Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 17:26:03 Player: KN-OKO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (226) 1130 Value Destroyed (9410) 9410 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (27707) 27707 TOTAL SCORE: 47127 Bonus ------- High Alert Combat Kills 540 Follower Combat Kills 2189 Prayed to X0-1V1 5000 Major X0-1V1 Interference 11650 Awakened Behemoth Slayer 1000 Subatomizer Sterilization 3000 Entered Garrisons 400 Used RIF Installer 1000 Win 3000 Friendly Fire -72 Cogmind --------- Core Integrity 1302/1330 Matter 300/300 Energy 1421/1430 System Corruption 0% Temperature Cool (18) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION (10) -- Impulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY (9) ------ Advanced Heat Sink Improved Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Improved Reaction Control System Improved Heavy Armor Plating X0-1V1's Piety Tracker > --- WEAPON (4) ------- Enhanced Nova Cannon Chainsword Nanosword Nanosword > --- INVENTORY (6) ---- High-capacity Matter Pod (200) Advanced Sensor Array Hacking Drone Bay (1/1) Compact HERF Cannon Hypervelocity Mass Driver CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Improved Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Improved Reaction Control System Improved Heavy Armor Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Enhanced Nova Cannon Chainsword Nanosword Nanosword > --- INVENTORY -------- High-capacity Matter Pod Advanced Sensor Array Hacking Drone Bay Compact HERF Cannon Hypervelocity Mass Driver CR-A16's Behemoth Slayer [Rating: 177] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Improved Medium Treads Leg Light Armored Exoskeleton Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Scythe Energy Gun Plasma Rifle Energy Cannon Particle Cannon Ballistic Gun Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Scythe Piercing Weapon Makeshift Spear Special Melee Weapon Chaos Jack Build | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 . . . . . 4 . . . . 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 . . . . . . . . . . . . . 2 2 1 2 Utility 7 | . . 1 1 . . . . . 2 . . . . 2 . . . . 1 . Weapon 3 | . . 1 . . . . . . 2 . . . . . . . . . . . Parts Attached 239 | 7 11 6 13 3 5 4 1 2 13 19 7 6 10 10 22 23 38 15 9 15 Power 21 | 1 2 1 1 1 1 . 1 . . . . 1 . . 4 1 4 . 1 2 Engine 7 | 1 2 . . 1 1 . 1 . . . . 1 . . . . . . . . Core 7 | . . 1 1 . . . . . . . . . . . 3 . 2 . . . Reactor 7 | . . . . . . . . . . . . . . . 1 1 2 . 1 2 Propulsion 54 | 2 2 . 3 . 1 2 . 2 1 3 2 1 3 4 6 3 8 6 1 4 Treads 22 | . . . 1 . . 1 . 1 1 2 1 1 3 2 . 2 5 2 . . Leg 14 | 2 . . . . . . . . . . . . . 2 6 1 3 . . . Wheel 10 | . 2 . 2 . 1 1 . 1 . 1 1 . . . . . . 1 . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 Flight 7 | . . . . . . . . . . . . . . . . . . 3 1 3 Utility 94 | 2 3 2 6 1 1 1 . . 8 8 2 2 4 4 6 13 15 3 5 8 Device 52 | 2 1 1 2 . . 1 . . 1 4 1 . 3 3 3 8 10 3 2 7 Storage 4 | . 2 . . . . . . . . . . . . . . . 2 . . . Processor 11 | . . . . . . . . . 3 1 1 . 1 1 . . 1 . 2 1 Hackware 6 | . . . . . . . . . 1 . . . . . 2 3 . . . . Protection 21 | . . 1 4 1 1 . . . 3 3 . 2 . . 1 2 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 4 3 3 1 2 1 . . 4 8 3 2 3 2 6 6 11 6 2 1 Energy Gun 9 | . . . 1 . . . . . . . . . . . . . 7 1 . . Energy Cannon 15 | . 2 . . . 1 . . . 1 3 1 . . 1 2 1 . 1 2 . Ballistic Gun 7 | 2 . 1 . . . . . . . . . . . . . . 3 1 . . Ballistic Cannon 7 | . . . 1 . . . . . . . . . 1 . 2 . . 2 . 1 Launcher 5 | . 1 1 . . . . . . . 2 . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 9 | . 1 1 1 1 1 . . . . 1 . . . . . 2 1 . . . Slashing Weapon 11 | . . . . . . 1 . . 2 2 1 . 2 . 1 1 . 1 . . Piercing Weapon 5 | . . . . . . . . . . . 1 1 . 1 1 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 7 | . 1 1 . . . . . . . . . . 1 . . 2 1 1 . . Parts Lost 110 | . . 1 5 2 3 1 . . 1 13 . 6 4 7 13 10 30 12 2 . Power 12 | . . . 1 1 . . . . . . . 1 . . 3 1 3 2 . . Propulsion 24 | . . . 1 1 1 1 . . . 3 . 1 2 2 2 1 6 3 . . Utility 45 | . . 1 3 . 1 . . . 1 6 . 2 . 4 4 5 11 5 2 . Weapon 29 | . . . . . 1 . . . . 4 . 2 2 1 4 3 10 2 . . Highest Loss Streak 12 | . . 1 2 1 2 1 . . 1 5 . 6 2 4 3 5 12 10 2 . To Critical Strikes 4 | . . . . . . . . . . 1 . 1 . . 2 . . . . . Average Backups 16 | 2 11 15 17 19 18 20 21 21 19 17 18 20 17 17 17 18 7 5 5 5 Power . | . . . . . . 2 1 1 1 1 1 . 1 1 . . . . . . Propulsion 2 | 1 2 3 2 2 2 2 3 2 2 2 2 1 1 3 3 2 . . 1 . Utility 7 | . 2 4 6 10 10 8 7 8 9 8 9 12 12 8 9 8 3 2 2 2 Weapon 4 | . 6 7 7 5 4 6 8 8 6 5 4 4 1 2 3 5 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | 2 6 4 4 5 . 5 1 1 2 1 1 1 . 4 6 4 4 2 . 4 Power 4 | . . 1 . . . . . . . . . . . 2 . . 1 . . . Propulsion 13 | 2 2 . . . . . . . . . 1 . . 2 4 1 1 . . . Utility 21 | . . 1 4 3 . 3 . 1 1 1 . . . . 1 2 1 . . 3 Weapon 16 | . 4 2 . 2 . 2 . . . . . 1 . . 1 1 1 1 . 1 Tool/Special 3 | . . . . . . . 1 . 1 . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 97 98 99 100 100 99 100 100 99 98 100 91 90 93 85 90 63 62 53 66 Engine 4 | . 14 2 . 4 9 9 9 9 6 5 6 6 6 5 . . . . . . Core 1 | . . 8 9 4 . . . . . . . . . . 1 4 1 2 . . Treads 6 | . . . 4 9 9 9 9 9 6 8 8 14 18 12 . 5 8 9 . . Leg 2 | . 2 . . . . . . . . . . . . 4 12 7 2 . . . Wheel 9 | . 24 22 22 18 18 18 18 18 13 10 10 11 5 1 . . . . . . Device 19 | . 16 20 17 18 25 27 30 27 20 22 25 13 11 22 16 22 13 15 13 14 Storage 6 | . 10 11 9 9 9 9 9 9 6 6 6 6 6 5 5 5 7 4 4 4 Processor 4 | . . . . . . . . . 8 5 6 6 5 7 10 5 4 4 6 6 Hackware 2 | . . . . . . . . . 2 . . . . . 9 10 4 . . . Protection 4 | . . 1 9 8 1 2 5 9 6 9 5 6 6 7 1 3 2 3 . 4 Energy Cannon 3 | . 22 3 . . 4 7 . . 