Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.03.27 @ 16:22:52 Player: Storm Mk9 Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (195) 975 Value Destroyed (7341) 7341 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 14087 Bonus ------- High Alert Combat Kills 37 Follower Combat Kills 741 Friendly Fire -567 Cogmind --------- Core Integrity 0/1000 Matter 26/300 Energy 100/100 System Corruption 12% Temperature Cool (1046) Movement Core (250) Ox4 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- Heavy Gauss Cannon Mini Smartbomb Launcher > --- INVENTORY (4) ---- Kinecellerator Thunder Hammer Thunder Hammer Thunder Hammer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Targeting Computer Layered Heavy Armor Plating Layered Heavy Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon Bore Cannon Thunder Hammer > --- INVENTORY -------- Enhanced Nuclear Core Improved Heat Sink Kinecellerator Gauss Rifle Gauss Rifle Gauss Rifle Antimatter Cannon Mini Smartbomb Launcher Thunder Hammer Thunder Hammer Thunder Hammer Thunder Hammer [Rating: 92] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Protection Layered Heavy Armor Plating Weapon Gauss Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Smartbomb Launcher Special Weapon Enhanced Flamer Impact Weapon Thunder Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Slots Evolved 11 | . 1 . . . 4 2 . . 2 . 2 . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 5 | . 1 . . . . 2 . . 1 . 1 . . Weapon 3 | . . . . . 1 . . . 1 . 1 . . Parts Attached 109 | 7 4 . 2 1 28 7 9 14 12 1 16 5 3 Power 16 | 1 . . 1 . 4 2 2 4 1 . . . 1 Engine 9 | 1 . . . . 4 2 . 2 . . . . . Core 6 | . . . 1 . . . 2 2 . . . . 1 Reactor 1 | . . . . . . . . . 1 . . . . Propulsion 24 | 2 . . 1 . 11 . 2 4 1 . 3 . . Treads . | . . . . . . . . . . . . . . Leg 24 | 2 . . 1 . 11 . 2 4 1 . 3 . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 38 | 2 3 . . 1 6 3 5 5 7 . 5 1 . Device 5 | . . . . . 1 1 . 1 . . 2 . . Storage 1 | . . . . . . . . . 1 . . . . Processor 2 | 1 . . . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . Protection 30 | 1 3 . . 1 5 2 5 4 5 . 3 1 . Artifact . | . . . . . . . . . . . . . . Weapon 31 | 2 1 . . . 7 2 . 1 3 1 8 4 2 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 15 | 2 . . . . 6 2 . 1 2 . . 2 . Ballistic Cannon 11 | . 1 . . . 1 . . . 1 1 5 2 . Launcher 3 | . . . . . . . . . . . 2 . 1 Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . 2 3 . 2 . . Parts Lost 24 | . . . . . 1 1 4 1 . . 1 2 14 Power 6 | . . . . . 1 . 1 1 . . . 1 2 Propulsion 4 | . . . . . . . 1 . . . . 1 2 Utility 9 | . . . . . . 1 2 . . . 1 . 5 Weapon 5 | . . . . . . . . . . . . . 5 Highest Loss Streak 14 | . . . . . 1 1 4 1 . . 1 1 14 Average Slot Usage (%) 92 | . 100 100 100 100 98 93 75 98 95 93 89 77 69 Engine 6 | . 12 12 8 . 8 14 2 5 6 6 5 1 . Core 3 | . . . 3 12 7 . 8 7 1 . . . 4 Reactor 2 | . . . . . . . . . 4 6 5 5 4 Leg 24 | . 25 25 25 25 32 28 14 27 24 25 21 15 9 Device 6 | . . . . . 5 14 8 13 11 6 4 5 3 Storage 1 | . . . . . . . . . . 6 5 5 5 Processor 5 | . 12 12 12 12 8 4 . . 3 6 5 5 4 Protection 16 | . 25 25 25 25 10 10 20 21 16 12 12 11 9 Ballistic Gun 15 | . 23 12 12 12 15 20 21 21 19 13 11 11 9 Ballistic Cannon 7 | . 1 12 12 12 8 . . . 4 10 15 11 8 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 129 | 11 16 16 16 20 41 61 61 57 99 103 129 125 124 Greatest Support 80 | 20 20 20 25 25 72 69 71 80 80 80 80 80 40 Greatest Overweight (x) 3 | . . . . . . . 1 1 1 1 3 2 3 Average Overweight (x) . | . . . . . . . . . . 