Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 20:02:47 Player: GiggleBox Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (388) 1940 Value Destroyed (18300) 18300 Prototype IDs (50) 1000 Alien Tech Used (3) 600 Bonus (11625) 11625 TOTAL SCORE: 42565 Bonus ------- High Alert Combat Kills 2821 Follower Combat Kills 52 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3886 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -434 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 22/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Matter Filter Particle Accelerator Advanced Force Field Advanced Point Defense System Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Centrium-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Coolant Injector Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer > --- WEAPON ----------- Flak KE Rail Construct/C Makeshift Axe > --- INVENTORY -------- Improved Heavy Siege Treads Matter Compressor Matter Compressor Advanced Sensor Array Advanced Terrain Scanner Advanced Targeting Computer Experimental Core Analyzer Matter Filter Particle Accelerator Advanced Kinecellerator Graphene Brace Advanced Force Field Advanced Force Field Advanced Point Defense System Long-range Tractor Beam Mapping Drone Bay Transdimensional Reconstructor Terrabomb Enhanced Nova Cannon Hypervelocity Mass Driver Compact Linear Accelerator Precision Rocket Launcher Vortex Lance [Rating: 193] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Constructs Treads Advanced Treads Leg Constructs Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Improved Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Constructs Launcher Precision Rocket Launcher Special Weapon Welding Torch Impact Weapon Power Maul Slashing Weapon Makeshift Axe Piercing Weapon Vortex Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 4 2 . . . . 4 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . 1 Utility 9 | . . . 2 1 . . . . 1 . . . . 1 . . . . 2 . 2 . . Weapon 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 Parts Attached 133 | 4 8 4 19 9 11 7 9 4 11 1 2 5 . 12 4 1 1 . 4 1 6 1 9 Power 7 | . 1 . 3 . . 2 . . . . . . . . . . . . . . . . 1 Engine 5 | . 1 . 3 . . 1 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 20 | 2 3 . 5 1 3 1 3 . . . . . . . . . . . . . . . 2 Treads 11 | 2 3 . 5 1 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 8 | . . . . . 3 1 3 . . . . . . . . . . . . . . . 1 Utility 65 | 1 2 1 5 3 2 3 1 2 11 1 1 3 . 11 1 1 1 . 3 . 5 1 6 Device 38 | 1 . . 1 1 1 1 1 1 5 1 1 2 . 7 1 1 1 . 2 . 4 1 5 Storage 7 | . 1 . 1 1 . 1 . 1 1 . . . . 1 . . . . . . . . . Processor 12 | . . . 2 . . 1 . . 3 . . 1 . 2 . . . . 1 . 1 . 1 Hackware 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . Protection 5 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 1 2 3 6 5 6 1 5 2 . . 1 2 . 1 3 . . . 1 1 1 . . Energy Gun 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . Energy Cannon 3 | . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Ballistic Gun 17 | 1 2 1 5 5 . . 3 . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . 2 . . 3 . . 1 . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 2 . . . . . . . 2 . . . . . . . . Special Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . Impact Weapon 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 1 1 3 1 1 . . 3 . 2 . . 2 . . 1 1 . 1 Parts Lost 48 | . 1 3 2 2 5 . . . 4 . . 1 . 5 . 1 . . 1 1 . 1 21 Power 9 | . 1 1 . . . . . . 1 . . . . 2 . . . . . . . . 4 Propulsion 5 | . . . . . 1 . . . 1 . . . . 2 . . . . . . . . 1 Utility 20 | . . 1 . 2 1 . . . 1 . . 1 . . . . . . 1 1 . 1 11 Weapon 14 | . . 1 2 . 3 . . . 1 . . . . 1 . 1 . . . . . . 5 Highest Loss Streak 13 | . 1 2 1 1 5 . . . 1 . . 1 . 3 . 1 . . 1 1 . 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 6 8 9 10 14 10 5 7 6 12 11 17 19 19 19 20 21 23 23 23 23 22 23 21 Power . | 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | 4 4 4 3 4 2 . 1 1 2 1 . 3 4 1 1 2 3 3 4 5 3 . 1 Utility 7 | . . 1 2 3 1 . 2 1 3 5 8 9 9 14 16 17 18 18 16 14 14 16 15 Weapon 3 | 1 2 3 3 6 5 4 3 3 4 4 7 6 6 4 2 2 2 1 2 2 4 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 187 | . 7 2 5 . 7 1 4 10 54 7 . 5 . 22 4 1 3 . 14 . 22 . 19 Power 5 | . . . 1 . 1 . . . 2 . . . . 1 . . . . . . . . . Propulsion 87 | . 3 . 2 . 2 . . 6 24 5 . . . 9 3 1 2 . 2 . 18 . 10 Utility 25 | . 1 . 2 . 3 . 1 1 . . . 1 . 4 1 . 1 . 3 . . . 7 Weapon 70 | . 3 2 . . 1 1 3 3 28 2 . 4 . 8 . . . . 9 . 4 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 64 | . 100 92 99 99 74 74 84 62 47 47 47 47 47 46 50 54 52 56 58 56 59 56 54 Engine 2 | . 14 7 8 7 4 4 . . 1 . . . . . 4 5 5 5 1 . . . . Core 1 | . . . . . . 1 7 6 3 . . 1 3 . . . . . . . . . . Reactor 1 | . . . . . . . . . . 5 5 3 1 5 . . . . 2 4 4 4 5 Treads 7 | . 28 28 27 30 17 . . 4 2 . . . . . 4 5 3 . . . . . . Flight 2 | . . . . . 6 25 30 4 . 2 5 5 5 2 . . . . 3 4 . . . Device 14 | . 13 9 10 6 3 5 7 14 13 11 11 7 11 14 14 15 15 15 18 19 22 20 18 Storage 6 | . 14 14 9 7 4 2 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 11 | . . . 12 15 15 18 15 7 7 11 11 14 11 10 10 10 10 10 14 14 15 17 16 Protection 1 | . . 4 3 6 5 7 6 . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 28 14 25 23 1 . 1 10 . . . . . 1 . . . . . . . . . Ballistic Cannon 2 | . . 13 . . 11 . . 2 3 5 5 1 . 2 3 . . . 