Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 14:18:51 Player: shockman27 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (145) 725 Value Destroyed (3666) 3666 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1222) 1222 TOTAL SCORE: 11773 Bonus ------- Follower Combat Kills 337 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/1150 Matter 250/300 Energy 87/100 System Corruption 2% Temperature Cool (1) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Array > --- UTILITY (9) ------ Structural Scanner Machine Analyzer Enhanced Optical Array Improved Sensor Array Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Zionite Heavy DM Reactor Advanced Cooling System Makeshift Transmission Jammer Cloaking Device Cooled Plasma Rifle Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Cooling System Structural Scanner Machine Analyzer Enhanced Optical Array Improved Sensor Array Cloaking Device Graphene Brace > --- WEAPON ----------- Cooled Plasma Rifle > --- INVENTORY -------- Makeshift Transmission Jammer [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Experimental Target Analyzer Protection Light Armor Plating Weapon Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Molecular Deconstructor Impact Weapon Hammer Slashing Weapon Carbide Saw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . . 2 . . . 6 . . . . 2 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . 2 . Utility 7 | . . . 1 . . . 4 . . . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 139 | 7 10 5 28 4 2 4 38 5 3 1 . 15 17 Power 20 | 1 . . 3 . . 1 8 . . . . 3 4 Engine 14 | 1 . . 3 . . 1 5 . . . . 1 3 Core 4 | . . . . . . . 2 . . . . 2 . Reactor 2 | . . . . . . . 1 . . . . . 1 Propulsion 29 | 2 1 . 7 . . . 12 . . . . 4 3 Treads 8 | 2 1 . 3 . . . 2 . . . . . . Leg 7 | . . . . . . . 6 . . . . 1 . Wheel 7 | . . . 3 . . . 4 . . . . . . Hover 1 | . . . . . . . . . . . . 1 . Flight 6 | . . . 1 . . . . . . . . 2 3 Utility 45 | 2 2 1 6 2 2 1 12 4 1 . . 3 9 Device 27 | 1 . 1 3 2 . . 9 1 1 . . 2 7 Storage 4 | 1 2 . 1 . . . . . . . . . . Processor 8 | . . . . . 2 . 2 1 . . . 1 2 Hackware . | . . . . . . . . . . . . . . Protection 6 | . . . 2 . . 1 1 2 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 45 | 2 7 4 12 2 . 2 6 1 2 1 . 5 1 Energy Gun 6 | 2 . . 3 . . . . . . . . . 1 Energy Cannon 9 | . . 1 3 . . 1 2 . 1 1 . . . Ballistic Gun 18 | . 4 2 3 2 . . 4 . . . . 3 . Ballistic Cannon 4 | . 2 . . . . 1 . . 1 . . . . Launcher 3 | . . 1 2 . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . Impact Weapon 2 | . 1 . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 1 2 . 4 1 . . . 2 2 Parts Lost 54 | . 2 . 4 . . . 18 . . . 12 4 14 Power 11 | . . . 1 . . . 3 . . . 2 2 3 Propulsion 17 | . . . 2 . . . 7 . . . 4 . 4 Utility 16 | . 1 . . . . . 5 . . . 3 1 6 Weapon 10 | . 1 . 1 . . . 3 . . . 3 1 1 Highest Loss Streak 12 | . 1 . 1 . . . 6 . . . 12 4 11 To Critical Strikes 1 | . . . . . . . 1 . . . . . . Average Backups 15 | 2 7 14 19 20 19 19 18 17 18 18 17 3 3 Power . | . 1 1 1 1 1 1 . . . . . . . Propulsion 1 | . 1 2 1 1 1 1 1 . . . . . . Utility 5 | . 1 3 5 7 9 9 7 7 8 9 8 . 1 Weapon 8 | . 4 8 11 11 8 8 8 10 10 9 8 2 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 33 | . 2 1 10 . 4 1 3 . 2 . 4 1 5 Power 3 | . . . 1 . . . 2 . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . 2 Utility 11 | . . 1 1 . 2 1 1 . 1 . 3 . 1 Weapon 16 | . 2 . 7 . 2 . . . 1 . 1 1 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 98 98 100 99 100 96 95 96 89 95 40 51 Engine 10 | . 14 14 10 11 11 11 10 13 13 13 12 1 2 Treads 9 | . 