Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 21:45:56 Player: Millea Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (248) 1240 Value Destroyed (8901) 8901 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3823) 3823 TOTAL SCORE: 18044 Bonus ------- High Alert Combat Kills 1515 Follower Combat Kills 35 Entered Garrisons 800 Used RIF Installer 1500 Friendly Fire -27 Cogmind --------- Core Integrity 0/700 Matter 180/300 Energy 107/160 System Corruption 11% Temperature Cool (9) Movement Rolling (200) Ox8 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Wheel Wheel > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Improved Heat Sink Cargo Storage Unit > --- WEAPON (2) ------- Cooled Particle Cannon Improved Grenade Launcher > --- INVENTORY (30) --- Improved Signal Interpreter Improved Target Analyzer Improved Kinecellerator Authchip [Armor] Relay Coupler [Swarmer] (47) Relay Coupler [Swarmer] (41) Relay Coupler [Cutter] (28) Relay Coupler [Grunt] (28) Relay Coupler [Brawler] Relay Coupler [Sentry] (26) Relay Coupler [Sentry] (27) Relay Coupler [Heavy] (19) System Restoration Module Long-range Tractor Beam Gatling Laser Gatling Laser Gatling Laser Gatling Laser Particle Cannon Faulty Cooled Particle Cannon Cooled Particle Cannon Rocket Launcher Rocket Launcher Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Advanced Beam Rifle Quantum Rifle > --- INVENTORY -------- Light Treads Improved Heavy Treads Improved Heavy Treads Coolant Injector Compact Battery Heavy Armor Plating Heavy Armor Plating Improved Medium Armor Plating Insulated Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Heavy] Particle Cannon KE Penetrator Railgun Gauss Cannon Gauss Cannon Rocket Launcher Rocket Launcher Rocket Launcher Improved Grenade Launcher Datajack Remote Datajack [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Advanced Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Armor] Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . 2 . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . 1 . . . Utility 4 | . . . 2 . . 1 . . 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 202 | 6 7 2 15 24 14 24 27 10 5 20 42 6 Power 20 | 1 1 1 1 1 1 2 2 1 . 2 7 . Engine 12 | 1 1 . 1 1 1 . 2 . . 1 4 . Core 8 | . . 1 . . . 2 . 1 . 1 3 . Reactor . | . . . . . . . . . . . . . Propulsion 41 | 2 . 1 5 7 1 2 6 5 1 4 7 . Treads 30 | 2 . 1 4 7 1 2 1 4 1 4 3 . Leg 4 | . . . . . . . 3 1 . . . . Wheel 5 | . . . 1 . . . . . . . 4 . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . 2 . . . . . Utility 78 | 1 3 . 5 9 8 11 11 2 3 7 14 4 Device 25 | . 2 . 1 1 5 2 3 . 1 2 4 4 Storage 9 | 1 1 . . . 1 2 . . 2 1 1 . Processor 6 | . . . 2 . . 3 1 . . . . . Hackware 4 | . . . . . . . 1 . . 1 2 . Protection 34 | . . . 2 8 2 4 6 2 . 3 7 . Artifact . | . . . . . . . . . . . . . Weapon 63 | 2 3 . 4 7 4 9 8 2 1 7 14 2 Energy Gun 20 | 1 . . 1 . 1 7 3 . . 3 4 . Energy Cannon 12 | . 2 . 2 2 1 . . 1 . . 3 1 Ballistic Gun 11 | 1 1 . . . . 1 4 1 . 1 2 . Ballistic Cannon 12 | . . . 1 4 1 . . . 1 2 3 . Launcher 7 | . . . . 1 1 1 1 . . . 2 1 Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 1 . . . . 1 . Parts Lost 73 | . 2 1 4 4 8 6 15 1 . 4 25 3 Power 14 | . 1 . . 1 1 1 2 1 . 1 6 . Propulsion 17 | . . 1 3 . 1 1 4 . . 1 4 2 Utility 26 | . . . . 3 4 2 6 . . 1 9 1 Weapon 16 | . 1 . 1 . 2 2 3 . . 1 6 . Highest Loss Streak 9 | . 1 1 1 1 5 3 8 1 . 