Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 10:42:24 Player: shapeshifter Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (157) 785 Value Destroyed (6993) 6993 Prototype IDs (28) 560 Alien Tech Used (1) 200 Bonus (3407) 3407 TOTAL SCORE: 19045 Bonus ------- High Alert Combat Kills 621 Follower Combat Kills 158 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1536 Friendly Fire -208 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 35/100 System Corruption 36% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Advanced Cryofiber Web Advanced Heat Sink Experimental Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Experimental Matter Compressor (267) Advanced Particle Charger Hardlight Generator Advanced Remote Force Field Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Hovering Gravmag-XBT Exoskeleton Xenon Bombardment Thruster > --- UTILITY ---------- Armored Scrap Engine Advanced Coolant Injector Large Storage Unit Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- RU-N14's Throwing Claymores v3 Hpw. EM HERF Construct/C Kinetic Tesla Construct/G > --- INVENTORY -------- Light Quantum Reactor Advanced Cryofiber Web Advanced Heat Sink Energy Well Experimental Matter Compressor Long-range Sensor Array Experimental Targeting Computer Advanced Particle Charger Hardlight Generator Advanced Remote Force Field Multinova Projection Cannon RU-N14's Throwing Claymores v3 Force Lance [Rating: 153] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Wheel Compact Wheel Hover Unit Constructs Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Ripper Piercing Weapon Force Lance Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Slots Evolved 14 | . . . 4 . . 4 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . 1 . . . . 2 . . . . . . 2 Utility 5 | . . . 1 . . 3 . . . . . . . . . 1 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . Parts Attached 89 | 7 2 9 11 10 1 7 . 1 1 . 4 2 2 9 1 2 5 15 Power 6 | 1 . 1 1 1 . . . . . . . . . . . . 1 1 Engine 3 | 1 . 1 1 . . . . . . . . . . . . . . . Core 1 | . . . . 1 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 1 Propulsion 11 | 2 . 3 2 3 . . . . . . . . . . . . . 1 Treads 4 | 2 . . 1 1 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 6 | . . 3 1 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 1 Utility 44 | 2 2 1 2 2 1 6 . 1 . . 4 2 2 6 . 2 2 9 Device 19 | 1 . . . . 1 2 . 1 . . 1 2 1 2 . 1 2 5 Storage 9 | 1 2 . . . . . . . . . 1 . . 2 . 1 . 2 Processor 4 | . . . . . . . . . . . 1 . . 1 . . . 2 Hackware 5 | . . . . 1 . 2 . . . . 1 . . 1 . . . . Protection 7 | . . 1 2 1 . 2 . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 . 4 6 4 . 1 . . 1 . . . . 3 1 . 2 4 Energy Gun 2 | 1 . . 1 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . 5 2 . . . . . . . . . . . . . . Launcher 6 | . . 2 . 1 . 1 . . 1 . . . . . . . 1 . Special Weapon 6 | . . . . . . . . . . . . . . 2 1 . 1 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 1 1 . . . . . . 1 . 5 . 1 1 2 Parts Lost 46 | . . 8 1 . . 1 3 1 . 2 . 1 2 2 1 2 1 21 Power 7 | . . 1 1 . . 1 . . . . . 1 . . . . . 3 Propulsion 9 | . . 3 . . . . . . . . . . . . . . . 6 Utility 10 | . . 1 . . . . . . . . . . 2 . . 1 . 6 Weapon 20 | . . 3 . . . . 3 1 . 2 . . . 2 1 1 1 6 Highest Loss Streak 14 | . . 5 1 . . 1 2 1 . 1 . 1 2 2 1 1 1 14 To Critical Strikes 3 | . . . . . . . . . . . . . . 1 . . . 2 Average Backups 12 | 2 6 5 12 14 14 13 15 14 15 14 14 12 11 13 11 12 11 12 Power . | . 1 1 . . . . . . . . . . . . . . . . Propulsion . | 1 2 1 . . . . . . . . . . . . . . . . Utility 7 | . . . 5 5 5 7 10 10 11 11 11 11 10 7 7 8 7 9 Weapon 4 | . 1 1 6 9 7 4 4 3 3 2 1 . . 5 4 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 33 | 1 . 1 3 3 4 1 . 5 . . 1 . . 12 . 1 . 1 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . . . . . Utility 23 | 1 . 1 2 2 1 1 . 4 . . . . . 9 . 1 . 1 Weapon 7 | . . . 1 . 3 . . 1 . . 1 . . 1 . . . . Tool/Special 2 | . . . . . . . . . . . . . . 2 . . . . Average Slot Usage (%) 67 | . 100 91 78 89 77 64 68 63 60 62 50 53 57 57 61 61 62 51 Engine 2 | . 14 13 8 . . 