Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.21 @ 08:00:48 Player: Cursed Quarantine Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (317) 1585 Value Destroyed (11355) 11355 Prototype IDs (103) 2060 Alien Tech Used (1) 200 Bonus (4827) 4827 TOTAL SCORE: 31527 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 3222 Follower Combat Kills 2633 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 274 Built Enhanced Grunts 300 Friendly Fire -4702 Cogmind --------- Core Integrity 793/1600 Matter 206/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Advanced Phase Shifter 7V-RTL's Ultimate Field Compact HERF Cannon Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Actuator Array Reaction Control System Zionite Weapon Casing EM Dispersion Field System Purifier Mini Drone Bay > --- WEAPON ----------- Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Light Particle Reactor Gyrokinetic Inverter Experimental Sensor Array Improved Propulsion Shielding 7V-RTL's Ultimate Field Advanced Recalibrator Tactical Quantum Warhead Tactical Quantum Warhead Tactical Quantum Warhead Tactical Quantum Warhead [Rating: 169] Favorites ----------- Power Mini Fusion Reactor Engine Improved Ion Engine Power Core Micro Neutrino Core Reactor Mini Fusion Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Plasma Lance Energy Gun Advanced Beam Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Tactical Quantum Warhead Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . . . 2 . 2 . 2 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Propulsion 5 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . Utility 9 | . . . 1 . . 2 . . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 545 | 2 2 5 10 14 72 34 . 5 . 14 8 3 24 2 8 1 . . 10 19 4 17 2 54 4 10 4 5 17 10 16 12 130 15 12 Power 52 | . 1 1 1 2 7 1 . . . 2 1 . 2 . 1 . . . . 1 . 2 . 3 . . . . 1 1 1 3 15 3 3 Engine 14 | . 1 1 1 1 6 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 Core 10 | . . . . 1 1 1 . . . 2 . . 1 . . . . . . 1 . 1 . 1 . . . . . 1 . . . . . Reactor 28 | . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . 2 . . . . 1 . 1 3 14 3 1 Propulsion 128 | . . 2 1 6 26 1 . . . 3 1 . 6 . 1 . . . . 3 . 6 . 14 . 1 3 1 4 2 . 2 36 6 3 Treads 15 | . . 2 1 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Leg 11 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Wheel 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 69 | . . . . . 2 . . . . . . . . . . . . . . . . 6 . 14 . 1 3 1 4 2 . 2 34 . . Flight 29 | . . . . . 11 1 . . . 3 1 . 6 . 1 . . . . 3 . . . . . . . . . . . . 2 1 . Utility 266 | 2 1 . 4 5 16 23 . 4 . 6 . 1 12 2 4 1 . . 8 10 3 3 1 23 4 9 1 4 10 5 15 7 74 4 4 Device 168 | 2 1 . 2 3 11 17 . 3 . 2 . . 7 2 1 . . . 5 7 . 1 1 13 3 1 . 1 6 4 10 2 55 4 4 Storage 17 | . . . 2 . 1 1 . . . 1 . . . . . . . . . 1 2 . . 1 . 1 . . 2 . . 1 4 . . Processor 23 | . . . . . 2 1 . . . . . . . . 1 . . . 1 . . . . 4 . 4 . 2 . 1 1 . 6 . . Hackware 15 | . . . . . 1 . . 1 . . . . 2 . 1 . . . 2 . . 2 . . . . . . 1 . 1 1 3 . . Protection 43 | . . . . 2 1 4 . . . 3 . 1 3 . 1 1 . . . 2 1 . . 5 1 3 1 1 1 . 3 3 6 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 99 | . . 2 4 1 23 9 . 1 . 3 6 2 4 . 2 . . . 2 5 1 6 1 14 . . . . 2 2 . . 5 2 2 Energy Gun 40 | . . . . . 12 7 . 1 . 3 4 . 2 . . . . . . . . 3 . 6 . . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 21 | . . 1 1 . 7 . . . . . . 2 2 . 2 . . . 1 1 . 1 . 2 . . . . . 1 . . . . . Ballistic Cannon 8 | . . . 3 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Special Weapon 9 | . . 1 . . . 1 . . . . . . . . . . . . 1 3 1 . 1 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . 2 . . . . . . Piercing Weapon 9 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 1 . . 3 . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . . 1 6 2 . 1 . 1 . . 4 1 1 . . . 1 4 1 . . 4 . 1 . . 7 . 2 2 3 . 3 Corrupted Parts 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 . . System Corruption 19 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 11 . . 5 . . Parts Lost 89 | . . 1 2 5 14 . . . . . . . 1 . . . . . . 2 1 . . 12 . . . 4 2 5 . 5 26 . 9 Power 14 | . . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . 5 . 3 Propulsion 29 | . . . . 2 7 . . . . . . . . . . . . . . 1 . . . 2 . . . 1 . 1 . 3 8 . 4 Utility 37 | . . . 2 1 4 . . . . . . . . . . . . . . 1 1 . . 6 . . . 3 2 2 . 2 12 . 1 Weapon 9 | . . . . 1 2 . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . 1 . 1 Highest Loss Streak 6 | . . 1 1 3 5 . . . . . . . 1 . . . . . . 2 1 . . 3 . . . 4 2 4 . 4 6 . 6 Average Slot Usage (%) 93 | . 100 99 93 99 98 98 100 99 100 84 97 100 99 99 99 100 100 100 99 96 74 87 94 94 98 99 100 97 99 98 92 90 88 33 24 Engine 3 | . 14 13 11 4 8 3 . . . . 6 7 3 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . 6 . 3 7 7 7 7 . . . . . . . . . 2 5 5 5 2 . . . . . 3 . . . . . Reactor 2 | . . . . . . . . . . . . . 2 6 6 6 6 6 5 2 . . . 2 5 5 5 5 5 1 4 4 7 6 2 Treads 3 | . . 23 22 21 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Leg 1 | . 28 4 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 13 Hover 12 | . . . . . . . . . . . . . . . . . . . . . . 11 22 31 35 35 35 34 35 34 31 28 26 . . Flight 12 | . . . . . 25 30 30 30 30 29 27 28 31 31 30 31 31 31 27 25 22 9 . . . . . . . . . . . . . Device 16 | . 28 28 23 15 20 16 15 14 15 13 14 14 7 11 12 12 12 12 11 15 22 21 16 13 19 14 10 10 14 12 12 11 16 7 3 Storage 3 | . . . 3 11 1 . . . . 3 7 7 3 . . . . . . 2 5 5 5 5 5 6 10 5 8 10 5 4 4 . . Processor 4 | . . . . . 3 . 7 1 . . . . . . . 5 . . 2 4 . . . . . 3 5 9 14 10 13 10 12 . . Hackware 3 | . . . . . . 6 . 5 7 3 . . 11 12 11 6 6 6 12 5 . 1 11 9 5 5 5 5 1 . 1 6 2 . . Protection 6 | . . . . 6 1 12 15 15 15 11 14 14 12 12 12 12 18 18 16 14 10 11 11 10 8 10 10 8 . 4 4 4 5 . . Energy Gun 8 | . . . . . 18 22 23 23 23 13 25 26 11 12 12 12 12 12 11 11 2 9 11 9 . . . . . . . . . . . Ballistic Gun 3 | . 28 26 19 . 4 . . . . . . 1 12 12 12 12 12 12 10 5 . 4 5 2 . . . . . 4 . . . . . Ballistic Cannon 2 | . . . 13 32 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 5 20 20 20 20 11 10 13 13 10 . . Naked Turns 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . 3 Heaviest Build 90 | 11 7 7 29 31 38 27 20 20 20 20 23 25 28 26 27 28 28 28 29 30 32 48 48 68 37 44 57 57 48 68 90 88 85 69 48 Greatest Support 225 | 20 20 40 40 43 60 29 20 20 20 20 23 23 30 39 30 36 30 30 36 36 31 53 53 98 98 98 96 96 101 107 90 103 103 150 225 Greatest Overweight (x) 6 | . . . . 3 5 1 . . . 1 1 1 . . . . . . . 1 1 2 . 1 . . . . . . . 1 6 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 5 5 10 10 15 5 5 5 5 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 5 5 Average Capacity 7 | 6 5 5 6 10 5 5 5 5 5 6 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 6 10 10 10 10 10 10 9 5 5 Most Carried 10 | 8 5 5 8 10 10 5 5 5 5 8 8 8 8 5 5 5 4 4 5 5 5 5 5 5 5 6 6 7 10 10 10 10 10 5 5 Average Carried 6 | 5 4 4 5 9 5 4 5 5 5 6 5 7 5 4 4 4 4 4 4 4 4 4 5 4 5 4 5 6 9 7 8 9 8 2 4 Final Capacity 10 | 5 5 5 10 10 5 5 5 5 5 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 5 5 4 8 10 5 5 5 5 5 8 7 8 4 4 4 4 4 4 5 5 5 5 5 5 5 5 6 5 10 8 9 9 10 4 5 Class Distribution -------------------- 17% | Sprinter 16% | Scavenger-Mutant 9% | Machinist-Mutant 8% | Scavenger-Tank 7% | Mutant 6% | Scavenger-Scout 6% | Derelict-Sprinter 6% | Scavenger-Gunner 5% | Hacker-Sprinter 3% | Scavenger-Sprinter 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Tank | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Zion