Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 08:52:34 Player: Thqwib Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1233) 1233 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (341) 341 TOTAL SCORE: 4769 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 39 Aligned with FarCom 300 Cogmind --------- Core Integrity 215/550 Matter 126/300 Energy 100/100 System Corruption 10% Temperature Cool (15) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit 0b10 Alert Chip Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Deuterium Engine Coolant Injector Improved Targeting Computer Particle Charger Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit 0b10 Alert Chip Reaction Control System > --- WEAPON ----------- Improved EM Shotgun Flak Cannon Ripper > --- INVENTORY -------- Light Ion Engine Improved Carbon-fiber Leg Coolant Injector Improved Targeting Computer Advanced Targeting Computer Particle Charger Heavy EM Pulse Gun Heavy Assault Rifle [Rating: 39] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 2 | . . . 2 . . . . Weapon 1 | . . . . . . . 1 Parts Attached 55 | . 9 . 9 6 . . 31 Power 10 | . 2 . 2 2 . . 4 Engine 9 | . 2 . 1 2 . . 4 Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 17 | . 3 . 2 2 . . 10 Treads 1 | . . . . . . . 1 Leg 12 | . 3 . 2 2 . . 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . . . 4 Utility 13 | . 1 . 3 1 . . 8 Device 5 | . . . 2 . . . 3 Storage 2 | . . . . . . . 2 Processor 5 | . 1 . 1 1 . . 2 Hackware 1 | . . . . . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 15 | . 3 . 2 1 . . 9 Energy Gun 3 | . . . 1 . . . 2 Energy Cannon 2 | . 2 . . . . . . Ballistic Gun 5 | . 1 . 1 . . . 3 Ballistic Cannon 2 | . . . . . . . 2 Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . 2 Parts Lost 19 | . 1 . 1 2 . . 15 Power 4 | . . . 1 1 . . 2 Propulsion 7 | . . . . 1 . . 6 Utility 3 | . . . . . . . 3 Weapon 5 | . 1 . . . . . 4 Highest Loss Streak 8 | . 1 . 1 2 . . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 98 100 99 98 100 100 93 Engine 10 | . 14 14 7 10 11 11 8 Treads 1 | . . . . . . . 3 Leg 20 | . 28 28 22 21 22 22 17 Flight 1 | . . . . . . . 2 Device 11 | . . . 11 11 11 11 16 Storage 10 | . 14 14 11 11 11 11 8 Processor 14 | . 13 14 21 21 22 22 10 Energy Gun 9 | . 5 . . 11 11 11 13 Energy Cannon 3 | . 9 14 10 . . . . Ballistic Gun 6 | . 12 14 11 1 . . 5 Ballistic Cannon 1 | . . . . . . . 2 Launcher 2 | . . . . 9 11 11 . Slashing Weapon 2 | . . . . . . . 4 Peak Build Rating 39 | . 9 9 17 21 20 20 39 Average Rating 22 | . 8 8 15 19 20 20 30 On Entrance 13 | 6 6 8 9 17 20 20 20 Naked Turns . | . . . . . . . . Heaviest Build 33 | 13 17 14 20 20 18 18 33 Greatest Support 51 | 20 20 20 20 20 20 20 51 Greatest Overweight (x) 2 | . . . . 1 . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 8 8 8 10 Average Capacity 8 | . 8 8 8 8 8 8 9 Most Carried 8 | . 8 8 8 8 8 8 8 Average Carried 6 | . 7 7 6 6 7 8 6 Final Capacity 10 | 8 8 8 8 8 8 8 10 Final Carried 8 | 6 8 8 8 7 8 8 6 Class Distribution -------------------- 38% | Mutant 37% | Scavenger-Mutant 14% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1115 | 200 114 . 230 159 . . 412 Remotely . | . . . . . . . . Salvage Created 1659 | . 436 . 518 61 . . 644 Parts 103 | . 30 . 37 5 . . 31 Haulers Intercepted 5 | . 1 . 2 . . . 2 Recyclers Shooed 5 | . 1 . 1 2 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 40 | . 11 . 15 6 . . 8 Guns 25 | . 4 . 10 3 . . 8 Cannons 12 | . 7 . 5 . . . . AOE 3 | . . . . 3 . . . Classes Destroyed 11 | . 5 . 1 2 . . 3 Worker 1 | . . . . . . . 1 Hauler 5 | . 