Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 16:14:35 Player: Tyrockal Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (99) 495 Value Destroyed (3639) 3639 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (312) 312 TOTAL SCORE: 9166 Bonus ------- High Alert Combat Kills 12 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 240/300 Energy 200/300 System Corruption 10% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Battery Advanced Targeting Computer Improved Launcher Guidance Computer Improved Dynamic Insulation System > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Launcher Guidance Computer Neutron Cannon Smartbomb Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Advanced Targeting Computer Improved Shield Generator Point Defense System > --- WEAPON ----------- Disruptor Cannon Neutron Cannon KE Penetrator KE Penetrator > --- INVENTORY -------- System Restoration Module Improved Heavy Machine Gun Guided EMP Blaster Remote Datajack [Rating: 86] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Improved Medium Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Advanced Targeting Computer Device Improved Shield Generator Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power 2 | . . . . . . . 1 . . 1 Propulsion 3 | . . . 2 . . . . . 1 . Utility 3 | . . . . . . . 1 1 . 1 Weapon 2 | . . . . . . . . 1 1 . Parts Attached 148 | 6 4 . 13 . . 5 14 30 28 48 Power 18 | 1 1 . 2 . . . 1 3 3 7 Engine 14 | 1 1 . 2 . . . 1 1 3 5 Core 4 | . . . . . . . . 2 . 2 Reactor . | . . . . . . . . . . . Propulsion 40 | 2 1 . 6 . . 1 4 9 10 7 Treads 5 | . . . . . . . 3 . 2 . Leg 25 | 2 1 . 6 . . 1 1 . 7 7 Wheel 7 | . . . . . . . . 6 1 . Hover 3 | . . . . . . . . 3 . . Flight . | . . . . . . . . . . . Utility 38 | 1 2 . 2 . . 1 4 7 4 17 Device 23 | . 2 . 1 . . . 1 3 3 13 Storage 3 | 1 . . . . . . . . . 2 Processor 3 | . . . . . . 1 . . 1 1 Hackware 1 | . . . . . . . . . . 1 Protection 8 | . . . 1 . . . 3 4 . . Artifact . | . . . . . . . . . . . Weapon 52 | 2 . . 3 . . 3 5 11 11 17 Energy Gun 19 | . . . . . . . 2 9 4 4 Energy Cannon 10 | . . . 2 . . . 1 . 3 4 Ballistic Gun 10 | 2 . . . . . . . 1 3 4 Ballistic Cannon 4 | . . . . . . . 1 . . 3 Launcher 8 | . . . 1 . . 3 1 1 1 1 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . 1 1 2 3 2 Corrupted Parts 4 | . . . 1 . . 1 2 . . . System Corruption 36 | . . . 10 . . 8 18 . . . Parts Lost 45 | . 1 . 1 . . 6 12 1 . 24 Power 9 | . 1 . . . . . 2 . . 6 Propulsion 15 | . . . 1 . . 3 4 . . 7 Utility 11 | . . . . . . 1 2 1 . 7 Weapon 10 | . . . . . . 2 4 . . 4 Highest Loss Streak 10 | . 1 . 1 . . 5 10 1 . 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 87 100 97 100 100 81 68 75 91 90 Engine 9 | . 12 14 11 11 11 11 8 . 6 12 Core 3 | . . . . . . . . 10 5 1 Treads 1 | . . . . . . . 8 . 2 . Leg 21 | . 28 28 41 44 44 27 9 . 17 25 Wheel 3 | . . . . . . . . 12 11 . Device 10 | . 3 14 8 . . . . 11 8 18 Storage 3 | . 14 14 11 11 11 11 8 . . . Processor 4 | . . . . . . 5 9 6 3 5 Protection 4 | . . . 2 11 11 4 8 7 6 1 Energy Gun 5 | . . . . . . . 3 13 16 2 Energy Cannon 8 | . . . 17 22 22 9 2 . 2 11 Ballistic Gun 4 | . 28 28 3 . . . . 2 5 4 Launcher 2 | . . . 1 . . 11 10 2 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 84 | 12 13 13 23 22 22 23 31 51 62 84 Greatest Support 89 | 20 20 20 43 43 43 43 40 52 89 87 Greatest Overweight (x) 18 | . . . . . . 2 7 10 18 1 Average Overweight (x) . | . . . . . . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 7 5 5 5 Most Carried 8 | 4 5 5 8 6 7 7 7 5 5 5 Average Carried 4 | 2 3 5 5 6 6 5 5 3 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Final Carried 7 | 4 5 5 6 6 7 4 2 5 5 5 Class Distribution -------------------- 38% | Mutant 29% | Scavenger-Tank 13% | Scavenger-Skirmisher 11% | Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2971 | 206 195 . 