Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 23:38:32 Player: Anting Result: Destroyed by V520-r with Heavy Dispersion Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (37) 7400 Robots Destroyed (414) 2070 Value Destroyed (16572) 16572 Prototype IDs (131) 2620 Alien Tech Used (2) 400 Bonus (8609) 8609 TOTAL SCORE: 41171 Bonus ------- High Alert Combat Kills 697 Follower Combat Kills 1668 Hunted by Unchained 500 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2750 Scanned by Researcher 500 Friendly Fire -1506 Cogmind --------- Core Integrity 0/1300 Matter 233/300 Energy 43/100 System Corruption 17% Temperature Cool (36) Movement Core (300) Ox5 Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Hacking Suite > --- WEAPON (3) ------- Concept XC Strikerail Concept XC Strikerail CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Long-range Sensor Array Improved Transmission Jammer Cooled Proton Cannon Concept XC Strikerail Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Gravmag System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Visual Processing Unit Experimental Signal Interpreter Experimental Launcher Guidance Computer Core Analyzer Advanced Weapon Cycler Advanced Force Field Experimental System Purifier > --- WEAPON ----------- Railgun Concept XC Strikerail CR-A16's Behemoth Slayer > --- INVENTORY -------- Combat Antigrav System Zionite Biocell Long-range Sensor Array Improved Transmission Jammer Improved Cloaking Device Advanced Hacking Suite Authchip [Propulsion] Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun Concept Variable Chargecaster Cooled Proton Cannon Heavy Neutron Cannon [Rating: 160] Favorites ----------- Power Light Neutrino Core Engine Improved Ion Engine Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Improved Aluminum Leg Hover Unit Combat Antigrav System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Makeshift Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Centrium Greatsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Slots Evolved 14 | . . . 2 . . . 2 . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Utility 8 | . . . 1 . . . 1 . . . 1 . . . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 255 | 6 10 1 16 . 23 2 12 7 4 12 10 2 7 5 . 3 . 17 5 16 1 3 . 2 13 2 1 13 3 19 1 1 3 2 13 5 15 Power 16 | 1 1 . 1 . 1 . . . . . 1 . . . . . . 1 1 . . . . . . 1 . 1 . 2 . . 1 . 2 . 2 Engine 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . 1 . 2 . 2 Propulsion 55 | 2 3 . 5 . 7 . 5 1 3 7 2 . 2 . . . . 2 . 2 . . . . 1 1 . 2 1 1 . . . . 6 . 2 Treads 22 | . . . 3 . 7 . 4 1 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | 2 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . . 1 . . 3 2 . 2 . . . . 2 . 2 . . . . 1 1 . 2 . 1 . . . . 6 . 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 115 | 2 2 . 6 . 7 2 4 3 . 3 5 1 4 4 . 3 . 11 2 12 1 3 . 2 6 . . 6 1 10 1 1 2 1 4 2 4 Device 45 | 1 . . 2 . 3 1 . 2 . 1 . 1 1 2 . 3 . 3 . 4 . 1 . 2 1 . . 2 1 3 1 1 1 1 3 2 2 Storage 8 | 1 2 . 1 . 1 . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Processor 14 | . . . . . 1 . . . . . 1 . . 1 . . . 4 . 2 . . . . 1 . . 1 . 2 . . . . . . 1 Hackware 17 | . . . . . . . 2 . . . 2 . 2 . . . . 1 . 4 . . . . 3 . . . . 2 . . . . . . 1 Protection 31 | . . . 3 . 2 1 2 1 . 2 1 . 1 1 . . . 3 2 1 1 1 . . 1 . . 3 . 3 . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 1 4 1 4 . 8 . 3 3 1 2 2 1 1 1 . . . 3 2 2 . . . . 6 . 1 4 1 6 . . . 1 1 3 7 Energy Gun 8 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 Energy Cannon 18 | . 1 1 2 . . . . . . . 1 1 . . . . . . 1 . . . . . 1 . . 1 1 3 . . . 1 1 3 . Ballistic Gun 22 | 1 1 . 1 . 6 . 1 3 1 2 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 4 Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . Launcher 5 | . . . . . 1 . 1 . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Unidentified Prototypes 34 | . 1 . 1 . . . 1 . . . . 1 . . . 2 . 2 3 2 . . . . . . . 6 . 4 . . 3 . 2 1 5 Parts Lost 72 | . . 1 1 . 10 . . 5 1 3 4 . 1 . . . . 6 . . . 1 . . 4 1 . 1 . 3 . . . . 3 2 25 Power 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 Propulsion 20 | . . . . . 4 . . 1 1 . 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 1 7 Utility 29 | . . . . . 2 . . 3 . 1 1 . 1 . . . . 4 . . . 1 . . 2 . . 1 . 1 . . . . 2 . 10 Weapon 17 | . . 1 1 . 3 . . 1 . 2 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 4 Highest Loss Streak 12 | . . 1 1 . 5 . . 2 1 2 1 . 1 . . . . 2 . . . 1 . . 4 1 . 1 . 2 . . . . 2 1 12 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 4 15 19 24 25 21 22 24 24 24 24 14 14 14 13 15 13 15 14 14 14 15 14 15 15 14 14 15 14 15 14 15 15 14 15 14 14 12 Power . | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 . . 1 1 1 1 . . 1 1 . 1 1 1 1 1 1 . Propulsion 4 | 1 6 7 8 7 5 7 6 5 5 6 . 1 1 2 2 1 2 2 1 2 4 4 4 4 3 4 3 3 4 2 2 2 2 2 2 2 1 Utility 8 | . 3 3 7 10 7 10 11 11 12 13 10 10 10 8 10 10 10 10 10 7 6 5 6 6 6 6 7 5 5 6 8 8 7 7 5 5 5 Weapon 4 | 1 3 6 6 7 6 4 5 5 5 4 2 2 1 1 . 1 1 1 2 3 4 3 4 3 3 4 4 4 5 5 4 4 4 4 4 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 73 | . 5 . 12 2 6 1 5 2 . 2 2 . . . 1 4 . 7 1 4 . . . 1 2 . . 9 . 2 . 1 . . 3 . 1 Power 11 | . 1 . . . 3 . . . . . . . . . . . . 1 . . . . . . 1 . . 2 . . . . . . 3 . . Propulsion 18 | . . . 7 . . 1 3 . . 2 . . . . . . . 1 . 1 . . . . . . . 3 . . . . . . . . . Utility 31 | . 1 . 3 2 3 . 2 . . . 1 . . . . 3 . 5 1 3 . . . . 1 . . 3 . 1 . 1 . . . . 1 Weapon 12 | . 3 . 2 . . . . 2 . . 1 . . . . 1 . . . . . . . 1 . . . 1 . 1 . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 99 100 84 100 99 98 100 98 80 91 88 99 100 100 100 97 99 92 93 92 93 93 97 100 100 99 100 97 99 100 99 100 99 99 84 Engine 3 | . 14 14 11 11 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 2 11 9 9 9 9 7 7 6 7 7 7 7 3 . . 6 6 6 6 4 5 5 5 5 4 5 5 5 5 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 2 6 5 . . . . . . . . . 3 5 5 5 5 8 9 6 Treads 7 | . . . 12 22 22 22 26 26 27 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 28 28 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . 27 30 29 30 30 30 30 26 26 26 26 26 26 26 28 29 29 29 28 25 26 26 26 26 27 28 25 Device 8 | . 14 14 11 11 3 9 1 2 9 5 7 13 6 6 6 7 7 7 6 7 5 6 6 10 14 11 11 11 11 10 9 10 10 15 22 21 18 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 10 | . . . . . 5 1 . . . . 6 7 7 12 15 15 15 20 20 20 26 24 20 20 22 23 23 23 23 24 26 26 25 21 14 14 14 Hackware 2 | . . . . . . . 9 9 9 9 11 7 14 2 . . . 3 6 4 . . . . . . . . . . . . . . . . . Protection 7 | . . . 9 11 10 11 15 13 9 11 2 1 . 7 7 6 7 6 6 6 6 7 13 8 1 5 5 4 5 4 5 5 5 5 4 5 2 Energy Gun 1 | . 8 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 4 | . . 4 13 22 . . 6 4 . . . . 6 7 7 7 7 4 6 1 . . . 5 3 1 2 1 . 2 5 5 5 5 4 6 2 Ballistic Gun 9 | . 17 . 19 11 17 33 19 22 27 27 3 5 . 6 3 . 4 2 . . 6 5 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 9 8 10 11 6 5 5 4 4 3 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 4 5 4 . . 6 . 3 5 5 3 5 5 5 5 5 5 4 4 4 Peak Build Rating 160 | 6 14 15 21 20 44 39 54 46 44 56 65 75 87 90 88 90 89 101 93 102 99 99 89 95 108 110 109 110 107 126 125 125 131 131 156 153 160 Average Rating 66 | 3 10 13 18 20 22 38 41 41 42 38 54 66 70 87 85 83 87 93 85 94 98 96 89 93 100 107 107 106 106 120 124 124 125 130 152 149 132 On Entrance 78 | . 6 13 15 21 20 35 39 40 44 41 56 59 58 77 81 84 85 89 86 86 94 98 89 89 95 108 107 107 107 107 125 125 125 131 131 152 142 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 13 52 54 107 106 116 118 125 125 116 120 57 47 53 60 62 60 62 62 54 53 47 50 47 53 63 68 68 75 70 70 69 69 69 69 79 80 86 Greatest Support 99 | 20 26 26 40 40 43 43 65 65 63 60 60 47 64 64 64 64 64 64 57 57 56 56 56 56 65 73 73 73 73 73 70 70 70 80 88 99 84 Greatest Overweight (x) 22 | 3 2 2 4 2 2 2 2 1 1 2 1 . . . . . . . . . . . . . . . . 22 1 . . . . . 1 1 7 Average Overweight (x) . | . 1 1 2 2 2 2 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 19 | 7 19 20 24 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 25 | 6 20 20 25 25 25 25 25 25 25 25 16 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 18 | 4 15 19 24 25 21 24 24 24 24 24 14 14 14 13 15 13 15 14 14 14 15 14 15 14 14 14 14 14 15 14 15 14 14 15 14 14 12 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 25 | 5 20 19 25 25 25 24 25 24 25 17 14 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 4 Class Distribution -------------------- 25% | Tank 18% | Mutant 13% | Scavenger-Mutant 11% | Scavenger-Skirmisher 8% | Machinist-Mutant 5% | Scavenger-Tank 4% | Machinist-Scout 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Machinist-Mutant | -5/Upper Caves Machinist-Mutant | -5/Upper Caves Machinist-Mutant | -5/Warlord Machinist-Mutant | -4/Proximity Caves Machinist-Scout | -4/Factory Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Zhirov Scavenger-Ninja | -3/Proximity Caves Ninja | -3/Research Scavenger-Ninja | -3/Quarantine Mutant | -3/Protoforge Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Matter Collected 14524 | 187 593 167 610 41 1114 106 515 723 245 531 307 316 328 550 596 68 44 788 195 587 303 724 . 