Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.25 @ 04:23:48 Player: Sunsh1n3 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1540) 1540 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4385 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 156/300 Energy 160/160 System Corruption 14% Temperature Cool (24) Movement Rolling (115) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Salvage Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (20) --- Improved Deuterium Engine Xenon Bombardment Thruster Improved Heat Sink Coolant Injector Visual Processing Unit Terrain Scan Processor ECM Suite Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter Improved Terrain Scan Processor Salvage Targeting Computer > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine VSS Leg VSS Leg VSS Leg VSS Leg Armored Huge Wheel Improved Heat Sink Coolant Injector Visual Processing Unit Terrain Scan Processor ECM Suite Gatling Laser Proton Missile Launcher Mini Grenade Launcher Mining Laser [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Insulated Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 67 | 7 4 9 3 27 17 Power 9 | 1 . 1 1 3 3 Engine 7 | 1 . 1 1 2 2 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 19 | 2 . 4 1 8 4 Treads 3 | 2 . . . 1 . Leg 12 | . . 4 . 7 1 Wheel 4 | . . . 1 . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 2 3 1 . 11 5 Device 10 | 1 . 1 . 7 1 Storage 5 | 1 3 . . . 1 Processor 5 | . . . . 2 3 Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 17 | 2 1 3 1 5 5 Energy Gun 8 | 1 . 2 1 3 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon 1 | . . 1 . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 6 | . . . . . 6 Parts Lost 36 | . 1 1 8 12 14 Power 5 | . . . 1 2 2 Propulsion 15 | . . . 4 5 6 Utility 7 | . 1 . . 4 2 Weapon 9 | . . 1 3 1 4 Highest Loss Streak 11 | . 1 1 5 7 11 To Critical Strikes . | . . . . . . Average Backups 11 | 3 7 11 12 14 12 Power 1 | . 1 1 2 . . Propulsion 1 | 2 3 3 1 . 2 Utility 6 | . 1 5 6 9 6 Weapon 2 | . . 1 2 3 3 Tool/Special . | . . . . . . Unused Backups 6 | . . . . 1 5 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . . . 1 5 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 90 89 74 78 84 Engine 6 | . 14 11 10 3 1 Core 1 | . . . . 1 5 Treads 9 | . 28 . 13 5 . Leg 13 | . . 42 5 14 14 Wheel 2 | . . . 6 1 5 Device 7 | . 4 2 11 9 5 Storage 10 | . 14 11 11 9 7 Processor 8 | . . . . 9 26 Protection 3 | . . . . 6 3 Energy Gun 11 | . 14 18 14 9 7 Energy Cannon 2 | . . . . 5 . Ballistic Gun 2 | . 14 3 . . . Peak Build Rating 44 | 7 8 12 12 36 44 Average Rating 18 | 5 6 10 9 24 33 On Entrance 10 | . 7 7 12 9 30 Naked Turns . | . . . . . . Heaviest Build 61 | 14 39 33 32 38 61 Greatest Support 56 | 40 40 40 40 48 56 Greatest Overweight (x) 11 | . . . 9 11 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 13 | 7 9 15 15 15 17 Most Carried 17 | 5 12 15 15 15 17 Average Carried 11 | 3 7 11 11 14 13 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 15 | 4 12 14 12 15 8 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1035 | 146 168 143 50 302 226 Remotely . | . . . . . . Salvage Created 1646 | 18 173 196 160 541 558 Parts 107 | 3 8 8 4 36 48 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 41 | . 6 4 9 11 11 Melee 8 | . 1 . . 2 5 Guns 19 | . 5 3 7 2 2 Cannons 6 | . . . 1 5 . AOE 5 | . . . . 1 4 Classes Destroyed 9 | 1 2 1 . 2 3 Worker 1 | . . . . . 1 Builder 9 | . . . . 2 7 Tunneler 1 | 1 . . . . . Hauler 1 | . . . . 1 . Swarmer 14 | . 2 . 6 3 3 Grunt 15 | . 4 2 3 5 1 Sentry 8 | . . 2 . 3 3 Hunter 2 | . . . . . 2 Programmer 2 | . . . . . 2 Best Kill Streak 6 | 1 3 3 3 5 6 Combat Bots Only 5 | . 3 3 3 5 5 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 1 2 Melee 1 | . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 584 | . 56 40 82 126 280 Missed 164 | . 19 10 28 29 78 Hits 420 | . 37 30 54 97 202 Projectile 420 | . 37 30 54 97 202 Critical Strikes 6 | . . . . 6 . Damage Taken 5168 | . 386 405 557 1411 2409 Core 1098 | . 30 29 79 250 710 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 88 . 73 54 . Volleys Fired 158 | 14 22 15 36 45 26 Largest 2 | 2 2 2 2 2 2 Hottest 165 | 70 70 115 165 144 119 Shots Fired 254 | 28 44 30 52 72 28 Gun 211 | 28 44 30 47 46 16 Cannon 26 | . . . . 26 . Launcher 12 | . . . . . 