Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 10:43:01 Player: Stick8ug Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1093) 1093 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5443 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 116/300 Energy 99/100 System Corruption 5% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Armored Exoskeleton Thunder Leg Improved Terrain Scanner Targeting Computer Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Titanium Leg Light Armored Exoskeleton > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Improved Reaction Control System Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Plasma Cannon Heavy Ion Cannon Gauss Cannon Improved Datajack > --- INVENTORY -------- Light Armored Exoskeleton Huge Storage Unit Improved Terrain Scanner Targeting Computer Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Armored Exoskeleton Leg Light Armored Exoskeleton Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Datajack Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 2 2 2 Power 2 | . . . 1 . . . 1 . Propulsion 2 | . . . . . 1 . 1 . Utility 4 | . . . 1 . 1 1 . 1 Weapon 2 | . . . . . . 1 . 1 Parts Attached 57 | 7 . 6 11 5 16 4 2 6 Power 12 | 1 . 2 3 2 4 . . . Engine 12 | 1 . 2 3 2 4 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 16 | 1 . 2 1 2 7 . . 3 Treads . | . . . . . . . . . Leg 12 | . . 2 1 . 6 . . 3 Wheel 4 | 1 . . . 2 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 2 . 1 4 . 2 2 2 1 Device 7 | 1 . 1 2 . 2 . 1 . Storage 1 | 1 . . . . . . . . Processor 1 | . . . . . . . . 1 Hackware 2 | . . . . . . 1 1 . Protection 3 | . . . 2 . . 1 . . Artifact . | . . . . . . . . . Weapon 15 | 3 . 1 3 1 3 2 . 2 Energy Gun 1 | . . . . 1 . . . . Energy Cannon 4 | . . . 2 . . 2 . . Ballistic Gun 5 | 3 . . 1 . 1 . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 2 | . . . . . 1 . . 1 Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . Parts Lost 45 | . . 4 14 . 11 . . 16 Power 12 | . . 2 4 . 4 . . 2 Propulsion 10 | . . . 3 . 2 . . 5 Utility 9 | . . . 3 . 1 . . 5 Weapon 14 | . . 2 4 . 4 . . 4 Highest Loss Streak 16 | . . 2 14 . 3 . . 16 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 2 3 3 2 4 5 3 5 5 Power . | . 1 . . . . . . . Propulsion 1 | 1 2 1 . 1 1 1 1 1 Utility 2 | . . . 1 2 2 2 2 2 Weapon . | . . . . . . . 2 1 Tool/Special . | . . . . . . . . . Unused Backups 6 | . . . . . 1 . . 5 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . . 2 Utility 3 | . . . . . 1 . . 2 Weapon 1 | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 71 | . 85 72 73 68 71 78 80 63 Engine 11 | . 14 7 11 13 10 15 13 9 Leg 12 | . . 10 17 4 17 15 13 8 Wheel 4 | . 14 9 . 14 2 . . . Device 13 | . 14 14 11 11 17 15 8 3 Storage 9 | . 14 14 11 11 9 7 6 3 Hackware 2 | . . . . . . 4 10 11 Protection 1 | . . . 2 . . . 6 3 Energy Cannon 3 | . . . 6 . . 11 13 8 Ballistic Gun 7 | . 28 10 12 10 9 . . . Special Melee Weapon 2 | . . . . . 3 7 6 4 Peak Build Rating 50 | 6 6 7 14 19 35 38 43 50 Average Rating 23 | 4 6 5 9 14 27 33 40 38 On Entrance 17 | . 6 6 7 10 19 25 38 43 Avg Prop Armor Cover (%) 24 | . . 12 . 8 30 . . . Naked Turns . | . . . . . . . . . Heaviest Build 50 | 13 13 13 30 20 26 44 44 50 Greatest Support 69 | 10 10 20 20 20 50 50 50 69 Greatest Overweight (x) 7 | 1 1 1 7 1 7 . . 5 Average Overweight (x) . | . 1 . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 4 4 5 6 8 8 5 8 7 Average Carried 5 | 2 3 3 3 4 5 4 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 4 4 3 8 4 5 7 5 Scrap Suit Usage (%) 40 | . . . 6 100 66 . . . Parts Cannibalized 7 | . . . . 3 4 . . . Class Distribution -------------------- 63% | Mutant 22% | Scavenger-Mutant 9% | Hacker-Mutant 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Matter Collected 785 | 312 . 119 62 91 117 . . 84 Remotely . | . . . . . . . . . Salvage Created 1242 | 92 . 141 176 131 419 . . 283 Parts 85 | 3 . 8 17 20 30 . . 