28 28 11 . . . . . . . . . . Leg 2 | . . . . . . . 16 . . . . 1 . Wheel 14 | . . . 21 33 33 33 7 26 26 26 24 . . Device 13 | . 8 12 15 20 6 . 19 13 13 13 12 8 15 Storage 9 | . 14 14 11 11 11 11 6 6 6 6 5 . . Processor 7 | . . . . . 14 19 13 20 20 20 19 16 16 Protection 2 | . . . 5 1 . 2 4 5 6 6 5 . . Energy Gun 2 | . 9 . 3 4 . . . . . . . . . Energy Cannon 4 | . . 8 8 5 . 2 5 4 5 1 5 . . Ballistic Gun 9 | . 7 18 7 12 22 17 5 2 . . . 2 . Ballistic Cannon 1 | . 8 . 1 . . 2 . . 1 1 5 . . Peak Build Rating 81 | 7 8 8 20 27 37 39 73 71 73 73 73 44 81 Average Rating 31 | 5 6 7 16 23 33 36 60 65 69 65 67 33 50 On Entrance 33 | . 7 7 8 20 27 37 34 56 68 73 73 21 44 Avg Prop Armor Cover (%) 6 | . . . . . . . 5 . . . . . 16 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 92 | 15 31 31 60 60 56 64 89 84 92 92 92 14 31 Greatest Support 70 | 40 40 40 60 36 36 36 70 42 42 42 42 20 45 Greatest Overweight (x) 8 | 4 . . 4 1 1 1 6 1 2 2 8 4 2 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 16 | 7 12 15 19 20 20 20 20 20 20 20 19 5 5 Most Carried 20 | 3 15 15 20 20 20 20 20 20 20 20 19 5 5 Average Carried 15 | 2 8 14 19 19 19 19 18 17 19 19 18 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 3 14 15 20 20 20 19 17 20 19 19 5 4 5 Class Distribution -------------------- 74% | Mutant 18% | Scavenger-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Scout | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Matter Collected 4001 | 270 248 287 1107 66 20 211 955 131 133 . 146 267 160 Remotely . | . . . . . . . . . . . . . . Salvage Created 4991 | 63 485 193 1588 96 . 152 1468 71 133 . 144 116 482 Parts 321 | 9 39 21 104 16 . 8 75 2 3 . 6 11 27 Haulers Intercepted 10 | . 1 . 6 . . . 3 . . . . . . Recyclers Shooed 10 | 1 2 1 . 1 . . 2 . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . 14 . 7 2 . 6 . . Prevented 1 | . . . . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 97 | . 17 5 33 3 . 4 22 1 3 . 4 3 2 Melee 3 | . . . . . . . . . . . . 3 . Guns 38 | . 8 . 10 1 . 4 15 . . . . . . Cannons 32 | . 8 . 13 2 . . 5 1 1 . 2 . . AOE 21 | . . 5 9 . . . 1 . 2 . 2 . 2 Classes Destroyed 15 | 1 5 2 1 . . 2 3 . . . . 1 . Worker 10 | . . 2 4 1 . . 3 . . . . . . Builder 6 | . . . . . . . 2 . . . . 1 3 Tunneler 9 | 3 1 3 . 2 . . . . . . . . . Hauler 10 | . 1 . 6 . . . 3 . . . . . . Recycler 5 | . . 1 2 . . . . . . . . . 2 Mechanic 1 | . . . . . . . . . . . . 1 . Operator 4 | . 2 . 2 . . . . . . . . . . Watcher 3 | . 1 . 2 . . . . . . . . . . Swarmer 45 | . 11 5 13 3 . 2 6 . . . 2 3 . Grunt 25 | . 6 . 11 . . . 5 . 2 . 1 . . Brawler 2 | . . . . . . . 1 . 1 . . . . Duelist 2 | . . . . . . . 1 . . . 1 . . Sentry 12 | . . . 9 . . . 2 1 . . . . . Hunter 4 | . . . . . . 1 3 . . . . . . Programmer 7 | . . . . . . 1 4 . . . . . 2 Z-Courier 1 | . . . . . . . . . . . . . 1 Best Kill Streak 6 | 3 4 4 6 2 . 2 5 1 2 . 4 2 2 Combat Bots Only 4 | . 3 3 4 2 . 2 3 1 2 . 4 2 2 Max Kills in Single Turn 3 | 1 1 3 2 1 . 1 2 1 1 . 2 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 2 | . . 2 2 . . . 1 . 1 . 2 . 2 Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 831 | . 70 20 125 9 . 23 221 28 7 . 80 68 180 Missed 261 | . 19 9 40 1 . 7 62 11 3 . 22 25 62 Hits 570 | . 51 11 85 8 . 16 159 17 4 . 58 43 118 Melee 21 | . . . . . . . 15 . . . 6 . . Projectile 549 | . 51 11 85 8 . 16 144 17 4 . 52 43 118 AOE 2 | . . . . . . . . . . . . 2 . Critical Strikes 19 | . . . 1 . . . 10 . . . 2 2 4 Part Disruptions 1 | . . . . . . . . . . . . . 1 Damage Taken 8660 | . 419 82 1071 66 . 251 2509 126 78 . 1140 790 2128 Core 2481 | . 