Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.03.08 @ 17:43:17 Player: yub Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (160) 800 Value Destroyed (5381) 5381 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1119) 1119 TOTAL SCORE: 12700 Bonus ------- High Alert Combat Kills 489 Follower Combat Kills 793 Friendly Fire -163 Cogmind --------- Core Integrity 1150/1150 Matter 55/300 Energy 520/520 System Corruption 1% Temperature Cool (0) Movement Treading (164) Location -4/Factory Parts ------- > --- POWER (2) -------- Fission Core Reinforced Fission Core > --- PROPULSION (5) --- Armored Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY (6) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Weapon Cycler Hardened Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (6) ------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY (12) --- Light Angular Momentum Engine Improved Treads Armored Treads Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Heavy Machine Gun Peak State ------------ > --- POWER ------------ Fission Core Reinforced Fission Core > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Weapon Cycler Hardened Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Treads Armored Treads Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Heavy Machine Gun [Rating: 90] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 . . . . 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . 1 . 1 . . . . . . 1 . Utility 4 | . . 1 . . 1 . . . . . 1 1 Weapon 4 | . . . . 1 1 1 . . . . . 1 Parts Attached 127 | 6 5 21 13 24 12 5 1 13 11 . 13 3 Power 17 | 1 1 4 3 3 . . . 1 2 . 2 . Engine 12 | 1 1 4 3 3 . . . . . . . . Core 5 | . . . . . . . . 1 2 . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 . 3 6 6 2 1 1 4 3 . 4 . Treads 27 | . . . 6 6 2 1 1 4 3 . 4 . Leg 1 | . . 1 . . . . . . . . . . Wheel 4 | 2 . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 32 | 1 2 5 2 3 6 3 . 1 4 . 4 1 Device 14 | 1 1 1 1 1 2 2 . . 3 . 2 . Storage 5 | . . 2 . 1 1 . . . 1 . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 13 | . 1 2 1 1 3 1 . 1 . . 2 1 Artifact . | . . . . . . . . . . . . . Weapon 46 | 2 2 9 2 12 4 1 . 7 2 . 3 2 Energy Gun 9 | 1 . 4 . 4 . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . Ballistic Gun 30 | 1 2 4 2 6 3 1 . 6 1 . 3 1 Ballistic Cannon 4 | . . . . 1 . . . 1 1 . . 1 Launcher 1 | . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 17 | . . 3 3 1 . . . . 9 . 1 . Power 4 | . . . . 1 . . . . 3 . . . Propulsion 5 | . . 1 3 . . . . . 1 . . . Utility 3 | . . 1 . . . . . . 2 . . . Weapon 5 | . . 1 . . . . . . 3 . 1 . Highest Loss Streak 4 | . . 3 2 1 . . . . 4 . 1 . Average Slot Usage (%) 93 | . 83 91 94 99 100 90 86 90 91 73 87 100 Engine 6 | . 14 11 11 8 7 6 6 6 3 . . . Core 2 | . . . . . . . . 4 4 . 5 10 Treads 23 | . . . 20 35 30 25 20 20 25 26 27 26 Wheel 4 | . 28 27 8 . . . . . . . . . Device 12 | . 12 11 11 9 15 13 13 13 10 13 14 15 Storage 7 | . . 6 11 9 7 6 6 6 8 6 5 5 Protection 7 | . . 12 10 9 7 6 6 6 4 . 3 10 Energy Gun 2 | . 14 11 . 6 . . . . . . . . Ballistic Gun 22 | . 13 9 21 17 28 31 33 28 24 20 22 21 Ballistic Cannon 2 | . . . . 2 . . . 3 5 6 5 10 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 118 | 8 13 35 35 45 66 65 65 90 89 56 102 118 Greatest Support 137 | 20 20 32 60 80 80 80 110 120 110 110 137 137 Greatest Overweight (x) 20 | . . 1 2 . . . . . 2 . 