7 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 28 | . . 3 5 3 13 . . 4 Melee 1 | . . . 1 . . . . . Guns 15 | . . 3 . 3 9 . . . Cannons 6 | . . . 4 . . . . 2 AOE 6 | . . . . . 4 . . 2 Classes Destroyed 10 | 2 . 1 3 . 2 . . 2 Worker 4 | . . . 1 2 1 . . . Builder 1 | . . . . . 1 . . . Tunneler 5 | 1 . . . 3 1 . . . Recycler 3 | 1 . 1 . . . . . 1 Mechanic 1 | . . . . . . . . 1 Swarmer 11 | . . 3 2 3 3 . . . Grunt 14 | . . . 2 . 9 . . 3 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . Sentry 1 | . . . 1 . . . . . Best Kill Streak 5 | 1 . 4 3 3 4 . . 5 Combat Bots Only 3 | . . 3 2 3 3 . . 3 Max Kills in Single Turn 4 | 1 . 1 1 1 2 . . 4 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 1 . . 2 Melee 1 | . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Hostile Shots Fired 695 | . . 43 232 9 232 5 9 165 Missed 234 | . . 8 73 3 83 2 3 62 Hits 461 | . . 35 159 6 149 3 6 103 Melee 2 | . . . . . 1 . . 1 Projectile 459 | . . 35 159 6 148 3 6 102 AOE 3 | . . . . . . . . 3 Critical Strikes 23 | . . 1 7 . 7 1 1 6 Damage Taken 7256 | . . 457 1735 96 2338 46 116 2468 Core 1917 | . . 117 357 12 372 . 39 1020 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 59 | . . . . 28 31 . . . Core Remaining (%) 64 | 100 . 53 . 7 32 100 95 . Volleys Fired 82 | 7 . 18 7 11 33 . . 6 Largest 3 | 2 . 2 2 2 2 . . 3 Hottest 185 | 40 . 120 136 73 69 . . 185 Shots Fired 138 | 14 . 21 14 15 58 . . 16 Gun 97 | 14 . 16 . 15 52 . . . Cannon 29 | . . . 14 . . . . 15 Launcher 7 | . . . . . 6 . . 1 Special 5 | . . 5 . . . . . . Kinetic 92 | 14 . 16 . 4 52 . . 6 Thermal 39 | . . 5 14 11 . . . 9 Explosive 7 | . . . . . 6 . . 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | 5 . 4 2 3 9 . . 3 Robot Miss Streak 6 | 2 . 3 3 2 6 . . 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . 1 1 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . Shots Hit Robots 80 | 8 . 8 6 7 41 . . 10 Core Hits 64 | 3 . 4 7 9 30 1 1 9 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 2 | . . . . . 2 . . . Destroy 2 | . . . . . 2 . . . Melee Attacks 2 | . . . . . 2 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3523 | 113 . 116 178 169 1504 11 35 1397 Guns 1051 | 113 . 114 . 94 730 . . . Cannons 468 | . . . 166 . . . . 302 Explosions 1835 | . . . . . 753 . . 1082 Melee . | . . . . . . . . . Ramming 169 | . . 2 12 75 21 11 35 13 Kinetic 1088 | 113 . 114 . 15 730 . . 116 Thermal 1274 | . . . 166 79 . . . 1029 Explosive 992 | . . . . . 753 . . 239 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . 7 . . 1 . . 5 Average Corruption 3 | . . 7 . . 1 . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . 10 . . 1 . . 1 Message Errors 3 | . . 2 . . 1 . . . Matter Fused 5 | . . 4 . . . . . 1 Heat Flow Errors 1 | . . 1 . . . . . . Energy Discharges 1 | . . 1 . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 100 | . . . 11 . 2 . . 87 Projectiles 11 | . . . 11 . . . . . Explosions 89 | . . . . . 2 . . 87 Melee . | . . . . . . . . . Knockbacks 2 | . . . . . . . 1 1 Impact 1 | . . . . . . . 1 . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 201 | . . 1 6 34 64 . . 96 Shots 4 | . . . . . 2 . . 2 Rammed 12 | . . 1 1 6 2 . . 2 Targets Rammed 35 | . . 1 1 8 10 2 3 10 Kicked 23 | . . . . 2 8 2 3 8 Crushed . | . . . . . . . . . Highest Temperature 444 | . . 183 444 54 58 1 . 201 Average Temperature 83 | . . 40 174 23 19 1 . 90 Received Heat Transfer 2295 | . . . 657 . 837 45 72 684 Effects 3 | . . . 3 . . . . . Shutdowns 1 | . . . 1 . . . . . Interference 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 1256 | . . . 296 175 . . . 785 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Maximum Alert Level 1 | . . . . . 1 . . 1 Low Security (%) 91 | 100 100 100 100 100 78 100 100 99 Level 1 8 | . . . . . 21 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 321 | 5 3 60 65 72 321 58 3 200 Initial 58 | . 3 . . . . 58 . . Average 57 | . . 15 10 18 127 19 . 29 Influence Increases 1246 | 10 . 