Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.11 @ 13:42:20 Player: Owlsley Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (375) 1875 Value Destroyed (22295) 22295 Prototype IDs (279) 5580 Alien Tech Used (13) 2600 Bonus (23428) 23428 TOTAL SCORE: 67278 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 522 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 830 Met Warlord at Research 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -436 Cogmind --------- Core Integrity 0/1600 Matter 205/300 Energy 1056/1090 System Corruption 0% Temperature Cool (6) Movement Treading (145) Location -1/Access_0 Parts ------- > --- POWER (2) -------- Quantum Reactor Zero-point Reactor > --- PROPULSION (4) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (17) ----- Desublimator Experimental Heat Sink Coolant Network Experimental Coolant Injector Large Storage Unit Experimental Energy Well Spectral Analyzer Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Cycler Experimental Weapon Cycler Experimental Thermal Shield > --- WEAPON (3) ------- Heavy Quantum Rifle Hypervelocity Linear Accelerator > --- INVENTORY (15) --- Vortex Chain Reactor Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Power Amplifier Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Coolant Network Large Storage Unit Experimental Energy Well Spectral Analyzer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Quantum Capacitor Centrium Heavy Armor Plating Experimental Powered Armor Experimental Powered Armor Graphene Brace > --- WEAPON ----------- Null Cannon Sigix Shearcannon > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Armored Heavy Treads Armored Heavy Treads Advanced Drone Bay Advanced Drone Bay Transdimensional Reconstructor Heavy Quantum Rifle Heavy Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon [Rating: 238] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Artifact Core Physics Calibrator Weapon Enhanced Nova Cannon Energy Gun Heavy Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Helical Railgun Ballistic Cannon Light Cannon Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . 1 . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 1 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 15 | . 1 . 2 . . . 1 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 411 | 1 7 2 13 . 1 . 20 13 1 . . 2 8 . . 17 1 8 . . 6 5 10 2 . 7 4 7 56 17 6 78 11 78 30 Power 45 | . . 1 . . . . 4 . . . . . 1 . . . . . . . . . 1 . . . 2 . 6 2 1 14 4 8 1 Engine 4 | . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Reactor 38 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 5 2 1 14 4 8 1 Propulsion 57 | . 3 . 2 . . . 7 3 . . . . 1 . . 3 . . . . . 2 2 . . 2 1 2 6 1 2 6 2 10 2 Treads 27 | . 3 . 2 . . . 7 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . 9 2 Leg 30 | . . . . . . . . . . . . . . . . 3 . . . . . 2 2 . . 2 1 2 6 1 2 6 2 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 198 | 1 2 . 6 . 1 . 7 7 1 . . 2 3 . . 10 . 6 . . 4 1 4 . . 5 1 5 21 11 1 34 5 40 20 Device 90 | . . . 1 . . . 2 3 1 . . 1 . . . 2 . 2 . . 1 . 1 . . 2 1 3 15 4 . 11 2 23 15 Storage 12 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . 2 . . 4 . 2 . Processor 31 | 1 . . 3 . . . . 1 . . . . . . . 5 . 1 . . . . 1 . . . . . 2 3 . 7 1 6 . Hackware 4 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . Protection 60 | . 1 . 2 . . . 4 3 . . . 1 3 . . 2 . 2 . . 2 1 1 . . 2 . 2 2 4 1 11 2 9 5 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 111 | . 2 1 5 . . . 2 3 . . . . 3 . . 4 1 2 . . 2 2 3 2 . . . . 23 3 2 24 . 20 7 Energy Gun 29 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 10 1 1 7 . 5 2 Energy Cannon 64 | . . . 2 . . . 2 2 . . . . 3 . . 2 1 2 . . 1 2 . 2 . . . . 9 2 1 15 . 14 4 Ballistic Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Ballistic Cannon 12 | . 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . . . . . 1 . . . . . . . . 3 . . . . 2 . . . . 2 . . 13 2 . 17 . 6 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Parts Lost 84 | . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . 1 . . 12 1 1 22 14 6 24 Power 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 5 3 . . Propulsion 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 2 Utility 56 | . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . 1 . . 9 1 . 12 8 5 17 Weapon 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 1 5 Highest Loss Streak 10 | . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . 1 . . 2 1 1 4 10 3 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 100 100 97 100 100 100 99 99 100 100 100 100 100 100 100 99 100 99 100 100 98 99 96 95 95 94 95 94 94 94 94 97 90 80 82 Engine 1 | . 12 12 10 10 10 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 6 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 4 7 8 7 6 5 7 Treads 8 | . 24 25 19 20 20 20 25 20 21 21 21 21 18 18 18 13 . . . . . . . . . . . . . . . . . 6 7 Leg 6 | . 1 . . . . . . . . . . . . . . 4 18 16 16 16 16 16 15 15 15 15 15 13 12 12 12 11 14 1 . Device 17 | . . . . 10 10 10 13 8 14 14 14 19 18 18 18 13 12 16 16 16 15 16 19 20 20 20 21 30 31 23 20 19 17 22 23 Storage 6 | . 12 12 10 10 10 10 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 7 8 8 9 3 5 7 Processor 21 | . 12 12 22 20 20 20 16 21 21 21 21 21 18 18 18 28 31 30 27 27 27 27 25 25 25 22 20 18 17 21 25 29 25 18 19 Hackware 2 | . . . . . . . . . . . . . . . . 4 6 1 5 5 6 11 11 10 10 10 10 9 8 . . . . . . Protection 8 | . 12 12 14 10 10 10 10 19 14 14 14 8 18 18 18 8 6 11 11 11 9 4 5 5 5 7 8 4 1 11 11 4 8 7 4 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . 7 4 . . . . 2 3 3 1 6 2 1 Energy Cannon 8 | . . . 1 20 20 20 16 14 14 14 14 14 12 12 12 10 12 11 11 11 10 11 2 5 10 10 10 9 5 4 4 6 2 7 7 Ballistic Cannon 1 | . 