Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 13:36:20 Player: PoggyBison Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2258) 2258 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5083 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 134/150 System Corruption 1% Temperature Cool (73) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Light Treads Light Treads Wheel Wheel VTOL Module > --- UTILITY (5) ------ Improved Heat Sink Core Analyzer Particle Charger Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Gatling Laser Plasma Cannon > --- INVENTORY (5) ---- Light Nuclear Core Micro Nuclear Core Core Analyzer Improved Shield Generator Shock Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Core Analyzer Improved Power Shielding Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Carbon-fiber Leg Medium Matter Pod Advanced Weight Redist. System Improved Power Shielding Pulse Rifle Pulse Rifle [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Power Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Launcher Shock Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 82 | 8 3 18 20 33 Power 12 | 1 1 3 3 4 Engine 6 | 1 1 3 1 . Core 6 | . . . 2 4 Reactor . | . . . . . Propulsion 29 | 3 . 6 9 11 Treads 3 | 1 . . . 2 Leg 10 | . . . 9 1 Wheel 13 | 2 . 6 . 5 Hover . | . . . . . Flight 3 | . . . . 3 Utility 18 | 2 1 2 5 8 Device 6 | 1 . 1 . 4 Storage 5 | 1 . . 2 2 Processor 1 | . . . 1 . Hackware 1 | . . 1 . . Protection 5 | . 1 . 2 2 Artifact . | . . . . . Weapon 23 | 2 1 7 3 10 Energy Gun 11 | 1 . 5 . 5 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 1 . 1 2 2 Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 28 | . 1 3 7 17 Power 3 | . . 1 1 1 Propulsion 11 | . . . 3 8 Utility 6 | . . 1 1 4 Weapon 8 | . 1 1 2 4 Highest Loss Streak 6 | . 1 2 3 6 To Critical Strikes 2 | . . . 1 1 Average Backups 6 | 3 7 7 7 5 Power 2 | 1 2 1 1 2 Propulsion . | . 2 1 . . Utility 1 | . 2 1 2 1 Weapon 2 | . 1 2 2 1 Tool/Special . | . . . . . Unused Backups 19 | . 2 4 4 9 Power 7 | . 1 . 1 5 Propulsion 2 | . . 1 1 . Utility 5 | . 1 1 1 2 Weapon 5 | . . 2 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 98 97 94 77 Engine 5 | . 14 10 7 . Core 3 | . . . 1 6 Treads 1 | . . . . 2 Leg 15 | . . . 33 13 Wheel 13 | . 28 43 1 3 Flight 1 | . . . . 3 Device 3 | . 1 8 . 3 Storage 10 | . 14 11 12 9 Processor 5 | . . . 8 7 Hackware 5 | . . . 9 7 Protection 5 | . 12 2 5 5 Energy Gun 9 | . 14 18 6 6 Ballistic Gun 3 | . 11 2 4 . Slashing Weapon 1 | . . . 3 . Peak Build Rating 38 | 10 10 17 38 37 Average Rating 24 | 7 7 13 34 29 On Entrance 13 | . 10 8 17 31 Avg Prop Armor Cover (%) 10 | 6 . 9 12 10 Naked Turns . | . . . . . Heaviest Build 58 | 13 17 19 20 58 Greatest Support 62 | 20 20 20 54 62 Greatest Overweight (x) 7 | 2 . . . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 Average Capacity 8 | 7 8 8 8 9 Most Carried 10 | 8 8 8 8 10 Average Carried 6 | 3 7 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 8 8 8 8 5 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1542 | 436 19 355 310 422 Remotely . | . . . . . Salvage Created 2979 | 265 63 865 728 1058 Parts 163 | 14 3 60 36 50 Haulers Intercepted 4 | . . 3 . 1 Recyclers Shooed 8 | 2 . 2 . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 50 | . 4 14 13 19 Melee 9 | . . . 9 . Guns 29 | . . 12 4 13 Cannons 4 | . . . . 4 AOE 8 | . 4 2 . 2 Classes Destroyed 13 | 3 1 6 2 1 Worker 11 | 2 . 4 2 3 Builder 3 | . . 2 1 . Tunneler 5 | 5 . . . . Hauler 4 | . . 3 . 1 Recycler 7 | 1 . 2 . 4 Operator 3 | . . 1 2 . Watcher 2 | . . 1 1 . Swarmer 13 | . . 5 . 8 Grunt 22 | . 4 6 6 6 Sentry 8 | . . 3 4 1 Hunter 3 | . . . 2 1 Programmer 3 | . . . . 3 Heavy 1 | . . . 1 . Best Kill Streak 8 | 4 4 8 4 5 Combat Bots Only 5 | . 4 5 4 5 Max Kills in Single Turn 3 | 2 1 3 1 3 Gunslinging . | . . . . . Exploded 2 | . 1 2 . 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 479 | . 12 64 117 286 Missed 162 | . 5 24 34 99 Hits 317 | . 7 40 83 187 Projectile 317 | . 