Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 10:47:28 Player: Over-in Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1200) 1200 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 3626 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 86 Friendly Fire -41 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 44/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Aluminum Leg > --- UTILITY (2) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Shock Rifle > --- INVENTORY (5) ---- Flight Unit Flight Unit Xenon Bombardment Thruster Advanced ECM Suite Beam Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Hover Unit Improved Hover Unit Improved Hover Unit Aerolev Unit > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Pulse Rifle Particle Cannon Mining Laser > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Xenon Bombardment Thruster Advanced ECM Suite [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 3 | . . . 2 . 1 Utility . | . . . . . . Weapon 1 | . . . . . 1 Parts Attached 71 | 5 9 2 27 5 23 Power 7 | 1 . . 3 . 3 Engine 7 | 1 . . 3 . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 40 | 2 7 2 13 4 12 Treads . | . . . . . . Leg 10 | 2 . . 7 . 1 Wheel . | . . . . . . Hover 13 | . 3 . 2 2 6 Flight 17 | . 4 2 4 2 5 Utility 9 | . 2 . 4 1 2 Device 5 | . 1 . 2 1 1 Storage . | . . . . . . Processor 4 | . 1 . 2 . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 . . 7 . 6 Energy Gun 8 | . . . 3 . 5 Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | 2 . . 2 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 35 | . . 7 14 . 14 Power 5 | . . 1 2 . 2 Propulsion 15 | . . 4 6 . 5 Utility 3 | . . 1 1 . 1 Weapon 12 | . . 1 5 . 6 Highest Loss Streak 8 | . . 4 8 . 8 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 76 | . 87 79 72 72 76 Engine 9 | . 14 5 8 11 7 Leg 9 | . 8 . 23 . . Hover 9 | . 7 . . 17 25 Flight 5 | . 7 26 4 . 1 Device 7 | . 9 13 1 11 7 Processor 12 | . 9 14 17 11 9 Energy Gun 4 | . . . 7 . 9 Energy Cannon 3 | . . . . 11 7 Ballistic Gun 10 | . 28 19 8 . . Special Weapon 3 | . . . . 11 6 Naked Turns 25 | . . . 25 . . Heaviest Build 18 | 5 6 6 13 13 18 Greatest Support 43 | 20 20 8 43 13 28 Greatest Overweight (x) 4 | . . . 4 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 3 | . 1 4 2 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 5 4 4 5 5 Class Distribution -------------------- 54% | Mutant 28% | Scavenger-Mutant 12% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1130 | 241 143 66 306 92 282 Remotely . | . . . . . . Salvage Created 1483 | . 199 41 714 . 529 Parts 110 | . 24 2 55 . 29 Haulers Intercepted 4 | . 2 . 1 . 1 Recyclers Shooed 3 | . . . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 32 | . 6 . 15 . 11 Guns 25 | . 6 . 15 . 4 Cannons 6 | . . . . . 6 AOE 1 | . . . . . 1 Classes Destroyed 9 | . 4 1 3 . 1 Tunneler 3 | . . 2 1 . . Hauler 4 | . 2 . 1 . 1 Operator 1 | . 1 . . . . Watcher 5 | . 1 . 1 . 3 Swarmer 9 | . 6 . . . 3 Grunt 14 | . . . 10 . 4 Duelist 1 | . . . 1 . . Sentry 8 | . . . 4 . 4 Zionite 1 | . . . . . 1 Best Kill Streak 7 | . 3 1 5 . 7 Combat Bots Only 4 | . 3 . 4 . 2 Max Kills in Single Turn 2 | . 2 1 1 . 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 288 | . 17 22 143 1 105 Missed 77 | . 8 7 37 1 24 Damage Taken 3317 | . 76 384 1359 . 1498 Core 1090 | . 28 145 366 . 551 Absorbed by Shields . | . . . . . . Core Remaining (%) 46 | 100 . 30 . 8 . Volleys Fired 197 | . 41 24 91 . 41 Largest 3 | . 2 2 2 . 3 Hottest 231 | . 40 40 100 . 231 Shots Fired 337 | . 82 26 143 1 85 Gun 293 | . 82 26 139 . 46 Cannon 37 | . . . . 1 36 Launcher . | . . . . . . Special 7 | . . . 4 . 3 Kinetic 188 | . 82 26 75 . 5 Thermal 140 | . . . 68 1 71 Explosive . | . . . . . . Electromagnetic 9 | . . . . . 