Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.25 @ 23:05:16 Player: Savant Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (41) 8200 Robots Destroyed (194) 970 Value Destroyed (7638) 7638 Prototype IDs (142) 2840 Alien Tech Used (13) 2600 Bonus (10234) 10234 TOTAL SCORE: 36982 Bonus ------- High Alert Combat Kills 320 Follower Combat Kills 2086 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Win 3000 Friendly Fire -72 Cogmind --------- Core Integrity 1434/1850 Matter 355/425 Energy 244/250 System Corruption 0% Temperature Cool (6) Movement Flying (34) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Fission Core Light Particle Reactor > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (15) ----- Large Storage Unit Large Storage Unit Large Storage Unit Quantum Shading Machine Experimental Optical Array Advanced Core Analyzer Stasis Canceller Experimental Transmission Jammer Advanced Reaction Control System Experimental Propulsion Shielding Experimental Utility Shielding Medium Reflective Plating Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON (3) ------- Molecular Scythe Nanosword Plasma Lance > --- INVENTORY (24) --- Micro Fission Core Improved Q-thruster Improved Q-thruster Improved Q-thruster Cooled Q-thruster Experimental Q-thruster Experimental Energy Well (1000) Experimental Energy Well (1000) Advanced Target Analyzer Improved Armor Integrity Analyzer Experimental Actuator Array Advanced Phase Shifter Advanced Cloaking Device Improved Propulsion Shielding EM Dispersion Field Advanced Force Field Antimissile System High-powered Transdimensional Reconstructor Gamma Rifle Gamma Rifle Gamma Rifle Enhanced Nova Cannon Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Quantum Shading Machine Experimental Optical Array Advanced Core Analyzer Experimental Actuator Array Experimental Transmission Jammer Advanced Reaction Control System Experimental Propulsion Shielding EM Dispersion Field Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Molecular Scythe Nanosword Plasma Lance > --- INVENTORY -------- Micro Fission Core Micro Fission Core Light Quantum Reactor Improved Q-thruster Improved Q-thruster Improved Q-thruster Cooled Q-thruster Experimental Q-thruster Experimental Energy Well Experimental Energy Well Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Stasis Canceller Advanced Phase Shifter Advanced Cloaking Device Medium Reflective Plating Improved Powered Armor Advanced Force Field Antimissile System High-powered Transdimensional Reconstructor Gamma Rifle Enhanced Nova Cannon Molecular Deconstructor [Rating: 203] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Impulse Thruster Array Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Impulse Thruster Array Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Propulsion Shielding Artifact Stasis Generator Weapon Molecular Scythe Energy Gun Heavy EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Perforator Launcher Mini Smartbomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Molecular Scythe Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Utility 13 | . . . . . 3 . 1 . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . 2 . 2 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 813 | 6 4 3 1 3 42 32 41 6 9 4 1 1 4 28 4 11 9 6 13 4 22 . 20 2 2 6 17 18 6 54 9 3 8 10 80 89 50 52 41 54 38 Power 42 | 1 2 . . . 3 2 3 . . . . . 2 3 . . . . . . . . 1 . . . . . . 3 1 . . 1 5 4 2 6 . 2 1 Engine 16 | 1 2 . . . 3 2 2 . . . . . 1 2 . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . Core 12 | . . . . . . . 1 . . . . . 1 1 . . . . . . . . 1 . . . . . . 1 . . . . 2 1 . 2 . 1 1 Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 2 2 4 . 1 . Propulsion 93 | 2 . 2 . . 5 12 5 . 4 . . . . 4 . 2 . . 2 . 7 . 3 1 . . 2 2 4 16 2 . 2 . 4 . 3 6 . 1 2 Treads 14 | 1 . 1 . . 3 7 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Leg 7 | . . . . . 2 . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . Wheel 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 5 . . . . . . . . . . . Flight 62 | . . . . . . 4 5 . 2 . . . . 4 . 2 . . 1 . 7 . 2 1 . . 2 2 2 11 1 . 1 . 4 . 3 5 . 1 2 Utility 433 | 1 2 . 1 . 14 2 23 6 2 4 1 1 2 15 2 7 5 3 3 2 11 . 11 1 . 2 7 10 1 11 2 1 4 5 52 59 41 23 29 41 26 Device 283 | . . . . . 4 . 17 4 . 1 1 . 1 9 2 3 3 3 1 2 3 . 4 1 . 2 5 7 1 6 1 1 3 3 38 41 28 18 20 33 17 Storage 24 | 1 1 . 1 . 4 1 . . 1 . . . . 1 . . . . . . 2 . 1 . . . . . . 2 . . . . 3 5 . . 1 . . Processor 26 | . 1 . . . 1 . 2 . . 1 . . . 2 . . . . 1 . . . 1 . . . . . . . . . . 1 1 3 5 . 2 3 2 Hackware 25 | . . . . . . 1 2 . 1 . . . . 3 . 2 . . . . 5 . 2 . . . . 1 . 1 . . . . 1 . 2 1 1 2 . Protection 73 | . . . . . 5 . 2 2 . 2 . 1 1 . . 2 2 . 1 . 1 . 3 . . . 2 2 . 2 1 . 1 1 9 9 6 4 4 3 7 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Weapon 245 | 2 . 1 . 3 20 16 10 . 3 . . . . 6 2 2 4 3 8 2 4 . 5 . 2 4 8 6 1 24 4 2 2 4 19 26 4 17 12 10 9 Energy Gun 14 | . . . . . . 5 2 . 1 . . . . . 1 . . . . . . . . . . 1 . . . 1 . . 1 . 1 . . 1 . . . Energy Cannon 61 | . . . . . 7 6 4 . 1 . . . . . . . . . . . 2 . 2 . 1 . 2 2 . 10 1 . . 1 4 5 . 4 3 4 2 Ballistic Gun 11 | 2 . 1 . 1 5 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 21 | . . . . 1 1 . 1 . . . . . . 1 1 1 1 1 1 1 . . . . . 1 2 . . 1 1 1 . 1 . 1 . . 1 1 1 Special Weapon 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . 2 4 1 1 1 2 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 103 | . . . . 1 6 4 3 . . . . . . 5 . 1 3 2 5 1 2 . 3 . 1 2 4 3 . 4 1 . . . 11 15 3 10 7 3 3 Piercing Weapon 14 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 1 1 1 2 1 . . . . . 2 Special Melee Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Unidentified Prototypes 36 | . . . . . 1 10 1 . 1 . . . 1 . . 1 . . . . 1 . 1 . . 2 . . . 2 . . 4 . 2 4 . 4 1 . . Parts Lost 37 | . . 1 . . 2 1 4 . . . . . 1 . . . . . . . 1 . 1 . . . . 8 . 4 . . . . . 4 1 3 1 1 4 Power 10 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . . 2 . 1 . . . Propulsion 8 | . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . Utility 15 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . 2 . . . . . . . 2 1 2 1 1 3 Weapon 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Highest Loss Streak 8 | . . 1 . . 1 1 4 . . . . . 1 . . . . . . . 1 . 1 . . . . 8 . 3 . . . . . 4 1 1 1 1 2 Average Slot Usage (%) 88 | . 90 100 100 100 96 99 90 92 92 91 92 92 86 92 93 92 100 100 99 100 98 88 87 88 88 87 88 82 52 76 80 85 84 84 85 84 86 84 85 87 87 Engine 3 | . 14 14 14 14 9 8 3 7 7 7 7 7 7 6 6 2 . . . . . . . . . . . . . 2 . 5 5 4 . . . . . . . Core 4 | . . . . . . . 3 . . . . . 1 6 6 9 12 12 12 12 11 11 11 11 11 11 11 9 . 4 5 5 5 5 4 2 4 1 4 3 3 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 4 4 4 3 3 Treads 3 | . 14 14 14 14 18 26 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wheel 1 | . 14 13 14 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . 29 30 29 30 30 30 29 25 25 24 25 25 24 25 25 16 16 16 16 16 16 14 4 11 14 15 15 15 12 13 11 11 12 11 11 Device 10 | . . . . . 2 . 9 15 15 14 15 15 14 19 18 17 17 17 18 18 15 11 10 10 11 10 10 8 5 9 9 9 7 8 10 6 12 10 11 14 15 Storage 11 | . 14 14 14 14 25 27 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 11 11 11 11 11 11 9 . 7 10 10 10 10 9 12 12 12 12 11 11 Processor 6 | . 5 14 14 14 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 3 4 4 5 7 4 Hackware 18 | . . . . . . 7 19 15 15 15 15 15 7 16 18 18 18 18 18 18 21 16 21 22 22 22 22 24 25 25 25 25 25 25 25 27 25 25 25 19 20 Protection 1 | . . . . . 5 1 . . . . . . 2 . . . . . . . . 5 . . . . . 1 5 . . . 1 1 3 2 3 5 2 2 4 Energy Cannon 1 | . . . . . 10 14 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 1 Ballistic Gun 2 | . 28 28 28 27 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 6 7 7 7 7 7 7 5 6 6 10 11 11 11 10 11 10 11 10 10 10 9 . 2 4 5 5 5 7 7 7 7 6 6 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 11 19 19 27 27 68 67 39 30 30 32 30 32 32 33 33 32 34 34 37 35 52 52 64 61 59 59 61 62 8 60 60 58 57 57 71 83 80 82 81 101 101 Greatest Support 101 | 20 20 40 10 10 64 64 30 30 30 30 30 30 30 30 30 35 35 35 35 35 64 64 64 64 64 64 64 78 8 81 77 77 77 77 81 81 81 100 81 101 101 Greatest Overweight (x) 6 | 1 1 1 2 2 6 3 1 . 3 1 . 1 1 1 1 . . . 1 . 1 . 1 . . . 1 . 2 5 . . . . . 1 1 2 . 1 1 Average Overweight (x) . | . . . 