23 25 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 19 32 38 38 37 37 37 63 64 62 62 62 62 73 73 73 73 57 64 60 60 60 58 62 72 72 81 81 79 88 83 82 89 97 157 136 Greatest Support 170 | 20 40 40 40 40 40 40 69 71 71 71 71 71 76 76 76 76 60 60 60 60 60 65 75 75 75 85 85 85 88 83 90 102 132 170 165 Greatest Overweight (x) 1 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 7 11 14 14 14 15 15 14 14 15 15 15 15 14 15 14 14 15 14 14 14 14 14 14 14 14 14 15 13 14 14 14 14 14 14 12 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 14 15 14 14 7 Class Distribution -------------------- 39% | Hacker-Mutant 27% | Hacker-Skirmisher 14% | Scavenger-Mutant 8% | Scavenger-Tank 4% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Warlord Hacker-Skirmisher | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Skirmisher | -3/Testing Hacker-Skirmisher | -2/Research Hacker-Skirmisher | -2/Quarantine Scavenger-Mutant | -2/Section 7 Scavenger-Gunner | -1/Access Scavenger-Tank | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 4715 | 192 120 265 170 295 . 10 195 130 10 . . 20 90 30 . 72 108 60 20 . 40 65 100 30 13 65 30 30 1194 254 40 580 40 397 50 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Salvage Created 22695 | . 264 139 615 . . 167 1147 1047 105 119 . 364 775 378 261 . 178 647 436 . 213 596 169 396 111 376 245 96 2040 373 . 5012 1127 3904 1395 Parts 1007 | . 20 8 26 . . 14 67 65 8 2 . 18 29 13 12 . 9 17 14 . . 21 4 19 2 18 13 2 100 17 . 214 46 174 55 Haulers Intercepted 12 | . 1 . 2 . . . 4 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . 2 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 325 | . 7 5 14 . . 8 19 17 3 2 . 7 11 6 6 . 5 7 7 . . 10 2 9 2 8 5 1 29 6 . 68 16 25 20 Guns 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 4 . 6 6 4 3 Cannons 261 | . 7 5 14 . . 8 19 16 3 2 . 7 11 5 6 . 4 6 7 . . 9 2 8 1 7 4 1 12 2 . 53 9 20 13 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Classes Destroyed 19 | . 4 2 4 . . . 1 1 . . . . 1 . . . . . . . . . . . . 3 . . 2 . . 1 . . . Worker 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Builder 4 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 12 | . 1 . 2 . . . 4 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Recycler 5 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Operator 7 | . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . Watcher 21 | . 1 . 1 . . . 4 3 . . . . . . . . . 1 . . . . . . . . . . 2 1 . 6 . 2 . Swarmer 66 | . . 2 2 . . 8 7 4 2 . . 4 . . 3 . 3 . . . . 3 . 5 . 3 3 . . . . 4 5 8 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 81 | . 7 3 7 . . . 1 6 . 1 . 1 5 4 3 . 2 4 4 . . 2 . 3 . 2 . . 10 1 . 10 4 1 . Brawler 8 | . . . 1 . . . 1 . . . . 1 1 2 . . . 1 1 . . . . . . . . . . . . . . . . Duelist 5 | . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 38 | . . . 3 . . . 10 3 . . . . 2 . . . . . 1 . . 1 . 1 . . . 1 2 1 . 9 2 2 . Hunter 23 | . . . . . . . . . . . . . 2 . . . . . . . . 4 2 . . . 2 . . . . 11 2 . . Programmer 66 | . . . . . . . . 4 1 . . 1 1 . . . . 2 . . . . . . 2 . . . 15 3 . 22 2 13 . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Enhanced Grunt 14 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 13 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 4 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 2 2 5 . . 4 3 4 2 2 . 3 7 3 3 . 3 3 3 . . 3 2 4 2 3 3 1 5 2 . 6 7 5 3 Combat Bots Only 6 | . 2 2 5 . . 3 3 3 2 2 . 3 6 3 3 . 3 3 3 . . 3 2 4 2 3 3 1 5 2 . 6 6 4 3 Max Kills in Single Turn 2 | . 1 1 2 . . 1 1 2 1 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 MAIN.C Shell (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 27164 | . 112 81 227 . . 79 227 380 13 144 . 102 296 49 169 . 82 362 80 . . 305 189 85 142 628 24 173 3019 403 358 5695 3341 3122 7277 Core 3084 | . . 12 50 . . 3 22 36 . . . 16 34 10 43 . 24 13 24 . . 15 9 14 13 73 . 9 239 69 42 782 418 252 862 Absorbed by Shields 967 | . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . . . . 28 . . 872 Redirected to Shielding 638 | . . 1 . . . . . . . . . . . . . . . 51 6 . . 46 . . . . . . . 50 16 209 . 79 180 Regen/Repaired (Parts) 1938 | . . . 328 . . . . 24 . . . . . . . . . . . . . . . . . . . 25 546 . 503 512 . . . Core Remaining (%) 87 | 100 . 95 . . . 86 96 . . . . 92 . . . . 86 . . . . 94 . . . . 90 . 76 . . 58 . . . Volleys Fired 1443 | . 23 10 45 . . 16 68 50 3 13 . 11 35 12 11 . 9 28 16 4 . 22 6 31 5 24 10 5 128 27 2 244 38 400 147 Largest 3 | . 2 2 2 . . 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 3 3 3 3 Hottest 370 | . 70 92 136 . . 136 136 120 120 120 . 120 160 160 160 . 170 180 170 170 . 180 180 180 180 180 180 180 193 193 200 313 313 320 370 Shots Fired 2593 | . 46 20 90 . . 30 136 97 6 26 . 19 70 25 20 . 14 54 32 8 . 42 12 41 10 47 20 9 226 45 3 454 95 516 380 Gun 432 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 66 25 1 82 65 92 97 Cannon 2161 | . 46 20 90 . . 30 136 97 6 26 . 19 70 25 20 . 14 54 32 8 . 42 8 41 10 47 20 9 160 20 2 372 30 424 283 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 190 | . 46 20 80 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 11 . 4 27 Thermal 2233 | . . . 10 . . 30 136 97 6 26 . 19 70 25 20 . 14 54 32 8 . 37 12 41 10 47 20 9 224 45 3 408 30 447 353 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 24 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 19 . Slashing 146 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 65 46 . Robot Hit Streak 92 | . 14 10 21 . . 10 44 31 26 14 . 13 50 17 22 . 9 19 14 . . 24 13 30 8 18 15 17 39 21 14 73 34 43 92 Robot Miss Streak 3 | . 2 1 2 . . 2 3 2 1 1 . 1 1 1 1 . 1 1 1 . . 1 . . 1 1 . 1 2 1 . 2 1 2 1 Penetration Max 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Capacitor 328 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 328 . Shots Hit Robots 1911 | . 32 15 70 . . 20 111 75 3 20 . 15 63 19 14 . 12 44 25 . 4 30 10 17 8 40 9 6 171 29 2 348 80 272 347 Core Hits 801 | . 12 7 20 . . 9 32 33 3 5 . 10 27 9 9 . 5 18 15 . . 15 6 12 3 17 5 3 69 12 . 135 36 134 140 Critical Kills 31 | . . . 2 . . . 1 1 . . . . 1 1 . . 1 . . . . . . 1 . . 1 . 6 . . 8 . 4 4 Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . 3 Critical Strikes 62 | . 2 . 7 . . . 1 1 . . . . 1 1 . . 1 . . . 1 . . 1 . . 1 . 7 . . 11 7 8 12 Meltdown 27 | . . . . . . . 1 1 . . . . 1 1 . . 1 . . . . . . 1 . . 1 . 4 . . 8 . 4 4 Destroy 14 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . 8 Blast 7 | . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Smash 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 . . Melee Attacks 41 | . . . . . . . . 1 . . . . . . . 36 . . . . 4 . . . . . . . . . . . . . . Impact 41 | . . . . . . . . 1 . . . . . . . 36 . . . . 4 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 72391 | . 660 268 1325 . . 488 2570 1908 76 475 . 438 1768 574 436 . 