5 5 5 . . . 1 2 . . 3 4 Ballistic Cannon 1 | . . . 1 9 4 . . . . . . . 3 2 2 . . 2 . . Impact Weapon 5 | . 2 21 17 18 18 11 9 9 6 6 6 4 . . 1 5 2 . . . Slashing Weapon 7 | . . . . . . 5 9 9 13 13 8 9 15 11 10 8 . . 4 4 Piercing Weapon 2 | . . . . . . . . . . . 4 9 6 6 3 2 2 . . . Peak Build Rating 177 | 8 25 32 43 46 46 47 47 50 69 73 73 72 78 86 91 114 127 146 147 177 Average Rating 68 | 4 12 30 35 44 43 44 45 48 64 65 67 67 69 82 82 99 89 112 117 148 On Entrance 62 | . 8 25 32 41 45 44 44 47 50 69 68 73 70 72 86 90 107 121 91 138 Avg Prop Armor Cover (%) 7 | . . . 10 10 12 10 9 8 6 7 9 14 3 2 . 5 4 7 . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 8 54 58 67 70 74 80 78 78 92 97 87 109 110 94 92 96 94 98 62 74 Greatest Support 195 | 20 24 24 34 24 22 22 22 24 24 24 24 24 76 108 80 100 170 195 64 82 Greatest Overweight (x) 9 | . 4 2 2 3 6 6 3 3 3 7 7 9 9 1 1 1 8 5 . . Average Overweight (x) 1 | . 1 2 1 2 2 3 3 3 3 4 3 3 3 . . . . . . . Largest Inventory Capacity 21 | 5 20 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 6 6 6 Average Capacity 18 | 5 15 20 20 21 21 21 21 21 21 21 21 21 21 21 21 21 10 6 6 6 Most Carried 21 | 5 16 17 21 21 21 21 21 21 21 21 21 21 21 21 21 21 18 6 6 6 Average Carried 16 | 2 11 15 17 19 18 20 21 20 19 17 18 20 17 17 19 20 9 5 5 5 Final Capacity 21 | 5 20 21 21 21 21 21 21 21 21 21 21 21 21 21 21 21 6 6 6 6 Final Carried 21 | 5 16 15 21 18 21 21 21 21 21 17 21 20 17 18 20 19 6 6 6 6 Class Distribution -------------------- 42% | Gladiator 17% | Mutant 15% | Bothacker-Gladiator 7% | Scavenger-Gladiator 5% | Derelict-Gladiator 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -8/Garrison Gladiator | -8/Materials Gladiator | -8/Storage Gladiator | -8/Recycling Gladiator | -8/Scraptown Gladiator | -6/Factory Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Gladiator | -6/Zion Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Bothacker-Gladiator | -5/Garrison Gladiator | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Mutant | -2/Research Scout | -1/Access Resources | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Acc Matter Collected 7733 | 306 318 379 396 474 99 266 295 116 171 880 389 109 170 630 683 408 468 124 442 610 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 10579 | 103 380 517 1093 537 125 320 50 . 326 468 466 122 670 886 1090 1471 1007 501 344 103 Parts 452 | 14 36 20 35 14 1 8 . . 10 26 16 7 31 42 53 38 45 33 19 4 Haulers Intercepted 11 | . 2 1 4 . . 2 . . . . . . . . . 2 . . . . Recyclers Shooed 3 | . . . 1 . . . . . 1 . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . . 20 3 . 31 . . . . . . . Prevented 3 | . . . . . . . . . . 2 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Acc Combat Hostiles Destroyed 178 | 1 13 14 17 13 3 5 1 . 4 15 8 1 9 14 20 13 15 11 1 . Melee 67 | . . . 4 5 . 2 1 . 2 8 2 1 8 12 9 9 4 . . . Guns 16 | 1 . 1 3 . . . . . . . . . . . . . 4 7 . . Cannons 20 | . 4 . . 3 . . . . . . 2 . . . 8 . . 3 . . AOE 34 | . 9 11 1 . . . . . . 7 3 . . . . . 3 . . . Classes Destroyed 20 | 2 6 1 1 1 1 . . . 2 1 1 1 2 . . 1 . . . . Worker 6 | . 1 . 3 . . . . . . . . . . . . . . . 1 1 Builder 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . Tunneler 6 | 3 1 . . . . . . . 1 . . . . 1 . . . . . . Hauler 11 | . 2 1 4 . . 2 . . . . . . . . . 2 . . . . Recycler 11 | . 1 2 1 . . . . . 1 . . . . 2 . 3 . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . Watcher 6 | . 2 1 1 . . . . . . . . . . . . . . . . 2 Swarmer 56 | . 12 7 3 . . . . . 1 9 3 . . 8 7 . 1 5 . . Grunt 49 | 1 1 4 12 6 1 1 . . . 2 . . 2 4 2 7 5 1 . . Brawler 6 | . . . . . . . . . . 2 . . 1 . 3 . . . . . Duelist 4 | . . . . . 1 . . . 1 . . . . . 1 1 . . . . Sentry 20 | . . 3 2 4 1 4 1 . . 1 . . 1 . 1 . 1 1 . . Specialist 7 | . . . . . . . . . . . . . 2 . 2 . 2 1 . . Hunter 13 | . . . . 3 . . . . . . . . 1 2 4 1 1 1 . . Programmer 11 | . . . . . . . . . 1 . . . . . . 4 4 2 . . Behemoth 6 | . . . . . . . . . 1 1 . . 1 . 1 . 1 . 1 . Zionite 2 | . . . . . . . . . . . . 2 . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . Savage 3 | . . . . . . . . . . . 3 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . Mutant 2 | . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 7 | 4 7 7 5 3 2 3 1 . 2 4 3 1 2 5 3 2 3 5 1 2 Combat Bots Only 7 | 1 6 7 4 3 2 3 1 . 2 4 3 1 2 4 3 2 3 5 1 . Max Kills in Single Turn 3 | 1 3 3 1 1 1 1 1 . 1 3 2 1 1 1 1 2 1 2 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploded 3 | . 3 3 1 . . . . . . 3 2 . . . . . 1 . . . Melee 1 | . . . 1 1 . 1 1 . 1 1 1 1 1 1 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Acc Hostile Shots Fired 2059 | 2 36 51 76 78 35 40 4 . 85 141 39 75 191 108 220 187 366 278 29 18 Missed 595 | 1 10 12 21 19 12 13 . . 29 49 15 27 45 18 58 47 108 86 13 12 Hits 1464 | 1 26 39 55 59 23 27 4 . 56 92 24 48 146 90 162 140 258 192 16 6 Melee 53 | . . . . . 2 . . . 3 10 . 7 21 . 2 8 . . . . Projectile 1411 | 1 26 39 55 59 21 27 4 . 53 82 24 41 125 90 160 132 258 192 16 6 AOE 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Critical Strikes 65 | . . . . 3 2 3 . . 6 4 1 1 3 4 3 8 10 14 3 . Part Disruptions 7 | . . . . . . . . . . . . . . . . . 5 2 . . Damage Taken 24922 | 11 260 508 755 884 377 399 48 . 859 1662 401 1029 1547 1424 2731 2262 4641 4367 493 264 Core 2927 | . 59 84 132 167 88 42 . . 87 168 72 72 66 154 355 208 665 287 193 28 Absorbed by Shields 679 | . . . . . . . 16 . 140 . . . . . 43 480 . . . . Reduced by Siege Mode 315 | . . . . . . . . . . . . . . . . . . 315 . . Ignored by Resistances 1072 | . . . . . . . . . . . . . 399 . . 137 513 23 . . Regen/Repaired (Parts) 433 | . 71 . . . . . . 