Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.12 @ 18:52:13 Player: IzRey Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (48) 240 Value Destroyed (1153) 1153 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (3117) 3117 TOTAL SCORE: 11910 Bonus ------- Win 3000 Win Speed 117 Cogmind --------- Core Integrity 1111/1600 Matter 230/300 Energy 799/800 System Corruption 0% Temperature Cool (57) Movement Flying (89) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Electron Diverter Electron Diverter Electron Diverter > --- UTILITY (15) ----- Experimental Energy Well Advanced Signal Interpreter Terrain Scan Processor Core Analyzer Core Analyzer Improved Transmission Jammer Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Guard > --- WEAPON (2) ------- Nova Cannon Force Lance > --- INVENTORY (5) ---- Micro Antimatter Reactor Quantum Reactor Advanced ECM Suite Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Electron Diverter Electron Diverter Electron Diverter > --- UTILITY ---------- Medium Storage Unit Experimental Energy Well Advanced Signal Interpreter Terrain Scan Processor Core Analyzer Core Analyzer Improved Transmission Jammer Cloaking Device Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Improved System Guard > --- WEAPON ----------- Plasma Sword Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor Q-thruster Electron Diverter Advanced ECM Suite Improved Reaction Control System Improved Plasma Cutter [Rating: 159] Favorites ----------- Power Micro Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Flight Unit Cooled Cesium-ion Thruster Utility Improved Hacking Suite Device Long-range Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Weapon Spear Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Plasma Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . . . 2 . . 1 1 . . Utility 13 | . . 2 2 . 2 1 1 1 2 2 Weapon . | . . . . . . . . . . . Parts Attached 106 | 2 1 . 10 17 3 11 21 16 5 20 Power 14 | . . . 1 3 . 2 1 3 . 4 Engine 2 | . . . 1 . . . 1 . . . Core 5 | . . . . 3 . 2 . . . . Reactor 7 | . . . . . . . . 3 . 4 Propulsion 29 | . . . 5 7 2 2 3 5 1 4 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 29 | . . . 5 7 2 2 3 5 1 4 Utility 51 | . 1 . 2 5 1 7 14 6 4 11 Device 23 | . . . 1 3 1 3 7 2 . 6 Storage 4 | . . . 1 1 . . 1 . . 1 Processor 14 | . 1 . . 1 . 3 4 1 2 2 Hackware 10 | . . . . . . 1 2 3 2 2 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 12 | 2 . . 2 2 . . 3 2 . 1 Energy Gun . | . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon 3 | . . . . . . . 2 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 2 1 1 1 3 1 1 Parts Lost 36 | . . . 4 4 1 . . 3 3 21 Power 4 | . . . . 1 . . . . 1 2 Propulsion 12 | . . . 1 3 . . . . 1 7 Utility 17 | . . . 1 . 1 . . 3 1 11 Weapon 3 | . . . 2 . . . . . . 1 Highest Loss Streak 14 | . . . 2 4 1 . . 3 3 14 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | . . 3 4 6 8 7 9 9 8 7 Power . | . . . . . 1 . . 1 1 2 Propulsion 3 | . . . 1 4 6 5 3 3 4 2 Utility 1 | . . 1 1 . . 1 2 3 1 1 Weapon . | . . 2 . . . 1 1 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . . . 4 2 3 1 1 2 . 3 Power 3 | . . . . . 1 . . . . 2 Propulsion 7 | . . . 