Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 22:13:53 Player: Person Guy Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (187) 935 Value Destroyed (7763) 7763 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (509) 509 TOTAL SCORE: 15527 Bonus ------- High Alert Combat Kills 229 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/1300 Matter 156/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved Salvage Targeting Computer Improved Target Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Weapon Cycler Advanced Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Target Analyzer Improved Target Analyzer Improved Weapon Cycler Hardened Heavy Armor Plating Hacking Suite Advanced System Shield > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Cannon Antimatter Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Armored Huge Wheel Advanced Cooling System Advanced Cooling System Large Storage Unit Improved Medium Armor Plating Advanced Field Recycling Unit Heavy Phase Cannon Heavy Phase Cannon Guided Plasma Cannon Antimatter Cannon Mass Driver Hypervelocity Gauss Cannon Long-range Missile Launcher [Rating: 102] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Backup Plating III Weapon Antimatter Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . 1 . . . . . Utility 9 | . . . . . 2 2 1 1 1 . . 2 Weapon 2 | . . . . . 1 . . 1 . . . . Parts Attached 178 | 6 7 2 2 . 39 24 35 24 11 3 5 20 Power 20 | 1 2 . . . 4 1 3 3 4 . . 2 Engine 9 | 1 2 . . . 4 1 1 . . . . . Core 5 | . . . . . . . 2 2 1 . . . Reactor 6 | . . . . . . . . 1 3 . . 2 Propulsion 37 | 2 2 . . . 11 6 10 2 . . 2 2 Treads 21 | 2 . . . . 8 4 4 . . . 2 1 Leg 13 | . 2 . . . 3 2 6 . . . . . Wheel 3 | . . . . . . . . 2 . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 56 | 1 1 . . . 7 7 12 14 4 1 . 9 Device 30 | . . . . . 2 3 5 9 2 1 . 8 Storage 4 | 1 1 . . . 1 . 1 . . . . . Processor 6 | . . . . . 1 . 2 1 1 . . 1 Hackware 4 | . . . . . 1 2 . 1 . . . . Protection 12 | . . . . . 2 2 4 3 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 65 | 2 2 2 2 . 17 10 10 5 3 2 3 7 Energy Gun 17 | . . . . . 5 5 1 1 . . 1 4 Energy Cannon 12 | . . . 1 . 1 1 5 . 1 . 1 2 Ballistic Gun 10 | 2 1 . . . 2 3 1 1 . . . . Ballistic Cannon 13 | . 1 . . . 1 1 3 3 2 2 . . Launcher 4 | . . . . . 2 . . . . . 1 1 Special Weapon 2 | . . . . . 2 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 7 | . . 2 1 . 4 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . 3 2 5 3 . . . 1 Parts Lost 53 | . 3 . . . 11 3 9 . 2 6 7 12 Power 12 | . 2 . . . 3 1 1 . 1 2 . 2 Propulsion 13 | . 1 . . . 4 . 4 . . 1 2 1 Utility 13 | . . . . . 1 2 3 . . 2 1 4 Weapon 15 | . . . . . 3 . 1 . 1 1 4 5 Highest Loss Streak 6 | . 2 . . . 6 1 4 . 2 5 5 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 84 85 85 85 73 95 85 92 82 65 53 34 Engine 4 | . 13 14 14 14 5 6 1 . . . . . Core 1 | . . . . . . . 4 2 4 . . . Reactor 1 | . . . . . . . . 2 5 2 . 5 Treads 8 | . 23 . . . 15 11 18 . . . 9 . Leg 9 | . 4 28 28 28 6 11 5 19 . . . . Wheel 1 | . . . . . . . . 1 10 6 . 2 Device 7 | . . . . . 6 11 7 11 10 8 1 8 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 4 . Processor 3 | . . . . . . . 2 6 8 10 9 4 Hackware 7 | . . . . . . 18 11 9 10 10 10 6 Protection 3 | . . . . . 6 3 4 4 4 1 . . Energy Gun 3 | . . . . . 4 7 9 2 4 . 1 2 Energy Cannon 2 | . . . . . . 