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 8 8 10 10 22 22 22 10 10 10 10 10 10 10 10 10 10 10 10 10 18 16 16 16 16 16 16 16 4 14 14 14 14 14 16 22 22 22 24 24 24 Average Capacity 15 | 5 6 8 9 10 20 22 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 16 16 16 16 16 16 15 4 11 14 14 14 14 15 19 22 22 22 24 24 Most Carried 24 | 4 8 8 9 10 22 22 22 10 10 10 10 10 10 10 10 10 10 10 10 10 16 16 16 16 16 16 16 16 4 14 14 14 14 14 16 22 22 22 24 24 24 Average Carried 14 | 2 6 7 8 9 18 21 9 9 9 10 10 10 9 9 9 9 9 9 10 9 10 16 15 15 16 16 15 15 3 9 13 14 13 14 15 19 21 21 22 22 23 Final Capacity 24 | 6 8 8 10 10 22 22 10 10 10 10 10 10 10 10 10 10 10 10 10 10 16 16 16 16 16 16 16 4 4 14 14 14 14 14 16 22 22 22 24 24 24 Final Carried 24 | 4 8 8 9 10 22 22 10 10 10 10 10 10 8 10 10 10 10 10 10 10 16 16 16 16 16 16 16 4 4 14 14 14 14 14 16 22 22 22 24 24 24 Class Distribution -------------------- 31% | Wizard-Mutant 21% | Hacker-Sprinter 8% | Hacker-Scout 8% | Wizard-Ninja 7% | Mutant 7% | Hauler-Mutant 6% | Wizard-Scout 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Scout | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Quarantine Wizard-Mutant | -2/Research Wizard-Mutant | -2/Testing Wizard-Mutant | -2/Section 7 Wizard-Ninja | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 10610 | 185 156 343 168 69 648 251 402 133 83 13 74 . 33 79 294 97 190 103 49 68 273 75 200 45 25 51 39 339 161 571 197 96 . 327 849 1074 407 731 331 674 707 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8912 | . 172 128 . . 1091 654 386 . . . . . . 73 99 97 159 55 . 8 200 . 21 51 . . 80 382 . 607 151 53 . 240 961 1167 368 466 138 538 567 Parts 450 | . 24 7 . . 59 34 13 . . . . . . 6 . 6 8 1 . . 11 . 2 4 . . 8 12 . 33 . 8 . 8 43 45 22 33 5 18 40 Haulers Intercepted 7 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . 1 1 . . . . . Recyclers Shooed 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . . . . . . . . 2 . . . . . . 4 4 . . . . . 4 . 51 7 . . . 2 4 . 7 . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . . 3 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 121 | . 9 3 . . 20 13 4 . . . . . . . 1 . 5 2 . 4 . . . 1 . . 5 1 . 3 3 5 . 5 2 16 . 6 1 3 9 Melee 24 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . . . 2 3 . 6 1 1 6 Guns 19 | . 9 3 . . 5 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 29 | . . . . . 15 12 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 43 | . . . . . . . . . . . . . . . 1 . 4 2 . 4 . . . . . . 5 1 . 1 3 5 . 5 . 9 . . . . 3 Classes Destroyed 14 | . 2 1 . . 7 . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Worker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . 1 1 . . . . . Recycler 23 | . . 1 . . 1 . 3 . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 3 5 2 . . 3 1 Operator 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Watcher 34 | . 2 . . . . . 2 . . . . . . 2 . 3 . . . . 4 . 1 . . . . . . 5 . . . . 7 2 3 1 1 . 1 Swarmer 52 | . 9 3 . . 2 2 3 . . . . . . . . . 3 1 . 4 . . . . . . 3 . . 1 2 5 . 5 . 5 . . . . 4 Grunt 21 | . . . . . 10 2 . . . . . . . . . . 1 1 . . . . . . . . . 1 . . 1 . . . . 2 . 2 1 . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . . . 6 8 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hunter 9 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 5 . . . . . Programmer 21 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 4 . 4 . 3 5 Compactor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 4 . . 3 2 3 . . . . . . 1 1 1 3 2 . 4 2 . 1 1 . . 3 1 . 4 3 5 . 5 2 11 1 3 1 3 3 Combat Bots Only 9 | . 3 3 . . 3 2 2 . . . . . . . 1 . 3 2 . 4 . . . 1 . . 3 1 . 2 3 5 . 5 2 9 . 2 1 3 3 Max Kills in Single Turn 4 | . 1 1 . . 1 1 1 . . . . . . 1 1 1 3 2 . 2 1 . 1 1 . . 2 1 . 2 2 4 . 2 1 3 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . 1 . 3 2 . 2 . . . . . . 2 1 . 1 2 4 . 2 . 3 . . . . 3 Melee 1 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Damage Taken 11179 | . 314 82 . . 1198 562 629 . 22 . . . 82 23 . 75 85 22 . . 120 . 45 311 . 44 202 769 60 770 270 29 . 20 562 1798 318 731 402 150 1484 Core 2043 | . 62 18 . . 154 104 93 . 22 . . . 10 18 . . 39 . . . . . . 83 . . . 176 30 160 91 . . . 77 431 41 142 153 . 139 Absorbed by Shields 141 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 45 56 Core Remaining (%) 76 | 100 . . . 68 . 53 . . . . . . 82 . . . . . . 93 . . . . . . 91 . . . . . . 60 . 60 . . 80 . 77 Volleys Fired 386 | . 29 9 . 2 69 35 18 . . . . . . . 2 1 3 1 . 4 6 . 4 . 1 . 16 2 . 48 8 2 . 6 18 34 1 11 8 40 8 Largest 2 | . 2 2 . 2 2 2 2 . . . . . . . 1 1 1 1 . 1 1 . 1 . 1 . 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 Hottest 158 | . 40 40 . 40 131 158 151 . . . . . . . 80 80 80 80 . 80 90 . 90 . 90 . 90 110 . 110 110 80 . 110 110 110 . 120 120 120 120 Shots Fired 528 | . 59 18 2 5 135 64 20 . . . . . . . 2 1 3 1 . 4 6 . 4 . 1 . 16 2 . 49 8 2 . 6 18 34 1 11 8 40 8 Gun 150 | . 59 18 2 5 54 4 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 270 | . . . . . 79 60 11 . . . . . . . . . . . . . 6 . 4 . 1 . 8 2 . 32 5 . . 3 9 7 . 8 2 32 1 Launcher 40 | . . . . . 2 . 1 . . . . . . . 2 1 3 1 . 4 . . . . . . 8 . . 1 3 2 . 3 . 6 . . . . 3 Special 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . 9 21 1 3 6 8 4 Kinetic 142 | . 59 18 2 5 54 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 243 | . . . . . 44 60 19 . . . . . . . . . . . . . 6 . 4 . 1 . 8 2 . 32 5 . . 3 9 7 . 8 2 32 1 Explosive 39 | . . . . . 2 . . . . . . . . . 2 1 3 1 . 4 . . . . . . 8 . . 1 3 2 . 3 . 6 . . . . 3 Electromagnetic 36 | . . . . . 35 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 8 5 . 4 20 13 13 . . . . . . . . . . . . . . . . . . . . . . 5 6 . . . . 4 . . . 6 1 Robot Miss Streak 6 | . 6 1 . 1 3 2 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 440 | . 30 10 . 4 96 41 23 . 1 . . . . 2 . 7 2 . . . 14 . 3 5 . . . 9 . 31 5 . . 3 32 46 9 26 9 10 22 Core Hits 250 | . 13 4 . . 39 16 11 . . . . . . 2 2 3 7 4 . 4 5 . 1 2 . . 11 3 . 10 7 5 . 12 15 39 5 7 4 4 15 Critical Hits 12 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . 1 1 1 . Critical Kills 5 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Critical Parts Destroyed 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . Melee Attacks 839 | . . . . . 9 9 58 . 16 1 . . 1 18 . 42 6 . . . 44 . 43 9 2 . 15 40 . 47 2 . . 6 140 77 45 66 40 51 52 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 766 | . . . . . 8 9 58 . 16 1 . . 1 18 . 42 6 . . . 44 . 43 9 2 . 15 39 . 24 . . . 1 124 77 45 66 40 51 27 Piercing 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 2 . . 5 16 . . . . . 25 Sneak Attacks 35 | . . . . . 2 1 4 . . . . . . . . . . . . . 1 . 1 . . . . 5 . 1 . . . . 5 6 2 . 3 3 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Follow-up Attacks 42 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . 1 . . . . 5 5 3 9 3 1 10 Damage Inflicted 26858 | . 373 72 . 35 2283 1046 1193 . 48 . . . . 95 404 315 484 127 . 632 782 . 240 242 . . 1009 810 . 1185 797 536 . 1023 2689 4780 863 1524 988 558 1725 Guns 1098 | . 373 72 . 35 545 38 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2357 | . . . . . 1338 877 142 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 7415 | . . . . . 273 . 48 . . . . . . . 404 . 373 127 . 632 . . . . . . 1009 . . 335 493 536 . 672 . 2018 . . . . 495 Melee 15924 | . . . . . 127 108 968 . 48 . . . . 95 . 315 111 . . . 782 . 240 242 . . . 810 . 850 304 . . 351 2689 2721 863 1524 988 558 1230 Ramming 64 | . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 . . . . . Kinetic 1063 | . 373 72 . 35 545 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1923 | . . . . . 677 877 177 . . . . . . . . . . . . . . . . . . . . . . 192 . . . . . . . . . . . Explosive 7175 | . . . . . 273 . . . . . . . . . 404 . 373 127 . 632 . . . . . . 1009 . . 143 493 536 . 672 . 2018 . . . . 495 Electromagnetic 709 | . . . . . 661 . 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13741 | . . . . . 127 108 968 . 48 . . . . 95 . 315 111 . . . 782 . 240 242 . . . 810 . 153 . . . . 2510 2721 863 1524 988 558 578 Piercing 2183 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 697 304 . . 351 179 . . . . . 652 Highest Corruption 11 | . 6 6 6 6 . . 2 2 6 6 6 6 6 . . . . . . . 2 2 3 3 3 3 2 . . 10 9 7 6 6 3 11 . 2 2 . . Average Corruption 4 | . 