1 . 2 . . . 2 Recycler 1 | . . . . . . . 1 Operator 3 | . 1 . 1 . . . 1 Watcher 2 | . 1 . 1 . . . . Swarmer 16 | . 3 . 9 4 . . . Grunt 18 | . 8 . 5 . . . 5 Sentry 3 | . . . 1 . . . 2 Demolisher 1 | . . . . 1 . . . Hunter 1 | . . . . . . . 1 Assembled 1 | . . . . 1 . . . Best Kill Streak 10 | . 5 . 10 4 . . 3 Combat Bots Only 7 | . 5 . 7 4 . . 2 Max Kills in Single Turn 1 | . 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 312 | . 54 . 67 25 . . 166 Missed 97 | . 8 . 18 3 . . 68 Damage Taken 3362 | . 470 . 445 613 . . 1834 Core 678 | . 88 . 95 160 . . 335 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 66 | 100 . 64 . . . 36 . Volleys Fired 175 | . 51 . 44 14 . . 66 Largest 3 | . 2 . 2 2 . . 3 Hottest 135 | . 110 . 83 75 . . 135 Shots Fired 301 | . 88 . 85 26 . 1 101 Gun 210 | . 56 . 41 22 . 1 90 Cannon 87 | . 32 . 44 . . . 11 Launcher 4 | . . . . 4 . . . Special . | . . . . . . . . Kinetic 151 | . 45 . 41 9 . . 56 Thermal 87 | . 43 . 44 . . . . Explosive 4 | . . . . 4 . . . Electromagnetic 59 | . . . . 13 . 1 45 Robot Hit Streak 16 | . 9 . 13 3 . . 16 Robot Miss Streak 8 | . 4 . 6 8 . . 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 206 | . 57 . 60 14 . . 75 Core Hits 95 | . 23 1 28 11 . . 32 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Sever 1 | . . . . . . . 1 Melee Attacks 20 | . . . . . . . 20 Impact . | . . . . . . . . Slashing 20 | . . . . . . . 20 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3450 | . 719 3 1025 409 . . 1294 Guns 1876 | . 335 . 438 141 . . 962 Cannons 1089 | . 384 . 579 . . . 126 Explosions 259 | . . . . 259 . . . Melee 204 | . . . . . . . 204 Ramming 22 | . . 3 8 9 . . 2 Kinetic 1341 | . 236 . 438 85 . . 582 Thermal 1062 | . 483 . 579 . . . . Explosive 259 | . . . . 259 . . . Electromagnetic 562 | . . . . 56 . . 506 Impact . | . . . . . . . . Slashing 204 | . . . . . . . 204 Piercing . | . . . . . . . . Highest Corruption 10 | . . . . 5 5 5 10 Average Corruption 5 | . . . . 5 5 5 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 82 | . . . . 7 5 9 61 Message Errors 25 | . . . . 1 1 2 21 Matter Fused 22 | . . . . 2 1 2 17 Heat Flow Errors 10 | . . . . 1 2 1 6 Energy Discharges 11 | . . . . 2 . 1 8 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . 1 . . 1 Data Loss (minor) 5 | . . . . . . 2 3 Data Loss (major) 2 | . . . . . 1 . 1 Misfires 2 | . . . . . . 1 1 Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 47 | . . . 14 16 . . 17 Projectiles 14 | . . . 14 . . . . Explosions 33 | . . . . 16 . . 17 Melee . | . . . . . . . . Knockbacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Kinetic 4 | . . . . . . . 4 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 78 | . . . . 23 . . 55 Shots 2 | . . . . 1 . . 1 Rammed 1 | . . . . . . . 1 Targets Rammed 6 | . . 1 3 1 . . 1 Kicked 5 | . . 1 3 1 . . . Crushed . | . . . . . . . . Highest Temperature 338 | . 338 . . 238 197 113 268 Average Temperature 108 | . 127 . . 132 93 71 62 Received Heat Transfer 768 | . 159 . 96 . . . 513 Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . 2 . . . . Heat Transferred 2331 | . 1110 . 1221 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 400 | . 307 44 400 264 . . 226 Initial 97 | . . 44 16 97 . . . Average 75 | . 127 44 147 229 . . 42 Maximum Alert Level 2 | . 1 . 2 1 . . 1 Low Security (%) 85 | . 68 100 64 25 . 100 97 Level 1 14 | . 31 . 33 74 . . 2 Level 2 . | . . . 1 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 . 1 . . . 6 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 9 | . 2 . 1 . . . 6 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 14 | . 