103 884 275 150 933 281 909 12 194 80 149 602 33 281 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19010 | 11 579 193 1192 148 569 114 576 916 498 1109 383 101 462 519 623 . . 1109 446 878 211 892 . 46 1424 385 150 869 21 1058 64 433 307 213 1423 379 709 Parts 1030 | 3 35 3 63 5 91 14 39 52 31 48 24 3 37 21 30 . . 78 14 40 15 42 . . 74 14 7 13 3 84 5 13 3 12 71 19 24 Haulers Intercepted 14 | . 2 . 3 . . . 2 . 2 . 1 . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recyclers Shooed 11 | . . . 4 . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 148 | . . . . . . . . . . . . . . 14 30 . 4 . . . 17 37 . . . 15 6 . 3 . . 9 3 10 . . . Prevented 5 | . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Combat Hostiles Destroyed 298 | . 10 4 12 3 5 6 10 20 9 15 10 . 2 7 15 . . 21 . 8 5 14 . 1 9 11 2 20 . 30 1 4 . 7 19 5 13 Melee 10 | . . . . . . . . . . . 1 . . . . . . 1 . 4 . 2 . . . . . . . 1 . . . 1 . . . Guns 131 | . 10 3 4 2 2 6 6 14 9 15 2 . 2 7 9 . . 13 . 1 5 12 . . . . . . . . . . . . . . 9 Cannons 80 | . . 1 7 1 . . 2 1 . . . . . . . . . 3 . . . . . 1 8 6 1 19 . 7 1 3 . 1 13 2 3 AOE 64 | . . . . . 3 . 2 5 . . 7 . . . 6 . . 4 . 3 . . . . . 5 . . . 21 . . . 4 3 . 1 Classes Destroyed 26 | 1 6 2 2 . 1 . 1 2 . . 1 1 . 2 . . . 2 . . . . . . . . . 3 . . . 1 . 1 . . . Worker 18 | . 1 . 2 . . 1 2 . . 1 1 . 2 . . . . 3 . 1 . . . . 2 . . . . 2 . . . . . . . Builder 19 | . . . 1 . . . 1 . . . 1 . 3 . . . . . . 3 . . . . 3 . . . . 2 . . . . 5 . . Tunneler 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Hauler 14 | . 2 . 3 . . . 2 . 2 . 1 . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recycler 21 | . . 1 4 1 . . . . . 3 . . 1 . . . . 3 . 2 . . . . 5 . . . . 1 . . . . . . . Minesweeper 4 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 12 | . 2 . 2 . . . . . 1 . . . . . . . . 2 . 3 . . . . . . . . . 2 . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 13 | . 3 . 1 . . . . . . 1 1 . 2 . . . . . . . . . . . 1 . . . . 2 . . . . . 1 1 Swarmer 96 | . 3 . 1 3 . 6 3 . 3 . 7 . . . 7 . . 13 . 6 3 3 . . . 5 . 1 . 23 . . . 5 4 . . Grunt 82 | . 7 2 4 . . . 2 13 4 8 2 . . 6 6 . . 1 . . . 3 . . . 5 . 8 . . 1 3 . . 6 . 1 Brawler 7 | . . . . . . . 1 1 . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . 1 Duelist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 35 | . . . 7 . . . 4 3 2 7 . . 1 . 2 . . . . . 1 1 . . 1 . 1 . . 1 . . . . 2 . 2 Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 2 3 2 Programmer 34 | . . . . . . . . . . . 1 . 1 . . . . 6 . 2 1 2 . 1 6 1 . . . 5 . . . . 3 2 3 Behemoth 10 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . 1 1 . 1 . 1 . 1 2 . . Hotshot 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Assembled 6 | . . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Martyr 4 | . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 6 2 4 3 8 3 5 9 4 4 4 . 2 1 6 . . 6 . 4 3 3 . 1 5 5 1 4 1 7 1 2 . 5 6 2 8 Combat Bots Only 9 | . 4 2 3 2 4 3 3 9 4 3 4 . 1 1 6 . . 5 . 3 3 3 . 1 2 5 1 4 . 6 1 2 . 5 6 2 8 Max Kills in Single Turn 5 | 1 1 1 1 1 1 2 4 3 1 2 3 1 1 1 2 . . 2 1 2 1 1 . 1 4 3 1 2 1 5 1 1 . 3 3 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 1 . 2 3 . . 3 . . . 2 . . 2 . 2 . . . . . 3 . . . 5 . . . 3 2 . 1 Melee 1 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . 1 . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Hostile Shots Fired 1678 | . 36 20 37 8 139 20 31 100 38 80 71 . 61 15 57 . 6 166 . 64 22 30 . 5 68 19 18 33 3 108 . 4 . 12 92 73 242 Missed 642 | . 5 7 14 1 32 4 13 18 13 23 39 . 35 7 26 . 4 68 . 32 9 8 . 2 27 9 5 14 1 53 . 1 . 10 48 38 76 Hits 1036 | . 31 13 23 7 107 16 18 82 25 57 32 . 26 8 31 . 2 98 . 32 13 22 . 3 41 10 13 19 2 55 . 3 . 2 44 35 166 Melee 17 | . . . . . 5 . . 6 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 Projectile 1019 | . 31 13 23 7 102 16 18 76 25 57 32 . 26 8 31 . 2 98 . 32 13 21 . 3 41 10 13 19 2 55 . 3 . 2 44 35 161 AOE 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . 3 Critical Strikes 53 | . . 1 1 . 13 . 2 3 1 3 1 . . . . . . 3 . . 3 1 . . . . . . . 1 . . . . 3 2 15 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . 1 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage Taken 18652 | . 343 184 318 51 1775 122 232 1536 418 879 473 . 344 95 340 . 32 1671 . 358 192 418 . 59 766 181 254 546 41 1036 . 85 . 24 952 823 4104 Core 2887 | . 72 27 30 . 264 30 31 134 48 102 42 . 88 20 31 . . 250 . 25 12 75 . 20 56 . . 58 . 129 . . . 24 75 77 1167 Absorbed by Shields 318 | . . . . . 5 . . 22 . . . . . . . . . . . . . . . . . . . 52 . . . . . . . . 239 Redirected to Shielding 681 | . . . . . . . . . . . . . . . 30 . . 316 . 34 92 45 . . . . . . . . . . . . . . 164 Ignored by Resistances 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . Regen/Repaired (Parts) 1328 | . 38 . 53 . . . 81 . . . . 91 187 . . . . 387 69 69 . . . . . . . 353 . . . . . . . . . Core Remaining (%) 65 | 100 . 60 . . . 19 . . . 42 . . . . . . 74 . . . . . . 55 . . . . 88 . . . . 86 . . . Volleys Fired 1479 | 2 79 23 50 6 81 8 50 102 22 46 18 37 100 87 104 1 9 98 . 19 28 77 . 6 26 13 7 72 6 63 3 23 13 15 67 50 68 Largest 3 | 1 2 2 3 3 3 3 3 3 3 3 1 1 1 1 2 1 2 2 . 1 1 1 . 1 2 2 2 2 2 2 1 1 2 2 2 2 2 Hottest 215 | 20 80 108 156 159 69 69 114 114 79 79 65 30 90 90 129 90 120 120 . 90 30 30 . 90 112 112 112 112 112 161 56 105 145 161 161 215 205 Shots Fired 2230 | 2 144 40 141 19 195 24 88 202 66 137 18 37 100 87 105 1 11 100 . 16 28 76 . 7 43 21 12 123 11 82 3 22 15 17 100 52 85 Gun 1322 | 2 144 28 92 6 189 24 58 132 66 137 8 37 22 80 79 . 4 60 . 5 28 76 . . . . . . . . . . . . . . 45 Cannon 854 | . . 12 49 13 . . 18 65 . . 6 . 78 7 23 1 7 34 . 9 . . . 7 43 18 12 123 11 74 3 22 15 15 98 52 39 Launcher 42 | . . . . . 6 . 1 5 . . 4 . . . 3 . . 5 . 2 . . . . . 3 . . . 8 . . . 2 2 . 1 Special 12 | . . . . . . . 11 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 1506 | 2 104 . 92 6 189 24 58 132 66 137 8 37 22 80 79 . 4 60 . 5 28 76 . . 38 16 10 102 11 43 3 18 . 2 43 . 11 Thermal 563 | . . 12 49 13 . . 29 65 . . 6 . 78 7 23 1 7 34 . 9 . . . 7 3 2 2 21 . 31 . 4 13 13 55 33 46 Explosive 42 | . . . . . 6 . 1 5 . . 4 . . . 3 . . 5 . 2 . . . . . 3 . . . 8 . . . 2 2 . 1 Electromagnetic 91 | . 40 28 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . 19 . Entropic 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Robot Hit Streak 31 | 2 12 5 8 2 31 6 7 11 11 13 15 4 5 6 12 . 3 8 . 4 6 5 . 4 10 4 12 16 2 7 5 11 . 2 7 7 11 Robot Miss Streak 5 | . 4 2 4 5 3 2 2 5 3 3 . 3 3 2 5 . . 4 . 1 2 4 . . 2 1 1 3 2 3 1 1 . 2 3 3 3 Penetration Max 2 | . . . . . . . 2 1 1 1 1 2 2 1 1 . 1 2 . 1 1 1 . . 1 . . 1 . . 2 . . . 2 . . Secondary Targets 11 | . . . . . . 2 . 4 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1231 | 2 84 21 75 6 135 15 39 99 42 93 24 25 22 25 30 . 2 60 11 28 14 37 . 1 34 7 10 67 5 52 2 14 4 4 62 21 59 Core Hits 631 | 1 31 10 35 3 42 8 20 46 19 40 15 4 14 15 25 . 1 41 6 18 8 24 . 1 20 13 3 25 . 44 3 4 3 7 35 7 40 Critical Kills 107 | . . . 1 1 1 . 3 . 3 . 4 1 3 8 4 . . 9 . 1 5 11 . . 8 5 1 19 . 6 1 3 . . 9 . . Critical Parts Destroyed 161 | . . . . . 5 . 1 1 1 . 5 4 5 12 12 . . 12 . 2 2 14 . . 6 1 1 33 3 14 1 5 . . 18 . 3 Critical Strikes 312 | . 1 . 1 1 7 . 5 1 4 . 9 26 9 20 16 . . 21 . 5 7 33 . . 16 6 3 53 3 21 2 9 1 . 29 . 3 Meltdown 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 295 | . . . . . 7 . 5 1 4 . 7 25 8 20 16 . . 21 . 3 7 33 . . 15 6 3 53 3 20 2 8 . . 28 . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 1 . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 306 | . . . . . 6 . . . . . 29 4 9 . . . . 35 11 52 8 19 . 7 37 9 1 3 7 24 . 6 4 2 31 2 . Impact 42 | . . . . . . . . . . . 29 4 9 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 73 | . . . . . . . . . . . . . . . . . . . . 42 8 11 . 6 6 . . . . . . . . . . . . Piercing 181 | . . . . . . . . . . . . . . . . . . 35 10 10 . 8 . 1 30 9 1 3 7 22 . 6 4 2 31 2 . Sneak Attacks 67 | . . . . . 5 . . . . . 3 4 1 . . . . 6 3 13 . 1 . . 9 . . 1 1 6 . 2 . 1 11 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . Damage Inflicted 39423 | 24 1194 339 1302 117 2191 257 949 2264 863 1754 1318 899 912 666 1255 . 51 2682 469 2802 272 1517 . 136 1671 619 113 1319 149 3405 111 304 193 582 2573 926 3225 Guns 15737 | 24 1108 200 593 32 2030 240 527 1504 829 1752 207 755 297 666 753 . 51 866 . 130 272 1080 . . . . . . . . . . . . . . 1821 Cannons 9017 | . . 122 654 82 . . 228 273 . . . . 489 . . . . 557 . 73 . . . 136 508 170 113 1319 52 924 111 161 . 57 1403 840 745 Explosions 6980 | . 60 . . . 161 . 193 487 . . 640 . 48 . 502 . . 653 . 270 . . . . 304 449 . . . 1842 . . . 457 255 . 659 Melee 7534 | . . . . . . . . . . . 471 144 78 . . . . 606 469 2329 . 437 . . 859 . . . 97 639 . 