5 6 6 6 . . 1 1 2 6 6 6 6 . . . . . . . 2 2 2 3 3 3 2 . . 7 8 6 6 6 1 7 . 1 2 . . Corruption Purged 10 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . 3 . . . . . . Effects 263 | . 12 15 15 6 . . 4 2 6 7 7 . 5 . . . . . . . 1 2 12 4 7 . 7 . . 37 12 6 1 8 17 52 . 5 13 . . Message Errors 63 | . 2 3 2 2 . . 2 2 1 3 2 . . . . . . . . . . 1 4 . 2 . 3 . . 6 4 1 . 2 7 6 . 3 5 . . Matter Fused 57 | . 5 4 4 2 . . . . . 3 1 . 3 . . . . . . . . . 4 1 1 . . . . 5 3 3 . 2 3 13 . . . . . Heat Flow Errors 30 | . . 2 2 1 . . . . . . 1 . . . . . . . . . . 1 1 . 1 . 2 . . 5 1 . . 3 1 6 . . 3 . . Energy Discharges 24 | . 1 1 . . . . . . 1 . 3 . 1 . . . . . . . 1 . . 2 2 . 1 . . 3 . . 1 1 1 3 . 1 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 33 | . 1 2 1 . . . 1 . 3 . . . . . . . . . . . . . 2 1 . . 1 . . 7 3 2 . . 1 4 . 1 3 . . Data Loss (major) 14 | . 1 2 3 . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . 2 1 . . . . 2 . . . . . Misfires 5 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Misdirections 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 15 . . . . . Targeting Errors 20 | . 1 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 6 . . . . 4 3 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3258 | . . . . . 119 96 203 . . . . . . . . 71 39 11 . 124 113 . 28 58 . . 157 86 . 36 250 . . 45 418 843 23 78 327 58 75 Projectiles 50 | . . . . . 22 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 602 | . . . . . . . . . . . . . . . . . 23 11 . 124 . . . . . . 157 . . 2 92 . . 45 . 77 . . . . 71 Melee 2606 | . . . . . 97 68 203 . . . . . . . . 71 16 . . . 113 . 28 58 . . . 86 . 34 158 . . . 418 766 23 78 327 58 4 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 99 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . 20 . . . . 44 Shots 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Rammed 8 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 8 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 356 | . 6 146 211 206 310 356 258 . . . 140 . 1 . 72 36 48 36 . 108 130 201 130 . 120 . 260 70 . 338 308 70 . 263 280 230 . 174 205 . . Average Temperature 88 | . 6 75 100 94 97 120 82 . . . 59 . 1 . 36 12 20 22 . 49 48 103 59 . 52 . 93 30 . 75 95 34 . 99 108 102 . 73 76 . . Received Heat Transfer 1234 | . . . . . 420 189 18 . 9 . . . 24 6 . 18 27 6 . . 18 . . . . . . 123 . 18 18 . . . 63 135 9 54 58 . 21 Effects 5 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 4 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Heat Transferred 2925 | . . . . . 1110 1406 259 . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 776 | . 355 88 . 58 513 603 311 91 602 . . . . 464 151 573 . . . . 411 143 698 . . . . 142 94 644 . . . . 478 469 387 546 357 447 776 Initial 306 | . . 18 . . 22 216 223 87 51 . . . . 9 121 50 . . . . 56 143 100 . . . . 59 15 65 . . . . 77 268 263 69 306 . 285 Average 196 | . 202 59 . 5 187 371 196 79 229 . . . . 85 96 139 . . . . 95 143 416 . . . . 71 46 253 . . . . 220 162 147 162 116 144 538 Maximum Alert Level 3 | . 1 . . . 2 2 1 . 2 . . . . 2 . 2 . . . . 2 . 2 . . . . . . 2 . . . . 2 2 1 2 1 2 3 Low Security (%) 59 | 100 48 100 . 100 51 5 45 100 77 . . . . 85 100 78 . . . . 92 100 17 . . . . 100 100 42 . . . . 39 64 74 63 85 79 . Level 1 27 | . 51 . . . 45 53 54 . . . . . . 13 . 14 . . . . 1 . 17 . . . . . . 36 . . . . 52 32 25 35 14 8 17 Level 2 12 | . . . . . 3 41 . . 22 . . . . 1 . 7 . . . . 6 . 65 . . . . . . 20 . . . . 7 2 . 1 . 11 69 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 109 | . . . . . 6 7 7 . 3 . . . . 3 . 6 . . . . 7 . 9 . . . . 3 . 9 . . . . 6 11 2 16 2 6 6 Investigation 39 | . . . . . 4 2 5 . 2 . . . . 2 . 4 . . . . 2 . 3 . . . . . . 3 . . . . 3 3 . 1 1 2 2 Extermination 33 | . . . . . . . 2 . . . . . . 1 . 1 . . . . 2 . 2 . . . . 1 . 3 . . . . 3 5 2 5 1 3 2 Reinforcement 22 | . . . . . . 2 . . 1 . . . . . . 1 . . . . 2 . 4 . . . . 2 . 1 . . . . . 3 . 5 . 1 . Assault 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . 2 . . 2 Garrison 8 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 45 | . 3 . . . 5 1 2 . 2 . . . . . . 3 . . . . . . 1 . . . . 6 . 7 . . . . 3 2 3 3 2 . 2 Communications Jammed 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 3 2 10 Distress Signals 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 3 1 10 Times Spotted 500 | . 15 4 . 2 42 25 19 . 6 . . . 1 7 5 26 4 3 . . 17 . 16 1 . 2 14 28 5 32 9 4 . 1 40 48 21 29 16 23 35 Peak Tracking Total 12 | . 4 3 . 2 4 3 3 . 3 . . . 1 2 5 6 2 3 . 4 6 . 8 1 . 2 8 12 5 5 8 5 . 3 5 10 4 8 5 4 12 Tactical Retreats 86 | . 2 1 . . 5 . 3 . 1 . . . 1 . . 7 1 . . . 1 . 2 . . . 7 5 2 7 3 . . . 8 10 5 5 4 2 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 31 | . 4 . . . 1 2 2 . 4 . . . . 1 . 5 . . . . 2 . . . . . . 1 . 1 1 . . . 1 1 1 . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Reprogrammed 124 | . . . . . . . . . . . . . . 6 . 5 . . . . 4 . 4 . . . . 8 . 40 . . . . 28 6 . . 8 4 11 Reused 32 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 . 6 . . . . 10 2 . . 5 1 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 45 | . . . . . 1 . . . . . . . . . . 3 1 . . . . . . . 1 8 . 3 . 6 1 . . 1 10 2 . . 5 1 2 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 45 | . . . . . 6 4 1 . 1 . . . . . . 2 . . . . . . 2 . . . 1 . . 15 . . . . 3 3 . 3 4 . . Max in Single Turn 5 | . . . . . 1 1 1 . . . . . . . . 1 . . . . . . . . . . 1 . . 5 . . . . 1 1 . 1 1 . . Garrison Access 20 | . . . . . . . 2 . 1 . . . . . . 3 . . . . 2 . 2 . . . . 1 . 2 . . . . 3 1 2 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 7 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 308 | . 6 1 4 . 10 13 21 . 14 1 1 4 . 16 . 22 . 1 1 . 16 . 18 1 1 9 . 11 . 27 1 1 4 . 25 16 8 10 19 16 10 Terminals 172 | . 6 . . . 7 11 10 . 8 . . . . 8 . 13 . . . . 11 . 10 . . . . 7 . 15 . . . . 11 11 3 5 17 11 8 Fabricators 25 | . . . . . . . 2 . 3 . . . . 3 . 3 . . . . 3 . 3 . . . . 1 . 2 . . . . 2 . 1 1 . 1 . Repair Stations 25 | . . . . . 1 . 4 . 1 . . . . 4 . 1 . . . . . . 1 . . . . 1 . 3 . . . . 3 2 2 . 1 . 1 Recycling Units 15 | . . . . . 2 2 . . . . . . . . . 2 . . . . . . . . . . . . . 3 . . . . 3 . . . . 2 1 Scanalyzers 20 | . . . . . . . 2 . 1 . . . . 1 . . . . . . 1 . 2 . . . . 1 . 2 . . . . 3 2 . 3 1 1 . Garrison Access 21 | . . . . . . . 3 . 1 . . . . . . 3 . . . . 1 . 2 . . . . 1 . 2 . . . . 3 1 2 1 . 1 . Total Hacks 1188 | . 23 1 4 . 35 32 72 . 39 1 1 26 . 52 . 75 . 8 3 . 62 . 71 1 1 11 . 41 . 141 1 1 15 . 120 91 51 52 77 47 33 Successful 934 | . 12 1 4 . 24 23 32 . 20 1 1 26 . 33 . 47 . 8 3 . 49 . 57 1 1 11 . 38 . 128 1 1 15 . 112 73 41 41 61 38 31 Failed 249 | . 11 . . . 11 9 39 . 19 . . . . 19 . 27 . . . . 13 . 13 . . . . 3 . 12 . . . . 8 18 10 11 15 9 2 Catastrophic 19 | . 1 . . . 1 1 4 . 3 . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . 3 . 1 1 . . Database Lockouts 5 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . Manual 432 | . 13 . . . 10 11 26 . 18 . . . . 24 . 36 . . . . 33 . 25 . . . 1 22 . 41 . . . . 45 30 22 18 34 9 14 Terminals 744 | . 23 . . . 29 28 41 . 24 . . . . 30 . 54 . . . . 42 . 48 . . . . 35 . 81 . . . . 62 65 29 25 68 33 27 Fabricators 104 | . . . . . . . 7 . 7 . . . . 8 . 11 . . . . 16 . 10 . . . . 1 . 11 . . . . 9 . 10 10 . 4 . Repair Stations 96 | . . . . . 2 . 9 . 4 . . . . 12 . 2 . . . . . . 4 . . . . 3 . 11 . . . . 21 9 10 . 5 . 4 Recycling Units 43 | . . . . . 4 4 . . . . . . . . . 5 . . . . . . . . . . . . . 11 . . . . 12 . . . . 5 2 Scanalyzers 96 | . . . . . . . 6 . 3 . . . . 2 . . . . . . 3 . 7 . . . . 1 . 24 . . . . 13 15 . 16 4 2 . Garrison Access 31 | . . . . . . . 9 . 1 . . . . . . 3 . . . . 1 . 2 . . . . 1 . 3 . . . . 3 2 2 1 . 3 . Terminal Hacks 466 | . 6 1 4 . 11 14 10 . 3 1 1 26 . 8 . 22 . 8 3 . 19 . 26 1 1 11 . 20 . 57 1 1 15 . 43 40 16 14 43 23 17 Record 46 | . . . 4 . . . . . . . . 11 . . . . . 8 . . . . . . . 9 . . . 1 . . 5 . . 4 . 1 . 3 . Part Schematic 47 | . . . . . . 2 1 . . . . 5 . 1 . 2 . . 3 . 5 . 2 . . . . 3 . 2 . . 3 . 8 4 4 . 2 . . Robot Schematic 8 | . . . . . . . 1 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 19 | . 2 . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 3 . 1 1 . . 2 1 3 Prototype ID Bank 45 | . 1 . . . 1 4 1 . . . . 3 . 2 . 2 . . . . 1 . 4 . . . . 2 . 6 . . 4 . 3 1 1 4 4 1 . Open Door 18 | . . 1 . . . 4 . . . 1 1 . . . . . . . . . . . . 