2 3 7 5 1 2 . Ballistic Gun 3 | . 25 3 . . 2 8 . . . . . . Ballistic Cannon 5 | . 2 3 . . 1 3 5 10 10 18 11 . Slashing Weapon 5 | . . 20 28 28 13 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 113 | 13 29 29 29 29 41 58 62 97 113 113 57 45 Greatest Support 101 | 40 40 20 20 20 62 78 101 85 56 56 70 28 Greatest Overweight (x) 13 | . 1 1 1 1 13 1 2 2 2 2 2 1 Average Overweight (x) . | . . 1 1 1 . . . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 2 6 9 13 9 14 15 15 15 15 10 11 5 Average Carried 9 | . 2 6 7 8 10 12 11 13 14 9 8 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 1 3 7 8 9 11 12 11 15 10 9 5 2 Class Distribution -------------------- 31% | Mutant 20% | Hacker-Gunner 18% | Hacker-Skirmisher 12% | Scavenger-Skirmisher 6% | Scavenger-Gunner 5% | Scavenger-Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 4504 | 216 298 61 . 36 573 658 802 641 438 375 319 87 Remotely . | . . . . . . . . . . . . . Salvage Created 7578 | . 406 80 . 37 1856 1104 1605 898 940 159 159 334 Parts 327 | . 20 8 . 5 84 51 59 28 39 4 9 20 Haulers Intercepted 8 | . . . . . 3 1 1 3 . . . . Recyclers Shooed 3 | . . . . . 1 . 2 . . . . . Parts Field Recycled 19 | . . . . . . . . 11 8 . . . Retrieved Matter 427 | . . . . . . . . 366 61 . . . Parts Self-Destructed 20 | . . . . . . . . . . 13 7 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 141 | . 11 4 . 3 28 20 21 12 22 8 8 4 Melee 24 | . . 4 . 3 17 . . . . . . . Guns 33 | . 11 . . . 1 10 5 . 4 . 1 1 Cannons 65 | . . . . . 6 9 13 11 14 8 3 1 AOE 13 | . . . . . 3 1 . . 3 . 4 2 Classes Destroyed 16 | . 3 . . . 8 3 2 . . . . . Worker 11 | . . . . . 3 2 4 . 2 . . . Builder 4 | . . . . . 1 . 2 . . . . 1 Tunneler 3 | . . . . . 1 . 1 . . . . 1 Hauler 8 | . . . . . 3 1 1 3 . . . . Recycler 10 | . . . . . 3 2 3 1 . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . Operator 7 | . 2 . . . 1 2 . 2 . . . . Watcher 2 | . . . . . . 1 1 . . . . . Swarmer 29 | . 3 3 . 3 . 4 . . 4 6 6 . Grunt 55 | . 8 1 . . 19 7 7 2 9 1 1 . Brawler 1 | . . . . . . 1 . . . . . . Duelist 4 | . . . . . 3 . . . 1 . . . Protector 1 | . . . . . . . 1 . . . . . Sentry 15 | . . . . . 4 2 3 2 2 1 1 . Hunter 17 | . . . . . 2 2 7 4 . . . 2 Programmer 19 | . . . . . . 4 3 4 6 . . 2 Best Kill Streak 9 | . 5 3 . 3 9 6 5 3 8 4 5 5 Combat Bots Only 7 | . 5 3 . 3 7 5 3 3 7 4 5 2 Max Kills in Single Turn 4 | . 1 1 . 1 3 2 2 1 4 2 2 3 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 1 . . 2 . 2 1 Melee 1 | . . 1 . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 1224 | . 78 12 . 30 152 127 201 72 113 64 185 190 Missed 383 | . 22 5 . 6 35 41 58 27 33 12 74 70 Damage Taken 14565 | . 619 70 . 186 2063 1386 2355 832 1640 888 1962 2564 Core 2841 | . 71 8 . 56 325 58 249 61 147 128 436 1302 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 109 | . . . . . 109 . . . . . . . Regen/Repaired (Parts) 71 | . . . . . 71 . . . . . . . Core Remaining (%) 68 | 100 . . . 46 40 91 70 93 . . 38 . Volleys Fired 365 | . 57 3 . . 31 57 73 35 45 22 19 23 Largest 4 | . 2 2 . . 3 3 3 4 4 4 4 3 Hottest 263 | . 55 55 . . 189 133 158 205 248 248 207 263 Shots Fired 1051 | . 114 6 . . 86 166 210 136 178 73 33 49 Gun 463 | . 113 3 . . 49 92 102 25 37 . 9 33 Cannon 568 | . 1 3 . . 23 74 108 111 141 73 22 12 Launcher 9 | . . . . . 3 . . . . . 2 4 Special 11 | . . . . . 