Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.23 @ 16:51:13 Player: PhenomPhear Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (270) 1350 Value Destroyed (15288) 15288 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (8682) 8682 TOTAL SCORE: 35440 Bonus ------- High Alert Combat Kills 3001 Follower Combat Kills 658 Entered Garrisons 1600 Used RIF Installer 3500 Aligned with FarCom 300 Friendly Fire -377 Cogmind --------- Core Integrity 0/1600 Matter 29/300 Energy 185/200 System Corruption 24% Temperature Cool (9) Movement Core (200) Ox3 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (17) ----- Medium Storage Unit Small Battery Advanced Targeting Computer Advanced Target Analyzer Relay Coupler [NC] (28) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Thermal Generator Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Terrain Scanner Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Advanced Weapon Cycler Heavy Armor Plating Improved Shock Absorption System Point Defense Array Relay Coupler [Swarmer] Relay Coupler [Swarmer] > --- WEAPON ----------- Railgun Advanced Remote Datajack > --- INVENTORY -------- Antimatter Reactor Reinforced Quantum Reactor Heavy Armor Plating HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Coil Gun Heavy Machine Gun Railgun Railgun Magnetic Acceleration Cannon Tesla Bomb Launcher Tactical Quantum Warhead Stasis Projector [Rating: 158] Favorites ----------- Power Particle Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Armored Huge Wheel Treads Armored Heavy Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [Swarmer] Protection Improved Medium Armor Plating Weapon Railgun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Acc Gar Acc Slots Evolved 18 | . . . . . 4 . 2 . . . 2 . 2 . 2 . . . 2 . 2 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . 2 . 2 . . . 2 . 2 . 1 . . . 2 . 2 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 364 | 6 4 3 5 . 17 6 21 19 24 22 5 32 25 38 2 4 8 4 5 9 46 . 32 27 Power 37 | 1 . . . . 2 . 2 1 1 4 1 3 3 2 1 1 1 . . 2 4 . 5 3 Engine 9 | 1 . . . . 1 . . . . 1 1 3 1 . 1 . . . . . . . . . Core 13 | . . . . . 1 . 2 1 1 3 . . 2 1 . . . . . . . . 1 1 Reactor 15 | . . . . . . . . . . . . . . 1 . 1 1 . . 2 4 . 4 2 Propulsion 54 | 2 . . . . 5 . 2 . 1 7 . 9 2 11 . 2 . . . 2 4 . . 7 Treads 21 | 2 . . . . 3 . . . . 1 . . 2 3 . 2 . . . 2 4 . . 2 Leg 24 | . . . . . . . . . 1 4 . 9 . 8 . . . . . . . . . 2 Wheel 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 121 | 1 2 . 2 . 3 1 7 6 9 1 3 10 12 10 1 1 3 1 3 2 20 . 16 7 Device 55 | . . . . . 3 . 3 1 3 1 2 2 9 3 1 1 1 1 . . 14 . 7 3 Storage 14 | 1 2 . 2 . . 1 . . . . . . 1 1 . . 1 . . . . . 2 3 Processor 8 | . . . . . . . . . 1 . . 2 1 . . . . . . . 3 . . 1 Hackware 23 | . . . . . . . 2 4 1 . . 3 . 4 . . . . 3 . . . 6 . Protection 21 | . . . . . . . 2 1 4 . 1 3 1 2 . . 1 . . 2 3 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 152 | 2 2 3 3 . 7 5 10 12 13 10 1 10 8 15 . . 4 3 2 3 18 . 11 10 Energy Gun 16 | 1 1 1 1 . 3 . . . 1 2 . 2 . 1 . . . . . . 1 . . 2 Energy Cannon 33 | . . . 1 . 3 3 5 3 2 5 . 2 . 2 . . . . . . . . 5 2 Ballistic Gun 51 | 1 . . . . . . . 3 4 . . 5 6 5 . . 3 1 2 2 12 . 4 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 35 | . 1 2 1 . 1 2 3 3 1 2 . . 2 6 . . 1 2 . 1 4 . 1 2 Special Weapon 14 | . . . . . . . 2 3 4 . 1 1 . 1 . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . 2 . 1 . . . . . 2 . . . . . . . 4 . . 1 Parts Lost 118 | . . . . . . . 3 6 4 8 . 9 2 14 . . . 1 1 2 17 . 31 20 Power 15 | . . . . . . . . 1 1 1 . . . 1 . . . . . . 2 . 6 3 Propulsion 20 | . . . . . . . 1 . 1 4 . 1 . 5 . . . . . . . . 2 6 Utility 52 | . . . . . . . 1 1 1 1 . 6 1 4 . . . 1 1 2 11 . 17 5 Weapon 31 | . . . . . . . 1 4 1 2 . 2 1 4 . . . . . . 4 . 6 6 Highest Loss Streak 18 | . . . . . . . 2 3 2 4 . 3 1 12 . . . 1 1 2 7 . 18 7 Average Slot Usage (%) 80 | . 92 100 99 100 82 81 82 81 77 80 93 95 89 72 89 87 82 78 89 83 73 80 78 36 Engine 2 | . 14 14 14 14 7 9 2 . . 2 6 6 . . 5 2 . . . . . . . . Core 2 | . . . . . 1 . 4 6 6 4 . . 4 3 . . . . . . . . 2 . Reactor 2 | . . . . . . . . . . . . . . 1 5 6 9 10 9 9 7 8 4 2 Treads 6 | . 28 28 28 28 10 . . . . 1 . . 4 5 . 2 10 10 9 9 8 8 7 2 Leg 4 | . . . . . . . . . . 16 20 24 14 9 21 16 . . . . . . . . Wheel 4 | . . . . . 12 18 14 15 13 . . . . . . . . . . . . . . . Device 14 | . . . . . 15 18 13 22 15 19 26 15 15 9 10 12 20 21 19 13 15 36 26 6 Storage 9 | . 21 28 28 28 18 18 14 7 7 7 6 6 5 3 5 5 5 5 4 4 4 4 8 6 Processor 6 | . . . . . . . . . . . . 