1 1 2 . . . . 1 1 . . . . . . 5 . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Branch Access Points 10 | . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . Emergency Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 1 . . Machine Index 5 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . Terminal Index 14 | . . . . . . 1 1 . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . 1 1 1 1 1 1 1 Fabricator Index 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 1 1 . 1 1 . Repair Station Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 Scanalyzer Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Garrison Index 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 1 Alert Level 17 | . . . . . 2 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 4 . . . . 1 1 . 1 4 . . Unreport Threat 33 | . 1 . . . 1 1 . . . . . . . . . 3 . . . . 1 . 4 . . . . 1 . 4 . . . . 2 5 2 . 6 2 . Locate Traps 43 | . 1 . . . 4 . 2 . . . . . . 2 . 2 . . . . 3 . 1 . . . . 2 . 9 . . . . 5 3 1 1 1 2 4 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reprogram Traps 28 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . 2 . 7 . . . . 7 1 . . 2 1 3 Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Security Status 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Investigation Status 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 14 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . . . 2 . . . . 2 2 . . 1 2 . Recall Extermination 21 | . . . . . . . 1 . . . . . . . . 1 . . . . 2 . 2 . . . . 1 . 1 . . . . 1 4 2 2 1 2 1 Recall Reinforcements 7 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . 3 . . . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hauler Manifests 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Registered Prototypes 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . 1 . . Zone Layout 35 | . . . . . 1 . . . . . . . . 1 . 2 . . . . 1 . 2 . . . . . . 6 . . . . 4 5 1 2 5 5 . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 53 | . . . . . . . 1 . 3 . . . . 4 . 5 . . . . 9 . 5 . . . . . . 8 . . . . 4 . 5 5 . 4 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 24 | . . . . . . . 1 . 2 . . . . 2 . 2 . . . . 3 . 2 . . . . . . 4 . . . . 2 . 3 1 . 2 . Build 28 | . . . . . . . . . 1 . . . . 2 . 3 . . . . 6 . 3 . . . . . . 4 . . . . 2 . 2 3 . 2 . Repair Station Hacks 85 | . . . . . 2 . 6 . 4 . . . . 9 . 1 . . . . . . 4 . . . . 2 . 11 . . . . 20 8 10 . 4 . 4 Scan Component 41 | . . . . . 1 . 3 . 2 . . . . 4 . . . . . . . . 2 . . . . 1 . 5 . . . . 10 4 5 . 2 . 2 Repair 38 | . . . . . 1 . 2 . 2 . . . . 4 . . . . . . . . 2 . . . . . . 5 . . . . 9 4 5 . 2 . 2 Refit 6 | . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Recycling Unit Hacks 17 | . . . . . 2 2 . . . . . . . . . 2 . . . . . . . . . . . . . 5 . . . . 3 . . . . 2 1 Report Inventory 16 | . . . . . 2 2 . . . . . . . . . 2 . . . . . . . . . . . . . 4 . . . . 3 . . . . 2 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 88 | . . . . . . . 4 . 2 . . . . 2 . . . . . . 3 . 6 . . . . 1 . 24 . . . . 12 14 . 14 4 2 . Insert Component 44 | . . . . . . . 2 . 1 . . . . 1 . . . . . . 2 . 3 . . . . 1 . 8 . . . . 8 6 . 9 2 1 . Analyze 44 | . . . . . . . 2 . 1 . . . . 1 . . . . . . 1 . 3 . . . . . . 16 . . . . 4 8 . 5 2 1 . Garrison Access Hacks 18 | . . . . . . . 1 . 1 . . . . . . 3 . . . . 1 . 2 . . . . 1 . 2 . . . . 3 1 2 . . 1 . Seal Access 18 | . . . . . . . 1 . 1 . . . . . . 3 . . . . 1 . 2 . . . . 1 . 2 . . . . 3 1 2 . . 1 . Unauthorized Hacks 207 | . 6 . . . 9 7 10 . 7 . . . . 10 . 14 . . . . 17 . 14 . . . . 14 . 21 . . . . 27 10 8 8 10 6 9 Terminals 148 | . 6 . . . 7 5 8 . 5 . . . . 7 . 10 . . . . 10 . 9 . . . . 13 . 12 . . . . 14 10 6 4 10 4 8 Track 46 | . 2 . . . 3 2 2 . 1 . . . . 2 . 2 . . . . 2 . 1 . . . . 5 . 4 . . . . 5 3 2 2 5 1 2 Assimilate 25 | . 1 . . . . . 1 . . . . . . . . 4 . . . . 2 . 2 . . . . 1 . 2 . . . . 4 3 1 1 . 1 2 Botnet 62 | . 2 . . . 3 2 4 . 4 . . . . 4 . 4 . . . . 5 . 6 . . . . 6 . 5 . . . . 4 3 2 1 3 2 2 Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Operators 13 | . 1 . . . 1 1 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . 1 1 1 . 1 . 1 Fabricators 34 | . . . . . . . 1 . 2 . . . . 3 . 2 . . . . 7 . 5 . . . . 1 . 3 . . . . 5 . 2 3 . . . Report 9 | . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . 1 . . 1 . . . Prioritize 11 | . . . . . . . . . . . . . . 1 . . . . . . 3 . 2 . . . . . . 1 . . . . 2 . 1 1 . . . Siphon 14 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 3 . 2 . . . . . . 2 . . . . 2 . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 23 | . . . . . 2 2 . . . . . . . . . 2 . . . . . . . . . . . . . 6 . . . . 8 . . . . 2 1 Reject 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . 2 . Recyclers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Mask 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . 1 Tunnel 6 | . . . . . 2 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 213 | . 6 . . . 8 8 18 . 13 . . . . 15 . 15 . . . . 13 . 13 . . . . 4 . 20 . . . . 17 13 5 8 12 16 9 Full Trace Events 27 | . 1 . . . . . 3 . 2 . . . . 2 . 1 . . . . 2 . 3 . . . . . . 3 . . . . 2 3 . 1 . 2 2 Feedback Events 9 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 2 . 1 . 2 . Corruption 7 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 2 . . . 1 . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 1 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 79 | . . . . . . 2 3 . 1 . . 5 . 2 . 2 . . 3 . 6 . 5 . . . . 3 . 10 . . 3 . 11 9 4 5 4 1 . Parts Built 29 | . . . . . . . . . 1 . . . . 2 . 3 . . . . 7 . 3 . . . . . . 4 . . . . 2 . 2 3 . 2 . Matter 6435 | . . . . . . . . . 142 . . . . 523 . 570 . . . . 827 . 634 . . . . . . 1037 . . . . 501 . 597 1041 . 563 . Time 2124 | . . . . . . . . . 95 . . . . 245 . 141 . . . . 387 . 346 . . . . . . 355 . . . . 106 . 131 221 . 97 . Total Part Build Rating 192 | . . . . . . . . . 5 . . . . 11 . 15 . . . . 46 . 19 . . . . . . 29 . . . . 13 . 14 27 . 13 . Parts Repaired 38 | . . . . . 1 . 2 . 2 . . . . 4 . . . . . . . . 2 . . . . . . 5 . . . . 9 4 5 . 2 . 2 Time 1703 | . . . . . 38 . 66 . 146 . . . . 218 . . . . . . . . 124 . . . . . . 291 . . . . 321 216 176 . 59 . 48 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Parts Scanalyzed 31 | . . . . . . . 2 . 1 . . . . 1 . . . . . . 1 . 3 . . . . . . 8 . . . . 3 4 . 5 2 1 . Part Schematics Acquired 32 | . . . . . . . 2 . 1 . . . . 1 . . . . . . 1 . 3 . . . . . . 8 . . . . 3 5 . 5 2 1 . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Programmers 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 151 | . 1 3 . . . 10 1 20 . . . . . . 20 3 . . . . 2 20 2 . . 4 . 1 19 1 . . . . 3 1 1 2 3 1 33 Largest Group 22 | . 1 3 3 3 3 10 1 20 16 . . . . . 19 10 . . . . 2 20 22 . . 4 . 1 19 14 . . . . 1 1 1 1 3 1 15 Highest-Rated Group 855 | . 10 40 40 40 40 173 26 562 486 . . . . . 696 362 . . . . 52 822 855 . . 199 . 10 696 571 . . . . 44 10 26 91 138 44 423 Highest-Rated Ally 243 | . 10 16 16 16 16 29 26 35 35 . . . . . 50 50 . . . . 26 50 50 . . 60 . 10 50 50 . . . . 44 10 26 91 46 44 243 Total Orders 25 | . . . . . 3 . 9 . . . . . . 9 . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . STAY 5 | . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . EXPLORE 18 | . . . . . 2 . 9 . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 737 | . . . . 5 48 60 14 13 73 . . . . . 77 34 . . . . . . 146 . . 2 . . 68 47 . . . . . . . 1 21 . 128 Total Damage 22934 | . . . . 44 432 775 . 753 1396 . . . . . 4551 1342 . . . . . . 4703 . . 77 . . 2910 2424 . . . . . . . 28 534 . 2965 Kills 127 | . . . . 2 5 11 . 4 14 . . . . . 9 9 . . . . . . 30 . . . . . 10 13 . . . . . . . . 1 . 19 Allies Corrupted 6 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 19 | . 2 . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 3 . 1 1 . . 2 1 3 Derelict Logs Recovered 18 | . . 1 . 2 . . . . . 1 1 . 1 . . . 1 1 2 1 . . . 2 1 . 1 . . . 1 2 . . . . . . . . . Drone Launches 22 | . . . . . 1 . 15 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 27533 | 50 534 530 435 206 1458 1212 1265 352 895 273 285 22 179 923 121 862 283 262 259 229 875 147 925 272 300 575 729 551 204 2078 372 304 70 274 2155 1545 1176 1300 927 1476 643 Spaces Moved 46985 | 42 452 519 433 188 728 623 1953 317 1788 583 728 77 450 1744 214 2488 827 800 880 670 1785 276 2033 712 890 815 899 1190 290 3280 767 866 142 598 3358 2869 2060 1957 1801 2624 1269 Core 693 | 2 . . . . . . . . 