20 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 12 | 4 4 10 10 10 12 12 12 12 12 12 12 12 Average Capacity 10 | 4 4 5 10 10 11 12 12 12 12 12 12 12 Most Carried 12 | 4 4 7 10 10 12 11 11 12 12 8 9 8 Average Carried 8 | 2 3 4 7 8 11 9 9 10 9 8 7 7 Final Capacity 12 | 4 4 10 10 10 12 12 12 12 12 12 12 12 Final Carried 12 | 4 4 6 10 10 11 9 10 12 8 8 9 7 Class Distribution -------------------- 47% | Scavenger-Tank 22% | Tank 16% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Tank | -5/Factory Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Fac Matter Collected 4465 | 266 64 397 583 750 675 86 51 342 873 . 325 53 Remotely 276 | . . . . . . . . . 276 . . . Salvage Created 6544 | 43 158 1144 1122 1123 791 86 . 320 1308 21 325 103 Parts 342 | 3 22 75 74 56 48 3 . 15 35 . 9 2 Haulers Intercepted 2 | . . 1 1 . . . . . . . . . Recyclers Shooed 7 | . 1 2 1 . 2 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 23 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Fac Combat Hostiles Destroyed 126 | 1 7 24 26 22 8 3 . 5 22 . 6 2 Guns 119 | 1 7 24 26 19 8 3 . 4 21 . 4 2 Cannons 7 | . . . . 3 . . . 1 1 . 2 . Classes Destroyed 14 | 1 2 6 1 1 1 . . . 2 . . . Worker 11 | . . 6 . . 5 . . . . . . . Hauler 2 | . . 1 1 . . . . . . . . . Recycler 5 | . . 2 . 1 2 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . Watcher 10 | . 1 2 1 3 2 . . 1 . . . . Swarmer 31 | . 6 8 8 3 . 3 . 2 1 . . . Grunt 55 | 1 1 9 11 12 2 . . 2 14 . 3 . Brawler 2 | . . 1 . . . . . . . . 1 . Duelist 3 | . . 1 . 1 . . . . 1 . . . Sentry 26 | . . 5 7 5 5 . . 1 1 . 2 . Hunter 2 | . . . . 1 . . . . . . . 1 Programmer 3 | . . . . . 1 . . . 1 . . 1 Behemoth 1 | . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . 1 . . Samaritan 3 | . . . . . . . . . 3 . . . Thug 4 | . . . . . . . . 1 3 . . . Best Kill Streak 9 | 1 4 6 6 7 5 3 . 2 9 . 5 2 Combat Bots Only 9 | 1 4 6 6 6 2 3 . 2 9 . 5 2 Max Kills in Single Turn 3 | 1 1 2 2 2 3 2 . 2 2 1 1 1 Gunslinging 1 | . . . 1 . . 1 . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Fac Damage Taken 6110 | . 72 778 909 1019 660 64 . 271 1587 . 345 405 Core 471 | . 19 166 107 38 33 . . 16 78 . 14 . Absorbed by Shields 61 | . . . . . 61 . . . . . . . Core Remaining (%) 85 | 100 92 . 31 93 95 . . . . 88 98 . Volleys Fired 381 | 2 12 83 73 71 38 5 . 14 58 1 13 11 Largest 5 | 2 2 2 2 3 4 5 . 5 5 2 5 5 Hottest 203 | 70 70 126 46 203 113 120 . 179 179 60 176 173 Shots Fired 1069 | 4 20 154 146 211 130 16 . 63 216 2 61 46 Gun 993 | 4 20 154 146 184 122 16 . 56 197 2 48 44 Cannon 68 | . . . . 27 . . . 7 19 . 13 2 Launcher 8 | . . . . . 8 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 916 | 2 12 69 146 161 122 16 . 63 216 2 61 46 Thermal 145 | 2 8 85 . 50 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 8 | . . . . . 8 . . . . . . . Robot Hit Streak 42 | 3 7 25 22 42 29 5 . 14 32 33 35 23 Robot Miss Streak 3 | . 1 3 2 2 3 2 . 3 3 . 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 14 | . 1 3 6 2 . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . 1 . . . Shots Hit Robots 823 | 3 13 118 123 173 91 10 . 48 160 1 45 38 Core Hits 309 | 2 10 48 43 56 36 5 . 19 64 1 17 8 Critical Hits 10 | . . 1 1 2 . . . . 3 . 1 2 Critical Kills 3 | . . 1 . . . . . . 1 . . 1 Critical Parts Destroyed 6 | . . . 1 1 . . . . 2 . 1 1 Melee Attacks 3 | . . 3 . . . . . . . . . . Impact 3 | . . 