1 2 3 4 2 Peak Build Rating 193 | 7 12 15 33 45 47 41 53 64 92 93 96 109 106 122 112 101 110 110 138 152 185 185 193 Average Rating 86 | 6 8 12 27 41 34 35 43 51 77 85 92 99 102 103 101 94 95 109 131 130 172 179 173 On Entrance 78 | 6 7 12 13 33 41 25 41 49 50 87 89 93 105 106 99 101 92 110 110 129 133 174 179 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 14 22 26 39 69 78 20 21 34 84 75 74 74 67 105 112 112 112 115 121 113 152 140 140 Greatest Support 216 | 40 46 46 69 86 86 20 21 67 171 123 106 106 106 142 185 102 216 216 216 216 216 175 211 Greatest Overweight (x) 28 | . . . . . . . . 7 1 1 . . . . 1 1 1 . . . 1 1 28 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 20 20 8 8 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 18 | 8 9 10 11 15 13 6 8 9 19 20 20 20 20 21 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 10 10 14 15 15 8 8 8 20 18 20 20 19 25 23 23 25 24 25 25 25 24 25 Average Carried 15 | 6 8 9 10 14 10 5 7 6 12 12 18 19 19 20 20 21 23 23 23 23 23 23 21 Final Capacity 25 | 8 10 10 15 20 5 8 8 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 5 Final Carried 24 | 6 10 10 14 15 4 8 8 7 17 10 20 19 19 22 20 23 23 23 23 23 23 24 4 Scrap Engine Consumption 320 | . . . . . . . . 45 93 11 . 10 3 38 8 3 4 2 29 5 36 2 31 Constructs Created 6 | . . . . . . . . 3 1 . . . . 1 . . . . . . . . 1 Constructs Modified 150 | . . . . . . . . 17 43 8 . 4 2 16 6 1 2 1 16 1 18 2 13 Class Distribution -------------------- 52% | Construct 17% | Mutant 12% | Gunner 8% | Commander-Construct 3% | Sprinter 3% | Scientist-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Scientist-Gunner | -7/Factory Gunner | -7/Waste Sprinter | -7/Factory Sprinter | -7/Storage Commander-Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Mutant | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Testing Construct | -2/Research Construct | -2/Quarantine Construct | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 6680 | 284 258 189 799 619 297 70 130 539 1197 249 27 95 10 491 477 117 40 20 118 51 90 10 503 Remotely 117 | . . . . . . . . . . . . . . . . . . . . . . . 117 Salvage Created 17498 | 97 466 43 615 924 118 87 124 924 3414 507 118 1225 . 1139 479 426 353 193 1563 262 1174 496 2751 Parts 817 | 9 39 3 37 44 . . 10 53 177 15 6 39 . 50 14 10 5 1 74 8 32 14 177 Haulers Intercepted 19 | . 2 . 5 1 . 1 1 . 3 . . . . 1 . . . . 2 . 3 . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . 4 . . . . . . . 7 4 . . . 8 3 3 . . . . . . Prevented 8 | . . . . . . . . . . . . . . . 3 4 . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 293 | . 12 3 10 19 . . 6 10 56 10 3 31 . 23 9 5 . . 19 3 17 7 50 Melee 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Guns 54 | . 12 1 8 19 . . . 10 . . . . . 1 . 2 . . 1 . . . . Cannons 187 | . . 2 . . . . . . 43 7 3 30 . 19 4 . . . 15 3 17 7 37 AOE 47 | . . . . . . . 6 . 13 3 . . . 3 5 3 . . 2 . . . 12 Classes Destroyed 25 | 2 4 1 3 3 . . . . 4 2 1 3 . . . . . . . . 1 . 1 Worker 19 | . . . 4 2 . . . . 3 . . . . . . . . . 1 . . . 9 Builder 20 | . . . 1 . . . . 3 6 . . . . 1 . . . . 2 . . . 7 Tunneler 4 | 2 . . . . . . . 1 1 . . . . . . . . . . . . . . Hauler 19 | . 2 . 5 1 . 1 1 . 3 . . . . 1 . . . . 2 . 3 . . Recycler 14 | 1 . . . 2 . . . 1 4 . . . . 1 . . . . 1 1 1 1 1 Mechanic 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . Operator 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . Watcher 13 | . 1 . . 1 . 1 . . 1 . . . . 2 . . . . 2 . . 1 4 Swarmer 75 | . 6 . 3 3 . . 6 . 18 2 . 4 . 6 4 5 . . 3 . . . 15 Grunt 69 | . 6 . 4 10 . . . 1 12 . . 12 . 5 5 . . . 3 . 7 . 4 Brawler 4 | . . . . . . . . . 1 . . 3 . . . . . . . . . . . Duelist 4 | . . . . . . . . . 1 . . 1 . 1 . . . . . . 1 . . Protector 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . Sentry 27 | . . . 3 2 . . . 4 5 1 . . . 4 . . . . 6 . . . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Hunter 23 | . . . . 1 . . . . 7 2 . . . . . . . . 4 . 2 5 2 Programmer 66 | . . . . 3 . . . . 12 1 2 6 . 7 . . . . 3 3 2 2 25 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . Executioner 4 | . . . . . . . . . . . . 2 . . . . . . . . 2 . . Subdweller 8 | . . 3 . . . . . 5 . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 12 | 2 3 1 3 4 . 1 3 3 12 4 2 8 . 10 4 5 . . 7 3 7 3 9 Combat Bots Only 9 | . 2 1 3 4 . . 3 3 9 4 2 8 . 8 4 5 . . 4 3 7 3 6 Max Kills in Single Turn 9 | 1 1 1 2 3 . 1 3 2 9 2 1 1 . 4 3 2 . . 2 1 1 1 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . 3 . 5 2 . . . 3 3 2 . . 2 . . . 4 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Hostile Shots Fired 1622 | . 43 39 80 76 4 . 26 80 263 23 14 43 12 195 24 21 . . 107 38 45 65 424 Missed 578 | . 7 9 21 22 . . 13 44 69 10 9 16 7 50 10 8 . . 64 20 13 23 163 Hits 1044 | . 36 30 59 54 4 . 13 36 194 13 5 27 5 145 14 13 . . 43 18 32 42 261 Melee 5 | . . . . . 4 . . . . . . . . 1 . . . . . . . . . Projectile 1039 | . 36 30 59 54 . . 13 36 194 13 5 27 5 144 14 13 . . 43 18 32 42 261 AOE 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 39 | . . 1 3 . 2 . . . 7 . . 3 1 9 . . . . 2 . 2 1 8 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 5 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 21200 | . 379 775 674 619 181 . 208 281 3776 204 109 728 44 2706 290 277 . . 928 432 754 888 6947 Core 3104 | . 29 170 77 9 37 . 37 51 387 33 . 