Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 17:46:00 Player: puppuppit Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (616) 3080 Value Destroyed (25300) 25300 Prototype IDs (83) 1660 Alien Tech Used (0) 0 Bonus (24615) 24615 TOTAL SCORE: 64755 Bonus ------- Triggered High Security 3500 High Alert Combat Kills 11513 Follower Combat Kills 2290 Entered Garrisons 600 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2812 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Friendly Fire -2500 Cogmind --------- Core Integrity 0/1600 Matter 284/300 Energy 7/100 System Corruption 18% Temperature Cool (8) Movement Core (250) Ox4 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Experimental Gyrokinetic Inverter > --- UTILITY (14) ----- Enhanced Optical Array Advanced Target Analyzer Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (3) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Combat Linear Gravjet Centrium Medium Armor Plating Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Linear Gravjet Combat Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Experimental Targeting Computer Advanced Target Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Hacking Suite Experimental Hacking Suite Improved System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Railgun > --- INVENTORY -------- Light Quantum Reactor Improved Antigrav System Improved Antigrav System Advanced Matter Compressor Stasis Canceller Improved System Shield Enhanced Nova Cannon Linear Accelerator Micro-nuke Launcher [Rating: 184] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Combat Airjet Treads Biometal Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Nova Cannon Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Graviton Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . 2 . . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . Utility 12 | . . . 2 . . . . . 1 . . . 1 . . . . 2 . . . . 1 . . 2 1 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 613 | 11 17 6 41 2 8 . 28 31 25 25 11 5 87 10 2 11 4 39 6 . 17 4 20 29 34 37 68 35 Power 73 | 3 1 . 7 . 1 . . 2 4 4 1 . 9 1 . . . 5 . . 5 1 5 8 4 2 8 2 Engine 21 | 3 1 . 7 . 1 . . 1 . . 1 . 3 1 . . . 2 . . . 1 . . . . . . Core 29 | . . . . . . . . 1 4 4 . . 5 . . . . 3 . . 3 . 2 5 2 . . . Reactor 23 | . . . . . . . . . . . . . 1 . . . . . . . 2 . 3 3 2 2 8 2 Propulsion 153 | 3 12 2 10 . 2 . 8 10 6 4 4 2 16 1 . . . 9 . . 2 . 6 6 9 12 20 9 Treads 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Wheel 12 | 3 8 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hover 120 | . . . 7 . 2 . 8 10 6 4 4 2 15 1 . . . 9 . . 2 . 6 1 4 10 20 9 Flight 14 | . 4 2 3 . . . . . . . . . . . . . . . . . . . . . 3 2 . . Utility 192 | 2 2 1 7 1 4 . 7 10 7 5 2 2 27 4 . 8 1 18 3 . 1 3 7 5 13 15 25 12 Device 80 | 1 . . 2 . . . 1 6 2 3 1 1 12 1 . 1 . 12 2 . 1 3 4 4 3 4 13 3 Storage 22 | 1 1 . 2 . 4 . . . 1 . . . 2 . . . . 1 . . . . 3 . 5 1 . 1 Processor 26 | . 1 1 1 1 . . 2 2 3 . . . 2 . . 4 . . . . . . . . 2 1 4 2 Hackware 27 | . . . 1 . . . . . . . 1 . 6 1 . 1 1 2 1 . . . . . 2 3 4 4 Protection 37 | . . . 1 . . . 4 2 1 2 . 1 5 2 . 2 . 3 . . . . . 1 1 6 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 195 | 3 2 3 17 1 1 . 13 9 8 12 4 1 35 4 2 3 3 7 3 . 9 . 2 10 8 8 15 12 Energy Gun 13 | 2 1 1 1 . . . 1 . . . . . . . . . . . . . 1 . 1 1 1 2 1 . Energy Cannon 51 | . . . 9 . 1 . 5 5 2 2 1 . . . . . . 1 1 . 2 . . 6 2 2 7 5 Ballistic Gun 22 | 1 1 1 1 . . . . 1 4 3 2 . 1 . . . 1 1 . . 1 . . . 2 . 2 . Ballistic Cannon 48 | . . 1 1 . . . . . . . . 1 22 2 1 2 1 3 1 . 2 . . 1 3 2 . 5 Launcher 56 | . . . 5 1 . . 6 3 2 7 1 . 10 2 1 1 . 2 1 . 3 . 1 1 . 2 5 2 Special Weapon 5 | . . . . . . . 1 . . . . . 2 . . . 1 . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 2 . . . 2 . 1 . 1 . 10 . . 5 . 6 . . 1 . 1 . 1 3 5 1 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 140 | . 6 4 4 . . . 3 6 . 8 3 3 15 . . . 3 10 . 1 . . 7 12 12 6 7 30 Power 20 | . 1 . 1 . . . . . . 1 1 . 3 . . . 1 2 . . . . 1 3 2 1 . 3 Propulsion 52 | . 3 2 2 . . . . 2 . 3 1 1 9 . . . 1 4 . . . . 1 5 4 2 3 9 Utility 43 | . 1 . . . . . 1 1 . 2 . 1 3 . . . 1 3 . 1 . . 4 3 4 2 2 14 Weapon 25 | . 1 2 1 . . . 2 3 . 2 1 1 . . . . . 1 . . . . 1 1 2 1 2 4 Highest Loss Streak 16 | . 2 4 1 . . . 1 2 . 4 3 6 3 . . . 1 7 . 1 . . 6 3 6 2 2 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 87 | . 89 76 90 88 60 . 98 99 97 91 96 83 85 78 85 91 84 85 99 97 99 100 97 67 84 84 91 88 Engine 2 | . 9 . 9 11 10 . 9 3 . . 4 7 2 2 6 6 3 . . . . 1 . . . . . . Core 4 | . . . . . . . . 5 12 11 7 . 7 6 6 6 6 6 11 11 8 3 2 2 2 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 5 7 6 5 4 7 6 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . 12 7 . . . Hover 22 | . . . 18 22 21 . 35 35 30 30 30 29 23 22 26 26 21 20 29 29 29 29 30 9 15 17 22 21 Flight 1 | . 6 27 3 . . . . . . . . . . . . . . . . . . . . . 3 4 . . Device 9 | . 3 . 6 1 . . 1 10 7 11 15 7 10 6 6 6 . 9 17 17 22 23 24 11 12 13 10 8 Storage 7 | . 14 14 11 11 11 . 9 9 7 7 7 7 3 6 6 6 6 4 5 5 5 5 8 5 8 5 4 5 Processor 10 | . 8 14 18 20 6 . 7 8 19 8 7 7 13 13 13 10 13 8 5 5 5 5 5 5 7 5 15 13 Hackware 6 | . . . 6 11 11 . 9 . . . 2 7 5 6 6 8 16 18 16 14 11 11 5 . 7 12 14 18 Protection 3 | . . . . . . . 8 6 2 9 4 6 3 6 6 5 2 . . . . . . 2 3 6 5 3 Energy Cannon 4 | . . . 9 11 . . 9 9 6 . 6 . . . . . . . 4 5 2 5 4 6 3 1 7 4 Ballistic Gun 1 | . 6 6 . . . . . 3 7 4 6 . . . . . 2 3 . . 1 . . . . 1 . 1 Ballistic Cannon 2 | . . 6 4 . . . . . . . . 6 6 5 5 11 10 4 4 5 2 5 5 . 2 1 . 2 Launcher 1 | . . . . . . . 8 4 . 4 . . 2 . . . . . . . 2 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 15 13 8 21 18 18 18 33 36 41 47 43 41 50 49 49 54 37 65 65 64 65 67 79 70 68 74 79 89 Greatest Support 93 | 26 26 8 24 18 21 21 37 40 41 47 44 45 56 52 52 52 52 92 66 92 66 66 93 90 90 73 85 91 Greatest Overweight (x) 4 | 4 3 . 1 . 1 . . . . 1 1 . 1 . . 1 . 2 . . . 1 1 2 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 40 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 10 10 10 10 10 10 10 8 10 10 10 10 9 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 8 8 8 8 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | . 5 7 7 7 7 9 9 9 9 9 9 7 7 9 9 9 9 9 9 10 9 10 9 9 9 9 9 9 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 8 7 6 8 9 9 10 9 10 10 10 7 9 10 10 10 10 10 10 10 10 10 9 10 9 9 10 3 Class Distribution -------------------- 40% | Mutant 27% | Scavenger-Mutant 17% | Hacker-Mutant 5% | Commander-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Commander-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Sprinter | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Acc Matter Collected 18972 | 284 360 349 899 20 88 . 