362 . . . . . . . . . . . . Core Remaining (%) 60 | 100 76 94 . . . . . 36 . . . . 19 . . 1 24 72 83 97 Volleys Fired 315 | 6 30 11 26 14 7 1 . . 15 13 24 5 4 8 43 10 29 40 10 19 Largest 4 | 2 2 1 2 1 1 1 . . 1 1 1 1 1 1 2 1 4 4 1 1 Hottest 258 | 40 136 33 68 37 80 80 . . 90 90 90 43 44 81 157 105 242 258 120 120 Shots Fired 448 | 12 52 12 31 15 8 1 . . 15 13 29 5 4 8 50 12 55 96 11 19 Gun 164 | 12 . 6 26 . . . . . . . . . . . . . 52 68 . . Cannon 219 | . 44 . 5 15 8 1 . . 3 9 21 . 4 8 37 6 . 28 11 19 Launcher 26 | . 8 6 . . . . . . . 4 3 5 . . . . . . . . Special 39 | . . . . . . . . . 12 . 5 . . . 13 6 3 . . . Kinetic 155 | 12 . 6 10 15 6 . . . . . . . 4 . 20 . 21 61 . . Thermal 188 | . 44 . . . 2 1 . . 3 9 21 . . . 11 5 31 31 11 19 Explosive 21 | . 8 6 . . . . . . . 4 3 . . . . . . . . . Electromagnetic 45 | . . . 21 . . . . . . . . 5 . 8 6 1 . 4 . . Robot Hit Streak 19 | 1 5 5 8 6 2 . . . 12 4 14 . . 18 7 3 11 19 6 2 Robot Miss Streak 3 | 2 3 2 2 1 3 . . . 3 . 2 . . 1 2 2 1 3 . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 5 | . . . 1 . . . . . . . . . . . . . . 4 . . Max Gunslinging Chain 2 | . . . 1 . . . . . . . . . . . . . . 2 . . Capacitor 5 | . . . . . . . . . . . . . . . . . . . 2 3 Shots Hit Robots 772 | 5 28 15 71 48 19 35 3 . 32 48 31 5 54 43 87 72 89 71 6 10 Core Hits 270 | 5 20 16 15 11 . 2 1 . 3 28 13 7 21 18 27 20 32 23 3 5 Critical Kills 4 | . . . . 1 . . . . . 2 1 . . . . . . . . . Critical Parts Destroyed 26 | . . . 8 3 1 3 . . 1 3 . . . . 2 4 1 . . . Critical Strikes 71 | . . . 9 5 1 4 1 . 3 8 1 1 11 1 9 7 5 3 . 2 Burn 3 | . . . . . . . . . . . . . . . . . 3 . . . Meltdown 1 | . . . . . . . . . . . 1 . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . . . . 1 . . Blast 3 | . . . . . . . . . . . . . . . 1 . . 2 . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . Smash 33 | . . . 8 5 1 4 . . 2 5 . . . . 3 4 1 . . . Sever 23 | . . . . . . . 1 . 1 3 . 1 7 1 5 2 . . . 2 Impale 6 | . . . . . . . . . . . . . 4 . . 1 1 . . . Melee Attacks 759 | . 3 14 65 52 27 52 6 . 33 68 13 6 84 56 95 94 57 1 11 22 Impact 315 | . 3 14 65 52 27 39 2 . 18 38 4 . . . 15 29 9 . . . Slashing 265 | . . . . . . 13 4 . 15 30 . 6 39 25 63 38 . 1 9 22 Piercing 179 | . . . . . . . . . . . 9 . 45 31 17 27 48 . 2 . Sneak Attacks 54 | . 2 2 11 . . 2 1 . 4 . . . 1 8 5 13 2 . 1 2 Combat Hostiles 6 | . . . . . . . . . 2 . . . . 2 . 1 . . . 1 Follow-up Attacks 130 | . . 3 7 11 5 12 1 . 7 14 1 2 25 13 12 15 2 . . . Damage Inflicted 28424 | 76 1271 1259 2749 1827 622 1283 127 . 1109 2219 1094 263 1727 1680 3254 2999 1952 2225 213 475 Guns 2845 | 76 . 71 294 . . . . . . . . . . . . . 921 1483 . . Cannons 3756 | . 594 . 61 228 47 . . . 64 96 517 . . 255 929 54 41 742 41 87 Explosions 2182 | . 528 735 84 . . . . . . 466 224 119 . . . 26 . . . . Melee 19641 | . 149 453 2310 1599 575 1283 127 . 1045 1657 353 144 1727 1425 2325 2919 990 . 172 388 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2884 | 76 . 71 101 228 47 . . . . . . . . . 426 . 486 1449 . . Thermal 2964 | . 594 . 84 . . . . . 64 96 517 . . . 355 34 476 616 41 87 Explosive 1979 | . 528 735 . . . . . . . 466 224 . . . . 26 . . . . Electromagnetic 956 | . . . 254 . . . . . . . . 119 . 255 148 20 . 160 . . Impact 9691 | . 149 453 2310 1599 575 1008 . . 729 887 156 . . . 612 1075 138 . . . Slashing 6616 | . . . . . . 275 127 . 316 770 . 144 969 531 1560 1364 . . 172 388 Piercing 3334 | . . . . . . . . . . . 197 . 758 894 153 480 852 . . . Highest Corruption 42 | . 1 7 5 5 5 5 1 . 8 28 29 29 . 2 42 42 35 6 2 . Average Corruption 14 | . 1 5 5 5 5 1 1 . 8 25 28 29 . 2 18 17 13 4 2 . Corruption Purged 29 | . . . . . . . . . . . . . . . . 28 . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 354 | . 5 2 6 14 12 2 1 . . 58 58 3 . . 94 56 36 5 2 . Message Errors 81 | . 2 2 3 2 2 1 . . . 13 12 1 . . 21 13 8 1 . . Matter Fused 79 | . 2 . . 2 3 . . . . 15 10 1 . . 25 13 6 1 1 . Heat Flow Errors 50 | . . . . 3 2 . 1 . . 5 13 1 . . 9 9 7 . . . Energy Discharges 46 | . . . . . 2 . . . . 14 6 . . . 9 9 5 1 . . Parts Rejected 6 | . . . . 1 1 . . . . 1 1 . . . . . 1 . 1 . Parts Fused 3 | . . . . 1 . . . . . . . . . . 2 . . . . . Data Loss (minor) 41 | . 1 . 1 1 . . . . . 4 8 . . . 16 7 3 . . . Data Loss (major) 19 | . . . 1 3 1 . . . . 4 1 . . . 2 2 3 2 . . Misfires 13 | . . . . 1 1 . . . . 1 5 . . . 2 2 1 . . . Alerts 8 | . . . . . . 1 . . . . . . . . 6 1 . . . . Misdirections 3 | . . . . . . . . . . . 1 . . . 1 . 1 . . . Weapon Failures 5 | . . . 1 . . . . . . 1 1 . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3370 | . 52 143 913 234 114 153 32 . 260 143 102 . 26 147 325 481 152 26 . 67 Projectiles 72 | . 30 . . . . . . . 2 . . . . . 8 6 . 26 . . Explosions 72 | . . 58 . . . . . . . . 14 . . . . . . . . . Melee 3226 | . 22 85 913 234 114 153 32 . 258 143 88 . 26 147 317 475 152 . . 67 Knockbacks 32 | . . 1 6 1 2 2 . . 3 . . . . . 4 6 3 4 . . Impact 19 | . . 1 4 . 1 2 . . 3 . . . . . 1 5 2 . . . Kinetic 11 | . . . 2 1 . . . . . . . . . . 3 . 1 4 . . Secondary 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Self-Inflicted Damage 158 | . 28 32 . . . . . . . 8 . . . . . 35 . . . 55 Shots 6 | . 2 1 . . . . . . . 1 . . . . . 1 . . . 1 Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | . 225 288 42 238 265 38 173 . 120 364 306 219 20 144 181 267 177 202 201 336 Average Temperature 86 | . 74 134 15 68 88 16 87 . 54 101 117 114 5 66 79 79 46 85 78 79 Received Heat Transfer 4196 | 6 6 177 306 324 153 198 12 . 257 321 36 21 282 183 141 533 714 508 18 . Effects 4 | . . . . . 1 . . . . . . . . . . 1 . . . 2 Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 . . Total Turns 34 | . . . . . . . . . . . . . . . . . . 