63 14 134 . . 51 279 5 . . 291 489 1155 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 92 | . . . . . . . 92 . . . . . . Regen/Repaired (Parts) 82 | . . . 82 . . . . . . . . . . Core Remaining (%) 61 | 100 . 69 . . . 53 . . . . 32 51 . Volleys Fired 454 | 7 52 22 117 11 . 17 106 28 34 . 55 3 2 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . 2 1 1 Hottest 160 | 90 90 80 128 113 . 112 160 113 90 . 130 23 24 Shots Fired 740 | 14 102 37 219 22 . 28 188 30 38 . 57 3 2 Gun 309 | 14 65 28 72 13 . 20 89 3 . . . 3 2 Cannon 385 | . 37 2 132 9 . 2 92 24 31 . 56 . . Launcher 43 | . . 7 15 . . 6 7 . 7 . 1 . . Special 3 | . . . . . . . . 3 . . . . . Kinetic 303 | . 60 28 86 4 . 21 95 3 . . 3 3 . Thermal 305 | 7 20 2 101 9 . 1 55 24 31 . 53 . 2 Explosive 27 | . . 7 10 . . 6 . . 3 . 1 . . Electromagnetic 102 | 7 22 . 22 9 . . 38 . 4 . . . . Robot Hit Streak 20 | 4 8 4 20 3 . 7 11 4 6 . 17 4 . Robot Miss Streak 6 | 3 5 4 6 6 . 2 5 1 2 . 1 . 1 Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 4 | . . . 1 . . 1 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . . . Shots Hit Robots 369 | 7 47 15 120 8 . 15 112 4 8 . 12 9 12 Core Hits 205 | 3 25 13 60 6 . 7 61 2 7 . 7 6 8 Critical Kills 6 | . . . 1 . . 1 4 . . . . . . Critical Parts Destroyed 8 | . 2 . . . . 2 3 . . . . 1 . Critical Strikes 22 | . 3 . 3 . . 3 10 . . . . 1 2 Meltdown 1 | . . . 1 . . . . . . . . . . Destroy 12 | . 1 . . . . 3 7 . . . . 1 . Blast 4 | . 1 . 2 . . . 1 . . . . . . Corrupt 2 | . . . . . . . 2 . . . . . . Smash 1 | . 1 . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . 2 Melee Attacks 66 | . 9 . 1 . . . . . . . . 18 38 Impact 10 | . 9 . 1 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 56 | . . . . . . . . . . . . 18 38 Sneak Attacks 13 | . . . . . . . . . . . . 3 10 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10630 | 109 686 526 2788 143 . 246 3113 100 524 . 569 351 1475 Guns 2980 | 109 356 145 763 98 . 221 1208 40 . . . 40 . Cannons 3926 | . 282 34 1277 45 . 25 1632 60 182 . 389 . . Explosions 2593 | . . 343 739 . . . 273 . 342 . 180 . 716 Melee 1094 | . 39 . . . . . . . . . . 311 744 Ramming 37 | . 9 4 9 . . . . . . . . . 15 Kinetic 3279 | . 386 145 913 36 . 246 1396 40 . . 77 40 . Thermal 3690 | 38 142 34 1085 45 . . 1076 60 182 . 312 . 716 Explosive 1213 | . . 343 434 . . . . . 256 . 180 . . Electromagnetic 1317 | 71 110 . 347 62 . . 641 . 86 . . . . Impact 39 | . 39 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 1055 | . . . . . . . . . . . . 311 744 Highest Corruption 12 | . . . . . . . 12 7 7 7 7 . 2 Average Corruption 7 | . . . . . . . 8 7 7 7 7 . 1 Corruption Purged 5 | . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 102 | . . . . . . . 55 18 9 4 16 . . Message Errors 23 | . . . . . . . 16 . 1 1 5 . . Matter Fused 26 | . . . . . . . 13 7 2 2 2 . . Heat Flow Errors 13 | . . . . . . . 6 2 3 . 2 . . Energy Discharges 11 | . . . . . . . 5 2 . 1 3 . . Parts Rejected 1 | . . . . . . . . . 1 . . . . Parts Fused 2 | . . . . . . . 1 1 . . . . . Data Loss (minor) 14 | . . . . . . . 7 3 1 . 3 . . Data Loss (major) 3 | . . . . . . . 2 1 . . . . . Misfires 3 | . . . . . . . 2 . 1 . . . . Alerts 3 | . . . . . . . 2 1 . . . . . Weapon Failures 3 | . . . . . . . 1 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 571 | . 39 35 68 . . . 9 . . . 5 . 415 Projectiles 6 | . . . . . . . 6 . . . . . . Explosions 372 | . . 35 68 . . . 3 . . . 5 . 261 Melee 193 | . 39 . . . . . . . . . . . 154 Knockbacks 12 | . 4 . 4 . . . 3 . . . 1 . . Impact . | . . . . . . . . . . . . . . Kinetic 10 | . 