2 11 17 15 15 15 15 14 14 14 12 11 8 Hackware 7 | . . . . . . . 2 12 11 15 13 12 11 6 5 5 . . 14 14 10 . 10 4 Protection 5 | . . . . . . . 12 2 9 1 6 11 5 4 10 10 13 12 8 8 3 4 . . Energy Gun 1 | . 14 14 13 14 6 . . . 1 1 6 1 . . . . . . . . . . . . Energy Cannon 2 | . . . . . 9 17 13 2 . 1 . 1 . . . . . . . . . . 3 . Ballistic Gun 3 | . 14 1 . . . . . 4 4 . . 4 10 3 10 10 6 1 9 6 7 8 3 . Launcher 1 | . . 12 13 14 2 . . 1 . . . . . . . . . 1 . 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 13 22 24 54 54 68 68 82 74 80 77 74 88 95 85 95 98 128 124 117 137 139 125 125 53 Greatest Support 140 | 40 40 40 40 40 82 56 56 56 56 45 40 74 98 98 80 140 140 140 140 120 135 135 135 75 Greatest Overweight (x) 8 | 1 . . 1 1 2 1 1 1 2 8 1 3 1 2 1 2 . . . 1 1 . 2 8 Average Overweight (x) . | . . . . 1 . 1 1 . 1 1 1 . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Average Capacity 18 | 6 8 10 18 20 20 20 20 20 20 20 20 20 20 16 20 20 20 20 20 20 20 20 19 6 Most Carried 20 | . 4 3 17 8 20 20 20 20 20 19 18 20 20 20 6 12 16 18 19 20 20 20 20 5 Average Carried 15 | . 2 3 8 8 16 19 18 17 19 17 16 19 16 8 5 7 12 17 14 19 18 20 18 3 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 Final Carried 20 | . 3 3 8 8 20 20 16 19 19 17 18 18 20 5 6 12 15 18 19 16 20 20 5 1 Class Distribution -------------------- 40% | Bothacker-Mutant 31% | Scavenger-Mutant 17% | Mutant 5% | Botlord-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Mutant | -2/Research Scavenger-Skirmisher | -1/Access Scavenger-Mutant | -1/Garrison Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Acc Gar Acc Matter Collected 8999 | 184 60 13 . 7 452 417 245 384 565 650 . 606 809 572 52 218 211 263 . 621 1538 . 696 436 Remotely 379 | . . . . . . . . . . . . . 379 . . . . . . . . . . . Salvage Created 15304 | . 61 13 . 7 406 585 526 291 359 1006 . 620 935 773 88 828 460 983 . 1907 2890 . 977 1589 Parts 663 | . 8 6 . . 30 32 24 13 20 23 . 24 41 30 7 16 12 38 . 90 133 . 39 77 Haulers Intercepted 5 | . 1 . . . . . . . . . . . 1 . . . . . . . 2 . . 1 Recyclers Shooed 15 | . . . . . . . . . . . . . 3 . 1 . 6 . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Acc Gar Acc Combat Hostiles Destroyed 231 | . 3 3 . 1 8 14 7 9 8 21 . 10 9 11 . 3 3 23 . 32 33 . 15 18 Melee 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . 1 Guns 58 | . . 1 . . 1 . . 2 3 1 . 7 5 2 . 3 1 . . 7 15 . 5 5 Cannons 41 | . . . . . 5 7 5 3 . . . 2 . 2 . . . . . . 5 . 5 7 AOE 86 | . 3 2 . 1 2 6 1 4 1 15 . . . 5 . . 2 16 . 16 5 . 2 5 Classes Destroyed 19 | . 3 . . 1 4 . 4 . . 1 . . . 1 . 1 . . . 2 2 . . . Worker 13 | . . . . . . . 3 . . . . . . . 3 . 1 . . . 1 . . 5 Builder 4 | . . . . . 1 . . . 1 . . . 1 . . . . . . . 1 . . . Hauler 5 | . 1 . . . . . . . . . . . 1 . . . . . . . 2 . . 1 Recycler 11 | . . . . . . . 2 . . . . . 2 . . . 2 . . . . . . 5 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 3 | . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . Watcher 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Swarmer 59 | . 3 3 . . . 3 . 1 1 8 . . . . . . . 17 . 18 . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 76 | . . . . . 4 7 1 5 4 9 . 7 . 4 . . . 6 . 8 10 . 2 9 Brawler 5 | . . . . . . . . . . . . . . . . . . . . 1 4 . . . Duelist 8 | . . . . . . . 1 . . 1 . 1 . . . . . . . 1 2 . 2 . Sentry 24 | . . . . . 3 4 1 2 . 3 . . . 2 . . 1 . . 3 5 . . . Specialist 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Hunter 20 | . . . . . 1 . 1 . 1 . . 2 5 2 . . 2 . . . 2 . 4 . Programmer 31 | . . . . . . . 3 1 2 1 . . 4 . . . . . . . 9 . 2 9 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Compactor 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | . 4 3 . 1 4 5 7 4 3 8 . 3 8 4 3 3 3 17 . 7 6 . 4 13 Combat Bots Only 17 | . 3 3 . 1 3 5 2 4 2 8 . 3 4 4 . 3 2 17 . 7 5 . 4 6 Max Kills in Single Turn 5 | . 2 2 . 1 2 3 3 1 1 5 . 1 1 2 1 1 1 2 . 2 2 . 3 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . 2 2 . 1 1 3 1 1 1 4 . . . 2 . . 1 2 . 2 2 . 1 2 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Acc Gar Acc Damage Taken 24142 | . 23 49 . 33 221 536 1078 933 969 1290 . 1252 813 3061 . . 162 470 178 1414 3869 . 4639 3152 Core 3471 | . . 6 . . 11 62 74 135 120 133 . 125 107 689 . . . 34 . 58 294 . 883 740 Absorbed by Shields 2003 | . . . . . 85 204 61 249 34 . . 55 4 22 . . 171 133 116 869 . . . . Reduced by Siege Mode 132 | . . . . . . . . . . . . . . 88 . . . . . . 44 . . . Core Remaining (%) 77 | 100 . . . 97 . 