Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 22:39:19 Player: TryingToLearn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (58) 290 Value Destroyed (1754) 1754 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1425) 1425 TOTAL SCORE: 8949 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 455 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 63/100 System Corruption 17% Temperature Cool (16) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (7) ------ Improved Sensor Array Improved Signal Interpreter Hacking Suite Improved System Shield Relay Coupler [Swarmer] (27) System Guard > --- WEAPON (2) ------- Dirty Datajack Dirty Datajack > --- INVENTORY (5) ---- Improved Sensor Array Improved Proton Missile Launcher Dirty Datajack (20) Dirty Datajack (20) Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Hardlight Generator Hacking Suite Improved System Shield Relay Coupler [Swarmer] System Guard > --- WEAPON ----------- Dirty Datajack Dirty Datajack > --- INVENTORY -------- Improved Sensor Array Improved Proton Missile Launcher Dirty Datajack Dirty Datajack Dirty Datajack [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 2 . . . . . . . Utility 5 | . . . 1 . . . . 2 . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 122 | 7 5 2 33 7 . . 13 2 12 8 . 16 17 . Power 17 | 1 2 1 4 . . . 2 . 1 . . 2 4 . Engine 8 | 1 2 . 2 . . . 1 . . . . 1 1 . Core 9 | . . 1 2 . . . 1 . 1 . . 1 3 . Reactor . | . . . . . . . . . . . . . . . Propulsion 42 | 2 1 1 7 5 . . 2 . 9 . . 9 6 . Treads 5 | 2 1 1 . . . . 1 . . . . . . . Leg 11 | . . . . . . . . . . . . 5 6 . Wheel . | . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 . . Flight 24 | . . . 7 5 . . 1 . 9 . . 2 . . Utility 32 | 2 . . 8 . . . 7 2 2 5 . 3 3 . Device 10 | 1 . . 3 . . . 3 . 1 . . . 2 . Storage 1 | 1 . . . . . . . . . . . . . . Processor 8 | . . . 1 . . . 3 1 . 2 . 1 . . Hackware 8 | . . . . . . . . 1 1 3 . 2 1 . Protection 5 | . . . 4 . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 2 2 . 14 2 . . 2 . . 3 . 2 4 . Energy Gun 6 | . . . 4 1 . . . . . 1 . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . Ballistic Gun 13 | 2 1 . 8 1 . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . 1 . 2 . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . . 1 . 1 3 . Unidentified Prototypes 3 | . . . 2 . . . . . 1 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 15 | . . . . . . . . . . . . . 15 . Parts Lost 56 | . 3 1 12 9 . . . . 5 2 . 10 14 . Power 6 | . . . 2 . . . . . . . . 2 2 . Propulsion 29 | . 1 1 4 5 . . . . 4 1 . 6 7 . Utility 10 | . . . 3 2 . . . . 1 . . 1 3 . Weapon 11 | . 2 . 3 2 . . . . . 1 . 1 2 . Highest Loss Streak 8 | . 2 1 6 5 . . . . 4 2 . 8 6 . To Critical Strikes 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 88 | . 98 98 80 83 77 77 89 92 99 96 86 81 83 . Engine 4 | . 14 2 3 . . . 3 . . . . 1 2 . Core 3 | . . 11 5 11 11 11 5 7 7 6 6 3 2 . Treads 7 | . 27 26 9 . . . 8 7 5 . . . . . Leg 7 | . . . . . . . . . . . . 11 22 . Flight 12 | . . . 14 29 33 33 30 30 31 31 26 10 . . Device 7 | . 14 14 8 14 11 11 12 7 9 7 . . 2 . Storage 3 | . 14 14 9 . . . . . . . . . . . Processor 7 | . . . . . . . 7 7 14 13 13 8 13 . Hackware 12 | . . . . . . . . 7 7 22 33 36 27 . Protection 2 | . . . 7 8 . . 3 7 4 . . . . . Energy Gun 1 | . . . 4 14 11 11 1 . . 1 . . . . Energy Cannon 1 | . . . . . . . 7 7 7 4 . . . . Ballistic Gun 8 | . 25 14 13 1 11 11 9 7 7 1 . . . . Launcher 1 | . 2 14 2 4 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 3 6 4 3 . Special Melee Weapon 1 | . . . . . . . . . . . . . 5 . Peak Build Rating 57 | 7 8 10 22 22 15 15 30 35 41 44 36 47 57 39 Average Rating 28 | 5 7 9 12 18 13 15 25 31 36 41 36 39 47 39 On Entrance 23 | . 