1 1 1 3 Largest Inventory Capacity 12 | 4 4 4 4 4 4 4 4 4 12 12 12 12 12 Average Capacity 6 | 4 4 4 4 4 4 4 4 4 4 12 12 12 11 Most Carried 12 | 3 4 4 4 4 4 4 4 4 5 7 12 12 8 Average Carried 4 | . 2 4 4 4 3 2 2 3 3 5 6 10 7 Final Capacity 12 | 4 4 4 4 4 4 4 4 4 12 12 12 12 4 Final Carried 11 | 1 4 4 4 4 3 3 2 4 5 7 11 9 4 Class Distribution -------------------- 55% | Hacker-Tank 21% | Hacker-Gunner 20% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Tank | -7/Waste Hacker-Tank | -7/Factory Hacker-Gunner | -6/Factory Hacker-Tank | -6/Extension Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Matter Collected 6594 | 190 226 31 151 40 1353 712 198 619 1275 482 938 368 11 Remotely 80 | . . . . . . . . . . . 80 . . Salvage Created 8438 | . 334 67 152 . 1324 1235 348 964 1719 714 1133 313 135 Parts 440 | . 32 6 6 . 80 71 4 46 108 25 49 6 7 Haulers Intercepted 13 | . 2 . . . 5 1 . 2 1 1 1 . . Recyclers Shooed 2 | . . . . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Combat Hostiles Destroyed 126 | . 6 2 . . 22 18 1 14 27 7 19 6 4 Melee 3 | . . . . . . . . . . . 3 . . Guns 86 | . 6 . . . 17 17 1 14 21 1 6 2 1 Cannons 30 | . . 2 . . 5 1 . . 3 6 7 4 2 AOE 5 | . . . . . . . . . 3 . 1 . 1 Classes Destroyed 18 | . 4 . . . 4 4 1 2 . 1 1 . 1 Worker 10 | . . . . . . 1 . 1 7 . 1 . . Builder 14 | . . . . . 5 6 . . 2 . 1 . . Tunneler 2 | . . . . . . . . . . . 2 . . Hauler 13 | . 2 . . . 5 1 . 2 1 1 1 . . Recycler 5 | . . . . . . . . 1 . 2 2 . . Mechanic 1 | . . . . . . . . 1 . . . . . Operator 10 | . . . . . 3 . . . 3 2 2 . . Watcher 13 | . 2 . . . 3 1 . 1 4 1 1 . . Swarmer 18 | . 2 . . . 6 . . 2 3 . 3 1 1 Grunt 48 | . 4 2 . . 7 9 . 7 8 2 7 2 . Brawler 8 | . . . . . . 2 . 1 3 . 1 1 . Duelist 1 | . . . . . . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 Sentry 20 | . . . . . 8 4 . 3 2 1 . 2 . Hunter 13 | . . . . . 1 1 . . 7 2 . . 2 Programmer 14 | . . . . . . 1 . 1 4 . 8 . . Behemoth 2 | . . . . . . . . . . 2 . . . Compactor 1 | . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 3 2 . . 8 10 1 4 10 5 6 5 2 Combat Bots Only 6 | . 2 2 . . 6 3 1 4 5 3 4 5 2 Max Kills in Single Turn 4 | . 1 1 . . 3 2 1 2 4 2 3 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . 1 . 1 Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Damage Taken 7919 | . 167 7 . . 590 656 118 407 604 402 1855 367 2746 Core 1341 | . 37 . . . 24 89 . 35 30 38 149 30 909 Absorbed by Shields 53 | . . . . . . . . . . 53 . . . Core Remaining (%) 90 | 100 . . . 85 95 . . 82 . 92 . . . Volleys Fired 427 | . 29 3 23 . 95 47 6 42 83 24 46 10 19 Largest 5 | . 2 2 2 . 3 3 3 3 4 4 5 4 4 Hottest 206 | . 40 55 55 . 97 97 84 84 124 149 206 166 197 Shots Fired 1317 | . 58 6 46 . 281 141 18 125 279 96 162 40 65 Gun 990 | . 58 3 23 . 186 137 18 125 260 52 74 20 34 Cannon 319 | . . 3 23 . 95 4 . . 19 44 86 20 25 Launcher 3 | . . . . . . . . . . . 2 . 1 Special 5 | . . . . . . . . . . . . . 5 Kinetic 1309 | . 58 6 46 . 281 141 18 125 279 96 160 40 59 Thermal 5 | . . . . . . . . . . . . . 5 Explosive 3 | . . . . . . . . . . . 2 . 1 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 49 | . 20 10 25 . 49 23 19 34 48 37 28 28 24 Robot Miss Streak 3 | . 1 . 1 . 3 1 . 2 1 3 3 1 1 Penetration Max 1 | . . . . . 1 1 . 1 1 1 1 1 . Secondary Targets 10 | . 2 . . . . 5 . 2 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 1 . . . . Shots Hit Robots 1002 | . 47 6 27 . 189 109 18 90 215 72 143 27 59 Core Hits 366 | . 19 4 10 . 59 46 4 32 79 33 50 14 16 Critical Hits 38 | . . 1 . . 3 1 . 5 6 2 11 5 4 Critical Kills 11 | . . 