34 . . Longest Duration 34 | . . . . . . . . . . . . . . . . . . 34 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 42 | . 1 3 12 5 3 4 . . 2 . . . . 2 2 7 1 . . . Combat Hostiles 32 | . . 2 9 5 3 3 . . 2 . . . . 2 2 3 1 . . . Parts Fried 62 | . . 3 16 4 3 9 . . 4 . . . . 6 2 13 1 1 . . Impact Corruptions 102 | . 1 3 28 12 7 12 . . 10 3 3 . . . 6 16 1 . . . Robots Melted 4 | . . . . . . . . . . . 2 . . . . . 1 1 . . Combat Hostiles 3 | . . . . . . . . . . . 1 . . . . . 1 1 . . Parts Melted 14 | . . . . 1 . . . . 1 . 1 . . . . 2 5 4 . . Heat Transferred 4854 | . 1073 . 100 . . . . . 100 150 668 . . . 333 37 1253 1029 37 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . 2 . . . . . . . Parts Stripped 16 | . . . . . . . . . . . . . . . . 9 7 . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Acc Maximum Alert Level 3 | . 1 1 1 2 1 . 1 . . . . . . . 3 3 2 1 1 2 Low Security (%) 59 | 100 87 99 82 52 77 100 73 . 100 . . . . 100 30 18 23 75 70 20 Level 1 20 | . 12 . 17 31 22 . 26 . . . . . . . 19 25 68 24 29 12 Level 2 15 | . . . . 16 . . . . . . . . . . 37 34 7 . . 67 Level 3 5 | . . . . . . . . . . . . . . . 12 22 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Peak Influence 872 | 25 228 208 235 463 226 75 337 . 63 . . . . 66 831 872 427 335 254 644 Initial 436 | . 3 44 56 32 225 49 . . . . . . . . 2 436 427 86 171 152 Average 218 | 6 102 61 134 224 175 26 132 . 9 . . . . 15 375 426 271 155 183 429 Influence Increases 8342 | 35 441 448 666 461 120 148 407 . 256 249 57 . 243 246 1091 1268 518 573 293 822 Destroy 0b10 Robot/C 3670 | 20 260 280 380 225 45 75 15 . 135 225 45 . 135 210 480 405 300 300 30 105 Destroy 0b10 Robot/NC 290 | 15 40 20 55 . . 8 . . 8 . 4 . . 12 4 72 8 8 16 20 Destroy Leader 642 | . 48 64 90 10 16 36 . . 48 24 8 . 24 16 16 72 66 56 18 30 Allied During Kill 320 | . . . 10 . . . . . 37 . . . . . 73 59 16 53 16 56 Trap Triggered on 0b10 8 | . . . . . . . . . . . . . . . . . . 8 . . Successful Hack 195 | . 21 12 17 23 20 . . . 22 . . . . . . 19 4 18 18 21 Select Force Hacks 38 | . . . . . . . . . . . . . . . . 38 . . . . Disable Machine 363 | . 30 15 30 . 12 24 . . . . . . . . 12 156 36 . 12 36 Anti-Garrison Action 426 | . . . . 50 . . . . . . . . . . 376 . . . . . Destroy Structure 643 | . 42 42 9 6 3 5 . . 6 . . . . 8 82 228 16 46 39 111 Partial Spotted 48 | . . . . . . . . . . . . . . . . . . . 12 36 Lose Combat Pursuer 909 | . . 15 75 147 24 . . . . . . . 84 . 48 108 72 84 132 120 Miscellaneous 790 | . . . . . . . 392 . . . . . . . . 111 . . . 287 Influence Decreases 7698 | 30 341 418 751 48 466 265 110 297 256 249 57 . 243 242 264 1227 1225 433 344 432 Entered New Map 1920 | . 2 61 79 18 238 68 . 297 . . . . . . 2 395 445 79 134 102 Time Decay 3818 | 30 339 193 392 . 198 187 110 . 189 186 57 . 229 172 . 542 440 214 110 230 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 Lost Part 902 | . . 10 50 20 30 10 . . 3 63 . . 14 40 122 100 300 120 20 . Lost Ally 474 | . . . 80 10 . . . . 64 . . . . . 140 40 40 20 80 . Purge Threat 484 | . . 154 150 . . . . . . . . . . 30 . 150 . . . . Squads Dispatched 39 | . . . 2 . 1 . . . 3 . . . . 2 . 12 6 6 5 2 Investigation 4 | . . . 1 . . . . . 1 . . . . . . 1 . 1 . . Extermination 10 | . . . . . . . . . 2 . . . . 1 . 2 2 1 1 1 Reinforcement 21 | . . . 1 . 1 . . . . . . . . . . 8 4 3 3 1 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . . . . . . . 1 . . . 1 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . . . . . . . . . . . . 1 1 1 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Acc Distress Signals 24 | . . 1 4 . 1 . . . . . . . . . . 9 2 5 . 2 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . 10 Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . 10 Times Spotted 409 | 1 19 16 30 20 10 7 1 . 18 14 9 9 16 23 37 60 43 32 23 21 Peak Tracking Total 12 | 1 4 7 6 5 4 4 1 . 5 4 5 5 5 5 6 10 8 12 11 7 Tactical Retreats 52 | . . 1 4 8 1 . . . . . . 4 5 . 3 6 4 6 6 4 Traps | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Acc Traps Triggered 24 | . 2 4 1 2 . . . . 1 . . . . 1 7 . 4 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . 1 . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . 1 1 1 . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Acc Machines Disabled 33 | . 2 1 2 1 1 2 . . . . 1 . . . 3 13 3 . 1 3 Max in Single Turn 1 | . 1 1 1 1 1 1 . . . . 1 . . . 1 1 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 2 Garrison Relay 4 | . . . . 1 . . . . . . . . . . 3 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Acc Machines Accessed 57 | . 6 5 6 2 3 2 3 . 6 . 1 . . 3 . 7 3 1 3 6 Terminals 28 | . 4 3 4 2 1 1 1 . 3 . . . . 2 . 2 2 . . 3 Fabricators 7 | . . . . . . . . . 2 . . . . . . 2 1 1 . 1 Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 1 1 . 1 1 2 . 1 . . . . . . 2 . . 1 . Scanalyzers 5 | . . 1 . . 1 . . . . . . . . . . 1 . . 2 . Garrison Access 4 | . . . 1 . . . . . . . . . . 1 . . . . . 2 Total Hacks 131 | . 20 14 22 3 4 3 5 . 11 . 1 . . 6 . 22 5 2 5 8 Successful 72 | . 12 8 11 2 3 1 3 . 6 . 1 . . 3 . 13 2 2 2 3 Failed 58 | . 8 6 11 1 1 2 2 . 5 . . . . 3 . 8 3 . 3 5 Catastrophic 15 | . 2 2 1 . . . . . 1 . . . . . . 2 1 . 2 4 Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . Manual 42 | . 11 2 7 . . 1 3 . 3 . . . . 4 . 9 1 . . 1 Terminals 83 | . 14 10 19 3 1 2 3 . 8 . . . . 5 . 10 4 . . 4 Fabricators 10 | . . . . . . . . . 2 . . . . . . 3 1 2 . 2 Repair Stations 5 | . 5 . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 1 1 2 . 1 1 2 . 1 . . . . . . 7 . . 1 . Scanalyzers 11 | . . 3 . . 2 . . . . . . . . . . 2 . . 4 . Garrison Access 4 | . . . 1 . . . . . . . . . . 1 . . . . . 2 Terminal Hacks 22 | . 4 3 4 2 1 . . . 1 . 