86 . . . 34 . 85 . 20 . . . 97 . 95 79 . . . Volleys Fired 774 | . 7 2 . 3 15 38 30 60 30 19 . 64 34 36 8 17 16 26 . 63 138 . 75 93 Largest 2 | . 2 2 . 1 2 2 2 2 2 1 . 2 2 2 2 2 2 1 . 2 2 . 2 2 Hottest 250 | . 70 70 . 30 150 150 135 135 93 250 . 250 56 250 61 61 61 46 . 70 88 . 240 120 Shots Fired 1154 | . 12 3 . 3 28 70 48 72 39 18 . 91 60 44 16 34 28 26 . 84 253 . 122 103 Gun 636 | . 10 2 . . 8 . . 22 18 1 . 65 53 23 16 34 25 3 . 43 217 . 41 55 Cannon 309 | . . . . . 18 65 39 16 . 16 . 21 . 2 . . . . . . 24 . 65 43 Launcher 149 | . 2 1 . 3 2 5 4 12 9 1 . . 7 14 . . 3 23 . 41 12 . 5 5 Special 60 | . . . . . . . 5 22 12 . . 5 . 5 . . . . . . . . 11 . Kinetic 599 | . 5 1 . . . . . 22 14 . . 54 53 20 16 34 25 3 . 43 241 . 41 27 Thermal 323 | . 5 1 . . 26 65 28 16 4 16 . 27 . 5 . . . . . . . . 65 65 Explosive 44 | . 2 1 . 3 2 5 4 12 9 1 . . . . . . . . . . . . . 5 Electromagnetic 128 | . . . . . . . 11 . . 1 . 5 7 14 . . 3 23 . 41 12 . 5 6 Robot Hit Streak 31 | . 8 9 . 10 17 12 14 12 6 8 . 14 12 19 6 11 6 2 . 5 31 . 9 11 Robot Miss Streak 7 | . 1 . . . 1 1 2 3 4 3 . 5 4 3 2 1 3 1 . 3 3 . 7 4 Penetration Max 2 | . . . . . . . . . . . . 1 1 . 1 . 1 . . 1 1 . 2 1 Secondary Targets 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Shots Hit Robots 774 | . 8 1 . 1 17 43 30 39 32 12 . 60 38 27 11 28 17 2 . 33 217 . 78 80 Core Hits 487 | . 7 4 . 1 16 18 16 21 19 42 . 24 20 21 5 8 13 22 . 50 97 . 27 56 Critical Hits 63 | . . . . . . 2 . . 1 . . 5 3 3 1 4 2 . . 2 22 . 9 9 Critical Kills 20 | . . . . . . 1 . . . . . 2 2 . . 1 1 . . 2 6 . 3 2 Critical Parts Destroyed 29 | . . . . . . 1 . . 1 . . 2 1 1 1 . 1 . . . 9 . 5 7 Melee Attacks 15 | . . . . . . . . . 14 1 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . 14 1 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33045 | . 297 93 . 22 495 1283 1137 1335 1338 1605 . 1421 1381 1362 332 662 1082 1634 . 3173 6731 . 2829 4833 Guns 11286 | . 82 8 . . 80 . . 327 265 15 . 930 880 368 332 662 386 . . 703 4484 . 759 1005 Cannons 6955 | . . . . . 275 975 607 211 . 272 . 384 . 76 . . . . . . 671 . 1712 1772 Explosions 14023 | . 215 85 . 22 139 308 530 797 631 1177 . 107 501 911 . . 561 1619 . 2470 1561 . 344 2045 Melee 552 | . . . . . . . . . 411 141 . . . . . . . . . . . . . . Ramming 229 | . . . . . 1 . . . 31 . . . . 7 . . 135 15 . . 15 . 14 11 Kinetic 11139 | . 32 8 . . . . . 327 211 . . 797 880 368 332 662 386 . . 703 5155 . 759 519 Thermal 8725 | . 50 . . . 355 975 819 211 168 1335 . 569 34 122 . . . 49 . 102 . . 1712 2224 Explosive 4666 | . 215 85 . 22 139 308 80 797 482 114 . . . . . . 379 . . . . . . 2045 Electromagnetic 7734 | . . . . . . . 238 . 35 15 . 55 467 865 . . 182 1570 . 2368 1561 . 344 34 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 552 | . . . . . . . . . 411 141 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . 9 9 12 12 . 4 1 16 . 16 16 16 . 1 27 . 6 24 Average Corruption 8 | . . . . . . . 2 9 9 12 . 3 1 10 . 9 16 16 . 1 22 . 5 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 339 | . . . . . . . 11 27 70 44 . 14 1 33 . 8 24 21 . 6 29 . 19 32 Message Errors 72 | . . . . . . . 2 7 16 11 . 5 1 5 . 2 4 2 . 2 7 . 3 5 Matter Fused 74 | . . . . . . . . 7 19 10 . 3 . 6 . 4 6 5 . . 7 . 3 4 Heat Flow Errors 37 | . . . . . . . 1 4 4 3 . 2 . 2 . . . 5 . . 2 . 8 6 Energy Discharges 42 | . . . . . . . 4 4 9 3 . 2 . 5 . . 2 1 . 3 1 . 1 7 Parts Rejected 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Data Loss (minor) 42 | . . . . . . . 3 4 9 5 . 2 . 3 . . 2 1 . 1 4 . 3 5 Data Loss (major) 12 | . . . . . . . 1 . . 1 . . . 1 . . 1 4 . . 3 . 1 . Misfires 7 | . . . . . . . . . 3 . . . . 1 . . 2 . . . . . . 1 Alerts 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Misdirections 38 | . . . . . . . . . 8 9 . . . 9 . 2 5 2 . . 2 . . 1 Weapon Failures 11 | . . . . . . . . 1 1 1 . . . . . . 2 . . . 3 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 653 | . . . . . . 50 57 . 169 . . . 19 6 . . 40 26 . 29 29 . . 228 Projectiles 151 | . . . . . . 11 9 . . . . . . . . . . . . . . . . 131 Explosions 368 | . . . . . . 39 48 . 57 . . . 19 6 . . 18 26 . 29 29 . . 97 Melee 134 | . . . . . . . . . 112 . . . . . . . 22 . . . . . . . Knockbacks 13 | . . . . . . . . . . . . . . . . . 3 . . . 10 . . . Impact 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 878 | . . 28 . 35 . 46 92 . 115 40 . . . 88 . . . 115 . 244 5 . . 70 Shots 33 | . . 1 . 1 . 2 2 . 2 4 . . . 4 . . . 4 . 9 3 . . 1 Rammed 37 | . . . . . 1 . . . 4 . . . 1 8 . . 8 4 . . 4 . 