Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 14:13:21 Player: ae Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (207) 1035 Value Destroyed (10434) 10434 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2819) 2819 TOTAL SCORE: 20908 Bonus ------- High Alert Combat Kills 1385 Follower Combat Kills 284 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -150 Cogmind --------- Core Integrity 0/1300 Matter 70/300 Energy 99/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Experimental Core Analyzer Graphene Brace Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Reinforced Antimatter Reactor Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Vortex Trap Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector Huge Storage Unit Advanced Salvage Targeting Computer Improved Targeting Computer Improved Target Analyzer Experimental Core Analyzer Improved Core Shielding > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun Vortex Driver Heavy Gauss Cannon Micro-nuke Launcher > --- INVENTORY -------- Reinforced Antimatter Reactor Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Medium Matter Pod Large Matter Pod Advanced Recoil Stabilizer Improved Weapon Cycler Heavy Armor Plating Graphene Brace Hacking Suite Matter Neutralizer Coil Gun Heavy Mass Driver Vortex Trap [Rating: 157] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Advanced Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Tesla Rifle Energy Cannon Vortex Driver Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Tesla Bomb Launcher Special Weapon CPS Tube Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Arm Slots Evolved 14 | . . . . . 10 . . . . 2 2 . Power 1 | . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 2 . Utility 6 | . . . . . 4 . . . . 2 . . Weapon 3 | . . . . . 3 . . . . . . . Parts Attached 182 | 7 . 10 4 6 23 10 1 11 3 52 47 8 Power 25 | 1 . 1 . 2 3 1 . 1 . 8 7 1 Engine 5 | 1 . 1 . 2 1 . . . . . . . Core 6 | . . . . . 2 1 . . . 2 1 . Reactor 14 | . . . . . . . . 1 . 6 6 1 Propulsion 42 | 2 . 2 2 2 7 1 . 2 . 6 17 1 Treads 28 | 2 . . 2 1 1 . . 2 . 6 14 . Leg 7 | . . 1 . . 5 1 . . . . . . Wheel 3 | . . 1 . 1 1 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . 3 1 Utility 61 | 2 . 2 1 1 9 6 . 4 1 22 11 2 Device 28 | 1 . 2 1 . 3 4 . 2 . 10 3 2 Storage 3 | 1 . . . 1 1 . . . . . . . Processor 14 | . . . . . 3 1 . 1 1 6 2 . Hackware 3 | . . . . . . . . 1 . 1 1 . Protection 13 | . . . . . 2 1 . . . 5 5 . Artifact . | . . . . . . . . . . . . . Weapon 54 | 2 . 5 1 1 4 2 1 4 2 16 12 4 Energy Gun 7 | . . . . . . 1 . 1 . 3 2 . Energy Cannon 6 | . . 1 . . . . . 1 . . 2 2 Ballistic Gun 27 | 2 . 3 1 1 3 1 . 1 1 10 4 . Ballistic Cannon 8 | . . . . . . . . 1 . 3 3 1 Launcher 5 | . . 1 . . 1 . 1 . . . 1 1 Special Weapon 1 | . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 2 1 . 7 . 2 1 1 Parts Lost 95 | . . 3 . . 4 6 3 . 1 26 48 4 Power 14 | . . 1 . . . 1 . . . 5 7 . Propulsion 24 | . . 1 . . 2 . 1 . . 5 13 2 Utility 24 | . . 1 . . 1 2 . . . 6 12 2 Weapon 33 | . . . . . 1 3 2 . 1 10 16 . Highest Loss Streak 26 | . . 1 . . 2 2 2 . 1 8 26 4 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 17 | 4 6 7 7 10 19 19 20 22 21 21 18 2 Power . | . 1 . . . . . . . . 1 . . Propulsion 1 | 2 4 3 2 1 2 1 1 1 2 1 2 . Utility 8 | . . 2 3 5 10 11 13 14 12 9 10 . Weapon 5 | . 1 2 2 3 5 4 4 6 6 9 5 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 33 | . . 3 1 6 3 2 . 5 . 8 4 1 Power . | . . . . . . . . . . . . . Propulsion 7 | . . 2 1 1 2 . . . . 1 . . Utility 18 | . . . . 3 1 1 . 4 . 5 4 . Weapon 8 | . . 1 . 2 . 1 . 1 . 2 . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 96 100 92 89 89 88 83 82 88 81 34 Engine 4 | . 14 14 14 13 7 . . . . . . . Core 2 | . . . . . 3 6 11 8 . 2 1 . Reactor 2 | . . . . . . . . 1 5 5 6 . Treads 12 | . 28 17 27 22 10 . . 