78 18 209 . 99 . . 70 25 157 98 1520 Absorbed by Shields 665 | . . . 174 78 . . . . 97 . . . . 241 . . . . . . 51 . 24 Regen/Repaired (Parts) 7194 | . . . . . . . . . 2145 110 . 94 135 1082 376 36 . 26 302 . 1275 . 1613 Core Remaining (%) 72 | 100 . 20 86 . . . . 80 . . . . 48 . . . . 73 . 92 . 82 . Volleys Fired 1048 | 11 53 24 27 41 13 . 2 48 211 18 13 102 3 159 21 20 . 3 81 17 57 17 107 Largest 3 | 2 2 2 3 3 3 . 1 3 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 Hottest 285 | 40 46 73 76 84 120 . 45 127 145 53 53 53 53 78 43 43 . 39 261 80 285 285 285 Shots Fired 1338 | 22 106 48 69 125 33 . 2 115 205 18 12 102 3 158 21 20 . 3 81 17 57 17 104 Gun 522 | 22 106 21 66 125 . . . 101 . . . . . 48 . 17 . 3 13 . . . . Cannon 794 | . . 27 3 . 33 . . 12 203 16 12 102 3 110 16 . . . 67 17 57 17 99 Launcher 20 | . . . . . . . 2 . 2 2 . . . . 5 3 . . 1 . . . 5 Special 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Kinetic 1131 | 22 106 48 69 125 32 . . 111 108 16 12 102 3 136 16 . . . 52 3 54 17 99 Thermal 187 | . . . . . 1 . . 4 95 . . . . 22 . 17 . 3 28 14 3 . . Explosive 14 | . . . . . . . 2 . 2 2 . . . . 2 . . . 1 . . . 5 Electromagnetic 6 | . . . . . . . . . . . . . . . 3 3 . . . . . . . Robot Hit Streak 38 | 12 8 16 17 29 37 . 38 15 10 10 15 30 . 16 9 2 . . 8 9 11 9 12 Robot Miss Streak 8 | 3 3 2 8 4 . . 3 4 5 1 2 4 . 3 2 3 . . 3 2 4 6 6 Penetration Max 2 | . . . . 1 . . . . 1 . . . . . . . . . 1 . 2 . 1 Secondary Targets 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 946 | 14 66 41 57 102 35 4 5 75 110 12 7 69 . 73 15 9 10 5 52 14 56 16 99 Core Hits 641 | 5 26 7 31 84 1 . 10 34 86 20 3 33 . 33 22 7 3 2 29 4 62 19 120 Critical Kills 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . Critical Parts Destroyed 9 | 1 . . 4 2 1 1 . . . . . . . . . . . . . . . . . Critical Strikes 18 | 1 . 2 4 2 1 1 . 1 2 . . 3 . . . 1 . . . . . . . Destroy 9 | 1 . 1 1 2 . . . 1 . . . 3 . . . . . . . . . . . Blast 3 | . . 1 . . . . . . 2 . . . . . . . . . . . . . . Smash 5 | . . . 3 . 1 1 . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 123 | . . . 14 . 2 10 12 . . . . . . . 3 8 10 8 35 6 1 4 10 Impact 38 | . . . 14 . 2 10 12 . . . . . . . . . . . . . . . . Slashing 79 | . . . . . . . . . . . . . . . 3 8 10 8 35 6 1 4 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Sneak Attacks 8 | . . . 3 . . 1 . . . . . . . . . 1 . . . 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57374 | 138 668 890 1330 2166 1121 314 465 1416 10564 1326 691 5645 . 4767 1126 584 836 350 4673 1236 4874 1388 10806 Guns 6224 | 138 666 328 838 2134 . . . 1197 . . . . . 474 . 149 . . 300 . . . . Cannons 41969 | . . 562 49 . 920 . . 219 8629 1112 691 5645 . 3770 383 . . . 4068 1154 4874 1388 8505 Explosions 6010 | . . . . . . . 330 . 1891 214 . . . 523 743 120 . . 256 . . . 1933 Melee 3036 | . . . 386 . 201 314 135 . . . . . . . . 315 836 350 49 82 . . 368 Ramming 135 | . 2 . 57 32 . . . . 44 . . . . . . . . . . . . . . Kinetic 39218 | 138 666 890 887 2134 893 . . 1382 3302 1112 691 5645 . 3793 383 . . . 2992 88 4329 1388 8505 Thermal 9644 | . . . . . 27 . . 34 5473 . . . . 974 . 149 . . 1376 1066 545 . . Explosive 4845 | . . . . . . . 330 . 1681 214 . . . . 443 . . . 256 . . . 1921 Electromagnetic 496 | . . . . . . . . . 64 . . . . . 300 120 . . . . . . 12 Impact 1036 | . . . 386 . 201 314 135 . . . . . . . . . . . . . . . . Slashing 1767 | . . . . . . . . . . . . . . . . 315 836 350 49 82 . . 135 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 233 | . . . . . . . . . . . . . . . . . . . . . . . 233 Highest Corruption 34 | . . . . 2 . . . . 10 5 6 6 . 3 3 . . . 3 7 . . 34 Average Corruption 4 | . . . . 1 . . . . 5 5 5 6 . 2 2 . . . 2 3 . . 6 Corruption Purged 10 | . . . . 2 . . . . 5 . . . . . 3 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 165 | . . . . 4 . . . . 68 20 12 . . 14 4 . . . 8 8 . . 27 Message Errors 34 | . . . . . . . . . 13 7 4 . . 3 1 . . . 1 . . . 5 Matter Fused 43 | . . . . 1 . . . . 19 4 3 . . 3 1 . . . 2 3 . . 7 Heat Flow Errors 24 | . . . . 1 . . . . 11 . 1 . . 4 1 . . . 3 2 . . 1 Energy Discharges 21 | . . . . . . . . . 9 3 . . . . 1 . . . 1 1 . . 6 Parts Fused 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . . . . . . . . 5 2 2 . . 2 . . . . 1 1 . . 2 Data Loss (major) 9 | . . . . . . . . . 2 4 1 . . 1 . . . . . . . . 1 Misfires 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Weapon Failures 11 | . . . . . . . . . 6 . 1 . . 1 . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4854 | . . . 177 . 145 104 23 6 1280 301 110 533 . 509 21 118 202 71 450 218 88 75 423 Projectiles 3626 | . . . . . . . . 6 1254 301 110 533 . 299 . . . . 450 218 88 75 292 Explosions 347 | . . . . . . . . . 26 . . . . 210 21 . . . . . . . 90 Melee 881 | . . . 177 . 145 104 23 . . . . . . . . 118 202 71 . . . . 41 Knockbacks 161 | . . 4 3 1 2 . 1 3 17 1 2 19 . 12 1 . . . 8 1 28 14 44 Impact 5 | . . . 1 1 2 . 1 . . . . . . . . . . . . . . . . Kinetic 146 | . . 4 2 . . . . 2 16 1 2 18 . 11 1 . . . 6 1 28 13 41 Secondary 10 | . . . . . . . . 1 1 . . 1 . 1 . . . . 2 . . 1 3 Self-Inflicted Damage 429 | . . . . . . . 47 . 137 . . . . 147 . 13 . . . . . . 85 Shots 11 | . . . . . . . 2 . 4 . . . . 2 . 1 . . . . . . 2 Rammed 9 | . 1 . 5 1 . . . . 2 . . . . . . . . . . . . . . Targets Rammed 13 | . 1 . 6 3 . . . . 