7 7 10 22 13 15 15 28 35 37 36 36 47 39 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 23 | 15 15 16 23 14 9 9 18 18 18 16 8 9 17 3 Greatest Support 75 | 40 40 40 40 15 13 13 26 26 31 30 16 30 75 15 Greatest Overweight (x) 5 | 1 . . 5 . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 7 8 8 8 5 4 4 5 5 5 5 4 5 5 5 Average Carried 5 | 5 7 6 7 3 2 4 4 4 4 4 4 3 4 5 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 7 6 7 5 1 4 4 5 5 4 4 4 5 5 5 Class Distribution -------------------- 34% | Hacker-Mutant 26% | Mutant 24% | Scavenger-Mutant 9% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Matter Collected 2136 | 303 230 41 575 101 . . 182 . 256 78 . 46 324 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1708 | 118 384 139 635 34 . . 219 . 41 29 . 47 62 . Parts 123 | 7 25 7 43 3 . . 21 . 5 5 . 4 3 . Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . 3 . Prevented 1 | . . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Combat Hostiles Destroyed 50 | . 9 7 18 6 . . 6 . 2 . . 1 1 . Melee 1 | . . . . . . . . . . . . . 1 . Guns 28 | . 8 1 14 1 . . 2 . 1 . . 1 . . Cannons 5 | . . . . . . . 4 . 1 . . . . . AOE 16 | . 1 6 4 5 . . . . . . . . . . Classes Destroyed 14 | 2 4 . 2 1 . . 3 . . 1 . 1 . . Worker 3 | . . . 3 . . . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . Swarmer 22 | . 5 3 8 1 . . 3 . 2 . . . . . Grunt 16 | . 4 4 7 . . . . . . . . . 1 . Brawler 1 | . . . . . . . 1 . . . . . . . Sentry 4 | . . . 3 . . . 1 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 1 | . . . . . . . . . . . . 1 . . Assembled 5 | . . . . 5 . . . . . . . . . . Best Kill Streak 7 | 1 5 5 7 5 . . 6 . 2 1 . 1 1 . Combat Bots Only 5 | . 5 5 5 5 . . 5 . 2 . . 1 1 . Max Kills in Single Turn 2 | 1 1 2 2 2 . . 1 . 2 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 1 2 2 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Hostile Shots Fired 598 | . 79 25 134 22 . . 33 . 101 31 . 60 101 12 Missed 235 | . 21 9 42 8 . . 15 . 51 14 . 25 44 6 Damage Taken 5814 | . 711 275 1141 598 . . 192 . 477 302 . 708 1321 89 Core 1492 | . 87 45 243 94 . . 51 . 109 89 . 386 327 61 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 136 | . . . 77 . . . . . 59 . . . . . Core Remaining (%) 67 | 100 . 47 . . . 15 90 . 84 . . . . . Volleys Fired 242 | 6 50 10 80 17 . . 46 . 10 11 . 6 6 . Largest 2 | 2 2 2 2 2 . . 2 . 2 1 . 1 1 . Hottest 112 | 40 50 50 112 106 . . 103 . 103 75 . 40 5 . Shots Fired 406 | 12 98 18 140 32 . . 64 . 19 11 . 6 6 . Gun 314 | 12 96 10 135 25 . . 20 . 9 2 . 5 . . Cannon 59 | . . . . . . . 44 . 10 5 . . . . Launcher 22 | . 2 8 5 7 . . . . . . . . . . Special 11 | . . . . . . . . . . 4 . 1 6 . Kinetic 250 | 12 96 10 98 4 . . 19 . 9 2 . . . . Thermal 123 | . . . 37 21 . . 45 . 10 5 . 5 . . Explosive 22 | . 2 8 5 7 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 12 | 5 11 7 12 5 . . 5 . 1 4 . 6 8 . Robot Miss Streak 6 | 1 5 2 6 5 . . 4 . 3 2 . . 3 . Penetration Max 1 | . . . . . . . 1 . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 234 | 9 61 10 88 10 . . 21 . 3 4 . 8 18 2 Core Hits 113 | 4 19 12 40 13 . . 10 . 2 2 . 3 7 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 4 | . 1 . 2 1 . . . . . . . . . . Burn 3 | . . . 2 1 . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . Melee Attacks 27 | . . . . . . . . . . . . 2 22 3 Impact . | . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . 8 . Piercing 17 | . . . . . . . . . . . . . 14 3 Sneak Attacks 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4234 | 117 869 480 1427 492 . . 496 . 63 42 . 94 150 4 Guns 2317 | 116 736 73 855 108 . . 271 . 38 42 . 78 . . Cannons 250 | . . . . . . . 225 . 25 . . . . . Explosions 1484 | . 121 407 572 384 . . . . . . . . . . Melee 150 | . . . . . . . . . . . . . 