Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 12:46:08 Player: ID-34L Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (3665) 3665 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (107) 107 TOTAL SCORE: 6532 Bonus ------- High Alert Combat Kills 228 Entered Garrisons 200 Friendly Fire -321 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 98/170 System Corruption 22% Temperature Critical (641) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Targeting Computer Microactuators > --- WEAPON (3) ------- Gatling Laser Heavy Ion Cannon > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Micro Nuclear Core Light Treads Light Treads Machine Analyzer Matter Filter Relay Coupler [Specialist] (27) 01-MTF's Shockpuncher Beam Rifle Improved Assault Rifle Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Targeting Computer Microactuators > --- WEAPON ----------- 01-MTF's Shockpuncher Improved Medium Laser Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Mini Fusion Reactor Light Treads Light Treads Light Treads Light Treads Advanced Treads Machine Analyzer Matter Filter Gatling Laser Heavy Ion Cannon Improved Assault Rifle Improved Light Cannon Shock Bomb Launcher [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 1 . . Weapon 1 | . . . 1 . . Parts Attached 73 | 6 9 22 15 9 12 Power 13 | 1 1 5 1 1 4 Engine 8 | 1 1 5 . . 1 Core 4 | . . . 1 1 2 Reactor 1 | . . . . . 1 Propulsion 22 | 2 2 10 4 3 1 Treads 22 | 2 2 10 4 3 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 2 3 3 1 2 Device 5 | . 1 . 2 . 2 Storage 3 | 1 . 2 . . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 2 | . 1 . . 1 . Artifact . | . . . . . . Weapon 26 | 2 4 4 7 4 5 Energy Gun 11 | 2 2 1 2 1 3 Energy Cannon 3 | . . 1 . 1 1 Ballistic Gun 4 | . . 2 1 1 . Ballistic Cannon 3 | . 1 . 1 . 1 Launcher 4 | . 1 . 2 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 . 1 3 Corrupted Parts 1 | . . . 1 . . System Corruption 7 | . . . 7 . . Parts Lost 31 | . 3 5 10 1 12 Power 5 | . 1 1 3 . . Propulsion 8 | . . 1 3 . 4 Utility 5 | . 1 . 1 1 2 Weapon 13 | . 1 3 3 . 6 Highest Loss Streak 8 | . 1 3 8 1 4 To Critical Strikes . | . . . . . . Average Backups 11 | 2 7 10 12 14 14 Power 1 | . . 1 . . 2 Propulsion 5 | 1 2 5 6 8 4 Utility . | . . 1 . . 2 Weapon 3 | . 3 2 5 5 4 Tool/Special . | . . . . . . Unused Backups 11 | . . 4 . 2 5 Power 1 | . . . . . 1 Propulsion 3 | . . 1 . 2 . Utility 4 | . . 1 . . 3 Weapon 3 | . . 2 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 97 99 89 97 90 Engine 7 | . 13 10 2 . . Core 2 | . . . . 7 7 Treads 28 | . 28 32 25 27 20 Device 5 | . 4 . 4 8 15 Storage 10 | . 14 11 9 9 9 Processor 9 | . . 10 17 13 9 Protection 7 | . 8 11 3 4 2 Energy Gun 11 | . 22 6 . 7 19 Energy Cannon 1 | . . . 3 6 1 Ballistic Gun 7 | . . 10 13 10 2 Ballistic Cannon 3 | . 5 3 4 . . Peak Build Rating 37 | 6 8 22 28 31 37 Average Rating 17 | 5 7 13 21 29 31 On Entrance 15 | . 6 8 22 23 31 Naked Turns . | . . . . . . Heaviest Build 43 | 11 15 35 41 42 43 Greatest Support 66 | 40 40 66 66 66 66 Greatest Overweight (x) 7 | . . . 7 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 11 15 15 15 Most Carried 15 | 4 8 15 15 15 15 Average Carried 11 | 2 7 10 12 14 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 4 8 15 13 15 12 Class Distribution -------------------- 37% | Mutant 29% | Scavenger-Mutant 25% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 1922 | 209 238 397 495 289 294 Remotely . | . . . . . . Salvage Created 4195 | . 617 1312 802 621 843 Parts 258 | . 42 105 36 31 44 Haulers Intercepted 8 | . 1 4 . 3 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 86 | . 17 25 16 5 23 Melee 2 | . . . 1 . 1 Guns 59 | . 13 22 8 1 15 Cannons 16 | . 3 3 4 2 4 AOE 8 | . 1 . 3 2 2 Classes Destroyed 13 | . 7 2 2 1 1 Worker 4 | . 1 3 . . . Builder 6 | . 1 1 . 4 . Tunneler 1 | . 1 . . . . Hauler 8 | . 1 4 . 3 . Recycler 2 | . . . . 2 . Operator 2 | . . 