2 9 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 97 98 97 98 82 99 99 85 65 67 Engine 5 | . 13 . 8 10 10 2 6 6 . 5 3 . Core 2 | . . 13 2 . . 6 1 1 7 1 . 7 Treads 20 | . 28 28 15 21 22 27 18 15 30 21 13 . Device 10 | . 13 14 13 5 10 9 2 13 14 11 7 11 Storage 9 | . 14 14 11 11 12 13 7 . 5 7 6 7 Processor 10 | . . . 13 21 8 7 16 18 15 15 7 . Hackware 1 | . . . . . . . . 8 . . 2 . Protection 5 | . . . 4 6 10 13 9 4 8 4 4 . Energy Gun 4 | . 3 . . . 1 13 10 1 . 7 6 . Energy Cannon 7 | . 15 28 19 10 10 3 . 8 7 . . 9 Ballistic Gun 4 | . 8 . . . . 1 6 8 4 2 6 . Ballistic Cannon 2 | . . . 2 10 9 . . . 2 3 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 179 | 13 22 22 26 25 31 47 50 25 109 168 179 160 Greatest Support 150 | 40 40 40 40 46 46 69 46 62 82 150 150 40 Greatest Overweight (x) 49 | . . . 2 . . 1 14 . 1 2 49 3 Average Overweight (x) . | . . . 1 . . . . . . 1 1 3 Largest Inventory Capacity 30 | 8 10 10 10 10 10 15 15 5 25 30 30 30 Average Capacity 17 | 6 9 10 10 10 10 13 13 5 16 28 29 30 Most Carried 30 | 6 10 10 10 10 10 15 15 5 25 30 30 30 Average Carried 16 | 3 9 9 7 9 8 11 12 4 13 26 27 27 Final Capacity 30 | 8 10 10 10 10 10 15 5 5 25 30 30 30 Final Carried 30 | 6 10 9 10 9 10 15 5 5 25 30 30 25 Class Distribution -------------------- 36% | Mutant 28% | Scavenger-Mutant 28% | Bothacker-Mutant 7% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Matter Collected 4138 | 220 266 30 155 402 379 244 386 215 70 597 1174 . Remotely 288 | . . . . . . . . . . . 288 . Salvage Created 9693 | . 524 211 559 1215 490 780 751 722 139 1630 2612 60 Parts 518 | . 40 5 34 86 38 36 35 51 7 45 131 10 Haulers Intercepted 7 | . 2 . . 1 . 2 . . . . 2 . Recyclers Shooed 9 | . 2 . . 3 . 2 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Combat Hostiles Destroyed 206 | . 13 4 13 27 20 15 25 13 3 22 45 6 Guns 78 | . 5 . . . . 9 21 4 2 7 30 . Cannons 100 | . 8 4 13 27 13 2 . 9 1 13 10 . AOE 25 | . . . . . 7 4 4 . . . 4 6 Classes Destroyed 18 | . 5 . 2 3 2 2 . . 1 1 2 . Worker 9 | . . . . 1 . 1 . 1 . . 6 . Builder 6 | . . . 1 . . 1 . 2 . . 2 . Tunneler 2 | . . . . . . 1 . . . . 1 . Hauler 7 | . 2 . . 1 . 2 . . . . 2 . Recycler 8 | . . . . 2 . 1 . 2 . . 3 . Mechanic 1 | . . . . 1 . . . . . . . . Operator 3 | . 1 . . 1 . 1 . . . . . . Watcher 6 | . 2 . . 2 . 1 . 1 . . . . Swarmer 51 | . 6 . 1 4 7 4 13 3 . . 7 6 Grunt 95 | . 7 4 8 9 9 7 8 5 2 15 21 . Brawler 6 | . . . . . 1 1 . . . . 4 . Duelist 2 | . . . . . 1 . . . . . 1 . Protector 1 | . . . . . . . . . . . 1 . Sentry 32 | . . . 4 14 2 2 3 3 . 3 1 . Specialist 4 | . . . . . . . . . . 2 2 . Hunter 8 | . . . . . . 1 1 2 . 2 2 . Programmer 6 | . . . . . . . . . 1 . 5 . Heavy 1 | . . . . . . . . . . . 1 . Best Kill Streak 8 | . 4 3 3 5 7 6 7 5 2 4 8 6 Combat Bots Only 8 | . 4 2 3 5 7 5 7 3 2 4 8 6 Max Kills in Single Turn 4 | . 1 1 2 1 3 4 3 2 1 1 2 2 Gunslinging 1 | . . . . . . . 1 . . . 1 . Exploded 3 | . . . . . 3 3 3 . . . 2 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Hostile Shots Fired 1431 | . 81 32 52 87 81 92 268 50 7 228 418 35 Missed 401 | . 30 13 9 28 19 29 66 16 3 72 106 10 Damage Taken 13990 | . 494 229 566 753 803 919 2539 469 42 1465 5409 302 Core 1708 | . 69 52 72 125 166 87 369 58 . 114 520 76 Absorbed by Shields 518 | . . . . . 42 . . . 16 460 . . Reduced by Siege Mode 292 | . . . . . . . . . . 37 255 . Redirected to Shielding 94 | . . . 34 . . 60 . . . . . . Core Remaining (%) 41 | 100 . 51 . . 9 . . 