146 4 Ramming 33 | 1 12 . . . . . . . . . . 16 4 . Kinetic 1766 | 116 736 73 484 6 . . 271 . 38 42 . . . . Thermal 897 | . . . 467 102 . . 225 . 25 . . 78 . . Explosive 1388 | . 121 407 476 384 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 123 | . . . . . . . . . . . . . 123 . Piercing 27 | . . . . . . . . . . . . . 23 4 Highest Corruption 17 | . . . . 10 10 10 . . . . 10 10 17 17 Average Corruption 6 | . . . . 9 10 10 . . . . 10 8 5 17 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 52 | . . . . 3 4 1 . . . . 1 7 35 1 Message Errors 11 | . . . . . 1 . . . . . . 1 9 . Matter Fused 11 | . . . . 1 . . . . . . . 1 9 . Heat Flow Errors 8 | . . . . 1 1 . . . . . . 2 4 . Energy Discharges 8 | . . . . . . 1 . . . . . 1 6 . Parts Rejected 3 | . . . . . . . . . . . . 2 1 . Data Loss (minor) 6 | . . . . . 2 . . . . . . . 3 1 Data Loss (major) 2 | . . . . . . . . . . . . . 2 . Misfires 1 | . . . . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 126 | . . 6 98 22 . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 126 | . . 6 98 22 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 354 | . . 107 178 66 . . . . . . . 3 . . Shots 12 | . . 6 4 2 . . . . . . . . . . Rammed 4 | 1 2 . . . . . . . . . . 1 . . Targets Rammed 7 | 1 2 . . . . . . . . . . 3 1 . Kicked 3 | . . . . . . . . . . . . 2 1 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 527 | . 2 11 337 527 . . 373 . 83 110 . 201 259 . Average Temperature 100 | . 2 5 49 212 . . 101 . 26 49 . 123 126 . Received Heat Transfer 975 | . 177 57 354 . . . 36 . 66 84 . 75 126 . Effects 6 | . . . 1 3 . . 2 . . . . . . . Shutdowns 2 | . . . . 1 . . 1 . . . . . . . Energy Bleed 2 | . . . 1 . . . 1 . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . . 3 . . . . . . . . 2 . . Heat Transferred 1930 | . . . 1042 333 . . 333 . 37 . . 185 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Peak Influence 842 | 15 216 239 389 133 . . 387 116 842 462 155 158 . . Initial 441 | . 9 25 92 93 . . . 111 81 441 140 108 . . Average 185 | 6 79 163 224 103 . . 144 111 394 444 143 113 . . Maximum Alert Level 3 | . 1 1 1 . . . 1 . 3 2 . . . . Low Security (%) 67 | 100 88 75 55 100 . 100 67 100 33 . 100 100 . . Level 1 22 | . 11 24 44 . . . 32 . 26 . . . . . Level 2 5 | . . . . . . . . . 15 100 . . . . Level 3 4 | . . . . . . . . . 24 . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 7 | . . . 3 . . . 2 . . 1 . 1 . . Investigation 5 | . . . 1 . . . 2 . . 1 . 1 . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 2 | . . . 2 . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Distress Signals 11 | . . . 4 2 . . 5 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 174 | . 16 7 32 15 . . 22 . 28 12 3 10 26 3 Peak Tracking Total 13 | . 3 5 10 6 . . 11 . 13 10 3 5 7 3 Tactical Retreats 30 | . 2 . 3 1 . . 6 . 6 . . 2 10 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Traps Triggered 10 | . . . 1 . . . . . 7 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . 5 . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Machines Disabled 7 | . 1 1 3 . . . . . 2 . . . . . Max in Single Turn 2 | . 1 1 2 . . . . . 1 . . . . . Garrison Relay 2 | . . . . . . . . . 2 . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Machines Accessed 34 | . 6 1 8 . 1 . 6 1 2 1 . 7 1 . Terminals 27 | . 6 1 8 . . . 4 . 2 1 . 5 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Total Hacks 84 | . 14 2 28 . 1 . 17 2 2 2 . 15 1 . Successful 43 | . 5 1 12 . 1 . 13 2 2 . . 6 1 . Failed 41 | . 9 1 16 . . . 4 . . 2 . 9 . . Catastrophic 7 | . 2 1 3 . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 31 | . 6 1 11 . 1 . 5 . . 2 . 5 . . Terminals 71 | . 14 2 28 . . . 10 . 2 2 . 13 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . 5 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 2 . . . . 1 . . Garrison Access 2 | . . . . . . . . 2 . . . . . . Terminal Hacks 28 | . 3 1 9 . 1 . 6 . 2 . . 5 1 . Record 1 | . . . . . . . 1 . . . . . . . Prototype ID Bank 4 | . 1 . 2 . . . . . . . . 1 . . Open Door 1 | . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . Alert Level 3 | . 1 . . . . . 2 . . . . . . . Unreport Threat 3 | . . . 2 . . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . 2 . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . Transport Status 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 2 . . . . 1 . . Scan Component 2 | . . . . . . . 2 . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 8 | . 2 . 3 . . . 3 . . . . . . . Terminals 8 | . 2 . 3 . . . 3 . . . . . . . Track 2 | . 1 . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . Botnet 5 | . 1 . 2 . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 4 1 8 . . . 4 1 1 1 . 4 . . Full Trace Events 7 | . 1 . 2 . . . 2 . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Used RIF Installer 1 | . . . . . . . . . 1 . . . . . Robots Hacked 6 | . . . . . . . . . . 1 . 3 2 . Non-combat . | . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . 1 . 3 2 . Robot Hacks Applied 6 | . . . . . . . . . . 1 . 3 2 . reboot_system 1 | . . . . . . . . . . . . 1 . . go_dormant 1 | . . . . . . . . . . 1 . . . . overwrite_iff 2 | . . . . . . . . . . . . 2 . . streamctrl_high 1 | . . . . . . . . . . . . . 1 . formatsys_high 1 | . . . . . . . . . . . . . 1 . Relay Couplers Released 7 | . . . . . . . . . 7 . . . . . Machine Destruction 7 | . . . . . . . . . 7 . . . . . Attached 4 | . . . . . . . . . 1 1 . 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Total Allies 15 | . . 3 . 1 . . 1 . 2 . . 2 6 . Largest Group 3 | . . 3 3 1 . . 1 . 2 2 . 2 2 . Highest-Rated Group 160 | . . 40 40 31 . . 10 . 160 160 . 64 61 . Highest-Rated Ally 80 | . . 16 16 31 . . 10 . 80 80 . 32 49 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 85 | . . 1 19 2 . . . . 38 7 . . 18 . Total Damage 2533 | . . 11 160 41 . . . . 1748 202 . . 371 . Kills 23 | . . . 2 1 . . . . 16 . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . 3 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Turns Passed 5698 | 178 863 153 710 141 80 27 708 28 638 130 19 253 1762 8 Spaces Moved 5536 | 93 415 76 596 196 226 37 854 48 770 300 70 406 1443 6 Core 153 | 8 . . 7 . . . . . . . . 28 110 . Treads 790 | 85 415 76 153 . . . . . 61 . . . . . Legs 1405 | . . . . . . . . . . . . 66 1333 6 Wheels . | . . . . . . . . . . . . . . . Hover 40 | . . . . . . . . . . . . 40 . . Flight 3148 | . . . 436 196 226 37 854 48 709 300 70 272 . . Fastest Speed 24 | 50 160 160 32 30 34 34 34 51 24 24 26 24 50 120 Average Speed 77 | 153 160 160 67 31 34 34 50 51 48 24 26 47 115 120 Slowest Speed 300 | 160 160 160 300 34 34 34 54 51 145 26 26 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 20 | . . . 1 3 . 1 7 . 3 4 . 1 . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . Exploration Rate (%) 36 | 5 64 19 48 32 61 22 43 2 65 5 69 16 98 2 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . Known Exits Taken 5 | . 1 . . . . . 1 1 . . . 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . Scrap Searched 5 | . . . . . . . . . . . . . 5 . Spaces Dug 23 | . . . . . . . 23 . . . . . . . Terrain Destroyed 231 | . 15 45 77 58 . . 35 . 1 . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 36 | . . . . . . . 35 . 1 . . . . . AOE 195 | . 15 45 77 58 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Was Fac Low Low Total 6548 | 113 519 89 780 240 228 49 1057 50 1012 344 70 456 1532 9 Wait 459 | . 32 1 36 21 . 14 133 . 168 20 1 10 23 . Move 5485 | 92 414 75 593 189 225 34 839 47 762 294 69 404 1442 6 Hop 18 | . . . 