1 2 2 1 . 1 . . Utility 2 | . . . 2 . . . . . . . Weapon 2 | . . . . . . . 1 1 . . Tool/Special 2 | . . . 1 . . . . . . 1 Average Slot Usage (%) 80 | . 31 33 33 66 79 82 94 99 90 91 Engine 1 | . . . 1 1 . . 4 2 . . Core 2 | . . . . 3 6 11 5 . . . Reactor 2 | . . . . . . . . 5 7 7 Flight 23 | . . . 8 25 26 23 26 28 25 22 Device 9 | . . . 3 11 18 11 10 8 10 11 Storage 3 | . . . . 4 6 5 5 4 4 4 Processor 17 | . 3 11 9 11 13 20 26 21 12 17 Hackware 8 | . . . . . . 2 8 15 19 20 Ballistic Gun 1 | . 28 22 3 . . . . . . . Impact Weapon 2 | . . . 4 6 6 5 . . . . Slashing Weapon 1 | . . . . . . . . 1 4 3 Piercing Weapon 2 | . . . . . . . 4 6 4 4 Peak Build Rating 159 | 2 4 4 19 44 45 65 102 138 148 159 Average Rating 78 | 1 2 4 10 30 41 55 91 122 135 140 On Entrance 46 | . 2 4 4 15 41 42 65 102 114 119 Naked Turns . | . . . . . . . . . . . Heaviest Build 42 | 3 3 3 6 19 18 24 34 39 39 42 Greatest Support 51 | 3 3 3 12 27 26 33 33 51 51 51 Greatest Overweight (x) 1 | . . . . . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 10 8 8 8 10 10 10 10 Average Capacity 8 | 5 5 5 5 6 8 8 9 10 10 9 Most Carried 10 | . 3 5 5 8 8 8 10 10 10 10 Average Carried 7 | . 1 3 4 6 7 7 9 9 8 7 Final Capacity 10 | 5 5 5 5 8 8 8 10 10 10 5 Final Carried 10 | . 3 5 4 8 8 8 10 9 9 4 Class Distribution -------------------- 27% | Sprinter 25% | Hacker-Ninja 16% | Mutant 12% | Wizard-Sprinter 11% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1642 | 252 28 . 113 192 122 . 340 440 35 120 Remotely . | . . . . . . . . . . . Salvage Created 1924 | 115 57 . 113 223 20 . 304 734 36 322 Parts 90 | 5 2 . 6 5 . . 7 40 2 23 Haulers Intercepted 4 | . . . . . . . . 3 . 1 Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 5 | . 1 . . 2 . . . 1 . 1 Melee 2 | . . . . . . . . 1 . 1 Guns 1 | . 1 . . . . . . . . . AOE 1 | . . . . 1 . . . . . . Classes Destroyed 12 | 2 2 . . 6 . . . 1 . 1 Worker 2 | . . . . 1 . . 1 . . . Builder 12 | . . . . 6 . . 1 2 . 3 Tunneler 6 | 1 . . 2 . . . 1 . . 2 Hauler 4 | . . . . . . . . 3 . 1 Recycler 3 | 1 . . 1 . . . . 1 . . Mechanic 1 | . . . . 1 . . . . . . Operator 4 | . 1 . . . 1 . . 1 1 . Watcher 11 | . . . . 2 . . 6 3 . . Swarmer 1 | . . . . 1 . . . . . . Grunt 1 | . 1 . . . . . . . . . Hunter 1 | . . . . . . . . . . 1 Programmer 2 | . . . . 1 . . . 1 . . Best Kill Streak 3 | 2 3 . 2 3 1 . 3 2 1 2 Combat Bots Only 1 | . 1 . . 1 . . . 1 . 1 Max Kills in Single Turn 1 | 1 1 . 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 512 | . 4 24 56 70 12 26 2 43 22 253 Missed 179 | . 1 10 27 23 8 17 2 21 8 62 Damage Taken 4076 | . 36 153 459 516 122 111 . 634 344 1701 Core 1314 | . . 53 188 191 54 61 . 160 118 489 Absorbed by Shields 41 | . . . . 41 . . . . . . Core Remaining (%) 86 | 100 100 86 65 72 93 93 100 87 91 69 Volleys Fired 31 | 8 7 4 7 2 . . . . . 3 Largest 2 | 2 2 2 2 1 . . . . . 1 Hottest 120 | 40 40 40 120 39 . . . . . 113 Shots Fired 52 | 16 14 8 9 2 . . . . . 3 Gun 44 | 16 14 8 6 . . . . . . . Cannon 3 | . . . . . . . . . . 3 Launcher 2 | . . . . 2 . . . . . . Special 3 | . . . 3 . . . . . . . Kinetic 44 | 16 14 8 6 . . . . . . . Thermal 6 | . . . 3 . . . . . . 3 Explosive 2 | . . . . 2 . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 7 | 7 6 2 2 2 . . . . . . Robot Miss Streak 3 | 1 2 3 1 . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 92 | 12 7 1 8 17 1 1 13 16 3 13 Core Hits 30 | 4 4 . 2 2 . . 2 9 1 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 9 | 1 . . 2 5 . . 1 . . . Critical Strikes 10 | 1 . . 2 5 . . 1 . . 1 Destroy 1 | 1 . . . . . . . . . . Smash 8 | . . . 2 5 . . 1 . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 438 | . . . 15 78 7 31 116 86 41 64 Impact 148 | . . . 15 78 7 31 17 . . . Slashing 127 | . . . . . . . . 45 36 46 Piercing 163 | . . . . . . . 99 41 5 18 Sneak Attacks 31 | . . . 3 8 . . 4 8 1 7 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 1 . 2 Damage Inflicted 5035 | 113 71 13 337 1136 70 43 833 1108 241 1070 Guns 227 | 113 71 13 30 . . . . . . . Cannons . | . . . . . . . . . . . Explosions 169 | . . . . 105 . . . . . 64 Melee 4639 | . . . 307 1031 70 43 833 1108 241 1006 Ramming . | . . . . . . . . . . . Kinetic 227 | 113 71 13 30 . . . . . . . Thermal . | . . . . . . . . . . . Explosive 169 | . . . . 105 . . . . . 64 Electromagnetic . | . . . . . . . . . . . Impact 1812 | . . . 307 1031 70 43 361 . . . Slashing 1856 | . . . . . . . . 734 241 881 Piercing 971 | . . . . . . . 472 374 . 125 Highest Corruption 2 | . . . . . . . . 2 . . Average Corruption 1 | . . . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . . 3 . . Message Errors 2 | . . . . . . . . 2 . . Energy Discharges 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1635 | . . . 197 659 20 . 292 158 72 237 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1635 | . . . 197 659 20 . 292 158 72 237 Knockbacks 6 | . . . . 3 . . 3 . . . Impact 5 | . . . . 3 . . 2 . . . Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 63 | . . . . 63 . . . . . . Shots 1 | . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 449 | . 1 . 22 . 56 87 3 274 449 290 Average Temperature 77 | . 1 . 7 . 32 39 3 68 102 71 Received Heat Transfer 541 | . 18 84 234 107 6 20 . . 27 45 Effects 4 | . . . . . . . . . 2 2 Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 11 | . . . . 6 1 . 4 . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 29 | . . . 3 18 2 . 6 . . . Impact Corruptions 35 | . . . 3 24 2 . 6 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . . 1 1 . . . . . . Low Security (%) 88 | 100 100 100 87 45 100 100 100 100 100 100 Level 1 11 | . . . 12 54 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 272 | 5 30 132 227 272 121 34 44 74 147 132 Initial 90 | . . 3 55 85 90 30 2 9 21 88 Average 61 | . 12 36 101 171 93 10 16 15 24 52 Influence Increases 2892 | 10 35 189 367 584 102 120 371 373 346 395 Destroy 0b10 Robot/C 100 | . 20 . . 40 . . . 20 . 20 Destroy 0b10 Robot/NC 215 | 10 5 . 15 50 5 . 45 50 5 30 Destroy Leader 70 | . 10 . . 14 . . 12 22 . 12 Successful Hack 352 | . . 24 9 34 48 . 41 101 20 75 Disable Machine 150 | . . . . 45 30 . 30 . . 45 Destroy Structure 670 | . . . 13 101 4 60 198 120 96 78 Partial Spotted 420 | . . 60 15 30 15 60 45 60 45 90 Lose Combat Pursuer 915 | . . 105 315 270 . . . . 180 45 Influence Decreases 2457 | 10 25 60 233 484 130 143 355 344 220 453 Time Decay 2086 | 10 25 60 213 454 120 143 355 302 190 214 Lost Part 234 | . . . 