6 . . . . Volleys Fired 733 | 2 60 19 36 67 41 77 58 41 5 148 172 7 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 1 Hottest 155 | 60 120 120 120 99 99 125 117 124 96 117 155 90 Shots Fired 1285 | 4 120 38 72 133 74 143 112 82 10 197 293 7 Gun 720 | 4 64 . . . . 115 110 41 5 140 241 . Cannon 546 | . 56 38 72 132 70 26 . 41 5 55 49 2 Launcher 17 | . . . . 1 4 2 2 . . . 3 5 Special 2 | . . . . . . . . . . 2 . . Kinetic 502 | 2 51 . 5 66 34 29 43 35 5 72 160 . Thermal 764 | 2 69 38 67 66 36 112 67 47 5 123 130 2 Explosive 17 | . . . . 1 4 2 2 . . . 3 5 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 46 | 3 10 9 9 17 23 11 46 16 13 32 21 2 Robot Miss Streak 7 | 1 6 3 2 2 5 4 4 2 1 2 7 1 Penetration Max 2 | . . . . . . . . 1 . 1 2 . Secondary Targets 22 | . 2 . . . . 2 11 . . 1 6 . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . 1 1 . Shots Hit Robots 914 | 3 59 25 53 96 48 90 90 60 8 176 202 4 Core Hits 401 | 1 22 7 18 41 25 41 36 32 6 69 93 10 Critical Kills 2 | . . . . . . . . . . . 2 . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . Critical Strikes 44 | . . . . . . 3 9 . . 21 11 . Burn 32 | . . . . . . 3 9 . . 15 5 . Destroy 3 | . . . . . . . . . . . 3 . Blast 9 | . . . . . . . . . . 6 3 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 22151 | 35 886 455 1007 2086 1410 1677 1763 1332 195 3926 6825 554 Guns 11385 | 35 361 . . . . 1183 1583 627 98 2551 4947 . Cannons 8433 | . 525 446 993 2037 959 280 . 701 92 1375 913 112 Explosions 2246 | . . . . 37 451 206 180 . . . 930 442 Melee . | . . . . . . . . . . . . . Ramming 87 | . . 9 14 12 . 8 . 4 5 . 35 . Kinetic 8465 | 12 304 . 97 1077 523 167 681 554 98 1640 3312 . Thermal 12088 | 23 582 446 896 960 436 1296 902 774 92 2286 3283 112 Explosive 1511 | . . . . 37 451 206 180 . . . 195 442 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 6 . . . . . 11 11 Average Corruption 6 | . . . . . 5 . . . . . 5 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 51 | . . . . . 3 . . . . . 45 3 Message Errors 15 | . . . . . 1 . . . . . 13 1 Matter Fused 9 | . . . . . 1 . . . . . 7 1 Heat Flow Errors 2 | . . . . . . . . . . . 2 . Energy Discharges 8 | . . . . . . . . . . . 8 . Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . 1 . . . . . 5 1 Data Loss (major) 2 | . . . . . . . . . . . 2 . Misfires 5 | . . . . . . . . . . . 5 . Weapon Failures 2 | . . . . . . . . . . . 2 . Overload Shots 4 | . . . . . . . . . . . 2 2 Overflow Damage 309 | . 8 . . 20 45 4 26 . . 12 133 61 Projectiles 79 | . 8 . . 20 . 4 . . . 12 35 . Explosions 230 | . . . . . 45 . 26 . . . 98 61 Melee . | . . . . . . . . . . . . . Knockbacks 14 | . . . 1 1 4 . . . . 5 3 . Impact 1 | . . . 1 . . . . . . . . . Kinetic 11 | . . . . 1 4 . . . . 3 3 . Secondary 2 | . . . . . . . . . . 2 . . Self-Inflicted Damage 107 | . . . . . 33 . 31 . . . . 43 Shots 4 | . . . . . 1 . 1 . . . . 2 Rammed 17 | . . 2 2 2 . 1 . 3 1 . 6 . Targets Rammed 19 | . . 2 2 3 . 2 . 3 1 . 6 . Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . 1 . 1 . . . . . . Highest Temperature 476 | . 295 315 322 367 334 214 361 23 2 316 476 . Average Temperature 100 | . 69 144 96 83 136 77 178 7 2 86 84 . Received Heat Transfer 4328 | . 132 150 282 243 149 477 963 162 12 621 1080 57 Effects 8 | . . . 1 . 4 . 1 . . 1 1 . Energy Bleed 2 | . . . 1 . . . 1 . . . . . Interference 5 | . . . . . 4 . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . 1 . Siege Activations 7 | . . . . . . . . . . 