9 Robot Hit Streak 20 | . 7 6 20 . 7 Robot Miss Streak 6 | . 4 5 6 . 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 216 | . 48 20 95 . 53 Core Hits 82 | . 17 5 37 . 23 Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 3 | . 2 1 . . . Destroy 3 | . 2 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2975 | . 430 162 1176 . 1207 Guns 2258 | . 430 152 1097 . 579 Cannons 431 | . . . . . 431 Explosions 127 | . . . . . 127 Melee . | . . . . . . Ramming 39 | . . 10 7 . 22 Kinetic 1245 | . 430 152 565 . 98 Thermal 1568 | . . . 604 . 964 Explosive . | . . . . . . Electromagnetic 123 | . . . . . 123 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 19 | . 1 1 19 19 . Average Corruption 12 | . 1 1 12 19 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . . 3 7 18 . Message Errors 4 | . . 1 . 3 . Matter Fused 6 | . . 1 3 2 . Heat Flow Errors 5 | . . . 1 4 . Energy Discharges 8 | . . 1 1 6 . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 2 | . . . . 2 . Misfires 1 | . . . . 1 . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 1 | . . . . . 1 Projectiles 1 | . . . . . 1 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 77 | . . 4 . . 73 Shots 1 | . . . . . 1 Rammed 8 | . . 2 . . 6 Targets Rammed 11 | . . 2 3 . 6 Kicked 3 | . . . 3 . . Crushed . | . . . . . . Highest Temperature 658 | . 8 5 91 251 658 Average Temperature 128 | . 3 2 17 113 217 Received Heat Transfer 1215 | . . 75 519 . 621 Effects 16 | . . . . 2 14 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 6 | . . . . 2 4 Matter Decay 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 3065 | . . . 1361 . 1704 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 423 | . 201 40 280 184 423 Initial 109 | . . 8 3 109 71 Average 133 | . 71 20 148 121 235 Maximum Alert Level 2 | . 1 . 1 . 2 Low Security (%) 79 | 100 98 100 73 100 44 Level 1 20 | . 1 . 26 . 52 Level 2 . | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 3 . 1 Investigation 4 | . . . 3 . 1 Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 6 | . 1 . 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 14 8 29 3 25 Peak Tracking Total 9 | . 4 4 9 3 6 Tactical Retreats 8 | . . 2 4 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 14 | . 6 . 4 1 3 Terminals 13 | . 6 . 4 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 75 | . 33 . 23 1 18 Successful 49 | . 24 . 12 1 12 Failed 26 | . 9 . 11 . 6 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 74 | . 33 . 23 . 18 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 49 | . 24 . 12 1 12 Record 19 | . 6 . 6 . 7 Robot Analysis 2 | . . . 2 . . Prototype ID Bank 4 | . 2 . 1 . 1 Open Door 1 | . . . . 1 . Recycling Unit Index 1 | . 1 . . . . Alert Level 2 | . 2 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Dispatch Records 2 | . 2 . . . . Maintenance Status 3 | . 1 . 1 . 1 Security Status 1 | . . . . . 1 Patrol Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Reinforcement Status 1 | . . . 1 . . Hauler Manifests 3 | . 1 . . . 2 Registered Components 1 | . 1 . . . . Zone Layout 3 | . 2 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 11 | . 4 . 4 . 3 Full Trace Events 8 | . 2 . 4 . 2 Feedback Events 2 | . 1 . 1 . . Corruption 2 | . 1 . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 40 | . . . . 40 37 Highest-Rated Ally 31 | . . . . 31 28 Total Orders . | . . . . . . Ally Attacks 22 | . . . . 7 15 Total Damage 317 | . . . . 106 211 Kills 5 | . . . . 3 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 2 | . . . 2 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2370 | 36 479 214 789 355 497 Spaces Moved 2443 | 28 563 435 524 381 512 Core 124 | 10 . 1 74 . 39 Treads . | . . . . . . Legs 378 | 18 103 . 243 . 14 Wheels . | . . . . . . Hover 1074 | . 240 . 