849 990 458 747 415 154 3187 823 259 60 688 1887 80 18 1571 38 574 825 1276 436 1076 561 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17564 | 169 608 379 1769 185 . . 1028 1260 1327 770 623 307 2222 92 10 . 264 1597 . 18 520 . 899 169 668 497 1391 792 Parts 905 | 9 26 17 107 15 . . 80 99 52 34 29 17 115 7 . . 11 76 3 . 9 . 49 9 25 36 39 41 Haulers Intercepted 27 | . 2 . 6 . . . 4 . 2 . . 2 3 . . . . 3 . . . . . . . 1 2 2 Recyclers Shooed 21 | . 1 1 3 . . . 1 . 6 . . . 3 . . . . 4 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . . . 7 . . 15 . 1 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Acc Combat Hostiles Destroyed 407 | . 10 9 29 6 . . 27 45 14 32 11 5 54 9 3 . 7 29 4 . 25 . 14 14 14 6 23 17 Guns 49 | . 10 5 2 . . . . 4 3 7 1 . 1 . . . 3 . . . . . . . 3 2 6 2 Cannons 151 | . . 4 17 4 . . 5 17 3 1 3 5 22 2 2 . 4 11 . . 10 . 5 7 10 4 7 8 AOE 199 | . . . 8 2 . . 22 24 7 23 5 . 31 7 1 . . 18 4 . 15 . 9 7 . . 9 7 Classes Destroyed 27 | 3 5 3 2 . . . 3 4 . . 1 1 . 1 1 . . 1 . . . . . . . . 2 . Worker 57 | 2 . . 4 . . . 7 . 3 . 4 1 12 . . . . 11 . . . . 6 . . 3 . 4 Builder 30 | . . . . . . . 5 . 2 . . . 6 . . . . 9 . . . . 5 . . 3 . . Tunneler 11 | 3 . . 1 1 . . 1 . . . . . 3 . . . . 1 . . . . . . 1 . . . Hauler 28 | . 2 . 6 . . . 4 . 2 . . 2 4 . . . . 3 . . . . . . . 1 2 2 Recycler 34 | 1 2 3 4 . . . . . 6 . 1 1 5 . . . . 5 . . . . 5 . 1 . . . Minesweeper 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Mechanic 8 | . . . 1 . . . 1 . 1 . . . 3 . . . . 1 . . 1 . . . . . . . Operator 13 | . 1 . 5 . . . 1 . . . . . 2 . . . . 1 . . . . 1 . 1 . . 1 Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 29 | . 2 . 5 . . . 3 1 3 . 2 . 2 . . . . 3 . . . . 4 . 1 . . 3 Swarmer 94 | . 3 . 7 3 . . 10 9 . 10 . 1 6 7 . . 3 . 4 . . . 5 9 5 . 5 7 Cutter 5 | . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . Saboteur 10 | . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . 1 1 . 3 Grunt 159 | . 7 2 12 3 . . 11 14 12 9 9 2 27 2 . . 2 12 . . 16 . 5 4 3 . 7 . Brawler 9 | . . . 1 . . . . . 2 2 . . 3 . . . . . . . 1 . . . . . . . Duelist 7 | . . . . . . . 1 . . . . . 3 . . . 2 . . . 1 . . . . . . . Protector 8 | . . . . . . . . . . . 1 . 1 . . . . 1 . . 4 . . . . . 1 . Sentry 42 | . . 1 9 . . . 4 9 1 4 1 2 . . . . . 1 . . . . 1 . 4 2 2 1 Demolisher 4 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Specialist 11 | . . . . . . . . 4 . . . . 5 . . . . 2 . . . . . . . . . . Hunter 23 | . . . . . . . 1 1 1 2 . . 4 . . . . 7 . . 1 . 2 . 1 . 1 2 Programmer 22 | . . . . . . . . 4 . 2 . . 3 . . . . 3 . . . . 1 1 . 3 1 4 Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 24 | 4 4 2 9 3 . . 12 7 9 13 5 5 12 4 3 . 2 24 4 . 9 1 24 7 7 6 7 7 Combat Bots Only 14 | . 2 2 6 3 . . 10 7 6 10 5 2 12 4 3 . 2 14 4 . 9 . 8 7 7 3 7 5 Max Kills in Single Turn 9 | 1 1 1 2 3 . . 4 4 4 3 2 1 8 3 1 . 1 9 3 . 5 1 5 3 2 3 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 2 2 . . 3 4 2 3 2 . 4 3 1 . . 6 3 . 5 . 4 3 . . 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Acc Hostile Shots Fired 2358 | . 62 18 66 2 . . 51 143 57 310 109 90 269 26 14 . 40 123 11 12 34 4 96 153 109 80 95 384 Missed 937 | . 17 7 19 1 . . 28 55 21 147 37 40 120 12 6 . 15 52 5 4 11 3 40 60 35 24 41 137 Damage Taken 25319 | . 524 289 671 10 . . 409 1388 516 1603 582 469 2904 189 166 . 491 1373 74 90 571 14 1000 1877 1645 1236 1542 5686 Core 4477 | . 98 89 116 . . . 16 231 78 245 103 105 370 42 83 . 90 213 13 . 160 . 106 285 255 54 122 1603 Absorbed by Shields 507 | . . . . . . . 37 54 . 15 . . 10 . . . . 5 27 32 101 5 178 6 . . 37 . Redirected to Shielding 66 | . . . . . . . . . . . . . . . . . . . . . . . . 21 35 10 . . Ignored by Resistances 103 | . . . . . . . . 68 . . . . . . . . . . . . . . . . . 35 . . Regen/Repaired (Parts) 1017 | . . . 93 . . . 57 . 99 . . . 129 . . 148 . 245 . . 143 . 103 . . . . . Core Remaining (%) 59 | 100 . 25 . . . 71 . 55 . . . 24 . . . . 31 . . . . 61 . . 43 95 91 . Volleys Fired 1423 | 10 66 43 126 14 . . 76 140 72 67 42 21 164 12 13 2 27 64 2 8 66 8 76 62 64 33 76 69 Largest 3 | 2 2 2 2 2 . . 2 2 2 2 2 2 2 1 1 1 2 2 1 1 2 2 2 2 2 2 3 3 Hottest 280 | 70 115 70 112 89 . . 112 166 126 137 137 96 106 80 80 48 87 180 20 110 180 180 180 240 240 190 280 280 Shots Fired 2038 | 20 109 68 181 15 . . 112 189 119 106 55 25 201 12 13 2 44 114 2 8 70 10 112 78 91 50 128 104 Gun 479 | 20 109 50 14 . . . . 29 57 45 10 2 7 . . . 11 40 . . . . 4 2 7 19 35 18 Cannon 1323 | . . 18 158 14 . . 69 119 58 14 42 23 164 9 10 2 32 64 . 8 61 10 105 72 84 30 82 75 Launcher 231 | . . . 9 1 . . 42 41 4 47 3 . 28 3 3 . . 10 2 . 9 . 3 3 . 1 11 11 Special 5 | . . . . . . . 1 . . . . . 2 . . . 1 . . . . . . 1 . . . . Kinetic 926 | 10 41 43 83 . . . . 29 57 45 10 25 171 9 10 2 43 100 . . 53 3 61 2 44 14 34 37 Thermal 702 | 10 68 25 3 . . . 18 119 58 14 42 . . . . . . 4 . 8 8 7 44 72 40 24 82 56 Explosive 231 | . . . 9 1 . . 42 41 4 47 3 . 28 3 3 . . 10 2 . 9 . 3 3 . 1 11 11 Electromagnetic 151 | . . . 86 14 . . 51 . . . . . . . . . . . . . . . . . . . . . Entropic 23 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 7 11 1 . Robot Hit Streak 20 | 10 15 11 17 13 . . 11 13 11 18 10 14 16 5 5 . 6 14 3 4 5 3 7 5 14 12 20 14 Robot Miss Streak 12 | 2 3 4 3 1 . . 5 12 6 3 3 2 4 1 2 . 2 5 . 2 4 3 6 5 4 4 3 3 Penetration Max 1 | . . . . . . . . . 1 1 . . . . . . 1 1 . . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1244 | 15 74 38 118 13 . . 71 109 69 65 35 19 131 7 9 . 26 80 2 2 41 5 58 32 61 33 79 52 Core Hits 1056 | 7 27 25 57 7 . . 74 85 43 66 22 11 165 8 7 . 15 119 4 . 83 2 52 26 27 23 59 42 Critical Kills 21 | . . . . . . . . . 2 . 2 . . . . . 2 3 . . . . . . 1 . 6 5 Critical Parts Destroyed 16 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 9 4 Critical Strikes 97 | 5 3 6 8 . . . 1 . 2 . 2 3 10 1 . . 3 8 . . 2 . 3 1 13 . 16 10 Burn 13 | 5 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . 1 . 1 . Destroy 32 | . . . . . . . . . . . . . . . . . 3 5 . . . . . . . . 15 9 Blast 41 | . . 1 5 . . . . . . . . 3 10 1 . . . 3 . . 2 . 3 1 11 . . 1 Corrupt 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 80394 | 189 1024 530 3864 430 . . 3728 4584 3550 4293 1986 706 14092 1350 1204 . 683 7353 463 80 7198 237 5979 2704 3047 1876 5402 3842 Guns 6035 | 189 1024 285 115 . . . . 383 709 851 151 44 75 . . . 90 557 . . . . 78 30 245 782 316 111 Cannons 31225 | . . 245 2440 313 . . 1115 1619 1317 327 858 662 5837 527 477 . 593 1416 . 80 1895 215 2755 1419 2593 718 2271 1533 Explosions 43058 | . . . 1309 117 . . 2613 2582 1524 3115 954 . 8180 823 727 . . 5380 463 . 5303 22 3146 1252 209 376 2815 2148 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 76 | . . . . . . . . . . . 23 . . . . . . . . . . . . 3 . . . 