12 Special 5 | . . . 5 . . Kinetic 42 | 14 22 6 . . . Thermal 180 | 14 22 24 52 52 16 Explosive 9 | . . . . . 9 Electromagnetic 23 | . . . . 20 3 Robot Hit Streak 10 | 3 8 10 7 7 7 Robot Miss Streak 6 | 3 3 2 6 4 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 192 | 12 30 22 29 52 47 Core Hits 94 | 5 11 6 12 22 38 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | 1 1 1 3 . 5 Burn 6 | 1 1 1 3 . . Sever 5 | . . . . . 5 Melee Attacks 38 | . . . . 11 27 Impact 11 | . . . . 11 . Slashing 27 | . . . . . 27 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 5 | . . . . . 5 Damage Inflicted 4404 | 146 412 299 495 1150 1902 Guns 1948 | 142 367 299 393 411 336 Cannons 400 | . . . . 400 . Explosions 915 | . 42 . 44 45 784 Melee 1073 | . . . . 291 782 Ramming 20 | 4 3 . 10 3 . Kinetic 298 | 79 167 52 . . . Thermal 2193 | 63 200 247 485 727 471 Explosive 489 | . . . . . 489 Electromagnetic 331 | . 42 . . 129 160 Impact 291 | . . . . 291 . Slashing 782 | . . . . . 782 Piercing . | . . . . . . Highest Corruption 14 | . 1 . . . 14 Average Corruption 4 | . 1 . . . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . 1 . . . 12 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (major) 2 | . 1 . . . 1 Misfires 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 31 | . . . . 22 9 Projectiles 13 | . . . . 13 . Explosions 9 | . . . . . 9 Melee 9 | . . . . 9 . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 303 | . 31 . 42 . 230 Shots 11 | . 1 . 1 . 9 Rammed 7 | 3 2 . 2 . . Targets Rammed 11 | 3 3 . 4 1 . Kicked 3 | . . . 2 1 . Crushed 1 | . 1 . . . . Highest Temperature 483 | 70 75 277 180 483 390 Average Temperature 125 | 27 22 110 63 196 186 Received Heat Transfer 1398 | . 90 219 117 729 243 Effects 14 | . . . . 12 2 Shutdowns 5 | . . . . 5 . Energy Bleed 1 | . . . . 1 . Interference 1 | . . . . . 1 Matter Decay 3 | . . . . 2 1 Damage (minor) 2 | . . . . 2 . Damage (major) 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted 2 | . . 1 1 . . Combat Hostiles 2 | . . 1 1 . . Parts Melted 13 | . 1 4 7 . 1 Heat Transferred 5095 | 259 666 740 1421 1234 775 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 135 | 5 60 71 82 109 135 Initial 38 | . . . 4 . 38 Average 19 | . 13 27 27 17 24 Influence Increases 1319 | 5 166 111 238 344 455 Destroy 0b10 Robot/C 820 | . 120 80 180 220 220 Destroy 0b10 Robot/NC 60 | 5 . . . 15 40 Destroy Leader 212 | . 20 30 30 52 80 Successful Hack 15 | . 10 . . . 5 Disable Machine 90 | . 15 . 15 15 45 Destroy Structure 92 | . 1 1 13 12 65 Lose Combat Pursuer 30 | . . . . 30 . Influence Decreases 1119 | 5 166 100 249 259 340 Entered New Map 54 | . . . 7 . 47 Time Decay 774 | 5 156 100 162 178 173 Lost Part 291 | . 10 . 80 81 120 Squads Dispatched 5 | . 2 . . . 3 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 9 6 9 14 16 Peak Tracking Total 5 | . 4 3 3 4 5 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . 1 . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 6 | . 1 . 1 1 3 Max in Single Turn 3 | . 1 . 1 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 5 | . 1 . . 1 3 Terminals 4 | . 1 . . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 5 . . 2 5 Successful 5 | . 4 . . . 1 Failed 7 | . 1 . . 2 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 11 | . 5 . . 2 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 . . . 1 Prototype ID Bank 2 | . 1 . . . 1 Investigation Status 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . . 1 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1891 | 17 165 . . 1125 584 Optics 1709 | . . . . 1125 584 Sensors 77 | . . . . 77 . Terrain 24 | . . . . . 24 Seismic 182 | 17 165 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3210 | 228 565 298 410 1125 584 Spaces Moved 1537 | 110 297 181 154 455 340 Core 23 | 5 . . 13 5 . Treads 777 | 105 297 . 133 242 . Legs 594 | . . 181 8 198 207 Wheels 143 | . . . . 10 133 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 160 90 100 Average Speed 150 | 155 160 120 187 170 111 Slowest Speed 600 | 160 160 120 500 600 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 6 44 18 44 23 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 91 | . . . 13 12 66 Melee . | . . . . . . Projectile 11 | . . . 1 10 . AOE 80 | . . . 12 2 66 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2109 | 138 342 232 211 710 476 Wait 230 | . 