1 3 . 1 7 . 3 2 . 1 . . Pick Up 62 | 7 8 1 13 3 3 . 6 1 6 2 . 6 6 . Fast Attach 69 | 7 . . 18 . . . 9 1 6 6 . 11 11 . Attach 33 | . 3 1 8 7 . . 1 1 2 1 . 5 4 . Detach 15 | . . . 3 . . . 4 . 1 1 . 4 2 . Swap 21 | . 2 1 7 . . . 3 . 5 1 . . 2 . Drop 67 | . 8 . 21 . . . 9 . 12 6 . 4 7 . Fire 242 | 6 50 10 80 17 . . 46 . 10 11 . 6 6 . Melee 27 | . . . . . . . . . . . . 2 22 3 Ram 1 | . . . . . . . . . . . . 1 . . Kick 2 | . . . . . . . . . . . . 1 1 . Crush 3 | 1 2 . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . 37 . . . . . Rewire 7 | . . . . . . . . . . . . 1 6 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 701 | -10/Materials | Discovered new exit (range 12) 972 | -10/Materials | Discovered new exit (range 5) 1042 | -10/Materials | Entered Mines 1116 | -10/Mines | Discovered new exit (range 8) 1140 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1162 | -10/Mines | Core integrity fell below 50% 1195 | -10/Mines | Entered Materials 1195 | -9/Materials | Accompanied by 3 allies 1195 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1378 | -9/Materials | Build established: Scavenger-Mutant 1586 | -9/Materials | Lost 6 parts (1p2n1u2w) 1758 | -9/Materials | Core integrity fell below 50% 1814 | -9/Materials | Lost 5 parts (1p2n1u1w) 1894 | -9/Materials | Discovered new exit (range 16) 1905 | -9/Materials | Entered Mines 1906 | -9/Mines | Assembled infested the area 1911 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1944 | -9/Mines | Crushed by falling debris 1944 | -9/Mines | Core integrity fell below 20% 1995 | -9/Mines | Lost 5 parts (3n1u1w) 2018 | -9/Mines | Learned Materials trap positions 2019 | -9/Mines | Escorted by a lone wolf Derelict 2021 | -9/Mines | Discovered new exit (range 3) 2038 | -9/Mines | System corruption reached 10% 2045 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2045 | -9/Mines | Discovered new exit (range 5) 2046 | -9/Mines | Entered Exiles 2054 | -9/Exiles | Met 8R-AWN 2060 | -9/Exiles | Met EX-HEX 2068 | -9/Exiles | Lost 4 parts (2n1u1w) 2070 | -9/Exiles | Met EX-BIN 2075 | -9/Exiles | Aligned with FarCom system 2075 | -9/Exiles | Given EX-Vault access code 2083 | -9/Exiles | Opened EX-Vault 2086 | -9/Exiles | Found Deploy-a-Sentry 2087 | -9/Exiles | Found Deploy-a-Sentry 2089 | -9/Exiles | Found Deploy-a-Sentry 2101 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2111 | -9/Exiles | Met EX-DEC 2123 | -9/Exiles | Discovered new exit (range 10) 2126 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 2126 | -9/Exiles | Entered Mines 2136 | -8/Mines | Discovered new exit (range 7) 2153 | -8/Mines | Entered Materials 2153 | -8/Materials | Evolved 2 slots: Propulsion x2 2154 | -8/Materials | Loaded intel: 8 trap records 2460 | -8/Materials | Build established: Mutant 2761 | -8/Materials | Build established: Scavenger-Mutant 2818 | -8/Materials | Discovered new exit (range 4) 2819 | -8/Materials | Identified exit to Factory 2861 | -8/Materials | Entered Factory 2861 | -7/Factory | Evolved 2 slots: Utility x2 2888 | -7/Factory | Identified exit to Garrison 2889 | -7/Factory | Entered Garrison 2905 | -7/Garrison | Triggered checkpoint 2925 | -7/Garrison | DAS Turret deployed 3010 | -7/Garrison | Garrison Relay disabled 3089 | -7/Garrison | Triggered checkpoint 3191 | -7/Garrison | DAS Turret deployed 3296 | -7/Garrison | Phase Generator disabled 3301 | -7/Garrison | Triggered checkpoint 3318 | -7/Garrison | Discovered new exit (range 77) 3318 | -7/Garrison | Discovered new exit (range 23) 3318 | -7/Garrison | Discovered new exit (range 13) 3362 | -7/Garrison | DAS Turret deployed 3394 | -7/Garrison | Lost 4 parts (3n1u) 3437 | -7/Garrison | Installed Relay Interface Framework 3463 | -7/Garrison | Garrison Relay disabled 3477 | -7/Garrison | Found embedded Infiltrators 3520 | -7/Garrison | Identified exit to Factory 3527 | -7/Garrison | Entered Factory 3527 | -6/Factory | Accompanied by 2 allies 3527 | -6/Factory | Evolved 2 slots: Utility x2 3657 | -6/Factory | Sucked down chute 3657 | -6/Factory | Entered Waste 3666 | -6/Waste | Spotted C-40 Crusher 3667 | -6/Waste | Build established: Scavenger-Sprinter 3669 | -6/Waste | Spotted C-40 Crusher 3670 | -6/Waste | Spotted C-40 Crusher 3670 | -6/Waste | Discovered new exit (range 15) 3670 | -6/Waste | Spotted C-40 Crusher 3672 | -6/Waste | EMP discharged 3672 | -6/Waste | System corruption reached 10% 3672 | -6/Waste | Spotted C-40 Crusher 3676 | -6/Waste | Identified exit to Factory 3676 | -6/Waste | Entered Factory 3684 | -6/Factory | Spotted B-75 Beast 3777 | -6/Factory | Lost 8 parts (1p5n1u1w) 3882 | -6/Factory | Core integrity fell below 50% 3898 | -6/Factory | Discovered new exit (range 7) 3904 | -6/Factory | Identified exit to Lower Caves 3917 | -6/Factory | Identified exit to Factory 3929 | -6/Factory | Entered Lower Caves 3930 | -6/Lower Caves | Encountered a Warlord checkpoint 4027 | -6/Lower Caves | Build established: Hacker-Mutant 4252 | -6/Lower Caves | Learned location of Extension (-4) 4688 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4987 | -6/Lower Caves | Lost 6 parts (1p3n1u1w) 5054 | -6/Lower Caves | Core integrity fell below 20% 5654 | -6/Lower Caves | Lost 3 parts (1p2n) 5682 | -6/Lower Caves | Discovered new exit (range 7) 5689 | -6/Lower Caves | Identified exit to Lower Caves 5691 | -6/Lower Caves | Entered another Lower Caves area 5699 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- [Achievement: Error 47] 05623_ Carbon-fiber Leg destroyed. 05631_ P909S=LF>X1/NDJN|IPPB8UQMQ/ 05646_ Penetrated by Slug. 05657_ Imp. Hardlight Generator destroyed. 05660_ System corrupted: Matter fused (-5). 05661_ Splicing Y-64 Sentinel... Deactivating 2 weapon systems. 05676_ System corrupted: Substantial component data lost. 05682_ EXIT=FOUND 05689_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 05695_ System corrupted: Component data lost. 05698_ Splicing S-27 Virus... Initiated overload sequence, T-4 to critical power. 05699_ Splicing S-27 Virus... Tweaking power source heat flow. 05699_ S-27 Virus Lgt. Nuclear Core breaks down. 05699_ S-27 Virus overheating. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????###??????????????????????? | | ????????????????????## ##?????????????????????? | | ????????????######### ###???????????????????? | | ????????????# ####????????????????? | | ????????????# s ##???????????????? | | ????????????# #### s ##??????????????? | | ??????????????????# @s #??????????????? | | ??????????????????# ### ##??????????????? | | ??????????????????### ##???????????????????? | | ????????????????????# ###????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ???????????????????? ??????????????????????? | | ??????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????# ??????????????????????? | | ?????????????????## ####?????????????????????? | | ??????????????????###?????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 300 Resistance: KI 20 Evasion (%) 65 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 22 Relay Coupler Types 3 Relay Coupler Value 94 Item Schematics ----------------- Imp. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Cya! Error 47 Factory Defaults Slippery One Challenges ------------ None Game ------ Seed BeamColdFalx Manual? 0 Play Time 01:20:45 Cumulative 49.5 hours Start 2025.03.24 @ 20:29:42 End 2025.03.24 @ 22:39:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c469d98f-9400-46d0-a4a3-6d042082641f