3 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14613 | 34 154 1892 1827 2612 1787 173 . 878 3676 20 1100 460 Guns 13221 | 34 154 1855 1827 2166 1548 173 . 705 3451 20 828 460 Cannons 1105 | . . . . 446 . . . 162 225 . 272 . Explosions 231 | . . . . . 231 . . . . . . . Melee 37 | . . 37 . . . . . . . . . . Ramming 19 | . . . . . 8 . . 11 . . . . Kinetic 12298 | 10 92 621 1827 1904 1548 173 . 867 3676 20 1100 460 Thermal 2102 | 24 62 1234 . 708 74 . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 157 | . . . . . 157 . . . . . . . Impact 37 | . . 37 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 27 | . . . . 27 . . . . . . . . Projectiles 27 | . . . . 27 . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 12 | . . . . 4 . . . 2 5 . 1 . Impact . | . . . . . . . . . . . . . Kinetic 12 | . . . . 4 . . . 2 5 . 1 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 104 | . . . . . 104 . . . . . . . Shots 5 | . . . . . 5 . . . . . . . Rammed 4 | . . . . . 2 . . 2 . . . . Targets Rammed 4 | . . . . . 2 . . 2 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 348 | 18 20 105 . 348 21 . . 126 312 . 161 107 Average Temperature 59 | 10 9 29 . 48 6 . . 37 122 . 63 29 Received Heat Transfer 2118 | . . 297 315 477 210 . . 111 582 . 126 . Effects 2 | . . . . 2 . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . 3 . 3 1 . . . . . . . Heat Transferred 4675 | 74 185 2738 . 1628 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Fac Peak Influence 762 | 20 210 669 762 631 196 168 49 730 . . 203 117 Average Influence 263 | 2 136 353 509 477 81 119 49 338 . . 73 44 Maximum Alert Level 3 | . 1 2 3 2 . . . 3 . . 1 . Low Security (%) 51 | 100 70 16 . . 100 100 100 40 . . 81 100 Level 1 15 | . 30 46 16 21 . . . 14 . . 18 . Level 2 31 | . . 36 72 78 . . . 40 . . . . Level 3 1 | . . . 10 . . . . 4 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 28 | . 1 1 5 1 6 1 . 7 . . 3 3 Investigation 6 | . 1 1 1 . 1 1 . . . . . 1 Extermination 4 | . . . . . 1 . . 2 . . . 1 Reinforcement 10 | . . . 3 1 1 . . 4 . . . 1 Assault 1 | . . . . . . . . 1 . . . . Garrison 7 | . . . 1 . 3 . . . . . 3 . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Fac Distress Signals 11 | . . 2 1 5 1 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 189 | 1 7 34 33 39 13 3 . 24 24 . 7 4 Peak Tracking Total 9 | 1 3 7 5 8 3 3 . 4 9 . 4 3 Tactical Retreats 11 | . . 1 1 5 1 . . 1 2 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Fac Traps Triggered 11 | . 2 . . 2 4 1 . 1 . . 1 . Indirectly 3 | . . . . . 3 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Fac Machines Disabled 13 | . . 3 . 1 2 . . 2 . . 4 1 Max in Single Turn 4 | . . 1 . 1 2 . . . . . 4 1 Garrison Access 2 | . . . 1 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Fac Machines Accessed 19 | . 2 3 5 1 3 1 . 2 . . 1 1 Terminals 6 | . 1 1 2 . 1 . . . . . 1 . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 5 | . 1 1 1 1 . 1 . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 3 | . . 1 . . 1 . . . . . . 1 Garrison Access 2 | . . . 1 . 1 . . . . . . . Total Hacks 70 | . 12 8 15 16 7 5 . 2 . . 1 4 Successful 60 | . 12 7 15 14 2 3 . 2 . . 1 4 Failed 10 | . . 1 . 2 5 2 . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 14 | . 4 2 5 . 2 . . . . . 1 . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 38 | . 8 3 6 16 . 5 . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . Scanalyzers 9 | . . 