1 . . . 1 . 4 1 . 2 1 1 Critical Parts Destroyed 22 | . . . . . 2 . . 1 5 2 9 1 2 Melee Attacks 43 | . . . . . . . . . . . 41 . 2 Impact 43 | . . . . . . . . . . . 41 . 2 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23123 | . 464 85 350 . 3001 2926 414 1541 4416 1926 5375 814 1811 Guns 13807 | . 464 38 149 . 2097 2845 414 1541 3021 988 1219 447 584 Cannons 4958 | . . 47 201 . 904 81 . . 349 938 1450 367 621 Explosions 2838 | . . . . . . . . . 1046 . 1260 . 532 Melee 1325 | . . . . . . . . . . . 1287 . 38 Ramming 160 | . . . . . . . . . . . 159 . 1 Kinetic 18765 | . 464 85 350 . 3001 2926 414 1541 3370 1926 2669 814 1205 Thermal 1263 | . . . . . . . . . 944 . 284 . 35 Explosive 1610 | . . . . . . . . . 102 . 976 . 532 Electromagnetic . | . . . . . . . . . . . . . . Impact 1325 | . . . . . . . . . . . 1287 . 38 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 1 1 3 . . 3 3 12 Average Corruption 2 | . . . . . . 1 1 1 . . 1 3 4 Corruption Purged . | . . . . . . . . . . . . . . Effects 75 | . . . . . . 1 3 17 . . 25 23 6 Message Errors 19 | . . . . . . . 1 2 . . 9 6 1 Matter Fused 14 | . . . . . . . . 5 . . 3 6 . Heat Flow Errors 8 | . . . . . . . . 3 . . 1 3 1 Energy Discharges 10 | . . . . . . . 2 2 . . 4 2 . Data Loss (minor) 6 | . . . . . . 1 . 1 . . 2 2 . Targeting Errors 15 | . . . . . . . . 3 . . 5 4 3 Weapon Failures 3 | . . . . . . . . 1 . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 602 | . . . 1 . 11 . . . 145 1 399 . 45 Projectiles 98 | . . . 1 . 11 . . . 20 1 58 . 7 Explosions 397 | . . . . . . . . . 125 . 234 . 38 Melee 107 | . . . . . . . . . . . 107 . . Knockbacks 38 | . . 1 3 . 8 1 . . . 4 18 1 2 Impact 5 | . . . . . . . . . . . 5 . . Kinetic 30 | . . 1 3 . 7 1 . . . 3 12 1 2 Secondary 3 | . . . . . 1 . . . . 1 1 . . Self-Inflicted Damage 93 | . . . . . . . . . . . 52 . 41 Shots 2 | . . . . . . . . . . . 1 . 1 Rammed 6 | . . . . . . . . . . . 5 . 1 Targets Rammed 17 | . . . . . . . . . . . 16 . 1 Kicked 11 | . . . . . . . . . . . 11 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 1361 | . 38 42 80 . 336 309 345 245 182 278 361 492 1361 Average Temperature 109 | . 12 21 30 . 90 67 175 52 46 72 120 174 690 Received Heat Transfer 2289 | . 150 6 . . 306 333 . 99 189 75 399 126 606 Effects 46 | . . . . . 4 . 7 . . 1 2 6 26 Shutdowns 6 | . . . . . . . 1 . . . 1 . 4 Energy Bleed 9 | . . . . . 2 . 2 . . 1 1 . 3 Interference 9 | . . . . . 2 . 3 . . . . . 4 Matter Decay 3 | . . . . . . . . . . . . 1 2 Short Circuit 2 | . . . . . . . . . . . . 1 1 Damage (minor) 6 | . . . . . . . 1 . . . . 1 4 Damage (major) 7 | . . . . . . . . . . . . 3 4 Damage (core) 4 | . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . Impact Corruptions 9 | . . . . . . . . . . . 9 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . Heat Transferred 1064 | . . . . . . . . . 700 . 150 . 214 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Peak Influence 510 | . 212 61 . . 295 510 138 308 330 198 395 . . Initial 122 | . . 11 . . . 64 122 . 52 28 66 . . Average 98 | . 46 48 . . 87 216 85 60 138 99 107 . . Maximum Alert Level 2 | . 1 . . . 1 2 . 1 1 . 1 . . Low Security (%) 82 | 100 98 100 . 100 90 61 100 97 60 100 73 . . Level 1 16 | . 1 . . . 9 22 . 2 39 . 26 . . Level 2 . | . . . . . . 15 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . . . . . 2 7 . 5 9 2 6 . 1 Investigation 4 | . . . . . . . . 2 1 . 1 . . Extermination 11 | . . . . . . 1 . 2 4 . 4 . . Reinforcement 13 | . . . . . 2 3 . 1 4 2 1 . . Assault 1 | . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Distress Signals 10 | . . . . . 6 2 . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 206 | . 9 2 . . 41 26 6 21 31 20 29 6 15 Peak Tracking Total 10 | . 2 2 . . 4 5 4 4 3 7 5 5 10 Tactical Retreats 11 | . . . . . 2 2 . . 1 1 4 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Traps Triggered 14 | . . . . . 5 1 . 3 3 . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Machines Disabled 48 | . . . . . 3 3 . 3 20 1 17 1 . Max in Single Turn 7 | . . . . . 1 1 . 1 7 1 4 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Machines Accessed 54 | . 8 . 4 . 14 5 . 3 8 7 4 1 . Terminals 42 | . 8 . . . 10 5 . 1 8 7 3 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 2 . . . . . 1 . . Recycling Units 2 | . . . . . . . . 2 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 211 | . 35 . 49 . 45 26 . 7 18 21 9 1 . Successful 159 | . 26 . 49 . 33 15 . 4 10 16 5 1 . Failed 52 | . 9 . . . 12 11 . 3 8 5 4 . . Catastrophic 4 | . . . . . . 1 . . 1 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 115 | . 27 . 1 . 32 23 . 3 17 7 5 . . Terminals 143 | . 35 . . . 36 26 . 2 18 21 5 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 10 | . . . . . 6 . . . . . 4 . . Recycling Units 5 | . . . . . . . . 5 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 99 | . 16 . 49 . 13 7 . . 1 12 . 1 . Record 54 | . . . 49 . 2 2 . . 1 . . . . Part Schematic 6 | . 4 . . . 2 . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . Prototype ID Bank 10 | . 3 . . . 4 1 . . . 2 . . . Open Door 5 | . . . . . . . . . . 4 . 1 . Level Access Points 1 | . . . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . Terminal Index 4 | . 1 . . . 1 1 . . . 1 . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . 1 . . . . 2 . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Hauler Manifests 3 | . 2 . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . 1 . . . Zone Layout 2 | . 1 . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . 6 . . . . . 4 . . Scan Component 5 | . . . . . 3 . . . . . 2 . . Repair 5 | . . . . . 3 . . . . . 2 . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . Report Inventory 2 | . . . . . . . . 2 . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 45 | . 10 . . . 11 8 . 2 9 4 1 . . Terminals 44 | . 10 . . . 11 8 . 1 9 4 1 . . Track 18 | . 4 . . . 4 3 . . 4 2 1 . . Botnet 25 | . 6 . . . 7 5 . 1 4 2 . . . Detonate 1 | . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . 2 . . Used . | . . . . . . . . . . . . . . Hacking Detections 46 | . 8 . . . 13 5 . 2 8 6 4 . . Full Trace Events 2 | . . . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 4 . . . 3 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 3 . . . . . 2 . . Time 214 | . . . . . 120 . . . . . 94 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . 3 . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Total Allies 30 | . . . 3 . . . 19 3 . 4 . 1 . Largest Group 19 | . . . 3 3 3 . 19 14 3 4 1 1 1 Highest-Rated Group 477 | . . . 37 37 37 . 477 407 93 255 150 30 30 Highest-Rated Ally 156 | . . . 21 21 21 . 35 35 31 156 150 30 30 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 202 | . . . . . 11 . 84 59 9 34 . 1 4 Total Damage 5136 | . . . . . 176 . 3073 951 123 663 . 39 111 Kills 28 | . . . . . 3 . 10 7 1 7 . . . Allies Corrupted 2 | . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 2 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Turns Passed 13731 | 82 692 63 1208 426 1992 688 564 1574 2068 665 2073 1505 131 Spaces Moved 8270 | 64 483 46 928 309 1172 387 301 1020 1309 358 1026 844 23 Core 13 | 13 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 8257 | 51 483 46 928 309 1172 387 301 1020 1309 358 1026 844 23 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 127 125 126 130 160 160 160 220 Average Speed 137 | 105 120 120 120 120 123 127 148 130 132 160 160 172 220 Slowest Speed 220 | 120 120 120 120 120 127 127 160 155 160 160 220 190 220 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 91 19 93 65 77 11 94 30 31 50 25 80 7 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 4 | . . . . 1 . . . . . . . 2 1 Spaces Dug 8 | . . . . . 6 . . . . . . 2 . Terrain Destroyed 270 | . . . . . 27 1 . 3 98 9 104 6 22 Melee . | . . . . . . . . . . . . . . Projectile 97 | . . . . . 27 1 . 3 12 9 30 6 9 AOE 173 | . . . . . . . . . 86 . 74 . 13 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Ext Fac Upp Upp Total 9654 | 78 543 48 977 364 1524 479 405 1190 1457 390 1280 871 48 Wait 647 | . 21 . 5 54 200 27 80 96 40 6 118 . . Move 8258 | 63 482 45 927 308 1171 387 300 1019 1308 357 1025 843 23 Hop . | . . . . . . . . . . . . . . Pick Up 74 | 8 4 . . . 15 7 8 8 5 2 14 3 . Fast Attach 19 | . 2 . 1 1 5 . . 5 5 . . . . Attach 52 | 7 1 . . . 10 3 8 2 2 . 11 5 3 Detach 2 | . . . . . 1 . . . . . 1 . . Swap 38 | . 1 . 1 . 13 4 1 7 5 1 5 . . Drop 55 | . 3 . 2 1 14 4 2 11 9 . 3 6 . Fire 427 | . 29 3 23 . 95 47 6 42 83 24 46 10 19 Melee 43 | . . . . . . . . . . . 41 . 2 Ram 1 | . . . . . . . . . . . . . 1 Kick 16 | . . . . . . . . . . . 16 . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 22 | . . . 18 . . . . . . . . 4 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -6/Extension -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Evolved 1 slot: Utility x1 255 | -10/Materials | Identified exit to Mines 255 | -10/Materials | Discovered exit to Mines (range 16) 313 | -10/Materials | Build established: Hacker-Mutant 397 | -10/Materials | Identified exit to Materials 397 | -10/Materials | Discovered exit to Materials (range 7) 578 | -10/Materials | Discovered exit to Materials (range 15) 775 | -10/Materials | Entered Mines 834 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 834 | -10/Mines | Identified exit to Exiles 834 | -10/Mines | Discovered exit to Exiles (range 5) 838 | -10/Mines | Entered Exiles 838 | -10/Exiles | Found Exiles lab destroyed 1006 | -10/Exiles | Learned location of Zion (-7) 1042 | -10/Exiles | Identified exit to Mines 1042 | -10/Exiles | Discovered exit to Mines (range 14) 1372 | -10/Exiles | Discovered exit to Mines (range 14) 2046 | -10/Exiles | Entered Mines 2046 | -9/Mines | Accompanied by 3 allies 2062 | -9/Mines | Met a Derelict bent on vengeance 2382 | -9/Mines | Identified exit to Materials 2382 | -9/Mines | Discovered exit to Materials (range 10) 2472 | -9/Mines | Entered Materials 2472 | -8/Materials | Accompanied by 3 allies 2472 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 2841 | -8/Materials | Build established: Hacker-Tank 2999 | -8/Materials | Identified exit to Factory 2999 | -8/Materials | Discovered exit to Factory (range 16) 3399 | -8/Materials | Discovered exit to Factory (range 5) 3481 | -8/Materials | Build established: Hacker-Gunner 3711 | -8/Materials | Repaired Gauss Rifle 3771 | -8/Materials | Repaired Titanium Leg 3812 | -8/Materials | Repaired Deuterium Engine 4445 | -8/Materials | Discovered exit to Factory (range 9) 4464 | -8/Materials | Entered Factory 4464 | -7/Factory | Evolved 2 slots: Utility x2 4798 | -7/Factory | Identified exit