7 21 6 151 45 Move 1532 | 109 296 180 153 454 340 Hop . | . . . . . . Pick Up 34 | 5 6 4 2 7 10 Fast Attach 32 | 6 2 . 2 17 5 Attach 33 | 1 . 7 6 5 14 Detach 11 | . 2 3 2 2 2 Swap 13 | . 2 2 . 7 2 Drop 23 | . 2 . . 10 11 Fire 158 | 14 22 15 36 45 26 Melee 32 | . . . . 11 21 Ram . | . . . . . . Kick 3 | . . . 2 1 . Crush 8 | 3 3 . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 229 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 13) 628 | -10/Materials | Discovered new exit (range 11) 794 | -10/Materials | Entered another Materials area 794 | -9/Materials | Evolved 2 slots: Propulsion x2 1049 | -9/Materials | Discovered new exit (range 7) 1092 | -9/Materials | Entered Mines 1208 | -9/Mines | Lost 5 parts (1p2n2w) 1424 | -9/Mines | Learned Materials emergency access door positions 1464 | -9/Mines | Discovered new exit (range 14) 1502 | -9/Mines | Entered Materials 1502 | -8/Materials | Evolved 2 slots: Utility x2 1761 | -8/Materials | Lost 7 parts (2p3n2u) 2380 | -8/Materials | Discovered new exit (range 3) 2466 | -8/Materials | Lost 3 parts (1n1u1w) 2627 | -8/Materials | Entered Factory 2627 | -7/Factory | Evolved 2 slots: Utility x2 3063 | -7/Factory | Core integrity fell below 50% 3073 | -7/Factory | System corruption reached 10% 3093 | -7/Factory | Core integrity fell below 20% 3130 | -7/Factory | Lost 11 parts (1p6n1u3w) 3211 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03191_ System corrupted: Matter fused (-5). 03191_ U-05 Engineer builds a Wall. 03198_ U-05 Engineer lays Concrete. 03203_ Acquired Xenon Bombardment Thruster. 03207_ System corrupted: FCS attempts to trigger Mni. Grenade Launcher. 03207_ System corrupted: Mni. Grenade Launcher misfires. 03208_ K-01 Serf collects debris. 03209_ System corrupted: Mni. Grenade Launcher failed to launch. 03210_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03211_ Fusion Modulator explodes. 03211_ Repair Station disabled. 03211_ Backup Propulsion I tumbles out of repair station. 03211_ U-05 Engineer destroyed. 03211_ U-05 Engineer lays Concrete. 03211_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????# #??# ## #?????????? | | ?????????????????# #??# """ ## #??####???? | | ?????????????????# #??# """ ## #? #???? | | ?????????????????# #??# """ ## #? ????? | | ?????????????????# #??# ## # ?????? | | ?????????????????# #??# """ ## # ???????? | | ?????????????????# ##?# """ ## ????????? | | ?????????????????# #??# """ ## #?????????? | | ?????????????????# #### ## #?????????? | | ???????????????### #### ## ##????????? | | ????????######## * # % # %= #????????? | | ??? u #### ##+##= #??????? ? | | ?# "" k = * = [[k #??????? | | ?? T" ! = [ % %= #??????? | | ?? =u%| = [ #??????? | | ??? %u= ; #* =*== #???????? | | ??? ######### Y !|;=!%!!* #???????? | | ??? ?????#?#######+### ;;##=[*###???????? | | ???????????## * ##%%[#??????????? | | ????????????# """ ##=!!#??????????? | | ????????????# R ## ! #??????????? | | ?????????#?## ""= ## ##????????## | | ???????????#?? # !%########## | | ??????????##?? " " " " # ! | | ?????????????? " " " " ; | | ??????????#??? " " " " ; @ ;## !=% ! | | ?????????????? " " " " ; ;## #######+## | | ????????????? " " " " ##;;;;;######+#### = ### | | ??????????#?#? " " " "??#### ???? ? ?# """ # | | ??????????#?? ?" " " ?????#? ?? ???# """ # | | ???????????????" " ?????????? ??? # """ # | | ???????????#?? " "?????#?##??? ? # # | | ???????????????? ??? ??#??#???? # """ # | | ??????????????????#????????????? # """ # | | ??????????????????#?#????#?#? ??? k # """ # | | ????????????????????????##??????? # # | | ??????????????????????#??????????? # """ # | | ???????????????????##??????#??? ??? # """ ### | | ????????????????#???#????#?#? ?????? # """ #?? | | ????????????????????????#??? ???????? # !#?? | | ??????????????????????????????##????????# ] #?? | | ????????????????????????????????????????########?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Resistance: EM 15 Evasion (%) 57 Recoil Reduction 6 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed MicrodissipatorThiefReplica Manual? 0 Play Time 00:33:52 Cumulative 19.7 hours Start 2025.07.25 @ 03:52:05 End 2025.07.25 @ 04:23:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b980dabf-7893-4def-afd6-408c6cedc9c7