Derelict-Sprinter | -6/Proximity Caves Derelict-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Messiah-Sprinter | -6/Lower Caves Messiah-Sprinter | -6/Data Miner Messiah-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Scavenger-Sprinter | -5/Extension Scavenger-Sprinter | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Machinist-Mutant | -4/Waste Machinist-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Machinist-Mutant | -4/Upper Caves Machinist-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Scout | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 8925 | 256 18 97 234 815 2079 393 . 84 41 154 76 44 371 25 193 15 . . . 384 55 284 14 739 51 160 75 24 208 81 124 168 1376 136 151 Remotely 782 | 56 18 . . . 708 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15276 | 163 47 163 354 399 2251 547 . 174 86 92 . 239 338 . 219 . . . . 339 74 302 193 2996 664 451 25 . 106 233 124 397 3900 400 . Parts 778 | 16 6 8 27 20 115 25 . 7 4 7 . 6 15 . 9 . . . . 11 4 28 6 136 7 22 2 . 4 22 2 15 242 12 . Haulers Intercepted 26 | . . . 2 . 6 3 . 2 . . . 1 3 . 1 . . . . . . . 1 3 . . . . . . 1 . 3 . . Recyclers Shooed 4 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 131 | . . . . . . . . . 3 5 . 26 . . . . . . . . . . . . . . 2 . 73 22 . . . . . Prevented 21 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 19 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 198 | . 3 4 10 24 33 1 . . 3 1 . 3 . . 4 . . . . 4 . . 1 36 . 3 1 . 2 5 . 2 54 4 . Melee 67 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . 3 1 . 2 5 . 2 46 . . Guns 59 | . 3 4 3 . 18 1 . . 3 1 . 1 . . 4 . . . . 4 . . . 17 . . . . . . . . . . . Cannons 48 | . . . 7 24 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . AOE 18 | . . . . . . . . . . . . . . . . . . . . . . . 1 9 . . . . . . . . 8 . . Classes Destroyed 17 | 2 1 1 3 2 4 1 . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Worker 24 | . . . . . 11 . . . . . . . 1 . . . . . . . . . 1 8 . 1 . . . . . . 2 . . Builder 26 | . . . 1 2 12 . . . . . . . 2 . . . . . . 1 . . 1 5 . 1 . . . . 1 . . . . Tunneler 8 | 4 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 26 | . . . 2 . 6 3 . 2 . . . 1 3 . 1 . . . . . . . 1 3 . . . . . . 1 . 3 . . Recycler 23 | 1 . . . 3 5 4 . 1 . . . . . . . . . . . . . . . 3 . 1 . . . . . 1 4 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 13 | . . . . . 3 . . 1 . . . . . . . . . . . . . 8 . . . . . . . . . 1 . . . Watcher 17 | . . . . . 2 2 . . . . . . 1 . 1 . . . . 1 . . . 4 . 2 . . . . . . 3 1 . Swarmer 52 | . 3 . 4 3 7 . . . 3 . . 1 . . 3 . . . . . . . . 6 . . 1 . . 3 . . 18 . . Grunt 56 | . . 4 5 4 16 . . . . . . 1 . . . . . . . 1 . . 1 10 . 3 . . . . . 2 5 4 . Duelist 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Researcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . . 1 . 8 . . . . . . . . . . . . . . 3 . . . 3 . . . . . . . . 3 . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . 2 . . . . . . . . . . . . . . . . . . 5 . . . . . 2 . . 2 . . Programmer 41 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . 11 . . . . 1 . . . 26 . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 15 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 3 2 2 6 6 16 3 . 2 3 1 . 2 3 . 1 . . . . 2 . 5 4 16 . 3 1 . 1 3 1 2 13 5 . Combat Bots Only 11 | . 2 2 4 6 7 1 . . 3 1 . 1 . . 1 . . . . 2 . . 1 7 . 3 1 . 1 3 . 1 11 4 . Max Kills in Single Turn 9 | 1 1 1 1 2 2 2 . 1 1 1 . 1 3 . 1 . . . . 1 1 1 3 9 . 1 1 . 1 1 1 1 6 1 . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . . . . . . . 5 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 1 . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . A7 (-5/Cetus) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Damage Taken 23162 | . 85 140 294 882 2189 31 . . 