1 1 . . Watcher 3 | . 2 1 . . . Swarmer 16 | . 6 3 . . 7 Grunt 44 | . 11 16 9 3 5 Brawler 2 | . . . 2 . . Sentry 17 | . . 6 3 2 6 Hunter 4 | . . . 2 . 2 Programmer 3 | . . . . . 3 Best Kill Streak 6 | . 5 5 4 4 6 Combat Bots Only 6 | . 3 4 4 2 6 Max Kills in Single Turn 4 | . 2 1 2 4 2 Gunslinging 1 | . 1 . . . 1 Exploded 2 | . 1 . 1 2 1 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 550 | . 98 125 141 22 164 Missed 135 | . 19 44 40 10 22 Hits 415 | . 79 81 101 12 142 Melee 4 | . . . 4 . . Projectile 411 | . 79 81 97 12 142 Critical Strikes 11 | . 1 2 4 . 4 Damage Taken 5775 | . 857 1019 1767 186 1946 Core 895 | . 201 138 235 32 289 Absorbed by Shields . | . . . . . . Redirected to Shielding 20 | . 3 10 7 . . Core Remaining (%) 61 | 100 19 65 . . . Volleys Fired 305 | . 74 97 46 25 63 Largest 3 | . 2 2 3 3 3 Hottest 197 | . 100 98 183 149 197 Shots Fired 647 | . 139 173 122 68 145 Gun 526 | . 127 153 72 50 124 Cannon 110 | . 10 20 43 16 21 Launcher 11 | . 2 . 7 2 . Special . | . . . . . . Kinetic 259 | . 10 112 89 31 17 Thermal 280 | . 127 4 18 19 112 Explosive 4 | . 2 . . 2 . Electromagnetic 104 | . . 57 15 16 16 Robot Hit Streak 18 | . 10 16 18 7 8 Robot Miss Streak 6 | . 6 6 4 6 4 Penetration Max . | . . . . . . Secondary Targets 9 | . 2 4 . . 3 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 392 | . 72 119 88 28 85 Core Hits 196 | . 36 60 40 20 40 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 9 | . 1 . 3 1 4 Burn 6 | . 1 . . 1 4 Destroy 1 | . . . 1 . . Blast 2 | . . . 2 . . Melee Attacks 7 | . . . 6 1 . Impact . | . . . . . . Slashing 7 | . . . 6 1 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7802 | . 1084 1608 2254 972 1884 Guns 4809 | . 793 1355 899 356 1406 Cannons 1429 | . 145 211 500 248 325 Explosions 1315 | . 118 . 745 327 125 Melee 93 | . . . 93 . . Ramming 156 | . 28 42 17 41 28 Kinetic 2166 | . 145 672 948 196 205 Thermal 3024 | . 793 46 591 160 1434 Explosive 445 | . 118 . . 327 . Electromagnetic 1918 | . . 848 605 248 217 Impact . | . . . . . . Slashing 93 | . . . 93 . . Piercing . | . . . . . . Highest Corruption 22 | . . 1 17 17 22 Average Corruption 11 | . . 1 16 17 19 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 115 | . . 7 23 32 53 Message Errors 22 | . . 2 4 7 9 Matter Fused 21 | . . 1 4 5 11 Heat Flow Errors 10 | . . 1 2 1 6 Energy Discharges 13 | . . 1 2 3 7 Parts Rejected 2 | . . . 1 1 . Parts Fused 1 | . . . 1 . . Data Loss (minor) 11 | . . . 2 4 5 Data Loss (major) 8 | . . 1 1 5 1 Misfires 7 | . . . 3 2 2 Alerts 1 | . . . . . 1 Misdirections 4 | . . . 1 1 2 Weapon Failures 15 | . . 1 2 3 9 Overload Shots . | . . . . . . Overflow Damage 43 | . . . 19 5 19 Projectiles 24 | . . . . 5 19 Explosions 19 | . . . 19 . . Melee . | . . . . . . Knockbacks 8 | . 3 1 4 . . Impact 2 | . 1 1 . . . Kinetic 6 | . 2 . 4 . . Secondary . | . . . . . . Self-Inflicted Damage 249 | . 29 . 168 15 37 Shots 11 | . 1 . 8 1 1 Rammed 29 | . 6 9 3 6 5 Targets Rammed 34 | . 7 12 3 6 6 Kicked . | . . . . . . Crushed 5 | . 1 3 . . 1 Highest Temperature 632 | . 427 130 299 255 632 Average Temperature 104 | . 116 17 103 75 159 Received Heat Transfer 1965 | . 348 375 657 72 513 Effects 16 | . 6 . 1 . 9 Shutdowns 5 | . 2 . . . 3 Energy Bleed 4 | . 1 . 1 . 2 Interference 2 | . 2 . . . . Matter Decay 1 | . 1 . . . . Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . 5 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 16 | . 5 . 1 1 9 Heat Transferred 6267 | . 2227 87 881 370 2702 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 2 . 2 Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Maximum Alert Level 3 | . . 1 2 1 3 Low Security (%) 58 | 100 100 88 22 . 5 Level 1 27 | . . 11 6 100 61 Level 2 13 | . . . 71 . 32 Level 3 . | . . . . . 1 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 702 | . 109 256 648 330 702 Initial 273 | . . 11 98 273 137 Average 185 | . 