108 135 117 628 . 3 245 Destroy 0b10 Robot/C 560 | . . 60 100 60 260 . . 80 Destroy 0b10 Robot/NC 70 | 10 . 5 5 25 15 . . 10 Destroy Leader 90 | . . 10 30 10 30 . . 10 Allied During Kill 6 | . . . . 6 . . . . Successful Hack 35 | . . . . . 27 . 3 5 Disable Machine 120 | . . 30 . . 30 . . 60 Destroy Structure 125 | . . 3 . 1 41 . . 80 Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 225 | . . . . 15 210 . . . Influence Decreases 1136 | 5 5 108 135 117 500 128 3 135 Entered New Map 72 | . 2 . . . . 70 . . Time Decay 738 | 5 3 87 40 117 390 58 3 35 Lost Part 326 | . . 21 95 . 110 . . 100 Squads Dispatched 5 | . . . 2 . . 1 2 . Investigation 2 | . . . 1 . . 1 . . Extermination 1 | . . . . . . . 1 . Reinforcement 2 | . . . 1 . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Distress Signals 5 | . . . . 1 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 78 | . 1 4 18 4 30 3 4 14 Peak Tracking Total 10 | . 1 3 8 3 10 3 3 9 Tactical Retreats 11 | . . 1 . 1 9 . . . ECM-based Alert Blocks 6 | . . 1 . . 5 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Traps Triggered 2 | . . . 1 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Machines Disabled 8 | . . 2 . . 2 . . 4 Max in Single Turn 3 | . . 1 . . 1 . . 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Machines Accessed 14 | . . 1 1 . 5 1 3 3 Terminals 11 | . . 1 1 . 5 1 1 2 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 45 | . . 4 2 . 21 3 5 10 Successful 31 | . . 3 . . 15 1 3 9 Failed 14 | . . 1 2 . 6 2 2 1 Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 39 | . . 4 2 . 21 3 2 7 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 26 | . . 3 . . 15 1 1 6 Record 9 | . . 1 . . 6 . . 2 Open DSF 2 | . . . . . . . 1 1 Alert Level 3 | . . . . . 2 1 . . Dispatch Records 2 | . . 1 . . . . . 1 Maintenance Status 1 | . . . . . 1 . . . Security Status 1 | . . . . . 1 . . . Investigation Status 1 | . . . . . 1 . . . Hauler Manifests 2 | . . . . . 1 . . 1 Zone Layout 5 | . . 1 . . 3 . . 1 Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 Recycle Component 1 | . . . . . . . . 1 Report Inventory 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . . 1 1 . 2 1 3 1 Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . . . . . . . . 1 Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . Non-combat 1 | . . . . . 1 . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . parse_system 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 1 . . . Highest-Rated Group 44 | . . . . 44 13 . . . Highest-Rated Ally 31 | . . . . 31 13 . . . Total Orders . | . . . . . . . . . Ally Attacks 1 | . . . . 1 . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Active Infowar (turns) 1365 | 6 60 266 150 . 883 . . . Terrain 702 | . . . . . 702 . . . Seismic 517 | 6 60 202 150 . 99 . . . ECM 194 | . . 64 47 . 83 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Turns Passed 2907 | 96 60 282 230 423 1112 203 223 278 Spaces Moved 2040 | 70 63 221 134 421 659 144 159 169 Core 213 | 9 . . 5 . 172 . . 27 Treads . | . . . . . . . . . Legs 1136 | . . 81 123 85 402 144 159 142 Wheels 691 | 61 63 140 6 336 85 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 80 95 80 80 135 135 50 Average Speed 121 | 86 95 95 140 89 146 135 135 128 Slowest Speed 400 | 95 95 120 400 120 400 135 135 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . Exploration Rate (%) 23 | 4 16 44 26 56 51 5 5 6 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 4 | . . 4 . . . . . . Terrain Destroyed 98 | . . 4 . 1 46 . . 47 Melee . | . . . . . . . . . Projectile 8 | . . 4 . 1 2 . . 1 AOE 90 | . . . . . 44 . . 46 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Total 2280 | 89 63 259 159 451 747 150 167 195 Wait 12 | . . 5 . . 6 . . 1 Move 2032 | 69 62 220 133 420 658 143 158 169 Hop . | . . . . . . . . . Pick Up 30 | 5 1 3 3 5 8 1 2 2 Fast Attach 34 | 5 . . 8 4 7 4 1 5 Attach 28 | 2 . 6 5 1 12 . 1 1 Detach 7 | . . 