1 . . 1 . 3 1 . . 1 Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 1 1 . . . . . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . 2 . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . 2 1 . . . . . . . . . . 1 . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 2 . . . . . . 1 1 2 . . Network Status 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . . . . . . . 1 1 . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 14 | . 1 1 2 . 1 1 2 . 1 . . . . . . 4 . . 1 . Report Inventory 10 | . 1 1 1 . 1 1 2 . 1 . . . . . . 1 . . 1 . Retrieve Components 4 | . . . 1 . . . . . . . . . . . . 3 . . . . Scanalyzer 6 | . . 3 . . 1 . . . . . . . . . . 1 . . 1 . Retrieve Study 6 | . . 3 . . 1 . . . . . . . . . . 1 . . 1 . Garrison Access Hacks 4 | . . . 1 . . . . . . . . . . 1 . . . . . 2 Unlock Access 2 | . . . 1 . . . . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 16 | . 3 1 4 . . . 1 . 2 . . . . 1 . 4 . . . . Terminals 15 | . 3 1 4 . . . 1 . 2 . . . . 1 . 3 . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . Botnet 12 | . 3 1 3 . . . . . 2 . . . . 1 . 2 . . . . Skim 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 3 4 2 . 2 3 . 4 . . . . 3 . 6 2 1 2 4 Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 145 | . . . . . . . . . . . . . . . . . 128 17 . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . 1 . . Part Studies Acquired 5 | . . 3 . . 1 . . . . . . . . . . . . . 1 . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . . . . Time 64 | . 64 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . 1 . . . . . . . . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Acc Used RIF Installer 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Threat Obfuscator 1 | . . . . 1 . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 13 | . . . . . . . . . 6 . . . . . 3 3 1 . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . Combat 12 | . . . . . . . . . 5 . . . . . 3 3 1 . . . Robot Hacks Applied 13 | . . . . . . . . . 6 . . . . . 3 3 1 . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . 1 . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . 1 . . . . formatsys_high 10 | . . . . . . . . . 5 . . . . . 3 1 1 . . . Relay Couplers Released 18 | . . . . 4 . . . . . . . . . . 10 4 . . . . Machine Destruction 14 | . . . . 4 . . . . . . . . . . 10 . . . . . Programmers 4 | . . . . . . . . . . . . . . . . 4 . . . . Attached 5 | . . . . . . . . . 1 . . . . . 2 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . 4 . . . 6 . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Acc Total Allies 43 | . . 4 1 . . . . . 8 . 5 1 . . 9 2 5 1 4 3 Largest Group 7 | . . 4 4 1 . . . . 5 . 3 1 . . 7 2 1 1 4 3 Highest-Rated Group 296 | . . 60 60 10 . . . . 145 . 110 46 . . 296 185 142 119 276 207 Highest-Rated Ally 142 | . . 15 15 10 . . . . 29 . 79 46 . . 116 142 142 119 69 69 Total Orders 4 | . . . . 2 . . . . 2 . . . . . . . . . . . STAY 2 | . . . . 1 . . . . 1 . . . . . . . . . . . FOLLOW 2 | . . . . 1 . . . . 1 . . . . . . . . . . . Ally Attacks 339 | . . . 12 . . . . . 48 . 43 18 . . 67 55 24 35 22 15 Total Damage 12023 | . . . 228 . . . . . 804 . 706 330 . . 1877 3816 962 1526 826 948 Kills 74 | . . . 2 . . . . . 5 . 2 1 . . 12 25 5 11 2 9 Allies Corrupted 3 | . . . . . . . . . . . 1 . . . 1 . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 354 | . 5 10 30 . . 20 . . 15 15 . 94 . . 20 22 58 30 . 35 Good Acts 100 | . . 7 9 6 3 5 . . 4 7 6 5 2 4 11 8 12 1 3 7 Bad Acts 90 | . 1 7 7 5 2 2 3 . 8 7 2 . 7 2 12 6 5 6 3 5 Intel | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Acc Active Infowar (turns) 6505 | 6 245 59 786 54 358 356 125 . 527 830 946 . 1 388 3 632 11 449 235 494 Optics 1424 | . . . . . . . . . 347 67 . . . . . . 9 449 235 317 Sensors 621 | . . . . . . . . . . . . . . . . . . . 127 494 A.S.S. 1 | . . . . . . . . . . . . . . . . 1 . . . . Terrain 1274 | 6 245 . . . . . . . . . . . . 388 3 632 . . . . Traps 2 | . . . . . . . . . . . . . . . . . 2 . . . Seismic 3966 | . . 59 786 54 358 356 125 . 521 763 944 . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . 1 Jamming 147 | . . . . . . . . . . . 2 . . . . . . . . 145 ECM 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Acc Turns Passed 17591 | 155 1095 574 934 661 406 465 376 792 988 1208 1058 366 1570 732 2393 1547 1093 449 235 494 Spaces Moved 10354 | 95 658 438 505 375 244 220 302 641 651 727 633 234 591 270 887 714 460 234 479 996 Core 24 | 13 . . . . . . . . . . . . . . . . 4 7 . . Treads 1500 | . . . . . . . . . . . . . 365 184 . 367 456 128 . . Legs 1453 | 82 51 . . . . . . . . . . . . 86 887 347 . . . . Wheels 5817 | . 607 438 505 375 244 220 302 641 651 727 633 234 226 . . . . 14 . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1560 | . . . . . . . . . . . . . . . . . . 85 479 996 Fastest Speed 25 | 50 90 110 91 110 105 120 120 120 125 110 125 125 163 160 126 126 155 34 31 25 Average Speed 130 | 110 115 110 101 111 119 120 120 122 125 140 139 139 228 208 217 159 164 118 32 26 Slowest Speed 450 | 120 150 120 110 120 170 170 120 125 125 185 185 215 243 250 250 225 450 300 34 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . . . . . . . 2 . . 1 4 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 6 95 48 47 48 33 40 58 48 18 81 82 14 71 6 75 26 19 8 17 28 Regions Visited 20 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . . . 1 1 . . 1 1 . 1 . . 1 . Unknown Exits Taken 11 | 1 1 1 . . 1 1 1 1 . . 1 1 . . . . 1 1 . . Scrap Searched 18 | . . . . . . . . 2 . 12 3 . 1 . . . . . . . Spaces Dug 101 | . 1 1 1 1 . 5 . . 5 10 3 . 8 5 5 14 1 6 13 22 Terrain Destroyed 300 | . 43 43 7 1 3 5 . . 6 40 30 . 10 5 7 24 1 20 14 41 Melee 66 | . 