3 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 2 . . . . 1 . . . . . . . . . . . . . . Highest Temperature 439 | . 12 . 30 135 12 16 5 175 256 42 107 170 60 439 239 10 . . 186 146 260 248 350 Average Temperature 65 | . 2 . 10 19 9 6 3 64 75 16 46 60 30 58 48 10 . . 36 29 130 93 98 Received Heat Transfer 2384 | . 180 42 196 138 . . 60 57 603 69 9 114 . 403 75 . . . 84 30 99 27 198 Effects 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . 2 . 2 1 1 . . . . 1 . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . Parts Fried 11 | . . . 2 . 1 3 1 . 1 . . 1 . . 1 1 . . . . . . . Impact Corruptions 14 | . . . 4 . 4 3 1 . . . . 1 . . . . . . . . . . 1 Robots Melted 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 14 | . . 1 . . . . . 1 3 . . 1 . 1 . . . . 6 1 . . . Heat Transferred 5936 | . . . . . 50 . . 25 2841 . . . . 620 . 148 . . 770 444 1038 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Maximum Alert Level 5 | . . . . . . . 1 1 5 . . . . 2 . . . . 2 1 1 1 5 Low Security (%) 58 | 100 100 . 100 100 100 100 40 95 7 . . . . 46 . . . . 44 22 28 50 25 Level 1 24 | . . . . . . . 60 4 21 . . . . 51 . . . . 55 77 71 49 20 Level 2 6 | . . . . . . . . . 31 . . . . 1 . . . . . . . . 11 Level 3 4 | . . . . . . . . . 13 . . . . . . . . . . . . . 21 Level 4 2 | . . . . . . . . . 3 . . . . . . . . . . . . . 15 Level 5 4 | . . . . . . . . . 23 . . . . . . . . . . . . . 5 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2070 | 10 169 . 77 178 62 30 294 294 2070 . . . . 409 . . . . 402 367 379 326 1665 Initial 400 | . . . . 2 62 . . 110 400 . . . . . . . . . . 222 198 136 183 Average 292 | 1 50 . 12 44 17 8 177 37 883 . . . . 200 . . . . 214 258 243 193 678 Influence Increases 11786 | 15 403 . 418 582 . 80 364 446 2940 140 50 655 . 1013 250 135 15 10 806 312 598 340 2214 Destroy 0b10 Robot/C 5700 | . 240 . 200 380 . . 120 100 1140 120 40 600 . 460 180 100 . . 380 160 340 140 1000 Destroy 0b10 Robot/NC 540 | 15 15 . 50 35 . 10 5 50 100 . . 10 . 25 5 10 15 10 40 10 20 10 105 Destroy Leader 1184 | . 66 . 70 94 . 4 22 . 248 20 10 . . 126 20 10 . . 118 30 76 22 248 Allied During Kill 24 | . . . . . . . . 5 19 . . . . . . . . . . . . . . Successful Hack 320 | . 22 . 47 42 . 32 14 31 . . . . . 88 . . . . 28 4 12 . . Select Force Hacks 240 | . . . . . . . . 240 . . . . . . . . . . . . . . . Disable Machine 870 | . . . 15 15 . 15 75 15 420 . . . . 60 . . . . . 30 30 60 135 Destroy Structure 1743 | . . . 6 1 . 4 53 5 388 . . . . 194 . . . . 180 78 75 108 651 Advance Influence 400 | . . . . . . . . . 400 . . . . . . . . . . . . . . Partial Spotted 135 | . . . . . . 15 30 . 15 . . . . 15 . . . . 60 . . . . Lose Combat Pursuer 630 | . 60 . 30 15 . . 45 . 210 . . 45 . 45 45 15 . . . . 45 . 75 Influence Decreases 10187 | 15 403 . 412 410 178 78 82 730 896 1119 353 916 501 706 369 316 22 10 410 354 709 277 921 Entered New Map 3237 | . . . . 4 116 . 2 174 . 757 203 762 501 . 115 36 7 . . 174 156 107 123 Time Decay 5883 | 15 256 . 392 386 62 78 80 406 686 362 150 144 . 506 254 270 15 10 380 150 553 160 568 Search Patrol Dispatched 100 | . . . . . . . . . 100 . . . . . . . . . . . . . . Lost Part 400 | . 10 . 20 20 . . . . 40 . . 10 . 50 . 10 . . 10 10 . 10 210 Lost Ally 130 | . . . . . . . . . 70 . . . . . . . . . 20 20 . . 20 Purge Threat 437 | . 137 . . . . . . 150 . . . . . 150 . . . . . . . . . Squads Dispatched 66 | . 4 . 4 7 . . 1 . 19 . . . . 7 . . . . 4 4 . 4 12 Investigation 6 | . 2 . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . Extermination 23 | . . . . 3 . . . . 6 . . . . 4 . . . . 3 1 . 1 5 Reinforcement 27 | . 2 . 3 4 . . 1 . 5 . . . . 2 . . . . 1 2 . 3 4 Assault 9 | . . . . . . . . . 7 . . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . 2 . . . . . . . . . . 1 . . 2 Haulers Reinforced 6 | . . . . 1 . . 1 . 2 . . . . 1 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 24 | . 3 . 2 1 . 1 . 2 1 . . . . 1 . . . . 1 1 8 . 3 Communications Jammed 87 | . . . . . . . . . . . . . . 23 . . . . 21 13 . . 30 Distress Signals 81 | . . . . . . . . . . . . . . 23 . . . . 21 13 . . 24 Times Spotted 468 | . 20 4 15 27 2 3 11 9 76 10 2 57 3 38 12 4 . . 27 13 29 15 91 Peak Tracking Total 17 | . 4 2 5 4 1 4 4 2 6 4 1 14 3 6 4 3 . . 3 8 6 7 17 Tactical Retreats 36 | . 4 1 2 1 1 . 2 . 12 . . 3 . 2 1 1 . . . . 2 . 4 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 14 | . 1 3 . 1 . . . . 4 . . . . . . . . . 3 1 . . 1 Indirectly 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 63 | . . . 1 1 . 1 5 1 28 . 1 3 . 4 . . . . . 3 2 4 9 Max in Single Turn 6 | . . . 1 1 . 1 2 1 6 . 1 1 . 3 . . . . . 1 1 1 2 Garrison Access 5 | . . . 1 . . . . . . . . . . . . . . . 1 1 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 98 | . 6 . 10 8 . 5 7 14 7 . 1 2 . 14 1 . 4 . 7 7 2 1 2 Terminals 52 | . 6 . 8 5 . 3 7 5 4 . . . . 4 . . . . 3 4 . 1 2 Fabricators 7 | . . . . 2 . 1 . . . . . . . 2 . . . . . 2 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 16 | . . . . . . . . 8 . . . . . 5 . . . . 2 . 1 . . Scanalyzers 5 | . . . 1 1 . 1 . . . . . . . 1 . . . . 1 . . . . Garrison Access 8 | . . . 1 . . . . . 3 . . . . 2 . . . . 1 1 . . . Total Hacks 230 | . 15 . 35 20 . 11 13 22 11 . 1 3 . 37 1 . 17 . 20 14 6 2 2 Successful 120 | . 7 . 19 8 . 5 6 14 . . 1 3 . 20 1 . 17 . 10 7 2 . . Failed 108 | . 8 . 15 11 . 6 7 8 11 . . . . 17 . . . . 