Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.09 @ 09:24:57 Player: deadnoob Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (184) 920 Value Destroyed (5818) 5818 Prototype IDs (220) 4400 Alien Tech Used (0) 0 Bonus (3910) 3910 TOTAL SCORE: 19648 Bonus ------- High Alert Combat Kills 525 Follower Combat Kills 135 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -550 Cogmind --------- Core Integrity 0/850 Matter 261/300 Energy 198/262 System Corruption 0% Temperature Cool (0) Movement Walking (83) Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion-Nuclear Reactor > --- PROPULSION (4) --- Carbon-Scrap Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Advanced Heat Sink Large Storage Unit Advanced Hacking Suite > --- WEAPON (3) ------- Missile Launcher Hvy. Energy Construct/C > --- INVENTORY (15) --- Advanced Heat Sink Energy Well (350) High-capacity Matter Pod (200) Gravity Neutralizer Advanced Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Improved Medium Armor Plating Reactive Plating Experimental EM Disruption Field Long-range Tractor Beam Dimensional Node Initializer Plasma Cutter Powered Hammer Peak State ------------ > --- POWER ------------ Fusion-Nuclear Reactor > --- PROPULSION ------- Carbon-Scrap Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Gravity Neutralizer Advanced Hacking Suite > --- WEAPON ----------- Shotgun Thermic Construct/G Hvy. Energy Construct/C > --- INVENTORY -------- High-capacity Matter Pod Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Core Analyzer Improved Medium Armor Plating Reactive Plating Reactive Plating Experimental EM Disruption Field Long-range Tractor Beam Dimensional Node Initializer Rocket Launcher Missile Launcher Plasma Cutter Powered Hammer [Rating: 88] Favorites ----------- Power Constructs Engine Light Ion Engine Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Transport Network Coupler Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Shotgun Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . 2 . . 4 . . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . 1 . . . . . . . Utility 4 | . . . 1 . . 2 . . . . 1 . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 87 | . 9 3 9 31 13 7 2 1 1 2 2 1 6 Power 4 | . . . . 2 2 . . . . . . . . Engine 4 | . . . . 2 2 . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 20 | . 4 1 3 8 4 . . . . . . . . Treads 13 | . . . 2 8 3 . . . . . . . . Leg 4 | . 2 1 1 . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . Utility 31 | . 3 1 3 4 2 4 2 1 1 2 2 1 5 Device 10 | . . . . . 1 1 1 1 . 1 1 . 4 Storage 6 | . 2 1 1 1 1 . . . . . . . . Processor 1 | . 1 . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . 1 Protection 13 | . . . 2 3 . 3 1 . 1 1 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 32 | . 2 1 3 17 5 3 . . . . . . 1 Energy Gun 7 | . 1 1 2 1 2 . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . Ballistic Gun 10 | . 1 . . 9 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . . 1 3 . 1 . . . . . . 1 Special Weapon 2 | . . . . . 1 1 . . . . . . . Impact Weapon 6 | . . . . 4 1 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 6 . . . . . . . . Parts Lost 8 | . . . . 3 1 . . . . 1 1 . 2 Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . Utility 6 | . . . . 3 . . . . . 1 1 . 1 Weapon 1 | . . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . 1 1 . . . . 1 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 87 100 97 99 60 54 59 61 61 60 58 57 58 Engine 7 | . 14 14 11 11 10 2 . . . . . . . Core 2 | . . . . . . 4 7 7 7 7 6 6 3 Treads 8 | . . . 6 31 11 2 . . 4 3 2 . . Leg 6 | . 26 28 26 1 5 . . . . . . . 2 Hover 1 | . . . . . . 3 7 7 1 . 