1 6 Targets Rammed 38 | . . . . . 1 . . . 4 . . . 1 8 . . 8 4 . . 4 . 1 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 438 | . 80 30 . . 99 93 194 245 204 342 . 431 50 210 . . . 230 . . 344 . 438 190 Average Temperature 61 | . 32 18 . . 25 35 45 64 93 128 . 55 13 50 . . . 88 . . 56 . 109 43 Received Heat Transfer 2689 | . . . . . 102 192 263 298 96 228 . 273 . 189 . . 25 39 12 117 441 . 135 279 Effects 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Total Turns 52 | . . . . . . . . . . . . . . 11 . . . . . . 41 . . . Longest Duration 41 | . . . . . . . . . . . . . . 11 . . . . . . 41 . . . Robots Corrupted 33 | . . . . . . . 1 . . . . . 4 2 . . . 7 . 9 8 . 2 . Combat Hostiles 33 | . . . . . . . 1 . . . . . 4 2 . . . 7 . 9 8 . 2 . Parts Fried 66 | . . . . . . . 3 . . . . 1 5 9 . . 1 16 . 21 8 . 2 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Robots Melted 7 | . . . . . . 1 . . . 5 . 1 . . . . . . . . . . . . Combat Hostiles 7 | . . . . . . 1 . . . 5 . 1 . . . . . . . . . . . . Parts Melted 63 | . . . . . 3 3 4 . . 30 . 5 . 6 . . . . . . . . 5 7 Heat Transferred 15793 | . 148 . . . 592 1443 1018 296 161 6960 . 1355 50 640 . . . . . 50 . . 1156 1924 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . . . 3 . . . . . . 4 . . . 2 . 3 1 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Acc Gar Acc Peak Influence 1433 | . 113 113 . . 266 682 462 476 292 405 212 359 312 553 339 118 445 839 486 1433 1061 616 783 684 Initial 805 | . . 43 . . . 75 357 242 249 121 212 148 188 218 289 118 68 171 471 357 805 616 492 372 Average 424 | . 65 110 . . 112 439 347 365 115 277 212 233 122 377 301 103 267 572 473 1074 854 616 599 414 Maximum Alert Level 4 | . . . . . 1 2 2 2 1 2 1 1 1 2 1 . 2 3 2 4 3 2 3 2 Low Security (%) 27 | 100 100 100 . 100 79 6 . . 79 23 . 32 80 . . 100 31 10 . . . . . . Level 1 32 | . . . . . 20 41 88 57 20 63 100 67 19 68 100 . 44 26 . 3 . . 7 31 Level 2 19 | . . . . . . 51 11 42 . 12 . . . 31 . . 24 7 100 12 3 100 69 68 Level 3 16 | . . . . . . . . . . . . . . . . . . 55 . 24 96 . 22 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . 59 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . . . . . 1 . 5 . 5 . . . 4 . . . 2 . . . 12 . . 4 Investigation 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Extermination 13 | . . . . . . . 2 . 2 . . . 2 . . . . . . . 5 . . 2 Reinforcement 12 | . . . . . 1 . 2 . 3 . . . 1 . . . 2 . . . 2 . . 1 Assault 6 | . . . . . . . . . . . . . . . . . . . . . 5 . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert ID Control Effect 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Acc Gar Acc Distress Signals 5 | . . . . . 2 . 1 . . . . . . . . . 1 . . . . . . 1 Communications Jammed 71 | . . . . . . . . . 39 . . . . . . . . . . . 31 . . 1 Distress Signals 71 | . . . . . . . . . 39 . . . . . . . . . . . 31 . . 1 Times Spotted 353 | . 3 3 . 1 18 16 17 16 24 21 . 15 10 29 1 5 12 20 2 34 49 . 31 26 Peak Tracking Total 10 | . 3 3 . 1 7 5 6 6 4 7 . 4 4 8 . 3 4 6 2 9 10 . 5 8 Tactical Retreats 27 | . . . . . 3 1 . . 1 . . 2 . 3 . . 1 2 . 8 2 . 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Acc Gar Acc Traps Triggered 51 | . . . . . . 10 6 4 2 3 . 3 2 4 1 . . 7 . 5 3 . . 1 Indirectly 13 | . . . . . . . . . . . . . 1 3 . . . 7 . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Acc Gar Acc Machines Disabled 39 | . . . . . 2 4 2 2 6 . . 1 3 1 2 . 3 4 . 4 1 . 2 2 Max in Single Turn 4 | . . . . . 1 1 1 1 4 . . 1 2 1 1 . 1 1 . 1 1 . 1 1 Garrison Relay 11 | . . . . . . 4 . 2 . . . 1 . 1 . . . 1 . 1 . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Acc Gar Acc Machines Accessed 28 | . 3 . 1 . 1 . 4 . 8 . 2 . 4 . . . 2 . 1 . . 2 . . Terminals 13 | . 3 . . . . . 2 . 6 . . . 1 . . . 1 . . . . . . . Fabricators 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . . 1 . . Total Hacks 45 | . 12 . 1 . 1 . 10 . 9 . 2 . 5 . . . 2 . 1 . . 2 . . Successful 23 | . 4 . 1 . 1 . 5 . 4 . 2 . 3 . . . 1 . 1 . . 1 . . Failed 21 | . 7 . . . . . 5 . 5 . . . 2 . . . 1 . . . . 1 . . Catastrophic 8 | . 1 . . . . . 1 . 3 . . . 1 . . . 1 . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 10 | . 6 . 1 . . . . . 3 . . . . . . . . . . . . . . . Terminals 27 | . 12 . . . . . 7 . 6 . . . 1 . . . 1 . . . . . . . Fabricators 4 | . . . . . . . 1 . 2 . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . 1 . 2 . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 2 . 1 . 1 . 1 . . . 1 . 1 . . 1 . . Terminal Hacks 10 | . 4 . 1 . . . 3 . 2 . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 2 . 1 . 1 . 1 . . . 1 . 1 . . 1 . . Unlock Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . . 1 . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . . . 1 . 4 . 7 . . . 4 . . . 2 . 1 . . 1 . . Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Matter 424 | . . . . . . . . . 212 . . . 212 . . . . . . . . . . . Time 159 | . . . . . . . . . 53 . . . 106 . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . 6 . . . 6 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . . . 2 . 10 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Acc Gar Acc Used RIF Installer 7 | . . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . . . . Command Fork 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 31 | . . . . . . . 4 8 5 . . 3 . 4 . . . . . . . . 7 . Non-combat 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Combat 28 | . . . . . . . 4 8 2 . . 3 . 4 . . . . . . . . 7 . Robot Hacks Applied 31 | . . . . . . . 4 8 5 . . 3 . 4 . . . . . . . . 7 . overload_power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . disable_weapons 4 | . . . . . . . . 2 . . . . . 1 . . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . streamctrl_high 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . formatsys_low 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . formatsys_high 20 | . . . . . . . 3 4 2 . . 3 . 2 . . . . . . . . 6 . Relay Couplers Released 42 | . . . . . . 15 . 6 . . . 3 . 5 . . . 5 . 4 . . 4 . Machine Destruction 42 | . . . . . . 15 . 6 . . . 3 . 5 . . . 5 . 4 . . 4 . Attached 23 | . . . . . . . 2 4 1 . . 3 . 4 . . . . 3 . . . 6 . Robots Rewired 8 | . . . . . . . . . . 6 . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Acc Gar Acc Total Allies 36 | . . . . . . . 3 6 5 6 . 3 . 3 2 1 . . . . . . 7 . Largest Group 6 | . . . . . . . 1 2 2 6 . 2 . 2 2 2 1 . . . . . 5 . Highest-Rated Group 150 | . . . . . . . 16 53 20 150 . 40 . 90 104 104 56 . . . . . 150 . Highest-Rated Ally 81 | . . . . . . . 16 32 12 30 . 38 . 81 56 56 56 . . . . . 30 . Total Orders 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . GUARD 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 142 | . . . . . . . 9 28 5 10 . 17 . 17 . 19 14 . . . . . 23 . Total Damage 3533 | . . . . . . . 111 475 40 151 . 266 . 510 . 961 704 . . . . . 315 . Kills 19 | . . . . . . . 1 3 . . . 2 . 4 . 2 5 . . . . . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Acc Gar Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Acc Gar Acc Turns Passed 18552 | 62 170 77 983 414 804 1017 1166 859 1750 1009 117 939 1171 894 269 247 483 441 53 1518 2038 104 1119 848 Spaces Moved 9285 | 37 88 43 402 157 490 691 848 491 1241 363 54 360 433 465 111 99 239 229 28 502 684 66 422 742 Core 716 | 5 . . . . . . . . . . . . . 78 . . . . . . . . 55 578 Treads 3419 | 32 88 43 402 157 138 . . . . 8 . . 237 126 . 35 239 229 28 502 684 66 367 38 Legs 1347 | . . . . . . . . . . 301 54 360 196 261 111 64 . . . . . . . . Wheels 3642 | . . . . . 352 691 848 491 1241 19 . . . . . . . . . . . . . . Hover 161 | . . . . . . . . . . 35 . . . . . . . . . . . . . 126 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 260 115 115 115 100 100 130 200 120 120 50 200 160 160 160 160 170 157 157 50 50 Average Speed 158 | 146 160 160 240 260 126 115 115 114 116 231 200 187 211 139 200 187 160 160 160 262 232 157 180 65 Slowest Speed 550 | 160 160 160 260 260 160 115 115 115 130 550 200 360 260 280 200 280 160 160 160 270 270 157 270 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 21 14 77 31 37 74 26 44 32 51 2 50 11 63 3 74 7 52 1 56 12 4 40 14 Regions Visited 24 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 58 | . . 8 . 10 . . 13 . 1 . . . . . . . . 7 . 19 . . . . Terrain Destroyed 495 | . 12 8 . 31 12 28 28 9 106 5 . 2 15 10 . . 36 10 . 38 11 . 21 113 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Projectile 40 | . . . . . 6 . . . . . . 2 . . . . 1 . . 2 8 . 13 8 AOE 454 | . 12 8 . 31 6 28 28 9 105 5 . . 15 10 . . 35 10 . 36 3 . 8 105 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Acc Gar Acc Total 12120 | 42 105 47 420 161 643 846 988 736 1497 509 62 556 634 670 144 128 304 276 36 622 957 66 685 986 Wait 1099 | . 3 . . 2 93 15 63 120 156 25 . 61 111 85 . . 28 5 . 29 60 . 136 107 Move 9269 | 36 87 42 401 156 490 690 848 490 1240 362 54 359 433 464 111 98 239 228 28 501 683 66 421 742 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 113 | . 3 . 6 . 13 10 4 10 8 . 3 7 6 10 1 3 . 5 3 3 10 . 