20 30 10 . . 30 30 114 Lost Ally 4 | . . . . . . . . 4 . . Purge Threat 133 | . . . . . . . . 8 . 125 Squads Dispatched 24 | . 2 2 1 5 2 1 4 3 1 3 Investigation 5 | . . . 1 3 . 1 . . . . Extermination 7 | . . . . 2 1 . 2 1 . 1 Reinforcement 12 | . 2 2 . . 1 . 2 2 1 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 10 | . . 1 1 . 3 2 . . . 3 Communications Jammed 4 | . . . . . . . . 2 . 2 Distress Signals 2 | . . . . . . . . . . 2 Times Spotted 188 | . 3 16 38 34 12 20 10 15 9 31 Peak Tracking Total 17 | . 1 12 11 7 7 7 3 9 6 17 Tactical Retreats 39 | . . 1 9 9 1 6 2 1 3 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 11 | . . . . 4 1 1 . 4 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 7 | . . . . . . . . 2 . 5 Exploded 1 | . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 10 | . . . . 3 2 . 2 . . 3 Max in Single Turn 1 | . . . . 1 1 . 1 . . 1 Garrison Access 4 | . . . . . . 1 1 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 89 | . . 5 9 15 8 9 10 18 6 9 Terminals 60 | . . 5 9 6 7 4 6 12 4 7 Fabricators 12 | . . . . 3 . 3 2 2 1 1 Repair Stations 4 | . . . . 3 . . . 1 . . Recycling Units 6 | . . . . 2 1 1 1 1 . . Scanalyzers 2 | . . . . 1 . . . . 1 . Garrison Access 5 | . . . . . . 1 1 2 . 1 Total Hacks 254 | . . 15 28 36 20 21 24 58 19 33 Successful 114 | . . 7 5 13 8 7 14 33 9 18 Failed 140 | . . 8 23 23 12 14 10 25 10 15 Catastrophic 32 | . . 4 10 4 4 5 1 4 . . Database Lockouts . | . . . . . . . . . . . Manual 96 | . . 11 21 7 7 9 9 24 1 7 Terminals 195 | . . 15 28 17 19 10 16 48 12 30 Fabricators 24 | . . . . 6 . 7 4 3 2 2 Repair Stations 7 | . . . . 6 . . . 1 . . Recycling Units 12 | . . . . 5 1 2 2 2 . . Scanalyzers 7 | . . . . 2 . . . . 5 . Garrison Access 9 | . . . . . . 2 2 4 . 1 Terminal Hacks 68 | . . 5 4 3 7 2 6 23 6 12 Record 3 | . . . . . . . 1 2 . . Part Schematic 3 | . . 1 . . . . . 2 . . Prototype ID Bank 12 | . . . 1 1 1 . 2 4 1 2 Level Access Points 6 | . . 1 . . 1 1 . 1 1 1 Branch Access Points 2 | . . . . . . . . 1 1 . Machine Index 1 | . . . . . . . . . 1 . Terminal Index 2 | . . . 1 . . . . 1 . . Unreport Threat 2 | . . . . . . . . 1 . 1 Locate Traps 13 | . . 2 . 1 2 . 2 3 1 2 Recall Investigation 1 | . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . 1 . . Registered Components 6 | . . . . 1 1 1 . 2 1 . Registered Prototypes 3 | . . . . . . . . 2 . 1 Zone Layout 12 | . . 1 1 . 2 . 1 3 . 4 Fabricator Hacks 12 | . . . . 5 . 2 2 1 1 1 Network Status 6 | . . . . 1 . 1 1 1 1 1 Load Schematic 3 | . . . . 2 . 1 . . . . Build 3 | . . . . 2 . . 1 . . . Repair Station Hacks 1 | . . . . 1 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Recycling Unit Hacks 6 | . . . . 2 . 2 1 1 . . Retrieve Matter 1 | . . . . . . . 1 . . . Retrieve Components 5 | . . . . 2 . 2 . 1 . . Scanalyzer 4 | . . . . 2 . . . . 2 . Insert Component 3 | . . . . 1 . . . . 2 . Analyze 1 | . . . . 1 . . . . . . Garrison Access Hacks 4 | . . . . . . 1 1 1 . 1 Seal Access 4 | . . . . . . 1 1 1 . 1 Unauthorized Hacks 19 | . . 2 1 . 1 . 4 7 . 4 Terminals 15 | . . 2 1 . 1 . 2 6 . 3 Track 1 | . . . . . . . . 1 . . Assimilate 2 | . . 1 . . . . 1 . . . Botnet 6 | . . 