3 . 4 . . . 3 . . . . . . Secondary 2 | . 1 . . . . . . . . . 1 . . Self-Inflicted Damage 205 | . . . 81 . . 31 47 . 4 . 35 . 7 Shots 7 | . . . 3 . . 1 1 . 1 . 1 . . Rammed 8 | . 1 1 1 . . . . . . . . . 5 Targets Rammed 8 | . 1 1 1 . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 332 | 192 260 18 207 2 . 51 321 332 268 . 165 . . Average Temperature 69 | 90 54 12 42 1 . 7 73 134 67 . 60 . . Received Heat Transfer 1005 | . 18 . 243 . . 6 309 36 36 . 216 42 99 Effects 5 | . . . . . . . 1 4 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . . 3 . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . 1 . . . . . . Combat Hostiles 2 | . 1 . . . . . 1 . . . . . . Parts Fried 2 | . 1 . 1 . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 5 | . . . 1 . . . 2 1 . . . . 1 Heat Transferred 4905 | 111 407 74 2124 74 . . 1186 74 222 . 333 . 300 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 3 . . . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Maximum Alert Level 1 | . . . 1 . . . . . . . . . 1 Low Security (%) 88 | 100 100 100 55 100 . . 100 . . . . 100 98 Level 1 11 | . . . 44 . . . . . . . . . 1 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 371 | 10 171 109 371 191 . . 113 . . . . 49 356 Initial 136 | . . 59 . 136 . . . . . . . . 1 Average 71 | . 60 18 158 62 . . 51 . . . . 8 19 Influence Increases 4295 | 15 623 185 1275 100 . 257 781 80 70 . 120 200 589 Destroy 0b10 Robot/C 2140 | . 340 100 660 60 . 160 500 20 60 . 80 60 100 Destroy 0b10 Robot/NC 240 | 15 25 30 80 15 . . 40 . . . . 10 25 Destroy Leader 514 | . 84 20 196 10 . 30 144 . 10 . 10 . 10 Allied During Kill 89 | . . . . . . 67 14 . . . . . 8 Successful Hack 145 | . 63 . 38 . . . 4 . . . . 28 12 Select Force Hacks 90 | . 60 . 30 . . . . . . . . . . Disable Machine 165 | . 15 . 90 . . . 15 . . . . . 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 Destroy Structure 312 | . 6 35 91 . . . 34 . . . . 12 134 Partial Spotted 45 | . . . . . . . . . . . . 45 . Lose Combat Pursuer 405 | . 30 . 90 15 . . 30 60 . . 30 45 105 Influence Decreases 3939 | 15 470 338 925 450 . 257 690 171 70 . 120 197 236 Entered New Map 345 | . . 94 . 214 . . . 35 . . . . 2 Time Decay 2719 | 15 422 244 585 236 . 189 515 136 70 . 8 107 192 Lost Part 359 | . 10 . 40 . . . 155 . . . 112 20 22 Lost Ally 178 | . . . . . . 68 20 . . . . 70 20 Purge Threat 338 | . 38 . 300 . . . . . . . . . . Squads Dispatched 27 | . 5 . 6 . . . 10 . . . . 3 3 Investigation 8 | . 4 . 2 . . . 1 . . . . 1 . Extermination 6 | . . . . . . . 4 . . . . 1 1 Reinforcement 7 | . 1 . 4 . . . 2 . . . . . . Assault 2 | . . . . . . . . . . . . . 2 Garrison 4 | . . . . . . . 3 . . . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Distress Signals 10 | . 1 . 4 1 . . 1 . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 212 | . 25 6 70 4 . 8 34 5 3 . 10 22 25 Peak Tracking Total 12 | . 4 3 9 3 . 4 5 4 3 . 9 12 12 Tactical Retreats 19 | . 2 . 6 1 . . 2 1 . . 1 2 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Traps Triggered 3 | . 2 . 1 . . . . . . . . . . Indirectly 1 | . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Machines Disabled 13 | . 1 . 7 . . . 1 . . . . . 4 Max in Single Turn 4 | . 1 . 1 . . . 1 . . . . . 4 Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Machines Accessed 32 | . 10 . 9 1 1 . 2 . 1 4 . 3 1 Terminals 13 | . 7 . 4 1 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . . . . . . 1 . Recycling Units 3 | . 2 . 1 . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 1 . . . . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 113 | . 