1 1 1 1 . 4 . . 5 7 3 . 6 5 5 13 1 1 5 7 Projectile 69 | . . . 2 . 3 1 . . 1 4 4 . 4 . 2 4 . 19 9 16 AOE 165 | . 42 42 4 . . . . . . 29 23 . . . . 7 . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Rec Scr Fac Low Low Zio Pro Fac Gar Fac Fac Res Res Acc Total 13365 | 131 940 502 802 557 325 374 312 648 790 846 776 265 742 404 1237 1011 684 328 526 1165 Wait 1306 | 15 193 10 156 81 36 85 . . 66 15 71 1 64 47 114 141 76 21 14 100 Move 10307 | 94 657 437 505 374 243 219 301 640 650 726 632 233 590 270 882 713 459 231 470 981 Hop 14 | . . . . . . . . . . . . . . . 2 . . 1 4 7 Pick Up 181 | 6 20 7 28 9 6 9 2 3 8 3 6 4 6 13 21 14 8 5 1 2 Fast Attach 155 | 7 7 1 7 1 2 2 . . 2 11 4 5 3 7 10 15 35 11 10 15 Attach 93 | . 2 3 6 3 3 1 . 1 6 10 1 4 11 9 12 10 7 2 1 1 Detach 47 | 1 2 1 3 . 1 1 . . 2 4 1 3 5 2 2 6 5 2 2 4 Swap 109 | . 10 6 8 7 6 7 2 1 11 8 9 1 4 1 11 9 4 3 . 1 Drop 154 | 2 16 7 8 12 . 10 3 3 6 3 7 5 1 7 16 18 8 10 3 9 Fire 315 | 6 30 11 26 14 7 1 . . 15 13 24 5 4 8 43 10 29 40 10 19 Melee 597 | . 3 11 55 40 21 39 4 . 24 53 12 4 54 40 76 74 53 1 11 22 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . 1 . . . . Escape Stasis 41 | . . 8 . 16 . . . . . . . . . . 13 . . . . 4 Rewire 44 | . . . . . . . . . . . 9 . . . 35 . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 156 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 4) 661 | -10/Materials | Discovered new exit (range 15) 945 | -10/Materials | Discovered new exit (range 15) 984 | -10/Materials | Repaired Arm. Wheel 1020 | -10/Materials | Repaired Arm. Wheel 1195 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1223 | -10/Materials | Discovered new exit (range 14) 1251 | -10/Materials | Entered another Materials area 1251 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1307 | -9/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 1341 | -9/Materials | Discovered new exit (range 15) 1424 | -9/Materials | X0-1V1 foreshadows a heat wave 1444 | -9/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 1484 | -9/Materials | Discovered new exit (range 16) 1527 | -9/Materials | Destroyed 7 combat bots 1559 | -9/Materials | X0-1V1 announced a LAN party 1610 | -9/Materials | Ambient heat levels rising (+10) 1688 | -9/Materials | Discovered new exit (range 10) 1767 | -9/Materials | Core integrity restored by X0-1V1 (+66) 1803 | -9/Materials | Ambient heat levels rising (+10) 1811 | -9/Materials | X0-1V1 sent you to a vault 1825 | -9/Materials | Entered another Materials area 1825 | -8/Materials | Accompanied by 4 allies 1825 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1844 | -8/Materials | Melee accuracy permanently improved by X0-1V1 (+7%; -70 max core) 1925 | -8/Materials | Lost 4 allies 2010 | -8/Materials | Discovered new exit (range 10) 2082 | -8/Materials | Identified exit to Factory 2181 | -8/Materials | X0-1V1 activates XOMVISION 2260 | -8/Materials | X0-1V1 announced a LAN party 2385 | -8/Materials | X0-1V1 activates XOMVISION 2672 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 2759 | -8/Materials | Identified exit to Garrison 2759 | -8/Materials | Entered Garrison 2759 | -8/Garrison | Accompanied by 1 ally 2794 | -8/Garrison | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 2842 | -8/Garrison | Installed Relay Interface Framework 2947 | -8/Garrison | Triggered checkpoint 2989 | -8/Garrison | Garrison Relay disabled 3075 | -8/Garrison | Identified exit to Materials 3075 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 3079 | -8/Garrison | Build established: Gladiator 3158 | -8/Garrison | Core integrity fell below 50% 3168 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 3304 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 18) 3331 | -8/Garrison | Triggered checkpoint 3400 | -8/Garrison | Discovered exit to Materials (range 69) 3400 | -8/Garrison | Discovered exit to Materials (range 35) 3400 | -8/Garrison | Discovered exit to Materials (range 12) 3420 | -8/Garrison | Entered Materials 3447 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 3593 | -8/Materials | Core integrity fell below 20% 3717 | -8/Materials | X0-1V1 rescued you from certain death 3807 | -8/Materials | Discovered new exit (range 12) 3826 | -8/Materials | Entered Storage 3927 | -8/Storage | X0-1V1 activates XOMVISION 4184 | -8/Storage | X0-1V1 mutated your Weapon slot to Utility slot 4286 | -8/Storage | Used back door to open Recycling access 4286 | -8/Storage | Discovered new exit (range 5) 4291 | -8/Storage | Entered Recycling 4448 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 4549 | -8/Recycling | X0-1V1 vaporized surrounding terrain (radius 24) 4589 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 4607 | -8/Recycling | Discovered new exit (range 15) 4638 | -8/Recycling | Scanned before Scraplab entrance 4655 | -8/Recycling | Entered Scraplab 4665 | -8/Recycling | Discovered new exit (range 3) 4667 | -8/Recycling | Entered Scraptown 4667 | -8/Scraptown | System corruption cleaned by C-Scrubber 4884 | -8/Scraptown | Visited SPCMW 4898 | -8/Scraptown | Visited Awakened 4924 | -8/Scraptown | Visited Fellowship of the Rings 4942 | -8/Scraptown | Visited Shadow of the Wyrm 4957 | -8/Scraptown | Visited CR-KLE's Repair Center 4991 | -8/Scraptown | Visited Red Mages 5075 | -8/Scraptown | Turned away by UFD registrar 5298 | -8/Scraptown | CR-KLE repaired 6 parts 5394 | -8/Scraptown | Visited TADAMA 5444 | -8/Scraptown | Discovered new exit (range 11) 5459 | -8/Scraptown | Entered Factory 5459 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 5997 | -6/Factory | Lost 3 allies 6054 | -6/Factory | Spotted B-75 Beast 6063 | -6/Factory | X0-1V1 