Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.25 @ 22:43:27 Player: DDRAGON Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (105) 525 Value Destroyed (4048) 4048 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2252) 2252 TOTAL SCORE: 11105 Bonus ------- High Alert Combat Kills 575 Follower Combat Kills 677 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 288/300 Energy 91/150 System Corruption 15% Temperature Warning (395) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (7) ------ Large Storage Unit Advanced Signal Interpreter Improved Light Armor Plating Relay Coupler [NC] (29) Relay Coupler [Grunt] (30) Relay Coupler [Brawler] (25) Relay Coupler [Demolisher] (23) > --- WEAPON (3) ------- Plasma Rifle Plasma Rifle Compact Ion Cannon > --- INVENTORY (15) --- Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Improved Light Armor Plating Relay Coupler [Sentry] (22) Heavy Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Leg Gravmag Array > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Superbattery Advanced Signal Interpreter Active Sensor Suite > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Treads Improved Heat Sink Target Analyzer Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Demolisher] Shock Rifle Heavy Flail Deploy-a-Sentry [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Brawler] Protection Hardened Medium Armor Plating Weapon YOLO Cannon Energy Gun Heavy EM Shotgun Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 5 | . . . . . 2 1 . 2 Weapon 1 | . . . . . 1 . . . Parts Attached 122 | 6 4 1 4 4 33 7 19 44 Power 19 | 1 . . 1 1 4 . 3 9 Engine 9 | 1 . . 1 . 1 . . 6 Core 10 | . . . . 1 3 . 3 3 Reactor . | . . . . . . . . . Propulsion 31 | 2 . . . . 11 3 7 8 Treads 15 | . . . . . 7 1 2 5 Leg 12 | 2 . . . . 3 . 5 2 Wheel 2 | . . . . . . 2 . . Hover 2 | . . . . . 1 . . 1 Flight . | . . . . . . . . . Utility 29 | 1 1 1 2 . 4 2 4 14 Device 6 | . 1 . . . 1 1 . 3 Storage 5 | 1 . 1 2 . . . . 1 Processor 6 | . . . . . 1 1 . 4 Hackware 4 | . . . . . . . . 4 Protection 8 | . . . . . 2 . 4 2 Artifact . | . . . . . . . . . Weapon 43 | 2 3 . 1 3 14 2 5 13 Energy Gun 21 | 1 . . . . 9 1 4 6 Energy Cannon 9 | . 2 . 1 1 1 . . 4 Ballistic Gun 6 | 1 . . . 1 2 1 . 1 Ballistic Cannon 4 | . 1 . . 1 2 . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 3 1 . 1 Corrupted Parts 7 | . . . . . 6 . . 1 System Corruption 21 | . . . . . 16 . . 5 Parts Lost 47 | . 1 2 . . 17 . 7 20 Power 9 | . . 1 . . 3 . 2 3 Propulsion 14 | . . . . . 6 . 3 5 Utility 11 | . . 1 . . 2 . 1 7 Weapon 13 | . 1 . . . 6 . 1 5 Highest Loss Streak 9 | . 1 2 . . 9 . 4 9 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 86 | . 91 84 89 85 76 91 97 76 Engine 5 | . 14 2 14 6 2 7 . 3 Core 3 | . . . . 7 5 . 6 2 Treads 7 | . . . . . 14 19 7 13 Leg 13 | . 28 28 28 28 7 . 6 2 Wheel 4 | . . . . . . 10 15 1 Device 3 | . 5 2 . . 2 6 7 3 Storage 18 | . 14 22 28 28 18 15 15 9 Processor 1 | . . . . . . . . 5 Hackware 1 | . . . . . . . . 8 Protection 5 | . . . . . 3 7 13 3 Energy Gun 9 | . 1 . . . 13 21 19 7 Energy Cannon 5 | . 5 . 9 13 3 . . 6 Ballistic Gun 2 | . 14 14 3 . . 1 . . Ballistic Cannon 1 | . 6 14 3 . 