3 6 2 Device 8 | . . . . . 11 9 18 15 13 13 18 17 15 Storage 9 | . 14 14 11 11 11 7 7 7 7 7 6 6 6 Processor 3 | . 2 14 11 11 . . . . . . . . . Protection 4 | . . . 8 11 . 7 3 7 8 8 6 6 3 Energy Gun 5 | . 25 19 21 2 . . 4 7 7 7 6 6 5 Energy Cannon 2 | . . . . . 3 5 3 7 6 . . . 2 Ballistic Gun 4 | . 2 8 . 13 5 . . . . . . . . Ballistic Cannon 2 | . . . . . 1 7 3 . . 7 6 6 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 100 | 11 17 27 50 100 94 57 48 48 67 63 65 74 64 Greatest Support 121 | 20 26 25 40 60 54 72 50 50 120 121 121 73 92 Greatest Overweight (x) 7 | . . 2 1 1 7 1 . . . . . 1 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . Largest Inventory Capacity 25 | . 15 15 20 25 25 15 15 15 15 15 15 15 15 Average Capacity 16 | . 9 10 15 23 16 15 15 15 15 15 15 15 15 Most Carried 25 | . 8 15 15 25 23 15 15 14 14 15 15 15 15 Average Carried 14 | . 7 10 12 20 14 14 14 13 14 14 14 14 14 Final Capacity 25 | 8 10 15 20 25 15 15 15 15 15 15 15 15 15 Final Carried 23 | 6 8 15 10 23 15 15 14 14 14 14 14 15 14 Scrap Engine Consumption 139 | . . . . . 45 43 9 7 . 2 13 1 19 Constructs Created 5 | . . . . . 3 1 1 . . . . . . Constructs Modified 48 | . . . . . 11 17 2 . 6 2 3 . 7 Class Distribution -------------------- 63% | Construct 33% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Matter Collected 2966 | 200 106 30 73 630 414 636 92 16 . 157 223 . 389 Remotely . | . . . . . . . . . . . . . . Salvage Created 6987 | . 286 255 127 1678 817 1697 423 43 . 300 665 . 696 Parts 374 | . 22 23 7 105 29 91 15 4 . 18 19 . 41 Haulers Intercepted 12 | . 1 . . 4 . 5 . . . . 1 . 1 Recyclers Shooed 10 | . 1 . . 2 5 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 7 3 . 17 . . . Prevented 1 | . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 132 | . 7 8 3 38 6 29 8 1 . 9 12 . 11 Melee 3 | . . . . 2 1 . . . . . . . . Guns 41 | . 7 6 2 14 3 . . . . 3 2 . 4 Cannons 51 | . . . . . 1 22 5 1 . 6 9 . 7 AOE 33 | . . 1 1 21 . 7 2 . . . 1 . . Classes Destroyed 18 | . 4 1 1 7 2 2 1 . . . . . . Worker 10 | . . . . 4 . 3 . . . . 1 . 2 Builder 7 | . . . . 2 1 2 . . . . 1 . 1 Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 12 | . 1 . . 4 . 5 . . . . 1 . 1 Recycler 13 | . . . . 2 7 3 . . . . . . 1 Operator 3 | . 1 . . 1 . . . . . . . . 1 Watcher 4 | . . . . 1 . 3 . . . . . . . Swarmer 31 | . 4 5 . 4 . 4 1 . . 6 . . 7 Grunt 54 | . 3 3 2 15 1 11 5 . . 2 10 . 2 Brawler 6 | . . . 1 4 . . . . . . 1 . . Duelist 2 | . . . . 1 . . . . . 1 . . . Protector 5 | . . . . 4 . 1 . . . . . . . Sentry 15 | . . . . 10 3 1 1 . . . . . . Demolisher 1 | . . . . . 1 . . . . . . . . Specialist 2 | . . . . . . 2 . . . . . . . Hunter 7 | . . . . . . 3 1 . . . 1 . 2 Programmer 10 | . . . . . 1 8 . 1 . . . . . Mutant 1 | . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 3 3 1 8 5 9 4 1 . 3 9 . 8 Combat Bots Only 9 | . 3 3 1 8 2 9 3 1 . 3 6 . 7 Max Kills in Single Turn 5 | . 1 1 1 5 1 2 2 1 . 2 2 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 1 1 4 . 2 2 . . . 1 . . Melee 1 | . . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Damage Taken 7211 | . 255 172 89 930 470 1700 116 57 607 283 697 24 1811 Core 1576 | . 78 106 23 65 123 140 6 . 142 31 39 . 823 Absorbed by Shields 202 | . . . . . . 64 . . . . . . 138 Regen/Repaired (Parts) 2951 | . . . 44 110 125 810 80 . 736 207 62 . 777 Core Remaining (%) 56 | 100 . 26 . . 47 . . . . 54 . . . Volleys Fired 404 | . 41 16 11 62 50 93 13 1 4 16 27 9 61 Largest 2 | . 2 2 2 2 1 2 2 2 1 2 2 2 2 Hottest 177 | . 80 80 80 46 58 175 177 177 122 168 168 168 168 Shots Fired 634 | . 66 32 21 109 50 155 18 2 4 25 53 18 81 Gun 332 | . 66 32 20 96 40 1 3 1 . 16 27 9 21 Cannon 275 | . . . . . 