130 146 . . 277 . 101 30 . . . 398 29 . 302 3787 . 501 83 481 1645 883 5 1438 4686 489 4130 Core 4019 | . 21 21 48 119 265 . . . 14 71 . . 59 . 32 . . . . 75 . . 86 304 . 138 . 46 289 179 . 143 1239 63 807 Absorbed by Shields 592 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 576 . . . Core Remaining (%) 66 | 100 . 83 . 58 51 . . . . . . 87 . . . . . 89 . . . . 83 . . . . . . 16 . 89 . 10 . Volleys Fired 561 | 18 9 26 26 53 178 20 . 4 4 17 . 12 15 . 16 . . . 10 22 7 29 2 78 . . . . . . . . 2 13 . Largest 4 | 2 2 2 3 3 3 3 . 3 3 3 . 4 4 . 4 . . . 1 4 1 4 3 3 . . . . . . . . 1 1 . Hottest 243 | 40 40 100 117 117 189 197 . 197 177 177 . 222 146 . 138 . . . 20 130 50 243 223 243 . . . . . . . . 20 94 . Shots Fired 1514 | 36 18 42 78 160 501 55 . 13 12 24 . 45 60 . 64 . . . 10 60 7 82 6 225 . . . . . 1 . . 2 13 . Gun 1091 | 36 18 32 48 . 323 54 . 13 12 24 . 45 60 . 64 . . . . 52 7 72 6 224 . . . . . 1 . . . . . Cannon 379 | . . . 30 160 178 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Launcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Special 40 | . . 10 . . . 1 . . . . . . . . . . . . 10 8 . 10 . 1 . . . . . . . . . . . Kinetic 800 | 36 18 32 78 160 328 . . . . . . . 30 . 32 . . . . 26 . 26 2 31 . . . . . 1 . . . . . Thermal 688 | . . 10 . . 173 54 . 11 8 21 . 45 30 . 32 . . . 10 34 7 56 4 193 . . . . . . . . . . . Explosive 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Electromagnetic 20 | . . . . . . . . 2 4 3 . . . . . . . . . . . . . . . . . . . . . . . 11 . Robot Hit Streak 20 | 8 9 9 12 11 20 7 . 6 6 9 . 8 9 . 10 . . . 8 9 3 6 . 13 . . . . . . . . 1 8 . Robot Miss Streak 10 | 4 2 4 4 5 8 10 . 2 2 2 . 3 2 . 7 . . . 1 3 2 4 . 4 . . . . . . . . 1 1 . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Secondary Targets 5 | . . 1 . . 1 . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Shots Hit Robots 1122 | 23 13 21 48 64 265 32 . 8 9 17 . 22 37 . 25 . . . 9 49 4 48 . 188 3 21 2 . 7 10 5 20 162 10 . Core Hits 559 | 11 5 8 20 38 104 20 . 7 5 7 . 14 19 . 11 . . . 1 16 3 17 5 99 2 12 1 . 3 7 2 8 107 7 . Critical Kills 3 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 62 | . . . 2 3 10 2 . . . 4 . 3 4 . 1 . . . 2 5 . . . 9 . 3 . . . 1 . 1 12 . . Burn 26 | . . . . . 5 2 . . . 4 . 3 4 . 1 . . . . 2 . . . 5 . . . . . . . . . . . Destroy 4 | . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Blast 8 | . . . 1 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . Puncture 21 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . . . 1 . 1 12 . . Melee Attacks 549 | . . . . . . 1 . . . . . . . . . . . . . 13 . 1 . 57 4 30 6 3 21 16 18 50 329 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 38 | . . . . . . 1 . . . . . . . . . . . . . 13 . . . . . . . . 6 6 2 6 4 . . Piercing 510 | . . . . . . . . . . . . . . . . . . . . . . . . 57 4 30 6 3 15 10 16 44 325 . . Sneak Attacks 48 | . . . . . . . . . . . . . . . . . . . . 9 . 1 . 16 . 4 . . . . 4 2 12 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Follow-up Attacks 74 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 8 . . 1 3 2 8 48 . . Damage Inflicted 39407 | 200 108 166 625 1609 5630 607 . 160 171 303 . 505 731 . 530 . . . 149 1704 69 1326 509 9083 201 1359 103 . 274 442 577 1776 9997 463 30 Guns 12874 | 199 104 165 267 . 3203 607 . 160 171 223 . 505 731 . 530 . . . . 740 69 1210 . 3990 . . . . . . . . . . . Cannons 4800 | . . . 328 1594 2415 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 463 . Explosions 3898 | . . . . . . . . . . . . . . . . . . . . . . . 509 2093 . . . . . . . . 1296 . . Melee 17171 | . . . . . . . . . . . . . . . . . . . . 860 . . . 2950 201 1359 103 . 274 442 577 1710 8695 . . Ramming 295 | 1 4 1 30 15 12 . . . . 80 . . . . . . . . . . . . . 50 . . . . . . . 