sent allied H-55 Commando (x3) 6070 | -6/Factory | Destroyed B-75 Beast 6103 | -6/Factory | Lost 3 allies 6121 | -6/Factory | Discovered new exit (range 22) 6207 | -6/Factory | Identified exit to Factory 6207 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 6211 | -6/Factory | X0-1V1 activates XOMVISION 6296 | -6/Factory | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 6343 | -6/Factory | Identified exit to Lower Caves 6343 | -6/Factory | Identified exit to Extension 6410 | -6/Factory | Sterilization system engaged 6410 | -6/Factory | Non-combat units ordered to evacuate 6447 | -6/Factory | Entered Lower Caves 6490 | -6/Lower Caves | X0-1V1 sent hostile B-48 Gladiator (x2) 6515 | -6/Lower Caves | System corruption reached 10% 6576 | -6/Lower Caves | Lost 5 parts (4u1w) 6726 | -6/Lower Caves | X0-1V1 activates XOMVISION 6789 | -6/Lower Caves | Encountered a Warlord checkpoint 7200 | -6/Lower Caves | Spotted B-75 Beast 7250 | -6/Lower Caves | Destroyed B-75 Beast 7349 | -6/Lower Caves | Learned 8 Factory zone layouts 7434 | -6/Lower Caves | Identified exit to Lower Caves 7434 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 7488 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7551 | -6/Lower Caves | Lost 4 parts (1n1u2w) 7607 | -6/Lower Caves | X0-1V1 activates XOMVISION 7655 | -6/Lower Caves | Entered another Lower Caves area 7840 | -6/Lower Caves | Discovered exit to Factory (range 3) 7877 | -6/Lower Caves | Build established: Derelict-Gladiator 8099 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8382 | -6/Lower Caves | Attacked by a faux Warlord 8382 | -6/Lower Caves | Core integrity fell below 50% 8455 | -6/Lower Caves | X0-1V1 sent allied Chaos Knight 2.0 (x1) 8463 | -6/Lower Caves | Lost 3 allies 8599 | -6/Lower Caves | X0-1V1 mutated your Utility slot to Propulsion slot 8670 | -6/Lower Caves | Discovered new exit (range 11) 8713 | -6/Lower Caves | Entered Zion 8713 | -6/Zion | Accompanied by 1 ally 8774 | -6/Zion | Found CR-A16's Pointy Stick 8784 | -6/Zion | Given the Hacking Drone Bay 8799 | -6/Zion | System corruption cleaned by Quarantine Array 8814 | -6/Zion | Build established: Gladiator 8819 | -6/Zion | Found Prototype Device 8847 | -6/Zion | Discovered new exit (range 16) 8944 | -6/Zion | RIF detected upon attempting to enter Zion 8944 | -6/Zion | Attacked by Zionites 8944 | -6/Zion | Spotted MG-RCE(B) 8944 | -6/Zion | Spotted 3S-I92(B) 8971 | -6/Zion | X0-1V1 upgraded ally (x1) 8997 | -6/Zion | Found Damper Plating 9006 | -6/Zion | Lost 6 parts (1p1n2u2w) 9033 | -6/Zion | X0-1V1 activates XOMVISION 9079 | -6/Zion | Entered Proximity Caves 9132 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9209 | -5/Proximity Caves | X0-1V1 sent hostile X-72 Disruptor (x3) 9578 | -5/Proximity Caves | Spotted B-75 Beast 9699 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 9703 | -5/Proximity Caves | Destroyed B-75 Beast 9843 | -5/Proximity Caves | Unknown Processor reconfigured into Item Mimic 9843 | -5/Proximity Caves | Identified Hacking Drone Bay 9858 | -5/Proximity Caves | Core integrity fell below 20% 10016 | -5/Proximity Caves | Build established: Scavenger-Gladiator 10237 | -5/Proximity Caves | X0-1V1 activates XOMVISION 10606 | -5/Proximity Caves | Discovered exit to Factory (range 3) 10649 | -5/Proximity Caves | Entered Factory 10649 | -5/Factory | Evolved 2 slots: Utility x2 10650 | -5/Factory | Identified exit to Factory 10838 | -5/Factory | X0-1V1 downgraded hostiles (x2) 10847 | -5/Factory | X0-1V1 upgraded hostiles (x1) 10874 | -5/Factory | X0-1V1 activates XOMVISION 10878 | -5/Factory | Lost 4 parts (2n2u) 11259 | -5/Factory | Garrison activated, responded to threat 11381 | -5/Factory | Identified exit to Garrison 11381 | -5/Factory | Entered Garrison 11405 | -5/Garrison | Build established: Gladiator 11470 | -5/Garrison | X0-1V1 activates XOMVISION 11585 | -5/Garrison | Lost 3 parts (2u1w) 11683 | -5/Garrison | Triggered checkpoint 11747 | -5/Garrison | Lost 3 parts (1p1u1w) 11752 | -5/Garrison | Garrison Relay disabled 11897 | -5/Garrison | X0-1V1 activates XOMVISION 11942 | -5/Garrison | Identified exit to Factory 11942 | -5/Garrison | X0-1V1 revealed exit location to -5/Factory 11986 | -5/Garrison | Spotted B-75 Beast 12012 | -5/Garrison | System corruption reached 10% 12015 | -5/Garrison | Destroyed B-75 Beast 12064 | -5/Garrison | Build established: Bothacker-Gladiator 12108 | -5/Garrison | Triggered checkpoint 12173 | -5/Garrison | Triggered checkpoint 12238 | -5/Garrison | X0-1V1 rewrote Soldier 6b IFF filter 12350 | -5/Garrison | Rewired B-86 Titan 12529 | -5/Garrison | Triggered checkpoint 12560 | -5/Garrison | Garrison Relay disabled 12612 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 12652 | -5/Garrison | Discovered exit to Factory (range 3) 12927 | -5/Garrison | Garrison Relay disabled 12977 | -5/Garrison | Lost 3 parts (1p1n1w) 13099 | -5/Garrison | Triggered checkpoint 13119 | -5/Garrison | Triggered checkpoint 13195 | -5/Garrison | Lost 5 allies 13238 | -5/Garrison | Core integrity fell below 50% 13309 | -5/Garrison | System corruption reached 30% 13463 | -5/Garrison | Discovered exit to Factory (range 15) 13774 | -5/Garrison | Entered Factory 14003 | -5/Factory | Central database locked down 14124 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 14260 | -5/Factory | X0-1V1 announced a LAN party 14325 | -5/Factory | X0-1V1 mutated your Propulsion slot to Utility slot 14435 | -5/Factory | X0-1V1 sent you to a vault 14443 | -5/Factory | Found Prototype Device 14443 | -5/Factory | Identified Active Sensor Suite 14466 | -5/Factory | Found Unknown Device 14466 | -5/Factory | Identified Heavy Servo Lattice 14575 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 14577 | -5/Factory | Found Chaos Jack 14690 | -5/Factory | Core integrity fell below 20% 14725 | -5/Factory | Lost 5 parts (1p1n2u1w) 14770 | -5/Factory | Build established: Gladiator 15116 | -5/Factory | X0-1V1 upgraded hostiles (x1) 15274 | -5/Factory | First assault squad dispatched 15321 | -5/Factory | Entered another Factory area 15321 | -4/Factory | Evolved 2 slots: Propulsion x2 15445 | -4/Factory | X0-1V1 released a cloud of subatomizers 15466 | -4/Factory | Lost 8 parts (1p2n4u1w) 15472 | -4/Factory | X0-1V1 activates XOMVISION 15526 | -4/Factory | X0-1V1 upgraded ally (x1) 15692 | -4/Factory | Fabricated Com. HERF Cannon? 