7 40 83 187 Critical Strikes 7 | . . . 3 4 Damage Taken 4636 | . 162 495 1578 2401 Core 1074 | . . 93 212 769 Absorbed by Shields . | . . . . . Redirected to Shielding 297 | . . . 195 102 Regen/Repaired (Parts) 38 | . . 38 . . Core Remaining (%) 84 | 100 100 76 61 . Volleys Fired 177 | 24 8 47 24 74 Largest 2 | 2 2 2 2 2 Hottest 160 | 70 80 126 126 160 Shots Fired 291 | 48 16 77 48 102 Gun 262 | 48 11 74 48 81 Cannon 16 | . . . . 16 Launcher 12 | . 5 3 . 4 Special 1 | . . . . 1 Kinetic 55 | 24 3 8 20 . Thermal 178 | 24 8 26 28 92 Explosive 8 | . 5 3 . . Electromagnetic 49 | . . 40 . 9 Robot Hit Streak 11 | 6 7 7 7 11 Robot Miss Streak 4 | 3 2 4 3 4 Penetration Max . | . . . . . Secondary Targets 5 | . . 3 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 225 | 31 10 56 59 69 Core Hits 131 | 9 11 39 26 46 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . . 3 4 4 Burn 8 | . . 3 1 4 Sever 3 | . . . 3 . Melee Attacks 34 | . . . 34 . Impact . | . . . . . Slashing 34 | . . . 34 . Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5874 | 413 536 1046 2025 1854 Guns 3042 | 413 76 760 677 1116 Cannons 269 | . . . . 269 Explosions 1171 | . 440 281 . 450 Melee 1348 | . . . 1348 . Ramming 44 | . 20 5 . 19 Kinetic 673 | 186 26 91 370 . Thermal 2489 | 227 50 376 307 1529 Explosive 710 | . 440 150 . 120 Electromagnetic 610 | . . 424 . 186 Impact . | . . . . . Slashing 1348 | . . . 1348 . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 198 | . . 25 152 21 Projectiles . | . . . . . Explosions 46 | . . 25 . 21 Melee 152 | . . . 152 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 239 | . 92 40 . 107 Shots 6 | . 4 1 . 1 Rammed 5 | . 1 1 . 3 Targets Rammed 6 | . 1 1 . 4 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 368 | 63 177 172 153 368 Average Temperature 59 | 22 67 50 40 83 Received Heat Transfer 996 | . 42 117 369 468 Effects 1 | . . . . 1 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 15 | 1 . . . 14 Heat Transferred 5706 | 666 148 877 740 3275 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 2 . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 96 | 100 100 83 100 99 Level 1 3 | . . 16 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 271 | 10 86 271 149 218 Initial 111 | . . 31 111 63 Average 82 | 2 27 106 64 106 Influence Increases 1801 | 40 116 520 399 726 Destroy 0b10 Robot/C 1000 | . 80 280 260 380 Destroy 0b10 Robot/NC 175 | 40 . 65 30 40 Destroy Leader 262 | . 10 88 92 72 Successful Hack 17 | . . 6 1 10 Disable Machine 150 | . 15 . . 135 Destroy Structure 62 | . 11 36 1 14 Lose Combat Pursuer 135 | . . 45 15 75 Influence Decreases 1583 | 40 40 332 522 649 Entered New Map 276 | . . 45 153 78 Time Decay 963 | 40 30 236 299 358 Lost Part 280 | . 10 30 70 170 Purge Threat 64 | . . 21 . 43 Squads Dispatched 13 | . . 3 3 7 Investigation 6 | . . 2 1 3 Extermination 2 | . . . . 2 Reinforcement 4 | . . 1 2 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 4 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 6 25 18 32 Peak Tracking Total 6 | . 5 6 4 6 Tactical Retreats 5 | . . 2 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . 1 . . 9 Max in Single Turn 4 | . 1 . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . . 4 2 4 Terminals 4 | . . 2 1 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units 1 | . . . . 1 Scanalyzers 3 | . . 1 1 1 Garrison Access . | . . . . . Total Hacks 41 | . . 23 7 11 Successful 28 | . . 17 4 7 Failed 11 | . . 5 2 4 Catastrophic . | . . . . . Database Lockouts 2 | . . 1 1 . Manual . | . . . . . Terminals 13 | . . 7 3 3 Fabricators . | . . . . . Repair Stations 7 | . . 3 . 4 Recycling Units 1 | . . . . 1 Scanalyzers 20 | . . 13 4 3 Garrison Access . | . . . . . Terminal Hacks 7 | . . 3 2 2 Prototype ID Bank 1 | . . 1 . . Alert Level 3 | . . 1 1 1 Unreport Threat 2 | . . 1 . 1 Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 3 . 2 Scan Component 4 | . . 2 . 2 Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer 15 | . . 