1 1 . 1 . 1 2 . . Detonate 5 | . . . . . . . . 2 . 3 Disrupt 1 | . . . . . . . . 1 . . Fabricators 3 | . . . . . . . 2 . . 1 Liberate 3 | . . . . . . . 2 . . 1 Repair Stations 1 | . . . . . . . . 1 . . Mechanics 1 | . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 1 . Used 1 | . . . . . . . . . 1 . Hacking Detections 83 | . . 5 9 13 8 9 8 17 6 8 Full Trace Events 6 | . . . 2 3 . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . Time 187 | . . . . . . . 187 . . . Total Robot Build Rating 7 | . . . . . . . 7 . . . Part Schematics Acquired 4 | . . 1 . 1 . . . 2 . . Parts Built 2 | . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . Time 268 | . . . . 268 . . . . . . Total Part Build Rating 8 | . . . . 8 . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . . . . 3 . . . 1 . . Parts Scanalyzed 2 | . . . . 1 . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . . . . . . 4 . . . Largest Group 3 | . . . . . . . 3 . . . Highest-Rated Group 93 | . . . . . . . 93 . . . Highest-Rated Ally 93 | . . . . . . . 93 . . . Total Orders 1 | . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . 1 . . Ally Attacks 8 | . . . . . . . 8 . . . Total Damage 82 | . . . . . . . 82 . . . Kills . | . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 5692 | . 20 124 484 1170 251 387 1106 1284 432 434 Optics 4817 | . 20 124 484 1170 251 387 1106 1275 . . Sensors 3538 | . . . 200 567 205 . 898 1241 427 . Terrain 132 | . . . . . . . 13 . . 119 Seismic 76 | . . . . . . . . . . 76 Cloaking 1106 | . . . . . . . 429 152 266 259 Jamming 1112 | . . . . . . 1 . 463 432 216 ECM 2170 | . . . . 599 201 387 794 43 . 146 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 1 | . . . . . . . . 1 . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5861 | 46 81 124 484 1170 251 387 1106 1284 432 496 Spaces Moved 11034 | 41 113 222 767 1954 496 1052 2370 1970 1026 1023 Core 737 | 41 113 222 361 . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10297 | . . . 406 1954 496 1052 2370 1970 1026 1023 Fastest Speed 11 | 50 50 50 32 17 20 17 23 11 11 11 Average Speed 26 | 50 50 50 41 29 25 25 24 21 19 20 Slowest Speed 106 | 50 50 50 50 37 26 26 103 106 23 89 Overloaded Moves 242 | . . . . 3 21 52 . 31 54 81 Propulsion Burnouts 1 | . . . . . . . . . . 1 Robots Hopped 53 | . . . 15 19 2 5 3 7 . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 31 47 59 45 19 35 46 64 16 32 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 316 | . . . 10 58 4 30 99 60 30 25 Terrain Destroyed 371 | . . . 12 111 4 30 99 60 30 25 Melee 315 | . . . 9 58 4 30 99 60 30 25 Projectile 3 | . . . 3 . . . . . . . AOE 53 | . . . . 53 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 13177 | 50 123 227 876 2360 607 1104 2704 2712 1198 1216 Wait 1394 | . . . 68 262 89 1 168 576 127 103 Move 10920 | 40 112 221 738 1916 491 1041 2363 1955 1025 1018 Hop 50 | . . . 13 18 2 5 3 7 . 2 Pick Up 54 | . 3 2 8 10 5 4 7 7 2 6 Fast Attach 61 | 2 1 . 7 11 2 6 9 10 4 9 Attach 40 | . . . 6 7 1 3 4 5 2 12 Detach 20 | . . . 3 5 1 2 4 2 1 2 Swap 56 | . . . 1 6 1 3 17 21 1 6 Drop 67 | . . . 10 7 8 8 14 17 . 3 Fire 31 | 8 7 4 7 2 . . . . . 3 Melee 410 | . . . 