322 86 . 196 344 347 538 737 Remotely . | . . . . . . . . . . . Salvage Created 4682 | . 195 . 657 . . 384 453 510 934 1549 Parts 225 | . 14 . 33 . . 20 31 26 29 72 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed 5 | . 1 . . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 71 | . 4 . 12 . . 7 5 5 13 25 Guns 30 | . 4 . 2 . . . . 4 12 8 Cannons 24 | . . . 5 . . 1 . . 1 17 AOE 15 | . . . 5 . . 5 5 . . . Classes Destroyed 16 | . 2 . 6 . . 2 3 2 . 1 Worker 3 | . . . . . . . 1 1 . 1 Builder 3 | . . . . . . 1 2 . . . Tunneler 2 | . . . 1 . . 1 . . . . Hauler 1 | . . . . . . . 1 . . . Recycler 11 | . . . 1 . . 1 1 3 3 2 Mechanic 1 | . . . . . . . . 1 . . Operator 2 | . . . 1 . . . 1 . . . Watcher 5 | . 1 . . . . . 1 . 1 2 Swarmer 18 | . . . 4 . . . . . 6 8 Grunt 26 | . 4 . 3 . . 6 1 . 3 9 Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . 1 Sentry 7 | . . . 4 . . . 1 1 1 . Specialist 2 | . . . . . . . 2 . . . Hunter 3 | . . . . . . 1 1 . . 1 Programmer 13 | . . . . . . . . 4 3 6 Best Kill Streak 5 | . 3 . 4 . . 4 3 2 4 5 Combat Bots Only 4 | . 2 . 4 . . 3 3 1 4 4 Max Kills in Single Turn 3 | . 1 . 2 . . 2 3 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . . 2 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 553 | . 34 4 24 . . 43 69 67 95 217 Missed 174 | . 8 2 10 . . 14 19 27 38 56 Damage Taken 8273 | . 292 14 292 . . 634 1644 529 911 3957 Core 2161 | . 52 . 20 . . 190 430 22 401 1046 Absorbed by Shields 595 | . . . . . . . . . 215 380 Redirected to Shielding 37 | . . . . . . 37 . . . . Ignored by Resistances 103 | . . . . . . . . . . 103 Regen/Repaired (Parts) 159 | . . . 159 . . . . . . . Core Remaining (%) 65 | 100 . 79 . . . 47 21 96 52 . Volleys Fired 232 | . 29 . 26 . . 26 17 32 37 65 Largest 4 | . 2 . 2 . . 2 2 3 4 4 Hottest 310 | . 40 . 136 . . 136 96 144 140 310 Shots Fired 608 | . 58 . 47 1 . 40 31 75 132 224 Gun 327 | . 58 . 10 . . . 2 75 108 74 Cannon 233 | . . . 29 1 . 19 10 . 24 150 Launcher 48 | . . . 8 . . 21 19 . . . Special . | . . . . . . . . . . . Kinetic 189 | . 58 . 10 . . . . 10 37 74 Thermal 262 | . . . 29 1 . 19 10 43 75 85 Explosive 25 | . . . . . . 13 12 . . . Electromagnetic 132 | . . . 8 . . 8 9 22 20 65 Robot Hit Streak 14 | . 7 . 4 . . 7 4 9 14 11 Robot Miss Streak 4 | . 3 . 4 . . 2 3 4 4 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 338 | . 35 . 22 . . 23 16 41 83 118 Core Hits 171 | . 12 . 17 . . 21 18 15 31 57 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 5 | . . . . . . 1 . 2 1 1 Burn 3 | . . . . . . . . 2 1 . Meltdown 1 | . . . . . . 1 . . . . Destroy 1 | . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9199 | . 449 . 609 . . 1092 666 877 1839 3667 Guns 3791 | . 449 . 62 . . . 42 801 1410 1027 Cannons 3769 | . . . 332 . . 307 113 . 429 2588 Explosions 1613 | . . . 215 . . 785 511 76 . 26 Melee . | . . . . . . . . . . . Ramming 26 | . . . . . . . . . . 26 Kinetic 2490 | . 449 . 62 . . . . 141 506 1332 Thermal 4465 | . . . 332 . . 339 113 641 1157 1883 Explosive 785 | . . . . . . 448 337 . . . Electromagnetic 1433 | . . . 215 . . 305 216 95 176 426 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 24 | . . . 12 12 12 20 24 2 2 13 Average Corruption 10 | . . . 11 12 12 14 19 1 1 9 Corruption Purged 5 | . . . . . . . . . 2 3 Corruption Blocked 4 | . . . . . . . . . . 4 Effects 153 | . . . 32 12 10 21 21 3 3 51 Message Errors 39 | . . . 8 3 5 7 4 2 1 9 Matter Fused 45 | . . . 13 6 3 6 2 1 1 13 Heat Flow Errors 17 | . . . 4 1 1 2 3 . 1 5 Energy Discharges 15 | . . . 1 1 1 1 2 . . 9 Parts Rejected 3 | . . . 1 . . . 1 . . 1 Data Loss (minor) 16 | . . . 1 . . 2 3 . . 10 Data Loss (major) 4 | . . . 1 . . . 2 . . 1 Misfires 4 | . . . . 1 . 1 1 . . 1 Alerts 4 | . . . 1 . . 1 1 . . 