7 1 Fast Attach 159 | 6 1 . 4 . 9 . 6 5 7 9 . 8 15 17 1 4 2 1 . 2 30 . 12 20 Attach 103 | . . . . . 2 2 5 6 7 11 3 10 5 14 1 . 1 2 5 3 6 . 13 7 Detach 48 | . . . 1 . . . . 3 5 8 . 3 4 11 1 . 3 2 . . 2 . . 5 Swap 102 | . 3 3 1 . 6 4 10 8 10 2 2 14 5 7 . . 5 1 . 4 10 . 7 . Drop 146 | . 1 . 7 . 14 10 6 2 14 4 . 13 20 13 . 6 1 2 . 7 14 . 8 4 Fire 774 | . 7 2 . 3 15 38 30 60 30 19 . 64 34 36 8 17 16 26 . 63 138 . 75 93 Melee 15 | . . . . . . . . . 14 1 . . . . . . . . . . . . . . Ram 6 | . . . . . 1 . . . 4 . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . . . . . . . . . . . . . 1 8 . . 8 4 . . 4 . 1 7 Escape Stasis 165 | . . . . . . 77 16 32 . 10 . 15 . 3 . . . . . 10 . . 2 . Rewire 88 | . . . . . . . . . 2 58 . 2 . 2 21 . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison -4/Factory -4/Waste -4/Factory -4/Garrison -3/Research -3/Garrison (discovered 2 exits: [*Res x2]) -2/Research -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Central database locked down 224 | -10/Materials | Discovered new exit (range 6) 233 | -10/Materials | Entered Mines 267 | -10/Mines | Learned location of Zion (-6) 304 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 304 | -10/Mines | Discovered new exit (range 5) 307 | -10/Mines | Build established: Mutant 310 | -10/Mines | Entered Exiles 357 | -10/Exiles | Met 8R-AWN 379 | -10/Exiles | Met EX-HEX 490 | -10/Exiles | Met EX-DEC 535 | -10/Exiles | Visited The Gauntlet 685 | -10/Exiles | Met EX-BIN 724 | -10/Exiles | Aligned with FarCom system 726 | -10/Exiles | Given EX-Vault access code 799 | -10/Exiles | Opened EX-Vault 808 | -10/Exiles | Found Prototype Energy Cannon 808 | -10/Exiles | Identified Firepult 815 | -10/Exiles | Found Prototype Ballistic Cannon 822 | -10/Exiles | Found Prototype Device 892 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1010 | -10/Exiles | Identified Army-in-a-Box 1010 | -10/Exiles | Identified AWS/Autocannon 1261 | -10/Exiles | Discovered new exit (range 14) 1293 | -10/Exiles | Left Exiles lab with Firepult 1293 | -10/Exiles | Entered Mines 1440 | -9/Mines | Assembled infested the area 1445 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1681 | -9/Mines | Discovered new exit (range 10) 1707 | -9/Mines | Entered Materials 1707 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2340 | -8/Materials | Discovered new exit (range 15) 2511 | -8/Materials | Identified exit to Garrison 2511 | -8/Materials | Entered Garrison 2556 | -8/Garrison | Triggered checkpoint 2556 | -8/Garrison | Triggered checkpoint 2638 | -8/Garrison | Discovered new exit (range 9) 2688 | -8/Garrison | Triggered checkpoint 2771 | -8/Garrison | Discovered new exit (range 12) 2875 | -8/Garrison | Discovered new exit (range 12) 2899 | -8/Garrison | Installed Relay Interface Framework 2980 | -8/Garrison | Triggered checkpoint 3017 | -8/Garrison | Garrison Relay disabled 3170 | -8/Garrison | Garrison Relay disabled 3252 | -8/Garrison | Triggered checkpoint 3282 | -8/Garrison | Garrison Relay disabled 3390 | -8/Garrison | Triggered checkpoint 3418 | -8/Garrison | Garrison Relay disabled 3477 | -8/Garrison | Build established: Bothacker-Mutant 3528 | -8/Garrison | Entered Factory 3528 | -7/Factory | Evolved 2 slots: Utility x2 4648 | -7/Factory | Discovered new exit (range 15) 4694 | -7/Factory | Identified exit to Garrison 4694 | -7/Factory | Entered Garrison 4738 | -7/Garrison | Triggered checkpoint 4910 | -7/Garrison | Triggered checkpoint 5024 | -7/Garrison | Triggered checkpoint 5040 | -7/Garrison | Triggered checkpoint 5078 | -7/Garrison | Lost 3 parts (3w) 5114 | -7/Garrison | Triggered checkpoint 5298 | -7/Garrison | Triggered checkpoint 5433 | -7/Garrison | Discovered new exit (range 14) 5457 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 5500 | -7/Garrison | Garrison Relay disabled 5553 | -7/Garrison | Entered Factory 5944 | -7/Factory | Fabricated Adv. Cooling System (x1) 6078 | -7/Factory | Discovered new exit (range 14) 6406 | -7/Factory | System corruption reached 10% 6793 | -7/Factory | Discovered new exit (range 9) 7296 | -7/Factory | Identified exit to Garrison 7303 | -7/Factory | Entered Garrison 7496 | -7/Garrison | Triggered checkpoint 7502 | -7/Garrison | Triggered checkpoint 7520 | -7/Garrison | Core integrity fell below 50% 7540 | -7/Garrison | Destroyed 8 combat bots 7544 | -7/Garrison | Triggered checkpoint 7551 | -7/Garrison | Triggered checkpoint 7624 | -7/Garrison | Lost 4 parts (1p1n1u1w) 7820 | -7/Garrison | Triggered checkpoint 