15 78 7 31 115 76 36 52 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 74 | . . . . 38 . . . 36 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -3/Research (discovered 6 exits: *Res x3 / *Arm / *Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 15) 91 | -10/Materials | Discovered new exit (range 16) 128 | -10/Materials | Entered another Materials area 128 | -9/Materials | Evolved 2 slots: Utility x2 140 | -9/Materials | Identified exit to Materials 199 | -9/Materials | Discovered new exit (range 7) 252 | -9/Materials | Entered another Materials area 252 | -8/Materials | Evolved 2 slots: Utility x2 316 | -8/Materials | Build established: Mutant 348 | -8/Materials | Discovered new exit (range 11) 719 | -8/Materials | Discovered new exit (range 8) 736 | -8/Materials | Entered Factory 736 | -7/Factory | Evolved 2 slots: Propulsion x2 778 | -7/Factory | Discovered new exit (range 17) 1039 | -7/Factory | Lost 4 parts (1p3n) 1039 | -7/Factory | Discovered new exit (range 6) 1241 | -7/Factory | Fabricated Cld. VTOL Module? 1467 | -7/Factory | Fabricated Cld. VTOL Module? 1568 | -7/Factory | Build established: Sprinter 1775 | -7/Factory | Discovered new exit (range 17) 1906 | -7/Factory | Entered another Factory area 1906 | -6/Factory | Evolved 2 slots: Utility x2 1982 | -6/Factory | Identified exit to Factory 2157 | -6/Factory | Entered another Factory area 2157 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2356 | -5/Factory | Assembled infested ambush trap array 2359 | -5/Factory | Identified exit to Factory 2411 | -5/Factory | Discovered new exit (range 12) 2544 | -5/Factory | Entered another Factory area 2544 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2663 | -4/Factory | Spotted B-86 Titan 2694 | -4/Factory | Spotted B-86 Titan 2961 | -4/Factory | Lost 3 allies 3071 | -4/Factory | Build established: Hacker-Ninja 3135 | -4/Factory | Discovered new exit (range 7) 3141 | -4/Factory | Fabricated A-27 Freighter? 3154 | -4/Factory | Identified exit to Upper Caves 3203 | -4/Factory | Discovered new exit (range 8) 3204 | -4/Factory | Identified exit to Research 3382 | -4/Factory | Discovered exit to Upper Caves (range 7) 3633 | -4/Factory | Discovered exit to Research (range 6) 3650 | -4/Factory | Entered Research 3650 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3748 | -3/Research | Identified exit to Armory 3748 | -3/Research | Identified exit to Testing 3834 | -3/Research | Build established: Hacker-Scout 3900 | -3/Research | Identified exit to Research 4679 | -3/Research | Build established: Hacker-Ninja 4682 | -3/Research | Spotted B-86 Titan 4934 | -3/Research | Entered another Research area 4934 | -2/Research | Evolved 2 slots: Utility x2 4962 | -2/Research | Lost 3 parts (3u) 5016 | -2/Research | Identified exit to Access 5123 | -2/Research | Found Prototype Processor 5123 | -2/Research | Identified Exp. Melee Analysis Suite 5300 | -2/Research | Identified exit to Quarantine 5335 | -2/Research | Build established: Wizard-Sprinter 5366 | -2/Research | Entered Access 5366 | -1/Access | Evolved 2 slots: Utility x2 5392 | -1/Access | Lost 3 parts (1p1n1u) 5472 | -1/Access | Identified exit to Surface 5732 | -1/Access | Spotted B-99 Colossus 5764 | -1/Access | Lost 4 parts (1n3u) 5817 | -1/Access | Spotted B-99 Colossus 5817 | -1/Access | Spotted B-99 Colossus 5862 | *** | Escaped! Last Messages --------------- 05831_ Adv. Hacking Suite destroyed. 