Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.01 @ 22:03:26 Player: Azken Zutik Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (1) 5 Value Destroyed (1) 1 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2125) 2125 TOTAL SCORE: 6591 Bonus ------- Pacifist 1125 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 630/850 Matter 244/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Leg Armored Leg High-capacity Matter Pod (200) Advanced Trap Scanner Longsword +1 Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Leg Armored Leg Nuclear Pulse Thruster > --- UTILITY ---------- Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine High-capacity Matter Pod Advanced Trap Scanner Longsword +1 [Rating: 19] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Storage Small Storage Unit Hackware Hacking Suite Weapon Longsword +1 Energy Gun EM Pulse Gun Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 5 | . . . . . 4 . . 1 . . Utility 2 | . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 9 | . . . . . 2 . . 1 . 6 Power 1 | . . . . . . . . . . 1 Engine 1 | . . . . . . . . . . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . 4 Treads 2 | . . . . . 2 . . . . . Leg 2 | . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . 1 Utility 1 | . . . . . . . . . . 1 Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware 1 | . . . . . . . . . . 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 1 | . . . . . . . . 1 . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 8 | . . . . . . 1 3 . . 4 Power 2 | . . . . . . . . . . 2 Propulsion 6 | . . . . . . 1 3 . . 2 Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak 4 | . . . . . . 1 3 . . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 20 | . 28 28 28 28 32 30 20 . . 13 Treads 5 | . . . . . 14 15 13 . . . Leg 13 | . 28 28 28 28 18 15 6 . . 3 Naked Turns 147 | . . . . . . . 11 51 77 8 Heaviest Build 5 | . . . . . . . . . . 5 Greatest Support 6 | 3 3 3 3 3 3 3 3 3 3 6 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 6 3 3 5 5 5 3 3 4 5 5 Average Carried 3 | 5 3 3 3 5 3 3 3 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 3 3 5 5 3 3 3 4 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Matter Collected 217 | 200 . . . . . . . . . 17 Remotely . | . . . . . . . . . . . Salvage Created 17 | . . . . . . . . . . 17 Parts 2 | . . . . . . . . . . 2 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed 1 | . . . . . . . . . . 1 Worker 1 | . . . . . . . . . . 1 Best Kill Streak 1 | . . . . . . . . . . 1 Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Damage Taken 1019 | . 131 40 . . 50 81 362 91 43 221 Core 408 | . 59 . . . . 10 119 91 43 86 Absorbed by Shields 67 | . . . . . . 13 54 . . . Core Remaining (%) 89 | 100 . . . 76 100 . 81 . . . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits 1 | . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . 1 . . Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 21 | . . . . . 5 . . . . 16 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 21 | . . . . . 5 . . . . 16 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 8 9 Average Corruption 8 | . . . . . . . . . 8 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 7 | . . . . . . . . . 2 5 Message Errors 1 | . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 10 | . . . . . 2 . . . . 8 Shots . | . . . . . . . . . . . Rammed 2 | . . . . . 1 . . . . 1 Targets Rammed 2 | . . . . . 1 . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 110 | . . . . . . . . . 110 . Average Temperature 73 | . . . . . . . . . 73 . Received Heat Transfer 297 | . . 27 . . 27 63 30 33 . 117 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Peak Influence 176 | . 45 17 . . 24 10 176 124 73 56 Initial 92 | . . 17 . . . 10 16 92 43 51 Average 39 | . 27 17 . . 22 9 45 98 62 42 Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . 1 . . . 2 1 . . . . Investigation 2 | . . . . . 1 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 36 | . 4 2 . . 3 3 13 3 5 3 Peak Tracking Total 11 | . 3 2 . . 2 3 11 3 5 3 Tactical Retreats 2 | . 1 . . . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Traps Triggered 4 | . . . . . . 1 1 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Machines Accessed 10 | . . . 2 . 2 2 . 1 . 3 Terminals 6 | . . . . . 2 1 . 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 17 | . . . 2 . 5 3 . 1 . 6 Successful 7 | . . . 2 . 1 1 . 1 . 2 Failed 10 | . . . . . 4 2 . . . 4 Catastrophic 4 | . . . . . 2 1 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . 1 . 1 . . . . 2 Terminals 12 | . . . . . 5 2 . 1 . 4 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 5 | . . . 2 . 1 . . 1 . 1 Record 1 | . . . 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . 1 . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . . . 1 2 . 1 . 2 Full Trace Events 2 | . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Used RIF Installer 1 | . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Turns Passed 775 | 4 30 42 115 41 55 81 177 54 77 99 Spaces Moved 1197 | 2 59 84 225 81 95 121 120 99 142 169 Core 1146 | 2 59 84 225 81 95 121 120 99 142 118 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 13 | . . . . . . . . . . 13 Flight 38 | . . . . . . . . . . 38 Fastest Speed 40 | 50 50 50 50 50 50 50 50 50 50 40 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 80 | 50 50 50 50 50 50 50 50 50 50 80 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 2 19 21 60 21 14 5 40 4 75 6 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 1 | . . . . . . . . 1 . . Terrain Destroyed 1 | . . . . . . . . 1 . . Melee 1 | . . . . . . . . 1 . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Was Fac Total 1367 | 8 58 83 226 80 101 141 236 103 147 184 Wait 126 | . . . . . 