3 149 14 1 4 9 26 9 60 Launcher 20 | . . . 1 13 . 5 1 . . . . . . Special 7 | . . . . . 7 . . . . . . . . Kinetic 234 | . 16 . . 96 31 18 3 . . 9 26 9 26 Thermal 271 | . . . . . 16 131 11 2 4 16 27 9 55 Explosive 20 | . . . 1 13 . 5 1 . . . . . . Electromagnetic 109 | . 50 32 20 . 3 1 3 . . . . . . Robot Hit Streak 28 | . 6 4 4 28 10 12 13 3 . 5 14 16 5 Robot Miss Streak 7 | . 3 2 2 3 4 7 3 1 . 6 6 5 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 459 | . 35 19 11 97 40 122 16 2 . 17 45 12 43 Core Hits 299 | . 14 10 6 74 15 98 14 2 . 16 32 1 17 Critical Kills 1 | . . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . Critical Strikes 7 | . 2 . . 2 1 2 . . . . . . . Burn 2 | . . . . . . 2 . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . Smash 2 | . . . . 2 . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . . Melee Attacks 30 | . . . . 22 8 . . . . . . . . Impact 30 | . . . . 22 8 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . 4 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17084 | . 438 342 302 4095 984 4420 867 51 16 458 2381 619 2111 Guns 3764 | . 435 252 173 1215 441 31 68 16 . 188 513 146 286 Cannons 7789 | . . . . . 56 3300 665 35 . 270 1188 473 1802 Explosions 4251 | . . 90 129 2141 . 1077 134 . . . 680 . . Melee 1139 | . . . . 720 419 . . . . . . . . Ramming 76 | . 3 . . 19 3 12 . . 16 . . . 23 Kinetic 4589 | . 68 . . 1215 365 342 49 . . 270 1188 473 619 Thermal 6089 | . . 90 37 . 141 2958 496 51 . 188 513 146 1469 Explosive 4124 | . . . 92 2141 . 1077 134 . . . 680 . . Electromagnetic 1067 | . 367 252 173 . 56 31 188 . . . . . . Impact 1139 | . . . . 720 419 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 1 2 9 9 4 4 4 1 1 1 Average Corruption 2 | . . . . 1 1 5 8 4 4 4 1 1 1 Corruption Purged 6 | . . . . . . . 5 . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . Effects 72 | . . . . 11 14 26 7 2 2 8 1 1 . Message Errors 14 | . . . . . 4 6 2 1 . 1 . . . Matter Fused 22 | . . . . 2 4 10 1 . 1 4 . . . Heat Flow Errors 11 | . . . . 3 2 3 1 1 . . 1 . . Energy Discharges 5 | . . . . 3 . 2 . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 14 | . . . . 3 2 2 2 . 1 3 . 1 . Data Loss (major) 3 | . . . . . . 3 . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1016 | . . 3 . 307 159 70 68 . . . 52 . 357 Projectiles 463 | . . . . . . 45 29 . . . 52 . 337 Explosions 133 | . . 3 . 46 . 25 39 . . . . . 20 Melee 420 | . . . . 261 159 . . . . . . . . Knockbacks 28 | . . . . 4 . 10 . . . . 8 . 6 Impact 3 | . . . . 3 . . . . . . . . . Kinetic 23 | . . . . . . 10 . . . . 8 . 5 Secondary 2 | . . . . 1 . . . . . . . . 1 Self-Inflicted Damage 246 | . . 42 . 80 . 21 . . . . . . 103 Shots 6 | . . 1 . 3 . 1 . . . . . . 1 Rammed 8 | . . . . 3 . 3 . . 1 . . . 1 Targets Rammed 13 | . 1 . . 4 1 3 . . 1 . . . 3 Kicked 3 | . 1 . . . . . . . . . . . 2 Crushed 2 | . . . . 1 1 . . . . . . . . Highest Temperature 928 | . 168 225 109 187 267 497 358 218 88 269 421 116 928 Average Temperature 113 | . 65 73 43 21 94 124 146 88 37 113 126 43 210 Received Heat Transfer 1348 | . 48 96 48 372 162 250 42 . . 9 276 . 45 Effects 29 | . . . . . 1 5 . . . . 1 . 22 Shutdowns 9 | . . . . . . 2 . . . . . . 7 Energy Bleed 3 | . . . . . . 1 . . . . . . 2 Interference 1 | . . . . . 1 . . . . . . . . Matter Decay 3 | . . . . . . . . . . . 1 . 2 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (minor) 7 | . . . . . . 2 . . . . . . 5 Damage (core) 5 | . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . 1 . . 1 . 1 . . . . . . Combat Hostiles 3 | . . 1 . . 1 . 1 . . . . . . Parts Fried 8 | . 1 . . 2 5 . . . . . . . . Impact Corruptions 14 | . . . . 8 6 . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 13 | . . . . . . 