11 . . . . . . . Kinetic 556 | . 114 6 . . 41 75 72 69 95 69 15 . Thermal 456 | . . . . . 24 91 138 67 83 4 16 33 Explosive 9 | . . . . . 3 . . . . . 2 4 Electromagnetic 30 | . . . . . 18 . . . . . . 12 Robot Hit Streak 28 | . 10 3 . . 10 15 28 8 17 7 7 16 Robot Miss Streak 8 | . 5 2 . . 4 3 3 3 4 8 3 4 Penetration Max 1 | . . . . . 1 1 . . 1 . . . Secondary Targets 3 | . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 677 | . 71 9 . 7 107 98 141 72 100 22 15 35 Core Hits 317 | . 28 4 . 3 55 44 79 26 43 10 9 16 Critical Kills 11 | . . . . . . . 1 3 4 1 2 . Critical Parts Destroyed 10 | . . . . . . 1 . 2 7 . . . Critical Strikes 79 | . . 1 . . 12 9 17 8 22 4 2 4 Burn 18 | . . . . . 3 3 6 1 3 . . 2 Meltdown 2 | . . . . . . . 1 1 . . . . Destroy 19 | . . . . . . 1 . 4 11 1 2 . Blast 30 | . . . . . 2 5 10 2 8 3 . . Corrupt 2 | . . . . . . . . . . . . 2 Sever 8 | . . 1 . . 7 . . . . . . . Melee Attacks 89 | . . 8 . 16 65 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 89 | . . 8 . 16 65 . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 7 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Follow-up Attacks 15 | . . 1 . 3 11 . . . . . . . Damage Inflicted 20655 | . 714 239 . 218 3136 2514 4442 2417 3903 841 807 1424 Guns 6044 | . 694 19 . . 696 1359 1620 292 596 . 81 687 Cannons 9551 | . 20 38 . . 359 1002 2019 2125 2641 841 418 88 Explosions 2879 | . . . . . 303 153 803 . 666 . 308 646 Melee 2116 | . . 182 . 218 1716 . . . . . . . Ramming 3 | . . . . . . . . . . . . 3 Kinetic 7480 | . 714 57 . . 596 1192 1252 1247 1518 737 167 . Thermal 8651 | . . . . . 249 1322 2736 1170 2051 104 332 687 Explosive 1523 | . . . . . 235 . . . 334 . 308 646 Electromagnetic 882 | . . . . . 340 . 454 . . . . 88 Impact . | . . . . . . . . . . . . . Slashing 2116 | . . 182 . 218 1716 . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . 3 3 3 3 5 9 4 2 3 3 3 10 Average Corruption 3 | . 2 3 3 3 5 4 4 1 1 3 3 6 Corruption Purged 4 | . . . . . . 2 . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 182 | . 21 4 8 11 8 31 28 12 7 17 16 19 Message Errors 47 | . 4 2 4 5 1 8 5 2 4 5 4 3 Matter Fused 44 | . 7 1 . 2 4 8 9 3 1 4 2 3 Heat Flow Errors 24 | . 1 . 2 2 . 6 4 4 . . . 5 Energy Discharges 20 | . 5 1 1 1 2 2 . 1 . 4 2 1 Parts Rejected 4 | . . . . . . . . . . 1 1 2 Parts Fused 2 | . . . . . . . 2 . . . . . Data Loss (minor) 17 | . 2 . 1 1 . 3 3 1 1 . 4 1 Data Loss (major) 5 | . 1 . . . 1 . . . . 1 . 2 Misfires 7 | . . . . . . . 2 1 1 1 2 . Alerts 3 | . 1 . . . . 1 . . . . 1 . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 8 | . . . . . . 3 3 . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 456 | . . . . 12 47 19 124 22 151 44 29 8 Projectiles 275 | . . . . . . 3 81 22 95 44 29 1 Explosions 122 | . . . . . . 16 43 . 56 . . 7 Melee 59 | . . . . 12 47 . . . . . . . Knockbacks 56 | . . . . . 4 4 15 6 20 7 . . Impact . | . . . . . . . . . . . . . Kinetic 56 | . . . . . 4 4 15 6 20 7 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 264 | . . . . . 81 69 92 . . . 21 1 Shots 5 | . . . . . 2 1 1 . . . 1 . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 434 | . 259 40 198 210 165 223 373 412 316 434 183 194 Average Temperature 67 | . 32 18 92 92 44 66 61 71 98 105 54 48 Received Heat Transfer 2613 | . 297 21 . . 882 303 543 45 327 18 129 48 Effects 6 | . . . . . . 1 1 . 