43 . . . . . . . . . . . . . . . . . . 22 257 369 . . . . . . . . . . . Treads 876 | 1 6 1 . . 246 622 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Wheels 2106 | 39 446 518 433 188 482 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . Flight 43291 | . . . . . . 1 1953 317 1745 583 728 77 450 1744 214 2488 827 800 880 670 1785 276 2033 712 890 815 899 1168 33 2893 767 866 142 598 3358 2869 2060 1956 1801 2624 1269 Fastest Speed 23 | 50 90 90 90 100 110 150 26 26 26 26 26 26 26 26 26 26 26 26 26 26 23 32 32 32 32 32 32 32 40 34 34 34 34 34 34 34 34 34 34 34 34 Average Speed 37 | 87 90 90 94 100 145 153 26 26 30 26 26 26 27 28 26 26 26 26 26 26 26 32 32 32 32 32 32 34 56 38 35 34 34 34 34 34 34 34 34 34 34 Slowest Speed 300 | 160 160 160 100 100 172 239 96 26 200 96 26 96 96 96 96 26 26 26 99 26 99 32 117 32 32 32 108 50 150 300 37 34 37 34 34 114 117 200 34 117 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 199 | . . . . . . . 6 . 12 . 1 . . 11 . 7 1 . . . 7 . 9 . . 1 . 7 . 23 . . . . 10 55 5 8 2 20 14 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 69 | 4 76 89 72 55 71 87 59 96 39 78 75 68 60 45 85 62 80 84 84 70 43 96 49 78 90 88 89 26 94 66 88 90 60 62 67 96 31 91 78 50 38 Regions Visited 41 Branch Regions 24 Pre-discovered Areas 15 | . . 1 . . 2 2 . . . . . 1 . . . 2 . . 1 . . . . 1 1 . . . . . . 1 3 . . . . . . . . Known Exits Taken 28 | . 1 . . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 1 . . . . . . . 1 2 . 1 . . . 4 5 3 1 . . . 2 1 . 2 . . . 2 3 . 1 . . . . . . . Spaces Dug 567 | . . . . . 7 9 40 . 12 1 . . 1 15 . 33 25 . . . 25 . 34 . 3 . 19 23 . 51 5 . . 5 80 30 23 27 21 66 12 Terrain Destroyed 1029 | . . . . . 25 16 40 . 12 1 . . 1 15 18 55 49 9 . 19 25 . 34 . 3 . 157 23 . 89 21 30 . 53 80 63 23 28 21 68 51 Melee 425 | . . . . . 7 4 37 . 12 1 . . 1 15 . 33 2 . . . 19 . 30 . 2 . 11 21 . 20 . . . 2 72 23 23 22 21 36 11 Projectile 135 | . . . . . 5 12 3 . . . . . . . . . . . . . 6 . 4 . 1 . 8 2 . 32 5 . . 3 8 7 . 6 . 32 1 AOE 469 | . . . . . 13 . . . . . . . . . 18 22 47 9 . 19 . . . . . . 138 . . 37 16 30 . 48 . 33 . . . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 55048 | 52 519 563 458 201 994 806 2631 585 2114 702 821 77 505 2147 275 2633 881 853 907 718 2122 333 2230 741 899 1127 1293 1278 327 3955 849 870 164 647 4122 3206 2459 2479 2041 3074 1390 Wait 5389 | 1 26 27 23 6 94 57 508 257 250 112 93 . 48 320 50 60 34 36 5 35 234 58 131 17 5 289 344 21 30 485 58 . . 26 488 126 269 365 119 270 12 Move 46566 | 41 451 518 432 187 727 622 1941 316 1763 582 725 76 449 1722 213 2473 824 799 879 669 1771 275 2015 711 889 812 898 1179 289 3238 766 865 141 597 3337 2764 2049 1940 1796 2584 1241 Hop 180 | . . . . . . . 6 . 12 . 1 . . 11 . 7 1 . . . 7 . 8 . . 1 . 4 . 18 . . . . 10 48 5 8 1 19 13 Pick Up 281 | 4 5 3 1 1 28 15 20 1 2 . . . . 12 1 8 3 4 . 3 19 . 6 1 . . 2 5 . 20 2 . 4 . 28 21 9 18 9 13 13 Fast Attach 285 | 6 1 . . 1 9 13 6 4 6 3 . . 1 13 3 2 . 2 8 . 10 . 4 . . 6 . 3 5 23 3 . 6 3 15 32 26 15 24 22 10 Attach 162 | . . 1 . . 5 5 20 1 1 . . . 4 7 1 . 2 . . . 3 . 3 1 . . 1 6 1 22 . . 2 . 8 18 10 6 10 14 10 Detach 147 | . . . . 1 4 4 12 . 1 1 . . 2 12 1 . 1 . 1 . 3 . 2 . . . . 3 1 26 . . 1 1 5 18 12 4 9 17 5 Swap 384 | . 3 2 1 2 28 14 15 1 2 1 1 1 . 8 . 9 7 4 5 4 9 . 13 1 2 . 16 9 . 9 6 3 1 7 57 40 14 32 18 19 20 Drop 428 | . 4 3 1 1 21 23 27 5 7 2 . . . 23 4 13 2 7 9 3 23 . 6 1 . 6 3 12 1 22 4 . 9 2 34 35 25 31 15 31 13 Fire 386 | . 29 9 . 2 69 35 18 . . . . . . . 2 1 3 1 . 4 6 . 4 . 1 . 16 2 . 48 8 2 . 6 18 34 1 11 8 40 8 Melee 729 | . . . . . 9 9 58 . 16 1 . . 1 18 . 42 4 . . . 37 . 38 9 2 . 13 34 . 44 2 . . 5 122 67 39 49 31 45 34 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 85 | . . . . . . . . . 54 . . . . . . 18 . . . . . . . . . . . . . . . . . . . 1 . . 1 . 11 Rewire 15 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low / *Ext) -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / Upp x2) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 5) 502 | -10/Materials | Discovered new exit (range 10) 538 | -10/Materials | Identified exit to Mines 585 | -10/Materials | Entered Mines 585 | -10/Mines | Accompanied by 1 ally 620 | -10/Mines | Met a Derelict bent on vengeance 726 | -10/Mines | Discovered new exit (range 13) 734 | -10/Mines | Found the Drone Emporium 741 | -10/Mines | Found Prototype Device 861 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 862 | -10/Mines | Discovered new exit (range 5) 945 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1015 | -10/Mines | Discovered new exit (range 7) 1115 | -10/Mines | Entered Exiles 1115 | -10/Exiles | Found Exiles lab abandoned 1115 | -10/Exiles | Accompanied by 3 allies 1127 | -10/Exiles | Discovered new exit (range 15) 1411 | -10/Exiles | Discovered new exit (range 11) 1550 | -10/Exiles | Entered Mines 1550 | -9/Mines | Accompanied by 3 allies 1629 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1636 | -9/Mines | Learned Materials terminal intel 1725 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1741 | -9/Mines | Discovered new exit (range 13) 1746 | -9/Mines | Learned 4 Materials zone layouts 1756 | -9/Mines | Entered Materials 1756 | -8/Materials | Accompanied by 3 allies 1756 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1756 | -8/Materials | Identified Bomb Drone Bay 1758 | -8/Materials | Loaded intel: 12 terminal locations 1897 | -8/Materials | Identified exit to Storage 2168 | -8/Materials | Discovered new exit (range 12) 2324 | -8/Materials | Build established: Hauler-Mutant 3046 | -8/Materials | Repaired Adv. Treads 3108 | -8/Materials | Garrison activated, responded to threat 3214 | -8/Materials | Entered Storage 3483 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3778 | -8/Storage | Build established: Commander-Mutant 3931 | -8/Storage | Discovered new exit (range 8) 3998 | -8/Storage | Garrison activated, responded to threat 4196 | -8/Storage | Build established: Hauler-Mutant 4426 | -8/Storage | Entered Factory 4426 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4763 | -7/Factory | Discovered new exit (range 5) 4764 | -7/Factory | Identified exit to Factory 4834 | -7/Factory | Repaired Broken Adv. Sensor Array 4942 | -7/Factory | Repaired Lgt. Armor Plating 5020 | -7/Factory | Lost 4 parts (1p1n1u1w) 5399 | -7/Factory | Discovered exit to Factory (range 15) 5461 | -7/Factory | Discovered new exit (range 15) 5482 | -7/Factory | Central database locked down 5509 | -7/Factory | Discovered exit to Factory (range 15) 5583 | -7/Factory | Identified exit to Lower Caves 5691 | -7/Factory | Manually triggered Chute Trap 5691 | -7/Factory | Sucked down chute 5691 | -7/Factory | Entered Waste 5692 | -7/Waste | Joined by Warlord forces that had cleared the area 5695 | -7/Waste | Found Unknown Protection 5695 | -7/Waste | Identified Imp. Powered Armor 5766 | -7/Waste | Discovered new exit (range 16) 5860 | -7/Waste | A Compactor rumbled back to life 5861 | -7/Waste | Spotted C-40 Crusher 6026 | -7/Waste | Identified exit to Factory 6043 | -7/Waste | Entered Factory 6043 | -7/Factory | Accompanied by 16 allies 6062 | -7/Factory | Build established: Hacker-Sprinter 6163 | -7/Factory | Repaired Broken Adv. Armor Integrity Analyzer 6224 | -7/Factory | Repaired Imp. VTOL Module? 6734 | -7/Factory | Local fabrication network quarantined 6765 | -7/Factory | Discovered exit to Factory (range 11) 6772 | -7/Factory | Fabricated Imp. System Shield? 