8 2 . . . 1 . 2 Heat Transferred 7348 | . . 100 50 . 370 3581 680 62 . 325 875 250 1055 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Peak Influence 889 | . 336 212 130 889 372 846 . . . . 619 166 382 Initial 342 | . . 52 26 54 342 300 . . . . 126 146 116 Average 226 | . 155 61 71 354 98 420 . . . . 325 156 236 Maximum Alert Level 3 | . 1 1 . 3 1 3 . . . . 2 . 1 Low Security (%) 51 | . 61 96 100 25 81 2 . . . . 17 100 37 Level 1 34 | . 38 3 . 47 18 55 . . . . 58 . 62 Level 2 9 | . . . . 17 . 29 . . . . 24 . . Level 3 3 | . . . . 9 . 11 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 34 | . 4 1 2 12 . 9 . . . . 3 . 3 Investigation 15 | . 3 1 2 5 . 3 . . . . 1 . . Extermination 2 | . . . . . . 2 . . . . . . . Reinforcement 10 | . 1 . . 3 . 3 . . . . 2 . 1 Assault 5 | . . . . 4 . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . 1 . . . . 1 . . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Distress Signals 6 | . 2 . . 1 . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 204 | . 15 9 9 54 5 55 6 1 4 9 13 6 18 Peak Tracking Total 10 | . 4 3 3 10 2 10 3 1 4 3 4 6 8 Tactical Retreats 8 | . 1 . . 1 . 3 . . . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Traps Triggered 3 | . 1 . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Machines Disabled 22 | . 1 . 1 6 . 2 . . . 1 7 . 4 Max in Single Turn 4 | . 1 . 1 2 . 1 . . . 1 4 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Machines Accessed 48 | . 5 1 5 10 12 6 . . 2 . 3 . 4 Terminals 28 | . 3 . 4 8 6 3 . . . . 1 . 3 Fabricators 3 | . . . . . . 1 . . . . 1 . 1 Repair Stations 3 | . . . 1 1 . 1 . . . . . . . Recycling Units 10 | . 2 . . 1 6 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 127 | . 10 1 14 26 31 14 . . 15 . 6 . 10 Successful 59 | . 9 1 3 7 16 3 . . 15 . 2 . 3 Failed 68 | . 1 . 11 19 15 11 . . . . 4 . 7 Catastrophic 20 | . . . 6 7 1 3 . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 57 | . 7 . 7 12 12 8 . . . . 3 . 8 Terminals 76 | . 8 . 9 23 19 8 . . . . 2 . 7 Fabricators 7 | . . . . . . 2 . . . . 2 . 3 Repair Stations 9 | . . . 5 2 . 2 . . . . . . . Recycling Units 17 | . 2 . . 1 12 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . Terminal Hacks 36 | . 5 1 1 4 9 . . . 15 . 1 . . Record 2 | . . . . . . . . . 2 . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . 1 . . . 3 . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 4 | . . . . 2 2 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . 1 1 . . . . . . . . Zone Layout 3 | . . . . . 2 . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 6 | . . . 2 2 . 2 . . . . . . . Scan Component 3 | . . . 1 1 . 1 . . . . . . . Repair 3 | . . . 1 1 . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 4 . . 1 6 1 . . . . 1 . 1 Terminals 2 | . 2 . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . 1 Haulers 2 | . . . . . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . 1 6 1 . . . . . . . Reject 3 | . . . . . 2 1 . . . . . . . Tunnel 7 | . 2 . . 1 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 31 | . 3 . 3 7 6 5 . . . . 3 . 4 Full Trace Events 12 | . . . 2 4 2 3 . . . . 1 . . Feedback Events 3 | . . . . 1 . 1 . . . . 1 . . Corruption 3 | . . . . 1 . 1 . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 1 . 1 . . . . . . . Time 90 | . . . 26 32 . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Total Allies 4 | . . . . 2 2 . . . . . . . . Largest Group 2 | . . . . 2 2 2 . . . . . . . Highest-Rated Group 62 | . . . . 62 54 54 . . . . . . . Highest-Rated Ally 31 | . . . . 31 27 27 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 19 | . . . . 19 . . . . . . . . . Total Damage 336 | . . . . 336 . . . . . . . . . Kills 5 | . . . . 