66 6 . 30 Kinetic 8805 | 199 104 165 595 1594 3988 . . . . . . . 390 . 336 . . . . 441 . 505 . 488 . . . . . . . . . . . Thermal 9850 | . . . . . 1630 607 . 114 120 211 . 505 341 . 194 . . . 149 403 69 821 . 4633 . . . . . . . . 53 . . Explosive 2074 | . . . . . . . . . . . . . . . . . . . . . . . . 962 . . . . . . . . 1112 . . Electromagnetic 1212 | . . . . . . . . 46 51 12 . . . . . . . . . . . . 509 . . . . . . . . . 131 463 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1465 | . . . . . . . . . . . . . . . . . . . . 860 . . . . . . . . 37 75 228 265 . . . Piercing 15706 | . . . . . . . . . . . . . . . . . . . . . . . . 2950 201 1359 103 . 237 367 349 1445 8695 . . Highest Corruption 22 | . . . . 7 . 1 8 8 8 8 8 . 4 . . . . . . . . . 1 16 16 20 20 20 19 15 . 4 8 6 22 Average Corruption 7 | . . . . 7 . 1 4 8 8 8 8 . 2 . . . . . . . . . 1 6 16 19 20 19 13 7 . 2 2 2 12 Corruption Purged 26 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 7 . . . 14 . . Effects 215 | . . . . 24 . 3 1 24 6 14 . . 2 . . . . . . . . . . 38 6 16 16 13 4 17 . 4 14 3 10 Message Errors 63 | . . . . 6 . 2 . 9 . 3 . . . . . . . . . . . . . 11 . 2 6 6 1 5 . . 9 1 2 Matter Fused 53 | . . . . 8 . . . 5 2 2 . . 2 . . . . . . . . . . 9 2 9 5 1 1 3 . 1 . 1 2 Heat Flow Errors 23 | . . . . . . . . 1 . 3 . . . . . . . . . . . . . 7 1 1 . 3 1 1 . 2 1 1 1 Energy Discharges 33 | . . . . 3 . 1 1 5 3 2 . . . . . . . . . . . . . 2 3 1 4 . 1 4 . . 2 . 1 Data Loss (minor) 24 | . . . . 4 . . . 2 1 2 . . . . . . . . . . . . . 6 . 3 1 1 . 1 . 1 2 . . Data Loss (major) 7 | . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 Misfires 5 | . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1864 | . . . 1 16 85 . . . . . . . . . . . . . . 89 . . . 644 . 187 . . 15 . 108 279 440 . . Projectiles 102 | . . . 1 16 85 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 227 | . . . . . . . . . . . . . . . . . . . . . . . . 181 . . . . . . . . 46 . . Melee 1535 | . . . . . . . . . . . . . . . . . . . . 89 . . . 463 . 187 . . 15 . 108 279 394 . . Knockbacks 49 | . . . 3 19 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 44 | . . . 2 18 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 529 | . . . . . 33 . . . . 80 . . . . . . . . . . . . 102 272 . . . . . . . 32 3 . 7 Shots 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . Rammed 21 | . . 2 6 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 1 . 4 Targets Rammed 31 | 1 1 2 7 2 5 . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 1 1 5 Kicked 9 | 1 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | . . 80 34 161 308 387 . 155 192 188 . 196 277 192 199 8 . . 142 28 . 36 72 448 188 227 . 222 258 135 92 278 251 98 102 Average Temperature 82 | . . 28 10 37 59 102 . 62 128 92 . 99 98 80 96 8 . . 71 14 . 19 45 110 98 135 . 102 56 88 27 106 95 53 76 Received Heat Transfer 2890 | . . 78 96 174 936 9 . . . . . . 18 . . . . . . 63 . . 45 273 . 117 9 57 111 18 . 298 279 36 273 Effects 8 | . . . . . 4 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 12 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 7 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . Parts Melted 56 | . . . . . 6 7 . . 1 1 . 3 3 . 1 . . . . 7 . 2 . 25 . . . . . . . . . . . Heat Transferred 17187 | . . . . . 3700 1185 . 178 222 814 . 1295 1036 . 481 . . . 15 999 148 1184 . 5880 . . . . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Peak Influence 2421 | 25 138 70 220 225 575 269 124 336 . . . . 725 218 1183 . . . 95 209 197 349 626 2094 1100 918 . . . . 37 231 2421 1620 1287 Initial 1361 | . 16 53 27 85 . 109 94 86 . . . . 147 185 152 . . . 37 46 116 78 51 306 1100 770 . . . . . 20 9 1361 972 Average 414 | 14 98 45 69 65 205 134 101 183 . . . . 509 206 861 . . . 