50 Kinetic 20034 | 78 305 367 1017 . . . . 383 709 851 151 706 5912 527 477 . 683 1852 . . 1774 52 1716 94 1432 188 257 503 Thermal 16078 | 111 719 163 859 35 . . 273 1619 1906 327 858 . 489 . . . . 121 . 80 460 185 1039 1444 1283 695 2271 1141 Explosive 40073 | . . . 470 82 . . 2613 2582 935 3115 954 . 7609 823 727 . . 5001 463 . 4964 . 3146 1163 87 376 2815 2148 Electromagnetic 3134 | . . . 1518 313 . . 842 . . . . . 82 . . . . 379 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 999 | . . . . . . . . . . . . . . . . . . . . . . . 78 . 245 617 59 . Highest Corruption 17 | . 1 1 1 1 4 4 2 5 . 1 5 5 3 . . . . 1 1 1 1 . . 4 4 1 4 17 Average Corruption 2 | . 1 1 1 1 3 4 2 3 . 1 2 5 2 . . . . 1 1 1 1 . . 3 4 1 3 8 Corruption Purged 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Corruption Blocked 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . Effects 167 | . 3 7 5 2 6 . 6 24 . 8 8 8 7 . . . . 4 . . . . . 43 11 1 1 23 Message Errors 38 | . . 1 2 2 1 . 3 7 . 1 . 1 2 . . . . 1 . . . . . 13 2 . . 2 Matter Fused 44 | . 1 1 1 . 1 . 1 7 . 4 2 2 2 . . . . 1 . . . . . 10 3 . . 8 Heat Flow Errors 27 | . 1 1 1 . 3 . 1 3 . . 3 1 1 . . . . 2 . . . . . 4 . 1 1 4 Energy Discharges 13 | . 1 3 . . . . . 2 . . 1 1 1 . . . . . . . . . . 3 . . . 1 Parts Rejected 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . 1 Parts Fused 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Data Loss (minor) 14 | . . . 1 . . . . . . 1 1 . 1 . . . . . . . . . . 5 2 . . 3 Data Loss (major) 6 | . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 3 . . . . Misfires 9 | . . . . . . . . 2 . 2 . 2 . . . . . . . . . . . 2 1 . . . Alerts 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3502 | . . 5 244 . . . 96 127 205 82 25 2 1079 101 103 . 11 145 8 31 169 23 493 158 116 35 58 186 Projectiles 1985 | . . 5 51 . . . 10 36 80 . . 2 824 66 81 . 11 14 . 31 69 23 302 119 111 35 15 100 Explosions 1517 | . . . 193 . . . 86 91 125 82 25 . 255 35 22 . . 131 8 . 100 . 191 39 5 . 43 86 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 83 | . . 1 3 . . . . . . . . 3 31 1 2 . 6 3 . . 7 1 16 . 6 . . 3 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 78 | . . 1 3 . . . . . . . . 3 30 1 2 . 6 3 . . 6 1 15 . 6 . . 1 Secondary 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . 1 Self-Inflicted Damage 1320 | . . . 156 . . . 106 146 . 122 11 . 273 . . . . 39 . . 43 . 63 110 99 . 128 24 Shots 35 | . . . 4 . . . 5 6 . 5 . . 6 . . . . 1 . . 1 . 1 2 2 . 2 . Rammed 18 | . . . . . . . . . . . 5 . . . . . . . . . . . . 1 . . . 12 Targets Rammed 18 | . . . . . . . . . . . 5 . . . . . . . . . . . . 1 . . . 12 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 543 | 45 251 248 246 56 256 . 205 305 115 373 294 134 274 18 27 . 120 223 . 136 218 266 400 262 173 211 458 543 Average Temperature 75 | 18 57 47 53 21 119 . 59 100 42 122 81 45 48 8 9 . 37 61 . 65 84 113 115 73 63 56 103 147 Received Heat Transfer 4398 | . 249 33 177 . . . 182 393 225 495 168 84 573 24 72 . 111 243 . 15 78 . 154 232 319 234 148 189 Effects 34 | . . 2 . . . . 3 6 . 4 . . 2 . . . . . . . . . 4 . . . 8 5 Shutdowns 5 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 2 Energy Bleed 6 | . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . Interference 16 | . . . . . . . 3 6 . . . . 2 . . . . . . . . . 3 . . . 2 . Short Circuit 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . 1 . . 2 . . . . . . . . . . 2 . . . . . . . . 1 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Robots Melted 7 | . . . . . . . . . 2 1 2 . . . . . . . . . . . . . 1 . 1 . Combat Hostiles 6 | . . . . . . . . . 1 1 2 . . . . . . . . . . . . . 1 . 1 . Parts Melted 30 | 3 2 1 . . . . . 4 10 3 3 . . . . . . . . . . . . . 2 . . 2 Heat Transferred 17753 | 703 2109 851 837 50 . . 481 2563 2400 500 1201 . 300 . . . . . . . 250 50 . 975 1099 536 1905 943 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . 8 1 . . . . . . . . . . . . . 2 . . 1 1 . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Acc Peak Influence 3410 | 30 267 128 881 475 . . 1123 2816 2059 2929 1856 1306 3410 . . . . 2074 . . . . 864 2142 1729 1568 2368 2905 Initial 1537 | . 19 13 18 261 . . . 729 1478 1451 1537 1100 592 . . . . 245 . . . . 2 604 1124 1100 882 1420 Average 1322 | 10 135 75 432 378 . . 715 1947 1543 2342 1720 1168 1708 . . . . 906 . . . . 229 1591 1390 1197 1589 2194 Maximum Alert Level 5 | . 1 . 3 2 . . 4 5 5 5 5 4 5 . . . . 5 . . . . 3 5 5 4 5 5 Low Security (%) 10 | 100 67 100 10 . . 100 10 . . . . . . . . . . . . . . . 66 . . . . . Level 1 8 | . 32 . 35 74 . . 11 . . . . . . . . . . 36 . . . . 14 . . . . . Level 2 7 | . . . 47 25 . . 5 . . . . . 16 . . . . 4 . . . . 8 1 . . . . Level 3 9 | . . . 7 . . . 67 18 . . . 5 13 . . . . 9 . . . . 11 8 . 2 3 . Level 4 27 | . . . . . . . 5 14 80 6 18 94 15 . . . . 33 . . . . . 37 73 97 52 9 Level 5 28 | . . . . . . . . 67 18 93 64 . 48 . . . . . . . . . . 51 2 . 16 27 High Security 8 | . . . . . . . . . 1 . 16 . 7 . . . . 16 . . . . . . 23 . 26 62 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 110 | . 3 . 4 1 . . 3 . 10 . 5 1 29 . . . 1 15 . . . . 5 . 5 9 2 17 Investigation 17 | . 1 . 1 1 . . . . 4 . 1 . 3 . . . . . . . . . 2 . . 2 2 . Extermination 7 | . . . . . . . . . 1 . . . 3 . . . . 1 . . . . 1 . . 1 . . Reinforcement 33 | . 2 . 2 . . . 2 . 2 . 1 1 11 . . . . 6 . . . . 2 . . 2 . 2 Assault 46 | . . . 1 . . . . . 2 . 3 . 10 . . . 1 5 . . . . . . 5 4 . 15 Garrison 7 | . . . . . . . 1 . 1 . . . 2 . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . 2 . . . . . 2 . . . . 3 . . . . . . . 1 . 1 Haulers Reinforced 9 | . . . . . . . . . 2 . 1 . 3 . . . . 2 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Acc Distress Signals 33 | . 2 1 3 . . . 2 2 1 . . 3 1 . . . . . . . . . . . 1 2 9 6 Communications Jammed 135 | . . . . . . . . . . . 9 . 104 . . . . . . . . . 22 . . . . . Distress Signals 130 | . . . . . . . . . . . 9 . 99 . . . . . . . . . 22 . . . . . Times Spotted 888 | . 24 20 39 9 . . 34 58 38 39 18 15 111 9 4 . 22 35 6 4 62 1 28 39 29 45 76 123 Peak Tracking Total 39 | . 4 3 6 3 . . 6 9 11 5 8 7 11 3 4 . 12 11 4 4 18 2 11 11 8 10 21 39 Tactical Retreats 97 | . 2 5 3 2 . . 3 10 4 2 2 1 8 1 . . 5 . . 1 3 . 4 5 . 8 11 17 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Acc Traps Triggered 22 | . . . . . . . 1 4 1 4 1 . 4 . . . . . . . . . . 6 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 16 | . . . . . . . 11 . . . . . 1 . . . . . . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Triggered 5 | . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Acc Machines Disabled 153 | . 1 . 4 . . . 8 12 4 11 5 3 43 . . . 1 31 . . 1 . 9 8 6 . 6 . Max in Single Turn 8 | . 1 . 1 . . . 1 2 2 2 4 1 8 . . . 1 4 . . 1 . 2 3 4 . 