2 . . . . . . . . . . . . Core 3 | . . . . 5 7 2 6 6 6 6 5 2 5 4 4 . . . Treads 3 | . 28 13 3 1 4 . . 2 . . . . . . . . . . Leg 1 | . . . . . . 3 3 . 6 6 5 1 . . . . . 1 Wheel 4 | . . 10 9 19 12 2 . . . . . . . . . . . . Hover 1 | . . . . . . . . 3 . . . 3 5 4 5 5 1 . Device 10 | . 14 6 . . 8 12 13 16 20 17 11 14 15 10 5 9 13 13 Storage 6 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 4 Processor 3 | . . . . . . . . . . . 3 5 5 7 11 10 10 8 Hackware 2 | . . . . 7 . 3 13 9 6 6 5 . . 2 5 5 1 . Protection 2 | . . 6 12 10 . 4 . . . . . . . . . . . . Energy Gun 5 | . 14 6 . . 9 10 5 6 6 6 . 2 5 8 . . 3 1 Energy Cannon 2 | . . . . . . 3 . 3 6 6 5 4 . 2 . 2 9 7 Ballistic Gun 2 | . 14 11 . . . 1 11 6 . . 3 2 . . 3 5 . . Ballistic Cannon 8 | . . . 29 32 22 4 2 . . . . 2 5 2 9 5 3 2 Peak Build Rating 153 | 7 7 9 21 23 43 69 70 71 75 75 74 97 97 135 133 141 150 153 Average Rating 72 | 5 7 7 14 19 36 59 66 65 71 73 72 86 95 116 130 135 138 132 On Entrance 66 | . 7 7 9 17 21 41 68 66 71 75 63 74 97 95 128 132 140 150 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 15 30 32 48 45 42 47 44 55 58 58 54 65 57 59 64 70 87 90 Greatest Support 188 | 40 40 40 32 42 38 97 55 67 67 67 67 96 96 186 186 186 186 188 Greatest Overweight (x) 15 | . . 1 15 1 1 1 . . . . . . . . . . . 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 8 10 15 15 15 15 15 15 15 14 15 14 12 15 13 15 14 15 Average Carried 12 | 2 6 5 12 14 14 13 14 14 14 14 14 12 11 14 12 13 11 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 8 1 15 15 12 15 15 15 14 14 14 12 10 15 13 13 11 11 Scrap Engine Consumption 348 | . . . . . 83 58 4 8 . 3 27 3 . 64 6 23 30 39 Constructs Created 20 | . . . . . 5 1 2 . . . 1 2 . 2 2 1 2 2 Constructs Modified 97 | . . . . . 11 19 4 6 1 . . 8 . 11 5 . 6 26 Class Distribution -------------------- 52% | Construct 19% | Hacker-Construct 12% | Mutant 10% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Storage Construct | -8/Recycling Construct | -6/Factory Hacker-Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Hacker-Construct | -5/Warlord Hacker-Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Construct | -4/Armory Construct | -3/Research Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Matter Collected 4162 | 300 70 135 379 422 675 195 76 98 . 45 . 123 55 623 59 109 275 523 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5415 | 92 204 154 383 183 280 801 246 163 . 166 . 370 233 404 116 136 465 1019 Parts 284 | 10 16 13 25 10 19 45 16 6 . 11 . 7 8 16 7 7 17 51 Haulers Intercepted 2 | . . . 1 . . 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . 2 . . . . 12 5 . 5 . 5 13 . 4 . . . Prevented 6 | . . . . . . . . . . 2 . 4 . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Combat Hostiles Destroyed 131 | . 6 7 6 4 7 13 6 3 . 5 . 3 7 14 7 2 14 27 Guns 29 | . 6 3 . . . 6 5 2 . . . . 1 . 1 . 3 2 Cannons 66 | . . . 6 4 7 6 1 1 . 1 . 3 5 6 2 2 7 15 AOE 33 | . . 4 . . . 1 . . . 4 . . . 7 4 . 4 9 Classes Destroyed 20 | 1 4 1 5 . . 2 1 . . . . . 1 1 . . 3 1 Worker 7 | . . . . . . 3 . . . . . . . . . . . 4 Builder 3 | . 1 . 1 . . . . . . . . . . . . . . 1 Tunneler 6 | 4 . . . . . 1 . . . . . . . . . . . 1 Hauler 2 | . . . 1 . . 1 . . . . . . . . . . . . Recycler 2 | . . . 1 1 . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . 1 . . . . . . . . . . . 1 Watcher 2 | . 1 . . . . . . . . . . . . . . . . 1 Swarmer 37 | . 3 . . . . 4 3 1 . 4 . . 5 2 5 . . 10 Cutter 1 | . . . . . . . . . . . . . . . . . 1 . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . Grunt 31 | . 3 . 4 2 . 3 . 1 . . . 3 1 6 . . 4 4 Brawler 1 | . . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . 1 . . . . . Protector 2 | . . . . . . . . . . . . . . 2 . . . . Sentry 19 | . . . 2 2 4 3 . 1 . . . . . . . 2 3 2 Hunter 8 | . . . . . . . 2 . . . . . . . 2 . 2 2 Programmer 18 | . . . . . . 3 1 . . 1 . . . 3 . . 2 8 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . Subdweller 10 | . . 7 . . 3 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | 2 5 4 4 2 2 6 3 1 . 4 . 2 4 7 5 2 6 8 Combat Bots Only 7 | . 2 4 2 1 2 4 3 1 . 4 . 