10 7 4 2 2 Catastrophic 33 | . 3 . 2 5 . 2 2 2 7 . . . . 7 . . . . . 2 . . 1 Database Lockouts 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Manual 82 | . 4 . 19 8 . 4 3 17 5 . . . . 10 . . . . 5 4 . 2 1 Terminals 131 | . 15 . 28 9 . 8 13 10 7 . . . . 18 . . . . 11 8 . 2 2 Fabricators 14 | . . . . 3 . 1 . . . . . . . 5 . . . . . 5 . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Recycling Units 24 | . . . . . . . . 10 . . . . . 9 . . . . 3 . 2 . . Scanalyzers 19 | . . . 5 8 . 2 . . . . . . . 2 . . . . 2 . . . . Garrison Access 14 | . . . 2 . . . . . 4 . . . . 3 . . . . 4 1 . . . Terminal Hacks 58 | . 6 . 7 . . 1 4 5 . . 1 3 . 9 1 . 17 . 3 1 . . . Record 7 | . . . . . . . . . . . . 2 . . . . 5 . . . . . . Part Schematic 6 | . . . . . . . . . . . . . . 2 . . 4 . . . . . . Robot Analysis 7 | . . . 2 . . . . 1 . . . . . . . . 4 . . . . . . Prototype ID Bank 14 | . 3 . 3 . . . . 1 . . . . . 2 . . 4 . . 1 . . . Open Door 7 | . . . . . . . 4 . . . 1 1 . . 1 . . . . . . . . Branch Access Points 4 | . . . 1 . . 1 . . . . . . . 1 . . . . 1 . . . . Alert Level 5 | . 1 . 1 . . . . . . . . . . 1 . . . . 2 . . . . Unreport Threat 3 | . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . 1 . . . . . . . . . 3 . . . . . 3 . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . Build 3 | . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 7 | . . . . . . . . . . . . . . 4 . . . . 2 . 1 . . Retrieve Components 7 | . . . . . . . . . . . . . . 4 . . . . 2 . 1 . . Scanalyzer 14 | . . . 5 5 . 2 . . . . . . . 1 . . . . 1 . . . . Insert Component 5 | . . . 2 1 . . . . . . . . . 1 . . . . 1 . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . 3 3 . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . . . . . . . 1 1 . . . Seal Access 3 | . . . 1 . . . . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 30 | . 1 . 6 2 . 2 2 9 . . . . . 3 . . . . 3 2 . . . Terminals 22 | . 1 . 6 2 . 2 2 1 . . . . . 3 . . . . 3 2 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 14 | . 1 . 1 2 . 2 1 1 . . . . . 2 . . . . 2 2 . . . Operators 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . Skim 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . Tunnel 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 6 . 9 7 . 4 4 5 7 . . . . 14 . . . . 6 6 2 1 2 Full Trace Events 4 | . 1 . . . . . . . 1 . . . . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 1 . . . . . . . . . 2 . . 4 . . . . . . Parts Built 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 311 | . . . . 58 . . . . . . . . . 169 . . . . . 84 . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . 6 . . . . . 8 . . . Part Studies Acquired 8 | . . . 3 3 . 2 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . . . . . . . . . . . . . . 18 . . . . 2 . 4 . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . 4 . 4 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 10 . . . . . . . . . . . 1 . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 12 | . . . . . . . . 10 . . . . . . . . . . 1 1 . . . Largest Group 10 | . . . . . . . . 10 10 . . . . . . . . . 1 1 . . . Highest-Rated Group 225 | . . . . . . . . 225 225 . . . . . . . . . 26 124 . . . Highest-Rated Ally 124 | . . . . . . . . 40 40 . . . . . . . . . 26 124 . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . 5 . 1 . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . Ally Attacks 14 | . . . . . . . . . 10 . . . . . . . . . . 4 . . . Total Damage 1579 | . . . . . . . . . 309 . . . . . . . . . . 1270 . . . Kills 7 | . . . . . . . . . 1 . . . . . . . . . . 6 . . . Allies Corrupted 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Active Infowar (turns) 16190 | 14 899 455 557 . . 158 165 2829 1839 484 310 288 127 1475 557 587 203 202 1172 313 1602 326 1628 Sensors 14007 | . . . . . . 158 165 2829 1839 484 310 288 127 1217 557 587 203 202 1172 313 1602 326 1628 Terrain 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . Seismic 1925 | 14 899 455 557 . . . . . . . . . . . . . . . . . . . . Jamming 6073 | . . . . . . . . . . . . . . 1371 464 585 197 202 1172 313 24 317 1428 Robot Analysis Total 7 | . . . 2 . . . . 1 . . . . . . . . 4 . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . 2 1 . . . 3 1 . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . . . . 4 . 2 . 4 Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . 3 . 2 . 2 Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 21172 | 93 917 681 1819 1278 255 205 165 2832 2757 830 311 749 129 1477 557 587 203 202 1172 313 1602 326 1712 Spaces Moved 19155 | 26 424 366 1037 724 332 604 302 2275 2157 883 518 916 331 1495 788 607 211 397 1515 470 1735 268 774 Core 30 | . . . . . 4 . . 3 . . . . . . . . . . . . . . 23 Treads 6195 | 26 424 366 1037 724 68 . . 1085 979 . . . . . 708 607 120 . . . 51 . . Legs 2312 | . . . . . . . . . 103 455 . . . 361 . . 57 . . . 621 192 523 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 2609 | . . . . . . . . 102 852 14 . . . . . . 34 397 257 . 649 76 228 Flight 8009 | . . . . . 260 604 302 1085 223 414 518 916 331 1134 80 . . . 1258 470 414 . . Fastest Speed 24 | 160 160 160 145 151 27 24 24 26 58 52 52 36 36 36 42 51 45 45 34 34 34 96 50 Average Speed 83 | 160 160 160 149 151 56 25 25 99 93 82 52 42 36 63 47 84 79 45 35 34 73 101 179 Slowest Speed 1450 | 160 160 160 160 151 151 27 26 400 192 152 52 52 36 169 102 102 102 45 45 34 112 104 1450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . 6 3 10 . . 1 . 1 5 1 . . . 6 5 3 . . Potential Cave-ins 5 | . . . . . . . . . . . . . . 3 . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 4 72 35 86 30 96 23 65 99 54 96 64 89 47 36 71 65 60 59 45 56 39 31 27 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 12 | . . . . . . . . 8 . . . . . . 1 . 3 . . . . . . Known Exits Taken 18 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 5 . . . . . . . 2 1 . 3 . 2 2 . 2 . . . . . Spaces Dug 202 | . . . 1 . . 4 1 1 9 22 . 7 3 56 21 6 . 6 36 4 5 3 17 Terrain Destroyed 888 | . . 2 4 . . 4 48 3 195 32 4 17 3 105 28 14 . 6 98 7 35 40 243 Melee 55 | . . . 1 . . 4 1 . . . . . . . 3 3 . 3 30 4 1 3 2 Projectile 539 | . . 2 3 . . . . 3 90 8 4 17 3 87 . 11 . 3 55 3 32 37 181 AOE 292 | . . . . . . . 47 . 105 24 . . . 18 25 . . . 13 . . . 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 23094 | 56 577 411 1230 826 368 626 360 2789 2724 969 545 1179 335 1885 944 654 237 409 2039 597 2036 301 997 Wait 1942 | 16 61 8 85 39 5 1 20 358 203 50 1 133 2 147 115 8 2 . 366 79 181 9 53 Move 19055 | 25 423 365 1036 724 331 591 295 2256 2156 882 515 915 328 1484 785 606 210 396 1502 459 1730 267 774 Hop 37 | . . . . . . 6 3 8 . . 1 . 1 5 1 . . . 6 5 1 . . Pick Up 267 | . 14 4 20 4 3 7 4 11 71 2 10 5 . 33 7 4 5 . 21 2 26 2 12 Fast Attach 34 | 1 . . 3 . 4 5 5 3 . . 1 2 . 1 1 . 1 . 1 1 2 . 3 Attach 55 | . 1 2 7 3 4 . 3 . 5 1 . 2 . 1 2 2 2 1 3 2 2 1 11 Detach 31 | . . . . . 1 1 3 5 2 1 1 2 . 1 1 2 1 1 2 1 3 . 3 Swap 118 | 3 9 5 12 6 3 2 3 3 12 8 2 3 1 24 3 3 2 . 2 . 5 1 6 Drop 265 | . 15 3 20 6 2 3 10 22 61 7 1 7 . 30 5 1 4 . 20 2 28 . 18 Fire 1048 | 11 53 24 27 41 13 . 2 48 211 18 13 102 3 159 21 20 . 3 81 17 57 17 107 Melee 123 | . . . 14 . 2 10 12 . . . . . . . 3 8 10 8 35 6 1 4 10 Ram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . 1 . 6 3 . . . . 2 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 98 | . . . . . . . . 75 . . . . . . . . . . . 23 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory (discovered 4 exits: *Fac x2 / *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 94 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 608 | -10/Materials | Discovered new exit (range 13) 746 | -10/Materials | Discovered new exit (range 10) 1011 | -10/Materials | Entered Subcaves 1353 | -10/Subcaves | Disturbed a concealed Subdweller 1384 | -10/Subcaves | Core integrity fell below 50% 1486 | -10/Subcaves | Learned Materials trap positions 1533 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 1547 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1663 | -10/Subcaves | Discovered new exit (range 14) 1692 | -10/Subcaves | Entered Materials 1692 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1693 | -8/Materials | Loaded intel: 17 trap records 2447 | -8/Materials | Build established: Gunner 2501 | -8/Materials | Discovered new exit (range 4) 3151 | -8/Materials | Learned location of 1 exit from Recycling 3190 | -8/Materials | Learned location of 1 exit from Storage 3218 | -8/Materials | Identified exit to Factory 3238 | -8/Materials | Learned 8 Factory zone layouts 3247 | -8/Materials | Learned 2 Lower Caves zone layouts 3254 | -8/Materials | Learned location of 2 exits from Lower Caves 3269 | -8/Materials | Learned Factory garrison access intel 3388 | -8/Materials | Central database locked down 3511 | -8/Materials | Entered Factory 3511 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3512 | -7/Factory | Identified exit to Lower Caves 3514 | -7/Factory | Loaded intel: 4 garrison access locations 3661 | -7/Factory | Central database locked down 3951 | -7/Factory | Build established: Scientist-Gunner 4735 | -7/Factory | Build established: Gunner 4789 | -7/Factory | Sucked down chute 4789 | -7/Factory | Entered Waste 4789 | -7/Waste | The area was eerily silent 4929 | -7/Waste | A Compactor rumbled back to life 4930 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4933 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4936 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4939 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4940 | -7/Waste | Spotted C-40 Crusher 4957 | -7/Waste | Discovered new exit (range 13) 4970 | -7/Waste | Lost 5 parts (1n1u3w) 5044 | -7/Waste | Entered Factory 5208 | -7/Factory | Discovered new exit (range 3) 5208 | -7/Factory | Identified exit to Factory 5216 | -7/Factory | Identified exit to Storage 5232 | -7/Factory | Build established: Sprinter 5249 | -7/Factory | Entered Storage 5270 | -7/Storage | Found Prototype Launcher 5270 | -7/Storage | Identified Rocket Array 5412 | -7/Storage | Used back door to open Recycling access 5412 | -7/Storage | Discovered new exit (range 5) 5414 | -7/Storage | Identified exit to Recycling 5414 | -7/Storage | Entered Recycling 5415 | -7/Recycling | Identified exit to Factory 5735 | -7/Recycling | Entered Scraplab 5740 | -7/Recycling | Found Prototype Device 5740 | -7/Recycling | Identified Scrap Engine 6038 | -7/Recycling | Build established: Gunner 6714 | -7/Recycling | Build established: Construct 7234 | -7/Recycling | Build established: Commander-Construct 8246 | -7/Recycling | Entered Factory 8246 | -5/Factory | Accompanied by 10 allies 8246 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8363 | -5/Factory | Lost 4 allies 8451 | -5/Factory | Discovered new exit (range 14) 8546 | -5/Factory | Search patrols dispatched 8763 | -5/Factory | Destroyed 9 combat bots 8773 | -5/Factory | Lost 3 allies 8858 | -5/Factory | Discovered new exit (range 15) 9023 | -5/Factory | Build established: Construct 9775 | -5/Factory | Identified exit to Factory 9862 | -5/Factory | Discovered exit to Factory (range 11) 10046 | -5/Factory | First assault squad dispatched 10328 | -5/Factory | System corruption reached 10% 10350 | -5/Factory | Destroyed 7 combat bots 10805 | -5/Factory | Discovered new exit (range 5) 10807 | -5/Factory | Identified exit to Upper Caves 11003 | -5/Factory | Entered Upper Caves 11007 | -5/Upper Caves | Ambushed by wild Derelicts 11125 | -5/Upper Caves | Learned Factory security intel 11697 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11767 | -5/Upper Caves | Encountered a Warlord checkpoint 11767 | -5/Upper Caves | Discovered new exit (range 12) 11771 | -5/Upper Caves | Learned Factory emergency access door positions 11827 | -5/Upper Caves | Identified exit to Upper Caves 11833 | -5/Upper Caves | Entered another Upper Caves area 11850 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 12024 | -5/Upper Caves | Learned Factory security intel 12119 | -5/Upper Caves | Discovered new exit (range 7) 12122 | -5/Upper Caves | Identified exit to Warlord 12144 | -5/Upper Caves | Entered Warlord 12163 | -5/Warlord | System corruption cleaned by Quarantine Array 12356 | -5/Warlord | Found Prototype Processor 12360 | -5/Warlord | Found Prototype Processor 12387 | -5/Warlord | Visited the Vortex Lab 12390 | -5/Warlord | Found Prototype Piercing Weapon 12390 | -5/Warlord | Identified Vortex Lance 12409 | -5/Warlord | Warlord's base attacked by MAIN.C 12415 | -5/Warlord | Met Warlord 12433 | -5/Warlord | Identified Exp. Targeting Computer 12680 | -5/Warlord | Warlord forces counterattacked 12698 | -5/Warlord | Destroyed 7 combat bots 12743 | -5/Warlord | Spotted Striker 12756 | -5/Warlord | Destroyed Striker 12780 | -5/Warlord | Destroyed 7 combat bots 12784 | -5/Warlord | Lost 3 allies 12818 | -5/Warlord | Discovered new exit (range 15) 12818 | -5/Warlord | Spotted Striker 12835 | -5/Warlord | Spotted Executioner 12838 | -5/Warlord | Spotted Executioner 12853 | -5/Warlord | Destroyed 8 combat bots 12868 | -5/Warlord | Destroyed Executioner 12869 | -5/Warlord | Destroyed Executioner 12880 | -5/Warlord | Identified exit to Proximity Caves 12893 | -5/Warlord | Entered Proximity Caves 12900 | -4/Proximity Caves | Lost 13 allies 12915 | -4/Proximity Caves | Spotted B-86 Titan 13014 | -4/Proximity Caves | Discovered exit to Factory (range 15) 13022 | -4/Proximity Caves | Core integrity fell below 50% 13022 | -4/Proximity Caves | Entered Factory 13022 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13027 | -4/Factory | Identified Exp. Target Analyzer 13120 | -4/Factory | Discovered new exit (range 16) 13127 | -4/Factory | Identified exit to Research 13594 | -4/Factory | Lost 3 parts (1p1n1w) 13755 | -4/Factory | Destroyed 8 combat bots 14054 | -4/Factory | Discovered exit to Research (range 13) 14058 | -4/Factory | Build established: Mutant 14151 | -4/Factory | Identified exit to Upper Caves 14451 | -4/Factory | Fabricated Tri-rail Accelerator (x1) 14499 | -4/Factory | Entered Upper Caves 14783 | -4/Upper Caves | Learned 12 Research zone layouts 15007 | -4/Upper Caves | Build established: Construct 15024 | -4/Upper Caves | Discovered new exit (range 6) 15041 | -4/Upper Caves | Identified exit to Upper Caves 15056 | -4/Upper Caves | Entered another Upper Caves area 15064 | -4/Upper Caves | Discovered exit to Research (range 8) 15173 | -4/Upper Caves | Learned location of 1 exit from Research 15468 | -4/Upper Caves | Spotted B-86 Titan 15593 | -4/Upper Caves | Discovered new exit (range 5) 15597 | -4/Upper Caves | Identified exit to Zhirov 15643 | -4/Upper Caves | Entered Zhirov 15643 | -4/Zhirov | Discovered new exit (range 3) 15662 | -4/Zhirov | Met Zhirov 15680 | -4/Zhirov | Learned location of Quarantine (-2) 15680 | -4/Zhirov | Learned location of Command (-1) 15690 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15707 | -4/Zhirov | Found Alien Artifact 15707 | -4/Zhirov | Identified Integrated Dissipator 15707 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15721 | -4/Zhirov | Found Alien Artifact 15845 | -4/Zhirov | Identified exit to Proximity Caves 15846 | -4/Zhirov | Entered Proximity Caves 15926 | -3/Proximity Caves | Spotted B-86 Titan 16012 | -3/Proximity Caves | Discovered exit to Research (range 12) 16048 | -3/Proximity Caves | Entered Research 16048 | -3/Research | Evolved 2 slots: Utility x2 16049 | -3/Research | Identified exit to Armory 16050 | -3/Research | Identified exit to Testing 16289 | -3/Research | Identified Transdimensional Reconstructor 17220 | -3/Research | Entered Testing 17318 | -3/Testing | Discovered new exit (range 8) 17320 | -3/Testing | Identified exit to Research 17345 | -3/Testing | Rewired PD-065FEN0BT7 17356 | -3/Testing | Found Prototype Energy Cannon 17356 | -3/Testing | Identified Disintegrator 17482 | -3/Testing | Fabricated Flak Gun? 17533 | -3/Testing | Entered Research 17533 | -2/Research | Warlord forces began assault on 0b10 17533 | -2/Research | Evolved 