6938 | -7/Factory | Entered Lower Caves 6963 | -7/Lower Caves | Encountered a Warlord checkpoint 7062 | -7/Lower Caves | Learned Factory terminal intel 7176 | -7/Lower Caves | Discovered new exit (range 9) 7178 | -7/Lower Caves | Identified exit to Lower Caves 7211 | -7/Lower Caves | Entered another Lower Caves area 7214 | -7/Lower Caves | Learned Factory emergency access door positions 7236 | -7/Lower Caves | Discovered exit to Factory (range 10) 7467 | -7/Lower Caves | Discovered new exit (range 10) 7470 | -7/Lower Caves | Identified exit to Data Miner 7496 | -7/Lower Caves | Entered Data Miner 7496 | -7/Data Miner | Discovered new exit (range 6) 7501 | -7/Data Miner | Met Data Miner 7506 | -7/Data Miner | Learned location of Section 7 (-2) 7506 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7510 | -7/Data Miner | Received God Mode back door access code from Data Miner 7516 | -7/Data Miner | Identified exit to Proximity Caves 7518 | -7/Data Miner | Entered Proximity Caves 7520 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7534 | -6/Proximity Caves | Learned Factory emergency access door positions 7586 | -6/Proximity Caves | Discovered exit to Factory (range 7) 7640 | -6/Proximity Caves | Found Alien Artifact 7640 | -6/Proximity Caves | Identified Core Expander 7640 | -6/Proximity Caves | Installed Core Expander, added new Power slot 7697 | -6/Proximity Caves | Entered Factory 7697 | -6/Factory | Evolved 2 slots: Utility x2 7699 | -6/Factory | Loaded intel: 22 terminal locations 7924 | -6/Factory | Discovered new exit (range 12) 7977 | -6/Factory | Repaired Imp. VTOL Module 7996 | -6/Factory | Discovered new exit (range 75) 8038 | -6/Factory | Repaired Imp. VTOL Module 8079 | -6/Factory | Repaired Imp. Light Armor Plating 8139 | -6/Factory | Repaired Imp. VTOL Module 8314 | -6/Factory | Fabricated Exp. Sensor Array? 8338 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 8361 | -6/Factory | Discovered new exit (range 16) 8364 | -6/Factory | Identified exit to Factory 8441 | -6/Factory | Discovered new exit (range 16) 8448 | -6/Factory | Identified exit to Extension 8483 | -6/Factory | Local fabrication network quarantined 8619 | -6/Factory | Identified exit to Lower Caves 8620 | -6/Factory | Manually triggered Chute Trap 8620 | -6/Factory | Sucked down chute 8620 | -6/Factory | Entered Waste 8621 | -6/Waste | Met a frightened Derelict 8622 | -6/Waste | Spotted C-40 Crusher 8623 | -6/Waste | Spotted C-40 Crusher 8626 | -6/Waste | Spotted C-40 Crusher 8633 | -6/Waste | Spotted C-40 Crusher 8634 | -6/Waste | Discovered new exit (range 14) 8636 | -6/Waste | Spotted C-40 Crusher 8645 | -6/Waste | Spotted C-40 Crusher 8654 | -6/Waste | Warlord forces began an assault 8669 | -6/Waste | Allies destroyed C-40 Crusher 8673 | -6/Waste | Allies destroyed C-40 Crusher 8677 | -6/Waste | Destroyed C-40 Crusher 8684 | -6/Waste | Allies destroyed C-40 Crusher 8703 | -6/Waste | Identified exit to Factory 8741 | -6/Waste | Entered Factory 8741 | -6/Factory | Accompanied by 10 allies 8834 | -6/Factory | Discovered exit to Lower Caves (range 9) 9139 | -6/Factory | Discovered exit to Factory (range 10) 9171 | -6/Factory | Central database locked down 9301 | -6/Factory | Discovered exit to Factory (range 7) 9371 | -6/Factory | Fabricated Imp. Hacking Suite? 9409 | -6/Factory | Fabricated Imp. Hacking Suite? 9440 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 9503 | -6/Factory | Incoming investigation squad redirected 9528 | -6/Factory | Incoming investigation squad redirected 9537 | -6/Factory | Local fabrication network quarantined 9603 | -6/Factory | Entered Lower Caves 9605 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9612 | -6/Lower Caves | Learned 4 Factory zone layouts 9635 | -6/Lower Caves | Encountered a Warlord checkpoint 9833 | -6/Lower Caves | Discovered new exit (range 13) 9855 | -6/Lower Caves | Build established: Hacker-Scout 9884 | -6/Lower Caves | Identified exit to Lower Caves 9886 | -6/Lower Caves | Entered another Lower Caves area 9909 | -6/Lower Caves | Encountered a Warlord checkpoint 9916 | -6/Lower Caves | Discovered exit to Factory (range 9) 9917 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9996 | -6/Lower Caves | Learned Armory trap positions 9996 | -6/Lower Caves | Learned Research emergency access door positions 9996 | -6/Lower Caves | Learned Research stockpile data 9996 | -6/Lower Caves | Learned Factory garrison access intel 10070 | -6/Lower Caves | Learned 4 Factory zone layouts 10128 | -6/Lower Caves | Discovered new exit (range 15) 10132 | -6/Lower Caves | Identified exit to Zion 10148 | -6/Lower Caves | Entered Zion 10153 | -6/Zion | Given the Hacking Drone Bay 10180 | -6/Zion | Given A8's code to call for help 10182 | -6/Zion | Discovered new exit (range 13) 10186 | -6/Zion | Identified exit to Proximity Caves 10227 | -6/Zion | Learned location of Warlord (-5) 10268 | -6/Zion | Learned Factory stockpile data 10407 | -6/Zion | Entered Proximity Caves 10479 | -5/Proximity Caves | Learned Factory stockpile data 10630 | -5/Proximity Caves | Discovered exit to Factory (range 9) 10636 | -5/Proximity Caves | Entered Factory 10636 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10637 | -5/Factory | Identified exit to Factory 10639 | -5/Factory | Loaded intel: 4 garrison access locations 10847 | -5/Factory | Discovered exit to Factory (range 16) 11242 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11297 | -5/Factory | Fabricated Adv. Hacking Suite? 11399 | -5/Factory | Fabricated Field Propulsion Array (x2) 11402 | -5/Factory | Fabricated Adv. System Shield? 11442 | -5/Factory | Local fabrication network quarantined 11445 | -5/Factory | Assembled infested ambush trap array 11468 | -5/Factory | Fabricated Field Propulsion Array? 11511 | -5/Factory | Manually triggered Chute Trap 11511 | -5/Factory | Sucked down chute 11511 | -5/Factory | Entered Waste 11512 | -5/Waste | Joined by Warlord forces that had cleared the area 11589 | -5/Waste | Discovered new exit (range 12) 11596 | -5/Waste | Identified exit to Factory 11658 | -5/Waste | Entered Factory 11658 | -5/Factory | Accompanied by 20 allies 11702 | -5/Factory | Build established: Hacker-Sprinter 11860 | -5/Factory | Identified exit to Upper Caves 11951 | -5/Factory | Repaired Field Propulsion Array? 11990 | -5/Factory | Incoming investigation squad redirected 12009 | -5/Factory | Incoming investigation squad redirected 12026 | -5/Factory | Central database locked down 12055 | -5/Factory | Repaired Field Propulsion Array? 12056 | -5/Factory | Found Exp. Signal Interpreter 12176 | -5/Factory | Fabricated Adv. Hacking Suite? 12243 | -5/Factory | Fabricated Adv. Hacking Suite? 12436 | -5/Factory | Fabricated Molecular Scythe? 12485 | -5/Factory | Local fabrication network quarantined 12583 | -5/Factory | Entered Upper Caves 12635 | -5/Upper Caves | Learned Factory emergency access door positions 12823 | -5/Upper Caves | Discovered new exit (range 7) 12826 | -5/Upper Caves | Identified exit to Upper Caves 12855 | -5/Upper Caves | Entered another Upper Caves area 12868 | -5/Upper Caves | Encountered a Warlord checkpoint 12882 | -5/Upper Caves | Discovered exit to Factory (range 16) 13095 | -5/Upper Caves | Discovered new exit (range 11) 13107 | -5/Upper Caves | Identified exit to Warlord 13155 | -5/Upper Caves | Entered Warlord 13166 | -5/Warlord | System corruption cleaned by Quarantine Array 13338 | -5/Warlord | Warlord's base attacked by MAIN.C 13344 | -5/Warlord | Met EX-DEC 13346 | -5/Warlord | Found Prototype Launcher 13346 | -5/Warlord | Identified Vortex Catalyst Activator 13348 | -5/Warlord | Found Prototype Energy Gun 13348 | -5/Warlord | Identified Vortex Rail 13664 | -5/Warlord | Opened side exit 13688 | -5/Warlord | Warlord forces counterattacked 13715 | -5/Warlord | Discovered new exit (range 9) 13730 | -5/Warlord | Identified exit to Proximity Caves 13730 | -5/Warlord | Entered Proximity Caves 13737 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13745 | -4/Proximity Caves | Found Prototype Special Weapon 13865 | -4/Proximity Caves | Spotted B-86 Titan 14450 | -4/Proximity Caves | Discovered exit to Factory (range 14) 14459 | -4/Proximity Caves | Entered Factory 14459 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14460 | -4/Factory | Identified exit to Research 14523 | -4/Factory | Found Unknown Device 14523 | -4/Factory | Identified Quantum Capacitor 14600 | -4/Factory | Identified exit to Upper Caves 14674 | -4/Factory | Identified Molecular Deconstructor 14856 | -4/Factory | Build established: Wizard-Mutant 15010 | -4/Factory | Sucked down chute 15010 | -4/Factory | Entered Waste 15023 | -4/Waste | Lost 8 parts (2p4n2u) 15065 | -4/Waste | Spotted C-40 Crusher 15066 | -4/Waste | Spotted C-40 Crusher 15066 | -4/Waste | Spotted C-40 Crusher 15069 | -4/Waste | Spotted C-40 Crusher 15079 | -4/Waste | Spotted C-40 Crusher 15103 | -4/Waste | Discovered new exit (range 10) 15113 | -4/Waste | Warlord forces began an assault 15144 | -4/Waste | Allies destroyed C-40 Crusher 15145 | -4/Waste | Allies destroyed C-40 Crusher 15149 | -4/Waste | Allies destroyed C-40 Crusher 15154 | -4/Waste | Allies destroyed C-40 Crusher 15157 | -4/Waste | Allies destroyed C-40 Crusher 15212 | -4/Waste | Identified exit to Factory 15214 | -4/Waste | Entered Factory 15214 | -4/Factory | Accompanied by 14 allies 15621 | -4/Factory | Repaired Broken Impulse Thruster Array? 