2 . Garrison Access 5 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 2 . Garrison Relay 13 | . . . . . . . . 6 . 3 . . . . . . . . . . . . . 4 . . . . Phase Generator 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Acc Machines Accessed 128 | . 6 . 15 2 5 . 14 4 9 1 5 5 16 2 . . . 7 . . 13 . 9 3 1 7 1 3 Terminals 63 | . 5 . 11 . . . 11 4 5 1 1 4 5 . . . . 3 . . . . 3 3 . 5 1 1 Fabricators 8 | . . . . . . . . . 1 . 1 . 4 . . . . 1 . . . . 1 . . . . . Repair Stations 12 | . 1 . 1 . . . 1 . 1 . . 1 3 . . . . 1 . . . . 2 . 1 . . . Recycling Units 6 | . . . 1 . . . . . 1 . 2 . 1 . . . . . . . . . 1 . . . . . Scanalyzers 6 | . . . 2 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 Garrison Access 11 | . . . . . . . 1 . 1 . 1 . 2 . . . . 1 . . . . 2 . . 2 . 1 Total Hacks 402 | . 25 . 52 2 50 . 55 8 27 4 9 13 42 7 . . . 19 . . 25 . 20 6 2 22 2 12 Successful 234 | . 6 . 31 2 50 . 32 3 9 . 3 7 22 7 . . . 15 . . 25 . 14 1 . 2 . 5 Failed 165 | . 18 . 20 . . . 22 5 18 4 6 6 20 . . . . 4 . . . . 6 5 2 20 2 7 Catastrophic 43 | . 4 . 3 . . . 3 2 1 2 3 1 6 . . . . 2 . . . . 3 . . 10 2 1 Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 106 | . 10 . 14 . 1 . 15 1 3 . 1 8 7 . . . . 6 . . . . 12 1 . 19 . 8 Terminals 186 | . 22 . 36 . . . 38 8 12 4 1 10 15 . . . . 9 . . . . 8 6 . 13 2 2 Fabricators 26 | . . . . . . . . . 5 . 3 . 15 . . . . 2 . . . . 1 . . . . . Repair Stations 33 | . 3 . 2 . . . 2 . 7 . . 3 5 . . . . 4 . . . . 5 . 2 . . . Recycling Units 8 | . . . 1 . . . . . 1 . 2 . 2 . . . . . . . . . 2 . . . . . Scanalyzers 35 | . . . 13 . . . 13 . . . . . 2 . . . . 3 . . . . . . . . . 4 Garrison Access 30 | . . . . . . . 2 . 2 . 3 . 3 . . . . 1 . . . . 4 . . 9 . 6 Terminal Hacks 140 | . 6 . 15 2 50 . 16 3 1 . . 6 3 7 . . . 3 . . 25 . 2 1 . . . . Record 76 | . . . 3 . 49 . . . . . . . . 6 . . . . . . 18 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . 1 . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . Prototype ID Bank 13 | . 1 . 3 . . . 4 . . . . . . . . . . . . . 5 . . . . . . . Open Door 7 | . . . . 2 . . . 1 . . . 1 . 1 . . . . . . 2 . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . 3 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Disarm Traps 4 | . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . 3 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Patrol Navigation 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . . . . . 3 . 3 . 13 . . . . 2 . . . . 1 . . . . . Network Status 4 | . . . . . . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . Load Schematic 9 | . . . . . . . . . 1 . 1 . 6 . . . . 1 . . . . . . . . . . Build 9 | . . . . . . . . . 1 . 1 . 6 . . . . 1 . . . . . . . . . . Repair Station Hacks 18 | . . . 2 . . . 2 . 4 . . 1 2 . . . . 4 . . . . 3 . . . . . Scan Component 10 | . . . 1 . . . 1 . 2 . . 1 1 . . . . 2 . . . . 2 . . . . . Repair 8 | . . . 1 . . . 1 . 2 . . . 1 . . . . 2 . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 33 | . . . 13 . . . 13 . . . . . 2 . . . . 3 . . . . . . . . . 2 Insert Component 17 | . . . 7 . . . 6 . . . . . 1 . . . . 2 . . . . . . . . . 1 Analyze 16 | . . . 6 . . . 7 . . . . . 1 . . . . 1 . . . . . . . . . 1 Garrison Access Hacks 5 | . . . . . . . 1 . 1 . . . 1 . . . . 1 . . . . 1 . . . . . Unlock Access 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Unauthorized Hacks 14 | . . . . . . . . . . . . . . . . . . 2 . . . . 7 . . 2 . 3 Terminals 7 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . 1 . 1 Botnet 7 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 2 Broadcast 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 5 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Used 4 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Hacking Detections 96 | . 6 . 15 . . . 11 4 9 1 5 4 14 . . . . 5 . . . . 7 3 1 7 1 3 Full Trace Events 20 | . 4 . 2 . . . . 2 3 1 1 . 3 . . . . . . . . . 1 1 . 1 1 . Feedback Events 4 | . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Corruption 4 | . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 4 . . . 3 . . . . . . . . . . . . Robots Built 12 | . . . . . . . . . . . . . 10 . . . . 2 . . . . . . . . . . Authchips 5 | . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . Time 710 | . . . . . . . . . . . . . 652 . . . . 58 . . . . . . . . . . Total Robot Build Rating 44 | . . . . . . . . . . . . . 38 . . . . 6 . . . . . . . . . . Part Schematics Acquired 29 | . . . 6 . . . 6 . . . . . 1 . . 15 . 1 . . . . . . . . . . Parts Built 6 | . . . . . . . . . 2 . 2 . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 285 | . . . . . . . . . 95 . 95 . 95 . . . . . . . . . . . . . . . Total Part Build Rating 30 | . . . . . . . . . 10 . 10 . 10 . . . . . . . . . . . . . . . Parts Repaired 8 | . . . 1 . . . 1 . 2 . . . 1 . . . . 2 . . . . 1 . . . . . Time 330 | . . . 50 . . . 51 . 116 . . . 50 . . . . 38 . . . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 299 | . . . . . . . . . . . . . 299 . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 15 | . . . 6 . . . 6 . . . . . 1 . . . . 1 . . . . . . . . . 1 Part Schematics Acquired 14 | . . . 6 . . . 6 . . . . . 1 . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 72 | . . . . . . . . 30 . 17 . . 5 . . . . . . . . . . 18 . . 2 . Machine Destruction 58 | . . . . . . . . 26 . 13 . . 2 . . . . . . . . . . 15 . . 2 . Programmers 14 | . . . . . . . . 4 . 4 . . 3 . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . 12 . . . . . . . . 2 1 . . . . 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Acc Total Allies 36 | . . 1 . . . . 1 12 . . . . 14 . . . 3 3 . . . . 1 1 . . . . Largest Group 8 | . . 1 . . . . 1 8 8 . . . 8 . . . 1 3 1 . . . 1 1 1 . . . Highest-Rated Group 264 | . . 31 . . . . 90 90 80 . . . 264 . . . 85 122 19 . . . 47 116 116 . . . Highest-Rated Ally 116 | . . 31 . . . . 90 90 10 . . . 90 . . . 85 80 19 . . . 47 116 116 . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 51 | . . . . . . . 3 6 . . . 11 11 . . . 2 4 1 . . 3 1 6 . . 3 . STAY 17 | . . . . . . . 2 4 . . . . 5 . . . 1 2 . . . . . 3 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 12 | . . . . . . . 1 2 . . . . 3 . . . 1 2 . . . . . 3 . . . . DROP 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 20 | . . . . . . . . . . . . 11 2 . . . . . . . . 3 1 . . . 3 . Ally Attacks 292 | . . 4 . . . . 16 12 33 . . . 122 . . . 18 29 . . . . . 31 27 . . . Total Damage 9410 | . . 61 . . . . 606 449 725 . . . 2612 . . . 670 949 . . . . . 1604 1734 . . . Kills 72 | . . . . . . . 4 3 7 . . . 21 . . . 6 6 . . . . . 14 11 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . Field Lobotomies 5 | . . . . . . . 1 . . . . . 2 . . . 1 . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Acc Robot Analysis Total 5 | . 1 . 