5 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 133 | . 2 . . . . . . . 131 . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Turns Passed 8908 | . 426 873 364 1501 2112 1408 289 151 119 323 409 189 744 Spaces Moved 4543 | 1 244 287 213 485 663 855 362 216 100 228 257 106 526 Core . | . . . . . . . . . . . . . . Treads 1442 | . . . 65 485 351 296 . . 55 102 88 . . Legs 1237 | 1 232 287 148 . 312 . . . . . . . 257 Wheels 12 | . 12 . . . . . . . . . . . . Hover 1621 | . . . . . . 541 362 216 25 . 169 106 202 Flight 231 | . . . . . . 18 . . 20 126 . . 67 Fastest Speed 66 | 120 90 120 120 160 163 66 66 66 66 120 120 120 83 Average Speed 143 | 120 118 136 133 219 261 122 66 66 105 120 120 123 98 Slowest Speed 617 | 120 120 260 240 240 617 198 66 66 136 120 120 178 217 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 1 50 49 19 87 93 21 61 36 77 36 10 71 20 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 27 | . 2 . . 1 4 . . . 20 . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . . . Scrap Searched 9 | . . 1 . . . . . 3 . 5 . . . Spaces Dug 89 | . . . 8 34 . . . . . . . 2 45 Terrain Destroyed 325 | . . 13 11 137 . 23 10 1 2 5 37 6 80 Melee 2 | . . . . 2 . . . . . . . . . Projectile 85 | . . . . . . 8 7 1 2 5 11 6 45 AOE 238 | . . 13 11 135 . 15 3 . . . 26 . 35 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Total 6233 | . 315 737 272 775 978 1058 393 222 109 252 306 146 670 Wait 995 | . 17 426 28 127 211 73 14 2 4 4 14 29 46 Move 4529 | . 243 286 212 484 662 854 361 215 99 227 257 105 524 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 65 | . 1 5 3 22 4 15 1 1 . 2 4 2 5 Fast Attach 16 | . 3 1 3 4 1 3 . . . . . . 1 Attach 15 | . . . 1 3 4 1 1 . . 1 2 1 1 Detach 11 | . 2 1 1 3 4 . . . . . . . . Swap 56 | . 6 2 5 24 8 3 1 1 1 1 . . 4 Drop 71 | . 1 . 8 19 17 13 2 2 . 1 2 . 6 Fire 404 | . 41 16 11 62 50 93 13 1 4 16 27 9 61 Melee 30 | . . . . 22 8 . . . . . . . . Ram 3 | . . . . . . 2 . . . . . . 1 Kick 3 | . 1 . . . . . . . . . . . 2 Crush 7 | . . . . 4 1 1 . . 1 . . . . Escape Stasis 18 | . . . . . . . . . . . . . 18 Rewire 9 | . . . . 1 8 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 5) 427 | -10/Materials | Entered Mines 489 | -10/Mines | Assembled infested the area 1034 | -10/Mines | Learned Materials garrison access intel 1083 | -10/Mines | Discovered new exit (range 5) 1084 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1133 | -10/Mines | Met a Derelict shopkeep closing up shop 1190 | -10/Mines | Core integrity fell below 50% 1300 | -10/Mines | Entered Materials 1300 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1350 | -9/Materials | Discovered new exit (range 5) 1439 | -9/Materials | Repaired EM Pulse Gun 1532 | -9/Materials | Identified exit to Mines 1532 | -9/Materials | Identified exit to Storage 1664 | -9/Materials | Entered Storage 2220 | -9/Storage | Repaired Autogun 2306 | -9/Storage | Discovered new exit (range 16) 2761 | -9/Storage | Met a pair of Derelict thieves 2820 | -9/Storage | Destroyed 8 combat bots 2864 | -9/Storage | First assault squad dispatched 3157 | -9/Storage | Used back door to open Recycling access 3157 | -9/Storage | Discovered new exit (range 4) 3165 | -9/Storage | Entered Recycling 3165 | -9/Recycling | Found Scrap Engine 3568 | -9/Recycling | Build established: Construct 4737 | -9/Recycling | Core integrity fell below 50% 5059 | -9/Recycling | Discovered new exit (range 7) 5277 | -9/Recycling | Entered Factory 5277 | -7/Factory | Accompanied by 2 allies 5277 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5503 | -7/Factory | Discovered new exit (range 16) 5782 | -7/Factory | Repaired Plasma Cutter 