2 4 7 5 2 6 7 Max Kills in Single Turn 6 | 1 2 1 3 1 1 2 1 1 . 2 . 1 2 6 3 1 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 6 | . . 1 . . . 1 . . . 2 . . . 6 3 . 1 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Hostile Shots Fired 1406 | . 15 36 52 15 22 152 79 33 . 106 1 45 134 70 69 30 52 495 Missed 514 | . 6 5 14 4 5 51 28 6 . 49 . 19 49 24 26 14 21 193 Hits 892 | . 9 31 38 11 17 101 51 27 . 57 1 26 85 46 43 16 31 302 Melee 4 | . . . . . . . . . . . . . 4 . . . . . Projectile 888 | . 9 31 38 11 17 101 51 27 . 57 1 26 81 46 43 16 31 302 AOE 14 | . . . . . . . . . . . . . . 12 . . 2 . Critical Strikes 32 | . . 3 . . . 1 . . . 1 . 1 5 2 1 1 2 15 Actively Blocked 2 | . . . . . . . . . . . . . 2 . . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . 2 Damage Taken 17932 | 20 91 926 789 173 259 1256 733 402 . 958 73 481 1416 1444 785 363 966 6797 Core 2661 | . 12 222 106 35 16 66 118 26 . 61 . 37 249 274 113 22 . 1304 Absorbed by Shields 447 | . . . . . . . . . . . . 37 71 . . 12 215 112 Redirected to Shielding 148 | . . 9 . . . 53 . . . . . . 86 . . . . . Ignored by Resistances 99 | . . . 99 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 5781 | . . . . . 99 524 140 577 . . 58 726 . 1091 169 . 1087 1310 Core Remaining (%) 62 | 100 . 6 . . 71 . . . . 68 . . . . 32 . 98 . Volleys Fired 411 | 10 25 21 26 11 16 43 18 18 . 12 8 13 26 18 16 11 44 75 Largest 4 | 2 2 2 4 4 4 3 4 3 . 2 2 3 1 2 3 3 4 4 Hottest 319 | 60 60 70 120 120 159 129 150 157 . 110 129 187 159 159 126 133 297 319 Shots Fired 860 | 20 50 33 73 43 57 124 53 37 . 18 13 21 26 21 29 24 110 108 Gun 325 | 20 50 25 . . 9 77 41 34 . 7 5 4 10 . 9 10 18 6 Cannon 492 | . . . 73 43 48 46 12 3 . 7 8 17 16 17 14 14 83 91 Launcher 17 | . . 8 . . . 1 . . . 4 . . . . . . 4 . Special 26 | . . . . . . . . . . . . . . 4 6 . 5 11 Kinetic 468 | 10 25 15 73 43 48 38 45 34 . 7 5 10 16 2 14 21 21 41 Thermal 258 | . . . . . 8 59 8 3 . 7 8 11 . 15 6 3 80 50 Explosive 34 | . . 8 . . . . . . . . . . . 4 6 . 5 11 Electromagnetic 96 | 10 25 10 . . 1 27 . . . 4 . . 10 . 3 . . 6 Entropic 4 | . . . . . . . . . . . . . . . . . 4 . Robot Hit Streak 13 | 5 5 11 9 6 9 13 5 3 . 7 5 2 5 5 5 9 7 13 Robot Miss Streak 6 | 2 3 1 6 4 1 4 5 3 . 3 2 3 4 6 2 2 3 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 511 | 13 27 26 37 21 31 89 33 23 . 10 8 13 14 19 15 17 58 57 Core Hits 308 | 4 10 17 17 9 10 43 13 7 . 8 2 7 6 56 9 7 33 50 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . Critical Strikes 14 | . . . 2 1 2 4 . . . . . . . 2 1 . . 2 Destroy 4 | . . . . . . 3 . . . . . . . . . . . 1 Blast 6 | . . . 2 1 2 1 . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . 2 1 . . 1 Melee Attacks 31 | . . 2 . 4 1 . . . . . . 6 . 1 . . . 17 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 13 | . . 2 . 4 1 . . . . . . 6 . . . . . . Piercing 18 | . . . . . . . . . . . . . . 1 . . . 17 Sneak Attacks 1 | . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 24227 | 249 443 839 745 417 549 2091 614 411 . 549 287 797 870 4173 1103 391 3438 6261 Guns 3762 | 169 443 276 . . 82 1086 423 305 . 133 76 58 108 . 54 130 210 209 Cannons 9027 | . . . 745 362 467 894 191 106 . 178 211 434 762 804 118 261 1271 2223 Explosions 9644 | 80 . 563 . . . 111 . . . 238 . . . 3166 674 . 1689 3123 Melee 497 | . . . . 55 . . . . . . . 301 . . . . . 141 Ramming 138 | . . . . . . . . . . . . 4 . . . . . 134 Kinetic 6149 | 73 250 222 745 362 467 643 488 305 . 133 76 310 762 56 145 343 322 447 Thermal 5652 | 80 . . . . 82 1060 126 106 . 178 211 182 . 748 27 48 1159 1645 Explosive 8223 | . . 563 . . . . . . . . . . . 3166 674 . 697 3123 Electromagnetic 1417 | 96 193 54 . . . 388 . . . 238 . . 108 . . . . 340 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1515 | . . . . 55 . . . . . . . 301 . 203 257 . 268 431 Piercing 141 | . . . . . . . . . . . . . . . . . . 141 Entropic 992 | . . . . . . . . . . . . . . . . . 992 . Highest Corruption 36 | . . . . . . 2 2 2 2 5 . . . 2 2 . . 36 Average Corruption 6 | . . . . . . 1 2 2 2 4 . . . 1 2 . . 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 58 | . . . . . . 