Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.04 @ 02:23:27 Player: Some Pennies Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (449) 449 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 989 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 105/300 Energy 160/160 System Corruption 0% Temperature Cool (28) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (15) --- Light Treads Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (200) Seismic Detector Seismic Detector Hacking Suite Particle Cannon Particle Cannon Particle Cannon Grenade Launcher Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Treads Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Seismic Detector Seismic Detector Hacking Suite Particle Cannon Particle Cannon Particle Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Grenade Launcher Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 15 3 Power 4 | 1 2 1 Engine 3 | 1 2 . Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 4 . Treads 4 | 2 2 . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 2 | 1 1 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 5 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon 4 | . 2 2 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 1 | . 1 . Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 7 | 3 7 14 Power . | . . . Propulsion . | . . 1 Utility 2 | 1 2 6 Weapon 3 | 1 4 6 Tool/Special . | . . . Unused Backups 15 | . 6 9 Power . | . . . Propulsion 2 | . 1 1 Utility 7 | . 1 6 Weapon 5 | . 4 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 100 Engine 13 | . 14 6 Treads 23 | . 23 28 Wheel 4 | . 4 . Device 9 | . 10 . Storage 14 | . 14 14 Processor 4 | . 3 14 Energy Gun 1 | . 1 . Ballistic Gun 12 | . 12 . Ballistic Cannon 14 | . 13 28 Peak Build Rating 13 | 7 11 13 Average Rating 8 | 5 8 12 On Entrance 6 | . 7 11 Naked Turns . | . . . Heaviest Build 33 | 11 31 33 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 8 | 5 8 15 Most Carried 15 | 5 15 15 Average Carried 7 | 4 7 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 870 | 253 575 42 Remotely . | . . . Salvage Created 642 | 145 422 75 Parts 39 | 10 26 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed 4 | . 4 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 6 6 Guns 4 | . 4 . Cannons 8 | . 2 6 Classes Destroyed 8 | 3 3 2 Worker 2 | 1 1 . Tunneler 4 | 3 1 . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 1 | . 1 . Grunt 8 | . 6 2 Demolisher 1 | . . 1 Assembled 3 | . . 3 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 95 | . 55 40 Missed 18 | . 7 11 Damage Taken 1314 | . 647 667 Core 250 | . 98 152 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 99 | 19 63 17 Largest 2 | 2 2 2 Hottest 70 | 40 70 66 Shots Fired 191 | 38 119 34 Gun 122 | 38 84 . Cannon 66 | . 32 34 Launcher 3 | . 3 . Special . | . . . Kinetic 160 | 38 88 34 Thermal 28 | . 28 . Explosive 3 | . 3 . Electromagnetic . | . . . Robot Hit Streak 12 | 12 11 7 Robot Miss Streak 5 | 2 4 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 129 | 26 85 18 Core Hits 47 | 11 28 8 Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Critical Strikes 2 | 1 1 . Burn 1 | . 1 . Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1635 | 240 1005 390 Guns 829 | 240 589 . Cannons 805 | . 415 390 Explosions . | . . . Melee . | . . . Ramming 1 | . 1 . Kinetic 1385 | 240 755 390 Thermal 249 | . 249 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 6 | . . 6 Projectiles 6 | . . 6 Explosions . | . . . Melee . | . . . Knockbacks 14 | . 14 . Impact . | . . . Kinetic 8 | . 8 . Secondary 6 | . 6 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 292 | . 292 120 Average Temperature 81 | . 97 41 Received Heat Transfer 479 | . 375 104 Effects 4 | . 4 . Energy Bleed 1 | . 1 . Interference 3 | . 3 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 814 | . 814 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 69 | 10 69 51 Initial . | . . . Average 11 | 1 11 25 Influence Increases 358 | 25 251 82 Destroy 0b10 Robot/C 180 | . 120 60 Destroy 0b10 Robot/NC 55 | 25 30 . Destroy Leader 54 | . 34 20 Successful Hack 19 | . 19 . Disable Machine 15 | . 15 . Destroy Structure 20 | . 18 2 Partial Spotted 15 | . 15 . Influence Decreases 328 | 25 251 52 Time Decay 290 | 25 235 30 Lost Part 21 | . . 21 Lost Ally 1 | . . 1 Purge Threat 16 | . 16 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 20 21 Peak Tracking Total 13 | . 