143 193 68 915 86 . Ramming 155 | . 26 17 55 3 . 17 1 . 34 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17356 | 24 726 . 593 32 2030 240 527 1504 829 1752 207 755 297 666 753 . 51 866 . 130 272 1080 . . 508 170 113 1319 52 561 111 161 . 20 761 . 246 Thermal 5730 | . 60 122 654 82 . . 228 273 . . . . 537 . . . . 557 . 73 . . . 136 . . . . . 400 . . . 37 642 476 1453 Explosive 6330 | . . . . . 161 . 193 487 . . 640 . . . 502 . . 653 . 270 . . . . 304 449 . . . 1805 . . . 457 255 . 154 Electromagnetic 946 | . 382 200 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 364 . Impact 693 | . . . . . . . . . . . 471 144 78 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2673 | . . . . . . . . . . . . . . . . . . . . 2125 . 267 . . 281 . . . . . . . . . . . . Piercing 4168 | . . . . . . . . . . . . . . . . . . 606 469 204 . 170 . . 578 . . . 97 639 . 143 193 68 915 86 . Entropic 1372 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1372 Highest Corruption 17 | . . . 1 1 7 . . . . . 1 1 1 . . . . 13 13 13 8 10 7 7 . . . . . 4 4 4 . . . 6 17 Average Corruption 4 | . . . 1 1 2 . . . . . 1 1 1 . . . . 7 13 11 8 6 7 3 . . . . . 2 4 3 . . . 5 7 Corruption Purged 31 | . . . . . 7 . . . . . . 1 1 . . . . . . 5 . 6 . 7 . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 315 | . . . 24 6 36 . . . . . 1 . 3 . . . . 30 15 60 31 43 3 9 . . . . . 14 5 5 . . . 10 20 Message Errors 76 | . . . 9 2 9 . . . . . . . 2 . . . . 7 4 14 5 8 1 1 . . . . . 2 2 1 . . . 3 6 Matter Fused 85 | . . . 8 1 8 . . . . . 1 . 1 . . . . 11 3 18 9 8 2 1 . . . . . 3 2 1 . . . 2 6 Heat Flow Errors 36 | . . . . 2 2 . . . . . . . . . . . . 3 2 6 3 8 . 3 . . . . . 1 1 1 . . . 1 3 Energy Discharges 30 | . . . 1 . 3 . . . . . . . . . . . . 2 4 6 5 5 . . . . . . . 1 . . . . . 2 1 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . 1 1 3 . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Data Loss (minor) 39 | . . . 4 . 5 . . . . . . . . . . . . 5 1 6 5 2 . 2 . . . . . 5 . . . . . 2 2 Data Loss (major) 12 | . . . . . 2 . . . . . . . . . . . . . . 3 1 3 . . . . . . . 1 . 1 . . . . 1 Misfires 8 | . . . . 1 3 . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . 1 . . . . . . . Alerts 10 | . . . 2 . . . . . . . . . . . . . . . 1 2 1 3 . 1 . . . . . . . . . . . . . Weapon Failures 11 | . . . . . 3 . . . . . . . . . . . . 1 . 3 . 2 . . . . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1792 | . . 1 11 . . . . 16 . . 100 15 86 . 50 . . 19 . 463 . . . 18 187 89 . . 57 339 . 161 . 54 36 70 20 Projectiles 190 | . . 1 11 . . . . . . . . . 8 . . . . 19 . . . . . 18 48 . . . . . . . . 7 8 70 . Explosions 476 | . . . . . . . . 16 . . 23 . . . 50 . . . . . . . . . 38 89 . . . 193 . . . 47 . . 20 Melee 1126 | . . . . . . . . . . . 77 15 78 . . . . . . 463 . . . . 101 . . . 57 146 . 161 . . 28 . . Knockbacks 25 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . 3 . . 3 2 8 . 3 . . 3 . . Impact 3 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 2 7 . 3 . . 3 . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 384 | . . . . . 49 . . . . . 12 . 40 . . . . 58 . . . . . . . 6 . . . 104 . . . . . . 115 Shots 10 | . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . . . 3 . . . . . . 2 Rammed 14 | . . . 3 1 . 3 1 1 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 24 | . 4 4 5 1 . 3 1 1 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked 9 | . 4 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 427 | . 162 237 213 389 266 106 339 427 10 99 75 10 328 158 226 58 252 234 258 365 201 357 . 244 76 305 66 5 1 309 143 110 175 . 214 276 244 Average Temperature 85 | . 55 90 62 142 57 50 99 126 10 49 27 3 81 39 69 28 119 74 62 109 88 125 . 63 25 158 38 2 1 95 94 36 61 . 68 77 67 Received Heat Transfer 3542 | . 174 69 141 . . . 99 899 162 459 27 . 9 45 66 . 9 165 . 48 . 18 . . 66 54 36 27 18 . . 21 . . 127 . 803 Effects 25 | . . . . 3 1 . . 2 . . . . . . 2 . . 3 . 4 . 1 . 3 . 3 . . . 3 . . . . . . . Energy Bleed 4 | . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 20 | . . . . 2 . . . 1 . . . . . . 2 . . 3 . 4 . . . 3 . 3 . . . 2 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Fried 13 | . 2 1 . . . . . 1 . . 1 1 2 . . . . . . . . . . . 1 . . . . . . . . . . 4 . Impact Corruptions 7 | . . . . . . . . . . . 4 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 12 | . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 7 . . Heat Transferred 4990 | . 50 222 1184 148 . . 407 481 . . . . 50 . . . . . . . . . . . . . . . . 383 . . . 37 592 333 1103 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Maximum Alert Level 4 | . . . . . . . . 4 3 1 . . . . . . . 2 1 2 . . . . 1 . . . . 3 . . . . 2 1 1 Low Security (%) 77 | 100 100 100 100 100 . 100 100 29 . 62 100 100 100 . . . . 35 94 40 . . . . 92 . . . . 56 . . . . . 3 72 Level 1 9 | . . . . . . . . 2 . 37 . . . . . . . 46 5 39 . . . . 7 . . . . 1 . . . . 21 96 27 Level 2 9 | . . . . . . . . 25 78 . . . . . . . . 18 . 20 . . . . . . . . . 30 . . . . 78 . . Level 3 3 | . . . . . . . . 33 21 . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . Level 4 . | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1239 | 5 174 57 165 110 . 70 83 1239 764 344 158 51 103 . . . . 592 205 472 . . . . 314 . . . . 834 . . . . 605 316 274 Initial 603 | . . 2 . 60 . . 13 12 603 322 . 51 . . . . . 23 205 24 . . . . . . . . . . . . . . 477 316 105 Average 139 | . 35 3 54 14 . 10 10 584 664 152 22 10 36 . . . . 252 121 233 . . . . 94 . . . . 295 . . . . 454 254 101 Influence Increases 15084 | 5 441 70 532 90 . 190 401 1317 311 473 430 31 563 335 525 . 183 1281 . 1170 195 669 . 30 773 240 50 802 95 1387 20 160 15 145 1348 203 604 Destroy 0b10 Robot/C 6560 | . 200 40 240 60 . 120 200 460 180 300 200 . 40 120 300 . 100 500 . 540 100 260 . 20 200 220 40 440 . 660 20 80 . 120 440 100 260 Destroy 0b10 Robot/NC 575 | 5 40 5 65 5 . 5 25 . 15 25 20 . 50 10 . . . 45 . 75 . 5 . . 65 . . . 5 50 . . 15 5 30 5 5 Destroy Leader 1220 | . 50 10 98 10 . 20 64 20 44 112 34 . 28 10 . . 10 110 . 148 20 40 . 10 64 20 10 . . 114 . 20 . 20 90 12 32 Allied During Kill 432 | . . . . . . . . 9 . . . . . . . . 73 25 . 172 . 4 . . 20 . . 32 . 29 . . . . 68 . . Successful Hack 421 | . 45 . 37 . . . 42 10 26 . . . 90 . . . . 55 . 70 . . . . . . . . . 6 . . . . 40 . . Select Force Hacks 120 | . 30 . 60 . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 645 | . 75 . 30 . . . 15 30 30 30 15 . 15 . . . . 165 . 30 . . . . 30 . . . . 90 . . . . 15 45 30 Anti-Garrison Action 800 | . . . . . . . . 650 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 936 | . 1 . 2 . . . 25 93 1 6 26 31 70 . . . . 66 . 45 . . . . 94 . . . . 288 . . . . 110 26 52 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 450 . . Partial Spotted 345 | . . . . . . . . . . . 75 . 90 . . . . 30 . 15 . . . . 75 . . . . 15 . . . . 15 15 15 Lose Combat Pursuer 2580 | . . 15 . 15 . 45 . 45 15 . 60 . 180 195 225 . . 285 . 75 75 360 . . 225 . . 330 90 135 . 60 . . 90 . 60 Influence Decreases 14866 | 5 434 77 376 246 . 155 417 97 786 1237 284 177 460 427 208 328 146 731 552 736 536 568 229 30 477 482 104 305 592 560 467 383 172 103 827 577 575 Entered New Map 4009 | . . 5 . 96 . . 22 7 636 442 . 95 . 39 3 328 . 14 382 11 174 25 229 . . 110 11 . 497 . 307 73 157 . 15 247 84 Time Decay 8928 | 5 434 72 366 150 . 155 395 . 140 315 254 82 441 388 205 . 126 597 170 445 362 473 . 30 457 362 93 215 95 430 160 310 15 103 502 310 271 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 . . Lost Part 550 | . . . 10 . . . . 50 10 30 30 . 10 . . . . 60 . . . 10 . . 20 10 . 10 . 30 . . . . 30 20 220 Lost Ally 720 | . . . . . . . . 40 . . . . . . . . 20 60 . 280 . 60 . . . . . 80 . 100 . . . . 80 . . Purge Threat 459 | . . . . . . . . . . 450 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 89 | . 3 . 3 . . . 3 . . 4 5 . 9 . 1 . . 13 . 9 . . . . 9 . . . . 11 . . . . 9 3 7 Investigation 30 | . 1 . 2 . . . 1 . . . 2 . 3 . 1 . . 6 . 1 . . . . 3 . . . . 3 . . . . 2 2 3 Extermination 25 | . . . . . . . . . . . 1 . 4 . . . . 5 . 3 . . . . 5 . . . . 4 . . . . 1 1 1 Reinforcement 23 | . 2 . 1 . . . 2 . . 2 2 . 1 . . . . 2 . 4 . . . . 1 . . . . 3 . . . . 2 . 1 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 Garrison 7 | . . . . . . . . . . 2 . . 1 . . . . . . 1 . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Construction Impeded 7 | . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Distress Signals 27 | . 4 . 2 . . . 1 . . 5 1 . 3 2 . . . . . 2 . . . . 1 . . . . 3 . . . . 3 . . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Times Spotted 654 | . 23 4 16 4 14 6 10 21 12 20 24 6 20 17 26 . 6 54 . 37 9 18 . 1 24 11 3 110 4 49 4 8 . 8 38 14 33 Peak Tracking Total 19 | . 5 2 3 3 10 4 3 7 5 5 6 6 5 4 6 . 7 6 . 4 4 9 . 1 8 5 2 19 3 11 4 4 . 5 11 4 8 Tactical Retreats 85 | . . 1 . 1 2 1 . 2 1 . 3 . 7 11 8 . . 9 . 2 2 9 . . 7 . . 6 2 6 . 1 . . 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Traps Triggered 31 | . . . 