17 381 436 Flight 867 | . 220 434 190 . 23 Fastest Speed 31 | 50 37 37 37 56 31 Average Speed 62 | 95 61 37 90 74 48 Slowest Speed 250 | 120 120 50 250 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . 1 6 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 73 77 43 77 35 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 5 | . . 3 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . . . 4 Melee . | . . . . . . Projectile . | . . . . . . AOE 4 | . . . . . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2945 | 37 629 461 695 452 671 Wait 167 | . 2 4 25 63 73 Move 2426 | 27 560 424 523 380 512 Hop 6 | . 1 5 . . . Pick Up 49 | 5 11 1 22 2 8 Fast Attach 11 | . . . 2 . 9 Attach 34 | 5 3 2 19 2 3 Detach 1 | . . . . 1 . Swap 26 | . 6 . 6 3 11 Drop 18 | . 5 . 4 1 8 Fire 197 | . 41 24 91 . 41 Melee . | . . . . . . Ram 7 | . . 1 . . 6 Kick 3 | . . . 3 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 15) 257 | -10/Materials | Identified exit to Mines 338 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 7) 418 | -10/Materials | Identified exit to Materials 451 | -10/Materials | Discovered exit to Materials (range 13) 505 | -10/Materials | Discovered exit to Materials (range 14) 516 | -10/Materials | Entered Mines 578 | -10/Mines | Discovered exit to Materials (range 5) 587 | -10/Mines | Discovered exit to Materials (range 8) 588 | -10/Mines | Assembled infested the area 631 | -10/Mines | Lost 4 parts (1p2n1w) 723 | -10/Mines | Core integrity fell below 50% 730 | -10/Mines | Entered Materials 730 | -9/Materials | Evolved 2 slots: Propulsion x2 731 | -9/Materials | Identified exit to Storage 759 | -9/Materials | Lost 3 parts (2n1u) 897 | -9/Materials | Lost 5 parts (1p2n2w) 1228 | -9/Materials | Build established: Scavenger-Mutant 1362 | -9/Materials | Core integrity fell below 50% 1404 | -9/Materials | System corruption reached 10% 1414 | -9/Materials | Core integrity fell below 20% 1445 | -9/Materials | Lost 8 parts (1p4n1u2w) 1454 | -9/Materials | Discovered new exit (range 16) 1461 | -9/Materials | Identified exit to Mines 1519 | -9/Materials | Entered Mines 1653 | -9/Mines | Learned location of Zion (-6) 1716 | -9/Mines | Discovered new exit (range 9) 1718 | -9/Mines | Build established: Mutant 1720 | -9/Mines | Identified exit to Materials 1724 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1874 | -9/Mines | Entered Materials 1874 | -8/Materials | Accompanied by 2 allies 1874 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1880 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2297 | -8/Materials | Core integrity fell below 50% 2333 | -8/Materials | Lost 8 parts (1p3n1u3w) 2352 | -8/Materials | Core integrity fell below 20% 2371 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02302_ Particle Cannon destroyed. 02303_ Slammed into M-13 Machinist. 02304_ Acquired 27 matter. 02306_ G-47 Trooper heat damages Imp. Heat Sink. 02313_ Slammed into K-01 Serf. 02323_ Acquired Imp. Aluminum Leg. 02325_ Acquired Shock Rifle. 02336_ Acquired Beam Rifle. 02341_ Acquired Lgt. Angular Momentum Engine. 02348_ G-47 Trooper destroyed. 02348_ Door malfunctions. 02350_ Lgt. Angular Momentum Engine destroyed. 02351_ Chain reaction triggered in Lgt. Angular Momentum Engine. 02353_ K-01 Serf collects debris. 02362_ G-50 Soldier misfires. 02366_ G-47 Trooper misfires. 02368_ Shock Rifle destroyed. 02369_ G-50 Soldier misfires. 02370_ Shock Rifle destroyed. 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""" # ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed ThermicConstructScanner Manual? 0 Play Time 00:54:33 Cumulative 9.7 hours Start 2024.04.04 @ 08:34:03 End 2024.04.04 @ 10:47:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 132b0139-ed32-48c1-b3fc-4e9369754028