62 77 416 271 373 Influence Increases 3167 | . 498 757 952 275 685 Destroy 0b10 Robot/C 1720 | . 340 500 320 100 460 Destroy 0b10 Robot/NC 130 | . 30 50 5 45 . Destroy Leader 372 | . 86 160 70 46 10 Successful Hack 35 | . 10 16 5 4 . Disable Machine 90 | . 15 15 15 45 . Anti-Garrison Action 300 | . . . 150 . 150 Destroy Structure 70 | . 17 1 12 20 20 Lose Combat Pursuer 450 | . . 15 375 15 45 Influence Decreases 2465 | . 470 550 539 711 195 Entered New Map 604 | . . 17 137 375 75 Time Decay 1443 | . 440 375 302 326 . Lost Part 281 | . 30 21 100 10 120 Purge Threat 137 | . . 137 . . . Squads Dispatched 20 | . 4 8 5 3 . Investigation 9 | . 2 5 1 1 . Extermination . | . . . . . . Reinforcement 9 | . 2 3 2 2 . Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 12 | . 3 5 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 160 | . 22 44 45 22 27 Peak Tracking Total 13 | . 4 4 13 5 6 Tactical Retreats 14 | . . 1 8 3 2 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 9 | . 2 1 1 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 8 | . 1 1 2 3 1 Max in Single Turn 1 | . 1 1 1 1 1 Garrison Access 1 | . . . 1 . . Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 17 | . 3 9 2 1 2 Terminals 12 | . 1 7 2 . 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . . 1 . Total Hacks 47 | . 5 31 5 1 5 Successful 23 | . 4 15 3 1 . Failed 24 | . 1 16 2 . 5 Catastrophic 4 | . . 3 . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 35 | . 2 23 5 . 5 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 8 | . . 8 . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 12 | . 2 7 3 . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 2 | . . 1 1 . . Level Access Points 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Disarm Traps 1 | . . 1 . . . Security Status 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 8 | . . 8 . . . Insert Component 4 | . . 4 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 2 8 1 . 2 Full Trace Events 6 | . . 4 . . 2 Feedback Events 2 | . . 1 . . 1 Corruption 2 | . . 1 . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 4 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . 1 . 3 Machine Destruction 4 | . . . 1 . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Active Infowar (turns) 3360 | . 390 1981 662 327 . Optics 2970 | . . 1981 662 327 . Sensors 390 | . 390 . . . . Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 5486 | 74 1187 1982 662 728 853 Spaces Moved 2666 | 40 581 1033 296 356 360 Core 3 | 2 . . 1 . . Treads 2663 | 38 581 1033 295 356 360 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 145 145 145 145 Average Speed 156 | 154 160 157 153 145 165 Slowest Speed 400 | 160 160 160 400 155 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 77 76 23 51 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 57 | . 16 . 10 25 6 Melee . | . . . . . . Projectile 5 | . . . 5 . . AOE 52 | . 16 . 5 25 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 3343 | 49 694 1227 389 504 480 Wait 165 | . 12 34 17 88 14 Move 2662 | 39 580 1032 295 356 360 Hop . | . . . . . . Pick Up 38 | 4 7 12 2 5 8 Fast Attach 25 | 6 1 3 5 8 2 Attach 29 | . 3 6 7 2 11 Detach 3 | . . . . 1 2 Swap 42 | . 6 15 8 6 7 Drop 33 | . 4 16 . 6 7 Fire 305 | . 74 97 46 25 63 Melee 7 | . . . 6 1 . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush 33 | . 