35 . 29 2 2 . 7 . 1 28 . 6 3 Successful 76 | . 19 . 18 1 2 . 4 . 1 28 . 2 1 Failed 35 | . 15 . 10 1 . . 3 . . . . 4 2 Catastrophic 3 | . 1 . . . . . 2 . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . Manual 56 | . 29 . 8 . . . 6 1 . . . 8 4 Terminals 49 | . 31 . 15 2 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 9 | . 2 . 5 . . . . . . . . 2 . Recycling Units 3 | . 2 . 1 . . . . . . . . . . Scanalyzers 19 | . . . 8 . . . 5 . . . . 3 3 Garrison Access 2 | . . . . . . . 2 . . . . . . Terminal Hacks 47 | . 10 . 5 1 2 . . . 1 28 . . . Record 11 | . . . . . . . . . . 11 . . . Part Schematic 12 | . . . . . 2 . . . . 10 . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . . 3 . . . Open Door 1 | . . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 3 | . 1 . 2 . . . . . . . . . . Unreport Threat 4 | . 2 . 2 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . 1 . 2 . . . . . . . . 1 . Scan Component 2 | . 1 . 1 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 12 | . . . 6 . . . 4 . . . . 1 1 Insert Component 2 | . . . 2 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Retrieve Study 9 | . . . 3 . . . 4 . . . . 1 1 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 8 . 5 . . . . . . . . . . Terminals 10 | . 6 . 4 . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . Botnet 7 | . 4 . 3 . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 8 . 8 1 . . 2 . . . . 3 1 Full Trace Events 4 | . . . 2 . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . 2 . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . 3 . . . 4 . . . . 1 1 Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 16 | . . . 16 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . 2 . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Total Allies 18 | . . . . 3 4 . . . . . 1 7 3 Largest Group 7 | . . . . 3 7 7 3 . . . 1 4 2 Highest-Rated Group 206 | . . . . 40 198 198 98 . . . 96 112 206 Highest-Rated Ally 103 | . . . . 16 42 42 42 . . . 96 28 103 Zionite Dispatches 4 | . . . . . . . . . . . . 2 2 Heavy 1 | . . . . . . . . . . . . . 1 Fire 2 | . . . . . . . . . . . . 2 . Infowar Resupply 1 | . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . 1 Ally Attacks 55 | . . . . . . 22 23 . . . . 4 6 Total Damage 1219 | . . . . . . 301 356 . . . . 32 530 Kills 11 | . . . . . . 4 4 . . . . . 3 Allies Corrupted 2 | . . . . . . 1 . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 11061 | 38 993 1365 2074 682 1160 396 1775 566 339 87 467 528 591 Optics 3750 | . . . . . 790 396 . 552 339 87 467 528 591 Sensors 2151 | . . . . 432 370 . . 189 339 87 55 158 521 IFF 1830 | . . . . . . . 825 564 32 . 409 . . Terrain 144 | . . . . . . . . . . . . . 144 Structural 1913 | . . . 1004 . . . . . . . . 318 591 Seismic 6251 | 38 993 1365 1239 682 360 . 1286 145 . . . . 143 Decoding 3448 | . . . . . . . 1773 553 339 87 441 . 255 Machine Analysis 1069 | . . . . . . . . . . . . 478 591 Cloaking 25 | . . . . . . . . . . . . . 25 Jamming 1263 | . . . . . . . 1263 . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 1 . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 51 | . . . . . . . 47 . . . . . 4 Traps 13 | . . . . . . . 9 . . . . . 4 Items 26 | . . . . . . . 26 . . . . . . Machines 7 | . . . . . . . 7 . . . . . . Patrols 2 | . . . . . . . 2 . . . . . . Guards 3 | . . . . . . . 3 . . . . . . Zionite Intel Received 2 | . . . . . . . 1 . . . . 1 . Branch Access 1 | . . . . . . . 