3 4 . Total Turns 161 | . . . . . . . . . . 40 121 . Longest Duration 71 | . . . . . . . . . . 27 71 . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 2 1 . Combat Hostiles 3 | . . . . . . . . . . 2 1 . Parts Melted 43 | . 4 1 2 1 . 4 10 3 . 10 8 . Heat Transferred 23637 | 50 1198 925 1850 1961 829 3071 2516 1332 148 5291 4416 50 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Peak Influence 1018 | . 171 101 337 709 826 542 704 602 350 958 1018 873 Initial 679 | . . 5 . 5 405 402 232 343 269 105 502 679 Average 418 | . 71 31 172 384 606 357 481 498 254 594 628 702 Maximum Alert Level 3 | . . . 1 3 3 2 3 2 1 3 3 3 Low Security (%) 24 | 100 100 100 64 18 . . . . 29 4 . . Level 1 19 | . . . 35 26 6 57 26 18 70 24 . . Level 2 41 | . . . . 54 46 41 67 81 . 36 72 80 Level 3 14 | . . . . 1 47 . 5 . . 33 27 19 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 34 | . 4 . 2 6 . 2 . 1 2 . 17 . Investigation 10 | . 2 . 1 1 . . . 1 1 . 4 . Extermination 5 | . . . . . . . . . 1 . 4 . Reinforcement 11 | . 2 . 1 1 . 2 . . . . 5 . Assault 1 | . . . . . . . . . . . 1 . Garrison 7 | . . . . 4 . . . . . . 3 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Distress Signals 15 | . 1 . 2 4 . 1 . 5 . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 281 | . 24 3 17 31 23 23 27 26 3 28 65 11 Peak Tracking Total 10 | . 5 2 5 5 7 4 10 5 2 6 7 7 Tactical Retreats 20 | . 1 . . 2 2 . 2 3 . 3 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Traps Triggered 23 | . 2 . . 3 2 . 2 1 . 7 5 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Machines Disabled 24 | . 1 . . 1 . . 1 1 . 2 16 2 Max in Single Turn 2 | . 1 . . 1 . . 1 1 . 1 2 2 Garrison Relay 3 | . . . . . . . 1 . . 2 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Machines Accessed 38 | . 7 1 2 7 . 6 . 2 2 2 9 . Terminals 27 | . 7 1 2 6 . 4 . 2 . 2 3 . Fabricators 4 | . . . . . . . . . 1 . 3 . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 4 | . . . . 1 . 1 . . 1 . 1 . Total Hacks 92 | . 22 3 9 14 . 15 . 3 4 4 18 . Successful 38 | . 7 1 2 7 . 8 . . 3 . 10 . Failed 53 | . 15 2 6 7 . 7 . 3 1 4 8 . Catastrophic 16 | . 3 . 1 3 . 3 . 1 . 2 3 . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 50 | . 14 3 6 8 . 11 . 1 . . 7 . Terminals 72 | . 22 3 9 13 . 11 . 3 . 4 7 . Fabricators 10 | . . . . . . . . . 3 . 7 . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . . . . . . . 2 . Scanalyzers 3 | . . . . . . 3 . . . . . . Garrison Access 4 | . . . . 1 . 1 . . 1 . 1 . Terminal Hacks 22 | . 7 1 2 6 . 4 . . . . 2 . Robot Analysis 7 | . 2 . 1 2 . 2 . . . . . . Prototype ID Bank 4 | . 3 1 . . . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . Unreport Threat 6 | . 2 . 1 . . 1 . . . . 2 . Locate Traps 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 2 . 4 . Load Schematic 4 | . . . . . . . . . 1 . 3 . Build 2 | . . . . . . . . . 1 . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . 1 . Scanalyzer 3 | . . . . . . 3 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 2 | . . . . . . 2 . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . . 1 . 1 . Unlock Access 4 | . . . . 1 . 1 . . 1 . 1 . Unauthorized Hacks 2 | . . . . . . . . . . . 2 . Terminals . | . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . Recompile 2 | . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 30 | . 7 1 2 4 . 5 . 2 1 2 6 . Full Trace Events 7 | . 2 . 1 1 . 1 . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built 2 | . . . . . . . . . 