1 11 12 17 . Leg 4 | . . 1 . . 11 22 17 9 . . . . Wheel 2 | . . 6 . 2 . . . 5 5 1 . . Device 8 | . 14 13 14 2 8 8 5 5 8 10 6 19 Storage 8 | . 14 14 14 20 5 5 5 5 5 5 3 . Processor 9 | . . . . . 7 6 11 11 13 18 16 4 Protection 2 | . . . . . 4 4 5 4 . 4 3 . Energy Gun 2 | . . . . . 7 2 3 3 . . 4 . Ballistic Gun 21 | . 28 23 28 28 14 20 21 18 23 23 8 . Peak Build Rating 157 | 7 7 17 22 29 91 96 92 116 108 128 157 76 Average Rating 77 | 5 7 12 19 20 77 87 86 94 106 119 123 47 On Entrance 54 | . 7 7 16 18 29 91 92 90 106 105 112 39 Avg Prop Armor Cover (%) 8 | . . 11 11 . 8 . 6 6 11 8 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 176 | 13 13 20 20 59 140 142 129 166 156 170 176 4 Greatest Support 180 | 40 40 40 44 44 80 80 80 28 28 133 180 5 Greatest Overweight (x) 6 | . . 1 1 2 6 2 4 5 5 6 2 1 Average Overweight (x) 1 | . . . . . 1 1 2 4 4 2 . . Largest Inventory Capacity 25 | 8 8 8 8 20 25 25 25 25 25 25 25 5 Average Capacity 20 | 7 8 8 8 14 24 25 25 25 25 25 24 5 Most Carried 25 | 7 7 8 8 20 25 25 25 25 25 25 25 5 Average Carried 19 | 4 6 7 7 12 22 22 23 24 24 24 21 3 Final Capacity 25 | 8 8 8 8 20 25 25 25 25 25 25 5 5 Final Carried 25 | 6 7 8 8 20 25 22 24 25 25 20 3 5 Scrap Suit Usage (%) 11 | . . . . . 17 40 99 3 11 . . . Parts Cannibalized 21 | . . . . . 5 12 2 . 2 . . . Class Distribution -------------------- 47% | Scavenger-Gunner 27% | Mutant 9% | Scavenger-Tank 5% | Derelict-Gunner 3% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Derelict-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Arm Matter Collected 8686 | 230 76 179 39 159 704 914 152 187 558 3663 1760 65 Remotely 10 | . . . . . . . . . . 10 . . Salvage Created 12259 | 106 . 310 119 . 656 1186 261 . 982 5252 3294 93 Parts 663 | 8 . 23 8 . 47 48 22 . 55 292 157 3 Haulers Intercepted 2 | . . . . . . . . . . 1 1 . Recyclers Shooed 8 | 1 . . 3 . . . . . . 1 3 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 107 | . . 4 . . . 28 11 . 64 . . . Prevented 28 | . . . . . . 16 3 . 9 . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Arm Combat Hostiles Destroyed 157 | . . 8 1 . 11 17 6 . 12 50 50 2 Guns 106 | . . 4 1 . 9 12 1 . 11 48 20 . Cannons 27 | . . 1 . . 2 . . . . 2 22 . AOE 19 | . . 3 . . . 3 5 . 1 . 6 1 Classes Destroyed 24 | 2 . 4 2 . 3 2 1 . 4 5 1 . Worker 9 | . . . . . 1 . . . . 2 6 . Builder 9 | . . . 1 . . . . . . 2 6 . Tunneler 3 | 2 . . . . . . . . . 1 . . Hauler 2 | . . . . . . . . . . 1 1 . Recycler 14 | 1 . . 1 . . . . . . 9 3 . Minesweeper 1 | . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . . 1 . . Turret 2 | . . 2 . . . . . . . . . . Watcher 6 | . . . . . . . . . . 5 1 . Swarmer 26 | . . 3 . . 1 1 5 . 3 4 8 1 Grunt 41 | . . . . . . 11 . . 3 14 13 . Brawler 7 | . . . . . . 2 . . . 2 3 . Duelist 5 | . . . . . . . . . 3 . 2 . Protector 2 | . . . . . . . . . . . 2 . Sentry 14 | . . . 1 . 2 1 . . . 3 7 . Specialist 3 | . . . . . . . . . . 3 . . Hunter 19 | . . . . . 2 2 . . 1 6 8 . Programmer 33 | . . . . . 6 . 1 . 1 17 7 1 Heavy 1 | . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . 1 . . . Subdweller 5 | . . 5 . . . . . . . . . . Zionite 2 | . . 2 . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . Best Kill Streak 17 | 2 . 3 2 . 3 4 5 . 5 6 17 1 Combat Bots Only 15 | . . 3 1 . 3 4 5 . 4 6 15 1 Max Kills in Single Turn 4 | 1 . 3 1 . 1 2 2 . 1 3 4 1 Gunslinging 2 | . . . . . . 1 . . . 2 1 . Exploded 3 | . . 3 . . . 1 2 . 1 . 3 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Arm Hostile Shots Fired 1770 | . 3 75 24 . 99 117 19 1 75 446 731 180 Missed 609 | . 1 21 14 . 28 28 7 1 21 130 230 128 Hits 1161 | . 2 54 10 . 71 89 12 . 54 316 501 52 Melee 26 | . . . . . . 2 . . 11 3 10 . Projectile 1135 | . 2 54 10 . 71 87 12 . 43 313 491 52 Critical Strikes 47 | . . 3 . . 7 1 . . 2 11 23 . Actively Blocked 13 | . . . . . . . . . . 