1 . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 2 . . . . . . . . . 2 1 . 2 . . . . 1 . . . . . . Drone Launches 34 | . . . . . . . . . . . . 22 3 . . . . . . . . 4 1 . . . 4 . Drone Recoveries 20 | . . . . . . . . . . . . 15 . . . . . . . . . 2 . . . . 3 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Acc Turns Passed 20662 | 112 545 638 1488 307 362 6 774 1360 1022 1026 497 181 2070 676 469 612 389 764 186 99 619 216 672 1954 538 672 1556 852 Spaces Moved 25780 | 65 505 1123 1644 408 511 9 839 1647 1340 1269 597 195 2253 934 621 938 445 786 433 246 1110 233 962 1457 306 865 2588 1451 Core 12 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Legs 1290 | . . . . . . . . . . . . . . . . . . . . . . . . 1127 163 . . . Wheels 328 | 54 274 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22498 | . . . 1351 408 511 9 839 1647 1340 1269 597 195 2253 934 621 938 445 786 433 246 1110 233 962 328 140 865 2588 1450 Flight 1647 | . 231 1123 293 . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 37 37 34 66 60 66 45 40 43 51 50 54 52 59 59 59 59 16 36 16 32 36 17 31 53 40 30 38 Average Speed 53 | 98 61 37 60 66 66 66 48 43 45 56 56 61 58 62 59 59 64 58 36 34 34 67 30 108 104 55 37 41 Slowest Speed 280 | 250 280 37 117 66 120 66 53 52 51 121 118 63 136 66 59 121 66 196 36 36 36 98 95 190 240 106 98 116 Overloaded Moves 48 | . . . . . . . . . . . . . . . . . . 8 . 14 . . 12 14 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . 3 13 2 . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 6 92 97 92 89 91 7 64 98 28 91 13 68 48 92 72 86 61 18 60 44 94 62 25 72 9 30 36 45 Regions Visited 28 Branch Regions 13 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . Known Exits Taken 10 | . 1 1 1 . . . 1 . 1 . . 1 1 . . . . 1 . . . . 1 . . . 1 . Unknown Exits Taken 15 | 1 . . . 1 1 1 . . . . 1 . . 1 1 1 1 . 1 1 1 1 . . 1 1 . . Scrap Searched 34 | . . 1 . 3 . . . . . . . . . 15 2 2 4 . 3 . . 4 . . . . . . Spaces Dug 53 | . . . . . . . . . . . 1 . 1 2 . . . . . 4 . 1 7 1 3 9 1 23 Terrain Destroyed 4261 | . . 2 117 10 . . 289 352 102 572 68 4 771 125 120 . 5 397 149 6 399 9 227 121 56 43 218 99 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 273 | . . 2 10 . . . . 8 14 10 11 4 35 3 3 . 5 5 . 6 9 5 35 23 30 15 11 29 AOE 3988 | . . . 107 10 . . 289 344 88 562 57 . 736 122 117 . . 392 149 . 390 4 192 98 26 28 207 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Res Res Acc Total 30588 | 89 630 1269 1968 431 535 8 1099 2112 1643 1478 706 232 2797 1010 706 995 500 996 459 254 1272 284 1245 1753 435 1000 3071 1611 Wait 1908 | . 21 103 96 3 . . 110 161 164 67 35 2 169 42 65 24 11 66 12 1 66 34 160 168 5 37 269 17 Move 25718 | 64 498 1097 1639 407 510 8 838 1646 1340 1267 597 194 2252 933 620 937 444 785 432 245 1109 232 961 1456 305 864 2587 1451 Hop 17 | . 3 12 2 . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 245 | 1 11 5 20 2 7 . 21 13 13 16 7 4 30 4 2 6 1 15 2 . 4 . 6 11 2 8 23 11 Fast Attach 244 | 8 4 1 13 1 6 . 8 10 11 2 2 . 41 5 1 9 2 19 3 . 3 3 6 17 21 20 22 6 Attach 156 | . 6 4 17 1 1 . 8 3 1 16 3 4 21 3 1 2 . 7 1 . 1 . 6 7 7 8 12 16 Detach 117 | 1 4 1 14 2 3 . 5 5 4 11 1 . 17 2 1 5 . 5 1 . 1 . 2 3 11 5 9 4 Swap 213 | 3 7 1 11 . 1 . 12 18 13 7 6 1 25 2 . . 2 13 2 . 13 1 8 5 6 9 34 13 Drop 347 | 2 10 2 30 1 7 . 21 16 25 12 9 3 54 7 3 10 2 12 4 . 9 3 13 11 14 16 39 12 Fire 1423 | 10 66 43 126 14 . . 76 140 72 67 42 21 164 12 13 2 27 64 2 8 66 8 76 62 64 33 76 69 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 17 | . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . . 12 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 66 | . . . . . . . . 17 . 13 . . 24 . . . . . . . . . . 12 . . . . Rewire 111 | . . . . . . . . 83 . . . . . . . . 11 10 . . . . 7 . . . . . Trap 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Miscellaneous 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: [*Upp] / Ext / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 62 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 3) 301 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 16) 544 | -10/Materials | Identified exit to Materials 583 | -10/Materials | Discovered exit to Materials (range 6) 610 | -10/Materials | Central database locked down 623 | -10/Materials | Discovered new exit (range 19) 657 | -10/Materials | Identified exit to Mines 658 | -10/Materials | Entered Mines 666 | -10/Mines | Discovered exit to Materials (range 11) 713 | -10/Mines | Met a Derelict bent on vengeance 729 | -10/Mines | Assembled infested the area 734 | -10/Mines | Assisted by a Guerilla fighting off Assembled 752 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 828 | -10/Mines | Learned Materials security intel 830 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 860 | -10/Mines | Learned location of Mines (-8) 971 | -10/Mines | Core integrity fell below 50% 1020 | -10/Mines | Lost 4 parts (2n2w) 1131 | -10/Mines | Discovered exit to Materials (range 13) 1158 | -10/Mines | Received a Mining Laser from a helpful Derelict 1296 | -10/Mines | Entered Materials 1296 | -9/Materials | Evolved 2 slots: Utility x2 1468 | -9/Materials | Discovered new exit (range 7) 1742 | -9/Materials | Discovered new exit (range 8) 1859 | -9/Materials | Central database locked down 1883 | -9/Materials | Discovered new exit (range 16) 1917 | -9/Materials | Identified exit to Mines 2478 | -9/Materials | Discovered new exit (range 5) 2496 | -9/Materials | First assault squad dispatched 2660 | -9/Materials | Repaired Cmb. Airjet 2784 | -9/Materials | Entered Mines 2787 | -9/Mines | Learned 2 Materials zone layouts 2798 | -9/Mines | Learned 4 Materials zone layouts 2851 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2899 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2912 | -9/Mines | Discovered new exit (range 10) 2922 | -9/Mines | Met a Derelict shopkeep closing up shop 3088 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3088 | -9/Mines | Discovered new exit (range 5) 3091 | -9/Mines | Entered Exiles 3108 | -9/Exiles | Met 8R-AWN 3130 | -9/Exiles | Met EX-HEX 3150 | -9/Exiles | Met EX-BIN 3161 | -9/Exiles | Aligned with FarCom system 3161 | -9/Exiles | Given EX-Vault access code 3188 | -9/Exiles | Opened EX-Vault 3195 | -9/Exiles | Found Lightpack 2.0 3212 | -9/Exiles | Found Field Lobotomy Kit 3228 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3246 | -9/Exiles | Met EX-DEC 3251 | -9/Exiles | Learned location of Zion (-6) 3278 | -9/Exiles | Visited The Gauntlet 3443 | -9/Exiles | Discovered new exit (range 15) 3453 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3453 | -9/Exiles | Entered Mines 3453 | -8/Mines | Discovered new exit (range 8) 3459 | -8/Mines | Entered Materials 3459 | -8/Materials | Evolved 2 slots: Propulsion x2 3460 | -8/Materials | Identified exit to Factory 3551 | -8/Materials | Central database locked down 3661 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 3691 | -8/Materials | Destroyed 10 combat bots 3891 | -8/Materials | Discovered exit to Factory (range 18) 3944 | -8/Materials | Repaired Hvy. Ion Engine? 