2 1 5 1 2 . . . 4 6 . . 37 Message Errors 15 | . . . . . . . 1 1 . . . . . 2 1 . . 10 Matter Fused 12 | . . . . . . . . 1 . . . . . 1 1 . . 9 Heat Flow Errors 8 | . . . . . . . . . 1 . . . . . 2 . . 5 Energy Discharges 5 | . . . . . . . . 1 . . . . . . 1 . . 3 Parts Rejected 2 | . . . . . . . . 1 . 1 . . . . . . . . Parts Fused 2 | . . . . . . 1 . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . 1 . . . . . . . . 1 . . 5 Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . . . 1 Alerts 2 | . . . . . . . . 1 . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 543 | 9 . . . 14 . . . . . . 23 . 69 65 26 . 36 301 Projectiles 275 | . . . . 14 . . . . . . 23 . 69 . 26 . 18 125 Explosions 266 | 9 . . . . . . . . . . . . . 65 . . 18 174 Melee 2 | . . . . . . . . . . . . . . . . . . 2 Knockbacks 29 | . . . 6 3 . 5 1 . . . . 1 7 . 2 . 2 2 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic 27 | . . . 6 3 . 5 1 . . . . 1 6 . 2 . 2 1 Secondary 1 | . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 320 | 20 . 156 . . . 51 . . . 36 . . . . . . . 57 Shots 10 | 1 . 5 . . . 2 . . . 2 . . . . . . . . Rammed 15 | . . . . . . . . . . . . . . . . . . 15 Targets Rammed 17 | . . . . . . . . . . . . 1 . . . . . 16 Kicked 2 | . . . . . . . . . . . . 1 . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 645 | 12 12 645 331 203 166 144 96 86 5 . 26 144 410 279 251 60 345 420 Average Temperature 94 | 12 7 356 106 80 64 32 46 52 5 . 19 50 167 103 73 23 94 97 Received Heat Transfer 2829 | . 30 960 225 99 72 345 36 108 . 39 . 191 174 117 18 75 46 294 Effects 6 | . . 4 . . . . . . . . . . . . . . 1 1 Shutdowns 2 | . . 1 . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . Short Circuit 2 | . . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . 1 . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . 1 Parts Melted 9 | . . 1 . . . 1 1 . . 1 . . . 3 . . . 2 Heat Transferred 5419 | 100 . . . . 185 960 125 50 . 150 200 187 . 1723 . . 407 1332 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 . . . . . 1 . . . 1 . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Maximum Alert Level 3 | . . . . . . . . . . . . . . . . 1 3 3 Low Security (%) 72 | 100 100 . 100 100 100 100 . . . . 100 . . . . 66 16 . Level 1 14 | . . . . . . . . . . . . . . . . 33 42 49 Level 2 7 | . . . . . . . . . . . . . . . . . 32 24 Level 3 6 | . . . . . . . . . . . . . . . . . 8 25 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1023 | 5 107 . 80 55 50 150 . . . . 112 . . . . 218 793 1023 Initial 411 | . . . . 33 10 150 . . . . 107 . . . . 190 88 411 Average 165 | 1 37 . 28 32 3 76 . . . . 74 . . . . 189 381 520 Influence Increases 5278 | 20 212 . 240 144 85 575 165 90 . 240 36 125 290 445 175 270 905 1261 Destroy 0b10 Robot/C 2440 | . 120 . 120 80 80 260 120 60 . 100 . 60 140 240 140 40 340 540 Destroy 0b10 Robot/NC 150 | 20 10 . 25 5 . 30 . . . . . 10 . 10 . . . 40 Destroy Leader 458 | . 32 . 32 20 . 82 30 . . 20 . 10 . . 20 20 90 102 Allied During Kill 45 | . . . . . . . . . . . . . . . . . 45 . Successful Hack 112 | . 20 . . 6 4 30 . . . . . . . . . 28 . 24 Disable Machine 270 | . 30 . 30 30 . . . . . . 15 . . . . . 105 60 Destroy Structure 603 | . . . 3 3 1 8 . . . . 6 . . . . 2 310 270 Advance Influence 300 | . . . . . . 150 . . . . . . . . . 150 . . Partial Spotted 45 | . . . . . . . . . . . . . . . . 15 . 30 Lose Combat Pursuer 855 | . . . 30 . . 15 15 30 . 120 15 45 150 195 15 15 15 195 Influence Decreases 4334 | 20 158 54 160 197 112 468 161 172 29 70 163 168 120 326 399 155 302 1100 Entered New Map 1209 | . . 26 . 47 17 . 41 22 29 . 63 16 . 170 289 25 92 372 Time Decay 2715 | 20 158 28 150 150 95 458 90 140 . 50 100 142 110 136 100 110 180 498 Lost Part 370 | . . . 10 . . 10 30 10 . 20 . 10 10 20 10 20 10 210 Lost Ally 40 | . . . . . . . . . . . . . . . . . 20 20 Squads Dispatched 31 | . 2 . 3 . . 3 . . . 1 2 . 1 . . 1 5 13 Investigation 5 | . 1 . . . . . . . . . 1 . . . . . . 3 Extermination 6 | . . . . . . 3 . . . . . . . . . . . 3 Reinforcement 16 | . 1 . 3 . . . . . . . 1 . . . . 1 5 5 Assault 4 | . . . . . . . . . . 1 . . 1 . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . 4 Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Distress Signals 12 | . 1 . 2 . . . . . . . . . . 5 . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 319 | . 10 7 15 4 8 15 7 5 . 17 3 9 19 77 8 9 35 71 Peak Tracking Total 17 | . 2 3 9 2 1 4 3 3 . 15 5 6 9 17 6 6 6 16 Tactical Retreats 33 | . . . 1 . 1 1 1 2 . 3 1 1 6 5 1 1 1 8 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Traps Triggered 2 | . . . . . . . . . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Machines Disabled 19 | . 2 . 2 2 . . . . . . 1 1 . . . . 7 4 Max in Single Turn 2 | . 1 . 1 1 . . . . . . 1 1 . . . . 2 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Machines Accessed 42 | . 5 . 1 2 7 4 . 1 4 . 3 1 . 3 . 4 . 7 Terminals 24 | . 4 . . 1 3 3 . 1 . . 2 . . . . 3 . 7 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . 1 2 1 . . . . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . Total Hacks 126 | . 15 . 2 4 25 9 . 1 26 . 6 1 . 9 . 9 . 19 Successful 78 | . 8 . 1 3 16 3 . 1 26 . 2 1 . 9 . 4 . 4 Failed 48 | . 7 . 1 1 9 6 . . . . 4 . . . . 5 . 15 Catastrophic 8 | . 1 . . . 1 . . . . . . . . . . . . 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 45 | . 13 . . 1 11 7 . . . . . . . 2 . 2 . 9 Terminals 63 | . 13 . . 2 11 7 . 1 . . 4 . . . . 6 . 19 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 2 . . 2 5 2 . . . . 2 . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . . . . . . . . Terminal Hacks 56 | . 3 . . 1 9 2 . 1 26 . . 1 . 9 . 1 . 3 Record 30 | . . . . . 7 . . 1 11 . . 1 . 8 . . . 2 Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . 1 . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . 2 . . 2 4 . . . . . 2 . . . . 2 . . Report Inventory 6 | . 1 . . 1 2 . . . . . 1 . . . . 1 . . Retrieve Components 6 | . 1 . . 1 2 . . . . . 1 . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 3 . . . 3 1 . . . . . . . . . 1 . 1 Terminals 9 | . 3 . . . 3 1 . . . . . . . . . 1 . 1 Botnet 9 | . 3 . . . 3 1 . . . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 3 . . 3 4 4 . . . . 3 . . . . 3 . 6 Full Trace Events 9 | . 2 . . . 3 . . . . . 1 . . . . . . 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 6 . . . 7 . . . . . 1 . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Total Allies 2 | . . . . . . . . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . . . . . . . . 2 1 Highest-Rated Group 80 | . . . . . . . . . . . . . . . . . 80 50 Highest-Rated Ally 50 | . . . . . . . . . . . . . . . . . 50 50 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . . . . . . . . . 23 2 Total Damage 1007 | . . . . . . . . . . . . . . . . . 922 85 Kills 3 | . . . . . . . . . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Active Infowar (turns) 4530 | 1 465 209 . . . . . . . . 177 393 311 947 202 226 365 1234 Optics 2427 | . . . . . . . . . . . . . . 459 202 226 365 1175 Sensors 1133 | . . . . . . . . . . . . . 2 . . . . 1131 Seismic 675 | 1 465 209 . . . . . . . . . . . . . . . . Decoding 2633 | . . . . . . . . . . . 177 393 311 947 202 226 365 12 Cloaking 1136 | . . . . . . . . . . . . 127 309 480 . 220 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . 1 . 2 . 1 3 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 18 | . . . . . . . . . . . 5 . . . . 5 8 . Traps 14 | . . . . . . . . . . . 5 . . . . 5 4 . Emergency Access 4 | . . . . . . . . . . . . . . . . . 4 . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Turns Passed 9163 | 183 465 434 559 310 1394 1152 198 290 33 158 215 393 311 947 202 226 365 1328 Spaces Moved 8024 | 94 235 267 326 204 681 644 177 450 78 304 368 341 392 1328 370 399 420 946 Core 30 | 13 . . 2 . . . . . . . . . . . . . . 15 Treads 684 | 81 235 104 . . 155 . . 109 . . . . . . . . . . Legs 1719 | . . . . . . 555 75 38 78 304 368 84 . . . . . 217 Wheels 1306 | . . 163 324 204 526 89 . . . . . . . . . . . . Hover 3125 | . . . . . . . . 295 . . . 257 392 1172 370 399 111 129 Flight 1160 | . . . . . . . 102 8 . . . . . 156 . . 