15711 | -4/Factory | X0-1V1 whisked you away to safety 15737 | -4/Factory | Lost 12 parts (1p3n3u5w) 15758 | -4/Factory | Identified exit to Upper Caves 15758 | -4/Factory | Identified exit to Armory 15886 | -4/Factory | Core integrity fell below 50% 15902 | -4/Factory | System corruption reached 10% 15935 | -4/Factory | Lost 3 parts (1p1u1w) 16120 | -4/Factory | Sterilization system engaged 16120 | -4/Factory | Non-combat units ordered to evacuate 16156 | -4/Factory | Lost 3 parts (1u2w) 16211 | -4/Factory | Spotted B-86 Titan 16219 | -4/Factory | Destroyed B-86 Titan 16220 | -4/Factory | Combat units ordered to evacuate 16224 | -4/Factory | Found Hvy. Reflective Plating 16297 | -4/Factory | X0-1V1 mutated your Propulsion slot to Power slot 16346 | -4/Factory | System corruption reached 30% 16375 | -4/Factory | Build established: Scavenger-Tank 16382 | -4/Factory | Discovered new exit (range 5) 16414 | -4/Factory | Entered Research 16414 | -3/Research | Evolved 2 slots: Propulsion x2 16475 | -3/Research | X0-1V1 sent hostile S-43 Plague (x5) 16622 | -3/Research | Fabricated Hcp. Storage Unit? 16700 | -3/Research | X0-1V1 sent allied Executioner (x1) 16771 | -3/Research | Lost 10 parts (2p3n4u1w) 16782 | -3/Research | Garrison activated, responded to threat 16832 | -3/Research | X0-1V1 mutated your Utility slot to Propulsion slot 16860 | -3/Research | Discovered new exit (range 8) 16863 | -3/Research | Entered another Research area 16863 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16888 | -2/Research | X0-1V1 announced a LAN party 16979 | -2/Research | X0-1V1 sent you to a vault 17012 | -2/Research | Garrison activated, responded to threat 17016 | -2/Research | Spotted B-90 Cyclops 17037 | -2/Research | Destroyed B-90 Cyclops 17043 | -2/Research | Found Quantum Capacitor 17054 | -2/Research | Lost 4 allies 17094 | -2/Research | Discovered new exit (range 11) 17097 | -2/Research | Identified exit to Access 17098 | -2/Research | Entered Access 17098 | -1/Access | Evolved 2 slots: Propulsion x2 17177 | -1/Access | X0-1V1 sent hostile G-67 Veteran (x5) 17197 | -1/Access | X0-1V1 added 0b10 threat records associated with you (major) 17257 | -1/Access | X0-1V1 added 0b10 threat records associated with you (minor) 17318 | -1/Access | Identified exit to Surface 17323 | -1/Access | Build established: Scout 17329 | -1/Access | X0-1V1 sent hostile S-43 Plague (x3) 17348 | -1/Access | Search patrols dispatched 17374 | -1/Access | X0-1V1 sent you to a vault 17388 | -1/Access | Energy Cycler disabled 17558 | -1/Access | Identified exit to Command 17558 | -1/Access | X0-1V1 revealed exit location to -1/Command 17592 | *** | Escaped! Last Messages --------------- 17523_ Dropped Adv. Remote Force Field. 17530_ Dropped Quantum Reactor. 17530_ Acquired Mic. Antimatter Reactor. 17558_ X0-1V1: "I guarantee there's even more fun over that way." 17558_ EXIT=REVEALED: COMMAND 17563_ W-44 Eye distress signal jammed. 17564_ Slug penetrates K-01 Serf. 17564_ K-01 Serf destroyed. 17565_ W-44 Eye distress signal jammed. 17567_ K-01 Serf collects debris. 17567_ W-44 Eye distress signal jammed. 17570_ Acquired 29 matter. 17571_ K-01 Serf collects debris. 17573_ Acquired Adv. Heat Sink. 17575_ K-01 Serf collects debris. 17581_ W-44 Eye destroyed. 17583_ Acquired 11 matter. 17589_ X0-1V1 smiles upon you. (Received Nanosword x2) 17590_ Connecting with Terminal... 17591_ The Access Shell folds into the floor. 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"" ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 57 Energy Capacity 1630 Matter Stores 900 Matter Capacity 1000 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 40 Armor Coverage 1600 Resistance: TH 25 Resistance: EM 90 Melee Speed Boost 20 Evasion (%) 75 Targeting Accuracy 20 Melee Accuracy 14 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Defensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 114 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -3/Research Repaired ---------- Arm. Wheel | 61% | -10/Materials Arm. Wheel | 68% | -10/Materials Studied --------- Arm. Wheel | -9/Materials | Hacked Flail | -9/Materials | Hacked Wheel | -9/Materials | Hacked Rnf. Deuterium Engine | -8/Materials | Hacked Field Propulsion Array | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Into The Furnace Join The Dark Side Let Me Out Of Here Mindtrick Oppo Buddy Satisfying Some Acronyms Are Better Than Others The Robot, The Myth, The Legend You Will Be Upgraded Challenges ------------ None Game ------ Seed TimingInterceptAirjet Manual? 0 Play Time 02:56:36 Cumulative 557.7 hours Start 2026.07.25 @ 22:51:18 End 2026.07.27 @ 17:26:03 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 380 Rogue 380 Adventurer 0 Explorer 0 Win Type 0 Total 55 Types 48/0/5/2/0/0/0/0/0/0 Lore% 84 Gallery% 76 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6492d38a-336d-47f3-997a-31402a0e4ca7