3 . . 2 . . . . . . 4 Garrison Access 5 | . . . 2 . 3 . . . . . . . Terminal Hacks 11 | . 4 1 5 . . . . . . . 1 . Record 2 | . 1 . . . . . . . . . 1 . Open Door 1 | . . . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Build 2 | . . . . . . . . 2 . . . . Repair Station Hacks 34 | . 8 3 6 14 . 3 . . . . . . Scan Component 18 | . 4 2 3 7 . 2 . . . . . . Repair 16 | . 4 1 3 7 . 1 . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 9 | . . 3 . . 2 . . . . . . 4 Insert Component 5 | . . 2 . . 1 . . . . . . 2 Analyze 4 | . . 1 . . 1 . . . . . . 2 Garrison Access Hacks 2 | . . . 2 . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . Coupler Status 1 | . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 2 3 3 1 3 1 . 1 . . 1 1 Full Trace Events 8 | . 1 2 1 1 1 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . Matter 285 | . . . . . . . . 285 . . . . Time 76 | . . . . . . . . 76 . . . . Total Robot Build Rating 5 | . . . . . . . . 5 . . . . Part Schematics Acquired 3 | . . 1 . . 1 . . . . . . 1 Parts Built 1 | . . . . . . . . 1 . . . . Matter 212 | . . . . . . . . 212 . . . . Time 106 | . . . . . . . . 106 . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . Parts Repaired 16 | . 4 1 3 7 . 1 . . . . . . Time 464 | . 104 26 96 212 . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . Parts Scanalyzed 4 | . . 1 . . 1 . . . . . . 2 Part Schematics Acquired 3 | . . 1 . . 1 . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 2 | . . . . . 1 . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Fac Total Allies 24 | . . . . . 3 . 20 1 . . . . Largest Group 21 | . . . . . 3 . 20 21 1 . . . Highest-Rated Group 768 | . . . . . 93 . 768 768 33 . . . Highest-Rated Ally 50 | . . . . . 31 . 50 50 33 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 185 | . . . . . 11 . . 171 3 . . . Total Damage 3747 | . . . . . 258 . . 3428 61 . . . Kills 33 | . . . . . 1 . . 32 . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Fac Turns Passed 8553 | 72 300 724 793 1203 1539 221 177 1178 1307 29 678 332 Spaces Moved 4126 | 71 205 411 300 419 820 103 105 575 615 17 327 158 Core 21 | 18 . . . . . . . . . . 3 . Treads 3360 | . . . 224 419 820 103 105 575 615 17 324 158 Legs . | . . . . . . . . . . . . . Wheels 745 | 53 205 411 76 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 93 160 167 167 161 158 161 162 162 164 Average Speed 149 | 72 80 86 146 163 167 167 161 160 162 162 175 164 Slowest Speed 1050 | 80 80 95 180 167 167 167 167 161 210 162 1050 164 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 5 23 46 59 28 24 4 63 24 69 4 10 5 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 2 | . . . . . . . . . 2 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 37 | . . . . 5 28 . . 1 . . 3 . Melee . | . . . . . . . . . . . . . Projectile 11 | . . . . 5 2 . . 1 . . 3 . AOE 26 | . . . . . 26 . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Was Fac Low Low Fac Fac Total 5706 | 85 322 626 503 779 899 143 114 801 801 17 405 211 Wait 925 | . 92 79 110 225 17 28 6 173 115 . 41 39 Move 4115 | 70 204 410 299 418 819 103 104 574 614 16 326 158 Hop . | . . . . . . . . . . . . . Pick Up 75 | 7 5 10 4 19 4 . 1 12 2 . 11 . Fast Attach 23 | 3 3 7 4 4 . 1 . . . . 1 . Attach 40 | 3 1 4 1 3 3 1 1 3 7 . 11 2 Detach 5 | . . 3 . . . . 1 . . . 1 . Swap 64 | . 1 10 8 17 9 3 . 10 4 . 1 1 Drop 71 | . 