309 585 Fastest Speed 34 | 50 160 100 115 93 90 83 61 41 41 41 41 34 62 41 41 41 34 34 Average Speed 73 | 144 160 128 131 110 120 101 78 49 41 41 41 50 62 51 41 41 35 73 Slowest Speed 800 | 160 160 160 800 115 193 154 102 61 41 41 41 62 62 62 41 41 41 101 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . 1 . Potential Cave-ins 5 | . . . . . . . . . . . . . . 2 . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 50 21 20 31 93 15 37 64 69 61 8 45 54 95 64 17 29 42 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 6 | . . . . . . . . . 1 . . 1 2 . 2 . . . Known Exits Taken 3 | . . . . . . 1 . . . . 1 . . . . 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 16 | . . . . . . . 1 9 . 1 . 1 1 . 3 . . . Spaces Dug 26 | . . . . 2 1 . . . . . 2 . . . . 1 . 20 Terrain Destroyed 599 | 4 . 55 . 2 1 8 3 1 . 9 3 6 11 26 118 1 200 151 Melee 12 | . . . . 2 1 . . . . . . . . . . . . 9 Projectile 93 | . . . . . . 6 3 1 . 4 3 6 11 . 5 1 23 30 AOE 494 | 4 . 55 . . . 2 . . . 5 . . . 26 113 . 177 112 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Total 10514 | 122 274 321 405 255 1223 1045 196 489 78 318 420 532 432 1578 393 437 547 1449 Wait 1698 | . 4 16 11 2 503 338 . 7 . 3 32 166 11 183 6 16 48 352 Move 8004 | 93 234 266 325 203 680 643 176 449 77 303 367 340 391 1327 369 398 417 946 Hop 1 | . . . . . . . . . . . . . . . . . 1 . Pick Up 116 | 11 7 3 22 8 3 10 1 7 . . 5 1 . 19 1 4 2 12 Fast Attach 15 | . . . 5 5 2 . . 1 . . . . . 2 . . . . Attach 56 | 7 . 8 3 2 . 6 . . 1 . 3 2 2 1 1 3 4 13 Detach 6 | . . . . 1 . . . . . . . 1 . . . . 2 2 Swap 44 | . 2 2 4 7 2 1 . 1 . . 1 2 2 9 . 3 2 6 Drop 88 | 1 2 3 9 12 16 4 1 6 . . 4 . . 18 . 2 . 10 Fire 411 | 10 25 21 26 11 16 43 18 18 . 12 8 13 26 18 16 11 44 75 Melee 31 | . . 2 . 4 1 . . . . . . 6 . 1 . . . 17 Ram 15 | . . . . . . . . . . . . . . . . . . 15 Kick 2 | . . . . . . . . . . . . 1 . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 27 | . . . . . . . . . . . . . . . . . 27 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / *Arm) -4/Armory -3/Research (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 184 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 6) 487 | -10/Materials | Discovered new exit (range 14) 628 | -10/Materials | Discovered new exit (range 13) 649 | -10/Materials | Entered Subcaves 889 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 966 | -10/Subcaves | Core integrity fell below 50% 969 | -10/Subcaves | Core integrity fell below 20% 990 | -10/Subcaves | Shifting Twisted Machinery released Ripper 993 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 999 | -10/Subcaves | Lost 3 parts (1n2w) 1074 | -10/Subcaves | Discovered new exit (range 4) 1083 | -10/Subcaves | Entered Materials 1083 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1373 | -8/Materials | Discovered new exit (range 4) 1447 | -8/Materials | Build established: Tank 1642 | -8/Materials | Entered Storage 1950 | -8/Storage | Used back door to open Recycling access 1950 | -8/Storage | Discovered new exit (range 3) 1952 | -8/Storage | Entered Recycling 2085 | -8/Recycling | Entered Scraplab 2095 | -8/Recycling | Found Prototype Device 2095 | -8/Recycling | Identified Scrap Engine 2409 | -8/Recycling | Build established: Gunner 2762 | -8/Recycling | Build established: Construct 2981 | -8/Recycling | Discovered new exit (range 16) 3346 | -8/Recycling | Entered Factory 3346 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4174 | -6/Factory | Identified exit to Lower Caves 4460 | -6/Factory | Build established: Hacker-Construct 4498 | -6/Factory | Entered Lower Caves 4539 | -6/Lower Caves | Spotted B-75 Beast 4672 | -6/Lower Caves | Encountered a Warlord checkpoint 4675 | -6/Lower Caves | Discovered new exit (range 15) 4696 | -6/Lower Caves | Entered another Lower Caves area 4833 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4894 | -6/Lower Caves | Learned Factory emergency access door positions 4906 | -6/Lower Caves | Encountered a Warlord checkpoint 4983 | -6/Lower Caves | Discovered new exit (range 7) 4986 | -6/Lower Caves | Entered Data Miner 4986 | -6/Data Miner | Discovered new exit (range 6) 4994 | -6/Data Miner | Met Data Miner 5002 | -6/Data