1 Misdirections 3 | . . . . . . . 2 . . 1 Weapon Failures 3 | . . . 2 . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 116 | . . . . . . 33 . 25 2 56 Projectiles 40 | . . . . . . 1 . . 2 37 Explosions 76 | . . . . . . 32 . 25 . 19 Melee . | . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 4 Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 480 | . . . 121 . . 118 43 72 . 126 Shots 18 | . . . 7 . . 5 2 1 . 3 Rammed 5 | . . . . . . . . . . 5 Targets Rammed 18 | . . . . . . . . . . 18 Kicked 13 | . . . . . . . . . . 13 Crushed . | . . . . . . . . . . . Highest Temperature 667 | . 3 . 267 267 221 667 175 468 587 372 Average Temperature 155 | . 2 . 95 122 110 245 47 159 222 117 Received Heat Transfer 1454 | . 165 . 99 . . 225 99 30 132 704 Effects 58 | . . . . . . 11 . 12 35 . Shutdowns 13 | . . . . . . 1 . 3 9 . Energy Bleed 4 | . . . . . . 2 . . 2 . Interference 9 | . . . . . . 1 . 7 1 . Matter Decay 3 | . . . . . . . . . 3 . Short Circuit 7 | . . . . . . 1 . 2 4 . Damage (minor) 3 | . . . . . . 1 . . 2 . Damage (major) 15 | . . . . . . 4 . . 11 . Damage (core) 4 | . . . . . . 1 . . 3 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . 1 . . Combat Hostiles 2 | . . . . . . 1 . 1 . . Parts Melted 14 | . . . . . . 2 . 4 7 1 Heat Transferred 5808 | . . . 592 . . 605 185 1160 1998 1268 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . . . 5 . . 1 . 1 . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Peak Influence 438 | . 122 47 333 60 . 232 234 170 264 438 Initial 83 | . . 47 18 45 . . 12 81 83 81 Average 125 | . 74 47 231 48 . 45 125 42 92 183 Maximum Alert Level 2 | . . . 1 . . 1 1 . 1 2 Low Security (%) 73 | 100 100 100 26 100 . 92 83 100 94 53 Level 1 25 | . . . 73 . . 7 16 . 5 45 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 2 . . . . . 3 3 4 9 Investigation 3 | . 1 . . . . . . 1 1 . Extermination 9 | . . . . . . . . 2 3 4 Reinforcement 9 | . 1 . . . . . 3 . . 5 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 105 | . 6 3 14 . . 7 14 7 16 38 Peak Tracking Total 6 | . 3 3 5 . . 3 3 2 4 6 Tactical Retreats 7 | . . . 3 . . . 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 4 | . 1 . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 18 | . . . . 1 . 1 8 1 1 6 Max in Single Turn 3 | . . . . 1 . 1 3 1 1 2 Garrison Access 2 | . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 16 | . . . 5 . . . . 2 2 7 Terminals 10 | . . . 4 . . . . 1 1 4 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 3 | . . . 1 . . . . 1 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 Total Hacks 38 | . . . 16 . . . . 5 3 14 Successful 15 | . . . 7 . . . . 1 1 6 Failed 23 | . . . 9 . . . . 4 2 8 Catastrophic 5 | . . . . . . . . 2 1 2 Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . Terminals 23 | . . . 11 . . . . 2 1 9 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 10 | . . . 5 . . . . 3 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 4 Terminal Hacks 8 | . . . 3 . . . . . 1 4 Open DSF 3 | . . . . . . . . . 1 2 Emergency Access Points 1 | . . . . . . . . . . 1 Alert Level 2 | . . . 1 . . . . . . 1 Transport Status 1 | . . . 1 . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . 4 . . . . 1 . . Scan Component 3 | . . . 2 . . . . 1 . . Repair 2 | . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 2 Seal Access 2 | . . . . . . . . . . 2 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 11 | . . . 4 . . . . 2 1 4 Full Trace Events 3 | . . . 1 . . . . 1 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . Time 52 | . . . 52 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 8776 | 64 260 129 803 347 262 533 662 1475 1224 3017 Spaces Moved 4314 | 46 86 98 463 59 213 186 274 717 679 1493 Core 316 | 5 . . . . . . 34 166 2 109 Treads 284 | . . . . . . . 