1 . . . Naked Turns . | . . . . . . . . . Heaviest Build 59 | 14 16 16 47 48 59 58 58 53 Greatest Support 110 | 20 20 20 20 20 60 80 32 110 Greatest Overweight (x) 10 | . . . 2 2 10 3 4 2 Average Overweight (x) . | . . . 1 1 . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 14 15 15 15 15 14 Most Carried 15 | 4 7 8 14 15 15 15 15 15 Average Carried 12 | 2 6 7 12 14 12 14 13 10 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 Final Carried 15 | 4 7 8 14 15 15 14 15 6 Class Distribution -------------------- 45% | Mutant 22% | Scavenger-Tank 13% | Scavenger-Mutant 5% | Tank 5% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Matter Collected 2039 | 187 196 35 . 76 504 130 255 656 Remotely 145 | . 145 . . . . . . . Salvage Created 3530 | . 258 12 . 45 646 453 1117 999 Parts 207 | . 24 3 . 10 42 26 58 44 Haulers Intercepted 4 | . 1 . . . 2 1 . . Recyclers Shooed 2 | . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 82 | . 8 1 . 8 12 8 30 15 Melee 6 | . . . . . . . . 6 Guns 48 | . 3 . . . 6 7 28 4 Cannons 11 | . 4 . . 1 3 . . 3 AOE 12 | . 1 1 . 7 2 . 1 . Classes Destroyed 17 | . 5 1 . . 3 2 1 5 Worker 11 | . 1 . . . 5 1 . 4 Builder 3 | . 1 . . . 1 . . 1 Tunneler 1 | . . . . . . . . 1 Hauler 4 | . 1 . . . 2 1 . . Recycler 2 | . 1 . . . . 1 . . Operator 1 | . . . . . . 1 . . Watcher 1 | . . . . . . . . 1 Swarmer 30 | . 8 . . 8 . 4 10 . Cutter 3 | . . . . . . . 3 . Grunt 35 | . . 1 . . 8 2 15 9 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 Sentry 5 | . . . . . 1 1 2 1 Specialist 2 | . . . . . 2 . . . Hunter 2 | . . . . . . . . 2 Programmer 2 | . . . . . . 1 . 1 Heavy 1 | . . . . . 1 . . . Best Kill Streak 9 | . 4 1 . 4 9 4 9 6 Combat Bots Only 9 | . 3 1 . 4 4 4 9 5 Max Kills in Single Turn 4 | . 3 1 . 4 2 1 2 2 Gunslinging 1 | . . . . . . . 1 . Exploded 4 | . 1 1 . 4 1 . 1 . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Damage Taken 8533 | . 342 181 . 114 1797 435 2036 3628 Core 1606 | . 85 32 . 15 333 17 268 856 Absorbed by Shields 81 | . . . . . . . 81 . Regen/Repaired (Parts) 308 | . . . . . . . . 308 Core Remaining (%) 52 | 100 . . . 47 3 . 59 . Volleys Fired 176 | . 23 2 . 4 37 18 52 40 Largest 3 | . 2 2 . 1 3 3 3 3 Hottest 270 | . 80 55 . 100 189 189 204 270 Shots Fired 434 | . 45 4 . 4 75 54 154 98 Gun 346 | . 23 2 . . 51 54 154 62 Cannon 88 | . 22 2 . 4 24 . . 36 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 110 | . 29 4 . . 28 13 21 15 Thermal 279 | . 16 . . 4 23 41 121 74 Explosive . | . . . . . . . . . Electromagnetic 45 | . . . . . 24 . 12 9 Robot Hit Streak 18 | . 5 1 . 1 12 17 16 18 Robot Miss Streak 6 | . 3 1 . 1 3 1 6 5 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . . . . . . 1 10 1 Max Gunslinging Chain 1 | . . . . . . 1 1 1 Shots Hit Robots 322 | . 23 2 . 1 52 39 114 91 Core Hits 179 | . 13 . . 7 34 20 72 33 Critical Kills 2 | . . . . . 1 . . 1 Critical Parts Destroyed 7 | . . . . . . . . 7 Critical Strikes 22 | . . . . . 1 4 8 9 Burn 13 | . . . . . . 4 8 1 Meltdown 1 | . . . . . 1 . . . Smash 8 | . . . . . . . . 8 Melee Attacks 59 | . . . . . . . 13 46 Impact 59 | . . . . . . . 13 46 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9888 | 4 654 33 . 479 2445 685 2572 3016 Guns 4859 | . 196 . . . 763 685 2377 838 Cannons 1700 | . 