7989 | -7/Garrison | Discovered new exit (range 14) 8253 | -7/Garrison | Discovered new exit (range 12) 8293 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 8312 | -7/Garrison | Entered Factory 8312 | -6/Factory | Evolved 2 slots: Utility x2 8429 | -6/Factory | Identified exit to Garrison 8429 | -6/Factory | Entered Garrison 8582 | -6/Garrison | Lost 3 parts (1n2u) 8642 | -6/Garrison | Triggered checkpoint 8731 | -6/Garrison | Garrison Relay disabled 8930 | -6/Garrison | Triggered checkpoint 9186 | -6/Garrison | Triggered checkpoint 9347 | -6/Garrison | Discovered new exit (range 9) 9364 | -6/Garrison | Expanded RIF knowledge: Program Shield 9368 | -6/Garrison | Entered Factory 9368 | -5/Factory | Evolved 2 slots: Utility x2 9541 | -5/Factory | Discovered new exit (range 5) 10222 | -5/Factory | Fabricated Adv. Drone Bay (x1) 10275 | -5/Factory | Found Prototype Launcher 10276 | -5/Factory | Identified Tesla Bomb Launcher 10317 | -5/Factory | Found Tesla Bomb Launcher 10539 | -5/Factory | Identified exit to Garrison 10539 | -5/Factory | Entered Garrison 10606 | -5/Garrison | Triggered checkpoint 10615 | -5/Garrison | Garrison Relay disabled 10761 | -5/Garrison | Spotted B-75 Beast 10775 | -5/Garrison | Hijacked Beast 6a control node with streamctrl_high 10802 | -5/Garrison | Triggered checkpoint 10812 | -5/Garrison | Triggered checkpoint 10836 | -5/Garrison | Triggered checkpoint 10838 | -5/Garrison | Core integrity fell below 50% 10868 | -5/Garrison | Lost 12 parts (1p4n4u3w) 10893 | -5/Garrison | System corruption reached 10% 11094 | -5/Garrison | Discovered new exit (range 35) 11100 | -5/Garrison | Triggered checkpoint 11135 | -5/Garrison | Build established: Scavenger-Mutant 11428 | -5/Garrison | Expanded RIF knowledge: Command Fork 11433 | -5/Garrison | Entered Factory 11433 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11702 | -4/Factory | Sucked down chute 11702 | -4/Factory | Entered Waste 11702 | -4/Waste | Met up with 1 ally sucked down the chute earlier 11717 | -4/Waste | EMP discharged 11735 | -4/Waste | 1 allies followed down the chute 11760 | -4/Waste | Spotted C-40 Crusher 11774 | -4/Waste | Destroyed C-40 Crusher 11789 | -4/Waste | Destroyed C-40 Crusher 11801 | -4/Waste | Allies destroyed C-40 Crusher 11804 | -4/Waste | Destroyed C-40 Crusher 11817 | -4/Waste | EMP discharged 11817 | -4/Waste | System corruption reached 10% 11857 | -4/Waste | Found Damper Plating 11862 | -4/Waste | Spotted C-40 Crusher 11869 | -4/Waste | Allies destroyed C-40 Crusher 11915 | -4/Waste | Discovered new exit (range 15) 11917 | -4/Waste | EMP discharged 11949 | -4/Waste | Entered Factory 11949 | -4/Factory | Accompanied by 1 ally 12109 | -4/Factory | Found Powered Armor 12432 | -4/Factory | Identified exit to Garrison 12432 | -4/Factory | Entered Garrison 12470 | -4/Garrison | Triggered checkpoint 12480 | -4/Garrison | Garrison Relay disabled 12552 | -4/Garrison | Triggered checkpoint 12602 | -4/Garrison | Triggered checkpoint 12621 | -4/Garrison | Triggered checkpoint 12650 | -4/Garrison | Destroyed 17 combat bots 12667 | -4/Garrison | Triggered checkpoint 12761 | -4/Garrison | Discovered new exit (range 15) 12802 | -4/Garrison | Expanded RIF knowledge: Robot Detection 12873 | -4/Garrison | Entered Research 12873 | -3/Research | Evolved 2 slots: Utility x2 12904 | -3/Research | Spotted B-86 Titan 12926 | -3/Research | Identified exit to Garrison 12926 | -3/Research | Entered Garrison 12977 | -3/Garrison | Triggered checkpoint 13131 | -3/Garrison | Triggered checkpoint 13135 | -3/Garrison | Triggered checkpoint 13141 | -3/Garrison | Spotted B-86 Titan 13428 | -3/Garrison | Destroyed 7 combat bots 13699 | -3/Garrison | Destroyed B-86 Titan 13943 | -3/Garrison | Triggered checkpoint 14116 | -3/Garrison | Discovered new exit (range 12) 14379 | -3/Garrison | Discovered new exit (range 12) 14433 | -3/Garrison | Expanded RIF knowledge: Alert ID Control 14444 | -3/Garrison | Entered Research 14444 | -2/Research | Evolved 2 slots: Utility x2 14609 | -2/Research | Found Prototype Device 14609 | -2/Research | Identified Thermal Barrier 14694 | -2/Research | First assault squad dispatched 15440 | -2/Research | Build established: Botlord-Mutant 15947 | -2/Research | Spotted B-90 Cyclops 15985 | -2/Research | Found Prototype Launcher 15985 | -2/Research | Identified Tactical Quantum Warhead 16014 | -2/Research | System corruption reached 10% 16061 | -2/Research | Lost 6 parts (4u2w) 16164 | -2/Research | Lost 