Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 13:37:06 Player: Isopropylpod Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (919) 919 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2929 Bonus ------- None Cogmind --------- Core Integrity 73/550 Matter 295/300 Energy 21/100 System Corruption 0% Temperature Danger (473) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Improved Light Armor Plating Improved Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Autogun Shotgun > --- INVENTORY -------- Light Ion Engine Flight Unit Sensor Array Datajack [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 50 | 7 4 9 17 13 Power 11 | 1 1 1 5 3 Engine 9 | 1 1 . 5 2 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 17 | 2 2 4 8 1 Treads . | . . . . . Leg 8 | 2 2 4 . . Wheel . | . . . . . Hover . | . . . . . Flight 9 | . . . 8 1 Utility 7 | 2 1 . 1 3 Device 3 | 1 1 . 1 . Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 15 | 2 . 4 3 6 Energy Gun 10 | . . 4 1 5 Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . 1 . . System Corruption 4 | . . 4 . . Parts Lost 21 | . . 1 8 12 Power 5 | . . . 3 2 Propulsion 6 | . . . 2 4 Utility 4 | . . . 1 3 Weapon 6 | . . 1 2 3 Highest Loss Streak 9 | . . 1 5 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 100 99 85 50 Engine 4 | . 14 . 6 1 Core 6 | . . 12 2 6 Leg 15 | . 28 27 . . Flight 10 | . . . 37 15 Device 9 | . 14 14 8 . Storage 12 | . 14 14 11 8 Energy Gun 14 | . . 24 4 15 Ballistic Gun 8 | . 28 3 13 . Naked Turns . | . . . . . Heaviest Build 17 | 11 11 14 17 15 Greatest Support 20 | 20 20 20 16 12 Greatest Overweight (x) 4 | . . 4 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 5 8 8 8 8 Average Carried 6 | 2 7 7 4 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 5 8 8 8 3 Class Distribution -------------------- 68% | Scavenger-Mutant 26% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 968 | 285 88 146 179 270 Remotely . | . . . . . Salvage Created 1518 | 114 252 184 272 696 Parts 91 | 9 21 13 15 33 Haulers Intercepted . | . . . . . Recyclers Shooed 14 | . 7 2 1 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 29 | . 8 4 9 8 Guns 29 | . 8 4 9 8 Classes Destroyed 7 | 2 3 . 1 1 Builder 1 | . . . . 1 Tunneler 4 | 2 . 1 . 1 Recycler 6 | 1 1 . . 4 Watcher 2 | . 1 . . 1 Swarmer 12 | . 6 . 3 3 Grunt 14 | . 2 4 4 4 Sentry 3 | . . . 2 1 Best Kill Streak 6 | 2 4 2 5 6 Combat Bots Only 5 | . 3 2 5 4 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 297 | . 40 40 83 134 Missed 58 | . 4 7 25 22 Damage Taken 2735 | . 302 424 676 1333 Core 787 | . 76 92 142 477 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 . 32 64 . Volleys Fired 161 | 9 29 23 36 64 Largest 2 | 2 2 2 2 2 Hottest 96 | 40 40 60 46 96 Shots Fired 278 | 18 58 47 55 100 Gun 278 | 18 58 47 55 100 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 163 | 18 58 27 55 5 Thermal 104 | . . 9 . 95 Explosive . | . . . . . Electromagnetic 11 | . . 11 . . Robot Hit Streak 11 | 5 11 6 6 8 Robot Miss Streak 5 | 2 5 4 5 5 Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 182 | 11 35 30 43 63 Core Hits 81 | 6 17 11 17 30 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 2 1 3 Burn 3 | . . . . 3 Destroy 2 | . . 1 1 . Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2215 | 87 325 308 671 824 Guns 2180 | 86 296 303 671 824 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 35 | 1 29 5 . . Kinetic 1235 | 86 296 140 671 42 Thermal 849 | . . 67 . 782 Explosive . | . . . . . Electromagnetic 96 | . . 96 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 . . Average Corruption 4 | . . 4 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . 15 . . Message Errors 2 | . . 2 . . Matter Fused 6 | . . 