2 slots: Utility x2 17635 | -2/Research | Spotted B-90 Cyclops 17643 | -2/Research | Research machine network offline 17655 | -2/Research | Discovered new exit (range 11) 17656 | -2/Research | Met up with Warlord 17658 | -2/Research | Identified exit to Access 17929 | -2/Research | Discovered new exit (range 12) 17952 | -2/Research | Identified exit to Quarantine 17963 | -2/Research | Spotted Executioner 17966 | -2/Research | Destroyed Executioner 18014 | -2/Research | Borebot progress halted 18017 | -2/Research | Found Prototype Processor 18017 | -2/Research | Identified Exp. Core Analyzer 18020 | -2/Research | Destroyed 7 combat bots 18029 | -2/Research | Spotted Striker 18047 | -2/Research | Spotted Striker 18055 | -2/Research | Destroyed Striker 18108 | -2/Research | Spotted Striker 18215 | -2/Research | Borebot progress halted 18238 | -2/Research | Spotted Striker 18256 | -2/Research | Destroyed Striker 18262 | -2/Research | Spotted Executioner 18265 | -2/Research | Destroyed Executioner 18317 | -2/Research | Lost 8 allies 18325 | -2/Research | Found Exp. Core Analyzer 18468 | -2/Research | Borebot progress halted 18882 | -2/Research | Warlord invited to help at Command 18882 | -2/Research | Given Cave Seal Controls access code 19010 | -2/Research | Found Adv. Kinecellerator 19074 | -2/Research | Lost 4 allies 19135 | -2/Research | Entered Quarantine 19351 | -2/Quarantine | Discovered exit to Access (range 9) 19404 | -2/Quarantine | Found Alien Artifact 19461 | -2/Quarantine | Entered Access 19461 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 19728 | -1/Access | Warped through subspace 20233 | -1/Access | Build established: Mutant 20711 | -1/Access | First assault squad dispatched 20778 | -1/Access | Spotted Y4-BSF(B) 20859 | -1/Access | System corruption reached 10% 20886 | -1/Access | Build established: Construct 20920 | -1/Access | Lost 3 parts (1p2u) 21091 | -1/Access | Garrison activated, responded to threat 21158 | -1/Access | System corruption reached 30% 21164 | -1/Access | Core integrity fell below 50% 21169 | -1/Access | Core integrity fell below 20% 21172 | -1/Access | Identified Terrabomb 21172 | -1/Access | Used Terrabomb 21173 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 21157_ Xenon Bombardment Thruster destroyed. 21160_ P-80 Master resets P-80 Master, system corruption cleaned. 21160_ Dropped Huge Storage Unit. 21160_ Dropped Vortex Lance. 21161_ System corrupted: Energy discharge (-3). 21162_ Exp. Targeting Computer destroyed. 21163_ Scrap Engine destroyed. 21163_ Adv. Sensor Array destroyed. 21163_ C-45 Heavy ARC bursts open, deploying its payload. 21163_ G-73 Enforcer unfolds itself. 21163_ I-47 Archangel unfolds itself. 21164_ U-05 Engineer destroyed. 21166_ P-80 Master resets X-87 Electro, system corruption cleaned. 21167_ Adv. Targeting Computer destroyed. 21168_ Penetrated by Slug. 21168_ Knocked back. 21170_ K-01 Serf collects debris. 21172_ Identified Terrabomb. 21172_ Terrabomb activated. 21172_ Graphene Brace destroyed. Map ----- +----------------------------------------------------+ | ?????? ??????????????????????????????????????? | | ?? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ????????????###?????????###### ????????????????? | | # %% ??? ??????? ?????????????? | | % % ??? ?????? %[ %???????????? | | #% ??? ??? % ?????????? | | ???????######+##; % #????????? | | ###????# ; #????????? | | ?????# ; *%% #????????? | | ??????# """ ; % #????????? | | ???????# " ; +????????? | | ???????# "" ; k #????????? | | ???????# ; k #????????? | | ???????# ;;;;;;;;;;; * g% #????????? | | ###########+;;;;;;;;; ; g%gg #????????? | | #??# ;; ; ; gg g #########? | | #??; ;; %; ; % i ## | | #### ## ! ;;;;;;; % p g | | ## + @ p #? | | ## %;;;;;;; up #? | | # ;; ;% % ; #? | | # ;;;;;;;;; ;; ## | | # ; ; | | # %% ; ; % | | # ; ; s | | + ; ; !! | | # % % # ; ;;;;;;;#####!!!/ | | # # ; ; ; #%!!! | | # #? ; ; ; +!!! | | #"" #?;;;;;; ; ; ; = # ! | | #"" ?? ; ;;; ;;; # | | #"" % ??? ;;;;;;; g ########?# | | ?G % = ????? g H ??????????# | | ?"" ????? ?????????? | | ?"" ???????? ?????????? | | ??" ??????? ????????? | | ?? [!! ???????? ????????? | | ?? !!! ??????????### ????????? | | ??%% !! ????????????????######?????????##+## | | ???#####?????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 80 Energy Generation 49 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 300 Weapon Cycling 25 Evasion (%) 75 Targeting Accuracy 20 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 14 Item Schematics ----------------- Hpw. Tractor Beam | -7/Factory | Scanalyzed Flak Gun | -4/Factory | Hacked Tri-rail Accelerator | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Tri-rail Accelerator | x1 | -4/Factory Flak Gun | x2 | -3/Testing Repaired ---------- Nothing Studied --------- Shotgun | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Gauss Cannon | -7/Factory | Hacked Hpw. Shotgun | -7/Factory | Hacked Minigun | -7/Factory | Hacked Power Maul | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumHypercooledDetector Manual? 0 Play Time 04:13:10 Cumulative 289.4 hours Start 2026.01.18 @ 14:57:16 End 2026.01.18 @ 20:02:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/1/1/2/0/0/0/0/0/0 Lore% 79 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03209587-b458-4c7e-8ef5-79cc3033dcd8