7 6 . Part Disruptions 4 | . . . . . . . . . . 4 . . Damage Taken 21419 | . 20 656 55 . 1465 1621 197 . 654 6052 9896 803 Core 2009 | . . 104 17 . 71 38 . . 70 404 708 597 Absorbed by Shields 778 | . . . . . . 65 . . 638 75 . . Reduced by Siege Mode 113 | . . . . . . . . . . 13 100 . Redirected to Shielding 173 | . . . . . . . . . . 105 68 . Regen/Repaired (Parts) 362 | . . . . . 49 106 19 168 20 . . . Core Remaining (%) 74 | 100 . . . 51 . . . . 82 64 . . Volleys Fired 447 | 13 10 35 6 . 36 43 9 4 33 137 117 4 Largest 5 | 2 2 2 2 . 5 4 4 4 5 5 5 1 Hottest 340 | 40 40 100 60 . 254 163 124 126 129 261 340 120 Shots Fired 1495 | 26 20 69 11 . 114 124 19 13 121 637 337 4 Gun 1270 | 26 20 53 11 . 106 115 14 12 116 614 183 . Cannon 191 | . . 15 . . 6 . . 1 . 22 146 1 Launcher 32 | . . 1 . . 2 9 5 . 4 . 8 3 Special 2 | . . . . . . . . . 1 1 . . Kinetic 1274 | 26 20 53 11 . 91 99 14 12 116 612 220 . Thermal 120 | . . 15 . . 21 12 . . . 14 57 1 Explosive 12 | . . 1 . . . . . . . . 8 3 Electromagnetic 34 | . . . . . 2 13 5 . 4 10 . . Entropic 53 | . . . . . . . . 1 . . 52 . Robot Hit Streak 17 | 4 5 16 4 . 16 15 4 6 16 14 17 4 Robot Miss Streak 8 | 2 3 2 1 . 8 4 3 3 3 5 5 . Penetration Max 2 | . . . . . . 1 . 2 1 1 2 . Secondary Targets 18 | . . . . . 2 3 . . 2 10 1 . Max Gunslinging Chain 2 | . . . . . 1 2 . . 1 2 1 . Shots Hit Robots 857 | 16 10 53 7 . 67 77 6 6 74 337 203 1 Core Hits 455 | 6 4 17 4 . 28 39 10 3 40 167 135 2 Critical Kills 38 | . . . . . 3 1 . . 4 25 4 1 Critical Parts Destroyed 37 | . . . . . 2 3 . 1 5 20 6 . Critical Strikes 107 | . . . . . 6 4 . 1 9 51 35 1 Burn 3 | . . . . . 1 . . . . 2 . . Meltdown 3 | . . . . . . . . . . . 2 1 Destroy 74 | . . . . . 5 4 . 1 9 47 8 . Blast 9 | . . . . . . . . . . . 9 . Corrupt 2 | . . . . . . . . . . 2 . . Detonate 1 | . . . . . . . . . . . 1 . Sunder 15 | . . . . . . . . . . . 15 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 25441 | 139 98 873 188 . 1589 2103 366 154 1640 7562 10504 225 Guns 16236 | 137 95 468 160 . 1452 1451 118 154 1369 7083 3749 . Cannons 5707 | . . 272 . . 69 . . . . 327 4987 52 Explosions 3306 | . . 133 . . . 652 248 . 271 83 1746 173 Melee . | . . . . . . . . . . . . . Ramming 192 | 2 3 . 28 . 68 . . . . 69 22 . Kinetic 16677 | 137 95 468 160 . 1244 1328 118 154 1369 7100 4504 . Thermal 2582 | . . 272 . . 277 78 . . . 260 1643 52 Explosive 1792 | . . 133 . . . . . . . . 1486 173 Electromagnetic 1349 | . . . . . . 697 248 . 271 133 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Entropic 2849 | . . . . . . . . . . . 2849 . Highest Corruption 28 | . . . . . 6 9 9 9 . 28 16 24 Average Corruption 9 | . . . . . 4 8 9 9 . 13 3 18 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 275 | . . . . . 28 42 22 3 . 145 26 9 Message Errors 72 | . . . . . 9 10 7 1 . 38 6 1 Matter Fused 71 | . . . . . 9 14 6 1 . 32 8 1 Heat Flow Errors 22 | . . . . . 5 4 2 . . 8 3 . Energy Discharges 29 | . . . . . 1 3 2 . . 16 4 3 Parts Rejected 9 | . . . . . . 3 . . . 5 . 1 Parts Fused 2 | . . . . . . . . . . 2 . . Data Loss (minor) 24 | . . . . . 1 2 2 1 . 13 3 2 Data Loss (major) 10 | . . . . . . 3 2 . . 3 1 1 Misfires 11 | . . . . . 1 1 1 . . 7 1 . Alerts 5 | . . . . . . 2 . . . 3 . . Misdirections 1 | . . . . . . . . . . 1 . . Weapon Failures 19 | . . . . . 2 . . . . 17 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 548 | . . 14 . . 19 . . . . 81 434 . Projectiles 306 | . . 14 . . . . . . . 8 284 . Explosions 206 | . . . . . . . . . . 56 150 . Melee 36 | . . . . . 19 . . . . 17 . . Knockbacks 20 | . . . 1 . 1 . . . . 3 15 . Impact 1 | . . . 1 . . . . . . . . . Kinetic 17 | . . . . . 1 . . . . 3 13 . Secondary 2 | . . . . . . . . . . . 2 . Self-Inflicted Damage 364 | . . . . . . 58 . . . 166 120 20 Shots 8 | . . . . . . 2 . . . 2 3 1 Rammed 17 | 1 1 . 10 . 1 . . . . 