Miner | Learned location of Section 7 (-2) 5002 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5009 | -6/Data Miner | Received God Mode back door access code from Data Miner 5019 | -6/Data Miner | Entered Proximity Caves 5026 | -5/Proximity Caves | Learned Factory terminal intel 5038 | -5/Proximity Caves | Spotted B-75 Beast 5111 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5127 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5134 | -5/Proximity Caves | Build established: Construct 5171 | -5/Proximity Caves | Discovered new exit (range 16) 5177 | -5/Proximity Caves | Entered Factory 5177 | -5/Factory | Evolved 2 slots: Propulsion x2 5178 | -5/Factory | Identified exit to Upper Caves 5180 | -5/Factory | Loaded intel: 25 terminal locations 5392 | -5/Factory | Entered Upper Caves 5546 | -5/Upper Caves | Found Alien Artifact 5548 | -5/Upper Caves | Identified Dimensional Node Initializer 5548 | -5/Upper Caves | Initialized slip node 5710 | -5/Upper Caves | Spotted B-75 Beast 5779 | -5/Upper Caves | Discovered new exit (range 11) 5785 | -5/Upper Caves | Entered another Upper Caves area 5817 | -5/Upper Caves | Spotted B-75 Beast 5931 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6084 | -5/Upper Caves | Discovered new exit (range 14) 6091 | -5/Upper Caves | Learned Factory emergency access door positions 6096 | -5/Upper Caves | Entered Warlord 6155 | -5/Warlord | Met Warlord 6160 | -5/Warlord | Warlord's base attacked by MAIN.C 6347 | -5/Warlord | Found Prototype Special Weapon 6349 | -5/Warlord | Found Prototype Special Weapon 6350 | -5/Warlord | Found Prototype Special Weapon 6352 | -5/Warlord | Found Prototype Special Weapon 6354 | -5/Warlord | Found Prototype Special Weapon 6356 | -5/Warlord | Found Prototype Special Weapon 6408 | -5/Warlord | Found Prototype Launcher 6453 | -5/Warlord | Opened Warlord's prototype stash 6469 | -5/Warlord | Found Prototype Hackware 6472 | -5/Warlord | Found Prototype Processor 6478 | -5/Warlord | Found Prototype Processor 6480 | -5/Warlord | Identified System Mapper 6510 | -5/Warlord | Warlord forces counterattacked 6548 | -5/Warlord | Found Prototype Device 6548 | -5/Warlord | Identified Minesniffer Drone Bay 6569 | -5/Warlord | Spotted Striker 6584 | -5/Warlord | Identified Spectral Analyzer 6616 | -5/Warlord | Lost 7 allies 6629 | -5/Warlord | Spotted Striker 6651 | -5/Warlord | Spotted Striker 6663 | -5/Warlord | Spotted Executioner 6709 | -5/Warlord | Lost 5 allies 6763 | -5/Warlord | Build established: Hacker-Construct 6791 | -5/Warlord | Lost 3 allies 6835 | -5/Warlord | Warlord base infiltrated, sounded retreat 6865 | -5/Warlord | Spotted Striker 6883 | -5/Warlord | Lost 4 allies 6895 | -5/Warlord | Spotted Striker 6933 | -5/Warlord | Spotted Executioner 6963 | -5/Warlord | Spotted Executioner 6963 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x6) 6969 | -5/Warlord | Core integrity fell below 50% 6999 | -5/Warlord | Destroyed 7 combat bots 7038 | -5/Warlord | Discovered new exit (range 8) 7043 | -5/Warlord | Entered Proximity Caves 7101 | -4/Proximity Caves | Learned location of Testing (-2) 7114 | -4/Proximity Caves | Spotted B-86 Titan 7150 | -4/Proximity Caves | Spotter reported a threat 7165 | -4/Proximity Caves | Learned location of Quarantine (-3) 7241 | -4/Proximity Caves | Discovered new exit (range 9) 7245 | -4/Proximity Caves | Entered Factory 7245 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7273 | -4/Factory | Allied Derelicts emerged from ambush trap array 7310 | -4/Factory | Discovered new exit (range 7) 7347 | -4/Factory | Identified exit to Upper Caves 7347 | -4/Factory | Identified exit to Extension 7347 | -4/Factory | Identified exit to Armory 7471 | -4/Factory | Entered Armory 7472 | -4/Armory | Met VL-GR5, who suggested a friendly competition 7520 | -4/Armory | Identified Vortex Catalyst Activator 7683 | -4/Armory | Lost the competition with VL-GR5 7809 | -4/Armory | Discovered new exit (range 9) 7815 | -4/Armory | Spotted B-86 Titan 7829 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 7833 | -4/Armory | Found