Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.24 @ 16:20:14 Player: APerTAS Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1217) 1217 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (401) 401 TOTAL SCORE: 4348 Bonus ------- High Alert Combat Kills 101 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 83/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Armored Treads Carbon-fiber Leg Light Assault Rifle Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Signal Interpreter Particle Charger > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Armored Treads Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit EM Pulse Gun Pulse Rifle Pulse Rifle Light Assault Rifle Heavy Assault Rifle High-powered Shotgun Enhanced Autogun Enhanced Autogun [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Potential Leg Leg Potential Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 41 | 6 9 2 4 . 20 Power 8 | 1 2 . . . 5 Engine 5 | 1 2 . . . 2 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 9 | 2 3 . 2 . 2 Treads . | . . . . . . Leg 9 | 2 3 . 2 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 2 1 1 . 10 Device 9 | . 1 . 1 . 7 Storage 4 | 1 1 1 . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 9 | 2 2 1 1 . 3 Energy Gun . | . . . . . . Energy Cannon 3 | . . . 1 . 2 Ballistic Gun 6 | 2 2 1 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . . . . 6 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . . . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 96 100 100 100 92 Engine 11 | . 14 14 14 14 5 Leg 26 | . 28 28 28 28 24 Device 15 | . 10 14 14 14 21 Storage 12 | . 14 14 14 14 8 Processor 2 | . . . . . 8 Energy Cannon 4 | . . . . 14 13 Ballistic Gun 20 | . 28 28 28 14 4 Naked Turns 15 | . . . . . 15 Heaviest Build 42 | 11 21 20 23 23 42 Greatest Support 77 | 20 26 26 60 60 77 Greatest Overweight (x) 3 | 3 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 Average Capacity 11 | 7 9 10 10 10 13 Most Carried 15 | 4 10 10 10 10 15 Average Carried 10 | 2 9 9 9 9 12 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 4 10 10 9 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 872 | 260 252 90 . 26 244 Remotely . | . . . . . . Salvage Created 1541 | . 302 193 . . 1046 Parts 93 | . 32 13 . . 48 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 35 | . 9 9 . . 17 Guns 18 | . 9 9 . . . Cannons 16 | . . . . . 16 AOE 1 | . . . . . 1 Classes Destroyed 11 | . 5 2 . . 4 Worker 1 | . 1 . . . . Builder 2 | . 1 . . . 1 Hauler 2 | . 1 . . . 1 Recycler 1 | . . . . . 1 Carrier 1 | . . . . . 1 Watcher 4 | . 3 . . . 1 Swarmer 12 | . 9 3 . . . Grunt 15 | . . 2 . . 13 Duelist 1 | . . . . . 1 Sentry 3 | . . . . . 3 Assembled 4 | . . 4 . . . Best Kill Streak 7 | . 6 5 . . 7 Combat Bots Only 6 | . 6 5 . . 4 Max Kills in Single Turn 3 | . 1 2 . . 3 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 201 | . 39 37 . . 125 Missed 61 | . 8 13 . . 40 Damage Taken 2110 | . 249 315 . . 1546 Core 648 | . 34 39 . . 575 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . . . 70 . Volleys Fired 140 | . 43 35 . . 62 Largest 2 | . 2 2 . . 2 Hottest 136 | . 40 40 . . 136 Shots Fired 275 | . 86 70 . . 119 Gun 175 | . 86 70 . . 19 Cannon 100 | . . . . . 100 Launcher . | . . . . . . Special . | . . . . . . Kinetic 175 | . 86 70 . . 19 Thermal 100 | . . . . . 100 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 8 6 . . 16 Robot Miss Streak 7 | . 4 7 . . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 161 | . 40 35 . . 86 Core Hits 85 | . 20 22 . . 43 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 2 | . 1 1 . . . Destroy 2 | . 1 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3509 | . 450 300 . . 2759 Guns 891 | . 450 300 . . 141 Cannons 1586 | . . . . . 1586 Explosions 942 | . . . . . 942 Melee . | . . . . . . Ramming 90 | . . . . . 90 Kinetic 891 | . 450 300 . . 141 Thermal 1586 | . . . . . 1586 Explosive 860 | . . . . . 860 Electromagnetic 82 | . . . . . 82 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . . 13 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 43 | . . . . . 43 Projectiles . | . . . . . . Explosions 43 | . . . . . 43 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 100 | . . . . . 100 Shots 1 | . . . . . 1 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 188 | . . 29 . . 188 Average Temperature 34 | . . 5 . . 75 Received Heat Transfer 565 | . . 70 . . 495 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . . . 6 Heat Transferred 2775 | . . . . . 2775 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 572 | . 262 135 . . 572 Initial . | . . . . . . Average 133 | . 91 94 . . 233 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 77 | 100 80 100 . 100 58 Level 1 9 | . 19 . . . 3 Level 2 12 | . . . . . 37 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . . 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 15 8 . . 30 Peak Tracking Total 7 | . 7 2 . . 7 Tactical Retreats 6 | . 1 1 . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 4 | . . . . . 