6 . . Heat Flow Errors 3 | . . 3 . . Energy Discharges 2 | . . 2 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 10 | 1 8 1 . . Kicked 10 | 1 8 1 . . Crushed . | . . . . . Highest Temperature 481 | . 12 184 71 481 Average Temperature 97 | . 8 71 28 136 Received Heat Transfer 1134 | . 42 237 279 576 Effects 4 | . . . . 4 Energy Bleed 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 2282 | . . 162 . 2120 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 300 | 15 254 189 262 300 Initial 110 | . 9 99 1 110 Average 135 | 5 139 109 147 191 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 76 | 100 72 100 64 46 Level 1 23 | . 27 . 35 53 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 1 2 Investigation 5 | . 1 1 1 2 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 10 4 18 18 Peak Tracking Total 8 | . 4 2 8 8 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 3 1 2 3 Terminals 8 | . 2 1 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 7 3 4 7 Successful 6 | . 3 . 1 2 Failed 15 | . 4 3 3 5 Catastrophic 6 | . 2 2 1 1 Database Lockouts . | . . . . . Manual 12 | . 4 3 2 3 Terminals 20 | . 6 3 4 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 1 2 Branch Access Points 3 | . 1 . 1 1 Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 1 1 3 Full Trace Events 3 | . . 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1776 | 113 318 623 267 455 Spaces Moved 1285 | 64 182 444 325 270 Core 14 | 6 . 6 . 2 Treads . | . . . . . Legs 678 | 58 182 438 . . Wheels . | . . . . . Hover . | . . . . . Flight 593 | . . . 325 268 Fastest Speed 31 | 50 120 120 31 34 Average Speed 96 | 113 120 121 43 101 Slowest Speed 280 | 120 120 250 114 280 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . . . 7 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 24 75 34 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1549 | 87 234 484 392 352 Wait 8 | . . . 8 . Move 1267 | 63 181 443 310 270 Hop 7 | . . . 7 . Pick Up 21 | 6 6 2 7 . Fast Attach 29 | 7 3 7 7 5 Attach 16 | . . 1 8 7 Detach 2 | . . . . 2 Swap 5 | . 1 1 2 1 Drop 23 | 1 6 6 7 3 Fire 161 | 9 29 23 36 64 Melee . | . . . . . Ram . | . . . . . Kick 10 | 1 8 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 432 | -10/Materials | Entered Mines 513 | -10/Mines | Discovered new exit (range 7) 539 | -10/Mines | Core integrity fell below 50% 700 | -10/Mines | Build established: Scavenger-Mutant 735 | -10/Mines | Found a hidden stash of uninstalled traps 1037 | -10/Mines | Discovered new exit (range 9) 1055 | -10/Mines | Entered Materials 1055 | -9/Materials | Evolved 2 slots: Propulsion x2 1258 | -9/Materials | Lost 5 parts (2p2n1w) 1309 | -9/Materials | Discovered new exit (range 10) 1310 | -9/Materials | Identified exit to Mines 1322 | -9/Materials | Entered another Materials area 1322 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1685 | -8/Materials | Identified exit to Storage 1760 | -8/Materials | Core integrity fell below 50% 1776 | -8/Materials | Core integrity fell below 20% 1777 | -8/Materials | Self-destructed Last Messages --------------- Autogun destroyed. M-13 Machinist destroyed. G-47 Trooper suffers critical hit (Burn). R-06 Scavenger collects Imp. Sensor Array. Critical hit (Burn: +37). K-01 Serf collects debris. Overheating: Energy bleed (-5). R-06 Scavenger collects Imp. Hover Unit. G-47 Trooper destroyed. Imp. Light Armor Plating destroyed. Overheating: System interference. Beam Rifle temporarily disabled. Critical hit (Burn: +37). R-06 Scavenger collects Recalibrator. Acquired 30 matter. Overheating: Energy bleed (-9). Acquired Particle Gun. R-06 Scavenger collects Wheel. Beam Rifle destroyed. R-06 Scavenger destroyed. 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