1 3 . . Shutdowns 1 | . . . . . . . . . 1 . . . Interference 4 | . . . . . . 1 . . . 3 . . Matter Decay 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 6 | . . . . . 1 . 3 1 1 . . . Combat Hostiles 6 | . . . . . 1 . 3 1 1 . . . Parts Melted 31 | . . . . . 1 5 13 7 5 . . . Heat Transferred 14887 | . . . . . 1103 2246 4767 2000 3027 111 671 962 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Peak Influence 622 | . 135 123 . 70 545 426 444 221 622 . . 158 Initial 226 | . . 8 . . . 226 187 117 88 . . 50 Average 147 | . 57 63 . 28 198 159 226 121 235 . . 44 Maximum Alert Level 2 | . . . . . 2 2 2 1 2 . . . Low Security (%) 72 | 100 100 100 . 100 61 67 37 92 50 . . 100 Level 1 19 | . . . . . 11 29 57 7 29 . . . Level 2 8 | . . . . . 27 2 4 . 19 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 41 | . 3 1 . . 4 7 10 5 6 . 1 4 Investigation 10 | . 1 1 . . 2 2 2 1 1 . . . Extermination 12 | . . . . . . 3 3 2 3 . . 1 Reinforcement 15 | . 2 . . . 1 2 4 1 2 . . 3 Assault 1 | . . . . . . . . . . . 1 . Garrison 3 | . . . . . 1 . 1 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 12 | . 3 . . . 4 1 2 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 238 | . 28 6 . 3 42 26 28 17 35 10 22 21 Peak Tracking Total 16 | . 7 3 . 3 8 4 3 3 8 5 16 13 Tactical Retreats 10 | . . 1 . . 2 . 1 . 1 2 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 13 | . 3 . . . 3 3 . . 3 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 45 | . . . . . . 3 27 7 8 . . . Max in Single Turn 6 | . . . . . . 1 6 1 4 . . . Garrison Access 3 | . . . . . . 1 . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 33 | . 5 1 . . 4 6 5 9 3 . . . Terminals 21 | . 5 . . . 2 3 4 6 1 . . . Fabricators 3 | . . . . . . 1 . 1 1 . . . Repair Stations 2 | . . . . . 1 . 1 . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 4 | . . . . . . 2 . 2 . . . . Total Hacks 93 | . 18 1 . . 13 12 15 29 5 . . . Successful 49 | . 9 1 . . 7 6 9 15 2 . . . Failed 44 | . 9 . . . 6 6 6 14 3 . . . Catastrophic 6 | . 1 . . . . 1 1 2 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 5 . 1 . 2 1 2 8 1 . . . Terminals 65 | . 18 . . . 4 6 12 24 1 . . . Fabricators 9 | . . . . . . 3 . 3 3 . . . Repair Stations 9 | . . . . . 6 . 3 . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Scanalyzers 3 | . . . . . 3 . . . . . . . Garrison Access 5 | . . . . . . 3 . 2 . . . . Terminal Hacks 32 | . 9 1 . . . 2 8 12 . . . . Record 1 | . . . . . . . . 1 . . . . Prototype ID Bank 3 | . 2 . . . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 2 | . 1 . . . . . 1 . . . . . Alert Level 9 | . 3 . . . . 1 2 3 . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . Locate Traps 5 | . 1 . . . . . 1 3 . . . . Recall Investigation 2 | . 1 . . . . . . 1 . . . . Registered Components 4 | . 1 . . . . 1 . 2 . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 2 . . 1 . . . Load Schematic 2 | . . . . . . 1 . . 1 . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks 5 | . . . . . 4 . 1 . . . . . Scan Component 3 | . . . . . 2 . 1 . . . . . Repair 2 | . . . . . 2 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . 2 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . . . . Seal Access 3 | . . . . . . 1 . 2 . . . . Unauthorized Hacks 3 | . . . . . 1 1 . 1 . . . . Terminals 2 | . . . . . 1 . . 1 . . . . Assimilate 1 | . . . . . . . . 