3 . . . 1 4 . . 2 . 6 . . . . 5 . 2 . 1 . . 1 . . . . . . . . . 1 . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 8 | . . . . . . . . . . . . . . 8 8 8 6 6 6 6 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Machines Disabled 66 | . 5 . 2 . 11 . 1 8 2 2 1 . 1 1 2 . . 11 . 2 . 2 . . 2 . . . . 6 . . . . 1 3 3 Max in Single Turn 3 | . 2 . 1 . 2 . 1 2 1 1 1 . 1 1 1 . . 3 . . . 1 . . 1 . . . . 3 . . . . 1 1 1 Garrison Access 8 | . . . . . . . . . . . 1 . 3 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Machines Accessed 124 | . 8 . 10 . 2 . 11 3 2 6 5 . 18 . 1 . . 11 . 7 3 . 4 . 8 . . 3 1 7 . 1 4 . 7 . 2 Terminals 38 | . 6 . 6 . . . 6 3 2 5 . . 8 . 1 . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 20 | . . . . . . . . . . . 4 . 4 . . . . 4 . 2 . . . . 4 . . . . 2 . . . . . . . Repair Stations 14 | . 1 . 1 . . . 1 . . . . . 2 . . . . 2 . 2 . . . . 3 . . . . . . . . . 1 . 1 Recycling Units 6 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 14 | . . . 1 . . . 1 . . . . . 1 . . . . 3 . 2 . . . . . . . . . 3 . . . . 3 . . Garrison Access 15 | . . . . . . . 1 . . 1 1 . 3 . . . . 2 . 1 . . . . 1 . . . . 2 . . . . 2 . 1 Total Hacks 335 | . 21 . 20 . 2 . 25 5 5 13 14 . 50 . 6 . . 30 . 22 8 . 31 . 20 . . 12 6 15 . 1 17 . 10 . 2 Successful 240 | . 14 . 15 . 2 . 19 3 2 5 7 . 33 . 6 . . 21 . 15 8 . 31 . 12 . . 12 6 7 . 1 17 . 3 . 1 Failed 94 | . 7 . 4 . . . 6 2 3 8 7 . 17 . . . . 9 . 7 . . . . 8 . . . . 8 . . . . 7 . 1 Catastrophic 19 | . 1 . 3 . . . . 1 . 3 . . . . . . . 3 . 3 . . . . . . . . . 1 . . . . 3 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 202 | . 17 . 12 . 1 . 15 1 1 3 3 . 18 . . . . 29 . 19 . . . . 18 . . 1 . 23 . . . . 15 17 9 Terminals 100 | . 17 . 11 . . . 16 5 5 11 . . 23 . 6 . . . . . . . . . . . . . 6 . . . . . . . . Fabricators 56 | . . . . . . . . . . . 12 . 10 . . . . 7 . 8 . . . . 13 . . . . 6 . . . . . . . Repair Stations 41 | . 2 . 2 . . . 4 . . . . . 7 . . . . 13 . 6 . . . . 4 . . . . . . . . . 2 . 1 Recycling Units 7 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 37 | . . . 5 . . . 2 . . . . . 5 . . . . 8 . 6 . . . . . . . . . 7 . . . . 4 . . Garrison Access 23 | . . . . . . . 1 . . 2 2 . 5 . . . . 2 . 2 . . . . 3 . . . . 2 . . . . 3 . 1 Terminal Hacks 109 | . 3 . 2 . 2 . 4 2 2 5 . . 8 . 6 . . . . . 8 . 31 . . . . 12 6 . . 1 17 . . . . Record 35 | . . . . . 1 . . . . . . . . . 6 . . . . . 6 . 11 . . . . . 6 . . . 5 . . . . Part Schematic 16 | . 1 . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . Robot Schematic 7 | . 1 . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 20 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . 11 . . . . 4 . . . . Open Door 7 | . . . . . . . . 1 . 2 . . . . . . . . . . 2 . . . . . . 1 . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . 1 . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 28 | . . . . . . . . . . . 5 . 5 . . . . 3 . 6 . . . . 6 . . . . 3 . . . . . . . Network Status 6 | . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . Load Schematic 15 | . . . . . . . . . . . 3 . 3 . . . . 2 . 2 . . . . 3 . . . . 2 . . . . . . . Build 7 | . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . Repair Station Hacks 32 | . 2 . 2 . . . 3 . . . . . 4 . . . . 11 . 5 . . . . 2 . . . . . . . . . 2 . 1 Scan Component 18 | . 1 . 1 . . . 2 . . . . . 2 . . . . 6 . 3 . . . . 1 . . . . . . . . . 1 . 1 Repair 14 | . 1 . 1 . . . 1 . . . . . 2 . . . . 5 . 2 . . . . 1 . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 4 . . . 2 . . . . . 4 . . . . 3 . 3 . . . . . . . . . 3 . . . . 1 . . Insert Component 8 | . . . . . . . 1 . . . . . 1 . . . . 3 . 1 . . . . . . . . . 2 . . . . . . . Analyze 6 | . . . . . . . 1 . . . . . 2 . . . . . . 2 . . . . . . . . . 1 . . . . . . . Retrieve Study 6 | . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 8 | . . . . . . . 1 . . . 1 . 3 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . . . 1 . 3 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks 42 | . 9 . 7 . . . 8 1 . . 1 . 9 . . . . 3 . 1 . . . . 3 . . . . . . . . . . . . Terminals 27 | . 8 . 5 . . . 7 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Track 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 16 | . 6 . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . . . . . . 1 . 3 . . . . 3 . 1 . . . . 3 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Recompile 7 | . . . . . . . . . . . 1 . 2 . . . . 2 . . . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 4 . 6 . . . 5 1 2 4 4 . 12 . 1 . . 6 . 6 . . . . 6 . . . 1 6 . . . . 6 . 1 Full Trace Events 7 | . . . . . . . . . . . 1 . 1 . 1 . . 2 . 1 . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 21 | . 1 . . . . . . . . . . . . . . 4 . 5 . . . . 6 . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 76 | . 1 . . . . . 1 . . . . . 1 . . 14 . 8 . 17 . . 11 . 10 . . . . . . . 4 . . 9 . Parts Built 11 | . . . . . . . . . . . 2 . 2 . . . . . . 2 . . . . 4 . . . . 1 . . . . . . . Authchips 6 | . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . . . Time 612 | . . . . . . . . . . . 64 . 128 . . . . . . 152 . . . . 81 . . . . 187 . . . . . . . Total Part Build Rating 79 | . . . . . . . . . . . 16 . 16 . . . . . . 10 . . . . 30 . . . . 7 . . . . . . . Part Studies Acquired 6 | . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Repaired 11 | . 1 . 1 . . . 1 . . . . . 2 . . . . 4 . 1 . . . . . . . . . . . . . . 1 . . Time 1012 | . 26 . 26 . . . 95 . . . . . 178 . . . . 403 . 148 . . . . 68 . . . . . . . . . 68 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . 4 . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Non-combat 6 | . . . . . 3 . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . 4 . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Relay Couplers Released 21 | . . . . . . . . 16 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 18 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 2 . . . . . . . . . . . . . 3 . . . . . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Total Allies 87 | . . . . 1 . . . 2 . . . 19 . . . 10 . 3 20 9 . 3 . . 2 . . 5 . 7 . . . . 6 . . Largest Group 20 | . . . . 1 . . . 2 . . . 19 . . . 10 10 3 20 7 . 3 . . 2 . . 5 . 4 . . . . 4 . . Highest-Rated Group 667 | . . . . 31 . . . 40 . . . 465 . . . 317 317 210 667 210 . 90 . . 108 . . 266 . 377 . . . . 156 . . Highest-Rated Ally 96 | . . . . 31 . . . 20 . . . 35 . . . 41 41 70 50 70 . 30 . . 54 . . 64 . 96 . . . . 39 . . Zionite Dispatches 12 | . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . . 4 . . . . 3 . . Light 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Initial Warlord ECA Mod 9 | . . . . . . . . . 9 9 8 8 8 8 8 8 . . . . . . . . . . . . . . . . . . . . . Total Orders 12 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 3 . . 1 . 4 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . RETURN 9 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 3 . . . . 2 . . . . . . . Ally Attacks 405 | . . . . . . . . 10 . . . 143 . . . . 15 43 . 107 . 15 . . 24 . . 11 . 24 . . . . 13 . . Total Damage 11451 | . . . . . . . . 466 . . . 5420 . . . . 571 842 . 1883 . 480 . . 389 . . 280 . 899 . . . . 221 . . Kills 61 | . . . . . . . . 3 . . . 13 . . . . 6 4 . 24 . . . . 2 . . 2 . 4 . . . . 3 . . Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Active Infowar (turns) 37466 | 5 2846 1623 3800 1130 562 1381 445 . . . 981 346 1794 1960 1834 1211 632 1172 350 1582 788 1473 46 606 1281 747 464 1770 752 1456 333 697 163 505 1353 697 681 Optics 5817 | . . . . . . . . . . . . . . . . . . 260 . . . . . . . . . . . 1128 333 697 163 505 1353 697 681 Sensors 26857 | . . . . . . 1381 445 . . . 981 346 1794 1960 1834 1211 632 912 350 1582 788 1473 46 606 1281 747 464 1770 752 1430 331 697 135 499 1353 697 360 Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Seismic 9964 | 5 2846 1623 3800 1130 560 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 285 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 284 Jamming 1598 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 20 . . 25 505 647 119 277 ECM 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 22 | . . 1 . 3 . . . . . . . . . 1 2 2 2 . . . 1 1 . 2 . 2 1 . 2 . 1 1 . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 3 . . . . 2 . . . . . . . Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 3 . . . . 2 . . . . . . . Zionite Intel Received 18 | . . . . . . . . . . . . . . . . . . 5 . 1 . . . . 2 . . . . 3 . . . . . 5 2 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Turns Passed 50647 | 69 2846 1623 5129 1154 3294 1630 4036 2298 297 711 1044 346 1951 1991 1848 1215 632 2107 350 1611 827 1676 46 629 1574 824 482 1770 752 1456 333 697 163 505 1353 697 681 Spaces Moved 40346 | 46 775 633 1533 461 1168 559 1551 852 95 243 1478 343 2065 2209 2209 1410 835 2268 401 1829 1159 1861 75 747 1972 966 706 1799 1093 1719 597 980 166 754 1234 1075 480 Core 38 | 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 19 Treads 5804 | . . . 