348 1387 778 . 364 1000 313 544 313 1435 289 196 6328 1336 78 14884 3198 13687 14927 Guns 14421 | . . . . . . . . . . . . . . . . . . . . . . . 44 . . . . . 2137 693 37 2638 2085 3076 3711 Cannons 57256 | . 660 268 1325 . . 484 2570 1908 76 475 . 438 1768 574 436 . 348 1387 778 . . 1000 269 544 313 1410 289 189 4191 643 41 12246 799 10611 11216 Explosions 308 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 308 . . Melee 364 | . . . . . . . . . . . . . . . . . . . . . 364 . . . . . . . . . . . . . . Ramming 42 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . 25 . 7 . . . . 6 . . Kinetic 3030 | . 660 268 1200 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234 . 77 591 Thermal 60766 | . . . 125 . . 484 2570 1908 76 475 . 438 1768 574 436 . 348 1387 778 . . 816 313 544 313 1410 289 189 6328 1336 78 13470 799 9178 14336 Explosive 308 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 308 . . Electromagnetic 731 | . . . . . . . . . . . . . . . . . . . . . . 184 . . . . . . . . . . . 547 . Impact 364 | . . . . . . . . . . . . . . . . . . . . . 364 . . . . . . . . . . . . . . Slashing 7150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1180 2085 3885 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 2 2 . . . . . 1 . . . . 1 1 1 1 . . . . . 3 . . 1 1 . . 13 1 . . . . . Average Corruption 4 | . 1 2 . . . . . 1 . . . . 1 1 1 1 . . . . . 3 . . 1 1 . . 8 1 . . . . . Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Effects 114 | . 10 5 . . . . . . . . . . 1 6 . 1 . . . . . . . . 7 . . . 81 3 . . . . . Message Errors 25 | . 4 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 16 1 . . . . . Matter Fused 30 | . . 1 . . . . . . . . . . 1 4 . . . . . . . . . . 2 . . . 21 1 . . . . . Heat Flow Errors 14 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 10 . . . . . . Energy Discharges 10 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 8 . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Data Loss (minor) 13 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 9 1 . . . . . Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 . . . . . . Misfires 5 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . Alerts 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Weapon Failures 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1469 | . . 16 16 . . 8 21 21 . . . . . . . . 1 22 . . 319 31 . 14 1 8 . . 94 51 . 417 12 210 207 Projectiles 1147 | . . 16 16 . . 8 21 21 . . . . . . . . 1 22 . . . 31 . 14 1 8 . . 94 51 . 417 9 210 207 Explosions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Melee 319 | . . . . . . . . . . . . . . . . . . . . . 319 . . . . . . . . . . . . . . Knockbacks 19 | . 9 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . 7 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . 2 . . Kicked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 310 | . 95 42 126 . . 165 270 30 . 21 . 17 156 234 232 226 45 60 15 . . . . . 227 3 . . 211 198 . 198 183 310 64 Average Temperature 71 | . 32 19 46 . . 55 54 18 . 8 . 11 56 103 89 114 23 21 9 . . . . . 122 3 . . 93 89 . 93 76 95 28 Received Heat Transfer 2799 | . 120 39 165 . . . 120 177 . 108 . 27 162 18 84 . 63 162 27 . . 30 . 9 . 201 . 36 177 36 27 414 387 189 21 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . 3 . Impact Corruptions 11 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Robots Melted 32 | . . . . . . . 1 1 . . . . 1 1 . . 1 1 . . . . . 1 1 1 1 . 5 . . 9 . 4 4 Combat Hostiles 30 | . . . . . . . . 1 . . . . . 1 . . 1 1 . . . . . 1 1 1 1 . 5 . . 9 . 4 4 Parts Melted 124 | . . . . . . 1 9 8 . 1 . 1 12 2 1 . 4 9 2 . . . 1 1 3 4 2 1 12 1 . 23 2 19 5 Heat Transferred 57636 | . . . 222 . . 814 4107 2886 111 740 . 592 2760 950 700 . 548 1990 1144 . . 1068 422 850 400 1851 450 300 6867 1119 74 11752 740 6761 7418 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 602 | . 259 148 386 106 . 120 261 279 . . . . 436 . . . . 139 . . . . 114 . . . . 62 189 83 63 360 602 411 . Initial 159 | . . 10 40 106 . . . 1 . . . . . . . . . 19 . . . . 52 . . . . . 26 . 18 1 1 159 . Average 93 | . 41 95 138 106 . 75 70 62 . . . . 104 . . . . 81 . . . . 60 . . . . 4 60 35 34 111 297 156 . Maximum Alert Level 2 | . 1 . 1 . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 2 2 . Low Security (%) 88 | 100 96 100 78 100 . 100 94 90 . . . . 74 . . . . 100 . . . . 100 . . . . 100 100 100 100 81 32 87 . Level 1 9 | . 3 . 21 . . . 5 9 . . . . 19 . . . . . . . . . . . . . . . . . . 18 28 10 . Level 2 1 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 39 1 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 2 . 4 . . . . 5 . . . . 5 . . . . 3 . . . . 2 . . . . 1 7 1 4 14 9 6 . Investigation 16 | . 2 . 2 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 2 1 . 1 2 . . Extermination 29 | . . . . . . . . 4 . . . . 2 . . . . 1 . . . . 1 . . . . . 5 . 1 9 1 5 . Reinforcement 11 | . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 4 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 26 | . . . 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 3 4 . 7 2 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 530 | . 10 5 21 . . 8 28 23 2 2 . 7 16 6 6 . 6 10 7 . . 10 4 9 2 47 5 7 48 12 3 90 52 42 42 Peak Tracking Total 17 | . 2 2 3 . . 3 3 3 2 2 . 3 3 3 3 . 4 3 3 . . 3 2 5 2 13 3 7 5 4 2 7 17 5 8 Tactical Retreats 28 | . . . 1 . . 1 1 2 . . . . 1 . . . . . . . . . . . . 3 . . 5 . 1 3 6 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 18 | . 3 . . . . . . 5 . . . . 1 . . . . . . . . . 1 . . . . 1 2 . 1 3 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 16 | . 4 . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . 7 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 42 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 9 1 1 15 2 10 2 Max in Single Turn 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 1 1 1 2 1 Garrison Access 6 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 98 | . 8 . 5 . . . 14 10 . . 4 . 2 . . . 1 2 . . 4 . 4 1 . . . 2 11 1 4 15 4 6 . Terminals 59 | . 6 . 2 . . . 12 5 . . . . 1 . . . 1 1 . . . . 3 . . . . . 8 . 1 12 2 5 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . Repair Stations 12 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 2 . 2 2 . 1 . Recycling Units 5 | . 