05834_ Slug penetrates Sealed Heavy Doors. 05835_ Penetrated by Slug. 05835_ Slug penetrates Sealed Heavy Doors. 05838_ Imp. Reaction Control System destroyed. 05841_ Slug penetrates Sealed Heavy Doors. 05842_ Penetrated by Slug. 05842_ Med. Storage Unit destroyed. 05845_ B-99 Colossus exits siege mode. 05845_ Slug penetrates Sealed Heavy Doors. 05845_ Penetrated by Slug. 05845_ Slug penetrates Sealed Heavy Doors. 05845_ Penetrated by Slug. 05845_ Plasma Sword destroyed. 05848_ Slug penetrates Sealed Heavy Doors. 05849_ Penetrated by Slug. 05852_ Slug penetrates Sealed Heavy Doors. 05857_ Main Access Shell breached. 05859_ Slug penetrates Sealed Heavy Doors. 05860_ ALERT: Security rotation in progress. Map ----- +----------------------------------------------------+ | " # # # # #?????????????????????? | | # # # # #?????????????????????? | | # " # #?????????????????????? | | # """ # "?????????????????????? | | # G # % #?????????????????????? | | +### ! """ # #?????????????????????? | | " " + +?????????????????????? | | " # # #?????????????????????? | | #### # Y" # %=# #?????????????????????? | | ???# + "" ########## ####??????????????????? | | ???# # "" #?????# % #??????????????????? | | ???# # "" #?????# #??????????????????? | | ???# # #?????# #??????????????????? | | ???# # #?????# #??????????????????? | | ???# # #?????# #??????????????????? | | ???# #! ]#?????# % #??????????????????? | | ???# ########?????# %% #??????????????????? | | ???# #????????????#"""" """""#??????????????????? | | ???# #???????????????" ""???????????????????????? | | ???? ????????????????" "????????????????????????? | | ???? ?????????????#""" """"""#??????????????????? | | ???? ?????????????# #??????????????????? | | ???????????????????# "" """ #??????????????????? | | ???????????????????# " "?????????????????????? | | ???????????????????# ?" "" "?????????????????????? | | ???????????????????#??" "@ "?????????????????????? | | ??????????????????????" "?????????????????????? | | ??????????????????????""""""?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 33 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Corruption Containment 12 Evasion (%) 78 Melee Accuracy 22 Core Analysis 9 Offensive Hacking 52 Defensive Hacking 24 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Exp. Hacking Suite | -3/Research | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory A-27 Freighter | x1 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Origins Short-term Sacrifices Challenges ------------ None Game ------ Seed ChainImpulseConstruct Manual? 0 Play Time 04:30:11 Cumulative 634.7 hours Start 2025.01.09 @ 17:03:07 End 2025.01.12 @ 18:52:13 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 96 Adventurer 17 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 64 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x59 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d6c3a2d-bf87-46c2-8c76-7bc25dcd36a9