Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.15 @ 16:45:46 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (57) 285 Value Destroyed (2187) 2187 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (390) 390 TOTAL SCORE: 7002 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 280 Cogmind --------- Core Integrity 384/850 Matter 267/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Leg > --- UTILITY (8) ------ Experimental Signal Interpreter Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Weapon Shielding > --- WEAPON (3) ------- Flak Gun Heavy Mace Great Maul > --- INVENTORY (4) ---- Armored Leg Armored Leg High-capacity Matter Pod (200) Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Improved Airjet > --- UTILITY ---------- Experimental Signal Interpreter Targeting Computer Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Weapon Shielding > --- WEAPON ----------- Flak Gun Heavy Mace Great Maul > --- INVENTORY -------- Armored Leg Armored Leg High-capacity Matter Pod Improved Light Armor Plating [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Advanced Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Utility Improved Melee Analysis Suite Device Heat Sink Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Weapon Shielding Weapon Powered Hammer Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Low Slots Evolved 8 | . . . 2 2 . 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 6 | . . . 1 1 . 2 . . 2 . Weapon 1 | . . . . 1 . . . . . . Parts Attached 105 | 6 2 3 18 12 18 12 13 . 19 2 Power 15 | 1 . 1 3 . 3 2 2 . 3 . Engine 13 | 1 . 1 3 . 2 2 2 . 2 . Core 2 | . . . . . 1 . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 38 | 2 1 1 6 5 6 5 5 . 7 . Treads 2 | . . . . 1 . . . . 1 . Leg 33 | 2 1 1 6 4 6 5 4 . 4 . Wheel 1 | . . . . . . . 1 . . . Hover 2 | . . . . . . . . . 2 . Flight . | . . . . . . . . . . . Utility 27 | 1 1 . 2 3 3 3 5 . 8 1 Device 1 | . . . 1 . . . . . . . Storage 3 | 1 1 . . . 1 . . . . . Processor 13 | . . . 1 2 . 2 3 . 4 1 Hackware . | . . . . . . . . . . . Protection 10 | . . . . 1 2 1 2 . 4 . Artifact . | . . . . . . . . . . . Weapon 25 | 2 . 1 7 4 6 2 1 . 1 1 Energy Gun 6 | 2 . 1 3 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | . . . 3 1 . . . . 1 . Ballistic Cannon 1 | . . . 1 . . . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 9 | . . . . 3 3 1 1 . . 1 Slashing Weapon 3 | . . . . . 2 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 3 . 1 . 2 . Parts Lost 31 | . . 1 1 . 4 . 12 1 7 5 Power 5 | . . . . . 1 . 2 . 1 1 Propulsion 9 | . . . . . 1 . 4 . 2 2 Utility 11 | . . . . . 1 . 4 1 3 2 Weapon 6 | . . 1 1 . 1 . 2 . 1 . Highest Loss Streak 9 | . . 1 1 . 3 . 9 1 3 4 Average Slot Usage (%) 89 | . 85 84 91 96 96 99 82 69 75 86 Engine 7 | . 14 14 10 9 6 7 5 7 4 . Leg 22 | . 28 28 28 23 26 23 16 . 5 12 Device 1 | . . . 7 5 . . . . . . Storage 8 | . 14 14 11 9 8 7 7 . . . Processor 19 | . . . 10 11 18 30 29 30 28 36 Protection 5 | . . . . 7 7 7 6 7 16 9 Energy Gun 5 | . 28 27 10 . . . . . . . Ballistic Gun 2 | . . . 9 19 . . . . 1 6 Impact Weapon 7 | . . . . 7 23 6 7 15 7 9 Slashing Weapon 4 | . . . . . 3 15 6 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 33 | 10 14 14 20 29 33 32 32 25 20 22 Greatest Support 60 | 20 20 30 40 60 60 60 60 28 48 36 Greatest Overweight (x) 8 | 1 . . . 1 . . 8 . 5 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 8 8 8 8 4 4 Average Capacity 7 | 5 7 8 8 8 7 8 8 4 4 4 Most Carried 8 | 1 7 8 8 8 8 8 8 4 4 4 Average Carried 6 | . 3 6 7 6 7 6 5 4 3 4 Final Capacity 8 | 6 8 8 8 8 8 8 8 4 4 4 Final Carried 8 | 1 6 8 7 8 8 8 4 4 4 4 Class Distribution -------------------- 82% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Low Matter Collected 1712 | 256 . 465 228 55 235 90 176 15 168 24 Remotely . | . . . . . . . . . . . Salvage Created 2682 | . . 87 337 114 1110 258 584 . 192 . Parts 90 | . . 3 16 5 33 4 17 . 12 . Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 3 | . . . 1 . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 9 6 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Low Combat Hostiles Destroyed 54 | . . 6 9 2 22 2 10 . 3 . Melee 23 | . . . . 1 10 2 9 . 1 . Guns 16 | . . 6 9 . . . . . 