2 2 . Targets Rammed 21 | 1 1 . 11 . 3 . . . . 2 3 . Kicked 2 | . . . . . 2 . . . . . . . Crushed 2 | . . . 1 . . . . . . . 1 . Highest Temperature 532 | . 6 18 . . 289 532 156 68 354 299 453 69 Average Temperature 103 | . 6 8 . . 109 175 51 34 75 61 123 27 Received Heat Transfer 2488 | . 12 243 . . 27 330 . . 244 682 941 9 Effects 21 | . . . . . 4 4 . . . . 13 . Shutdowns 6 | . . . . . . 1 . . . . 5 . Energy Bleed 2 | . . . . . 1 . . . . . 1 . Interference 9 | . . . . . 3 . . . . . 6 . Damage (minor) 3 | . . . . . . 2 . . . . 1 . Damage (major) 1 | . . . . . . 1 . . . . . . Siege Activations 2 | . . . . . . . . . . 1 1 . Total Turns 50 | . . . . . . . . . . 24 26 . Longest Duration 26 | . . . . . . . . . . 24 26 . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . . . 1 . . Combat Hostiles 2 | . . . . . . 2 . . . . . . Parts Fried 5 | . . . . . . 3 . . 1 1 . . Impact Corruptions 2 | . . . . . 1 . . . . 1 . . Robots Melted 3 | . . . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . . 2 1 Parts Melted 15 | . . 1 . . 1 1 . . . 2 3 7 Heat Transferred 3147 | . . 370 . . 555 148 . . . 600 1437 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Arm Maximum Alert Level 4 | . . . . . . . . . . 3 4 2 Low Security (%) 63 | 100 100 . 100 . 100 . . . . 56 16 . Level 1 17 | . . . . . . . . . . 19 52 . Level 2 14 | . . . . . . . . . . 22 7 100 Level 3 4 | . . . . . . . . . . 2 16 . Level 4 1 | . . . . . . . . . . . 6 . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1205 | 5 30 . 21 . 142 . . . . 725 1205 598 Initial 564 | . . . . . . . . . . 62 379 564 Average 207 | . 5 . 1 . 17 . . . . 246 447 577 Influence Increases 5196 | 15 44 160 54 . 372 425 140 26 434 1644 1688 194 Destroy 0b10 Robot/C 3160 | . . 100 20 . 220 340 120 20 340 1000 960 40 Destroy 0b10 Robot/NC 240 | 15 . . 10 . 5 . . . 10 105 95 . Destroy Leader 596 | . . . . . 60 40 20 . 40 232 204 . Allied During Kill 54 | . . . . . . . . 6 44 . 2 2 Successful Hack 125 | . 14 . 22 . 32 . . . . 26 14 17 Disable Machine 75 | . . . . . . . . . . 75 . . Anti-Garrison Action 150 | . . . . . . . . . . . 150 . Destroy Structure 436 | . . . 2 . 10 . . . . 146 248 30 Partial Spotted 45 | . . . . . . . . . . 15 . 30 Lose Combat Pursuer 315 | . 30 60 . . 45 45 . . . 45 15 75 Influence Decreases 4638 | 15 44 160 54 . 242 488 207 4 357 1019 1335 713 Entered New Map 979 | . . . . . . 49 13 . 22 37 345 513 Time Decay 2602 | 15 44 150 54 . 220 379 164 4 285 677 510 100 Lost Part 912 | . . 10 . . 22 60 30 . 10 260 480 40 Lost Ally 145 | . . . . . . . . . 40 45 . 60 Squads Dispatched 38 | . . . . . 4 . . . 1 14 15 4 Investigation 2 | . . . . . . . . . . 1 . 1 Extermination 15 | . . . . . 3 . . . . 8 3 1 Reinforcement 9 | . . . . . 1 . . . . 4 2 2 Assault 5 | . . . . . . . . . 1 . 4 . Garrison 7 | . . . . . . . . . . 1 6 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Arm Distress Signals 17 | . 2 . . . . . . 1 . 4 6 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 256 | . 7 12 1 . 15 19 6 9 14 67 73 33 Peak Tracking Total 23 | . 3 6 1 . 4 4 5 6 7 6 11 23 Tactical Retreats 13 | . 1 3 . . 1 2 . . . 3 1 2 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Arm Traps Triggered 12 | . . . . . 3 1 . . . 7 . 1 Indirectly 1 | . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 1 1 1 1 1 1 1 Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Arm Machines Disabled 9 | . . 1 . . . . . 1 1 5 1 . Max in Single Turn 2 | . . 1 . . . . . 1 1 2 1 . Garrison Access 2 | . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Arm Machines Accessed 40 | . 1 . 6 2 9 . . 3 . 12 3 4 Terminals 18 | . 1 . 5 . 3 . . . . 3 2 4 Fabricators 7 | . . . . . 3 . . . . 4 . . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units 5 | . . . 1 . 2 . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . 2 1 . Total Hacks 77 | . 2 . 11 6 20 . . 