7 12 2 6 6 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 12) 641 | -10/Materials | Discovered new exit (range 16) 807 | -10/Materials | Core integrity fell below 50% 892 | -10/Materials | Core integrity fell below 20% 995 | -10/Materials | Discovered new exit (range 6) 1238 | -10/Materials | Discovered new exit (range 16) 1262 | -10/Materials | Entered another Materials area 1262 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1410 | -9/Materials | Lost 3 parts (1n2w) 1621 | -9/Materials | Identified exit to Materials 1663 | -9/Materials | Build established: Scavenger-Mutant 1818 | -9/Materials | Discovered new exit (range 17) 2651 | -9/Materials | Discovered new exit (range 17) 2724 | -9/Materials | Identified exit to Mines 3166 | -9/Materials | Build established: Mutant 3244 | -9/Materials | Entered another Materials area 3244 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3367 | -8/Materials | Discovered new exit (range 7) 3489 | -8/Materials | System corruption reached 10% 3540 | -8/Materials | Lost 8 parts (2p3n1u2w) 3836 | -8/Materials | Build established: Scavenger-Gunner 3906 | -8/Materials | Entered Storage 3916 | -8/Storage | Met 01-MTF 4417 | -8/Storage | Build established: Gunner 4471 | -8/Storage | Found Prototype Energy Gun 4602 | -8/Storage | Discovered new exit (range 5) 4634 | -8/Storage | Identified exit to Garrison 4634 | -8/Storage | Entered Garrison 4671 | -8/Garrison | Core integrity fell below 50% 4838 | -8/Garrison | Identified 01-MTF's Shockpuncher 4873 | -8/Garrison | Lost 4 parts (1n1u2w) 5002 | -8/Garrison | Triggered checkpoint 5110 | -8/Garrison | Core integrity fell below 20% 5140 | -8/Garrison | Lost 3 parts (2n1w) 5201 | -8/Garrison | Garrison Relay disabled 5288 | -8/Garrison | Triggered checkpoint 5321 | -8/Garrison | Triggered checkpoint 5487 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05466_ System corrupted: Matter fused (-10). 05471_ G-47 Trooper heat damages Lgt. Nuclear Core. 05471_ Imp. Heat Sink destroyed. 05471_ Destroyed Lgt. Nuclear Core. 05471_ Aluminum Leg melted. 05471_ G-47 Trooper destroyed. 05475_ Power failure, Mni. Fusion Reactor shutdown. 05475_ System corrupted: Gatling Laser failed to cycle. 05478_ Y-45 Defender destroyed. 05478_ Critical hit (Burn: +37). 05482_ Power failure, Mni. Fusion Reactor shutdown. 05483_ System corrupted: Heat flow error (+140). 05484_ Targeting Computer broken. 05484_ Overheating: Short circuit. 05485_ Overheating: Mni. Fusion Reactor damaged (-29). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????# ????????????????????? | | ??????????????????????????# ????????????######### | | ??????????????????????????# #????????????#!!%=* | | ??????????????????????????# #????????????#%####### | | ??????????????????????????# #????????????#[#?????? | | ??????????????????????????# #?????????####+####??? | | ??????????????????????????# #?????????#]] [[#??? | | ????????????????????????### #???????###] [#??? | | ????????????????????????#@% #???????# " #??? | | ????????????????????????# Y #???????###! !#??? | | ???????????##########???# #?????????#!! !!#??? | | ???????????? #???###%#?????????#########??? | | ??????????????? #?????#%#????????????????????? | | ?????????????????# ####### ######???????????????? | | ?????????????????# "#???????????????? | | ?????????????????# ##########"T"#???????????????? | | ?????????????????# #????????#####???????????????? | | ?????????????????# #??????????????????????????### | | ?????????????????# #??????????????????????????# | | ?????????????????# #??????????????????????????# # | | ?????????????????# #??????????????????????????# # | | ?????????????????# #??????????????????????????# # | | ?????????????????# #???????????######?#???????# # | | ?????????????????# #???????????# #?#[??????# # | | ?????????????????# ####???###### ###+####### # | | ?????????????????# ##T##### % %= | | ?????????????????# ^ ^ =*[ | | ?????????????????# ^ %%* | | ?????????????????########### ## ## ######## | | ???????????????????????????# ## ## #??????? | | ???????????????????????????" #????? | | ???????????????????????????" #????? | | ???????????????????????????" #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Shock Bomb Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed MiniAuthchipTrident Manual? 0 Play Time 00:42:05 Cumulative 7.2 hours Start 2025.09.01 @ 12:03:55 End 2025.09.01 @ 12:46:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 433f0ecd-d50d-4523-aa2e-82cb4f08a725