15678 | -4/Factory | Build established: Wizard-Scout 16051 | -4/Factory | Central database locked down 16080 | -4/Factory | Found Exp. Hacking Suite 16182 | -4/Factory | Repaired Tiamat Missile Launcher 16214 | -4/Factory | First assault squad dispatched 16229 | -4/Factory | Incoming assault squad redirected 16231 | -4/Factory | Incoming assault squad redirected 16252 | -4/Factory | Repaired Impulse Thruster Array? 16380 | -4/Factory | Lost 3 parts (1p1n1w) 16585 | -4/Factory | Found Imp. Powered Armor 16676 | -4/Factory | Discovered exit to Research (range 15) 16765 | -4/Factory | Spotted B-86 Titan 16822 | -4/Factory | Fabricated Impulse Thruster Array? 16831 | -4/Factory | System corruption reached 10% 16872 | -4/Factory | Fabricated Impulse Thruster Array? 16903 | -4/Factory | Build established: Wizard-Mutant 16904 | -4/Factory | Fabricated Molecular Scythe? 17060 | -4/Factory | Fabricated Mni. Smartbomb Launcher (x1) 17086 | -4/Factory | Spotted B-86 Titan 17180 | -4/Factory | Repaired Field Propulsion Array 17239 | -4/Factory | Repaired Broken Tiamat Missile Launcher 17292 | -4/Factory | Entered Upper Caves 17300 | -4/Upper Caves | Ambushed by wild Derelicts 17313 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17636 | -4/Upper Caves | Discovered new exit (range 15) 17648 | -4/Upper Caves | Identified exit to Upper Caves 17664 | -4/Upper Caves | Entered another Upper Caves area 17666 | -4/Upper Caves | Discovered exit to Research (range 10) 17778 | -4/Upper Caves | Learned location of Quarantine (-3) 17949 | -4/Upper Caves | Discovered new exit (range 9) 17961 | -4/Upper Caves | Identified exit to Zhirov 17968 | -4/Upper Caves | Entered Zhirov 17968 | -4/Zhirov | Discovered new exit (range 3) 17969 | -4/Zhirov | Identified exit to Proximity Caves 17975 | -4/Zhirov | Met Zhirov 17981 | -4/Zhirov | Learned location of Testing (-2) 17981 | -4/Zhirov | Learned location of Command (-1) 17984 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17991 | -4/Zhirov | Found Alien Artifact 17991 | -4/Zhirov | Identified Integrated Reactor 17991 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18025 | -4/Zhirov | Found Alien Artifact 18038 | -4/Zhirov | Entered Proximity Caves 18283 | -3/Proximity Caves | Discovered exit to Research (range 15) 18312 | -3/Proximity Caves | Entered Research 18312 | -3/Research | Evolved 2 slots: Utility x2 18313 | -3/Research | Identified exit to Armory 18313 | -3/Research | Identified exit to Quarantine 18494 | -3/Research | Found Prototype Device 18496 | -3/Research | Found Prototype Device 18516 | -3/Research | Repaired Impulse Thruster Array? 18567 | -3/Research | Repaired Impulse Thruster Array? 18683 | -3/Research | Identified Exp. Transmission Jammer (x2) 18683 | -3/Research | Identified Transdimensional Reconstructor 18780 | -3/Research | Spotted B-86 Titan 18959 | -3/Research | Found Exp. System Shield 19095 | -3/Research | Found Prototype Slashing Weapon 19119 | -3/Research | Identified Nanosword 19166 | -3/Research | Found Mni. Smartbomb Launcher 19196 | -3/Research | Found Nanosword 19359 | -3/Research | Discovered new exit (range 13) 19398 | -3/Research | Spotted B-86 Titan 19611 | -3/Research | Repaired Imp. Powered Armor 19643 | -3/Research | Repaired Lgt. Antimatter Reactor 19676 | -3/Research | Repaired Hvy. Neutron Cannon 19717 | -3/Research | Repaired Exp. Utility Shielding 19767 | -3/Research | Repaired Molecular Scythe 19808 | -3/Research | Repaired Exp. Propulsion Shielding 19844 | -3/Research | Repaired Impulse Thruster Array 19921 | -3/Research | Spotted B-86 Titan 20071 | -3/Research | Fabricated EM Dispersion Field? 20318 | -3/Research | Fabricated Exp. Sensor Array? 20467 | -3/Research | Entered Quarantine 20533 | -3/Quarantine | Found Alien Artifact 20533 | -3/Quarantine | Identified Stasis Generator 20565 | -3/Quarantine | Found Alien Artifact 20565 | -3/Quarantine | Identified Core Reset Matrix 20565 | -3/Quarantine | Used Core Reset Matrix 20569 | -3/Quarantine | Detected hypermatrix surge 20569 | -3/Quarantine | Sensed 8 artifacts in vicinity 20739 | -3/Quarantine | Incoming investigation squad redirected 20931 | -3/Quarantine | Repaired Exp. Propulsion Shielding? 20941 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 20947 | -3/Quarantine | Found Dimensional Node Initializer 20949 | -3/Quarantine | Incoming investigation squad redirected 20972 | -3/Quarantine | Repaired Imp. Powered Armor 21080 | -3/Quarantine | Repaired Exp. Utility Shielding? 21154 | -3/Quarantine | Repaired EM Dispersion Field 21267 | -3/Quarantine | Crushed by falling debris 21268 | -3/Quarantine | System corruption reached 10% 21313 | -3/Quarantine | Destroyed 9 combat bots 21343 | -3/Quarantine | Lost 4 parts (2p2u) 21353 | -3/Quarantine | Discovered new exit (range 10) 21355 | -3/Quarantine | Identified exit to Research 21497 | -3/Quarantine | Found Subatomic Replicator 21584 | -3/Quarantine | Found Prototype Device 21584 | -3/Quarantine | Identified Exp. Focal Shield 22012 | -3/Quarantine | Entered Research 22012 | -2/Research | Evolved 2 slots: Utility x2 22039 | -2/Research | Found Unknown Device 22039 | -2/Research | Identified Antimissile System 22068 | -2/Research | Repaired Exp. Propulsion Shielding 22104 | -2/Research | Repaired Impulse Thruster Array 22146 | -2/Research | Repaired Exp. Sensor Array? 22207 | -2/Research | Spotted B-90 Cyclops 22352 | -2/Research | Spotted B-90 Cyclops 22426 | -2/Research | Identified exit to Testing 22612 | -2/Research | Repaired Exp. Propulsion Shielding? 22717 | -2/Research | Repaired Nanosword 22844 | -2/Research | Fabricated Exp. Signal Interpreter? 22984 | -2/Research | Fabricated Exp. Actuator Array? 23188 | -2/Research | Entered Testing 23216 | -2/Testing | Protovariant out of control (PG-6WK1WFPWOM) 23547 | -2/Testing | Discovered new exit (range 14) 23547 | -2/Testing | Protovariant out of control (PX-ZFV71DZ5W6) 23547 | -2/Testing | Unleashed a protovariant (PX-ZFV71DZ5W6) 23558 | -2/Testing | Identified exit to Access 23572 | -2/Testing | Garrison activated, responded to threat 23580 | -2/Testing | Incoming assault squad redirected 23680 | -2/Testing | Found Prototype Leg 23680 | -2/Testing | Identified Myomer Exoskeleton 23865 | -2/Testing | Fabricated Imp. Q-thruster? 23911 | -2/Testing | Found Prototype Device 23934 | -2/Testing | Found Prototype Ballistic Cannon 23934 | -2/Testing | Identified Perforator 23952 | -2/Testing | Adv. Hacking Suite fried by hacking feedback 23968 | -2/Testing | Incoming investigation squad redirected 24040 | -2/Testing | Identified Exp. Hardlight Generator 24307 | -2/Testing | Fabricated Imp. Q-thruster (x1) 24366 | -2/Testing | Fabricated Imp. Q-thruster? 24463 | -2/Testing | Spotted Fortress 24475 | -2/Testing | Local fabrication network quarantined 24486 | -2/Testing | Discovered new exit (range 6) 24488 | -2/Testing | Identified exit to Section 7 24488 | -2/Testing | Entered Section 7 24489 | -2/Section 7 | Sensed 22 artifacts in vicinity 24580 | -2/Section 7 | Found Gui. Micro-nuke Launcher 24662 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 24664 | -2/Section 7 | Found Integrated Reactor 24664 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24665 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24725 | -2/Section 7 | Allied Derelicts emerged from ambush trap array 24787 | -2/Section 7 | Spotted S7 Guard 24804 | -2/Section 7 | Repaired Exp. Propulsion Shielding? 