1 . . . . . . Emergency Access 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Turns Passed 12560 | 143 1700 1464 2464 767 1165 500 1779 566 339 87 467 528 591 Spaces Moved 8811 | 77 854 765 1715 746 1057 426 812 423 232 87 325 560 732 Core 183 | 34 . . . . . . . . . . 28 96 25 Treads 2052 | 43 854 765 390 . . . . . . . . . . Legs 542 | . . . . . . . 452 . . . . 90 . Wheels 4953 | . . . 1325 746 1057 426 360 423 232 87 297 . . Hover 2 | . . . . . . . . . . . . 2 . Flight 1079 | . . . . . . . . . . . . 372 707 Fastest Speed 34 | 50 160 160 95 95 95 95 95 95 95 95 50 34 34 Average Speed 110 | 136 160 160 111 95 95 95 152 95 102 97 105 74 35 Slowest Speed 260 | 250 160 160 240 95 95 95 260 95 110 110 200 250 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . 4 . Potential Cave-ins 5 | . . . . . . . . 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 96 95 98 92 91 57 19 61 33 75 52 15 15 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 8 | . 2 . 1 1 2 . . 1 . 1 . . . Known Exits Taken 3 | . 1 . . . . . 1 1 . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 13 | . . 1 . 2 3 4 . 2 . . 1 . . Spaces Dug 190 | . 5 8 26 . . 34 7 21 23 . 39 6 21 Terrain Destroyed 449 | . 5 45 102 . . 74 29 23 49 . 52 6 64 Melee 33 | . 5 . 1 . . . . . . . . 6 21 Projectile 108 | . . . . . . . 16 23 25 . 44 . . AOE 308 | . . 45 101 . . 74 13 . 24 . 8 . 43 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Total 10816 | 98 1076 967 2054 782 1221 499 1168 553 296 90 388 630 994 Wait 1059 | 5 126 169 124 18 149 42 149 82 12 . 2 . 181 Move 8792 | 76 853 764 1714 745 1056 425 811 422 231 86 324 553 732 Hop 2 | . . . . . . . . . . . . 2 . Pick Up 90 | 3 16 3 27 1 5 4 16 3 3 . . 4 5 Fast Attach 73 | 7 . 1 10 . 2 . 19 2 2 1 1 14 14 Attach 43 | . 2 . 3 . . 1 17 4 1 1 1 10 3 Detach 37 | . 1 . 1 . 2 1 10 4 1 1 . 11 5 Swap 89 | . 9 5 25 5 . 5 23 3 6 . 4 1 3 Drop 99 | . 7 2 31 2 7 4 17 2 5 1 1 14 6 Fire 454 | 7 52 22 117 11 . 17 106 28 34 . 55 3 2 Melee 66 | . 9 . 1 . . . . . . . . 18 38 Ram 6 | . . . 1 . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . Crush 2 | . 1 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . 3 1 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 473 | -10/Materials | Central database locked down 689 | -10/Materials | Discovered new exit (range 5) 775 | -10/Materials | Identified exit to Mines 909 | -10/Materials | Discovered new exit (range 7) 1563 | -10/Materials | Discovered new exit (range 10) 1844 | -10/Materials | Entered Mines 1902 | -10/Mines | Discovered new exit (range 3) 2420 | -10/Mines | Learned Materials trap positions 2552 | -10/Mines | Learned Materials emergency access door positions 2577 | -10/Mines | Found a hidden stash of uninstalled traps 2633 | -10/Mines | Discovered new exit (range 15) 3308 | -10/Mines | Entered Materials 3308 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3309 | -9/Materials | Loaded intel: 12 trap records 3554 | -9/Materials | Discovered new exit (range 15) 3971 | -9/Materials | Discovered new exit (range 8) 4122 | -9/Materials | Build established: Scavenger-Mutant 4236 | -9/Materials | Discovered new exit (range 8) 4453 | -9/Materials | Discovered new exit (range 15) 4498 | -9/Materials | Build established: Mutant 4516 | -9/Materials | Central database locked down 5020 | -9/Materials | Discovered new exit (range 9) 5636 | -9/Materials | Repaired Arm. Wheel+ 5772 | -9/Materials | Entered Mines 5896 | -9/Mines | Discovered new exit (range 12) 5992 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5992 | -9/Mines | Discovered new exit (range 5) 6105 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6107 | -9/Mines | Found Prototype Device 6107 | -9/Mines | Identified Exp. Sensor Array 6133 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6146 | -9/Mines | Discovered new exit (range 14) 6211 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6259 | -9/Mines | Learned location of 1 exit from Lower Caves 6539 | -9/Mines | Entered Zion 6539 | -7/Zion | Accompanied by 3 allies 6593 | -7/Zion | Discovered new exit (range 9) 6665 | -7/Zion | Learned Factory emergency access door positions 6904 | -7/Zion | Found Prototype Processor 6904 | -7/Zion | Identified Exp. Target Analyzer 6914 | -7/Zion | Found Prototype Processor 6914 | -7/Zion | Identified Spectral Analyzer 6966 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7010 | -7/Zion | Given the Hacking Drone Bay 7015 | -7/Zion | Found Prototype Device 7266 | -7/Zion | Learned location of Armory (-3) 7326 | -7/Zion | Found CR-A16's Pointy Stick 7375 | -7/Zion | Met Imprinter 7394 | -7/Zion | Imprinted 7396 | -7/Zion | Declared Zion's savior 7704 | -7/Zion | Entered Proximity Caves 7704 | -6/Proximity Caves | Accompanied by 7 allies 8093 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8131 | -6/Proximity Caves | Discovered new exit (range 5) 8204 | -6/Proximity Caves | Entered Factory 8204 | -6/Factory | Accompanied by 3 allies 8204 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 8206 | -6/Factory | Identified Hacking Drone Bay 8245 | -6/Factory | Garrison activated, responded to threat 8300 | -6/Factory | Lost 3 allies 8355 | -6/Factory | Lost 6 parts (1p2n2u1w) 8728 | -6/Factory | Build established: Scavenger-Mutant 9259 | -6/Factory | Retrieved Zion intel report: Branch Access 9259 | -6/Factory | Identified exit to Lower Caves 9457 | -6/Factory | Terminal network hard line cut 9501 | -6/Factory | System corruption reached 10% 9586 | -6/Factory | Lost 6 parts (1p3n1u1w) 9983 | -6/Factory | Entered Lower Caves 9984 | -6/Lower Caves | Identified exit to Lower Caves 10118 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10180 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10190 | -6/Lower Caves | Found Prototype Special Weapon 10190 | -6/Lower Caves | Identified Molecular Deconstructor 10324 | -6/Lower Caves | Encountered a Warlord checkpoint 10465 | -6/Lower Caves | Spotted B-75 Beast 10549 | -6/Lower Caves | Entered another Lower Caves area 10659 | -6/Lower Caves | Build established: Mutant 10870 | -6/Lower Caves | Discovered new exit (range 17) 10888 | -6/Lower Caves | Entered Data Miner 10888 | -6/Data Miner | Discovered new exit (range 6) 10903 | -6/Data Miner | Met Data Miner 10925 | -6/Data Miner | Learned location of Section 7 (-2) 10925 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10941 | -6/Data Miner | Received God Mode back door access code from Data Miner 10975 | -6/Data Miner | Entered Proximity Caves 11167 | -5/Proximity Caves | Learned Factory emergency access door positions 11425 | -5/Proximity Caves | Core integrity fell below 50% 11439 | -5/Proximity Caves | Discovered new exit (range 6) 11442 | -5/Proximity Caves | Entered Factory 11442 | -5/Factory | Evolved 2 slots: Propulsion x2 11458 | -5/Factory | Lost 12 parts (2p4n3u3w) 11636 | -5/Factory | Lost 4 parts (2p1u1w) 11726 | -5/Factory | Zion Fire squad teleported in 11777 | -5/Factory | Garrison activated, responded to threat 11838 | -5/Factory | Lost 3 allies 11940 | -5/Factory | Retrieved Zion intel report: Emergency Access 11941 | -5/Factory | Zion Fire squad teleported in 11967 | -5/Factory | Discovered new exit (range 11) 11970 | -5/Factory | Entered another Factory area 11970 | -4/Factory | Evolved 2 slots: Utility x2 12096 | -4/Factory | Build established: Scavenger-Scout 12211 | -4/Factory | Zion Infowar Resupply teleported in 12485 | -4/Factory | Core integrity fell below 50% 12502 | -4/Factory | Core integrity fell below 20% 12504 | -4/Factory | Zion Heavy squad teleported in 12506 | -4/Factory | P-70 Sage assimilated allied NI-NJQ(Z) 12513 | -4/Factory | Lost 11 parts (2p2n6u1w) 12561 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12536_ Garrison Access x2 12539_ Acquired Graphene Brace. [Achievement: I Laugh At Your Crits] 12541_ >> Machine Analyzer network decryption results: 12541_ Repair Station x1 12543_ Acquired Prototype Energy Gun. 12543_ Identified Cld. Plasma Rifle. 12547_ Nuclear Pulse Array+ destroyed. 12551_ >> Machine Analyzer network decryption results: 12551_ Repair Station x3 12553_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 12553_ >> Machine Analyzer network decryption results: 12553_ Recycling Unit x2 12553_ Nuclear Pulse Array+ destroyed. 12558_ >> Machine Analyzer network decryption results: 12558_ Recycling Unit x3 12560_ >> Machine Analyzer network decryption results: 12560_ DSF Access x1 12560_ Terminal x2 Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????"""? | | ??????????????????????????????????????????????"""? | | ??????????????????????"""?????????????????????"""? | | ??????????????????????"""???????"""""????????????? | | ??????????????????????"""???????"""""????????????? | | ????????????????????????????? ??"""??????????????? | | ??????????????????????"""???? ????????????????? | | ??????????????????????"""??? 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""" # # ??????????????"""""""? | | ???????????????? # # ??????????????"""Y"""? | | ????????????"?"?? # # ?????????????????????? | | ????????????"Y"?? + A + ?????????????????????? | | ????????????""" #u # ?????????????????????? | | ?????????## #A s# """ """ """ # ???????? | | ?????????############ s############### | | ????????? # Rs #######+## | | ???????????? # ? ? ## | | ???????????? # ? ? ## | | ???""""????? + ## | | ???""""????? # ###+###+## | | ???""""????? # ;; """"" # ? | | ???""""????? # ; "" # ???????? | | ??????????? # ; "# # ???????? | | ???????????? # ; % "# + ???????? | | ?????? ????? # ; = "" # ???????? | | ??????######## ; g "# # ???????? | | ??????######## " g " ##???????? | | ?####### * # "" ""#####+####???????? | | ######## # " " ## ???????? | | ### #### ! # # " ####"""?? ????????? | | # # #!"G ####"R??? """"???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 35 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 300 Resistance: EM 25 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 63 Target Analysis 10 Recoil Reduction 3 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 18% | -9/Materials Studied --------- Autogun | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Gauss Rifle | -6/Factory | Hacked Phase Cannon | -6/Factory | Hacked Rocket Launcher | -6/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Imp. Ion Engine | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Fitting Room I Laugh At Your Crits Infodabbler Spot Them First We Love MA Challenges ------------ None Game ------ Seed ActuatorGammaChip Manual? 0 Play Time 01:54:45 Cumulative 170.1 hours Start 2026.02.15 @ 14:42:49 End 2026.02.19 @ 14:18:51 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 98 Adventurer 4 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 57 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c8b9b80-c7d4-423d-8752-0fc498ee472b