4 . 3 1 . . 6 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 98 | . 14 . 25 8 . . 51 Peak Tracking Total 15 | . 5 . 5 3 . . 15 Tactical Retreats 12 | . 1 . 2 . . . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . . . 3 . . . Max in Single Turn 2 | . . . . 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 8 | . 2 . 1 1 1 . 3 Terminals 5 | . 1 . 1 1 . . 2 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 5 . 1 2 1 . 10 Successful 7 | . 2 . . 1 1 . 3 Failed 12 | . 3 . 1 1 . . 7 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 11 | . 4 . 1 . 1 . 5 Terminals 14 | . 4 . 1 2 . . 7 Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . . . . . 3 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 . . 1 1 . 1 Alert Level 1 | . . . . 1 . . . Zone Layout 2 | . 1 . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . 2 Terminals 3 | . 1 . . . . . 2 Botnet 3 | . 1 . . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 . 1 1 . . 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . 5 . . . Total Damage 83 | . . . . 83 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4208 | . 427 331 442 318 274 332 2084 Spaces Moved 1955 | 1 205 272 168 220 228 153 708 Core . | . . . . . . . . Treads 127 | . . . . . . . 127 Legs 1710 | 1 205 272 168 220 228 153 463 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 118 | . . . . . . . 118 Fastest Speed 30 | 120 120 120 120 120 120 120 30 Average Speed 123 | 120 120 120 120 120 120 120 130 Slowest Speed 260 | 120 120 120 120 190 120 120 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . . 2 Cave-ins Triggered 2 | . . . . 1 . . 1 Exploration Rate (%) 47 | 2 39 73 21 75 63 44 60 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 15 | . . . . . . . 15 Terrain Destroyed 37 | . . . . 20 . . 17 Melee 15 | . . . . . . . 15 Projectile . | . . . . . . . . AOE 22 | . . . . 20 . . 2 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3426 | . 309 278 324 246 228 301 1740 Wait 1151 | . 32 . 89 . . 149 881 Move 1944 | . 204 271 167 219 227 152 704 Hop 2 | . . . . . . . 2 Pick Up 26 | . 5 3 4 2 1 . 11 Fast Attach 26 | . 3 . 3 3 . . 17 Attach 14 | . 1 . 3 2 . . 8 Detach 2 | . . . 1 . . . 1 Swap 15 | . 5 . 3 1 . . 6 Drop 45 | . 8 3 7 4 . . 23 Fire 175 | . 51 . 44 14 . . 66 Melee 20 | . . . . . . . 20 Ram . | . . . . . . . . Kick 5 | . . 1 3 1 . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 8) 422 | -10/Materials | Discovered new exit (range 6) 428 | -10/Materials | Entered Mines 541 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 545 | -10/Mines | Found Prototype Device 579 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 593 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 723 | -10/Mines | Learned location of 1 exit from Materials 753 | -10/Mines | Discovered new exit (range 5) 755 | -10/Mines | Learned Materials terminal intel 759 | -10/Mines | Entered Materials 759 | -9/Materials | Evolved 2 slots: Utility x2 760 | -9/Materials | Identified exit to Mines 761 | -9/Materials | Loaded intel: 12 terminal locations 1061 | -9/Materials | Build established: Scavenger-Mutant 1100 | -9/Materials | Destroyed 7 combat bots 1201 | -9/Materials | Entered Mines 1202 | -9/Mines | Assembled infested the area 1214 | -9/Mines | Escorted by a lone wolf Derelict 1227 | -9/Mines | Met a Derelict bent on vengeance 1238 | -9/Mines | Core integrity fell below 50% 1257 | -9/Mines | Crushed by falling debris 1285 | -9/Mines | Discovered new exit (range 8) 1347 | -9/Mines | Learned location of Storage (-7) 1514 