1 . Classes Destroyed 13 | . . 2 3 1 3 2 2 . . . Worker 2 | . . . . . 1 1 . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 1 | . . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . . Watcher 1 | . . . . . . 1 . . . . Swarmer 9 | . . 3 3 . 3 . . . . . Grunt 19 | . . . 4 . 12 . 3 . . . Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . 1 . . . . . . . Sentry 12 | . . . 1 1 6 1 1 . 2 . Hunter 4 | . . . . 1 1 1 . . 1 . Programmer 1 | . . . . . . . 1 . . . Assembled 3 | . . 3 . . . . . . . . Thug 1 | . . . . . . . 1 . . . Butcher 3 | . . . . . . . 3 . . . Best Kill Streak 4 | . . 3 4 2 4 2 4 . 1 . Combat Bots Only 4 | . . 3 4 2 4 1 4 . 1 . Max Kills in Single Turn 1 | . . 1 1 1 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . 1 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Low Damage Taken 7836 | . . 355 410 212 2074 393 2106 224 1553 509 Core 1614 | . . 69 38 26 438 83 401 93 373 93 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 58 | 100 . 72 90 . 15 . . 17 . . Volleys Fired 58 | . . 21 24 . . . . . 13 . Largest 2 | . . 2 2 . . . . . 1 . Hottest 112 | . . 90 112 . . . . . 28 . Shots Fired 98 | . . 39 46 . . . . . 13 . Gun 98 | . . 39 46 . . . . . 13 . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 29 | . . . 16 . . . . . 13 . Thermal 69 | . . 39 30 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 16 | . . 5 16 . . . . . 7 . Robot Miss Streak 3 | . . 3 2 . . . . . 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 275 | . . 22 34 9 115 17 47 2 29 . Core Hits 74 | . . 10 13 2 14 3 16 . 16 . Critical Hits 1 | . . . . . . 1 . . . . Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 248 | . . . . 10 140 27 52 3 16 . Impact 233 | . . . . 10 136 20 48 3 16 . Slashing 15 | . . . . . 4 7 4 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . 3 2 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 38 | . . . . 2 27 4 4 1 . . Damage Inflicted 7076 | . . 251 495 209 3422 617 1440 58 584 . Guns 939 | . . 251 495 . . . . . 193 . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 6137 | . . . . 209 3422 617 1440 58 391 . Ramming . | . . . . . . . . . . . Kinetic 369 | . . . 176 . . . . . 193 . Thermal 570 | . . 251 319 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 5887 | . . . . 209 3372 517 1340 58 391 . Slashing 250 | . . . . . 50 100 100 . . . Piercing . | . . . . . . . . . . . Highest Corruption 24 | . . . . . . . 24 24 . . Average Corruption 20 | . . . . . . . 20 24 . . Corruption Purged . | . . . . . . . . . . . Effects 34 | . . . . . . . 32 2 . . Message Errors 6 | . . . . . . . 6 . . . Matter Fused 7 | . . . . . . . 6 1 . . Heat Flow Errors 5 | . . . . . . . 4 1 . . Energy Discharges 2 | . . . . . . . 2 . . . Parts Rejected 2 | . . . . . . . 2 . . . Alerts 1 | . . . . . . . 1 . . . Misdirections 4 | . . . . . . . 4 . . . Targeting Errors 7 | . . . . . . . 7 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 803 | . . . . 19 533 156 86 3 6 . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 803 | . . . . 19 533 156 86 3 6 . Knockbacks 18 | . . . . . 11 2 4 . 1 . Impact 18 | . . . . . 11 2 4 . 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 236 | . . 210 96 3 1 . 236 . . . Average Temperature 65 | . . 82 34 3 1 . 80 . . . Received Heat Transfer 2274 | . . . 138 72 765 84 747 . 228 240 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 16 | . . . . . 12 2 1 . 1 . Impact Corruptions 45 | . . . . 2 29 7 5 1 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . 1 . . . Heat Transferred 1471 | . . 657 814 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Low Peak Influence 655 | . . 70 385 216 655 358 . . 138 . Initial 259 | . . . 27 81 91 259 . . 73 . Average 181 | . . 8 201 106 374 232 . . 72 . Maximum Alert Level 2 | . . . 1 1 2 1 . . . . Low Security (%) 57 | 100 100 100 35 93 11 43 . . 100 . Level 1 32 | . . . 64 6 38 56 . . . . Level 2 10 | . . . . . 49 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 1 . 1 . 5 1 . . 1 . Investigation 4 | . . . 1 . 2 . . . 1 . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 1 . . . 3 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Low Distress Signals 7 | . . . 5 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 125 | . 