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 7 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 2 . . Total Hacks 297 | . 32 . 17 . . . 46 29 . . 31 . 5 . . . 2 5 . . 17 . 14 1 . . . 9 38 3 9 23 6 10 . Successful 202 | . 26 . 15 . . . 29 14 . . 31 . 2 . . . 2 1 . . 17 . 5 1 . . . 8 25 2 4 17 1 2 . Failed 95 | . 6 . 2 . . . 17 15 . . . . 3 . . . . 4 . . . . 9 . . . . 1 13 1 5 6 5 8 . Catastrophic 7 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 24 . 7 . . . 24 9 . . . . 1 . . . . . . . . . 9 . . 1 . 1 7 . 2 6 3 6 . Terminals 162 | . 28 . 6 . . . 36 18 . . . . 2 . . . 2 4 . . . . 12 . . . . . 25 . 2 16 2 9 . Fabricators 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 3 . . . . . Repair Stations 40 | . . . 10 . . . . 6 . . . . . . . . . . . . . . . . . . . 2 11 . 5 5 . 1 . Recycling Units 9 | . 4 . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Garrison Access 13 | . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . . . . 2 2 4 . . Terminal Hacks 120 | . 19 . 3 . . . 14 10 . . 31 . 1 . . . 2 . . . 17 . 2 1 . . . . 11 . . 8 . 1 . Record 24 | . . . . . . . 1 1 . . 11 . . . . . 2 . . . 5 . . . . . . . 3 . . 1 . . . Part Schematic 23 | . 4 . . . . . . 1 . . 12 . . . . . . . . . 4 . 1 . . . . . 1 . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 14 | . 5 . . . . . 1 4 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 11 | . 2 . . . . . 2 . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . 2 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Locate Traps 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Reprogram Traps 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 2 . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . Repair Station Hacks 32 | . . . 10 . . . . 3 . . . . . . . . . . . . . . . . . . . 2 10 . 3 4 . . . Scan Component 17 | . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 5 . 2 2 . . . Repair 15 | . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 5 . 1 2 . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Insert Component 8 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Analyze 7 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Seal Access 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 23 | . 5 . 2 . . . 5 . . . . . 1 . . . . . . . . . 1 . . . . 1 2 . . 4 1 1 . Terminals 18 | . 3 . 1 . . . 5 . . . . . . . . . . . . . . . 1 . . . . . 2 . . 4 1 1 . Track 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . Disrupt 7 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 70 | . 6 . 3 . . . 14 8 . . . . 2 . . . . 1 . . . . 4 . . . . 1 8 1 4 9 3 6 . Full Trace Events 10 | . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 . 1 2 . . Feedback Events 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 4 . . . . . 3 1 . . 12 . . . . . . . . . 4 . 1 . . . . 1 1 . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 280 | . . . . . . . . . . . . . . . . . . . . . . . 187 . . . . . 47 46 . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 5 9 . . . . . Parts Repaired 15 | . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 5 . 1 2 . . . Time 729 | . . . 154 . . . . 22 . . . . . . . . . . . . . . . . . . . 136 325 . 25 67 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 17 | . . . . 1 . . 1 . . . . 1 . . . 4 . . . . . . 1 . . . . . . . 3 . 3 3 . Largest Group 4 | . . . . 1 1 . 1 1 . . . 1 . . . 4 4 1 . . . . 1 1 . . . . . . 3 . 3 3 . Highest-Rated Group 374 | . . . . 31 31 . 10 10 . . . 96 . . . 98 98 21 . . . . 26 26 . . . . . . 138 . 374 372 . Highest-Rated Ally 131 | . . . . 31 31 . 10 10 . . . 96 . . . 31 31 21 . . . . 26 26 . . . . . . 46 . 131 131 . Total Orders 35 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 4 . . . . 29 STAY 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . ROAM 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 EXPLORE 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 24 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 63 | . . . . . . . . . . . . 7 . . . . 14 5 . . . . . . . . . . . . 9 . 26 2 . Total Damage 2127 | . . . . . . . . . . . . 187 . . . . 249 189 . . . . . . . . . . . . 83 . 1419 . . Kills 13 | . . . . . . . . . . . . 1 . . . . 3 2 . . . . . . . . . . . . . . 7 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 14 | . 5 . . . . . 1 4 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 2 . . . . . . . 1 . 1 1 2 2 . 2 2 . 1 . 2 1 . . . . . . . . . . Drone Launches 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 32 Drone Recoveries 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 30 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 36726 | 2 998 294 799 335 242 848 2076 2122 282 396 128 449 1196 765 541 1841 622 754 778 315 229 726 695 717 538 658 549 475 2904 964 445 4219 857 5934 1033 Spaces Moved 21706 | 1 528 156 328 209 151 480 1090 1125 160 220 79 253 611 448 311 1135 496 385 587 252 169 536 520 533 325 497 481 351 1703 699 355 2482 501 3168 381 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10084 | . 494 156 328 209 151 480 1090 1125 160 220 79 253 611 448 311 793 . . . . . . . . . . . . . . . . . 2795 381 Legs 11622 | 1 34 . . . . . . . . . . . . . . 342 496 385 587 252 169 536 520 533 325 497 481 351 1703 699 355 2482 501 373 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 103 | 120 120 160 160 160 160 160 160 160 163 163 163 163 163 163 163 120 120 120 120 120 120 120 120 120 120 106 106 106 103 110 110 113 120 120 145 Average Speed 136 | 120 157 160 160 160 160 160 161 162 163 163 163 163 163 163 163 150 120 122 120 120 120 120 120 120 120 112 106 109 109 110 111 117 120 156 149 Slowest Speed 250 | 120 160 160 160 160 160 160 240 245 163 163 163 163 163 163 163 163 120 190 120 120 120 120 120 120 120 120 106 113 180 110 113 190 120 250 152 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Exploration Rate (%) 51 | 2 94 50 30 43 54 98 91 24 26 40 70 49 16 58 53 85 68 11 71 49 61 65 12 72 47 64 64 7 95 32 43 86 20 77 32 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 12 | . 2 . 1 1 . . . . . . 1 . . . . 1 1 . 1 . 3 . . 1 . . . . . . . . . . . Known Exits Taken 35 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . . . 1 . 1 . . . 3 . . . 2 4 4 1 . 3 4 . . . 3 3 . 1 . . . . . . . . Spaces Dug 110 | . . . . . . . . . . . . . . . . . . 2 . 6 . 2 . 10 . . 8 1 11 6 . 10 3 48 3 Terrain Destroyed 435 | . . 