176 33 . 121 731 . . 639 Explosions 1810 | . 282 . . 358 924 . 195 51 Melee 1488 | . . . . . . . . 1488 Ramming 31 | 4 . . . . 27 . . . Kinetic 1305 | . 216 33 . . 337 174 317 228 Thermal 6006 | . 156 . . 479 1623 511 2002 1235 Explosive 339 | . 282 . . . 57 . . . Electromagnetic 719 | . . . . . 401 . 253 65 Impact 1488 | . . . . . . . . 1488 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . 1 1 1 16 . . 15 Average Corruption 6 | . . 1 1 1 14 . . 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 90 | . . 1 7 7 25 . . 50 Message Errors 21 | . . . 4 1 3 . . 13 Matter Fused 27 | . . . . 2 9 . . 16 Heat Flow Errors 15 | . . . 1 2 4 . . 8 Energy Discharges 8 | . . . 2 . 3 . . 3 Parts Rejected 2 | . . . . . 1 . . 1 Data Loss (minor) 12 | . . 1 . 2 4 . . 5 Data Loss (major) 2 | . . . . . . . . 2 Misfires 1 | . . . . . 1 . . . Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 738 | . 40 . . 41 216 . . 441 Projectiles 193 | . . . . 41 152 . . . Explosions 104 | . 40 . . . 64 . . . Melee 441 | . . . . . . . . 441 Knockbacks 7 | . . 1 . . 1 . . 5 Impact 3 | . . . . . . . . 3 Kinetic 2 | . . 1 . . 1 . . . Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 310 | . 93 . . 37 77 . 72 31 Shots 6 | . 1 . . 1 1 . 2 1 Rammed 3 | . . . . . 3 . . . Targets Rammed 4 | 1 . . . . 3 . . . Kicked 1 | 1 . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1341 | . 90 5 179 327 584 108 433 1341 Average Temperature 204 | . 33 3 93 112 202 39 142 357 Received Heat Transfer 2133 | . . 12 . . 648 42 543 888 Effects 71 | . . . . 1 10 . 1 59 Shutdowns 11 | . . . . . 1 . 1 9 Energy Bleed 8 | . . . . . 1 . . 7 Interference 12 | . . . . 1 3 . . 8 Matter Decay 5 | . . . . . 1 . . 4 Short Circuit 6 | . . . . . 1 . . 5 Damage (minor) 8 | . . . . . 2 . . 6 Damage (major) 19 | . . . . . 1 . . 18 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 9 | . . . . . 3 . . 6 Impact Corruptions 15 | . . . . . . . . 15 Robots Melted 3 | . . . . . 1 1 1 . Combat Hostiles 3 | . . . . . 1 1 1 . Parts Melted 27 | . 1 . . 1 3 8 8 6 Heat Transferred 11092 | . 333 . . 500 1860 1443 4750 2206 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Peak Influence 1272 | . 345 66 . 408 367 276 1272 896 Initial 667 | . . 56 . . 22 123 193 667 Average 484 | . 188 63 . 238 184 167 839 721 Maximum Alert Level 4 | . 1 . . 2 1 1 4 3 Low Security (%) 24 | 100 52 100 . 18 49 67 1 . Level 1 25 | . 47 . . 54 50 32 12 . Level 2 16 | . . . . 27 . . 11 42 Level 3 26 | . . . . . . . 52 57 Level 4 6 | . . . . . . . 21 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . . . . 1 6 2 . 7 Investigation 5 | . . . . 1 1 . . 3 Extermination 4 | . . . . . . 2 . 2 Reinforcement 5 | . . . . . 5 . . . Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Distress Signals 3 | . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 135 | . 14 2 . 8 27 10 33 41 Peak Tracking Total 10 | . 5 2 . 4 10 5 10 5 Tactical Retreats 8 | . 1 . . . 1 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 15 | . . . . . 1 . 12 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 14 | . 2 . . 7 1 . 4 . Max in Single Turn 5 | . 1 . . 5 1 . 1 . Garrison Relay 4 | . . . . . . . 4 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 16 | . 