6468 | -7/Factory | Cargo convoy interrupted 6477 | -7/Factory | First assault squad dispatched 6525 | -7/Factory | Destroyed 9 combat bots 6569 | -7/Factory | Discovered new exit (range 13) 6685 | -7/Factory | Entered Lower Caves 6687 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6712 | -7/Lower Caves | Learned 12 Factory zone layouts 6960 | -7/Lower Caves | Encountered a Warlord checkpoint 6961 | -7/Lower Caves | Discovered new exit (range 8) 6974 | -7/Lower Caves | Entered another Lower Caves area 7118 | -7/Lower Caves | Discovered new exit (range 11) 7125 | -7/Lower Caves | Entered Data Miner 7125 | -7/Data Miner | Discovered new exit (range 7) 7138 | -7/Data Miner | Met Data Miner 7163 | -7/Data Miner | Learned location of Section 7 (-2) 7163 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7172 | -7/Data Miner | Received God Mode back door access code from Data Miner 7195 | -7/Data Miner | Interfaced with the Data Conduit 7244 | -7/Data Miner | Entered Proximity Caves 7267 | -6/Proximity Caves | Found Alien Artifact 7289 | -6/Proximity Caves | Learned location of 1 exit from Factory 7332 | -6/Proximity Caves | Learned location of 1 exit from Factory 7560 | -6/Proximity Caves | Discovered new exit (range 5) 7567 | -6/Proximity Caves | Entered Factory 7567 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7568 | -6/Factory | Identified exit to Factory 7568 | -6/Factory | Identified exit to Lower Caves 7570 | -6/Factory | Loaded intel: 307 machine locations 7976 | -6/Factory | Sucked down chute 7976 | -6/Factory | Entered Waste 7989 | -6/Waste | Spotted C-40 Crusher 8052 | -6/Waste | Spotted C-40 Crusher 8052 | -6/Waste | Spotted C-40 Crusher 8074 | -6/Waste | Spotted C-40 Crusher 8081 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8088 | -6/Waste | Spotted C-40 Crusher 8121 | -6/Waste | Spotted C-40 Crusher 8130 | -6/Waste | Found Exp. EM Disruption Field 8146 | -6/Waste | Discovered new exit (range 12) 8165 | -6/Waste | Entered Factory 8166 | -6/Factory | Loaded intel: 314 machine locations 8420 | -6/Factory | Core integrity fell below 50% 8426 | -6/Factory | Core integrity fell below 20% 8447 | -6/Factory | Destroyed 7 combat bots 8885 | -6/Factory | Intercept squad dispatched 8903 | -6/Factory | Spotted Tracker 8909 | -6/Factory | Destroyed by Tracker with Linked Autogun Last Messages --------------- 08750_ Flexi-carbon Leg melted. 08750_ Lgt. Fission Core melted. 08750_ H-66 Slayer destroyed. 08751_ Acquired 3 matter. 08757_ Arm. Scrap Engine consumes Flexi-carbon Leg. 08804_ Connecting with Terminal... 08827_ Arm. Scrap Engine consumes Imp. EM Pulse Cannon. 08833_ Nuclear Reactor explodes. 08833_ Shotgun Thermic Construct/G destroyed. 08833_ Arm. Scrap Engine damaged due to network destabilization (-7). 08833_ Destroyed Shotgun Thermic Construct/G. 08866_ Connecting with Terminal... 08885_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 08900_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08902_ Destroyed Lgt. Deuterium Engine. 08902_ Destroyed System Restoration Module. 08902_ O-24 Administrator destroyed. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 08909_ Shield Generator destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? 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Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeRocketBoomstick Manual? 0 Play Time 01:07:55 Cumulative 200.7 hours Start 2023.03.09 @ 08:21:09 End 2023.03.09 @ 09:24:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 280 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 84 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92ace8c9-4d1c-437e-af65-f9b96ebddd88