2 1 . . . 5 . . . . 1 3 3 5 . 1 5 3 6 . 9 . 24 2 1 10 2 36 10 . 45 42 164 55 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 347 | . . 2 1 . . . 5 . . . . 1 3 3 5 . 1 5 3 6 . 9 . 24 2 1 10 2 36 10 . 45 17 101 55 AOE 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 63 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 26650 | 1 647 182 511 210 152 530 1288 1325 175 232 78 271 747 459 326 1208 510 616 630 257 187 576 580 569 464 552 501 432 2519 855 403 3346 695 4011 605 Wait 2485 | . 76 8 110 . . 34 51 121 12 . . 4 66 . 3 . . 186 22 . . 10 27 2 129 6 1 62 579 78 35 452 130 257 24 Move 21668 | . 527 155 327 208 150 479 1089 1124 159 219 78 252 610 447 310 1134 495 384 586 251 168 535 519 532 324 496 480 351 1702 698 354 2481 500 3164 380 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 237 | . 12 3 8 1 . . 24 8 . . . . 13 . 1 9 2 5 3 1 2 2 9 1 3 6 . 4 18 12 2 35 4 31 18 Fast Attach 183 | . . . 6 . . . 7 3 . . . 1 . . . 3 . 1 . . 5 . 2 . . 4 1 . 32 9 1 46 4 51 7 Attach 102 | . 2 . 2 . . . 3 2 . . . . 2 . . 3 . 5 . . . 1 3 . . 1 . 4 14 3 1 18 3 16 19 Detach 11 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 . 2 2 3 . Swap 140 | 1 5 2 5 . 1 . 10 8 1 . . 1 6 . . 11 1 2 . . 2 4 5 2 . 2 3 3 12 5 4 24 4 12 4 Drop 315 | . 2 4 8 1 1 . 36 8 . . . 2 15 . 1 11 3 3 3 1 6 2 9 1 3 10 4 2 33 22 4 41 8 67 4 Fire 1443 | . 23 10 45 . . 16 68 50 3 13 . 11 35 12 11 . 9 28 16 4 . 22 6 31 5 24 10 5 128 27 2 244 38 400 147 Melee 41 | . . . . . . . . 1 . . . . . . . 36 . . . . 4 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 2 . . Crush 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 1 Rewire 10 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . 7 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 0) 3 | -11/Scrapyard | Entered Materials 3 | -10/Materials | Evolved 1 slot: Utility x1 19 | -10/Materials | Identified exit to Mines 253 | -10/Materials | Identified exit to Materials 253 | -10/Materials | Discovered exit to Materials (range 12) 307 | -10/Materials | Build established: Hacker-Mutant 587 | -10/Materials | Discovered exit to Materials (range 13) 859 | -10/Materials | Discovered exit to Materials (range 15) 1001 | -10/Materials | Entered Mines 1189 | -10/Mines | Learned location of 1 exit from Materials 1193 | -10/Mines | Assembled infested the area 1198 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1256 | -10/Mines | Discovered exit to Materials (range 5) 1295 | -10/Mines | Entered Materials 1295 | -9/Materials | Evolved 2 slots: Utility x2 1296 | -9/Materials | Identified exit to Mines 1297 | -9/Materials | Identified exit to Storage 1356 | -9/Materials | Repaired Fission Core? 1395 | -9/Materials | Repaired Lgt. Treads 1835 | -9/Materials | Repaired Lgt. Armor Plating 1863 | -9/Materials | Repaired Lgt. Cannon 1891 | -9/Materials | Repaired Lgt. Cannon 2094 | -9/Materials | Entered Mines 2111 | -9/Mines | Met a Derelict bent on vengeance 2134 | -9/Mines | Learned location of 1 exit from Materials 2141 | -9/Mines | Learned location of Zion (-6) 2194 | -9/Mines | Identified exit to Materials 2194 | -9/Mines | Discovered exit to Materials (range 6) 2261 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2328 | -9/Mines | Build established: Scavenger-Mutant 2347 | -9/Mines | Received a Mining Laser from a helpful Derelict 2354 | -9/Mines | Discovered exit to Materials (range 4) 2421 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2422 | -9/Mines | Identified exit to Exiles 2422 | -9/Mines | Discovered exit to Exiles (range 5) 2429 | -9/Mines | Entered Exiles 2429 | -9/Exiles | Accompanied by 1 ally 2430 | -9/Exiles | Identified exit to Mines 2473 | -9/Exiles | Met 8R-AWN 2495 | -9/Exiles | Met EX-HEX 2541 | -9/Exiles | Met EX-BIN 2559 | -9/Exiles | Met EX-DEC 2647 | -9/Exiles | Discovered exit to Mines (range 15) 2671 | -9/Exiles | Entered Mines 2844 | -8/Mines | Discovered exit to Materials (range 13) 3156 | -8/Mines | Discovered exit to Materials (range 7) 3519 | -8/Mines | Entered Materials 3519 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3520 | -8/Materials | Identified exit to Factory 3988 | -8/Materials | Build established: Hacker-Mutant 4663 | -8/Materials | Discovered exit to Factory (range 16) 5103 | -8/Materials | Discovered exit to Factory (range 17) 5595 | -8/Materials | Entered Factory 5595 | -7/Factory | Accompanied by 1 ally 5595 | -7/Factory | Evolved 2 slots: Utility x2 5766 | -7/Factory | Identified exit to Lower Caves 5766 | -7/Factory | Discovered exit to Lower Caves (range 18) 6178 | -7/Factory | P-60 Hacker assimilated allied Technician 3a 6952 | -7/Factory | Repaired Imp. Medium Armor Plating 7065 | -7/Factory | Identified exit to Factory 7065 | -7/Factory | Discovered exit to Factory (range 14) 7158 | -7/Factory | Discovered exit to Factory (range 4) 7717 | -7/Factory | Entered Lower Caves 7975 | -7/Lower Caves | Identified exit to Lower Caves 7975 | -7/Lower Caves | Discovered exit to Lower Caves (range 7) 7999 | -7/Lower Caves | Entered another Lower Caves area 8366 | -7/Lower Caves | Identified exit to Data Miner 8366 | -7/Lower Caves | Discovered exit to Data Miner (range 13) 8395 | -7/Lower Caves | Entered Data Miner 8395 | -7/Data Miner | Identified exit to Proximity Caves 8395 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 8423 | -7/Data Miner | Met Data Miner 8454 | -7/Data Miner | Learned location of Section 7 (-2) 8454 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8482 | -7/Data Miner | Received God Mode back door access code from Data Miner 8523 | -7/Data Miner | Entered Proximity Caves 8537 | -6/Proximity Caves | Learned location of 1 exit from Factory 8632 | -6/Proximity Caves | Escorted by Enhanced Grunt 8935 | -6/Proximity Caves | Build established: Scavenger-Mutant 8949 | -6/Proximity Caves | Discovered exit to Factory (range 12) 8972 | -6/Proximity Caves | Entered Factory 8972 | -6/Factory | Evolved 2 slots: Utility x2 8973 | -6/Factory | Identified exit to Lower Caves 9254 | -6/Factory | Build established: Hacker-Mutant 9569 | -6/Factory | Discovered exit to Lower Caves (range 12) 10008 | -6/Factory | Incoming investigation squad redirected 10168 | -6/Factory | Entered Lower Caves 10499 | -6/Lower Caves | Learned Factory emergency access door positions 10910 | -6/Lower