Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 16:10:56 Player: vlking Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (2024) 2024 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5649 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 272/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Flexi-carbon Leg ECM Suite Improved Shield Generator High-powered Tractor Beam Improved EM Shotgun Gatling Laser EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Core Shielding > --- WEAPON ----------- Beam Rifle Gauss Rifle > --- INVENTORY -------- Aluminum Leg Flexi-carbon Leg ECM Suite Improved Shield Generator High-powered Tractor Beam Improved EM Shotgun High-powered Shock Rifle Gatling Laser EM Pulse Cannon [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 4 | . . 1 . 2 1 . Weapon 2 | . . . . . . 2 Parts Attached 75 | 7 4 15 2 21 4 22 Power 9 | 1 1 2 . 3 . 2 Engine 6 | 1 1 2 . 1 . 1 Core 3 | . . . . 2 . 1 Reactor . | . . . . . . . Propulsion 27 | 2 2 5 . 10 . 8 Treads 7 | . . 2 . 3 . 2 Leg 14 | 2 . 3 . 7 . 2 Wheel 2 | . 2 . . . . . Hover . | . . . . . . . Flight 4 | . . . . . . 4 Utility 21 | 2 1 3 1 5 2 7 Device 10 | 2 . 2 . 1 . 5 Storage 2 | . 1 . . . . 1 Processor 5 | . . . 1 2 1 1 Hackware . | . . . . . . . Protection 4 | . . 1 . 2 1 . Artifact . | . . . . . . . Weapon 18 | 2 . 5 1 3 2 5 Energy Gun 8 | . . 2 . 2 1 3 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 4 | 2 . 1 . . . 1 Ballistic Cannon . | . . . . . . . Launcher 4 | . . 2 1 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 2 . 1 1 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 15 | . . . . . . 15 Parts Lost 32 | . 2 1 . 2 2 25 Power 3 | . . . . . . 3 Propulsion 9 | . 2 . . 1 . 6 Utility 12 | . . 1 . 1 2 8 Weapon 8 | . . . . . . 8 Highest Loss Streak 12 | . 2 1 . 1 2 12 To Critical Strikes 1 | . . . . . . 1 Average Backups 13 | 2 10 13 15 14 13 11 Power . | . . . 1 1 1 . Propulsion 2 | 1 4 1 2 2 2 2 Utility 3 | . 2 3 4 4 5 4 Weapon 5 | . 3 7 6 6 5 4 Tool/Special . | . . . . . . . Unused Backups 12 | . 4 1 1 3 . 3 Power 1 | . . . . 1 . . Propulsion 2 | . 2 . . . . . Utility 5 | . 2 . . . . 3 Weapon 3 | . . 1 1 1 . . Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 95 | . 98 97 100 98 98 78 Engine 6 | . 14 10 11 5 . 1 Core 2 | . . . . 3 7 3 Treads 3 | . . 13 . . . 7 Leg 21 | . 3 18 33 25 30 8 Wheel 1 | . 23 . . . . . Flight 1 | . . . . . . 6 Device 8 | . 15 16 2 8 1 5 Storage 9 | . 12 11 11 9 7 6 Processor 10 | . . . 8 17 17 10 Protection 8 | . . 3 11 8 16 8 Energy Gun 12 | . . 13 14 13 9 11 Ballistic Gun 3 | . 28 7 . . . 4 Launcher 2 | . . . 7 4 1 . Peak Build Rating 44 | 9 11 18 18 27 32 44 Average Rating 22 | 4 9 15 17 23 30 34 On Entrance 15 | . 9 9 18 17 25 32 Avg Prop Armor Cover (%) 4 | . . 5 . 5 . 3 Naked Turns . | . . . . . . . Heaviest Build 61 | 9 30 35 35 44 53 61 Greatest Support 60 | 20 20 40 36 60 45 60 Greatest Overweight (x) 9 | . 9 2 . 3 1 8 Average Overweight (x) . | . 1 . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 13 Most Carried 15 | 5 15 15 15 15 14 15 Average Carried 13 | 2 10 13 14 14 13 11 Final Capacity 15 | 5 15 15 15 15 15 10 Final Carried 15 | 5 15 15 15 15 14 8 Class Distribution -------------------- 58% | Scavenger-Mutant 31% | Mutant 7% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1899 | 294 72 193 140 584 131 485 Remotely 65 | . . . . . . 65 Salvage Created 2136 | 67 90 298 13 643 346 679 Parts 120 | 5 8 24 4 48 10 21 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 3 | . . . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 47 | 1 1 8 3 17 9 8 Guns 24 | 1 1 7 . 