876 461 1168 559 1551 852 95 242 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2095 | 28 775 633 657 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 32409 | . . . . . . . . . . 1 1478 343 2065 2209 2209 1410 835 2268 401 1829 1159 1861 75 747 1972 966 706 1798 1093 1719 597 980 166 754 1234 1075 459 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 190 240 240 240 280 221 229 200 200 53 56 56 71 71 71 71 62 62 54 62 62 62 62 54 40 61 61 61 54 54 54 54 40 47 30 30 Average Speed 98 | 111 218 201 311 240 240 280 228 231 213 200 56 56 62 71 71 71 71 69 62 60 62 62 62 62 54 60 61 72 61 55 54 54 54 53 48 46 55 Slowest Speed 1150 | 200 260 260 480 240 280 280 280 238 229 205 124 56 71 71 71 71 71 71 62 62 62 62 62 62 62 61 61 1150 127 61 54 54 54 54 116 116 400 Overloaded Moves 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . 4 . 10 26 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 71 | 3 91 93 97 84 88 85 76 85 16 48 31 89 47 97 99 89 88 62 94 43 92 97 68 87 37 90 80 89 82 44 77 86 61 82 31 83 23 Regions Visited 37 Branch Regions 23 Pre-discovered Areas 23 | . 2 2 2 1 1 . 1 . . 1 . . . 1 2 2 1 . . . 1 . 1 . . 1 1 . . . . . 3 . . . . Known Exits Taken 27 | . . . 1 . . 1 1 . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 43 | . . 2 . 1 . 2 . . . . . . . 4 3 2 1 . . . 3 4 . 5 . 4 3 . 1 . 4 3 . 1 . . . Spaces Dug 388 | . . . . . 12 . 11 . . . 15 . 46 5 55 . 5 28 . 22 9 6 . 8 21 20 1 21 5 28 . 4 . 19 26 12 9 Terrain Destroyed 901 | . . . . . 44 . 28 63 1 1 34 3 72 17 65 . 9 62 . 38 15 16 . 11 39 43 2 30 5 147 . 8 . 44 55 16 33 Melee 118 | . . . . . . . . . . . 5 . 1 . . . . 14 . 20 8 6 . 7 21 4 . 1 5 9 . 3 . . 14 . . Projectile 332 | . . . . . 8 . 16 . 1 1 2 3 66 14 24 . 9 21 . 7 5 8 . 4 5 2 2 29 . 24 . 4 . 12 32 16 17 AOE 430 | . . . . . 35 . 10 63 . . 26 . 5 . 34 . . 25 . 11 . . . . 13 37 . . . 114 . . . 32 9 . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Total 48944 | 59 1777 938 1785 497 1548 607 1958 1030 142 367 1623 452 2590 2540 2375 1626 860 2624 483 2218 1220 2263 74 889 2369 1163 743 2141 1154 2126 604 1114 219 830 1882 1237 817 Wait 5562 | . 872 274 104 25 201 32 308 35 14 53 60 60 371 233 54 180 16 141 51 223 17 262 . 121 271 162 19 166 39 243 1 101 8 54 496 94 201 Move 40305 | 45 774 632 1532 460 1167 558 1550 849 94 242 1478 342 2064 2208 2208 1409 834 2268 400 1828 1158 1860 74 746 1971 965 705 1794 1092 1718 596 979 165 753 1233 1074 480 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Pick Up 250 | 6 19 2 33 2 32 1 13 6 3 . 7 1 9 3 1 11 . 19 1 13 1 2 . 1 15 2 1 13 . 8 . 1 5 . 12 3 4 Fast Attach 165 | 5 1 . 9 . 4 . 4 1 . 2 2 1 8 . . 4 . 9 7 14 1 8 . 2 8 . 2 16 4 17 2 2 6 . 9 4 13 Attach 118 | 1 3 1 6 . 17 1 3 4 2 4 12 1 7 2 . 2 . 13 . 6 . 1 . . 11 1 . . . 7 . . 2 . 4 1 6 Detach 22 | . 2 . . . 2 . . . . . 5 2 2 . . 1 . 3 . 1 . . . . 1 . . . . 3 . . . . . . . Swap 252 | . 14 . 13 1 8 2 14 11 2 6 6 2 5 6 7 3 1 15 1 19 6 8 . 4 19 10 5 9 2 19 . . 6 5 10 3 10 Drop 317 | . 9 2 33 2 30 2 15 3 3 12 6 2 8 1 1 15 . 15 10 22 1 5 . 2 10 1 3 30 4 24 2 2 10 1 20 6 5 Fire 1479 | 2 79 23 50 6 81 8 50 102 22 46 18 37 100 87 104 1 9 98 . 19 28 77 . 6 26 13 7 72 6 63 3 23 13 15 67 50 68 Melee 298 | . . . . . 6 . . . . . 29 4 9 . . . . 35 11 45 8 18 . 7 37 9 1 3 7 24 . 6 4 2 31 2 . Ram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . 4 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . . 4 1 . 3 1 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 71 | . . . . . . . . 5 . . . . 6 . . . . 4 . 26 . . . . . . . . . . . . . . . . 30 Rewire 76 | . . . . . . . . 13 . . . . . . . . . . 2 2 . 22 . . . . . 37 . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 15) 773 | -10/Materials | Discovered new exit (range 16) 2067 | -10/Materials | Discovered new exit (range 16) 2495 | -10/Materials | Learned location of 1 exit from Storage 2571 | -10/Materials | Learned location of Mines (-9) 2638 | -10/Materials | Identified exit to Subcaves 2647 | -10/Materials | Discovered new exit (range 13) 2694 | -10/Materials | Loaded intel: 21 trap records 2698 | -10/Materials | Repaired Assault Rifle 2796 | -10/Materials | Learned Storage emergency access door positions 2860 | -10/Materials | Learned location of 1 exit from Recycling 2916 | -10/Materials | Entered Mines 3075 | -10/Mines | Learned location of Storage (-8) 3241 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3565 | -10/Mines | Discovered exit to Subcaves (range 7) 3720 | -10/Mines | Discovered new exit (range 5) 3929 | -10/Mines | Learned location of Zion (-7) 3962 | -10/Mines | Excavation squad dispatched 3962 | -10/Mines | A large section of the Mines collapsed 4513 | -10/Mines | Discovered new exit (range 9) 4539 | -10/Mines | Entered Materials 4539 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4934 | -9/Materials | Build established: Gunner 5403 | -9/Materials | Build established: Tank 5560 | -9/Materials | Discovered new exit (range 15) 5853 | -9/Materials | Discovered new exit (range 11) 6105 | -9/Materials | Learned 2 Storage zone layouts 6155 | -9/Materials | Learned Storage emergency access door positions 6197 | -9/Materials | Learned Storage garrison access intel 6228 | -9/Materials | Learned Materials emergency access door positions 6247 | -9/Materials | Identified exit to Materials 6278 | -9/Materials | Identified exit to Mines 6366 | -9/Materials | Learned Storage trap positions 7226 | -9/Materials | Repaired Lgt. Armor Plating 9347 | -9/Materials | Central database locked down 9668 | -9/Materials | Entered Mines 9693 | -9/Mines | Met a Derelict bent on vengeance 10000 | -9/Mines | Learned Materials stockpile data 10040 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 10421 | -9/Mines | Received a Mining Laser from a helpful Derelict 10812 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10812 | -9/Mines | Discovered new exit (range 5) 10822 | -9/Mines | Entered Exiles 10888 | -9/Exiles | Met 8R-AWN 10928 | -9/Exiles | Met EX-HEX 11096 | -9/Exiles | Met EX-DEC 11123 | -9/Exiles | Build established: Mutant 11259 | -9/Exiles | Discovered new exit (range 10) 11879 | -9/Exiles | Met EX-BIN 11907 | -9/Exiles | Aligned with FarCom system 11910 | -9/Exiles | Given EX-Vault access code 11965 | -9/Exiles | Opened EX-Vault 12025 | -9/Exiles | Warned to stay clear of 0b10 Research branches 12453 | -9/Exiles | Attacked by the Exiles 12605 | -9/Exiles | Destroyed 8R-AWN 12627 | -9/Exiles | Lost 4 parts (2n1u1w) 12656 | -9/Exiles | Found 8R-AWN's Boregun 12671 | -9/Exiles | Found Exp. Targeting Computer 12674 | -9/Exiles | Found AS-neutralizer No. 17b 12692 | -9/Exiles | Found 8R-AWN's Armor/EX 12883 | -9/Exiles | Build established: Tank 12930 | -9/Exiles | Destroyed EX-BIN 12999 | -9/Exiles | Destroyed EX-HEX 13035 | -9/Exiles | Core integrity fell below 50% 13089 | -9/Exiles | Lost 5 parts (1p2n2w) 13148 | -9/Exiles | Destroyed EX-DEC 13448 | -9/Exiles | Found System Purifier 13984 | -9/Exiles | Build established: Scavenger-Tank 14116 | -9/Exiles | Entered Mines 14399 | -8/Mines | Build established: Tank 15673 | -8/Mines | Core integrity fell below 20% 15710 | -8/Mines | Discovered exit to Materials (range 7) 15746 | -8/Mines | Entered Materials 15746 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 16060 | -8/Materials | Build established: Scavenger-Tank 16507 | -8/Materials | Build established: Tank 17083 | -8/Materials | Met 7R-MNS 17099 | -8/Materials | Discovered new exit (range 15) 17108 | -8/Materials | Discovered new exit (range 14) 18052 | -8/Materials | Discovered new exit (range 9) 18209 | -8/Materials | Learned location of 1 exit from Lower Caves 18277 | -8/Materials | Learned Storage trap positions 18307 | -8/Materials | Discovered new exit (range 13) 18334 | -8/Materials | Identified exit to Factory 18380 | -8/Materials | Learned 4 Recycling zone layouts 18414 | -8/Materials | Learned Storage emergency access door positions 18457 | -8/Materials | Learned 4 Recycling zone layouts 18509 | -8/Materials | Learned location of 1 exit from Recycling 18761 | -8/Materials | Repaired Broken Cmb. Antigrav System 18970 | -8/Materials | Build established: Hacker-Tank 19094 | -8/Materials | Identified exit to Garrison 19393 | -8/Materials | Build established: Tank 19782 | -8/Materials | Entered Garrison 19901 | -8/Garrison | Garrison Relay disabled 20002 | -8/Garrison | Triggered checkpoint 20136 | -8/Garrison | Triggered checkpoint 20275 | -8/Garrison | Discovered new exit (range 10) 20453 | -8/Garrison | Triggered checkpoint 20540 | -8/Garrison | Destroyed 9 combat bots 20682 | -8/Garrison | Garrison Relay disabled 20774 | -8/Garrison | Discovered new exit (range 13) 20919 | -8/Garrison | Triggered checkpoint 21033 | -8/Garrison | Spotted B-75 Beast 21072 | -8/Garrison | Destroyed B-75 Beast 21170 | -8/Garrison | Phase Generator disabled 21262 | -8/Garrison | Garrison Relay disabled 21456 | -8/Garrison | Triggered checkpoint 21556 | -8/Garrison | Discovered new exit (range 15) 21604 | -8/Garrison | Garrison Relay disabled 21698 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 21794 | -8/Garrison | Build established: Scavenger-Tank 21895 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 22080 | -8/Garrison | Entered Materials 22110 | -8/Materials | Identified exit to Storage 22377 | -8/Materials | Entered Storage 22378 | -8/Storage | Identified exit to Recycling 22380 | -8/Storage | Loaded intel: 11 trap records 22382 | -8/Storage | Loaded intel: 1 garrison access location 22575 | -8/Storage | Garrison activated, responded to threat 22781 | -8/Storage | Garrison activated, responded to threat 22797 | -8/Storage | Core integrity fell below 50% 22935 | -8/Storage | Learned location of Armory (-3) 22987 | -8/Storage | Discovered exit to Factory (range 16) 23088 | -8/Storage | Entered Factory 23088 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23413 | -7/Factory | Build established: Scavenger-Mutant 23845 | -7/Factory | Fabricated Cmb. Antigrav System? 