4168 | -8/Materials | Garrison activated, responded to threat 4211 | -8/Materials | Identified exit to Garrison 4233 | -8/Materials | Entered Garrison 4233 | -8/Garrison | Accompanied by 1 ally 4283 | -8/Garrison | Triggered checkpoint 4328 | -8/Garrison | Garrison Relay disabled 4480 | -8/Garrison | Triggered checkpoint 4504 | -8/Garrison | Triggered checkpoint 4564 | -8/Garrison | Destroyed 7 combat bots 4619 | -8/Garrison | Discovered exit to Factory (range 12) 4634 | -8/Garrison | Triggered checkpoint 4638 | -8/Garrison | Garrison Relay disabled 4728 | -8/Garrison | Discovered exit to Factory (range 9) 4762 | -8/Garrison | Phase Generator disabled 4800 | -8/Garrison | Garrison Relay disabled 4806 | -8/Garrison | Triggered checkpoint 4856 | -8/Garrison | Triggered checkpoint 4876 | -8/Garrison | Garrison Relay disabled 5062 | -8/Garrison | Triggered checkpoint 5084 | -8/Garrison | Discovered exit to Factory (range 9) 5154 | -8/Garrison | Garrison Relay disabled 5254 | -8/Garrison | Garrison Relay disabled 5593 | -8/Garrison | Entered Factory 5593 | -7/Factory | Accompanied by 8 allies 5593 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5678 | -7/Factory | Discovered new exit (range 12) 5684 | -7/Factory | Identified exit to Factory 5704 | -7/Factory | Build established: Commander-Mutant 6229 | -7/Factory | Repaired Linear Gravjet 6290 | -7/Factory | Repaired Aerolev Unit? 6331 | -7/Factory | Lost 4 allies 6393 | -7/Factory | First assault squad dispatched 6466 | -7/Factory | Fabricated Cmb. Airjet? 6575 | -7/Factory | Garrison activated, responded to threat 6601 | -7/Factory | High security lockdown imminent 6615 | -7/Factory | Identified exit to Garrison 6615 | -7/Factory | Entered Garrison 6645 | -7/Garrison | Destroyed 10 combat bots 6674 | -7/Garrison | Triggered checkpoint 6719 | -7/Garrison | Garrison Relay disabled 6779 | -7/Garrison | Build established: Mutant 6790 | -7/Garrison | Triggered checkpoint 6821 | -7/Garrison | Triggered checkpoint 6859 | -7/Garrison | Triggered checkpoint 6884 | -7/Garrison | Garrison Relay disabled 6904 | -7/Garrison | Discovered new exit (range 12) 6924 | -7/Garrison | Phase Generator disabled 6990 | -7/Garrison | Triggered checkpoint 7047 | -7/Garrison | Triggered checkpoint 7103 | -7/Garrison | Lost 3 parts (1p1n1w) 7119 | -7/Garrison | Garrison Relay disabled 7252 | -7/Garrison | Discovered new exit (range 13) 7254 | -7/Garrison | Lost 4 parts (2n2u) 7498 | -7/Garrison | Discovered new exit (range 4) 7594 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7641 | -7/Garrison | Entered Factory 7810 | -7/Factory | Fabricated Cmb. Airjet? 7858 | -7/Factory | Discovered new exit (range 15) 8041 | -7/Factory | First assault squad dispatched 8055 | -7/Factory | High security lockdown imminent 8130 | -7/Factory | Core integrity fell below 50% 8135 | -7/Factory | High security lockdown engaged 8138 | -7/Factory | Entered Storage 8187 | -7/Storage | Lost 6 parts (1p2n1u2w) 8277 | -7/Storage | Discovered exit to Factory (range 26) 8285 | -7/Storage | Lost 3 allies 8319 | -7/Storage | Entered Factory 8319 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8339 | -6/Factory | Lost 3 allies 8386 | -6/Factory | Repaired Cmb. Airjet 8500 | -6/Factory | Identified exit to Lower Caves 8560 | -6/Factory | Fabricated P-60 Hacker (x2) 8712 | -6/Factory | Fabricated P-60 Hacker (x2) 8770 | -6/Factory | Fabricated H-55 Commando? 8861 | -6/Factory | Fabricated P-60 Hacker? 8910 | -6/Factory | Cargo convoy interrupted 8959 | -6/Factory | Destroyed 12 combat bots 9003 | -6/Factory | Lost 6 allies 9019 | -6/Factory | First assault squad dispatched 9020 | -6/Factory | Found Prototype Launcher 9020 | -6/Factory | Identified Tactical Quantum Warhead 9027 | -6/Factory | Found Tactical Quantum Warhead 9038 | -6/Factory | Found Tactical Quantum Warhead 9142 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 9159 | -6/Factory | Found Tactical Quantum Warhead 9275 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 9281 | -6/Factory | Lost 3 parts (1p1n1u) 9318 | -6/Factory | Fabricated P-60 Hacker? 9419 | -6/Factory | Hacker 5h assimilated hostile G-67 Veteran 9594 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 9655 | -6/Factory | Build established: Scavenger-Mutant 10054 | -6/Factory | Found Prototype Launcher 10054 | -6/Factory | Identified Scatter Rocket Array 10109 | -6/Factory | Lost 3 parts (1p1n1u) 10210 | -6/Factory | Fabricated Cmb. Airjet? 10237 | -6/Factory | High security lockdown imminent 10317 | -6/Factory | High security lockdown engaged 10370 | -6/Factory | Discovered new exit (range 22) 10389 | -6/Factory | Entered Lower Caves 10400 | -6/Lower Caves | Learned Factory security intel 10406 | -6/Lower Caves | Met a Warlord Commander 10407 | -6/Lower Caves | Learned location of Warlord (-5) 10408 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10412 | -6/Lower Caves | Found Encrypted Comm Array 10496 | -6/Lower Caves | Learned Factory trap positions 10496 | -6/Lower Caves | Learned Armory stockpile data 10496 | -6/Lower Caves | Learned Armory security intel 10521 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10832 | -6/Lower Caves | Learned Factory garrison access intel 10894 | -6/Lower Caves | Encountered a Warlord checkpoint 11028 | -6/Lower Caves | Discovered new exit (range 22) 11065 | -6/Lower Caves | Entered another Lower Caves area 11084 | -6/Lower Caves | Discovered new exit (range 8) 11112 | -6/Lower Caves | Encountered a Warlord checkpoint 11144 | -6/Lower Caves | Ambushed by wild Derelicts 11168 | -6/Lower Caves | Core integrity fell below 50% 11520 | -6/Lower Caves | Discovered new exit (range 9) 11534 | -6/Lower Caves | Entered Zion 11552 | -6/Zion | Discovered new exit (range 18) 11596 | -6/Zion | Found GAL Module 11904 | -6/Zion | Found Prototype Processor 11904 | -6/Zion | Identified Exp. Melee Analysis Suite 11906 | -6/Zion | Found Prototype Processor 11906 | -6/Zion | Identified Exp. Terrain Scan Processor 11909 | -6/Zion | Found Prototype Processor 11909 | -6/Zion | Identified Exp. Targeting Computer 11914 | -6/Zion | Found Prototype Processor 11914 | -6/Zion | Identified Exp. Signal Interpreter 11923 | -6/Zion | Found Prototype Hackware 11923 | -6/Zion | Identified Exp. Hacking Suite 11988 | -6/Zion | Rebuked by Imprinter 12146 | -6/Zion | Entered Proximity Caves 12165 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12206 | -5/Proximity Caves | Build established: Hacker-Mutant 12371 | -5/Proximity Caves | Spotted B-75 Beast 12379 | -5/Proximity Caves | Assimilated B-75 Beast with FLK Orb 12414 | -5/Proximity Caves | Learned 4 Factory zone layouts 12458 | -5/Proximity Caves | Learned Factory emergency access door positions 12493 | -5/Proximity Caves | Discovered new exit (range 22) 12495 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12535 | -5/Proximity Caves | Entered Factory 12535 | -5/Factory | Accompanied by 1 ally 12535 | -5/Factory | Evolved 2 slots: Utility x2 12537 | -5/Factory | Loaded intel: 86 trap records 12540 | -5/Factory | Loaded intel: 4 garrison access locations 12650 | -5/Factory | Repaired Cmb. Airjet 12666 | -5/Factory | Repaired Med. Storage Unit 12703 | -5/Factory | Identified exit to Upper Caves 12830 | -5/Factory | Joined by Warlord Muscle squad 12832 | -5/Factory | Fabricated H-55 Commando? 12835 | -5/Factory | First assault squad dispatched 12849 | -5/Factory | Spotted B-75 Beast 12852 | -5/Factory | Garrison activated, responded to threat 12876 | -5/Factory | Lost 3 allies 12883 | -5/Factory | Destroyed B-75 Beast 12931 | -5/Factory | Destroyed 14 combat bots 13009 | -5/Factory | Joined by Warlord Chimera squad 13165 | -5/Factory | Cargo convoy interrupted 13167 | -5/Factory | P-70 Sage assimilated allied XB-6KU(M) 13176 | -5/Factory | High security lockdown imminent 13201 | -5/Factory | Found Prototype Device 13201 | -5/Factory | Identified Exp. Transmission Jammer 13202 | -5/Factory | Destroyed 11 combat bots 13203 | -5/Factory | Found Prototype Device 13203 | -5/Factory | Identified Exp. Shield Generator 13211 | -5/Factory | Lost 7 parts (1p3n2u1w) 13256 | -5/Factory | High security lockdown engaged 13299 | -5/Factory | Entered Upper Caves 13299 | -5/Upper Caves | Accompanied by 1 ally 13386 | -5/Upper Caves | Discovered new exit (range 14) 13485 | -5/Upper Caves | Entered another Upper Caves area 13537 | -5/Upper Caves | Spotted B-75 Beast 13562 | -5/Upper Caves | Discovered new exit (range 8) 13584 | -5/Upper Caves | Entered Warlord 13596 | -5/Warlord | System corruption cleaned by Quarantine Array 13737 | -5/Warlord | Learned 4 Access zone layouts 13737 | -5/Warlord | Learned Factory terminal intel 13737 | -5/Warlord | Learned Research garrison access intel 13748 | -5/Warlord | Met Warlord 13761 | -5/Warlord | Warlord's base attacked by MAIN.C 13838 | -5/Warlord | Found Prototype Energy Gun 13838 | -5/Warlord | Identified Vortex Shotgun 13842 | -5/Warlord | Found Vortex Shotgun 13980 | -5/Warlord | Warlord forces counterattacked 14058 | -5/Warlord | Lost 6 allies 14081 | -5/Warlord | Spotted Striker 14081 | -5/Warlord | Spotted Executioner 14106 | -5/Warlord | Discovered new exit (range 20) 14159 | -5/Warlord | Opened side exit 14164 | -5/Warlord | Spotted Executioner 14165 | -5/Warlord | Spotted Executioner 14165 | -5/Warlord | Spotted Executioner 14199 | -5/Warlord | Destroyed 9 combat bots 14203 | -5/Warlord | Entered Proximity Caves 14215 | -4/Proximity Caves | Lost 9 allies 14274 | -4/Proximity Caves | Learned 8 Research zone layouts 14382 | -4/Proximity Caves | Discovered new exit (range 39) 14419 | -4/Proximity Caves | Entered Factory 14419 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14420 | -4/Factory | Identified exit to Extension 14421 | -4/Factory | Loaded intel: 28 terminal locations 14510 | -4/Factory | P-70 Sage assimilated allied Veteran 7a 14643 | -4/Factory | Repaired Cmb. Airjet 14666 | -4/Factory | Discovered new exit (range 9) 14686 | -4/Factory | Identified exit to Garrison 14945 | -4/Factory | Build established: Sprinter 14984 | -4/Factory | Spotted B-86 Titan 14989 | -4/Factory | Destroyed 8 combat bots 15091 | -4/Factory | Entered Garrison 15093 | -4/Garrison | Lost 6 parts (1p1n3u1w) 15125 | -4/Garrison | Triggered checkpoint 15125 | -4/Garrison | Triggered checkpoint 15129 | -4/Garrison | Triggered checkpoint 15129 | -4/Garrison | Triggered checkpoint 15160 | -4/Garrison | Destroyed 7 combat bots 15165 | -4/Garrison | Lost 3 parts (1p1n1w) 15254 | -4/Garrison | Spotted B-86 Titan 15293 | -4/Garrison | Lost 3 parts (1n2u) 15326 | -4/Garrison | Assimilated B-86 Titan with FLK Orb 15409 | -4/Garrison | Build established: Mutant 15598 | -4/Garrison | Triggered checkpoint 15601 | -4/Garrison | Garrison Relay disabled 15840 | -4/Garrison | Discovered new exit (range 12) 15859 | -4/Garrison | Build established: Scavenger-Mutant 15866 | -4/Garrison | Triggered checkpoint 15939 | -4/Garrison | Garrison Relay disabled 16265 | -4/Garrison | Discovered new exit (range 10) 16298 | -4/Garrison | Triggered checkpoint 16380 | -4/Garrison | Garrison Relay disabled 16664 | -4/Garrison | Discovered new exit (range 13) 16780 | -4/Garrison | Triggered checkpoint 16815 | -4/Garrison | Garrison Relay disabled 17045 | -4/Garrison | Entered Factory 17045 | -4/Factory | Accompanied by 1 ally 17295 | -4/Factory | First assault squad dispatched 17401 | -4/Factory | Lost 4 parts (1p1n1u1w) 17434 | -4/Factory | Discovered new exit (range 21) 17457 | -4/Factory | High security lockdown imminent 17481 | -4/Factory | Destroyed 7 combat bots 17537 | -4/Factory | High security lockdown engaged 17545 | -4/Factory | Core integrity fell below 50% 17583 | -4/Factory | Entered Research 17583 | -3/Research | Evolved 2 slots: Utility x2 17585 | -3/Research | Loaded intel: 4 garrison access locations 17589 | -3/Research | Lost 6 parts (1p1n3u1w) 17860 | -3/Research | First assault squad dispatched 18012 | -3/Research | Found Fusion Bomb Launcher 18149 | -3/Research | Found Exp. Hacking Suite 18204 | -3/Research | Discovered new exit (range 14) 18255 | -3/Research | Entered another Research area 18255 | -2/Research | Warlord forces began assault on 0b10 18255 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18276 | -2/Research | Build established: Hacker-Mutant 18280 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 18280 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 18335 | -2/Research | Met up with Warlord 18361 | -2/Research | Lost 10 allies 18365 | -2/Research | Research machine network offline 18420 | -2/Research | P-80 Master assimilated allied DW-6UD(K) 18420 | -2/Research | Spotted DW-6UD(K) 18538 | -2/Research | Spotted B-90 Cyclops 18655 | -2/Research | Destroyed B-90 Cyclops 18787 | -2/Research | Borebot progress halted 18959 | -2/Research | Spotted Executioner 18961 | -2/Research | Spotted Striker 18988 | -2/Research | Borebot progress halted 19085 | -2/Research | Spotted B-90 Cyclops 19132 | -2/Research | Borebot progress halted 19255 | -2/Research | Warlord invited to help at Command 19287 | -2/Research | Spotted Executioner 19341 | -2/Research | Spotted Executioner 19356 | -2/Research | Found Exp. Targeting Computer 19377 | -2/Research | Build established: Hacker-Sprinter 19385 | -2/Research | Found Prototype Device 19385 | -2/Research | Identified Adv. Kinecellerator 19394 | -2/Research | High security lockdown imminent 19474 | -2/Research | High security lockdown engaged 19498 | -2/Research | Spotted Striker 19502 | -2/Research | Destroyed Striker 19521 | -2/Research | Discovered new exit (range 17) 19572 | -2/Research | Spotted Striker 19572 | -2/Research | Spotted Striker 19586 | -2/Research | Spotted Executioner 19587 | -2/Research | Spotted Executioner 19590 | -2/Research | Destroyed Executioner 19597 | -2/Research | Destroyed Executioner 19627 | -2/Research | Lost 3 allies 19631 | -2/Research | Identified exit to Access 19638 | -2/Research | Destroyed 7 combat bots 19653 | -2/Research | Found Prototype Device 19653 | -2/Research | Identified Femtoactuators 19720 | -2/Research | Spotted Striker 19758 | -2/Research | Destroyed Striker 19811 | -2/Research | Entered Access 19811 | -1/Access | Evolved 2 slots: Utility x2 20061 | -1/Access | First assault squad dispatched 20127 | -1/Access | High security lockdown imminent 20185 | -1/Access | Lost 5 parts (2n2u1w) 20207 | -1/Access | High security lockdown engaged 20473 | -1/Access | Spotted Investigator 20482 | -1/Access | Scanned by Researcher 20563 | -1/Access | Spotted Executioner 20571 | -1/Access | System corruption reached 10% 20582 | -1/Access | Spotted Executioner 20590 | -1/Access | Core integrity fell below 50% 20623 | -1/Access | Lost 16 parts (3p6n6u1w) 20647 | -1/Access | Core integrity fell below 20% 20662 | -1/Access | Spotted B-99 Colossus 20663 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 20608_ Acquired Lgt. Quantum Reactor. 20609_ Held in stasis. 20609_ Investigator is analyzing... 20610_ Slug penetrates Investigator. 20610_ Slug penetrates Wall. 20610_ Investigator knocked back. 20614_ Slug penetrates Executioner. 20614_ Slug penetrates Wall. 20622_ System corrupted: Matter fused (-8). 20626_ Broken Exp. Targeting Computer destroyed. 20632_ Acquired 108 matter. 20638_ System corrupted: Component data lost. 20645_ Med. Storage Unit destroyed. 20650_ System corrupted: Linear Accelerator jammed. 20653_ Adv. Matter Compressor destroyed. 20656_ Linear Accelerator destroyed. 20657_ Imp. System Shield destroyed. 20658_ Slug penetrates Wall. 20658_ Penetrated by Slug. [Achievement: Rambo] Map ----- +----------------------------------------------------+ | #????????????????????# #### ####### #? | | #????????????????????# % #? | | #????????????????????# #? | | #????????????????????# #? | | #????????????????????# ############## #? | | #????????????????????## ##??????????????? ###? | | #?????????????????????# p#????????????????????? | | ##########????????????# ph#????????????????????? | | / #????????????# #????????????????????? | | # #????????????#hg #????????????????????? | | # "#????????????#E #????????????????????? | | # ""#????????????#hhp#???YY?Y?????????????? | | # ""#??#######???#p #????????????????????? | | "# ""#??? ???# #????Y???????????????? | | "%# ""#??? ??# #????????????????????? | | "# T"#???""""" ??# +????????????????????? | | # ""#??"""""""" ?# #????????????????????? | | + ""# """""""" ?# #????????????????????? | | # ""# """"" # #????????????????????? | | # ""# #* #????????????????????? | | # "# + #????????????????????? | | # # # #????????????????????? | | " # # +????????????????????? | | # # ?# #????????????????????? | | # # ?# #????????????????????? | | # ###########??#@ #????????????????????? | | ##########???????????#;"""#????????????????????? | | #?##########???????? ????????????????????????? | | #? #??????? h???h????????????????????? | | # #?????? ??????????BB?????????????? | | # #????B ###???????????BB?????????????# | | + !! "#??##??????????????????????????????# | | # !! #??????????????????????############## | | # ! #??????????????????????# # | | ############??????????????????????# = # | | "????????????????????# # | | "????????????????????# # | | +#########+###T#????????????????????# " # | | ????????????????????????????????????# """ # | | ????????????????????????????????????# """ # | | ????????????????????????????????????# " # | | ???????????????????????????????????## # | | ???????????????????????????????????#" # | | ???????????????????????????????????##% # | | ????????????????????????????????????# # | | ???????????????????????????????????####+########## | | #####??????????????????????????????# | | #??????????????????????????????# | | #??????????????????????????????# | | #??????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 100 Energy Generation 43 Energy Capacity 395 Matter Stores 700 Matter Capacity 700 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Power Amplification 30 Additional Mass Support 9 Armor Coverage 450 Resistance: EX 50 Resistance: EM 20 Core Shielding 30 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 63 Targeting Accuracy 28 Launcher Accuracy 30 Target Analysis 8 Recoil Reduction 1 Matter Filtering 30 Salvage Targeting 3 Offensive Hacking 38 Defensive Hacking 40 Authchip Count 5 Item Schematics ----------------- Battle Cannon | -9/Materials | Scanalyzed Cmb. Airjet | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Core Shielding | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Scanalyzed Lgt. EM Pulse Cannon | -8/Materials | Scanalyzed Gravmag System | -8/Materials | Scanalyzed Lgt. Antimatter Cannon | -6/Factory | Scanalyzed Beamcaster | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Remote Shield | -6/Zion | Archive Point Defense System | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Hvy. Hardcell Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Storage | Hacked P-60 Hacker | -7/Storage | Hacked H-55 Commando | -7/Storage | Hacked C-17 Slicer | -7/Storage | Hacked L-61 Swordsman | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Cmb. Airjet | x2 | -7/Factory P-60 Hacker | x2 | -6/Factory | Authchip P-60 Hacker | x2 | -6/Factory | Authchip H-55 Commando | x2 | -6/Factory | Authchip P-60 Hacker | x2 | -6/Factory | Authchip P-60 Hacker | x2 | -6/Factory Cmb. Airjet | x2 | -6/Factory H-55 Commando | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Rambo Challenges ------------ None Game ------ Seed ReactiveCoordinationModule Manual? 0 Play Time 08:38:32 Cumulative 204.5 hours Start 2024.03.22 @ 18:45:36 End 2024.03.23 @ 17:46:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 67 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b71a680a-3af5-4d4a-b5df-428296e6b869