10 1 4 AOE 19 | . . 1 3 7 8 . Classes Destroyed 13 | 2 1 5 . 2 1 2 Worker 5 | . . . . 3 1 1 Builder 2 | . . . . . . 2 Tunneler 1 | 1 . . . . . . Hauler 1 | . 1 . . . . . Recycler 3 | . . . . . 1 2 Operator 3 | . . 2 . 1 . . Watcher 3 | . . 3 . . . . Swarmer 13 | . . 4 3 6 . . Grunt 18 | 1 1 2 . 2 9 3 Duelist 2 | . . 1 . . . 1 Sentry 8 | . . 1 . 7 . . Specialist 2 | . . . . 2 . . Hunter 4 | . . . . . . 4 Best Kill Streak 10 | 2 1 4 3 5 10 4 Combat Bots Only 9 | 1 1 3 3 5 9 3 Max Kills in Single Turn 3 | 1 1 2 3 2 2 2 Gunslinging 1 | . . . . . . 1 Exploded 3 | . . 1 3 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 440 | 4 18 41 4 73 29 271 Missed 118 | . 3 10 1 28 11 65 Hits 322 | 4 15 31 3 45 18 206 Melee 4 | . . 2 . . . 2 Projectile 318 | 4 15 29 3 45 18 204 Critical Strikes 12 | . . 2 . . . 10 Damage Taken 4943 | 42 212 400 25 723 338 3203 Core 1231 | . 69 118 . 141 42 861 Absorbed by Shields . | . . . . . . . Redirected to Shielding 63 | . . 8 . . . 55 Ignored by Resistances 291 | . . . . . . 291 Regen/Repaired (Parts) 27 | . . . . . . 27 Core Remaining (%) 82 | 100 72 . 70 74 94 . Volleys Fired 146 | 4 7 23 1 53 20 38 Largest 4 | 2 2 2 2 2 2 4 Hottest 250 | 40 40 101 89 101 108 250 Shots Fired 266 | 8 14 44 2 92 31 75 Gun 221 | 8 14 38 1 76 16 68 Cannon 6 | . . . . . 4 2 Launcher 39 | . . 6 1 16 11 5 Special . | . . . . . . . Kinetic 62 | 8 14 19 . . . 21 Thermal 109 | . . 10 1 50 9 39 Explosive 39 | . . 6 1 16 11 5 Electromagnetic 56 | . . 9 . 26 11 10 Robot Hit Streak 11 | 4 8 11 6 11 10 8 Robot Miss Streak 6 | 1 2 2 . 2 2 6 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 184 | 5 10 31 1 61 21 55 Core Hits 114 | 3 4 21 3 36 21 26 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 7 | . . . . 3 1 3 Burn 6 | . . . . 3 1 2 Smash 1 | . . . . . . 1 Melee Attacks 11 | . . . . . . 11 Impact 11 | . . . . . . 11 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5516 | 68 137 561 166 1469 1382 1733 Guns 2464 | 68 137 400 . 814 187 858 Cannons 77 | . . . . . 26 51 Explosions 2477 | . . 152 153 646 1169 357 Melee 463 | . . . . . . 463 Ramming 35 | . . 9 13 9 . 4 Kinetic 580 | 68 137 170 . . . 205 Thermal 1319 | . . 114 . 522 147 536 Explosive 2365 | . . 152 153 609 1094 357 Electromagnetic 754 | . . 116 . 329 141 168 Impact 463 | . . . . . . 463 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 19 | . . . . . . 19 Average Corruption 15 | . . . . . . 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . . . . . . 23 Message Errors 6 | . . . . . . 6 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Misdirections 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 269 | . . 1 . 41 61 166 Projectiles . | . . . . . . . Explosions 103 | . . 1 . 41 61 . Melee 166 | . . . . . . 166 Knockbacks 6 | . . . . 1 . 5 Impact 6 | . . . . 1 . 5 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 255 | . . 21 . 164 70 . Shots 7 | . . 1 . 4 2 . Rammed 2 | . . 1 . . . 1 Targets Rammed 5 | . . 1 1 2 . 1 Kicked 3 | . . . 1 2 . . Crushed . | . . . . . . . Highest Temperature 355 | . 23 99 21 225 241 355 Average Temperature 88 | . 14 33 11 66 111 134 Received Heat Transfer 1062 | 24 120 90 . 135 162 531 Effects 8 | . . . . 1 3 4 Energy Bleed 1 | . . . . 1 . . Interference 7 | . . . . . 3 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . . . . 4 Combat Hostiles 4 | . . . . . . 4 Parts Fried 6 | . . . . 1 . 5 Impact Corruptions 6 | . . . . . . 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . 4 . 2 Heat Transferred 3516 | . . 296 . 1493 359 1368 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 1 2 . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level 1 | . . . . 1 1 . Low Security (%) 79 | 100 100 100 100 51 34 100 Level 1 20 | . . . . 48 65 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 307 | 25 30 89 75 307 301 114 Initial 114 | . 3 8 34 . 81 114 Average 81 | 5 1 23 10 160 196 43 Influence Increases 1809 | 25 37 326 75 682 322 342 Destroy 0b10 Robot/C 940 | 20 20 160 60 340 180 160 Destroy 0b10 Robot/NC 90 | 5 5 25 . 20 10 25 Destroy Leader 228 | . 12 46 10 90 40 30 Disable Machine 165 | . . 30 . 75 45 15 Destroy Structure 236 | . . 50 5 112 47 22 Partial Spotted 30 | . . . . 15 . 15 Lose Combat Pursuer 120 | . . 15 . 30 . 75 Influence Decreases 1809 | 20 22 257 164 501 270 575 Entered New Map 288 | . 2 12 55 . 100 119 Time Decay 1317 | 20 20 237 109 481 150 300 Lost Part 204 | . . 8 . 20 20 156 Squads Dispatched 29 | . 3 3 . 16 4 3 Investigation 4 | . 1 . . 2 1 . Extermination 1 | . . . . . . 1 Reinforcement 15 | . 2 3 . 5 3 2 Assault . | . . . . . . . Garrison 9 | . . . . 9 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . 1 . . 1 2 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 9 | . 3 3 . 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | 1 4 18 3 21 10 16 Peak Tracking Total 5 | 1 4 5 3 4 3 4 Tactical Retreats 6 | . . 1 . 2 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 11 | . . 2 . 5 3 1 Max in Single Turn 2 | . . 1 . 2 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 7 | . . 3 . 2 1 1 Terminals 4 | . . 2 . 1 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 12 | . . 3 . 3 3 3 Successful 8 | . . 3 . 1 2 2 Failed 4 | . . . . 2 1 1 Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual 2 | . . . . . 2 . Terminals 6 | . . 2 . 1 3 . Fabricators . | . . . . . . . Repair Stations 4 | . . 1 . . . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 5 | . . 2 . 1 2 . Record 3 | . . . . 1 2 . Robot Analysis 1 | . . 1 . . . . Maintenance Status 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 1 . . . 2 Scan Component 2 | . . 1 . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . 1 . 2 1 1 Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 26 | . . . . . . 26 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 3387 | 26 267 170 529 1447 219 729 Optics 2924 | . . . 529 1447 219 729 Sensors 36 | . . . . . . 36 Terrain 463 | 26 267 170 . . . . Seismic 1505 | . . . . 1423 82 . Machine Analysis 534 | . . . . . 202 332 Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 4365 | 120 267 771 714 1447 317 729 Spaces Moved 2455 | 89 213 373 588 632 159 401 Core 25 | 20 3 . . . . 2 Treads 331 | . . 228 . 14 . 89 Legs 1673 | 69 14 145 588 618 159 80 Wheels 196 | . 196 . . . . . Hover . | . . . . . . . Flight 230 | . . . . . . 230 Fastest Speed 34 | 50 95 120 120 110 120 34 Average Speed 132 | 104 102 147 120 168 158 95 Slowest Speed 500 | 120 500 260 120 330 190 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . . . . . 7 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 7 33 30 84 39 5 5 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 10 | . . 10 . . . . Terrain Destroyed 281 | . . 54 5 131 62 29 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 281 | . . 54 5 131 62 29 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3260 | 104 255 552 593 920 192 644 Wait 429 | . 9 110 . 163 3 144 Move 2436 | 88 212 372 587 631 158 388 Hop 6 | . . . . . . 6 Pick Up 46 | 5 14 8 1 9 2 7 Fast Attach 40 | 7 2 5 . 13 1 12 Attach 31 | . 1 8 . 3 4 15 Detach 10 | . 2 4 . 2 1 1 Swap 49 | . 1 10 2 21 3 12 Drop 51 | . 7 11 1 23 . 9 Fire 146 | 4 7 23 1 53 20 38 Melee 11 | . . . . . . 