24132 | -7/Factory | Manually triggered Chute Trap 24132 | -7/Factory | Sucked down chute 24132 | -7/Factory | Entered Waste 24139 | -7/Waste | Spotted C-40 Crusher 24152 | -7/Waste | Spotted C-40 Crusher 24157 | -7/Waste | Spotted C-40 Crusher 24159 | -7/Waste | Spotted C-40 Crusher 24162 | -7/Waste | Spotted C-40 Crusher 24202 | -7/Waste | Spotted C-40 Crusher 24263 | -7/Waste | Discovered new exit (range 13) 24304 | -7/Waste | Warlord forces began an assault 24312 | -7/Waste | Allies destroyed C-40 Crusher 24319 | -7/Waste | Allies destroyed C-40 Crusher 24326 | -7/Waste | Allies destroyed C-40 Crusher 24335 | -7/Waste | Allies destroyed C-40 Crusher 24339 | -7/Waste | Allies destroyed C-40 Crusher 24344 | -7/Waste | Allies destroyed C-40 Crusher 24364 | -7/Waste | Lost 7 allies 24477 | -7/Waste | Identified exit to Factory 24478 | -7/Waste | Entered Factory 24511 | -7/Factory | Allied Derelicts emerged from ambush trap array 24684 | -7/Factory | Garrison activated, responded to threat 24729 | -7/Factory | Identified exit to Lower Caves 25067 | -7/Factory | Build established: Hacker-Mutant 25277 | -7/Factory | Discovered new exit (range 10) 25455 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 25710 | -7/Factory | Discovered new exit (range 10) 25763 | -7/Factory | Fabricated Cmb. Antigrav System? 25808 | -7/Factory | Repaired Lgt. Neutrino Core 25873 | -7/Factory | Identified exit to Factory 26360 | -7/Factory | Repaired Neutron Cannon 26429 | -7/Factory | Entered Lower Caves 26430 | -7/Lower Caves | Identified exit to Lower Caves 26435 | -7/Lower Caves | Met a Warlord Commander 26436 | -7/Lower Caves | Learned location of Warlord (-5) 26437 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 26439 | -7/Lower Caves | Found Encrypted Comm Array 26462 | -7/Lower Caves | Learned Factory emergency access door positions 26790 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 26950 | -7/Lower Caves | Build established: Scavenger-Skirmisher 27520 | -7/Lower Caves | Spotted B-75 Beast 28300 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 28420 | -7/Lower Caves | Entered another Lower Caves area 28442 | -7/Lower Caves | Identified exit to Zion 28469 | -7/Lower Caves | Encountered a Warlord checkpoint 28469 | -7/Lower Caves | Discovered exit to Factory (range 5) 29259 | -7/Lower Caves | Learned Extension terminal intel 29259 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 30144 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 30268 | -7/Lower Caves | Entered Zion 30269 | -7/Zion | Identified exit to Proximity Caves 30446 | -7/Zion | Learned Factory garrison access intel 30454 | -7/Zion | Given the Hacking Drone Bay 30532 | -7/Zion | Learned Factory emergency access door positions 30585 | -7/Zion | Loaded intel: 4 derelict terminal locations 30619 | -7/Zion | Learned location of Quarantine (-3) 30644 | -7/Zion | Found Prototype Device 30724 | -7/Zion | Found CR-A16's Pointy Stick 30801 | -7/Zion | Learned Factory security intel 30983 | -7/Zion | Found Prototype Device 30983 | -7/Zion | Identified Bomb Factory No. 2 31094 | -7/Zion | Identified Hacking Drone Bay 31155 | -7/Zion | Met Imprinter 31166 | -7/Zion | Imprinted 31168 | -7/Zion | Declared Zion's savior 31234 | -7/Zion | Gained Derelict followers 31483 | -7/Zion | Entered Proximity Caves 31483 | -6/Proximity Caves | Accompanied by 10 allies 31611 | -6/Proximity Caves | Learned Factory garrison access intel 31788 | -6/Proximity Caves | Learned location of Extension (-5) 32115 | -6/Proximity Caves | Entered Factory 32115 | -6/Factory | Evolved 2 slots: Utility x2 32116 | -6/Factory | Identified exit to Factory 32119 | -6/Factory | Loaded intel: 4 garrison access locations 32419 | -6/Factory | Build established: Scavenger-Gunner 32487 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 32853 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 32854 | -6/Factory | Zion Light squad teleported in 32918 | -6/Factory | Build established: Scavenger-Mutant 32949 | -6/Factory | Found Prototype Protection 32949 | -6/Factory | Identified Zio. Weapon Casing 32953 | -6/Factory | Found Zio. Weapon Casing 32981 | -6/Factory | Lost 3 allies 33147 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 33245 | -6/Factory | Retrieved Zion intel report: Active Garrisons 33267 | -6/Factory | Retrieved Zion intel report: Guard Positions 33275 | -6/Factory | Repaired Lgt. Neutrino Core? 33331 | -6/Factory | Terminal network hard line cut 33358 | -6/Factory | Discovered exit to Factory (range 4) 33651 | -6/Factory | Repaired Neutron Cannon? 33672 | -6/Factory | System corruption reached 10% 33873 | -6/Factory | Repaired Cmb. Antigrav System 33967 | -6/Factory | Repaired Lgt. Neutrino Core 34222 | -6/Factory | Manually triggered Chute Trap 34222 | -6/Factory | Sucked down chute 34222 | -6/Factory | Entered Waste 34223 | -6/Waste | Joined by Warlord forces that had cleared the area 34404 | -6/Waste | Discovered new exit (range 13) 34511 | -6/Waste | Identified exit to Factory 34572 | -6/Waste | Entered Factory 34572 | -6/Factory | Accompanied by 7 allies 34574 | -6/Factory | Loaded intel: 4 garrison access locations 34703 | -6/Factory | Discovered exit to Factory (range 4) 34734 | -6/Factory | Lost 6 allies 34737 | -6/Factory | Zion Hover Resupply teleported in 34911 | -6/Factory | Zion Fire squad teleported in 34946 | -6/Factory | Build established: Mutant 34978 | -6/Factory | Spotted B-75 Beast 34985 | -6/Factory | Allies destroyed B-75 Beast 34993 | -6/Factory | Repaired Cmb. Antigrav System? 35149 | -6/Factory | Retrieved Zion intel report: Component Schematics 35150 | -6/Factory | Zion Light squad teleported in 35298 | -6/Factory | Discovered new exit (range 9) 35302 | -6/Factory | Identified exit to Lower Caves 35325 | -6/Factory | Found Prototype Launcher 35325 | -6/Factory | Identified Rocket Array 35344 | -6/Factory | Found Rocket Array 35598 | -6/Factory | Found Zio. Weapon Casing 35615 | -6/Factory | Found Zio. Weapon Casing 35642 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 35722 | -6/Factory | Fabricated Cld. Aerolev Unit? 35813 | -6/Factory | Zion Hacking Resupply teleported in 35987 | -6/Factory | Terminal network hard line cut 36010 | -6/Factory | Discovered exit to Lower Caves (range 5) 36039 | -6/Factory | Garrison activated, responded to threat 36183 | -6/Factory | Entered Lower Caves 36193 | -6/Lower Caves | Encountered a Warlord checkpoint 36414 | -6/Lower Caves | Entered an active Warlord outpost 36421 | -6/Lower Caves | Learned Factory stockpile data 36421 | -6/Lower Caves | Learned Armory emergency access door positions 36426 | -6/Lower Caves | Build established: Scavenger-Mutant 36678 | -6/Lower Caves | Learned Factory emergency access door positions 36685 | -6/Lower Caves | Discovered new exit (range 8) 36908 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 37010 | -6/Lower Caves | Identified exit to Lower Caves 37010 | -6/Lower Caves | Entered another Lower Caves area 37406 | -6/Lower Caves | Learned Factory garrison access intel 37755 | -6/Lower Caves | Discovered new exit (range 9) 38468 | -6/Lower Caves | Spotted B-75 Beast 38509 | -6/Lower Caves | Destroyed B-75 Beast 38540 | -6/Lower Caves | Lost 3 allies 38685 | -6/Lower Caves | Identified exit to Data Miner 38686 | -6/Lower Caves | Entered Data Miner 38686 | -6/Data Miner | Discovered new exit (range 6) 38698 | -6/Data Miner | Met Data Miner 38709 | -6/Data Miner | Learned location of Section 7 (-3) 38709 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 38718 | -6/Data Miner | Received God Mode back door access code from Data Miner 38732 | -6/Data Miner | Identified exit to Proximity Caves 38732 | -6/Data Miner | Entered Proximity Caves 38908 | -5/Proximity Caves | Build established: Mutant 39141 | -5/Proximity Caves | Learned 4 Factory zone layouts 39196 | -5/Proximity Caves | Learned Factory stockpile data 39361 | -5/Proximity Caves | Entered Factory 39361 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 39362 | -5/Factory | Identified exit to Factory 39366 | -5/Factory | Loaded intel: 4 garrison access locations 39432 | -5/Factory | Discovered new exit (range 12) 39443 | -5/Factory | Identified exit to Upper Caves 39736 | -5/Factory | Lost 4 parts (1n2u1w) 39958 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 39970 | -5/Factory | Discovered new exit (range 13) 40095 | -5/Factory | Fabricated Hyp. Mass Driver? 