24863 | -2/Section 7 | Found Core Membrane 24863 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 24884 | -2/Section 7 | Repaired Molecular Scythe 24935 | -2/Section 7 | Incoming investigation squad redirected 25044 | -2/Section 7 | Spotted Alpha 7 25044 | -2/Section 7 | Spotted Alpha 7 25050 | -2/Section 7 | Spotted B-99 Colossus 25065 | -2/Section 7 | Spotted Executioner 25068 | -2/Section 7 | Spotted Executioner 25087 | -2/Section 7 | Spotted Striker 25087 | -2/Section 7 | Spotted Striker 25099 | -2/Section 7 | Found Matter Drive 25156 | -2/Section 7 | Found Integrated Dissipator 25156 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25172 | -2/Section 7 | Found LRC Storage 25172 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 25175 | -2/Section 7 | Found LRC Matter Compressor 25175 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 25178 | -2/Section 7 | Found LRC Armor 25178 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 25236 | -2/Section 7 | Found Integrated Dissipator 25236 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25238 | -2/Section 7 | Found Integrated Dissipator 25238 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25239 | -2/Section 7 | Found Integrated Dissipator 25239 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25352 | -2/Section 7 | Found Transdimensional Reconstructor 25353 | -2/Section 7 | Found Transdimensional Reconstructor 25357 | -2/Section 7 | Found Terrabomb 25361 | -2/Section 7 | Spotted Executioner 25382 | -2/Section 7 | Spotted Executioner 25405 | -2/Section 7 | Central database locked down 25415 | -2/Section 7 | Entered Access 25415 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 25436 | -1/Access | Exp. System Shield fried by hacking feedback 25445 | -1/Access | Identified exit to Command 25467 | -1/Access | Incoming investigation squad redirected 25645 | -1/Access | Build established: Wizard-Ninja 26121 | -1/Access | Found Prototype Processor 26128 | -1/Access | Identified Exp. Terrain Scan Processor 26342 | -1/Access | Found Unknown Launcher 26344 | -1/Access | Identified Fusion Bomb Launcher 26544 | -1/Access | Found Exp. Transmission Jammer 26712 | -1/Access | Fabricated Plasma Lance (x1) 26716 | -1/Access | Local fabrication network quarantined 26747 | -1/Access | Fabricated Imp. Powered Armor (x1) 26758 | -1/Access | Used Terrabomb 26863 | -1/Access | Found Prototype Device 26869 | -1/Access | Identified Beam Splitter 26891 | -1/Access | Entered Command 26891 | -1/Command | Accompanied by 1 ally 26892 | -1/Command | Failed to warp due to unstable space 26893 | -1/Command | Failed to warp due to unstable space 26958 | -1/Command | Disengaged cave seal 27121 | -1/Command | Incoming investigation squad redirected 27186 | -1/Command | First assault squad dispatched 27195 | -1/Command | Build established: Wizard-Mutant 27214 | -1/Command | Incoming assault squad redirected 27248 | -1/Command | Repaired Exp. Propulsion Shielding? 27288 | -1/Command | Repaired Impulse Thruster Array? 27318 | -1/Command | Spotted B-99 Colossus 27325 | -1/Command | Incoming assault squad redirected 27326 | -1/Command | Identified exit to Surface 27368 | -1/Command | Incoming investigation squad redirected 27516 | -1/Command | Spotted B-99 Colossus 27527 | -1/Command | Spotted B-99 Colossus 27532 | -1/Command | Spotted Alpha 7 27532 | -1/Command | Spotted Striker 27532 | -1/Command | Spotted Executioner 27534 | *** | Heading to fleet! Last Messages --------------- 27527_ Stasis field depleted. 27527_ Triggered Stasis Trap. 27527_ A bubble of rippling energy engulfs the area. 27527_ Field strength at 82. 27527_ Penetrated by Slug. 27527_ Slug penetrates Wall. 27527_ Field strength at 44. 27528_ Field strength at 26. 27529_ Field strength at 8. 27530_ Stasis field depleted. 27530_ Triggered Stasis Trap. 27530_ A bubble of rippling energy engulfs the area. 27530_ Field strength at 82. 27531_ Field strength at 64. 27531_ Knocked back. 27531_ Access Shell breached. 27531_ Slug penetrates Wall. 27531_ Penetrated by Slug. 27531_ Slug penetrates Wall. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ????????????????? ????# #???????????????????????? | | ??????#???????????????#^^#???????????????????????? | | ???????????#??????????# #???????????????????????? | | ??????????????? ??????# #???????????????????????? | | ?????????????????????? #?????????????#?????????? | | ?????? ???????????????#+##???????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????##############???????????????#!= | | ??????????????????# #????????????????!= | | ??????????????????# #?????????????????] | | ??????????????????# ^ #?????????????????? | | ????????# "" """ #???????????####### | | ??? / " " #???????????# | | ??? / ?" "@ " #???????????# | | ??? / ??" "" " #???#######?# | | ???? ??+ ???" " #####"""""#?# | | ????????# ????"""""" ##""Y""### | | ????????### # # #??? # # =!= | | ??????????#?#?##??# #" =!= "" | | ??????????????????# ## == " | | ??????????????????##############?## ### | | ??????????????????????????????????# # | | ??????????????????????????????????# ## | | ??????????????????????????????????# ### | | ??????????????????????????????????# ## | | ??????????????????????????????????# ### | | ??????????????????????????????????# ##+########### | | ??????????????????????????????????# # * | | ??????????????????????????????????# # ! | | ?????????????????????????????###### # | | ?????????????????????????????# # | | ?????????????????????????????# ###### | | ?????????????????????????????# #????# | | ?????????????????????????????# #????############## | | ????????????????????????????## ##???????= #???? | | ????????????????????????????# #######? #???? | | ????????????????????????????# #! #???? | | ????????????????????????????# ##### # ! #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 66 Energy Capacity 1240 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 22 Cloak Strength 4 Power Amplification 20 Additional Mass Support 20 EM Shielding 3 Corruption Prevention 12 Armor Coverage 400 Resistance: KI 25 Resistance: TH 15 Resistance: EM 75 Propulsion Shielding 90 Utility Shielding 90 Point Defense Rating 240 Evasion (%) 77 Targeting Accuracy 8 Launcher Accuracy 20 Core Analysis 10 Recoil Reduction 3 Energy Filtering 30 Stasis Canceling 1 Offensive Hacking 72 Defensive Hacking 30 Item Schematics ----------------- Adv. Reaction Control System | -3/Quarantine | Hacked Exp. Coolant Injector | -3/Quarantine | Scanalyzed Adv. Actuator Array | -3/Quarantine | Scanalyzed EM Dispersion Field | -3/Quarantine | Scanalyzed Exp. Sensor Array | -3/Quarantine | Scanalyzed Exp. Utility Shielding | -3/Quarantine | Scanalyzed Adv. Cloaking Device | -3/Quarantine | Hacked Enh. Nova Cannon | -3/Quarantine | Hacked Exp. Signal Interpreter | -3/Quarantine | Hacked Imp. Q-thruster | -2/Research | Hacked Exp. Actuator Array | -2/Research | Hacked Plasma Lance | -2/Research | Hacked Exp. Propulsion Shielding | -2/Research | Hacked Exp. Q-thruster | -2/Testing | Scanalyzed Ionic Axe | -2/Testing | Scanalyzed Cld. Q-thruster | -2/Testing | Scanalyzed Plasma Sword | -2/Testing | Scanalyzed Exp. Energy Well | -2/Testing | Scanalyzed Gui. Micro-nuke Launcher | -2/Section 7 | Scanalyzed Exp. Optical Array | -2/Section 7 | Scanalyzed Centrium Medium Armor Plating | -2/Section 7 | Hacked Imp. Powered Armor | -2/Section 7 | Hacked Beam Splitter | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. System Shield | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Field Propulsion Array | x2 | -5/Factory Adv. System Shield | x1 | -5/Factory Field Propulsion Array | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Molecular Scythe | x1 | -5/Factory Impulse Thruster Array | x1 | -4/Factory Impulse Thruster Array | x1 | -4/Factory Molecular Scythe | x1 | -4/Factory Mni. Smartbomb Launcher | x1 | -4/Factory EM Dispersion Field | x1 | -3/Research Exp. Sensor Array | x1 | -3/Research Exp. Signal Interpreter | x1 | -2/Research Exp. Actuator Array | x1 | -2/Research Imp. Q-thruster | x1 | -2/Testing Imp. Q-thruster | x1 | -2/Testing Imp. Q-thruster | x1 | -2/Testing Plasma Lance | x1 | -1/Access Imp. Powered Armor | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Stasis Generator Core Reset Matrix Subatomic Replicator Core Membrane Matter Drive Integrated Dissipator LRC Storage LRC Matter Compressor LRC Armor Terrabomb Transdimensional Reconstructor Achievements -------------- Great Explorer Guerrilla Style Home At Last? Challenges ------------ None Game ------ Seed SlugColdDiverter Manual? 0 Play Time 11:46:28 Cumulative 156.3 hours Start 2021.08.23 @ 21:20:13 End 2021.08.25 @ 23:05:16 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type 2 Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd807f83-4068-4275-81c1-865b5b86385b