6 . 22 5 5 Successful 30 | . 1 . 5 6 5 . . 6 . 3 2 2 Failed 47 | . 1 . 6 . 15 . . . . 19 3 3 Catastrophic 15 | . . . 1 . 6 . . . . 5 1 2 Database Lockouts . | . . . . . . . . . . . . . Manual 23 | . . . 2 . 9 . . . . 9 . 3 Terminals 29 | . 2 . 9 . 5 . . . . 5 3 5 Fabricators 17 | . . . . . 9 . . . . 8 . . Repair Stations 2 | . . . . . . . . . . 2 . . Recycling Units 10 | . . . 2 . 4 . . . . 4 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . . . . 3 2 . Terminal Hacks 20 | . 1 . 3 6 . . . 6 . 1 1 2 Record 6 | . . . . 5 . . . 1 . . . . Prototype ID Bank 6 | . 1 . . . . . . 4 . . . 1 Open Door 2 | . . . . . . . . 1 . . . 1 Level Access Points 1 | . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . 1 . Zone Layout 3 | . . . 3 . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . 1 . . . . 1 . . Retrieve Components 3 | . . . 1 . 1 . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 5 | . . . 1 . 3 . . . . 1 . . Terminals 1 | . . . . . 1 . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . Fabricators 3 | . . . . . 2 . . . . 1 . . Liberate 1 | . . . . . 1 . . . . . . . Fabnet 2 | . . . . . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 31 | . 1 . 5 . 7 . . . . 12 3 3 Full Trace Events 1 | . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 13 | . . . . . 3 . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . 1 2 2 1 Non-combat . | . . . . . . . . . . . . . Combat 6 | . . . . . . . . . 1 2 2 1 Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . 7 . Programmers 7 | . . . . . . . . . . . 7 . Fabnet Peak Effective % 4 | . . . . . . . . . 3 3 4 4 Autooverrided 6 | . . . . . . . . . 1 2 2 1 Robots Rewired 9 | . . . . . . . . 5 1 . . 3 Allies Hacked 3 | . . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Arm Total Allies 15 | . . . . . . . . 5 2 2 2 4 Largest Group 5 | . . . . . . . . 5 4 1 1 2 Highest-Rated Group 263 | . . . . . . . . 263 227 64 56 104 Highest-Rated Ally 64 | . . . . . . . . 64 64 64 56 56 Initial UFD Resources 47 | . . . . . 39 39 39 39 43 43 47 47 Total Orders 2 | . . . . . . . . 2 . . . . STAY 1 | . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . 1 . . . . Ally Attacks 48 | . . . . . . . . 10 26 4 1 7 Total Damage 1583 | . . . . . . . . 398 746 91 52 296 Kills 6 | . . . . . . . . 1 5 . . . Allies Corrupted 3 | . . . . . . . . . . 1 . 2 Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Arm Active Infowar (turns) 2261 | 7 209 551 441 . . 489 . . 555 6 . 3 Optics 26 | . . . 26 . . . . . . . . . IFF 1044 | . . . . . . 489 . . 555 . . . Terrain 892 | . . 477 415 . . . . . . . . . Seismic 290 | 7 209 74 . . . . . . . . . . Jamming 3 | . . . . . . . . . . . . 3 ECM 6 | . . . . . . . . . . 6 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 4 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Arm Turns Passed 15706 | 130 209 1400 857 1922 1582 1352 773 1276 897 3723 1381 204 Spaces Moved 7461 | 54 112 579 553 1187 710 613 320 697 449 1401 399 387 Core 61 | 7 . . . . . . . . . . . 54 Treads 3416 | 47 112 329 525 914 349 . . . . 779 361 . Legs 1309 | . . 55 28 . 335 613 278 . . . . . Wheels 2304 | . . 195 . 273 26 . 42 697 449 622 . . Hover . | . . . . . . . . . . . . . Flight 371 | . . . . . . . . . . . 38 333 Fastest Speed 34 | 50 160 110 145 130 130 190 160 145 160 145 34 35 Average Speed 173 | 145 160 146 147 159 190 192 230 168 169 208 219 37 Slowest Speed 545 | 160 160 190 190 225 540 260 260 175 175 545 317 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . 5 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 18 39 95 87 16 72 57 67 54 39 11 28 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . 2 . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 . . 1 . Scrap Searched 10 | . . . . 4 . 2 3 . 1 . . . Spaces Dug 14 | . . . . . . . 4 . . 1 9 . Terrain Destroyed 301 | . . 