2 7 30 6 36 11 14 4 7 8 Peak Tracking Total 11 | . 2 3 11 4 6 3 4 4 3 6 Tactical Retreats 17 | . . . 4 1 6 2 1 . 1 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Low Traps Triggered 6 | . 1 . 2 . 2 . . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Low Machines Disabled 3 | . . . . . 3 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Low Machines Accessed 12 | . . . 2 2 3 3 . . 2 . Terminals 5 | . . . 1 1 2 . . . 1 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 4 | . . . 1 1 1 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . Total Hacks 28 | . . . 5 8 6 6 . . 3 . Successful 17 | . . . 2 6 3 3 . . 3 . Failed 11 | . . . 3 2 3 3 . . . . Catastrophic 1 | . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 15 | . . . 3 6 4 . . . 2 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 10 | . . . 2 2 2 4 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . Terminal Hacks 7 | . . . . 4 1 . . . 2 . Record 5 | . . . . 4 . . . . 1 . Open Door 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 2 2 2 . . . . Scan Component 4 | . . . 1 1 1 1 . . . . Repair 4 | . . . 1 1 1 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . Seal Access 2 | . . . . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . . . 2 2 2 2 . . 1 . Full Trace Events 3 | . . . 1 . 2 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . 1 1 1 1 . . . . Time 146 | . . . 50 26 26 44 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Low Total Allies 4 | . . 3 . . . . . 1 . . Largest Group 3 | . . . 3 . . . . 1 . . Highest-Rated Group 105 | . . . 40 . . . . 105 . . Highest-Rated Ally 105 | . . . 16 . . . . 105 . . Total Orders . | . . . . . . . . . . . Ally Attacks 58 | . . . 53 . . . . 5 . . Total Damage 740 | . . . 618 . . . . 122 . . Kills 13 | . . . 9 . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Low Turns Passed 5439 | 67 131 670 815 293 866 911 997 31 514 144 Spaces Moved 3472 | 55 100 461 524 173 402 562 624 25 429 117 Core 41 | 13 . . . . . . 20 . 8 . Treads 14 | . . . . . . . . . 14 . Legs 3061 | 42 100 461 524 173 402 562 592 . 88 117 Wheels 165 | . . . . . . . 12 25 128 . Hover 191 | . . . . . . . . . 191 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 100 100 56 120 Average Speed 120 | 104 120 120 120 123 126 124 136 100 90 120 Slowest Speed 450 | 120 120 120 120 160 130 130 450 100 300 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 3 23 74 47 22 56 18 76 4 8 23 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . . . . 2 . . 1 Spaces Dug 12 | . . . . . 6 6 . . . . Terrain Destroyed 12 | . . . . . 6 6 . . . . Melee 12 | . . . . . 6 6 . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Low Total 4346 | 61 111 541 667 243 622 743 706 26 507 119 Wait 387 | . . 46 72 34 73 131 16 . 15 . Move 3462 | 54 99 460 523 172 401 561 623 24 428 117 Hop . | . . . . . . . . . . . Pick Up 57 | 1 7 6 10 5 12 6 4 . 6 . Fast Attach 63 | 6 2 . 13 10 8 3 5 . 14 2 Attach 22 | . . 1 1 2 7 2 8 . 1 . Detach 2 | . . . . 1 1 . . . . . Swap 20 | . . 2 4 . 3 7 . . 4 . Drop 74 | . 3 5 20 11 12 11 2 . 10 . Fire 58 | . . 21 24 . . . . . 13 . Melee 201 | . . . . 8 105 22 48 2 16 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 7) 199 | -10/Materials | Entered Mines 200 | -10/Mines | Assembled infested the area 204 | -10/Mines | Met a Derelict bent on vengeance 205 | -10/Mines | Assisted by a Guerilla fighting off Assembled 313 | -10/Mines | Build established: Mutant 832 | -10/Mines | Found a hidden stash of uninstalled traps 859 | -10/Mines | Discovered new exit (range 5) 867 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 869 | -10/Mines | Entered Materials 869 | -9/Materials | Accompanied by 3 allies 869 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1420 | -9/Materials | Build established: Scavenger-Mutant 1421 | -9/Materials | Discovered new exit (range 15) 1505 | -9/Materials | Repaired Flexi-carbon Leg 1684 | -9/Materials | Entered another Materials area 1684 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1824 | -8/Materials | Repaired Aluminum Leg 1929 | -8/Materials | Discovered new exit (range 9) 1977 | -8/Materials | Entered Storage 2157 | -8/Storage | Build established: Mutant 2236 | -8/Storage | Found Prototype