4 Exploded 2 | . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 9 | . . . . . 9 Max in Single Turn 6 | . . . . . 6 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 18 | . 8 . 5 . 5 Terminals 9 | . 6 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 86 | . 26 . 50 . 10 Successful 75 | . 19 . 50 . 6 Failed 11 | . 7 . . . 4 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 22 | . 15 . 1 . 6 Terminals 25 | . 18 . . . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 8 . . . 1 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 58 | . 7 . 50 . 1 Record 49 | . . . 49 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 5 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 7 . . . 3 Terminals 7 | . 5 . . . 2 Assimilate 1 | . 1 . . . . Botnet 5 | . 4 . . . 1 Detonate 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Reject 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 7 . . . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 21 | . 21 . . . . Retrieved Matter 21 | . 21 . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3348 | 69 1199 528 489 110 953 Spaces Moved 2612 | 52 876 358 488 122 716 Core 29 | 27 . . . . 2 Treads . | . . . . . . Legs 2583 | 25 876 358 488 122 714 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 90 90 50 Average Speed 108 | 108 120 120 99 90 98 Slowest Speed 200 | 200 120 120 120 90 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 3 90 71 93 23 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . . . . . 34 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 32 | . . . . . 32 Terrain Rammed 14 | . . . . . 14 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2882 | 61 952 401 494 122 852 Wait 15 | . 2 2 . . 11 Move 2607 | 51 875 357 487 121 716 Hop . | . . . . . . Pick Up 35 | 4 12 2 . 1 16 Fast Attach 16 | 6 2 . . . 8 Attach 7 | . 1 . . . 6 Detach 1 | . . . . . 1 Swap 18 | . 6 2 4 . 6 Drop 28 | . 11 3 3 . 11 Fire 140 | . 43 35 . . 62 Melee . | . . . . . . Ram 15 | . . . . . 15 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 18) 302 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 995 | -10/Materials | Discovered new exit (range 16) 1179 | -10/Materials | Discovered new exit (range 10) 1269 | -10/Materials | Entered Mines 1357 | -10/Mines | Discovered new exit (range 9) 1374 | -10/Mines | Assembled infested the area 1440 | -10/Mines | Learned location of 1 exit from Materials 1689 | -10/Mines | Learned location of Storage (-9) 1689 | -10/Mines | Discovered new exit (range 7) 1768 | -10/Mines | Learned location of 1 exit from Materials 1792 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1792 | -10/Mines | Discovered new exit (range 5) 1797 | -10/Mines | Entered Exiles 1826 | -10/Exiles | Met 8R-AWN 1848 | -10/Exiles | Met EX-HEX 1880 | -10/Exiles | Met EX-BIN 1893 | -10/Exiles | Aligned with FarCom system 1895 | -10/Exiles | Given EX-Vault access code 1964 | -10/Exiles | Opened EX-Vault 1973 | -10/Exiles | Found Potential Leg 1975 | -10/Exiles | Found Potential Leg 1996 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2021 | -10/Exiles | Met EX-DEC 2025 | -10/Exiles | Learned location of Zion (-6) 2120 | -10/Exiles | Visited The Gauntlet 2274 | -10/Exiles | Discovered new exit (range 10) 2286 | -10/Exiles | Left Exiles lab with Potential Leg 2286 | -10/Exiles | Entered Mines 2307 | -9/Mines | Learned location of 2 exits from Materials 2327 | -9/Mines | Met a Derelict bent on vengeance 2375 | -9/Mines | Discovered new exit (range 6) 2396 | -9/Mines | Entered Materials 2396 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2397 | -8/Materials | Identified exit to Factory 3196 | -8/Materials | First assault squad dispatched 3334 | -8/Materials | Released all parts (9) 3342 | -8/Materials | Core integrity fell below 50% 3347 | -8/Materials | Core integrity fell below 20% 3347 | -8/Materials | System corruption reached 10% 3349 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 03343_ Penetrated by Slug. 03343_ Slammed into Wall. 03343_ Destabilizing: Core damaged (-16). 03343_ Destabilizing: System corrupted (+2). 03344_ Slammed into Wall. 03344_ Destabilizing: Core damaged (-22). 03345_ Slammed into Wall. 03346_ K-01 Serf collects debris. 03346_ Slammed into Wall. 03346_ Destabilizing: System corrupted (+2). 03347_ Slammed into Wall. 03347_ Destabilizing: System corrupted (+1). 03348_ System corrupted: Energy discharge (-22). 03348_ Slammed into Wall. 03348_ Destabilizing: Core damaged (-5). 03349_ Penetrated by Slug. 03349_ K-01 Serf collects debris. 03349_ Slammed into Wall. 03349_ Destabilizing: System corrupted (+2). 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Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed MiniScrapChainsword Manual? 0 Play Time 00:36:43 Cumulative 21.3 hours Start 2024.07.24 @ 15:21:29 End 2024.07.24 @ 16:20:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 25 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 550caf5f-75e3-4b07-b060-82a0eec3711a