7 parts (1p4u2w) 16200 | -2/Research | Found Tesla Bomb Launcher 16430 | -2/Research | Discovered new exit (range 10) 16482 | -2/Research | Entered Access 16482 | -1/Access | Evolved 2 slots: Utility x2 16555 | -1/Access | Build established: Scavenger-Skirmisher 16586 | -1/Access | Identified exit to Garrison 16586 | -1/Access | Entered Garrison 16757 | -1/Garrison | Triggered checkpoint 16762 | -1/Garrison | Spotted B-99 Colossus 16806 | -1/Garrison | Triggered checkpoint 16852 | -1/Garrison | Triggered checkpoint 16915 | -1/Garrison | Lost 8 parts (3p3u2w) 17118 | -1/Garrison | Garrison Relay disabled 17577 | -1/Garrison | Lost 3 parts (1p2u) 17676 | -1/Garrison | Core integrity fell below 50% 17695 | -1/Garrison | Discovered new exit (range 14) 17705 | -1/Garrison | Entered Access 17709 | -1/Access | Lost 18 parts (2p2n11u3w) 17785 | -1/Access | Energy Cycler disabled 17925 | -1/Access | Build established: Scavenger-Mutant 18304 | -1/Access | System corruption reached 10% 18367 | -1/Access | Lost 6 parts (2n2u2w) 18442 | -1/Access | Lost 5 parts (1p1n1u2w) 18493 | -1/Access | First assault squad dispatched 18542 | -1/Access | Core integrity fell below 20% 18553 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 18536_ G-73 Enforcer destroyed. 18541_ The unstable cave ceiling collapses. 18541_ Sml. Battery destroyed. 18543_ The unstable cave ceiling collapses. 18543_ Lrg. Storage Unit crushed. 18543_ Biometal Heavy Treads destroyed. 18545_ Lgt. Quantum Reactor destroyed. 18545_ R-10 Processor inserts Adv. Heat Sink into recycling unit. 18546_ Recycling unit begins recycling process. 18547_ Myomer Leg destroyed. 18548_ The unstable cave ceiling collapses. 18548_ R-10 Processor inserts Mic. Fission Core into recycling unit. 18550_ Sml. Battery destroyed. 18550_ Acquired 54 matter. 18552_ R-10 Processor collects Lgt. Ion Engine. 18553_ The unstable cave ceiling collapses. 18553_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 18553_ G-73 Enforcer destroyed. 18553_ R-10 Processor destroyed. 18553_ Tactical Quantum Warhead destroyed. Map ----- +----------------------------------------------------+ | ?????# # #??????? | | ?????# # ######## | | ?????# # | | ?????# ??# ################ ## | | ?????+ ????# #??????????????# #? | | ??????? ??????# #??????????????# #? | | ????????#+#???????# #?????????????##+##+## | | ????????# #???????# #?????????????? | | ???????## ##??????# #????????????#? | | ???# ### #??????# #????????????# " | | ???# ######## ############?# """ | | ???##### # ?# """ | | ?######## # ?# " | | ?# # # ???# | | ?#] + "" ???# | | ?# # "" ???# " | | ?# | # """"??# """ | | ?# # """ ?# """ | | ?# ######### " # " | | ?########?????# " # | | ??????????????# # | | ?????????####### # | | ???????? # | | ??????? = ########## | | ??????? "" = #?????## | | ?????? "" @ ####### | | ?????? "" | | ?????# Y"!!* #### ## | | ?????# ""=%! #??# ### | | ?????# "" | g #??# #?# | | ?????# R"" p #??# #?# | | ?????? o # # ####+### | | ?????? ## # | | ??????? ## p p # | | ???????############# % % R # | | ???????????????????#""""" # # | | ???????????????????#""""" # # | | ???????????????????#"""" # | | ???????????????????#""""" # # | | ???????????????????#"""" # # | | ???????????????????# # # | | ???????????????????# # + | | ???????????????????# ""T " # # | | ???????????????????# """"" # # | | ???????????????????############## ######## | | ????????????????????????????????? ?????????? | | ????????????????????????????????? ???????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 45 Energy Capacity 580 Matter Stores 500 Matter Capacity 600 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 3200 Resistance: KI 25 Resistance: TH 50 Resistance: EX 50 Resistance: EM 90 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 56 Targeting Accuracy 13 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Relay Coupler Types 142 Relay Coupler Value 4 Item Schematics ----------------- Imp. Remote Datajack | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Cooling System | x1 | -7/Factory | Preloaded Adv. Drone Bay | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultSlugSheargun Manual? 0 Play Time 02:51:15 Cumulative 1081.1 hours Start 2021.02.23 @ 13:15:02 End 2021.02.23 @ 16:51:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 670 Rogue 670 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0/0/0 Lore% 90 Gallery% 92 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bb39983-0613-471b-878b-779445bd5956