Processor 2384 | -8/Storage | Lost 3 parts (1n1u1w) 2394 | -8/Storage | Core integrity fell below 50% 2739 | -8/Storage | Repaired Med. Storage Unit 2762 | -8/Storage | Core integrity fell below 20% 2791 | -8/Storage | Discovered new exit (range 15) 2843 | -8/Storage | Entered Factory 2843 | -7/Factory | Evolved 2 slots: Utility x2 3519 | -7/Factory | Repaired Powered Hammer 3736 | -7/Factory | Discovered new exit (range 11) 3754 | -7/Factory | Entered Lower Caves 3756 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4220 | -7/Lower Caves | System corruption reached 10% 4255 | -7/Lower Caves | Lost 9 parts (1p3n3u2w) 4260 | -7/Lower Caves | Identified Exp. Targeting Computer 4349 | -7/Lower Caves | Ambushed by wild Derelicts 4355 | -7/Lower Caves | Core integrity fell below 50% 4518 | -7/Lower Caves | Spotted B-75 Beast 4744 | -7/Lower Caves | Discovered new exit (range 7) 4751 | -7/Lower Caves | Entered another Lower Caves area 4760 | -7/Lower Caves | 12-ASH showed up to help 4761 | -7/Lower Caves | Core integrity fell below 20% 4762 | -7/Lower Caves | 12-ASH revealed a hidden path 4782 | -7/Lower Caves | Entered Factory 4782 | -6/Factory | Evolved 2 slots: Utility x2 5128 | -6/Factory | Discovered new exit (range 15) 5241 | -6/Factory | Lost 3 parts (1p1n1u) 5265 | -6/Factory | Found Prototype Processor 5265 | -6/Factory | Identified Exp. Signal Interpreter 5268 | -6/Factory | Found Exp. Signal Interpreter 5295 | -6/Factory | Identified exit to Lower Caves 5296 | -6/Factory | Entered Lower Caves 5312 | -6/Lower Caves | Core integrity fell below 50% 5440 | -6/Lower Caves | Self-destructed Last Messages --------------- 05268_ Acquired Exp. Signal Interpreter. 05272_ Triggered Alarm Trap. 05272_ An alarm sounds. 05272_ ALERT: Alarm triggered, dispatching investigation squad. 05295_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 05360_ Searching scrap... 05360_ Found Beamcaster. 05360_ Found Great Maul. 05360_ Found Adv. Melee Analysis Suite. 05360_ Found 24 Matter. 05361_ Acquired 24 matter. 05362_ Acquired Great Maul. 05365_ Imp. Light Armor Plating destroyed. 05367_ Acquired Adv. Melee Analysis Suite. 05417_ Lgt. Fission Core destroyed. 05420_ Imp. Airjet destroyed. 05427_ Flexi-carbon Leg destroyed. 05432_ Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????####?#??? | | ???????????????????????????????????????## # ??? | | ??????????????????????????????????????? ???? | | ?????????????????????????????????????? ????# | | ?????????????????????????????????????# ????## | | ????????????????????????????????????# #?????## | | ??????????????????????###???????#### #??????# | | ?????????????????????## ######## #??????# | | ?????????????????????# ## #g g #??????## | | ?????????????????????# @ g # # ##?????# | | ?????????????????????## ## ### # # ##???## | | ??????????????????????###?### ##?### #???# | | ????????????????????????????######## # #??? | | ??????????????????????????????## ## #???? | | ?????????????????????????????## ## #???# | | ????????????????????????????## #?## | | ????????????????????????????# # # ## ### | | ???????????????????????????## # ### ## | | ??????????????????????####?# # ### ### ## | | ?????????????????????## ### #?##?# ### | | ?????????????????????# # #???## ### | | ?????????????????????## # # # ## ##??## | | ??????????????????????#### ##??# ## | | ?????????????????????????# ### ## #### ## | | ????????????????????????# #?# # ##### | | ???????????????????????# # ##?## #???# | | ??????????????????????# ???## #######???? | | ?????????????????????# ???## ###?????????? | | ?????????????????????#### ????####???????????? | | ????????????????????????## ??????????????????? | | ?????????????????????????## # #?????????????????? | | ??????????????????????????######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Weapon Shielding 33 Evasion (%) 53 Targeting Accuracy 5 Melee Accuracy 25 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedBottomlessDriver Manual? 0 Play Time 00:35:27 Cumulative 67.7 hours Start 2021.03.15 @ 16:10:35 End 2021.03.15 @ 16:45:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 26 Adventurer 148 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c49792c5-991f-42e3-be7b-5f385d378fc0