to Lower Caves 4798 | -7/Factory | Discovered exit to Lower Caves (range 14) 4822 | -7/Factory | Identified exit to Factory 4901 | -7/Factory | Garrison activated, responded to threat 5152 | -7/Factory | Sucked down chute 5152 | -7/Factory | Entered Waste 5192 | -7/Waste | Spotted C-40 Crusher 5207 | -7/Waste | Spotted C-40 Crusher 5216 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5218 | -7/Waste | Destroyed C-40 Crusher 5222 | -7/Waste | Spotted C-40 Crusher 5229 | -7/Waste | Spotted C-40 Crusher 5234 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5237 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5238 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5269 | -7/Waste | Lost 4 parts (1p1n2u) 5284 | -7/Waste | Spotted C-40 Crusher 5329 | -7/Waste | Warlord forces began an assault 5337 | -7/Waste | Allies destroyed C-40 Crusher 5341 | -7/Waste | Allies destroyed C-40 Crusher 5344 | -7/Waste | Allies destroyed C-40 Crusher 5483 | -7/Waste | Spotted C-40 Crusher 5490 | -7/Waste | Allies destroyed C-40 Crusher 5564 | -7/Waste | Identified exit to Factory 5564 | -7/Waste | Discovered exit to Factory (range 10) 5716 | -7/Waste | Entered Factory 5716 | -7/Factory | Accompanied by 14 allies 5945 | -7/Factory | Build established: Hacker-Tank 6958 | -7/Factory | Allied Derelicts emerged from ambush trap array 7220 | -7/Factory | Discovered exit to Factory (range 15) 7290 | -7/Factory | Entered another Factory area 7290 | -6/Factory | Accompanied by 3 allies 7290 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8085 | -6/Factory | Found Prototype Processor 8085 | -6/Factory | Identified Exp. Targeting Computer 8375 | -6/Factory | Build established: Hacker-Gunner 8486 | -6/Factory | Identified exit to Factory 8486 | -6/Factory | Discovered exit to Factory (range 14) 8795 | -6/Factory | Discovered exit to Factory (range 4) 9332 | -6/Factory | Identified exit to Extension 9332 | -6/Factory | Discovered exit to Extension (range 15) 9358 | -6/Factory | Entered Extension 9494 | -6/Extension | Rescued a captive Derelict 9495 | -6/Extension | Build established: Hacker-Tank 9659 | -6/Extension | Rescued a captive Derelict 9660 | -6/Extension | Rescued a captive Derelict 9697 | -6/Extension | Rescued A7 9801 | -6/Extension | Spotted B-75 Beast 9809 | -6/Extension | Spotted B-75 Beast 9842 | -6/Extension | Destroyed B-75 Beast 9860 | -6/Extension | Destroyed B-75 Beast 9903 | -6/Extension | Discovered exit to Factory (range 3) 9983 | -6/Extension | Disrupted transfer network 10023 | -6/Extension | Entered Factory 10023 | -5/Factory | Accompanied by 1 ally (A7) 10023 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10490 | -5/Factory | Identified exit to Upper Caves 10490 | -5/Factory | Discovered exit to Upper Caves (range 11) 10646 | -5/Factory | Found Prototype Launcher 10647 | -5/Factory | Identified Mni. Smartbomb Launcher 10698 | -5/Factory | Identified exit to Factory 10698 | -5/Factory | Discovered exit to Factory (range 8) 10928 | -5/Factory | Repaired Imp. Titanium Leg 10982 | -5/Factory | Repaired Magnetic Acceleration Cannon 11605 | -5/Factory | Discovered exit to Factory (range 16) 12057 | -5/Factory | Discovered exit to Upper Caves (range 15) 12096 | -5/Factory | Entered Upper Caves 12108 | -5/Upper Caves | Learned 4 Factory zone layouts 12189 | -5/Upper Caves | Learned 4 Factory zone layouts 12490 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12909 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13517 | -5/Upper Caves | Identified