59 119 182 283 267 1095 1100 870 . . . . 10 89 709 1486 1018 Maximum Alert Level 5 | . . . 1 1 2 1 . 1 . . . . 3 1 4 . . . . 1 . 1 2 5 4 3 . . . . . 1 5 5 4 Low Security (%) 49 | 100 100 100 98 90 57 80 100 66 . . . . 2 32 2 . . . 100 83 100 18 62 . . . . . . . 100 95 18 . . Level 1 21 | . . . 1 9 33 19 . 33 . . . . 23 67 3 . . . . 16 . 81 2 18 . . . . . . . 4 28 . . Level 2 9 | . . . . . 8 . . . . . . . 69 . 27 . . . . . . . 34 11 . . . . . . . . 22 . . Level 3 5 | . . . . . . . . . . . . . 5 . 47 . . . . . . . . 1 . 100 . . . . . . 5 . 82 Level 4 8 | . . . . . . . . . . . . . . . 19 . . . . . . . . 61 100 . . . . . . . 2 70 17 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 15 29 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 6 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 94 | . 1 . 2 . 10 7 . 1 . . . . 7 . 7 . . . . 1 . . 2 14 . 3 . . . . . 4 28 2 5 Investigation 27 | . 1 . 1 . 4 5 . . . . . . 3 . . . . . . 1 . . 2 1 . 1 . . . . . 3 3 1 1 Extermination 15 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . 3 . . . . . . . 1 7 1 . Reinforcement 20 | . . . 1 . 6 1 . . . . . . 3 . 2 . . . . . . . . 2 . . . . . . . . 3 . 2 Assault 24 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . 2 . . . . . . 12 . 2 Garrison 8 | . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 2 . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 34 | . . 1 . . 9 . . 1 . . . . 2 . 5 . . . . 2 1 . 1 3 . 1 . . . . . 3 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 654 | . 5 4 17 26 70 8 6 8 3 3 . 11 17 . 18 3 . 1 4 25 4 20 18 70 . 14 5 5 46 14 1 30 149 11 38 Peak Tracking Total 33 | . 3 2 8 3 8 4 6 2 3 3 . 5 4 . 5 3 . 4 3 4 4 1 10 11 . 9 5 5 27 7 1 17 33 5 25 Tactical Retreats 54 | . 1 . 2 2 4 . . 1 . 1 . . . . 2 . . 1 . . . . 2 6 . . . 1 2 1 . 2 19 2 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 16 | . . . . . 1 3 . . . . . . 1 . . . . . . . . . 1 4 . 1 . . . . . . 5 . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 34 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 33 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 56 | . . . 1 1 4 . . . . . . 1 4 . 5 . . . . 2 1 4 8 19 . . . . . . . 2 3 1 . Max in Single Turn 9 | . . . 1 1 1 . . . . . . 1 . . 2 . . . . 1 . 1 8 9 . . . . . . . 1 2 1 . Garrison Access 5 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 68 | . 3 . 2 1 12 12 . 8 . 1 1 . 5 . 3 . 3 . 1 . . . 1 4 . . 2 . 5 . . 1 3 . . Terminals 24 | . 2 . 1 . 8 8 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . 1 . 2 . . . . 1 . 3 . . . . . . . . 2 . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 . . Recycling Units 8 | . 1 . 1 . 2 1 . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 2 . . Total Hacks 201 | . 5 . 3 1 35 29 . 27 . 1 1 . 11 . 5 . 23 . 2 . . . 2 25 . . 8 . 9 . . 5 9 . . Successful 129 | . 2 . 3 1 22 14 . 15 . 1 1 . 5 . 1 . 23 . 1 . . . 1 18 . . 8 . 9 . . 1 3 . . Failed 71 | . 3 . . . 12 15 . 12 . . . . 6 . 4 . . . 1 . . . 1 7 . . . . . . . 4 6 . . Catastrophic 13 | . 2 . . . 1 4 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 2 1 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 207 | . 3 . 3 . 18 9 . 17 . . . . 15 . 14 . . . 16 34 5 . . 20 . 9 . . 1 . 6 11 19 5 2 Terminals 73 | . 4 . 2 . 29 20 . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 32 | . . . . . . 2 . 5 . . . . 3 . 5 . . . . . . . . 17 . . . . . . . . . . . Repair Stations 18 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . 5 5 . . Recycling Units 13 | . 1 . 1 . 2 1 . 4 . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 2 3 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 2 3 . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . 4 . . Terminal Hacks 69 | . 1 . . 1 13 6 . 6 . 1 1 . . . . . 23 . . . . . . . . . 8 . 