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1514 | -9/Mines | Discovered new exit (range 5) 1519 | -9/Mines | Entered Exiles 1535 | -9/Exiles | Discovered new exit (range 16) 1548 | -9/Exiles | Met 8R-AWN 1569 | -9/Exiles | Met EX-HEX 1608 | -9/Exiles | Met EX-BIN 1623 | -9/Exiles | Aligned with FarCom system 1624 | -9/Exiles | Given EX-Vault access code 1654 | -9/Exiles | Opened EX-Vault 1661 | -9/Exiles | Found 0b10 Alert Chip 1686 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1720 | -9/Exiles | Met EX-DEC 1772 | -9/Exiles | Discovered new exit (range 15) 1793 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1793 | -9/Exiles | Entered Mines 2108 | -8/Mines | Discovered new exit (range 15) 2125 | -8/Mines | Entered Materials 2125 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2692 | -8/Materials | Build established: Scavenger-Skirmisher 3474 | -8/Materials | Build established: Scavenger-Mutant 3822 | -8/Materials | Build established: Mutant 3947 | -8/Materials | Crushed by falling debris 3947 | -8/Materials | System corruption reached 10% 4203 | -8/Materials | Core integrity fell below 50% 4209 | -8/Materials | Self-destructed Last Messages --------------- 04159_ 4/%% VAWNJJFJBZAD1AXSENKZ4O3CV7ZL 04162_ Imp. Carbon-fiber Leg destroyed. 04163_ Slug penetrates Wall. 04192_ Hvy. Assault Rifle destroyed. 04192_ Critical hit (Burn: +37). 04192_ Flak Cannon destroyed. 04192_ Slug penetrates Wall. 04194_ Critical hit (Burn: +37). 04195_ YF65=LNMGZ9 04202_ Penetrated by Slug. 04202_ Deuterium Engine destroyed. 04202_ Slug penetrates Wall. 04204_ Carbon-fiber Leg destroyed. 04205_ Slug penetrates Wall. 04208_ Critical hit (Burn: +37). 04208_ Imp. Carbon-fiber Leg destroyed. 04209_ Ripper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????########????????????????????????????? | | ?????????????# #?????????"" #??????????????? | | ############## #????????""" ???????????????? | | / #????????""" ????????????????? | | ######## ##### w #??????? ?????????????????? | | ######## #???# #??????? ??????????????????? | | ] # #???# #?????? ???????????????????? | | """ # #???####g"##???###a###??????????????????? | | """ # ###### h #???# ####### ????????? | | """ # g g uYh##### ^ ????????? | | + h g g @ Y Y ????????? | | """ # g ##### ????????? | | """ ######## #???# ####### ????????? | | """ #??????#######???###+###??????????????????? | | #?????????????????????????????????????????? | | ##+##"##?????#???????????????????????????????????? | | ?# #???? #???????????????????????????????????? | | ?# #??""" #???????????????????????????????????? | | ?# # """ #???????????????????????????????????? | | ?# + """ #???????????????????????????????????? | | ?# # #???????????????????????????????????? | | ## #?? #???????????????????????????????????? | | #????###???????????????????????????????????? | | ## #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?# #??????????????????????????????????????????? | | ?#### #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #"""???????????????????????????????????????? | | ????# #"Y ???????????????????????????????????????? | | ##### #"""???????????????????????????????????????? | | + ???????????????????????????????????????? | | ##### #####??????????????????????????????????????? | | ????# #################"######+### #######+# | | ????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedPhysicsDevice Manual? 0 Play Time 00:37:01 Cumulative 82.5 hours Start 2024.11.19 @ 19:45:21 End 2024.11.20 @ 08:52:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 75703e71-ea72-46f1-8f1d-ee0b504ad121