Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.25 @ 22:04:18 Player: FrostySpirit Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (771) 771 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1816 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 283/300 Energy 81/265 System Corruption 7% Temperature Cool (8) Movement Hovering (56) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Hover Unit Hover Unit > --- UTILITY (4) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Hover Unit Visual Processing Unit ECM Suite Propulsion Shielding Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System ECM Suite Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Shotgun > --- INVENTORY -------- Light Treads Light Treads Hover Unit Hover Unit Visual Processing Unit Improved Targeting Computer Light Armor Plating Heavy Assault Rifle [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 32 | 6 6 20 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 9 | 2 2 5 Treads . | . . . Leg 7 | 2 2 3 Wheel . | . . . Hover 2 | . . 2 Flight . | . . . Utility 8 | 1 1 6 Device 4 | . 1 3 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 12 | 2 3 7 Energy Gun 7 | 2 2 3 Energy Cannon 1 | . 1 . Ballistic Gun 4 | . . 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 13 | . 5 8 Power 2 | . 1 1 Propulsion 4 | . 2 2 Utility 3 | . . 3 Weapon 4 | . 2 2 Highest Loss Streak 4 | . 4 4 To Critical Strikes . | . . . Average Slot Usage (%) 85 | . 72 90 Engine 6 | . 6 6 Leg 21 | . 22 21 Device 14 | . 2 20 Storage 11 | . 14 11 Protection 5 | . . 8 Energy Gun 14 | . 19 11 Energy Cannon 1 | . 6 . Ballistic Gun 7 | . . 10 Naked Turns . | . . . Heaviest Build 24 | 11 13 24 Greatest Support 26 | 20 20 26 Greatest Overweight (x) 2 | 2 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 2 6 8 Average Carried 5 | 1 3 7 Final Capacity 8 | 8 8 8 Final Carried 6 | 2 6 5 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 577 | 222 98 257 Remotely . | . . . Salvage Created 1032 | . 357 675 Parts 61 | . 17 44 Haulers Intercepted 2 | . . 2 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 19 | . 9 10 Guns 15 | . 6 9 Cannons 3 | . 3 . AOE 1 | . . 1 Classes Destroyed 6 | . 1 5 Worker 1 | . . 1 Builder 1 | . . 1 Hauler 2 | . . 2 Watcher 2 | . . 2 Grunt 15 | . 9 6 Sentry 4 | . . 4 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 2225 | . 716 1509 Core 576 | . 173 403 Absorbed by Shields . | . . . Core Remaining (%) 65 | 100 30 . Volleys Fired 67 | . 34 33 Largest 2 | . 2 2 Hottest 110 | . 110 85 Shots Fired 114 | . 48 66 Gun 99 | . 33 66 Cannon 15 | . 15 . Launcher . | . . . Special . | . . . Kinetic 30 | . . 30 Thermal 62 | . 48 14 Explosive . | . . . Electromagnetic 22 | . . 22 Robot Hit Streak 13 | . 4 13 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 82 | . 30 52 Core Hits 47 | . 17 30 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1433 | . 412 1021 Guns 1100 | . 271 829 Cannons 141 | . 141 . Explosions 166 | . . 166 Melee . | . . . Ramming 26 | . . 26 Kinetic 383 | . . 383 Thermal 706 | . 412 294 Explosive . | . . . Electromagnetic 318 | . . 318 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 7 | . . 7 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 41 | . . 41 Shots 1 | . . 1 Rammed 1 | . . 1 Targets Rammed 4 | . . 4 Kicked 3 | . . 3 Crushed . | . . . Highest Temperature 308 | . 308 87 Average Temperature 96 | . 136 28 Received Heat Transfer 933 | . 369 564 Effects 3 | . 3 . Energy Bleed 1 | . 1 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 1577 | . 1027 550 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 305 | . 185 305 Initial 78 | . . 78 Average 156 | . 107 190 Maximum Alert Level 1 | . . 1 Low Security (%) 69 | 100 100 53 Level 1 30 | . . 46 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 10 29 Peak Tracking Total 10 | . 5 10 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 7 8 Successful 7 | . 3 4 Failed 8 | . 4 4 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 15 | . 7 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 3 4 Robot Analysis 1 | . . 1 Branch Access Points 1 | . . 1 Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . . 1 Dispatch Records 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1056 | 59 296 701 Spaces Moved 609 | 41 166 402 Core 22 | 10 12 . Treads . | . . . Legs 575 | 31 154 390 Wheels . | . . . Hover 12 | . . 12 Flight . | . . . Fastest Speed 50 | 50 100 56 Average Speed 125 | 118 121 128 Slowest Speed 190 | 150 150 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 21 | 4 24 35 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | . . 11 Melee . | . . . Projectile . | . . . AOE 11 | . . 11 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 781 | 48 209 524 Wait 38 | . . 38 Move 607 | 40 165 402 Hop . | . . . Pick Up 15 | 2 3 10 Fast Attach 19 | 6 6 7 Attach 8 | . . 8 Detach 3 | . 1 2 Swap 5 | . . 5 Drop 15 | . . 15 Fire 67 | . 34 33 Melee . | . . . Ram 1 | . . 1 Kick 3 | . . 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 13 | -11/Junkyard | Discovered new exit (range 15) 60 | -11/Junkyard | Entered Materials 250 | -10/Materials | Core integrity fell below 50% 302 | -10/Materials | Lost 4 parts (2n2w) 338 | -10/Materials | Discovered new exit (range 16) 356 | -10/Materials | Entered another Materials area 356 | -9/Materials | Evolved 2 slots: Utility x2 603 | -9/Materials | Build established: Scavenger-Mutant 918 | -9/Materials | Identified exit to Mines 1044 | -9/Materials | Crushed by falling debris 1044 | -9/Materials | Core integrity fell below 50% 1051 | -9/Materials | Core integrity fell below 20% 1057 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01026_ Y-45 Defender destroyed. 01026_ Switching to secondary target: G-34 Mercenary. 01028_ U-05 Engineer builds a Wall. 01031_ Acquired 6 matter. 01038_ M-13 Machinist repairs G-34 Mercenary. 01041_ R-06 Scavenger collects Heat Sink. 01041_ W-16 Scout destroyed. 01044_ The unstable cave ceiling collapses. 01044_ Crushed by falling debris. 01044_ Aluminum Leg destroyed. 01044_ System corrupted by crushing effect (+1). 01044_ Imp. EM Shotgun destroyed. 01044_ System corrupted by crushing effect (+2). 01044_ Weight Redist. System destroyed. 01044_ System corrupted by crushing effect (+4). 01046_ Lgt. Armor Plating destroyed. 01047_ Dropped Aluminum Leg. 01051_ W-16 Scout sends out distress signal. 01055_ Slammed into U-05 Engineer. 01055_ U-05 Engineer knocked back. 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""" #g gm ##???????? | | ????????????# """ # ##?????>?? | | ??????????? # = #????????? | | ????????? + #????????? | | ????????# w g l#############????????? | | ????????# #????????????????????? | | ????????# ##########+##+#????????????????????? | | ????????## #????????? ??? #????????????????????? | | ?????????# ??????????????!#????????????????????? | | ?????????# ??????????????!#????????????????????? | | ?????????+ ?????????????? #????????????????????? | | ?????????? ?????????????? ?????????????????????? | | ???????????? ?????????????? ?????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableAntimatterNanovents Manual? 0 Play Time 00:19:56 Cumulative 11.6 hours Start 2023.10.25 @ 21:44:58 End 2023.10.25 @ 22:04:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e7fede7-c064-437b-ab6a-ec8efb962b2a