Prototype Energy Cannon 7836 | -4/Armory | Entered Research 7836 | -3/Research | Accompanied by 1 ally 7836 | -3/Research | Evolved 2 slots: Propulsion x2 7881 | -3/Research | Build established: Construct 8223 | -3/Research | Identified exit to DSF 8435 | -3/Research | Discovered new exit (range 7) 8439 | -3/Research | Identified exit to Research 8510 | -3/Research | Spotted B-86 Titan 8544 | -3/Research | System corruption reached 10% 8718 | -3/Research | Destroyed 7 combat bots 8836 | -3/Research | First assault squad dispatched 8853 | -3/Research | Incoming assault squad redirected 8942 | -3/Research | Incoming investigation squad redirected 8962 | -3/Research | Lost 3 parts (2p1w) 9016 | -3/Research | Identified Multinova Projection Cannon 9081 | -3/Research | System corruption reached 30% 9100 | -3/Research | Core integrity fell below 50% 9108 | -3/Research | Incoming assault squad redirected 9108 | -3/Research | Cargo convoy interrupted 9145 | -3/Research | Identified Exp. Targeting Computer 9151 | -3/Research | Incoming investigation squad redirected 9157 | -3/Research | Core integrity fell below 20% 9157 | -3/Research | Discovered exit to Research (range 12) 9164 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- redirecting investigation. 09151_ Slammed into G-67 Veteran. 09152_ Hovering Gravmag-XBT Exoskeleton destroyed. 09152_ Hovering Gravmag-XBT Exoskeleton core remains intact and functional. 09152_ Slug penetrates Wall. 09152_ Penetrated by Slug. 09152_ Slammed into G-67 Veteran. 09153_ Destabilizing: Core damaged (-65). 09154_ Slammed into G-67 Veteran. 09156_ Destabilizing: Core damaged (-52). 09157_ Hovering Gravmag-XBT Exoskeleton destroyed. 09157_ EXIT=FOUND: RESEARCH 09162_ Slug penetrates Wall. 09163_ Slammed into H-71 Marshal. 09164_ H-71 Marshal calls for reinforcements. 09164_ ALERT: Hostile activity reported, dispatching reinforcements to area. Map ----- +----------------------------------------------------+ | ????????????????##" #"#########/###### ###+#### | | ?????????????????#"T## ### #?# # # | | ?????????????????##### ## [ #?# # | # | | ?????????????????????### # #?# #!%= # | | ???????????????????????### #?# # *= # | | ????????????????????????##! #?# / # | | ?????????????????????????# """"" #?# # # | | ?????????????????????????# """"" #?#### # # | | ?????????????????????????# """"" #????# # # | | ?????????????????????????#/#########????+ # ## | | ?????????????????????????#g#????????????# # #? | | ?????????????????????????#p#????????????# # #? | | ?????????????????????????#g#????????????# # #? | | ?????????????????????????# #????????????? #######? | | ?????????????????######### ####?????????? #??????? | | ?????????????????#! = + #?????????? #??????? | | ?????????????????# #sg #?????????? ???????? | | ?????????????????# /s #?????????? ???????? | | ?????????????????# # ### ???? ???????? | | ?????????????????# # #??#####??????? ???????? | | ?????????????????# # #??????????????????????? | | ?????????????????######## #??????????????????????? | | ???????????????????????#; #??????????????????????? | | ???????????????????????#; #??????????????????????? | | ???????????????????????##%#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ???????????????????????# HY#?????????????????????? | | ???????????????????????# < h????????????????????? | | ???????????????????????#* ###???????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 40 Energy Capacity 552 Matter Stores 300 Matter Capacity 700 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 300 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 66 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 21 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Origins Challenges ------------ None Game ------ Seed HeavyVisualThermoblaster Manual? 0 Play Time 01:55:47 Cumulative 232.3 hours Start 2025.08.30 @ 08:35:58 End 2025.08.30 @ 10:42:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 342 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 81 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1837ba6-a0b8-44f0-9aff-cf2990103ad6