4 17 4 22 7 2 1 13 1 . . . Fire 381 | 2 12 83 73 71 38 5 . 14 58 1 13 11 Melee 3 | . . 3 . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . . . . . 2 . . 2 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 4 exits: [*Min x2] / *Sto x2) -9/Storage -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp / Ext) -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 73 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Repaired Heat Sink 180 | -10/Materials | Repaired Aluminum Leg 208 | -10/Materials | Repaired Lgt. Assault Rifle 235 | -10/Materials | Repaired Assault Rifle? 300 | -10/Materials | Build established: Mutant 329 | -10/Materials | Identified exit to Mines 345 | -10/Materials | Discovered new exit (range 8) 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 394 | -9/Materials | Discovered new exit (range 5) 540 | -9/Materials | Discovered new exit (range 16) 576 | -9/Materials | Repaired Assault Rifle 866 | -9/Materials | Discovered new exit (range 14) 930 | -9/Materials | Lost 3 parts (1n1u1w) 1074 | -9/Materials | Discovered new exit (range 7) 1097 | -9/Materials | Entered Storage 1134 | -9/Storage | Garrison activated, responded to threat 1205 | -9/Storage | Build established: Scavenger-Mutant 1300 | -9/Storage | Core integrity fell below 50% 1456 | -9/Storage | Learned location of Armory (-4) 1556 | -9/Storage | Repaired Hrd. Light Armor Plating 1589 | -9/Storage | Repaired Hvy. Assault Rifle 1623 | -9/Storage | Repaired Imp. Ion Engine 1853 | -9/Storage | Discovered new exit (range 12) 1890 | -9/Storage | Entered Materials 1890 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2234 | -8/Materials | Build established: Scavenger-Tank 2282 | -8/Materials | Discovered new exit (range 15) 2602 | -8/Materials | Repaired Hvy. Assault Rifle 2639 | -8/Materials | Repaired Imp. Ion Engine 2673 | -8/Materials | Repaired Hvy. Assault Rifle 2706 | -8/Materials | Repaired Hrd. Light Armor Plating 2733 | -8/Materials | Repaired Lgt. Treads 2767 | -8/Materials | Repaired Hvy. Assault Rifle 2794 | -8/Materials | Repaired Heat Sink 3093 | -8/Materials | Entered Factory 3093 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4115 | -7/Factory | Allied Derelicts emerged from ambush trap array 4243 | -7/Factory | Garrison activated, responded to threat 4584 | -7/Factory | Discovered new exit (range 16) 4632 | -7/Factory | Entered another Factory area 4632 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4845 | -6/Factory | Repaired Broken Arm. Treads 4853 | -6/Factory | Sucked down chute 4853 | -6/Factory | Entered Waste 4854 | -6/Waste | Joined by Warlord forces that had cleared the area 4999 | -6/Waste | Discovered new exit (range 16) 5030 | -6/Waste | Entered Factory 5030 | -6/Factory | Accompanied by 20 allies 5277 | -6/Factory | Fabricated R-10 Processor (x1) 6025 | -6/Factory | Fabricated Imp. Arc Projector (x1) 6089 | -6/Factory | Build established: Tank 6196 | -6/Factory | Discovered new exit (range 5) 6208 | -6/Factory | Entered Lower Caves 6208 | -6/Lower Caves | Accompanied by 1 ally 6301 | -6/Lower Caves | Ambushed by wild Derelicts 6842 | -6/Lower Caves | Learned 12 Factory zone layouts 7001 | -6/Lower Caves | Learned Factory machine intel 7049 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7110 | -6/Lower Caves | Lost 3 parts (2p1w) 7126 | -6/Lower Caves | Destroyed 9 combat bots 7207 | -6/Lower Caves | Spotted B-75 Beast 7246 | -6/Lower Caves | Destroyed B-75 Beast 7275 | -6/Lower Caves | Lost 4 parts (1p1u2w) 7405 | -6/Lower Caves | Discovered new exit (range 7) 7515 | -6/Lower Caves | Entered another Lower Caves area 7519 | -6/Lower Caves | Discovered new exit (range 7) 7544 | -6/Lower Caves | Entered Factory 7544 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7545 | -5/Factory | Identified exit to Factory 7545 | -5/Factory | Identified exit to Extension 7545 | -5/Factory | Identified exit to Upper Caves 7546 | -5/Factory | Loaded intel: 274 machine locations 7565 | -5/Factory | Build established: Mutant 7779 | -5/Factory | Garrison activated, responded to threat 8102 | -5/Factory | Build established: Tank 8168 | -5/Factory | Discovered exit to Factory (range 14) 8222 | -5/Factory | Entered another Factory area 8222 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8554 | -4/Factory | Self-destructed Last Messages --------------- Investigation squad. 08332_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08341_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 08428_ Connecting with Recycling Unit... 08454_ K-01 Serf collects debris. 08472_ ALERT: Rogue bot located, Programmers report to Factory Zone 9K. 08504_ Slug penetrates Wall. 08505_ Penetrated by Slug. 08513_ Slug penetrates Wall. 08515_ H-77 Assassin suffers critical hit. 08515_ H-77 Assassin destroyed. 08530_ P-70 Sage suffers critical hit. 08530_ Destroyed Tesla Rifle. 08533_ P-70 Sage destroyed. 08534_ Slug penetrates Wall. 08536_ Acquired 53 matter. 08541_ Slug penetrates Wall. 08551_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????##############??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????#""" ! #??????????????????????? | | ?????????????#"Y #??????????????????????? | | ##############""" "" #??????????????????????? | | + "" #??????????????????????? | | ############## / """ #??????????????????????? | | ?????????????# """ #??????????????????????? | | ?????????????# """ #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ???#################+#################???????????? | | ???# # + #???????????? | | ???# # # #???????????? | | ???# # # #???????????? | | ???# # #@ !! #???????????? | | ???# + !; ! !! #???????????? | | ???# # # #???????????? | | ???# + # """"""""" #???????????? | | ???# # # #???????????? | | ???# # # """"""""" #???????????? | | ???# # h # #???????????? | | ???# #t # """""""""?????????????? | | ???# # # ???????????????? | | ???############## #########????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????? %[ ?????????????????????????? | | ????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 32 Energy Capacity 520 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Heat Sink | -9/Materials | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Imp. Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x1 | -6/Factory | Preloaded Imp. Arc Projector | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Gun Specialist My Command Is Your Wish The More The Merrier Tourist We Are Legion Challenges ------------ None Game ------ Seed TiamatSniperMaul Manual? 0 Play Time 01:24:11 Cumulative 9.4 hours Start 2020.03.08 @ 09:54:30 End 2020.03.08 @ 17:43:17 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 17 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d618796-19f1-486f-b11a-b85b650b578a