176 . 108 . Legs 2951 | 41 86 98 463 59 213 186 64 . 357 1384 Wheels 700 | . . . . . . . . 488 212 . Hover 63 | . . . . . . . . 63 . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 90 90 50 Average Speed 141 | 112 120 120 120 120 120 182 199 171 136 126 Slowest Speed 950 | 120 120 120 120 120 120 260 400 550 950 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 . . 1 Exploration Rate (%) 22 | 4 15 23 29 14 41 53 26 14 12 19 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . . . Spaces Dug 11 | . . . . . . 11 . . . . Terrain Destroyed 356 | . . . 30 . . 103 101 27 2 93 Melee . | . . . . . . . . . . . Projectile 44 | . . . . . . . 2 . 2 40 AOE 312 | . . . 30 . . 103 99 27 . 53 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 6503 | 55 184 109 660 335 219 341 354 897 894 2455 Wait 1680 | . 64 12 145 277 6 121 46 94 122 793 Move 4304 | 45 85 97 462 58 212 185 273 716 678 1493 Hop . | . . . . . . . . . . . Pick Up 35 | 4 1 . 6 . 1 1 3 8 3 8 Fast Attach 93 | 6 2 . 7 . . 1 7 22 20 28 Attach 22 | . 1 . 2 . . 4 5 2 3 5 Detach 8 | . . . . . . 1 1 1 3 2 Swap 33 | . 1 . 4 . . . 2 6 5 15 Drop 78 | . 1 . 8 . . 2 . 16 23 28 Fire 232 | . 29 . 26 . . 26 17 32 37 65 Melee . | . . . . . . . . . . . Ram 5 | . . . . . . . . . . 5 Kick 13 | . . . . . . . . . . 13 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: [*Upp x2]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 16) 319 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 371 | -10/Mines | Discovered new exit (range 8) 394 | -10/Mines | Learned location of Storage (-7) 454 | -10/Mines | Entered Materials 454 | -9/Materials | Evolved 2 slots: Propulsion x2 531 | -9/Materials | System corruption reached 10% 983 | -9/Materials | Discovered new exit (range 15) 1192 | -9/Materials | Repaired Aluminum Leg 1220 | -9/Materials | Repaired Aluminum Leg 1257 | -9/Materials | Entered Mines 1258 | -9/Mines | Assembled infested the area 1263 | -9/Mines | Met a Derelict bent on vengeance 1564 | -9/Mines | Learned 2 Materials zone layouts 1599 | -9/Mines | Discovered new exit (range 5) 1604 | -9/Mines | Entered Exiles 1634 | -9/Exiles | Met 8R-AWN 1661 | -9/Exiles | Met EX-HEX 1693 | -9/Exiles | Met EX-BIN 1710 | -9/Exiles | Aligned with FarCom system 1711 | -9/Exiles | Given EX-Vault access code 1739 | -9/Exiles | Opened EX-Vault 1745 | -9/Exiles | Found Prototype Processor 1771 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1849 | -9/Exiles | Discovered new exit (range 14) 1866 | -9/Exiles | Left Exiles lab with Modified TNC 1866 | -9/Exiles | Entered Mines 2129 | -8/Mines | Identified Modified TNC 2142 | -8/Mines | Lost 5 parts (2n1u2w) 2225 | -8/Mines | Core integrity fell below 50% 2363 | -8/Mines | Discovered new exit (range 14) 2399 | -8/Mines | Entered Materials 2399 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2597 | -8/Materials | System corruption reached 10% 2932 | -8/Materials | Crushed by falling debris 2992 | -8/Materials | Discovered new exit (range 9) 3052 | -8/Materials | Core integrity fell below 50% 3057 | -8/Materials | Lost 10 parts (2p3n2u3w) 3061 | -8/Materials | Entered Factory 3061 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3309 | -7/Factory | Discovered new exit (range 8) 3512 | -7/Factory | Build established: Skirmisher 3994 | -7/Factory | Build established: Scavenger-Skirmisher 4536 | -7/Factory | Entered another Factory area 4536 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4986 | -6/Factory | Build established: Scavenger-Tank 5413 | -6/Factory | Discovered new exit (range 12) 5542 | -6/Factory | Build established: Tank 5760 | -6/Factory | Entered another Factory area 5760 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6370 | -5/Factory | Build established: Scavenger-Tank 7583 | -5/Factory | Crushed by falling debris 7583 | -5/Factory | System corruption reached 10% 7614 | -5/Factory | Lost 5 parts (1p2n1u1w) 7740 | -5/Factory | Discovered new exit (range 5) 7917 | -5/Factory | Discovered new exit (range 7) 8266 | -5/Factory | Cargo convoy interrupted 8608 | -5/Factory | Lost 9 parts (2p2n2u3w) 8706 | -5/Factory | Core integrity fell below 50% 8733 | -5/Factory | Lost 4 parts (2n2u) 8769 | -5/Factory | Core integrity fell below 20% 8777 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- report to Factory Zone 5T. 08728_ System corrupted: Matter fused (-10). 08729_ Acquired Unknown Storage. 08729_ Identified Lrg. Battery. 08732_ Acquired Imp. Launcher Guidance Computer. 08739_ Acquired System Shield. 08745_ Dropped Broken Component Analysis Suite. 08746_ Acquired Imp. Dynamic Insulation System. 08757_ System corrupted: Component data lost. 08767_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 08769_ Penetrated by Slug. 08772_ System corrupted: Heat flow error (+142). 08775_ Knocked back. 08776_ Slammed into H-71 Marshal. 08776_ Destabilizing: Core damaged (-10). 08777_ H-71 Marshal calls for reinforcements. 08777_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08777_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ??# # "T # #####+## #?????# ##############??? | | ??# # "" # ## # #?????# ##########??????? | | ??# # # ## # #?????# ## # ###????? | | ??# # ! ]# ## # #?????# # ###### | | ??# ^ ^ ###### ## # #?????# # # | | ??# ###### ######## #?????# # """ " | | ??# #?????# # """ " | | ??# ##????# # """ " | | ??# """ """ """ #????# # | | ??# """ """ """ ###??# # | | ??# """ """ """ # #??# # | | ??# %# #??# # | | ??# """ """ """ = |###### #####+#########/# | | ??# """ """ """ ## =% = | | ??# """ """ """ # =[ %= | | ??# # % | | ??# " " """ """ ## ^ ################### | | ??# "G" """ """ ## #?###### | | ??# """ """ """ ## ]] #?# # | | ??# ## [ [#?# ] # | | ??# ## [ #?# # | | ??# ##### # T# #?# ! # | | ??# ####### #???# #### ### # | | ??# #?????# #??## #### + !############ | | ??# #?????# #??# #;############?????????? | | ??# #?????+ #??# <@ % g % ;#?????????? | | ??# #?????# #??# H#####x" " " ##?????????? | | ??# #?????# ###+##??## ##???#x" " " #??????????? | | ??# #?????# #????????# #????#g" " " #??????????? | | ??# #?????# #????????# #????# " " " #??????????? | | ??# #?????# ?????????# #????# " " " #??????????? | | ??# #?????# ?????????# #????# " " " #??????????? | | ??# #?????# ?????????#H?????# " " " #??????????? | | ??### #?????# ?????????# ?????# " " " #??????????? | | ????# #?????? ?????????# ?????# " " " #??????????? | | ????# #?????? ?????????# ###### #######????? | | ????# #?????? ?????????# #######+## #????? | | ????# ??????Y?????????# #????? | | ????###????????????????# #????? | | ???????????????????????# #????? | | ???????????????????????# ########## #????? | | ???????????????????????## ##??????#####+#####??? | | ??????????????????#+##+## #???????# #??? | | ??????????????????# #???????# ! #??? | | ??????????????????# #???????# ! #??? | | ????????##### ##### #???????# #??? | | ?????? ###################??? | | ???????# # #???????? | | ???????# "" """ # #???????? | | ???????+ "F """ # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 42 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 33 Point Defense Rating 80 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 30 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Hey, That's Mine! Maybe Next Time I'll Detach My Launcher Remodeling Challenges ------------ None Game ------ Seed SpectralMetafieldWings Manual? 0 Play Time 01:33:12 Cumulative 7.8 hours Start 2024.05.12 @ 21:40:10 End 2024.05.18 @ 16:14:35 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00f14f7d-efbf-4bbf-a284-f9d16f6839da