1 . . . . Operators 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 28 | . 5 . . . 4 5 5 7 2 . . . Full Trace Events 5 | . . . . . 1 2 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . Time 73 | . . . . . . 73 . . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . Time 70 | . . . . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total Allies 2 | . . . . . . . 2 . . . . . Largest Group 2 | . . . . . . . 2 . . . . . Highest-Rated Group 61 | . . . . . . . 61 . . . . . Highest-Rated Ally 32 | . . . . . . . 32 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . 8 . . . . . Total Damage 217 | . . . . . . . 217 . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 14320 | 68 1239 306 435 818 2237 2069 1722 1731 1199 907 735 854 Spaces Moved 7906 | 41 637 131 227 411 949 1146 777 1121 593 630 445 798 Core 531 | 9 . . . . 2 . . . . . 80 440 Treads 2553 | 32 531 . . . 584 457 589 . . . 360 . Legs 3065 | . 106 131 227 411 363 689 188 950 . . . . Wheels 1757 | . . . . . . . . 171 593 630 5 358 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 190 190 190 120 120 120 115 115 115 50 50 Average Speed 138 | 135 165 190 190 190 152 138 157 123 117 127 139 73 Slowest Speed 700 | 160 240 190 190 190 700 190 320 190 130 130 160 115 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 89 28 66 55 60 30 22 26 19 77 35 12 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . 1 . . . . . 2 1 . Spaces Dug 11 | . . . . . . . . . . 11 . . Terrain Destroyed 370 | . . . . . 29 22 51 22 98 21 55 72 Melee . | . . . . . . . . . . . . . Projectile 123 | . . . . . . 12 26 22 31 21 7 4 AOE 247 | . . . . . 29 10 25 . 67 . 48 68 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Total 10503 | 53 727 175 232 428 1596 1516 1130 1403 1010 680 531 1022 Wait 1609 | . 14 26 . 4 458 220 167 147 341 24 54 154 Move 7894 | 40 636 130 226 410 948 1145 776 1120 592 629 444 798 Hop . | . . . . . . . . . . . . . Pick Up 221 | 7 9 5 2 1 46 37 42 39 9 1 4 19 Fast Attach . | . . . . . . . . . . . . . Attach 170 | 6 7 2 1 . 38 23 33 22 11 3 4 20 Detach 15 | . . 2 1 . 4 1 . 2 2 1 1 1 Swap 8 | . . . 1 . 1 1 2 2 . . 1 . Drop 145 | . 4 1 1 . 20 32 32 36 10 . 4 5 Fire 365 | . 57 3 . . 31 57 73 35 45 22 19 23 Melee 69 | . . 6 . 13 50 . . . . . . . Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 5 | . . . . . . . 5 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 3 exits: [*Res] / [*Upp] / [*Arm]) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 15) 820 | -10/Materials | Discovered new exit (range 4) 1226 | -10/Materials | Discovered new exit (range 8) 1308 | -10/Materials | Entered Mines 1317 | -10/Mines | Met a Derelict shopkeep closing up shop 1414 | -10/Mines | Discovered new exit (range 5) 1551 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1604 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1606 | -10/Mines | Discovered new exit (range 5) 1614 | -10/Mines | Entered Exiles 1662 | -10/Exiles | Met 8R-AWN 1692 | -10/Exiles | Met EX-HEX 1749 | -10/Exiles | Met EX-BIN 1772 | -10/Exiles | Aligned with FarCom system 1774 | -10/Exiles | Given EX-Vault access code 1822 | -10/Exiles | Opened EX-Vault 1833 | -10/Exiles | Found Prototype Device 1846 | -10/Exiles | Found Prototype Energy Cannon 1847 | -10/Exiles | Identified Gui. Plasma Cannon 1890 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1941 | -10/Exiles | Met EX-DEC 2032 | -10/Exiles | Discovered new exit (range 10) 2049 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2049 | -10/Exiles | Entered Mines 2136 | -9/Mines | Core integrity fell below 50% 2168 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2305 | -9/Mines | Learned location of Storage (-9) 2853 | -9/Mines | Discovered new exit (range 7) 2867 | -9/Mines | Entered Materials 2867 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3925 | -8/Materials | Repaired Katana 3959 | -8/Materials | Repaired Imp. Ion Engine 4475 | -8/Materials | Core integrity fell below 50% 4504 | -8/Materials | Lost 6 parts (1p3n2w) 4513 | -8/Materials | Garrison activated, responded to threat 4525 | -8/Materials | Destroyed 7 combat bots 4857 | -8/Materials | Build established: Scavenger-Skirmisher 5015 | -8/Materials | Discovered new exit (range 15) 5104 | -8/Materials | Entered Factory 5104 | -7/Factory | Evolved 2 slots: Utility x2 5196 | -7/Factory | Discovered new exit (range 8) 5694 | -7/Factory | Build established: Hacker-Skirmisher 6200 | -7/Factory | Discovered new exit (range 12) 6342 | -7/Factory | Fabricated Hacking Suite (x1) 6768 | -7/Factory | Discovered new exit (range 15) 7173 | -7/Factory | Entered another Factory area 7173 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7248 | -6/Factory | Garrison activated, responded to threat 7694 | -6/Factory | Discovered new exit (range 5) 7953 | -6/Factory | Lost 4 parts (1n2u1w) 8204 | -6/Factory | Build established: Scavenger-Skirmisher 8226 | -6/Factory | Cargo convoy interrupted 8404 | -6/Factory | Lost 4 parts (3n1u) 8857 | -6/Factory | Discovered new exit (range 14) 8895 | -6/Factory | Entered another Factory area 8895 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9057 | -5/Factory | Build established: Scavenger-Tank 9720 | -5/Factory | Build established: Scavenger-Gunner 9844 | -5/Factory | Garrison activated, responded to threat 9927 | -5/Factory | Discovered new exit (range 8) 9951 | -5/Factory | Identified exit to Factory 10169 | -5/Factory | Discovered new exit (range 16) 10626 | -5/Factory | Entered another Factory area 10626 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10715 | -4/Factory | Build established: Hacker-Gunner 10724 | -4/Factory | Discovered new exit (range 6) 11578 | -4/Factory | Destroyed 7 combat bots 11751 | -4/Factory | Discovered new exit (range 15) 11799 | -4/Factory | Discovered new exit (range 10) 11825 | -4/Factory | Entered Upper Caves 11946 | -4/Upper Caves | Learned 4 Research zone layouts 12106 | -4/Upper Caves | Lost 5 parts (2p1n1u1w) 12215 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12384 | -4/Upper Caves | Spotted B-86 Titan 12518 | -4/Upper Caves | Discovered new exit (range 3) 12732 | -4/Upper Caves | Entered another Upper Caves area 12917 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13138 | -4/Upper Caves | Discovered new exit (range 7) 13404 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13449 | -4/Upper Caves | Core integrity fell below 50% 13467 | -4/Upper Caves | Lost 5 parts (2n1u2w) 13467 | -4/Upper Caves | Entered Research 13467 | -3/Research | Evolved 2 slots: Utility x2 13717 | -3/Research | Build established: Hacker-Mutant 13901 | -3/Research | Lost 3 parts (1u2w) 14077 | -3/Research | Lost 5 parts (1p1n1u2w) 14219 | -3/Research | Spotted B-86 Titan 14289 | -3/Research | System corruption reached 10% 14309 | -3/Research | Core integrity fell below 50% 14319 | -3/Research | Core integrity fell below 20% 14321 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 14294_ Penetrated by Slug. 14295_ K-01 Serf cleans the Subatomic Condenser. 