Caves | Identified exit to Lower Caves 10910 | -6/Lower Caves | Discovered exit to Lower Caves (range 14) 10933 | -6/Lower Caves | Entered another Lower Caves area 10933 | -6/Lower Caves | Identified exit to Factory 10933 | -6/Lower Caves | Discovered exit to Factory (range 15) 11202 | -6/Lower Caves | Learned location of 1 exit from Factory 11450 | -6/Lower Caves | Identified exit to Zion 11450 | -6/Lower Caves | Discovered exit to Zion (range 16) 11474 | -6/Lower Caves | Entered Zion 11541 | -6/Zion | Identified exit to Proximity Caves 11541 | -6/Zion | Discovered exit to Proximity Caves (range 16) 11670 | -6/Zion | System corruption cleaned by Quarantine Array 11824 | -6/Zion | Found Prototype Processor 11824 | -6/Zion | Identified Exp. Targeting Computer 11827 | -6/Zion | Found Prototype Hackware 11827 | -6/Zion | Identified Exp. Hacking Suite 11831 | -6/Zion | Found Prototype Processor 11831 | -6/Zion | Identified Exp. Signal Interpreter 11853 | -6/Zion | Found Exp. Targeting Computer 11929 | -6/Zion | Learned Factory machine intel 12386 | -6/Zion | Gained Derelict followers 12572 | -6/Zion | Given A8's code to call for help 12602 | -6/Zion | Learned Factory emergency access door positions 13315 | -6/Zion | Entered Proximity Caves 13315 | -5/Proximity Caves | Accompanied by 4 allies 13390 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 13687 | -5/Proximity Caves | Learned location of Warlord (-4) 13898 | -5/Proximity Caves | Build established: Hacker-Skirmisher 13931 | -5/Proximity Caves | Discovered exit to Factory (range 6) 13937 | -5/Proximity Caves | Entered Factory 13937 | -5/Factory | Accompanied by 1 ally 13937 | -5/Factory | Evolved 2 slots: Utility x2 13938 | -5/Factory | Identified exit to Extension 13940 | -5/Factory | Loaded intel: 256 machine locations 14671 | -5/Factory | Identified exit to Upper Caves 14671 | -5/Factory | Discovered exit to Upper Caves (range 10) 14691 | -5/Factory | Entered Upper Caves 14692 | -5/Upper Caves | Identified exit to Upper Caves 14717 | -5/Upper Caves | Learned location of Armory (-4) 14963 | -5/Upper Caves | Learned Factory security intel 15304 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15469 | -5/Upper Caves | Entered another Upper Caves area 15525 | -5/Upper Caves | Identified exit to Factory 15525 | -5/Upper Caves | Discovered exit to Factory (range 7) 15547 | -5/Upper Caves | Learned Factory security intel 15761 | -5/Upper Caves | Identified exit to Zhirov 15761 | -5/Upper Caves | Discovered exit to Zhirov (range 20) 15784 | -5/Upper Caves | Entered Zhirov 15784 | -5/Zhirov | Identified exit to Proximity Caves 15784 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 15806 | -5/Zhirov | Met Zhirov 15830 | -5/Zhirov | Learned location of Testing (-3) 15830 | -5/Zhirov | Learned location of Command (-1) 15842 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15862 | -5/Zhirov | Found Alien Artifact 15862 | -5/Zhirov | Identified Integrated Dissipator 15862 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15880 | -5/Zhirov | Found Alien Artifact 16013 | -5/Zhirov | Entered Proximity Caves 16590 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16730 | -4/Proximity Caves | Discovered exit to Factory (range 7) 16739 | -4/Proximity Caves | Entered Factory 16739 | -4/Factory | Evolved 2 slots: Utility x2 16740 | -4/Factory | Identified exit to Upper Caves 16807 | -4/Factory | Incoming investigation squad redirected 16964 | -4/Factory | Fabricated Exp. Optical Array (x1) 17035 | -4/Factory | Identified exit to Research 17035 | -4/Factory | Discovered exit to Research (range 10) 17434 | -4/Factory | Entered Upper Caves 17434 | -4/Upper Caves | Accompanied by 1 ally 17683 | -4/Upper Caves | Spotted B-86 Titan 17833 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18139 | -4/Upper Caves | Identified exit to Upper Caves 18139 | -4/Upper Caves | Discovered exit to Upper Caves (range 8) 18151 | -4/Upper Caves | Entered another Upper Caves area 18458 | -4/Upper Caves | Learned Research emergency access door positions 18678 | -4/Upper Caves | Identified exit to Warlord 18678 | -4/Upper Caves | Discovered exit to Warlord (range 9) 18689 | -4/Upper Caves | Entered Warlord 18733 | -4/Warlord | System corruption cleaned by Quarantine Array 18934 | -4/Warlord | Met Warlord 18945 | -4/Warlord | Opened Warlord's prototype stash 18959 | -4/Warlord | Warlord's base attacked by MAIN.C 19147 | -4/Warlord | Spotted B-86 Titan 19178 | -4/Warlord | Warlord forces counterattacked 19279 | -4/Warlord | Spotted Striker 19290 | -4/Warlord | Spotted Striker 19296 | -4/Warlord | Destroyed Striker 19337 | -4/Warlord | Identified exit to Proximity Caves 19337 | -4/Warlord | Discovered exit to Proximity Caves (range 12) 19347 | -4/Warlord | Entered Proximity Caves 19876 | -3/Proximity Caves | Discovered exit to Research (range 19) 19896 | -3/Proximity Caves | Entered Research 19896 | -3/Research | Evolved 2 slots: Utility x2 19897 | -3/Research | Identified exit to Testing 20027 | -3/Research | Identified Transdimensional Reconstructor 20281 | -3/Research | Repaired Broken Enh. Biometal Leg 20371 | -3/Research | Entered Testing 20445 | -3/Testing | Found Prototype Ballistic Cannon 20445 | -3/Testing | Identified Omega Cannon 20982 | -3/Testing | Spotted Alpha 7 21096 | -3/Testing | Destroyed Alpha 7 21528 | -3/Testing | Spotted Alpha 7 21529 | -3/Testing | Spotted Striker 21529 | -3/Testing | Spotted Striker 21540 | -3/Testing | Stole the SGEMP Prototype 21541 | -3/Testing | Warped through subspace 21928 | -3/Testing | Identified exit to Research 21928 | -3/Testing | Discovered exit to Research (range 20) 22272 | -3/Testing | System corruption reached 10% 22334 | -3/Testing | Found Prototype Energy Cannon 22334 | -3/Testing | Identified Null Cannon 22371 | -3/Testing | Found Prototype Device 22371 | -3/Testing | Identified Exp. Thermal Defense Suite 22557 | -3/Testing | Repaired Cld. Phase Cannon 22581 | -3/Testing | Repaired Focal Shield 22634 | -3/Testing | Repaired Adv. Sensor Array 22697 | -3/Testing | Spotted PX-2TKDKNVCC9 22734 | -3/Testing | Destroyed PX-2TKDKNVCC9 22783 | -3/Testing | Adv. System Shield fried by hacking feedback 22830 | -3/Testing | Fabricated Imp. Heavy Armor Plating (x1) 23067 | -3/Testing | Repaired