1 . 1 . Authchips 1 | . . . . . . . . . . . 1 . Time 109 | . . . . . . . . . 73 . 36 . Total Part Build Rating 6 | . . . . . . . . . 3 . 3 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . 10 . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Used RIF Installer 3 | . . . . . 1 . 1 . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . Hotswap 1 | . . . . . . . 1 . . . . . Robots Hacked 2 | . . . . . . . . . . 2 . . Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 . . Robot Hacks Applied 2 | . . . . . . . . . . 2 . . overwrite_iff 2 | . . . . . . . . . . 2 . . Relay Couplers Released 15 | . . . . . . . 5 . . 7 3 . Machine Destruction 12 | . . . . . . . 5 . . 7 . . Programmers 3 | . . . . . . . . . . . 3 . Attached 3 | . . . . . . . 1 . . 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Total Allies 2 | . . . . . . . . . . 2 . . Largest Group 1 | . . . . . . . . . . 1 . . Highest-Rated Group 32 | . . . . . . . . . . 32 . . Highest-Rated Ally 32 | . . . . . . . . . . 32 . . Total Orders 3 | . . . . . 3 . . . . . . . EXPLORE 3 | . . . . . 3 . . . . . . . Ally Attacks 2 | . . . . . . . . . . 2 . . Total Damage 78 | . . . . . . . . . . 78 . . Kills 1 | . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Robot Analysis Total 7 | . 2 . 1 2 . 2 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches 3 | . . . . . 3 . . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Turns Passed 10517 | 97 1088 738 424 827 533 969 653 573 569 1574 2404 68 Spaces Moved 4170 | 50 532 418 209 341 195 426 236 281 258 461 731 32 Core 17 | 3 . . . . . . 10 . . . 4 . Treads 3752 | 47 532 418 70 341 195 426 151 200 258 461 653 . Legs 123 | . . . . . . . 42 81 . . . . Wheels 245 | . . . 139 . . . . . . . 74 32 Hover . | . . . . . . . . . . . . . Flight 33 | . . . . . . . 33 . . . . . Fastest Speed 37 | 50 160 160 110 160 160 160 37 120 158 238 80 125 Average Speed 181 | 153 160 160 132 160 160 161 183 146 182 239 232 125 Slowest Speed 2500 | 160 160 160 240 160 160 240 750 160 238 318 2500 125 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 92 96 17 60 44 50 26 30 6 49 25 16 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 . 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 6 | . . . . . 2 . . . . . . 4 Terrain Destroyed 126 | . . . . 13 6 13 2 . . . 78 14 Melee . | . . . . . . . . . . . . . Projectile 27 | . . . . 1 . . . . . . 26 . AOE 98 | . . . . 12 6 13 2 . . . 51 14 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Total 5832 | 63 656 449 283 485 338 571 348 360 348 741 1137 53 Wait 393 | . 35 6 8 28 80 4 12 10 45 53 112 . Move 4162 | 49 531 417 208 341 194 426 235 280 258 460 731 32 Hop . | . . . . . . . . . . . . . Pick Up 171 | 6 12 1 6 10 7 19 6 4 26 22 52 . Fast Attach 72 | 6 5 1 8 9 2 5 10 8 2 5 11 . Attach 66 | . 1 1 5 3 6 9 12 . 2 3 19 5 Detach 6 | . . . . . . 3 1 . . . 2 . Swap 64 | . 1 . 2 12 6 10 5 2 1 12 12 1 Drop 121 | . 11 2 8 12 . 16 9 12 8 25 18 . Fire 733 | 2 60 19 36 67 41 77 58 41 5 148 172 7 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 19 | . . 2 2 3 . 2 . 3 1 . 6 . Escape Stasis 25 | . . . . . 2 . . . . 