2 . 5 1 1 5 . 2 Terminals 5 | . 2 . . . 1 2 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 67 | . 2 . 50 1 1 7 . 6 Successful 63 | . 2 . 50 1 1 6 . 3 Failed 4 | . . . . . . 1 . 3 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 6 | . 2 . . . 1 3 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 3 | . . . . . . . . 3 Recycling Units 3 | . . . . . . . . 3 Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 57 | . 2 . 50 1 1 3 . . Record 50 | . . . 49 . . 1 . . Prototype ID Bank 2 | . 1 . . . 1 . . . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . 1 Report Inventory 1 | . . . . . . . . 1 Scanalyzer 1 | . . . . . . 1 . . Insert Component 1 | . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . . . . 3 . 2 Full Trace Events 2 | . . . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 58 | . . . . . . 58 . . Total Part Build Rating 14 | . . . . . . 14 . . Parts Repaired 1 | . . . . . . . . 1 Time 26 | . . . . . . . . 26 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 14 | . . . . . . . 14 . Machine Destruction 14 | . . . . . . . 14 . Attached 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 42 | . . . . . 22 . . 20 Total Damage 2027 | . . . . . 1156 . . 871 Kills 18 | . . . . . 11 . . 7 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . Turrets Deployed 3 | . . . . . 2 . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Turns Passed 7356 | 74 405 227 1067 953 1002 517 1814 1297 Spaces Moved 3850 | 53 268 178 478 346 381 293 1282 571 Core 8 | 5 . . . . 3 . . . Treads 609 | . . . . . 256 53 1 299 Legs 1452 | 48 268 178 478 346 122 . 1 11 Wheels 1582 | . . . . . . 240 1280 62 Hover 199 | . . . . . . . . 199 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 160 110 110 110 Average Speed 155 | 113 120 120 221 255 203 120 110 160 Slowest Speed 550 | 120 120 120 260 260 550 165 400 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 4 50 47 91 65 26 10 87 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 2 | . . . . . . . 2 . Terrain Destroyed 230 | . 22 . . 55 134 . 10 9 Melee 2 | . . . . . . . 2 . Projectile 11 | . . . . 1 4 . . 6 AOE 217 | . 22 . . 54 130 . 8 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Total 4721 | 63 306 187 487 405 515 421 1535 802 Wait 308 | . 7 6 . 44 35 87 65 64 Move 3839 | 52 267 177 477 345 378 292 1280 571 Hop 1 | . . . . . 1 . . . Pick Up 50 | 4 3 1 3 2 11 5 6 15 Fast Attach 65 | 6 2 1 2 1 21 5 8 19 Attach 41 | . 2 . 1 3 11 2 4 18 Detach 34 | . 2 . 3 4 7 4 3 11 Swap 16 | . . . 1 . 1 . 7 7 Drop 39 | . . . . 2 10 8 8 11 Fire 176 | . 23 2 . 4 37 18 52 40 Melee 59 | . . . . . . . 13 46 Ram . | . . . . . . . . . Kick 1 | 1 . . . . . . . . Crush 3 | . . . . . 3 . . . Escape Stasis 89 | . . . . . . . 