7 2 . 6 9 8 4 4 90 157 14 Melee . | . . . . . . . . . . . . . Projectile 186 | . . 1 2 . 6 8 4 4 4 66 91 . AOE 111 | . . 6 . . . . 4 . . 22 65 14 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Res Arm Total 9229 | 81 125 1076 579 1229 868 695 340 801 508 1839 649 439 Wait 705 | . 2 435 . . 40 15 2 18 14 142 22 15 Move 7439 | 53 111 578 552 1186 709 612 319 696 448 1400 398 377 Hop 5 | . . . . . . . . . . . . 5 Pick Up 119 | 7 1 6 2 21 17 4 5 6 1 28 18 3 Fast Attach 88 | 6 . 4 2 2 9 3 . 10 . 29 18 5 Attach 95 | 1 . 1 . 1 11 6 2 2 1 29 37 4 Detach 31 | . . . . 1 6 . . 5 . 9 7 3 Swap 73 | . . 7 2 4 8 8 2 1 4 25 12 . Drop 129 | . . 10 4 14 19 4 1 20 . 36 17 4 Fire 447 | 13 10 35 6 . 36 43 9 4 33 137 117 4 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 . . Kick 2 | . . . . . 2 . . . . . . . Crush 18 | 1 1 . 11 . 1 . . . . 1 3 . Escape Stasis 12 | . . . . . 10 . . . . 2 . . Rewire 65 | . . . . . . . . 39 7 . . 19 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 2 exits: *Arm / Tes) -3/Armory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 131 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Met a group of wandering Federalists 251 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 327 | -10/Materials | Lost 3 allies 333 | -10/Materials | Discovered new exit (range 5) 340 | -10/Materials | Entered Subcaves 341 | -10/Subcaves | Continued accompanying wandering Federalists (2) 341 | -10/Subcaves | Approached by a straggling Scientist 462 | -10/Subcaves | Discovered new exit (range 8) 598 | -10/Subcaves | Ambushed by Subdweller buried in earth 700 | -10/Subcaves | Discovered new exit (range 14) 800 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1113 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1126 | -10/Subcaves | Learned location of Zion (-7) 1126 | -10/Subcaves | Met a Zionite searching for "candidates" 1137 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1138 | -10/Subcaves | Learned Materials stockpile data 1398 | -10/Subcaves | Build established: Scavenger-Mutant 1609 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1740 | -10/Subcaves | Entered Recycling 1936 | -7/Recycling | Build established: Mutant 2258 | -7/Recycling | Discovered new exit (range 16) 2560 | -7/Recycling | Scanned before Scraplab entrance 2581 | -7/Recycling | Entered Scraplab 2595 | -7/Recycling | Discovered new exit (range 2) 2597 | -7/Recycling | Entered Scraptown 2634 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2744 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2747 | -7/Scraptown | Learned Research interactive machine intel 2748 | -7/Scraptown | Learned location of Armory (-3) 2750 | -7/Scraptown | Learned location of 1 exit from Factory 2751 | -7/Scraptown | Learned location of 1 exit from Research 3203 | -7/Scraptown | Visited UFD Registry 3203 | -7/Scraptown | Registered with UFD as "Shadowunit" 3241 | -7/Scraptown | Visited The Evicted 3258 | -7/Scraptown | Visited Shadow of the Wyrm 3270 | -7/Scraptown | Visited Fellowship of the Rings 3293 | -7/Scraptown | Visited Awakened 3322 | -7/Scraptown | Visited Red Mages 3387 | -7/Scraptown | Visited Comm Corps 3449 | -7/Scraptown | Visited Assassins FH 3539 | -7/Scraptown | Visited Junk Repository 3658 | -7/Scraptown | Visited Science Guys 3727 | -7/Scraptown | Visited Scrapoid Pod Storage 3770 | -7/Scraptown | Visited Derelict Rescue Squad 3788 | -7/Scraptown | Found DRS Beacon 3818 | -7/Scraptown | Visited Supply Room 3929 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3962 | -7/Scraptown | Found DCF Scrap (31 items) 4068 | -7/Scraptown | Delivered Scrap Shield to a Scientist 4187 | -7/Scraptown | Visited Abandonware Association 4200 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 4200 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 4245 | -7/Scraptown | Visited Junk Repository 4287 | -7/Scraptown | Visited Curators Association 4485 | -7/Scraptown | Found Scrap Suit 4514 | -7/Scraptown | Discovered new exit (range 3) 4519 | -7/Scraptown | Entered Factory 4519 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x4, Weapon x3 4520 | -5/Factory | Identified exit to Factory 4867 | -5/Factory | Build established: Derelict-Gunner 5451 | -5/Factory | Build established: Gunner 5487 | -5/Factory | Discovered exit to Factory (range 15) 5529 | -5/Factory | Found Prototype Launcher 5529 | -5/Factory | Identified Tesla Bomb Launcher 5716 | -5/Factory | Discovered new exit (range 9) 6047 | -5/Factory | Build established: Scavenger-Tank 6101 | -5/Factory | Entered Upper Caves 6103 | -5/Upper Caves | UFD Scientist delivered a prototype 6106 | -5/Upper Caves | Found Prototype Protection 6106 | -5/Upper Caves | Identified Enh. Scrap Shield 6503 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7368 | -5/Upper Caves | Discovered new exit (range 15) 7453 | -5/Upper Caves | Entered another Upper Caves area 7454 | -5/Upper Caves | Identified exit to Warlord 7473 | -5/Upper Caves | Build established: Scavenger-Gunner 8226 | -5/Upper Caves | Entered Warlord 8282 | -5/Warlord | System corruption cleaned by Quarantine Array 8538 | -5/Warlord | Rebuked by Warlord 8563 | -5/Warlord | Warlord's base attacked by MAIN.C 8671 | -5/Warlord | Found Prototype Energy Gun 8671 | -5/Warlord | Identified Vortex Shotgun 8676 | -5/Warlord | Found Prototype Energy Cannon 8676 | -5/Warlord | Identified Vortex Driver 8680 | -5/Warlord | Found Vortex Driver 8683 | -5/Warlord | Found Vortex Shotgun 8913 | -5/Warlord | Warlord forces counterattacked 9147 | -5/Warlord | Found Prototype Processor 9147 | -5/Warlord | Identified Exp. Core Analyzer 9166 | -5/Warlord | Found Prototype Reactor 9166 | -5/Warlord | Identified Vortex Chain Reactor 9184 | -5/Warlord | Found Prototype Hackware 9184 | -5/Warlord | Identified Ghost Barrier 9238 | -5/Warlord | Warlord base infiltrated, sounded retreat 9392 | -5/Warlord | Spotted Striker 9422 | -5/Warlord | Spotted Striker 9468 | -5/Warlord | Discovered new exit (range 14) 9502 | -5/Warlord | Entered Proximity Caves 9502 | -4/Proximity Caves | Accompanied by 4 allies 9698 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9955 | -4/Proximity Caves | Spotted B-86 Titan 10109 | -4/Proximity Caves | Attached CPS modules to B-86 Titan. 10119 | -4/Proximity Caves | Destroyed B-86 Titan 10381 | -4/Proximity Caves | Build established: Derelict-Gunner 10385 | -4/Proximity Caves | Discovered exit to Factory (range 4) 10399 | -4/Proximity Caves | Entered Factory 10399 | -4/Factory | Accompanied by 1 ally 10399 | -4/Factory | Evolved 2 slots: Utility x2 10732 | -4/Factory | Build established: Scavenger-Gunner 11268 | -4/Factory | System corruption reached 10% 11354 | -4/Factory | Found Prototype Device 11354 | -4/Factory | Identified Exp. ECM Suite 11872 | -4/Factory | Lost 3 parts (1p1n1u) 11987 | -4/Factory | Discovered new exit (range 6) 12003 | -4/Factory | Identified exit to Upper Caves 13030 | -4/Factory | Lost 3 parts (1n2w) 13308 | -4/Factory | Garrison activated, responded to threat 13423 | -4/Factory | Identified exit to Research 14043 | -4/Factory | Lost 8 parts (2p2n1u3w) 14122 | -4/Factory | Entered Research 14122 | -3/Research | Evolved 2 slots: Propulsion x2 14123 | -3/Research | Identified exit to Testing 14124 | -3/Research | Loaded intel: 46 interactive machine locations 14344 | -3/Research | Lost 3 parts (2p1w) 14962 | -3/Research | Garrison activated, responded to threat 15116 | -3/Research | Destroyed 9 combat bots 15119 | -3/Research | Lost 14 parts (3p4n3u4w) 15122 | -3/Research | First assault squad dispatched 15249 | -3/Research | Destroyed 10 combat bots 15455 | -3/Research | Cargo convoy interrupted 15463 | -3/Research | Core integrity fell below 50% 15472 | -3/Research | System corruption reached 10% 15488 | -3/Research | Destroyed 15 combat bots 15495 | -3/Research | Discovered new exit (range 4) 15503 | -3/Research | Entered Armory 15525 | -3/Armory | Lost 26 parts (2p8n8u8w) 15673 | -3/Armory | Found Prototype Launcher 15673 | -3/Armory | Identified Mni. Smartbomb Launcher 15681 | -3/Armory | Core integrity fell below 20% 15701 | -3/Armory | Build established: Mutant 15707 | -3/Armory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 15681_ Knocked back. 15683_ W-44 Eye sends out distress signal. 15685_ Attempting to rewire G-67 Veteran. 15686_ System corrupted: Adv. Heat Sink rejected. 15686_ Attempting to rewire G-67 Veteran. 15694_ G-67 Veteran rewired. 15695_ P-80 Master hacks Veteran 8a, rebooting. 15696_ Veteran 8a knocked back. 15696_ Attempting to rewire G-67 Veteran. 15704_ System corrupted: Component data lost. 15706_ Triggered Tesla Bomb Trap. 15706_ A bubble of electromagnetic force engulfs the area. 15706_ Tesla Bomb Trap short circuited. 15706_ Fabricator disabled. 15706_ A bubble of electromagnetic force engulfs the area. 15706_ H-77 Assassin shuts down. 15706_ Tesla Bomb Trap short circuited. 15706_ A bubble of electromagnetic force engulfs the area. 15707_ H-77 Assassin system terminally corrupted. 15707_ P-80 Master resets H-71 Marshal, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##+##????????????????? | | ??????????????????????###### #????????????????? | | ??????????????????????/w ?????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????# h ???????????????????? | | ??????????????????????# ######???????????????? | | ??????????????????????# =H ####????????????? | | ??????????????????????# [%[ """#????????????? | | ??????????????????????# @ T"#????????????? | | ??????????????????????# """?????????????? | | ??????????????????????# F" ###?????????????? | | ??????????????????????# ###### #??????? | | ??????????????????????# ggp g ??? | | ??????????????????????#+#####g##+###### #??????? | | ????????????????????? ??# # #???????????? | | ??????????????????? = + p " " #???????????? | | ??????????????????# # # " " #???????????? | | ??????????????????# """ # #b" " #???????????? | | ??????????????????# """ # # " " # "?????????? | | ??????????????????# """ # # ! / "?????????? | | ??????????????????# =!# #####/## #????? | | ??????????????????#? !!# ????# #?????+?#????? | | ??????????????????????####### ????# #????? ??????? | | ????????????????????????????? ????# ###### ??????? | | ????????????????????????????? ????# # ] # ??????? | | ????????????????????????????? ????# # ] # ??????? | | ????????????????????????????? ????# # ]] # ??????? | | ????????????????????????????# ????# ]] # #?????? | | ????????????????????????????# ???# ] ###### | | ????????????????????????????# ##### ] | | ????????????????????????????# | | ??????????????????? ######### | | ??????????????????? # [% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 18 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Additional Mass Support 16 Armor Coverage 1200 Core Shielding 30 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 8 Launcher Accuracy 30 Target Analysis 6 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 12 Salvage Targeting 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Gunslinger Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed FactoryArchitectPlating Manual? 0 Play Time 01:48:51 Cumulative 181.9 hours Start 2026.04.03 @ 12:16:02 End 2026.04.03 @ 14:13:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 111 Adventurer 4 Explorer 0 Win Type - Total 23 Types 22/0/1/0/0/0/0/0/0/0 Lore% 84 Gallery% 60 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a64a08c7-5831-4379-a7d2-e972a6dd86d6