2 2 1 1 . 1 . Swap 5 | . . 4 . . 1 . . . Drop 13 | 1 . . . 1 9 . 1 1 Fire 82 | 7 . 18 7 11 33 . . 6 Melee 2 | . . . . . 2 . . . Ram 12 | . . 1 1 6 2 . . 2 Kick 23 | . . . . 2 8 2 3 8 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Exi) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / Gar) -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 15) 157 | -10/Materials | Entered Mines 179 | -10/Mines | Crushed by falling debris 207 | -10/Mines | Learned location of Storage (-9) 229 | -10/Mines | Identified exit to Exiles 233 | -10/Mines | Learned Materials terminal intel 357 | -10/Mines | Build established: Mutant 365 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 367 | -10/Mines | Found Scrap Suit 393 | -10/Mines | Discovered new exit (range 15) 439 | -10/Mines | Entered Materials 439 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 440 | -9/Materials | Loaded intel: 12 terminal locations 571 | -9/Materials | Discovered new exit (range 15) 631 | -9/Materials | Core integrity fell below 50% 654 | -9/Materials | Core integrity fell below 20% 669 | -9/Materials | Entered Mines 697 | -9/Mines | Lost 14 parts (4p3n3u4w) 747 | -9/Mines | Discovered new exit (range 11) 858 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1057 | -9/Mines | Build established: Scavenger-Mutant 1060 | -9/Mines | Discovered new exit (range 5) 1068 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1070 | -9/Mines | Found Prototype Device 1092 | -9/Mines | Entered Materials 1092 | -8/Materials | Accompanied by 1 ally 1092 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1696 | -8/Materials | Build established: Mutant 1815 | -8/Materials | Lost 3 parts (1n2w) 1844 | -8/Materials | Core integrity fell below 50% 2061 | -8/Materials | Discovered new exit (range 16) 2204 | -8/Materials | Entered Factory 2204 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2333 | -7/Factory | Discovered new exit (range 15) 2407 | -7/Factory | Entered another Factory area 2407 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2481 | -6/Factory | Identified exit to Garrison 2512 | -6/Factory | Discovered new exit (range 6) 2537 | -6/Factory | Identified exit to DSF 2630 | -6/Factory | Entered another Factory area 2630 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2888 | -5/Factory | Core integrity fell below 50% 2892 | -5/Factory | Spotted B-75 Beast 2905 | -5/Factory | Core integrity fell below 20% 2908 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Acquired Thunder Leg. G-50 Soldier Hvy. Laser blasted off. G-50 Soldier knocked back. Thunder Leg destroyed. Knocked back. K-01 Serf collects debris. Thunder Leg destroyed. K-01 Serf cleans the Neutrino Reactor. Neutrino Reactor explodes. G-50 Soldier destroyed. K-01 Serf collects debris. Knocked back. Acquired 2 matter. Thunder Leg destroyed. Hacking Suite destroyed. K-01 Serf collects debris. Neutrino Reactor explodes. K-01 Serf shuts down. K-01 Serf destroyed. Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????#???# # | | ????????????????????????????????#???# """" # | | ????????????????????????????????#???# """" ##### | | ??????????????????????????????????### """" # | | ??????????????????????????????????# + | | ??????????????????????????????????# # | | ??????????????????????????????????# ###+#### # | | | ????????????????????????########??# # + + ! | | ????????????????????????# ! 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[ ??????????????????? | | ???????????????????????? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 65 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning For Emergencies Only There's More Where That Came From Challenges ------------ None Game ------ Seed EtherialServoExtrapolator Manual? 0 Play Time 01:07:32 Cumulative 12.2 hours Start 2026.02.09 @ 23:05:44 End 2026.02.13 @ 10:43:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ac2f32ba-7192-44be-9ae4-e584244d63d3