89 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 11) 480 | -10/Materials | Entered Mines 485 | -10/Mines | Met a Derelict bent on vengeance 623 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 625 | -10/Mines | Discovered new exit (range 5) 670 | -10/Mines | Assembled infested the area 707 | -10/Mines | Entered Exiles 737 | -10/Exiles | Met 8R-AWN 761 | -10/Exiles | Met EX-HEX 828 | -10/Exiles | Met EX-DEC 916 | -10/Exiles | Met EX-BIN 942 | -10/Exiles | Aligned with FarCom system 944 | -10/Exiles | Given EX-Vault access code 990 | -10/Exiles | Opened EX-Vault 1004 | -10/Exiles | Found Prototype Storage 1004 | -10/Exiles | Identified Superbattery 1010 | -10/Exiles | Found Prototype Energy Cannon 1010 | -10/Exiles | Identified YOLO Cannon 1019 | -10/Exiles | Found Deploy-a-Sentry 1023 | -10/Exiles | Found Deploy-a-Sentry 1026 | -10/Exiles | Found Deploy-a-Sentry 1183 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1274 | -10/Exiles | Learned location of Zion (-6) 1379 | -10/Exiles | Visited The Gauntlet 1742 | -10/Exiles | Discovered new exit (range 14) 1774 | -10/Exiles | Stole three prototypes: YOLO Cannon, Superbattery, Deploy-a-Sentry 1774 | -10/Exiles | Entered Mines 1793 | -9/Mines | Core integrity fell below 50% 1863 | -9/Mines | Learned location of Storage (-8) 1970 | -9/Mines | Discovered new exit (range 4) 2192 | -9/Mines | Met a Derelict shopkeep closing up shop 2727 | -9/Mines | Entered Materials 2727 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3072 | -8/Materials | Lost 3 parts (2n1w) 3105 | -8/Materials | Core integrity fell below 50% 3113 | -8/Materials | Core integrity fell below 20% 3136 | -8/Materials | Lost 9 parts (2p3n2u2w) 3207 | -8/Materials | System corruption reached 10% 3244 | -8/Materials | DAS Turret deployed 3250 | -8/Materials | DAS Turret deployed 3285 | -8/Materials | Lost 4 parts (1p3w) 3286 | -8/Materials | Found Corrupted Prototype Device 3722 | -8/Materials | Discovered new exit (range 5) 3729 | -8/Materials | Entered Factory 3729 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3731 | -7/Factory | FarCom data flow suspended 3781 | -7/Factory | Identified Active Sensor Suite 3877 | -7/Factory | Fabricated Centrium Wheel (x2) 4041 | -7/Factory | Build established: Scavenger-Tank 4245 | -7/Factory | Identified exit to Garrison 4246 | -7/Factory | Entered Garrison 4272 | -7/Garrison | Triggered checkpoint 4386 | -7/Garrison | Lost 4 parts (1p1n1u1w) 4404 | -7/Garrison | Destroyed 9 combat bots 4640 | -7/Garrison | Triggered checkpoint 4664 | -7/Garrison | Triggered checkpoint 4696 | -7/Garrison | Triggered checkpoint 4838 | -7/Garrison | Triggered checkpoint 4890 | -7/Garrison | Discovered new exit (range 10) 5004 | -7/Garrison | Triggered checkpoint 5070 | -7/Garrison | Discovered new exit (range 13) 5250 | -7/Garrison | Triggered checkpoint 5358 | -7/Garrison | Discovered new exit (range 10) 5614 | -7/Garrison | Installed Relay Interface Framework 5662 | -7/Garrison | Garrison Relay disabled 5708 | -7/Garrison | Build established: Scavenger-Mutant 5778 | -7/Garrison | Garrison Relay disabled 5908 | -7/Garrison | Garrison Relay disabled 6015 | -7/Garrison | Garrison Relay disabled 6060 | -7/Garrison | Entered Factory 6060 | -6/Factory | Evolved 2 slots: Utility x2 6208 | -6/Factory | Core integrity fell below 50% 6240 | -6/Factory | Lost 9 parts (1p2n3u3w) 6300 | -6/Factory | System corruption reached 10% 6655 | -6/Factory | Repaired Lrg. Storage Unit 6695 | -6/Factory | Build established: Skirmisher 6760 | -6/Factory | First assault squad dispatched 6766 | -6/Factory | Lost 5 parts (1n2u2w) 6813 | -6/Factory | Core integrity fell below 20% 6905 | -6/Factory | Lost 3 parts (1p2u) 7134 | -6/Factory | DAS Turret deployed 7285 | -6/Factory | Build established: Tank 7357 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07301_ U-05 Engineer lays Concrete. 