9 . . . . . . Record 21 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 7 . 8 . . . . . . Part Schematic 14 | . . . . . 1 1 . 1 . . 1 . . . . . 10 . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . 1 2 . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Build 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 1 1 . . Scan Component 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 1 . . Repair 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 2 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 40 | . 1 . 3 . 7 6 . 9 . . . . 4 . 1 . . . 1 . . . . 6 . . . . . . . . 2 . . Terminals 10 | . . . 2 . 3 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . 1 . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 15 | . . . . . . 2 . 4 . . . . 2 . 1 . . . . . . . . 6 . . . . . . . . . . . Report 4 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Siphon 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Haulers 6 | . . . . . . 1 . 2 . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 1 . 2 1 . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Monitor 4 | . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Reprogram 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 2 . 1 . 10 11 . 7 . . . . 4 . 2 . . . . . . . . 4 . . . . . . . 1 2 . . Full Trace Events 8 | . 2 . . . 1 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . . . . . . 4 . . 3 . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 73 | . . . . . 1 1 . 1 . . 1 . . . . . 10 . . 31 10 . . . . 9 . . . . . 9 . . . Parts Built 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Matter 636 | . . . . . . . . . . . . . . . . . . . . . . . . 636 . . . . . . . . . . . Time 238 | . . . . . . . . . . . . . . . . . . . . . . . . 238 . . . . . . . . . . . Total Part Build Rating 48 | . . . . . . . . . . . . . . . . . . . . . . . . 48 . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Time 112 | . . . . . . . . . . . . . . . . . . . . . . . . 112 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Non-combat 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . find_chute 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 82 | . . . . 3 4 . . 1 . . 9 . 6 19 5 . . . 4 21 5 . . . . . . . . . . . 3 . 2 Largest Group 19 | . . . . 3 4 3 . 1 . . 9 9 5 19 17 . . . 4 13 8 6 4 . . . . . . . . . 2 . 2 Highest-Rated Group 805 | . . . . 40 58 42 . 26 . . 277 277 317 720 805 . . . 390 624 558 368 313 . . . . . . . . . 54 . 204 Highest-Rated Ally 180 | . . . . 16 16 16 . 26 . . 40 40 70 70 70 . . . 180 162 137 95 95 . . . . . . . . . 27 . 165 Zionite Dispatches 10 | . . . . . . . . . . . . . 2 . 2 . . . 2 . . . . . . . . . . . . . 3 . 1 Light 4 | . . . . . . . . . . . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hero 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 32 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . 2 2 24 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . EXPLORE 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 17 . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Ally Attacks 659 | . . . . 4 9 5 . . . . . 51 80 122 133 . . . 3 166 21 31 23 . . . . . . . . . . . 11 Total Damage 19335 | . . . . 49 90 75 . . . . . 904 1847 4882 4486 . . . 57 3514 504 1070 923 . . . . . . . . . . . 934 Kills 107 | . . . . . . . . . . . . 13 14 11 29 . . . 1 20 5 5 5 . . . . . . . . . . . 4 Allies Corrupted 6 | . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . 2 . . Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 2 . . . . 1 2 2 1 . . . 1 . . . . . . . . . . 2 1 . . . . . . . Drone Launches 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 18 . . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . Zionite Intel Received 24 | . . . . . . . . . . . . . . . 1 . . . 2 10 1 . . 2 . 2 . . . . 