14295_ Adv. System Shield severed. 14300_ Acquired Hvy. Disruptor Cannon. 14302_ Slug penetrates Wall. 14308_ System corrupted: Adv. Heavy Treads rejected. 14308_ Slug penetrates Wall. 14308_ Hvy. Disruptor Cannon destroyed. 14309_ Wall collapses. 14309_ Slug penetrates Wall. 14311_ Wall collapses. 14312_ G-67 Veteran suffers critical hit (Burn). 14313_ Penetrated by Slug. 14313_ Knocked back. 14317_ R-10 Processor collects Quantum Rifle. 14318_ Penetrated by Slug. 14320_ Acquired 65 matter. 14321_ Penetrated by Slug. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ??????? ## # ?????????????????? | | ??????? ##+####### ## ####+#?????????????????? | | ???????## ######+#### #### #?????????????????? | | ????????# ## # #?????????????????? | | ????????# ## # #?????????????????? | | ????????# ## # +?????????????????? | | ????????# ## # #?????????????????? | | ????????# ## # #?????????????????? | | ????????# ## # #?????????????????? | | ???????## ####/#### #?????????????????? | | ????????????????????????= ?????????????????????? | | ???????????????????????? ==???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????# h ????????????????????? | | ??????????#####????????# ????????????????????? | | ??????????# #????????+ ????????????????????? | | ??????????# #????????#h ????????????????????? | | ??????????# #????????# ?????????????????????? | | ??????????# #????????# ?????????????????????? | | ########### ########## ?????????????????????? | | # !## #= # #?????????????????????? | | # ## # # %#?????????????????????? | | # ####+# !s ss # #?????????????????????? | | " # + + s # % # #?????????????????? | | " # # # # [# #?????????????????? | | " # # # + @ # #?????????????????? | | # # # # c # ##????????????????? | | # # # # [# ????????????????? | | # # # # ## ?????????????????? | | ######## ####### # c%# ?????????????????? | | " = # # c # # ??????????????????? | | " # # # ??#???????????????? | | # #### ###?? #???????????????? | | # =## ! #? #???????????????? | | ## # ## H ##+###??????????????? | | # # ## g #??????????????? | | # # ## g g +??????????????? | | # h##+##### #??????????????? | | # h % ######??????????????? | | # ##+#####+##"##p g #???????????????????? | | # # ! ## #######??????????????? | | # # ## # #??????????????? | | # # """ "" ## # #??????????????? | | #### # """ "" ## + #??????????????? | | + """ Y" + % # #??????????????? | | # "" # # #??????????????? | | + "" + ! # #??????????????? | | # """ ######## #??????????????? | | ######## """ #??? ### #??????????????? | | #??????# """ #????#?# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 41 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 9 Recoil Reduction 7 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed SeismicImprovedFacilitator Manual? 0 Play Time 01:40:37 Cumulative 71.0 hours Start 2024.04.16 @ 16:32:17 End 2024.04.16 @ 22:13:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 50 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 943324a1-946f-4cc5-b4bb-baeed97a5188