Biometal Leg 23176 | -3/Testing | Repaired Enh. Biometal Leg 23275 | -3/Testing | Entered Research 23275 | -2/Research | Warlord forces began assault on 0b10 23275 | -2/Research | Evolved 2 slots: Power x1, Utility x1 23276 | -2/Research | Identified exit to Quarantine 23374 | -2/Research | Adv. Hacking Suite fried by hacking feedback 23385 | -2/Research | Research machine network offline 23420 | -2/Research | Fabricated Centrium Leg (x1) 23669 | -2/Research | Found Prototype Processor 23669 | -2/Research | Identified Exp. Melee Analysis Suite 23797 | -2/Research | Met up with Warlord 23828 | -2/Research | Borebot progress halted 23954 | -2/Research | Borebot progress halted 24007 | -2/Research | Spotted Striker 24008 | -2/Research | Spotted Executioner 24010 | -2/Research | Spotted Executioner 24013 | -2/Research | Spotted Striker 24020 | -2/Research | Spotted Striker 24038 | -2/Research | Destroyed Striker 24061 | -2/Research | Borebot progress halted 24239 | -2/Research | Entered Quarantine 24384 | -2/Quarantine | Garrison activated, responded to threat 24425 | -2/Quarantine | Found Transdimensional Reconstructor 24497 | -2/Quarantine | Allied Derelicts emerged from ambush trap array 24559 | -2/Quarantine | Repaired Imp. Heavy Armor Plating 24592 | -2/Quarantine | Spotted Fortress 24679 | -2/Quarantine | Identified exit to Section 7 24679 | -2/Quarantine | Discovered exit to Section 7 (range 5) 24684 | -2/Quarantine | Entered Section 7 24869 | -2/Section 7 | Spotted B-90 Cyclops 24937 | -2/Section 7 | Spotted S7 Guard 24974 | -2/Section 7 | Destroyed S7 Guard 24995 | -2/Section 7 | Found Alien Artifact 24995 | -2/Section 7 | Identified Core Physics Calibrator 25526 | -2/Section 7 | Lost 4 parts (2u2w) 25795 | -2/Section 7 | Identified exit to Access 25795 | -2/Section 7 | Discovered exit to Access (range 8) 25824 | -2/Section 7 | Build established: Scavenger-Skirmisher 25831 | -2/Section 7 | Repaired Enh. Biometal Leg? 26059 | -2/Section 7 | Found Alien Artifact 26059 | -2/Section 7 | Identified Integrated Mediator 26059 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 26523 | -2/Section 7 | Repaired Lrg. Storage Unit 26586 | -2/Section 7 | Found Exp. Signal Interpreter 26597 | -2/Section 7 | Spotted S7 Guard 26652 | -2/Section 7 | Destroyed S7 Guard 26677 | -2/Section 7 | Spotted Alpha 7 26677 | -2/Section 7 | Spotted Alpha 7 26815 | -2/Section 7 | Destroyed Alpha 7 26821 | -2/Section 7 | Destroyed Alpha 7 26840 | -2/Section 7 | Found Prototype Device 26840 | -2/Section 7 | Identified Exp. ECM Suite 26975 | -2/Section 7 | Found Alien Artifact 27055 | -2/Section 7 | Found Integrated Dissipator 27055 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27098 | -2/Section 7 | Spotted S7 Guard 27117 | -2/Section 7 | Core integrity fell below 50% 27123 | -2/Section 7 | Destroyed S7 Guard 27169 | -2/Section 7 | Found Alien Artifact 27169 | -2/Section 7 | Identified Core Regenerator 27169 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 27244 | -2/Section 7 | Identified Core Membrane 27244 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 27296 | -2/Section 7 | Lost 3 parts (1u2w) 27304 | -2/Section 7 | Build established: Scavenger-Mutant 27458 | -2/Section 7 | Spotted Executioner 27460 | -2/Section 7 | Spotted Executioner 27513 | -2/Section 7 | Destroyed Executioner 27520 | -2/Section 7 | Destroyed Executioner 27593 | -2/Section 7 | Spotted B-99 Colossus 27668 | -2/Section 7 | Spotted Executioner 27668 | -2/Section 7 | Spotted Executioner 27819 | -2/Section 7 | Found Alien Artifact 27819 | -2/Section 7 | Identified Core Expander 27819 | -2/Section 7 | Installed Core Expander, added new Weapon slot 27862 | -2/Section 7 | Found Alien Artifact 27862 | -2/Section 7 | Identified LRC Boosters 27862 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 27872 | -2/Section 7 | Found Alien Artifact 27872 | -2/Section 7 | Identified LRC Insulator 27872 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 27874 | -2/Section 7 | Found LRC Insulator 27874 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 28405 | -2/Section 7 | Spotted Striker 28407 | -2/Section 7 | Spotted Striker 28492 | -2/Section 7 | Found Alien Energy Gun 28492 | -2/Section 7 | Identified Sigix Sheargun 28496 | -2/Section 7 | Found Sigix Sheargun 28507 | -2/Section 7 | Spotted Striker 28507 | -2/Section 7 | Spotted Striker 28526 | -2/Section 7 | Destroyed Striker 28537 | -2/Section 7 | Destroyed Striker 28549 | -2/Section 7 | Destroyed Striker 28552 | -2/Section 7 | Destroyed Striker 28578 | -2/Section 7 | Found Alien Energy Cannon 28578 | -2/Section 7 | Identified Sigix Shearcannon 28766 | -2/Section 7 | Found Alien Artifact 28766 | -2/Section 7 | Identified Terrabomb 28766 | -2/Section 7 | Used Terrabomb 28779 | -2/Section 7 | Found Alien Artifact 28779 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 28779 | -2/Section 7 | Warped through subspace 28903 | -2/Section 7 | Entered Access 28903 | -1/Access | Evolved 1 slot: Propulsion x1 28904 | -1/Access | Loaded intel: 115 machine locations 28904 | -1/Access | Loaded intel: 102 trap records 28904 | -1/Access | Identified exit to Surface 28904 | -1/Access | Discovered exit to Surface (range 144) 28904 | -1/Access | Identified exit to Command 28904 | -1/Access | Discovered exit to Command (range 210) 28904 | -1/Access | Delivered the SGEMP Prototype to Zhirov 28904 | -1/Access | Zhirov transferred Access data 28977 | -1/Access | Garrison activated, responded to threat 29111 | -1/Access | Zhirov warped through subspace 29371 | -1/Access | Spotted B-99 Colossus 29610 | -1/Access | Lost 3 parts (3u) 29742 | -1/Access | Lost 10 parts (3p1n4u2w) 29760 | -1/Access | Entered Command 29859 | -1/Command | Found Prototype Device 29859 | -1/Command | Identified Exp. Thermal Shield 29980 | -1/Command | Found Quantum Capacitor 29986 | -1/Command | Found Quantum Capacitor 30355 | -1/Command | Build established: Hacker-Mutant 30644 | -1/Command | Spotted B-99 Colossus 30694 | -1/Command | Spotted B-99 Colossus 31152 | -1/Command | Spotted M Guard 31154 | -1/Command | Spotted M Guard 31154 | -1/Command | Spotted Combat Programmer 31155 | -1/Command | Spotted Combat Programmer 31264 | -1/Command | Crushed by falling debris 31295 | -1/Command | Lost 3 parts (3u) 31509 | -1/Command | Crushed by falling debris 31738 | -1/Command | Crushed by falling debris 31876 | -1/Command | Met MAIN.C 31876 | -1/Command | 0b10 Conduit disabled 31922 | -1/Command | Destroyed MAIN.C Shell 31923 | -1/Command | MAIN.C activated Command garrisons 31931 | -1/Command | Zhirov used SGEMP to disable MAIN.C 31947 | -1/Command | Found Prototype Protection 31947 | -1/Command | Identified Centrium Heavy Armor Plating 32090 | -1/Command | Discovered exit to Surface (range 57) 32090 | -1/Command | Discovered exit to Surface (range 85) 32090 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 32094 | -1/Command | Found Exp. Powered Armor 32101 | -1/Command | Found Exp. Powered Armor 32115 | -1/Command | Found Zero-point Reactor 32252 | -1/Command | Build established: Scavenger-Mutant 32340 | -1/Command | Found Exp. Core Analyzer 32345 | -1/Command | Found Spectral Analyzer 32350 | -1/Command | Found Zero-point Reactor 32354 | -1/Command | Found Vortex Chain Reactor 32402 | -1/Command | Found Multirail 32410 | -1/Command | Found Exp. EM Disruption Field 32474 | -1/Command | Found Quantum Capacitor 32548 | -1/Command | Found Exp. Thermal Shield 33204 | -1/Command | Build established: Scavenger-Tank 33588 | -1/Command | Found AEGIS Remote Shield 33606 | -1/Command | All MAIN.C guards destroyed 33621 | -1/Command | Found Thermal Barrier 33927 | -1/Command | Found Exp. Core Analyzer 34895 | -1/Command | Phase Generator disabled 35687 | -1/Command | Warped through subspace to slip node 35687 | -1/Command | Identified exit to Access_0 35687 | -1/Command | Discovered exit to Access_0 (range 5) 35694 | -1/Command | Entered Access_0 35698 | -1/Access_0 | Met Architect 35734 | -1/Access_0 | Destroyed A8 35744 | -1/Access_0 | Core integrity fell below 50% 35747 | -1/Access_0 | Architect warped through subspace 35809 | -1/Access_0 | Architect warped through subspace 35836 | -1/Access_0 | Subspace Access Node disabled 35882 | -1/Access_0 | Architect warped through subspace 35945 | -1/Access_0 | Architect warped through subspace 36007 | -1/Access_0 | Architect warped through subspace 36080 | -1/Access_0 | Architect warped through subspace 36183 | -1/Access_0 | Architect warped through subspace 36187 | -1/Access_0 | Found Exp. Phase Shifter 36191 | -1/Access_0 | Found Exp. Weapon Cycler 36196 | -1/Access_0 | Lost 9 parts (7u2w) 36199 | -1/Access_0 | Found Exp. Thermal Shield 36217 | -1/Access_0 | Found Exp. Phase Shifter 36227 | -1/Access_0 | Architect warped through subspace 36246 | -1/Access_0 | Found Exp. Thermal Shield 36253 | -1/Access_0 | Crushed by falling debris 36279 | -1/Access_0 | Architect warped through subspace 36291 | -1/Access_0 | A6 warped into view 36320 | -1/Access_0 | Destroyed A6 36334 | -1/Access_0 | Architect warped through subspace 36363 | -1/Access_0 | Lost 3 parts (3u) 36378 | -1/Access_0 | Core integrity fell below 20% 36388 | -1/Access_0 | Architect warped through subspace 36416 | -1/Access_0 | Found Prototype Device 36416 | -1/Access_0 | Identified Desublimator 36423 | -1/Access_0 | Found Exp. Weapon Cycler 36427 | -1/Access_0 | Architect warped through subspace 36434 | -1/Access_0 | Found Exp. Phase Shifter 36470 | -1/Access_0 | Architect warped through subspace 36483 | -1/Access_0 | Subspace Access Node disabled 36532 | -1/Access_0 | Architect warped through subspace 36544 | -1/Access_0 | Build established: Scavenger-Gunner 36580 | -1/Access_0 | Architect warped through subspace 36625 | -1/Access_0 | Architect warped through subspace 36703 | -1/Access_0 | Architect warped through subspace 36720 | -1/Access_0 | Lost 5 parts (4u1w) 36727 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 36686_ Penetrated by Quantum Shear. 36686_ HV Slug penetrates Architect. 36688_ Architect suffers critical hit (Destroy). 36688_ HV Slug penetrates Wall. 36689_ Quantum Shear penetrates Earth. 36689_ Adv. Particle Charger destroyed. 36690_ Architect regenerates Zero-point Reactor. 36691_ Quantum Shear penetrates Earth. 36694_ HV Slug penetrates Architect. 36694_ HV Slug penetrates Wall. 36694_ Quantum Shear penetrates Wall. 36696_ HV Slug penetrates Architect. 36696_ Architect suffers critical hit (Destroy). 36696_ Hvy. Quantum Rifle severed. 36698_ Acquired Hvy. Quantum Rifle. 36699_ Penetrated by Quantum Shear. 36700_ HV Slug penetrates Architect. 36701_ Quantum Shear penetrates Earth. Architect warps through subspace. 36725_ Penetrated by Quantum Shear. 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" ## | | ???????????????????????????? # ### | | ???????????????????????????# # ######### ##?#### | | ???????????????????????????### #???????####?????# | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 208 Coolant Potential 240 Energy Generation 77 Energy Capacity 1300 Matter Stores 800 Matter Capacity 1300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 3 Power Amplification 30 Corruption Containment 12 Armor Coverage 1625 Resistance: KI 55 Resistance: TH 85 Resistance: EX 35 Resistance: EM 100 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 12 Core Analysis 12 Recoil Reduction 4 Energy Filtering 50 Particle Charging 25 Offensive Hacking 48 Defensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Core Analyzer | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Flexi-carbon Leg | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Matter Compressor | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Leg | -4/Factory | Hacked Imp. Heavy Armor Plating | -3/Research | Scanalyzed Hvy. Dispersion Rifle | -3/Testing | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Imp. Heavy Armor Plating | x1 | -3/Testing Centrium Leg | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Physics Calibrator Integrated Mediator Core Regenerator Core Membrane Core Expander LRC Boosters LRC Insulator Sigix Sheargun Sigix Shearcannon Terrabomb High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryAbsorptionMallet Manual? 0 Play Time 05:07:59 Cumulative 217.6 hours Start 2022.04.10 @ 14:04:29 End 2022.04.11 @ 13:42:20 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 182 Rogue 165 Adventurer 6 Explorer 11 Win Type - Total 26 Types 11/1/3/7/1/0/0/1/2 Lore% 67 Gallery% 81 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa0a74f2-a423-441e-8cf8-51abb40bc923