exit to Upper Caves 13517 | -5/Upper Caves | Discovered exit to Upper Caves (range 11) 13601 | -5/Upper Caves | Entered another Upper Caves area 13601 | -5/Upper Caves | Accompanied by 1 ally 13611 | -5/Upper Caves | Learned Factory security intel 13654 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13698 | -5/Upper Caves | Core integrity fell below 50% 13726 | -5/Upper Caves | System corruption reached 10% 13731 | -5/Upper Caves | Core integrity fell below 20% 13733 | -5/Upper Caves | Core destroyed Last Messages --------------- 13720_ Lyr. Heavy Armor Plating destroyed. 13720_ Penetrated by Slug. 13720_ Imp. Titanium Leg destroyed. 13720_ Destroyed Plasma Rifle. 13720_ Destroyed Hvy. Laser. 13720_ H-66 Slayer destroyed. 13721_ Overheating: Gauss Rifle damaged (-17). 13722_ Mni. Smartbomb Launcher permanently disabled. 13722_ Overheating: Short circuit. 13724_ Overheating: Broken Mni. Smartbomb Launcher damaged (-17). 13725_ Overheating: Matter decay (-1). 13725_ Exp. Targeting Computer destroyed. 13725_ System corrupted by crushing effect (+3). 13725_ Thunder Hammer destroyed. 13728_ Slammed into B-60 Warrior. 13728_ Gauss Rifle destroyed. 13729_ Acquired 1 matter. 13730_ Hcp. Storage Unit destroyed. 13733_ Overheating: Core damaged (-200). [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????##### ?????????????????????? | | ??????????????????????# "# #????????????????????? | | ??????????????????????# "# #??#######???????????? | | ??????????????????????/ "# #### #???????????? | | ??????????????????????/ "# # ##?????????? | | ??????????????????????# "# #?????????? | | ??????????????????????# ?# ### #??????? | | ?????????????????# ####/### ## # ###??????? | | ?????????????????# ==!% ## ##????????? | | ?????????????????#####%"### [### # # ###?????????? | | ????????????????????#;* ### %##### ##???????????? | | ???????????????????## # # / #??# #????????????? | | ?????????????????### % ##?# #????????????? | | ?????????????????# = bl ### ????????????? | | ????????????????# # @g #??????????? | | ????????????????# ## ggb #??????????? | | ????????????????###?#% % #??????????? | | ????????????????????## !%* ## #?????????? | | ?????????????????????## = ##? ?????????? | | ?????????????????????? ##?? ???????????? | | ????????????????????? ;#?? ?????????????? | | ????????????????????? ##;#???????????????? | | ???????????????????? #?# ??????????????? | | ??????????????????? #?? ?????????????? | | ??????????????????? ??? ????????????? | | ??????????????????## ???? ????????????? | | ???????????????????## ?????????????????? | | ????????????????????# ###?????????????????? | | ?????????????????????####### #???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 30 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 12 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Lgt. Cannon | -10/Materials | Hacked Targeting Computer | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Transport Network Coupler | -10/Materials | Hacked Med. Armor Plating | -8/Materials | Hacked Disposable Heat Sink | -8/Materials | Hacked Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Prison Break This Is Interesting... Challenges ------------ None Game ------ Seed FissionMeleeCleaver Manual? 0 Play Time 02:23:55 Cumulative 28.4 hours Start 2021.03.20 @ 20:40:33 End 2021.03.27 @ 16:22:52 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 0 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 23 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fa601f4-ea7d-455a-86ed-05151ffeddc1