4 7 110 . 5 . Move 1189 | 1 58 83 224 80 94 121 119 99 141 169 Hop . | . . . . . . . . . . . Pick Up 6 | . . . 2 . . . . 1 1 2 Fast Attach 4 | . . . . . . . . . . 4 Attach 5 | . . . . . 2 . . 1 . 2 Detach 1 | . . . . . . . . 1 . . Swap . | . . . . . . . . . . . Drop 13 | 7 . . . . . . . . . 6 Fire . | . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . Ram 2 | . . . . . 1 . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 20 | . . . . . . 13 7 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 28 | -10/Materials | Discovered new exit (range 14) 35 | -10/Materials | Entered Mines 52 | -10/Mines | Assembled infested the area 74 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 74 | -10/Mines | Discovered new exit (range 5) 77 | -10/Mines | Entered Exiles 90 | -10/Exiles | Met 8R-AWN 99 | -10/Exiles | Met EX-HEX 113 | -10/Exiles | Met EX-BIN 120 | -10/Exiles | Aligned with FarCom system 121 | -10/Exiles | Given EX-Vault access code 133 | -10/Exiles | Opened EX-Vault 136 | -10/Exiles | Found Longsword +1 147 | -10/Exiles | Warned to stay clear of 0b10 Research branches 161 | -10/Exiles | Met EX-DEC 164 | -10/Exiles | Learned location of Zion (-7) 188 | -10/Exiles | Discovered new exit (range 10) 192 | -10/Exiles | Left Exiles lab with Longsword +1 192 | -10/Exiles | Entered Mines 218 | -9/Mines | Discovered new exit (range 10) 224 | -9/Mines | Learned location of 1 exit from Materials 233 | -9/Mines | Entered Materials 233 | -8/Materials | Evolved 4 slots: Propulsion x4 234 | -8/Materials | Identified exit to Factory 288 | -8/Materials | Entered Factory 288 | -7/Factory | Evolved 2 slots: Utility x2 303 | -7/Factory | Build established: Mutant 369 | -7/Factory | Identified exit to Garrison 369 | -7/Factory | Entered Garrison 514 | -7/Garrison | Triggered checkpoint 516 | -7/Garrison | Triggered checkpoint 538 | -7/Garrison | Discovered new exit (range 8) 544 | -7/Garrison | Installed Relay Interface Framework 546 | -7/Garrison | Entered Factory 546 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 566 | -6/Factory | Lost 3 parts (3n) 590 | -6/Factory | Identified exit to Lower Caves 600 | -6/Factory | Sucked down chute 600 | -6/Factory | Entered Waste 607 | -6/Waste | Spotted C-40 Crusher 611 | -6/Waste | Spotted C-40 Crusher 615 | -6/Waste | EMP discharged 621 | -6/Waste | Spotted C-40 Crusher 643 | -6/Waste | Spotted C-40 Crusher 647 | -6/Waste | Spotted C-40 Crusher 665 | -6/Waste | Spotted C-40 Crusher 670 | -6/Waste | Discovered new exit (range 14) 677 | -6/Waste | Entered Factory 776 | -6/Factory | Self-destructed Last Messages --------------- 00734_ Dropped Backup Laser I. 00737_ Acquired Imp. Gravmag System. 00738_ Dropped Imp. Gravmag System. 00740_ System corrupted: Matter fused (-5). 00742_ ALERT: All DSF locations entering lockdown mode. 00743_ Critical hit (Burn: +37). 00745_ Backup Power I destroyed. 00749_ Backup Propulsion I destroyed. 00750_ Nuclear Pulse Thruster destroyed. 00756_ System corrupted: Matter fused (-9). 00767_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (142,33) Lower Caves (13,5) Lower Caves Map updated. 00770_ Connecting with Terminal... 00775_ Slammed into K-01 Serf. 00775_ K-01 Serf destroyed. 00776_ Acquired 17 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????#######+##??????? | | ????????????????????????????????? ??????? | | ????????????????????????????????? ??????? | | ?????????????????????????????????? #?????? | | ??????????????????????????????????? #??#??? | | ????????????????????????????????????? #??# ?? | | ??????????????????????????????????????# #??? ? | | ??????????????????????????????????????# ######+ | | ??????????????????????????????????????# | | ???????????????????????? ???????????# | | ???????????????????????? ???????????# | | ???????????????????????? ???????????# | | ???????????????????????? ???????????# | | ???????????????????????? ???????????# #####+ | | ???????????????????????? ???????????# #??? | | ????????????????????????R ???????????# #??? | | ???????????????????????? ???????????# #?? | | ???????????????????????? ???????????# #?? | | ???????????????????????? ???????????# #? | | ???????????????????????? ???????????# #? | | ????????????????????????# #???????????# b # | | ????????????????????????# #???????????# # ] | | ????????????????????????# #???????????# ###### | | ????????????????????????#=#???????????# g #????? | | ????????????????????????#@#???????????# #????? | | ????????????????????????#*#???????????# g #????? | | ????????????????????????# #???????????# #????? | | ????????????????????????# #########???# #????? | | ????????????????????????# #"""T"""##### #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????+ """" !!! +????? | | ????????????????????????# """" !!! #????? | | ????????????????????????# """" !!! #????? | | ????????????????????????# """" ###????? | | ????????????????????????# """" #??????? | | ????????????????????????# """" #??????? | | ????????????????????????# ! "T" #??????? | | ????????????????????????# """ ????? | | ????????????????????????# ######## #??? | | ????????????????????????# #???????????? | | ????????????????????????# ########???????????? | | ????????????????????????# ???????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????+ ????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 13 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationFlakSlayer Manual? 0 Play Time 00:14:46 Cumulative 357.8 hours Start 2022.08.01 @ 21:51:12 End 2022.08.01 @ 22:03:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/1/0/1/2/0/0/0/0 Lore% 66 Gallery% 80 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 777d4c5b-4ac4-40be-896c-739282be19b4