13 2 8 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 608 | -10/Materials | Discovered new exit (range 16) 880 | -10/Materials | Discovered new exit (range 5) 1071 | -10/Materials | Discovered new exit (range 9) 1186 | -10/Materials | Entered Mines 1212 | -10/Mines | Met a Derelict bent on vengeance 1392 | -10/Mines | Discovered new exit (range 8) 1832 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1832 | -10/Mines | Discovered new exit (range 5) 1842 | -10/Mines | Build established: Scavenger-Mutant 1908 | -10/Mines | Discovered new exit (range 9) 1909 | -10/Mines | Learned location of Storage (-9) 1924 | -10/Mines | Entered Materials 1924 | -9/Materials | Evolved 2 slots: Utility x2 1925 | -9/Materials | Identified exit to Storage 2329 | -9/Materials | Central database locked down 2348 | -9/Materials | Entered Storage 2699 | -9/Storage | Build established: Mutant 2825 | -9/Storage | Discovered new exit (range 15) 2997 | -9/Storage | Garrison activated, responded to threat 3175 | -9/Storage | Identified exit to Garrison 3175 | -9/Storage | Entered Garrison 3216 | -9/Garrison | Triggered checkpoint 3256 | -9/Garrison | Core integrity fell below 50% 3323 | -9/Garrison | Triggered checkpoint 3445 | -9/Garrison | Triggered checkpoint 3476 | -9/Garrison | Destroyed 7 combat bots 3555 | -9/Garrison | Installed Relay Interface Framework 3573 | -9/Garrison | Triggered checkpoint 3611 | -9/Garrison | Core integrity fell below 20% 3630 | -9/Garrison | Discovered new exit (range 14) 3652 | -9/Garrison | Lost 5 parts (1n3u1w) 3708 | -9/Garrison | Entered Materials 3708 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3869 | -8/Materials | Discovered new exit (range 8) 3900 | -8/Materials | Build established: Scavenger-Mutant 4075 | -8/Materials | Lost 3 parts (2u1w) 4133 | -8/Materials | Lost 3 parts (1p1n1w) 4314 | -8/Materials | Build established: Mutant 4443 | -8/Materials | Discovered new exit (range 4) 4677 | -8/Materials | Identified exit to Garrison 4677 | -8/Materials | Entered Garrison 4708 | -8/Garrison | Expanded RIF knowledge: Hotswap 4800 | -8/Garrison | Lost 4 parts (1p1n1u1w) 4821 | -8/Garrison | Triggered checkpoint 4842 | -8/Garrison | Discovered new exit (range 5) 5003 | -8/Garrison | Triggered checkpoint 5033 | -8/Garrison | Garrison Relay disabled 5131 | -8/Garrison | Triggered checkpoint 5139 | -8/Garrison | Triggered checkpoint 5151 | -8/Garrison | Triggered checkpoint 5160 | -8/Garrison | Core integrity fell below 50% 5176 | -8/Garrison | Destroyed 7 combat bots 5217 | -8/Garrison | Lost 8 parts (1p3n2u2w) 5224 | -8/Garrison | Core integrity fell below 20% 5251 | -8/Garrison | Spotted B-75 Beast 5263 | -8/Garrison | Lost 3 parts (3u) 5330 | -8/Garrison | Entered Materials 5535 | -8/Materials | Build established: Scavenger-Mutant 5836 | -8/Materials | Discovered new exit (range 4) 5903 | -8/Materials | Entered Factory 5903 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6152 | -7/Factory | Fabricated Hvy. Armor Plating (x1) 6472 | -7/Factory | Identified exit to Garrison 6472 | -7/Factory | Entered Garrison 6498 | -7/Garrison | Triggered checkpoint 6549 | -7/Garrison | Garrison Relay disabled 6746 | -7/Garrison | Triggered checkpoint 6746 | -7/Garrison | Triggered checkpoint 6852 | -7/Garrison | Build established: Bothacker-Mutant 7353 | -7/Garrison | Build established: Hauler-Mutant 7520 | -7/Garrison | Discovered new exit (range 14) 7556 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 7760 | -7/Garrison | Garrison Relay disabled 8046 | -7/Garrison | Entered Factory 8068 | -7/Factory | Build established: Bothacker-Mutant 8846 | -7/Factory | First assault squad dispatched 9009 | -7/Factory | Lost 4 parts (2p1n1u) 9430 | -7/Factory | Fabricated Hvy. Armor Plating (x1) 9682 | -7/Factory | Cargo convoy interrupted 9919 | -7/Factory | Lost 4 parts (1p1n1u1w) 10132 | -7/Factory | Garrison activated, responded to threat 10167 | -7/Factory | System corruption reached 10% 10188 | -7/Factory | Core integrity fell below 50% 10190 | -7/Factory | Destroyed 8 combat bots 10236 | -7/Factory | Lost 9 parts (1p2n4u2w) 10274 | -7/Factory | Core integrity fell below 20% 10303 | -7/Factory | Lost 4 parts (1u3w) 10450 | -7/Factory | Identified exit to Garrison 10450 | -7/Factory | Entered Garrison 10505 | -7/Garrison | Triggered checkpoint 10509 | -7/Garrison | Triggered checkpoint 10518 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10474_ Field strength at 80. 10475_ Field strength at 70. 10476_ Field strength at 60. 10477_ Field strength at 50. 10478_ Field strength at 40. 10479_ Field strength at 30. 10480_ Field strength at 20. 10481_ Field strength at 10. 10482_ Stasis field depleted. 10483_ System corrupted: Component data lost. 10500_ /SGYOH4K5YBMTF/TQRTKVX 10505_ S-27 Virus destroyed. 10509_ Garrison Door breached. 10509_ Beams of light sweep through the air. An alarm sounds. 10509_ Wheel destroyed. 10511_ Destroyed VTOL Module. 10511_ S-27 Virus destroyed. 10516_ Wheel destroyed. 10517_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#####??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????######### #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# ##########??? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ???????????????????????############ ###"""#?????? | | ???????????????????????# # | | ???????????????????????+ ^ # | | ???????????????????????# ######### ###"""####??? | | ???????????????????????#g #???????# #???????????? | | ???????????????????????# ###?????# #???????????? | | ???????????????????????# Y ??????# #???????????? | | ???????????????????????# @#???????# #???????????? | | ??????????????????????# [ #???????# #???????????? | | ??????????????????????# ???????? #???????????? | | ????????????????????? g =???????? #???????????? | | ???????????????????? [ =??????? #???????????? | | ??????????????????? ??????? #???????????? | | ?????????????????? ??????##????????????? | | ?????????????????# gg##????????????????????? | | ???????????????? % ?????????????????????? | | ??????????????? ?????????????????????? | | ?????????????? ?????????????????????? | | ?????????????? g?????????????????????? | | ????????????????## ^ ## #?????????????????????? | | ?????????????????? ?? ??????????????????????? | | ????????????????????? ?? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 65 Energy Generation 16 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1650 Resistance: KI 20 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 16 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Relay Coupler Types 1 Relay Coupler Value 36 Authchip Count 2 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Armor Plating | x1 | -7/Factory Hvy. Armor Plating | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberShadingGreatsword Manual? 0 Play Time 01:15:38 Cumulative 337.1 hours Start 2024.05.08 @ 19:51:57 End 2024.05.08 @ 21:45:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 245 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 80 Gallery% 88 Achievement% 75 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7a5ffa7-3f7c-46fe-8e13-cc19dd388e51