07306_ K-01 Serf collects debris. 07311_ System corrupted: Heat flow error (+155). 07335_ Imp. Medium Treads destroyed. 07339_ L-41 Fighter knocked back. 07340_ U-05 Engineer builds a Wall. 07341_ L-41 Fighter knocked back. 07342_ Destroyed Imp. Deuterium Engine. 07348_ Destroyed Wheel. 07349_ U-05 Engineer builds a Door. 07349_ Destroyed Microactuators. 07349_ L-41 Fighter destroyed. 07350_ System corrupted: Plasma Rifle rejected. 07352_ Power failure, Lgt. Angular Momentum Engine shutdown. 07352_ System corrupted: Plasma Rifle failed to cycle. 07353_ Overheating: System interference. 07353_ Plasma Rifle temporarily disabled. 07353_ B-48 Gladiator destroyed. 07356_ T-07 Excavator destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# """" | | ???????????????????????????????????????????# | | ?????????????????????????????? ??????????# | | ?????????????????????????????? " ?????"????# """ | | ??????????????????????????????"%""????""???# "Y | | ?????????????????????????????? " "???""" ??# """ | | ????????????????????????????? ?" "" ?# | | ????????????????????????????? "" "" #####+## | | ????????????????????????????? | | ????????????????????????????? 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"" # | | ??# ! #????# """ ## % "" # | | ??# #????# =[ ## # | | ??# """""" ###########+####% % ######## | | ??# """""" + !%| % % % ]% | | ??# """""" # ! % % | | ??# """""" + %g% % % | | ??# # % @m | | ??# """ # %/%t ! | | ??# """"" # %;#################+########## | | ??# """"" # %#???????????## % % #?? | | ??# #u #???????????## "#?? | | ??# # #????????????# R"#?? | | ??############## ############## """#?? | | ???????????????# # # #?? | | ??????????????#; # # #?? | | ??????????????## # # #?? | | ?????########### # # #?? | | ?? # ] # """"""""" #?? | | ?? # # #?? | | ?? + # """"""""" #?? | | ??? # # #?? | | ??? # ] ############ #?? | | ????#+########## # #???????????##?? | | ???????????????# # #??????????????? | | ???????????????# # = [#??????????????? | | ???????????????# ##/###########??????????????? | | ??????????????## #????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????#T #????????????????????????? | | ??????????????## #????????????????????????? | | ???????????????# #####????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 1750 Matter Stores 316 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 85 Armor Coverage 600 Evasion (%) 55 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Energy Filtering 30 Relay Coupler Types 4 Relay Coupler Value 107 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Centrium Wheel | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Achiever Safety First Slippery One Challenges ------------ None Game ------ Seed DroneNeutrinoRay Manual? 0 Play Time 01:00:33 Cumulative 25.0 hours Start 2022.05.25 @ 16:32:11 End 2022.05.25 @ 22:43:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 39 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70f91e39-ddbb-4b83-962f-43ef0cc47a9f