40159 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 40403 | -5/Factory | Retrieved Zion intel report: Emergency Access 40482 | -5/Factory | Build established: Machinist-Mutant 40768 | -5/Factory | Terminal network hard line cut 40798 | -5/Factory | Spotted B-75 Beast 40805 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 40808 | -5/Factory | Destroyed B-75 Beast 40935 | -5/Factory | Entered Upper Caves 41417 | -5/Upper Caves | Identified exit to Upper Caves 41759 | -5/Upper Caves | Entered another Upper Caves area 41768 | -5/Upper Caves | Discovered exit to Factory (range 11) 41794 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 42036 | -5/Upper Caves | Spotted B-75 Beast 42049 | -5/Upper Caves | Destroyed B-75 Beast 42218 | -5/Upper Caves | Discovered new exit (range 2) 42218 | -5/Upper Caves | Identified exit to Warlord 42241 | -5/Upper Caves | Entered Warlord 42260 | -5/Warlord | Discovered new exit (range 8) 42699 | -5/Warlord | Build established: Machinist-Gunner 42747 | -5/Warlord | Opened Warlord's prototype stash 42772 | -5/Warlord | Found Prototype Processor 42772 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 42876 | -5/Warlord | Warlord's base attacked by MAIN.C 42939 | -5/Warlord | Found Prototype Energy Gun 42939 | -5/Warlord | Identified Vortex Rifle 42943 | -5/Warlord | Found Prototype Energy Gun 42943 | -5/Warlord | Identified Vortex Shotgun 42946 | -5/Warlord | Found Prototype Energy Cannon 42946 | -5/Warlord | Identified Vortex Cannon 42963 | -5/Warlord | Found Vortex Shotgun 43013 | -5/Warlord | Rebuked by Warlord 43052 | -5/Warlord | Build established: Machinist-Mutant 43096 | -5/Warlord | Warlord forces counterattacked 43276 | -5/Warlord | Spotted Striker 43277 | -5/Warlord | Spotted Executioner 43328 | -5/Warlord | Lost 11 allies 43376 | -5/Warlord | Spotted B-75 Beast 43376 | -5/Warlord | Spotted B-86 Titan 43389 | -5/Warlord | Spotted Executioner 43412 | -5/Warlord | Spotted Striker 43420 | -5/Warlord | Spotted Executioner 43422 | -5/Warlord | Lost 9 allies 43449 | -5/Warlord | Allies destroyed B-75 Beast 43455 | -5/Warlord | Destroyed B-86 Titan 43551 | -5/Warlord | Warlord base infiltrated, sounded retreat 43592 | -5/Warlord | Spotted Executioner 43676 | -5/Warlord | Spotted Executioner 43703 | -5/Warlord | Spotted Striker 43777 | -5/Warlord | Spotted Executioner 43782 | -5/Warlord | Destroyed Executioner 43815 | -5/Warlord | Lost 6 allies 43879 | -5/Warlord | Spotted Executioner 43888 | -5/Warlord | Destroyed Executioner 43923 | -5/Warlord | Lost 5 allies 43976 | -5/Warlord | Spotted Striker 43976 | -5/Warlord | Spotted Striker 43976 | -5/Warlord | Spotted Striker 43976 | -5/Warlord | Spotted Striker 43992 | -5/Warlord | Destroyed Striker 44004 | -5/Warlord | Identified exit to Proximity Caves 44011 | -5/Warlord | Entered Proximity Caves 44040 | -4/Proximity Caves | Lost 6 allies 44152 | -4/Proximity Caves | Learned Factory garrison access intel 44152 | -4/Proximity Caves | Learned Armory terminal intel 44152 | -4/Proximity Caves | Learned Research terminal intel 44152 | -4/Proximity Caves | Learned Factory terminal intel 44152 | -4/Proximity Caves | Learned 6 Upper Caves zone layouts 44152 | -4/Proximity Caves | Learned location of 2 exits from Lower Caves 44303 | -4/Proximity Caves | Learned location of 1 exit from Research 44378 | -4/Proximity Caves | Learned Research emergency access door positions 44683 | -4/Proximity Caves | Discovered exit to Factory (range 10) 44763 | -4/Proximity Caves | Entered Factory 44763 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 44764 | -4/Factory | Identified exit to Research 44766 | -4/Factory | Loaded intel: 26 terminal locations 44767 | -4/Factory | Loaded intel: 4 garrison access locations 44788 | -4/Factory | Found Prototype Processor 44788 | -4/Factory | Identified Exp. Signal Interpreter 44865 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 44913 | -4/Factory | Discovered new exit (range 6) 44915 | -4/Factory | Identified exit to Upper Caves 44959 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 44979 | -4/Factory | Targeted by mysterious "MATRIX" hacker. 45166 | -4/Factory | Fabricated Particle Accelerator (x1) 45420 | -4/Factory | Spotted B-86 Titan 45446 | -4/Factory | Destroyed B-86 Titan 45452 | -4/Factory | Build established: Machinist-Scout 45523 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 45524 | -4/Factory | Zion Resource Resupply teleported in 45535 | -4/Factory | Discovered exit to Research (range 12) 45616 | -4/Factory | Zion Light squad teleported in 45646 | -4/Factory | Found Zio. Weapon Casing 45724 | -4/Factory | Zion Light squad teleported in 45747 | -4/Factory | Spotted B-86 Titan 45767 | -4/Factory | Zion Recon squad teleported in 45873 | -4/Factory | Lost 4 allies 46013 | -4/Factory | First assault squad dispatched 46040 | -4/Factory | Incoming assault squad redirected 46074 | -4/Factory | Terminal network hard line cut 46219 | -4/Factory | Entered Upper Caves 46220 | -4/Upper Caves | Identified exit to Upper Caves 46379 | -4/Upper Caves | Learned 4 Research zone layouts 46552 | -4/Upper Caves | Entered another Upper Caves area 46557 | -4/Upper Caves | Discovered exit to Research (range 9) 46580 | -4/Upper Caves | Encountered a Warlord checkpoint 46777 | -4/Upper Caves | Learned location of 1 exit from Research 46839 | -4/Upper Caves | Spotted B-86 Titan 46841 | -4/Upper Caves | Destroyed B-86 Titan 47053 | -4/Upper Caves | Discovered new exit (range 19) 47064 | -4/Upper Caves | Identified exit to Zhirov 47249 | -4/Upper Caves | Entered Zhirov 47249 | -4/Zhirov | Discovered new exit (range 3) 47259 | -4/Zhirov | Met Zhirov 47269 | -4/Zhirov | Learned location of Command (-1) 47274 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 47283 | -4/Zhirov | Found Alien Artifact 47283 | -4/Zhirov | Identified Integrated Dissipator 47283 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 47293 | -4/Zhirov | Found Alien Artifact 47411 | -4/Zhirov | Identified exit to Proximity Caves 47412 | -4/Zhirov | Entered Proximity Caves 47512 | -3/Proximity Caves | Spotted B-86 Titan 47513 | -3/Proximity Caves | Destroyed B-86 Titan 47570 | -3/Proximity Caves | Spotter reported a threat 47653 | -3/Proximity Caves | Build established: Scavenger-Ninja 47725 | -3/Proximity Caves | Spotter reported a threat 47795 | -3/Proximity Caves | Discovered exit to Research (range 4) 47859 | -3/Proximity Caves | Spotter reported a threat 47917 | -3/Proximity Caves | Entered Research 47917 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 47918 | -3/Research | Identified exit to Quarantine 47921 | -3/Research | Loaded intel: 23 terminal locations 47994 | -3/Research | Repaired Broken Cld. Antigrav System 48000 | -3/Research | Spotted B-86 Titan 48027 | -3/Research | Destroyed B-86 Titan 48167 | -3/Research | Search patrols dispatched 48206 | -3/Research | Discovered new exit (range 4) 48208 | -3/Research | Identified exit to Armory 48369 | -3/Research | Zion Hover Resupply teleported in 48410 | -3/Research | Zion Infowar Resupply teleported in 48417 | -3/Research | Search patrols dispatched 48514 | -3/Research | Zion Fire squad teleported in 48560 | -3/Research | Build established: Ninja 48585 | -3/Research | Garrison activated, responded to threat 48917 | -3/Research | First assault squad dispatched 49251 | -3/Research | Spotted B-90 Cyclops 49254 | -3/Research | Destroyed B-90 Cyclops 49270 | -3/Research | Entered Quarantine 49328 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 49332 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 49502 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 49510 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 49515 | -3/Quarantine | Build established: Scavenger-Ninja 49516 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 49551 | -3/Quarantine | Cryocooling Duct disabled 49566 | -3/Quarantine | Ambient heat levels rising (+20) 49566 | -3/Quarantine | Non-combat units ordered to evacuate 49593 | -3/Quarantine | Discovered new exit (range 5) 49595 | -3/Quarantine | Identified exit to Research 49671 | -3/Quarantine | Cryocooling Duct disabled 49686 | -3/Quarantine | Ambient heat levels rising (+20) 49686 | -3/Quarantine | Combat units ordered to evacuate 49786 | -3/Quarantine | Quarantine Guard activated 49799 | -3/Quarantine | Spotted Quarantine Guard 49800 | -3/Quarantine | Spotted Quarantine Guard 49816 | -3/Quarantine | Spotted Quarantine Guard 49816 | -3/Quarantine | Spotted Quarantine Guard 49869 | -3/Quarantine | Cryocooling Duct disabled 49884 | -3/Quarantine | Ambient heat levels rising (+20) 49929 | -3/Quarantine | Spotted Fortress 49939 | -3/Quarantine | Spotted Quarantine Guard 49963 | -3/Quarantine | Discovered new exit (range 5) 49963 | -3/Quarantine | Discovered new exit (range 6) 49965 | -3/Quarantine | Identified exit to Protoforge 49967 | -3/Quarantine | Entered Protoforge 50042 | -3/Protoforge | Retrieved Zion intel report: Active Terminals 50169 | -3/Protoforge | Retrieved Zion intel report: Emergency Access 50243 | -3/Protoforge | Superfortress began startup sequence 50297 | -3/Protoforge | Spotted Hotshot 50297 | -3/Protoforge | Spotted Hotshot 50297 | -3/Protoforge | Spotted Hotshot 50297 | -3/Protoforge | Spotted Hotshot 50357 | -3/Protoforge | Destroyed Hotshot 50362 | -3/Protoforge | Incoming investigation squad redirected 50379 | -3/Protoforge | Found Prototype Energy Gun 50379 | -3/Protoforge | Identified Cep. Variable Chargecaster 50381 | -3/Protoforge | Found Cep. Variable Chargecaster 50387 | -3/Protoforge | Found Prototype Device 50387 | -3/Protoforge | Identified Exp. System Purifier 50397 | -3/Protoforge | Found Prototype Ballistic Gun 50397 | -3/Protoforge | Identified Cep. XC Strikerail 50400 | -3/Protoforge | Lost 6 parts (1p3u2w) 50460 | -3/Protoforge | Garrison activated, responded to threat 50506 | -3/Protoforge | Destroyed Hotshot 50522 | -3/Protoforge | Core integrity fell below 50% 50529 | -3/Protoforge | Destroyed Hotshot 50553 | -3/Protoforge | Destroyed Hotshot 50556 | -3/Protoforge | System corruption reached 10% 50588 | -3/Protoforge | Destroyed 8 combat bots 50595 | -3/Protoforge | Lost 12 parts (3p3n5u1w) 50630 | -3/Protoforge | Identified Transdimensional Reconstructor 50630 | -3/Protoforge | Warped through subspace 50630 | -3/Protoforge | Spotted V137-s 50630 | -3/Protoforge | Spotted V520-r 50635 | -3/Protoforge | Core integrity fell below 20% 50640 | -3/Protoforge | Found Cep. XC Strikerail 50643 | -3/Protoforge | Found Cep. XC Strikerail 50646 | -3/Protoforge | Scanned by Researcher 50648 | -3/Protoforge | Destroyed by V520-r with Heavy Dispersion Rifle Last Messages --------------- 50634_ Shield Leg destroyed. 50634_ Slug penetrates Forge Pylon. 50634_ Forge Pylon damaged. 50637_ Research Cell breached. 50637_ Penetrated by Slug. 50640_ Acquired Cep. XC Strikerail. 50641_ Penetrated by Slug. 50641_ Machine disabled. 50643_ Acquired Cep. XC Strikerail. 50644_ Slug penetrates Research Cell. 50644_ Broken Cmb. Antigrav System+ destroyed. 50646_ C-55 Analyst calls for reinforcements. 50646_ ALERT: Hostile activity reported, dispatching reinforcements to area. 50646_ Held in stasis. 50646_ C-55 Analyst is analyzing... 50646_ ALERT: Encountered unknown unique technology, formulating response. 50648_ Cmb. Antigrav System+ destroyed. 50648_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????####??????????????????????????????????? | | ???????????#""""######???????????????????????????? | | ???????????#" " # #???????????????????????????? | | ????????????? ???????????????????????????? | | ???????????#"?? ???????????????????????????? | | ???????????##//##""""#?#####?????????????????????? | | ???????????#" VV ""#"""#?????????????????????? | | ???????????#" #/] #?????????????????????? | | ???????????## [/ #?????????????????????? | | ???????????#" c [] #?????????????????????? | | ???????????#"" / #?????????????????????? | | ???????????#"""" ]@ #?????????????????????? | | ???????????#"""" /[ #?????????????????????? | | ???????????#"" [/ #?????????????????????? | | ???????????#" "/[ #?????????????????????? | | ???????????## #][ #?????????????????????? | | ????????????###""" ####"""#?????????????????????? | | ?????????????#"[[" ???#####?????????????????????? | | ?????????????#"//" ?????????????????????????????? | | ?????????????#"[/" ?????????????????????????????? | | ?????????????#"]]" ?????????????????????????????? | | ?????????????#"/[" ?????????????????????????????? | | ??????????????"]]" ?????????????????????????????? | | ??????????????"??" ?????????????????????????????? | | ?????????????????" ?????????????????????????????? | | ?????????????????" ??????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ???????????????????????????????????????????#?????? | | ?????????????????????????????????????????? #?????? | | ?????????????????#???????????????????????? #?????? | | ?????????????????# ?????????????????????? #?????? | | ?????????????????# ????????????????????? #?????? | | ?????############# ##################### #?????? | | ??? " ##????? | | ??? "% #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 37 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 450 Resistance: EM 20 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 67 Targeting Accuracy 20 Launcher Accuracy 60 Core Analysis 6 Recoil Reduction 3 Particle Charging 30 Salvage Targeting 1 Offensive Hacking 22 Defensive Hacking 12 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Cmb. Antigrav System | -8/Materials | Scanalyzed Adv. Weapon Cycler | -7/Factory | Scanalyzed Gravmag System | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Force Field | -7/Zion | Archive Microactuators | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Cld. Particle Cannon | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Multireflex Exoskeleton | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Terrain Scan Processor | -6/Factory | Z-intel ECM Suite | -6/Factory | Z-intel Imp. Trap Scanner | -6/Factory | Z-intel Flexi-carbon Leg | -6/Factory | Z-intel Chainsword | -6/Factory | Z-intel Gauss Rifle | -6/Factory | Z-intel Com. Matter Pod | -6/Factory | Z-intel Transport Network Coupler | -6/Factory | Z-intel Imp. Salvage Targeting Computer | -6/Factory | Z-intel Reflective Plating | -6/Factory | Z-intel Coil Gun | -6/Factory | Z-intel Reaction Control System | -6/Factory | Z-intel Imp. Grenade Launcher | -6/Factory | Z-intel Xenon Bombardment Thruster | -6/Factory | Z-intel Imp. Titanium Leg | -6/Factory | Z-intel Shock Absorption System | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Launcher Guidance Computer | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Gravity Neutralizer | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Quantum Shading Machine | -3/Quarantine | Z-intel Nanosword | -3/Quarantine | Z-intel Exp. EM Disruption Field | -3/Quarantine | Z-intel Prc. Phase Gun | -3/Quarantine | Z-intel Exp. Focal Shield | -3/Quarantine | Z-intel Lrn. Phase Cannon | -3/Quarantine | Z-intel Centrium Light Armor Plating | -3/Quarantine | Z-intel Adv. Kinecellerator | -3/Quarantine | Z-intel Hvy. Neutron Cannon | -3/Quarantine | Z-intel Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked W-25 Informer | -7/Zion | Archive K-01 Serf | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive R-06 Scavenger | -6/Factory | Z-intel X-67 Chaingunner | -6/Factory | Z-intel E-15 Imp | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel Y-54 Guardian | -6/Factory | Z-intel L-41 Fighter | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free G-67 Veteran | -4/Factory | Z-intel M-30 Cleanser | -4/Factory | Z-intel A-27 Freighter | -4/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel T-07 Excavator | -4/Factory | Z-intel Fabricated ------------ Cmb. Antigrav System | x2 | -7/Factory | Authchip Cmb. Antigrav System | x2 | -7/Factory | Authchip Cld. Aerolev Unit | x1 | -6/Factory | Authchip Cld. Aerolev Unit | x1 | -6/Factory | Authchip Hyp. Mass Driver | x2 | -5/Factory | Authchip Cmb. Antigrav System | x2 | -5/Factory | Authchip Particle Accelerator | x1 | -4/Factory | Preloaded Repaired ---------- Assault Rifle | 62% | -10/Materials Lgt. Armor Plating | 41% | -9/Materials Cmb. Antigrav System | 61% | -8/Materials | Broken Lgt. Neutrino Core | 12% | -7/Factory Neutron Cannon | 26% | -7/Factory Lgt. Neutrino Core | 22% | -6/Factory Neutron Cannon | 21% | -6/Factory Cmb. Antigrav System | 36% | -6/Factory Lgt. Neutrino Core | 18% | -6/Factory Cmb. Antigrav System | 67% | -6/Factory Cld. Antigrav System | 99% | -3/Research | Broken Studied --------- Datajack | -9/Materials | Hacked Autogun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Hammer | -7/Factory | Hacked Cmb. Antigrav System | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingEfficiencyAutogun Manual? 0 Play Time 07:02:05 Cumulative 452.0 hours Start 2026.04.23 @ 22:20:23 End 2026.04.24 @ 23:38:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 293 Adventurer 0 Explorer 0 Win Type - Total 29 Types 10/0/9/1/1/0/3/2/2/1 Lore% 84 Gallery% 78 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab408e92-0b8a-4271-9f91-a9f126e7baeb