11 2 2 Insert Component 4 | . . 4 . . Analyze 4 | . . 4 . . Retrieve Study 7 | . . 3 2 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 8 | . . 4 1 3 Full Trace Events 7 | . . 3 1 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 6 | . . 2 2 2 Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 4 . . Part Schematics Acquired 4 | . . 4 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 518 | 112 10 396 . . Terrain 518 | 112 10 396 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2538 | 186 145 533 727 947 Spaces Moved 1603 | 111 137 384 428 543 Core 28 | 6 . . . 22 Treads 74 | . . . . 74 Legs 667 | . . . 417 250 Wheels 834 | 105 137 384 11 197 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 70 70 75 Average Speed 103 | 84 80 79 114 120 Slowest Speed 400 | 150 80 80 120 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 35 33 36 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 65 | . 9 43 . 13 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 64 | . 9 43 . 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2113 | 150 157 533 552 721 Wait 86 | . . 55 11 20 Move 1599 | 110 136 383 427 543 Hop . | . . . . . Pick Up 53 | 8 4 10 14 17 Fast Attach 30 | 7 . 4 5 14 Attach 25 | . 1 4 9 11 Detach 6 | . . 1 2 3 Swap 45 | 1 3 15 11 15 Drop 42 | . 4 13 15 10 Fire 177 | 24 8 47 24 74 Melee 34 | . . . 34 . Ram 5 | . 1 1 . 3 Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 187 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Discovered new exit (range 7) 321 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Propulsion x2 524 | -9/Materials | Repaired Wheel 858 | -9/Materials | Central database locked down 859 | -9/Materials | Discovered new exit (range 10) 865 | -9/Materials | Entered another Materials area 865 | -8/Materials | Evolved 2 slots: Utility x2 1495 | -8/Materials | Discovered new exit (range 13) 1557 | -8/Materials | Central database locked down 1592 | -8/Materials | Entered Factory 1592 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1603 | -7/Factory | Lost 3 parts (1p1n1u) 1878 | -7/Factory | Build established: Scavenger-Mutant 2041 | -7/Factory | Lost 6 parts (3n2u1w) 2053 | -7/Factory | Garrison activated, responded to threat 2189 | -7/Factory | Core integrity fell below 50% 2330 | -7/Factory | Lost 4 parts (1p2n1w) 2339 | -7/Factory | Core integrity fell below 20% 2539 | -7/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 02510_ U-05 Engineer works on Assembly Bed. 02511_ Acquired Wheel+. 02511_ R-06 Scavenger inserts Terrain Scan Processor into recycling unit. 02514_ R-06 Scavenger collects Imp. Heat Sink. 02514_ Extracted 10 matter. 02514_ R-06 Scavenger inserts Remote Datajack into recycling unit. 02515_ U-05 Engineer works on Assembly Bed. 02517_ R-06 Scavenger collects Mic. Nuclear Core+. 02517_ R-06 Scavenger inserts Enh. Nuclear Core into recycling unit. 02520_ R-06 Scavenger collects Flak Gun. 02520_ R-06 Scavenger inserts Remote Datajack into recycling unit. 02529_ R-06 Scavenger collects Imp. Heat Sink. 02535_ R-06 Scavenger destroyed. 02535_ Matter Pump disabled. 02539_ Fusion Modulator explodes. 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""" # #???????????????? | | ?????????????????????? ?# #???????????????? | | ??????????????????????######?# #???????????????? | | ?????????????????????????????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Weapon Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Hpw. Shotgun | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Med. Matter Pod | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 5% | -9/Materials Studied --------- Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Shock Bomb Launcher | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed ScanRelayRecalibrator Manual? 0 Play Time 01:27:16 Cumulative 35.1 hours Start 2025.11.06 @ 13:49:06 End 2025.11.07 @ 13:36:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6a64c52-32fd-48ef-ab4f-9af087951829