11 Ram . | . . . . . . . Kick 3 | . . . 1 2 . . Crush 2 | . . 1 . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 121 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Met a group of wandering Federalists 309 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 13) 344 | -10/Materials | Discovered new exit (range 7) 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1138 | -9/Materials | Discovered new exit (range 12) 1159 | -9/Materials | Entered Mines 1165 | -9/Mines | Build established: Scavenger-Mutant 1192 | -9/Mines | Met a Derelict bent on vengeance 1387 | -9/Mines | Learned location of Zion (-6) 1477 | -9/Mines | Discovered new exit (range 12) 1873 | -9/Mines | Entered Materials 1873 | -8/Materials | Evolved 2 slots: Utility x2 1913 | -8/Materials | Garrison activated, responded to threat 2257 | -8/Materials | Garrison activated, responded to threat 3169 | -8/Materials | Met 7R-MNS 3248 | -8/Materials | Discovered new exit (range 4) 3261 | -8/Materials | Discovered new exit (range 19) 3320 | -8/Materials | Entered Factory 3320 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3321 | -7/Factory | Caught up to 7R-MNS 3473 | -7/Factory | Destroyed 9 combat bots 3524 | -7/Factory | Discovered new exit (range 9) 3637 | -7/Factory | Entered another Factory area 3637 | -6/Factory | Evolved 2 slots: Weapon x2 3935 | -6/Factory | Build established: Scavenger-Tank 3963 | -6/Factory | System corruption reached 10% 4049 | -6/Factory | Lost 12 parts (3n5u4w) 4221 | -6/Factory | Repaired Core Shielding 4335 | -6/Factory | Core integrity fell below 50% 4358 | -6/Factory | Core integrity fell below 20% 4366 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Adv. Sensor Array destroyed. Xenon Bombardment Thruster destroyed. Penetrated by Slug. K-01 Serf cleans the Nuclear Reactor. Hpw. Shock Rifle destroyed. Penetrated by Slug. K-01 Serf cleans the Nuclear Reactor. Penetrated by Slug. Core Shielding destroyed. K-01 Serf cleans the Nuclear Reactor. P-60 Hacker resets H-66 Slayer, system corruption cleaned. K-01 Serf cleans the Nuclear Reactor. Penetrated by Slug. System corrupted: Matter fused (-10). Penetrated by Slug. K-01 Serf cleans the Nuclear Reactor. Adv. Weight Redist. System destroyed. Penetrated by Slug. K-01 Serf cleans the Nuclear Reactor. 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""" # #???# """ # ?????????????????? | | ??""" + #???# """ # ????????????????? | | ????? # #???# """u#? ##???????????????? | | ???? ## #???# k #??#????????????????? | | ???????# #???##u#######???????????????????? | | ???????# #????# #?????????????????????????? | | ???????# ###### #?????????????????????????? | | ???????# u #?????????????????????????? | | ???????#^ ^ #?????????????????????????? | | ???????# """ #?????????????????????????? | | ???????# """ #?????????????????????????? | | ???????# #?????????????????????????? | | ???????# " F" #?????????????????????????? | | ???????+ """" ?????????????????????? | | ???????# #########+######????????????????????? | | ???????# ????????????????????????????????????? | | ???????######????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Coolant Potential 100 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Core Shielding | 46% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed FluxMakeshiftLattice Manual? 0 Play Time 01:58:03 Cumulative 11.2 hours Start 2026.01.04 @ 14:06:23 End 2026.01.04 @ 16:10:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 3 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6f875eed-8ebb-496e-820a-848a819fbf46