4 13 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 15 | . 15 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 22 | . 22 . Terminals 27 | . 27 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Robot Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Recall Reinforcements 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . 1 . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 9 Highest-Rated Ally 10 | . 10 9 Total Orders 4 | . 4 . STAY 2 | . 2 . FOLLOW 2 | . 2 . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1129 | 129 1000 . Terrain 167 | . 167 . Seismic 962 | 129 833 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1624 | 174 1373 77 Spaces Moved 915 | 81 822 12 Core 20 | 20 . . Treads 512 | 61 439 12 Legs . | . . . Wheels 383 | . 383 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 160 Average Speed 130 | 132 129 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 5 98 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 11 | . 11 . Terrain Destroyed 17 | . 15 2 Melee . | . . . Projectile 3 | . 1 2 AOE 14 | . 14 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1180 | 117 1025 38 Wait 81 | . 78 3 Move 913 | 80 821 12 Hop . | . . . Pick Up 34 | 11 22 1 Fast Attach 6 | 1 5 . Attach 10 | 6 2 2 Detach . | . . . Swap 14 | . 13 1 Drop 22 | . 20 2 Fire 99 | 19 63 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 2 exits: Mat / Sub) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 175 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 9) 587 | -10/Materials | Discovered new exit (range 8) 598 | -10/Materials | Central database locked down 632 | -10/Materials | Discovered new exit (range 16) 676 | -10/Materials | Discovered new exit (range 5) 701 | -10/Materials | Identified exit to Materials 738 | -10/Materials | Learned 2 Mines zone layouts 784 | -10/Materials | Identified exit to Subcaves 801 | -10/Materials | Loaded intel: 20 trap records 820 | -10/Materials | Learned location of 1 exit from Recycling 1548 | -10/Materials | Entered Mines 1548 | -10/Mines | Accompanied by 1 ally 1549 | -10/Mines | Assembled infested the area 1563 | -10/Mines | Core integrity fell below 50% 1564 | -10/Mines | Met a Derelict bent on vengeance 1624 | -10/Mines | Core integrity fell below 20% 1625 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01584_ Destroyed Asb. Hover Unit. 01587_ as-15943 destroyed. 01590_ as-11988 destroyed. 01596_ as-45107 destroyed. 01598_ as-91110 destroyed. 01598_ as-49255 destroyed. 01598_ as-97984 destroyed. 01599_ Acquired 36 matter. 01602_ as-75025 destroyed. 01604_ as-30294 destroyed. 01604_ as-64485 destroyed. 01607_ The unstable cave ceiling collapses. 01612_ Imp. Light Cannon destroyed. 01613_ as-65959 destroyed. 01616_ Imp. Light Cannon destroyed. 01618_ The unstable cave ceiling collapses. 01621_ Lgt. Treads destroyed. 01621_ S-10 Pest destroyed. 01623_ D-53 Grenadier destroyed. 01623_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????? #????????????? | | ???????????????????????????? ????????????? | | ??????????????????????????# #????????????? | | ?????????????????????????# #????????????? | | ???????????????????????## ?????????????? | | ?????????????????????### ??? #????????? | | ??????????????????#### # < #????????? | | ?????????????????## #????????? | | ?????????????????? % ###??????? | | ?????????????????## ## # # ##?????? | | ?????????????????? % % ## #?????? | | ?????????????????#### d #?????? | | ?????????????????## # a #?????? | | ??????????????????# #?????? | | ???????????????????# #?????? | | ???????????????????# ### ##?????? | | ???????????????????# #?####??????? | | ???????????????????# @ # #???????????? | | ???????????????????# # #???????????? | | ???????????????????## * # #???????????? | | ????????????????????# [ # #???????????? | | ????????????????????# %= ## #???????????? | | ????????????????????## """ #???????????? | | ?????????????????????# s""" ####???????????? | | ?????????????????????# """ #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????########??????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorBackupGun Manual? 0 Play Time 00:14:34 Cumulative 649.5 hours Start 2025.04.04 @ 02:10:10 End 2025.04.04 @ 02:23:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 364 Adventurer 5 Explorer 0 Win Type - Total 26 Types 7/1/10/1/1/0/4/1/1/0 Lore% 88 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 70% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90f9ed07-7eaf-443d-ae20-0f71b672970b