1 3 1 1 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype Schematics 5 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 . . . . . 1 . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Trap Installations 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 21423 | 113 279 611 638 1210 3441 654 29 804 170 425 560 534 529 181 360 82 18 120 268 980 173 447 81 1536 143 334 348 257 1241 505 281 424 3071 260 316 Spaces Moved 23192 | 36 204 184 329 625 1586 1544 111 867 575 1142 1205 512 996 194 867 321 76 271 462 861 145 177 150 1346 216 478 561 471 1420 426 464 658 3099 198 415 Core 595 | . . . . . 112 . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 67 312 Treads 1180 | . . 110 329 610 113 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Legs 727 | 36 204 74 . . 217 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 85 Wheels 191 | . . . . 15 176 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9272 | . . . . . . . . . . . . . . . . . . . . . . 87 150 1346 216 478 561 471 1420 426 464 658 2995 . . Flight 11227 | . . . . . 968 1544 111 867 575 1142 1205 512 996 194 867 321 76 271 462 861 145 90 . . . . . . . . . . . 20 . Fastest Speed 14 | 120 120 120 160 95 26 26 26 26 26 26 26 31 23 14 23 17 23 23 17 17 27 27 48 41 56 54 51 51 43 38 43 37 37 40 50 Average Speed 47 | 120 120 143 160 159 80 26 26 26 26 28 30 34 24 21 23 22 23 23 22 23 27 62 48 52 56 54 51 52 49 50 43 44 43 88 68 Slowest Speed 310 | 120 120 160 160 260 300 96 26 26 26 99 99 106 27 23 23 23 23 23 23 98 95 159 48 105 56 60 54 58 54 55 43 135 310 120 145 Overloaded Moves 77 | . . . . . . . . . . . . . . 32 . 8 . . 16 21 . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 88 | . . . . . 10 18 . 16 1 . . . 26 . 2 2 . 1 2 10 . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 54 | 4 25 50 21 98 87 36 87 25 74 87 90 59 33 90 19 52 68 54 7 80 62 79 21 35 93 13 85 63 94 56 12 86 76 20 14 Regions Visited 35 Branch Regions 19 Pre-discovered Areas 28 | . 1 . 1 1 2 . . . 1 . 2 . . . . . 1 . 8 8 . . . . . . 3 . . . . . . . . Known Exits Taken 10 | . . . . . . . . 1 . . . 1 . . 1 . . 1 1 . . . 1 . . 1 . . . 1 . 1 . 1 . Unknown Exits Taken 19 | 1 1 1 1 1 1 . . . 1 1 1 . . . . 1 1 . . 1 1 1 . . . . 1 1 1 . 1 . 1 . . Scrap Searched 30 | . . . . 3 . . . . 1 13 2 3 . . . 1 . . . . . . . . . . 2 3 . 2 . . . . . Spaces Dug 166 | . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . 2 1 2 6 . 7 13 73 57 . Terrain Destroyed 648 | . . . 1 12 55 1 . . . 1 . . . . . . . . . . . 8 171 126 . 2 1 2 6 . 7 13 143 99 . Melee 109 | . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . 2 1 2 6 . 7 13 73 . . Projectile 73 | . . . 1 12 31 . . . . . . . . . . . . . . . . 8 2 19 . . . . . . . . . . . AOE 465 | . . . . . 24 . . . . . . . . . . . . . . . . . 169 103 . . . . . . . . 70 99 . Terrain Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Acc Total 31818 | 78 225 473 389 720 3384 1736 110 1419 584 1228 1395 840 1222 332 993 327 75 326 601 1567 275 461 155 1948 234 519 610 478 1938 697 528 770 4465 269 447 Wait 6463 | 16 2 254 6 6 1463 118 . 555 7 29 169 310 187 135 91 6 . 57 114 469 113 222 . 371 11 3 40 . 456 246 25 54 897 31 . Move 22996 | 35 203 183 328 624 1566 1510 110 835 572 1141 1204 511 952 193 862 316 75 268 457 840 144 176 149 1346 215 477 560 470 1419 425 463 657 3098 197 415 Hop 76 | . . . . . 9 16 . 15 1 . . . 18 . 2 2 . 1 2 10 . . . . . . . . . . . . . . . Pick Up 139 | 2 3 1 5 11 25 7 . . . 8 6 1 7 . 6 1 . . 2 5 1 4 . 8 . 1 . . 12 1 3 1 13 4 1 Fast Attach 302 | 2 1 1 6 5 41 17 . 5 . 6 5 3 7 1 3 . . . 4 15 1 8 2 36 3 8 1 3 12 4 9 8 69 5 11 Attach 134 | . . 2 1 5 18 9 . . . 6 3 . 8 1 3 1 . . 3 2 3 5 . 7 . . 1 2 5 4 4 1 28 10 2 Detach 115 | . . . 1 1 10 10 . 1 . 5 . . 4 1 . 1 . . 4 3 1 4 . 9 . 4 2 1 4 1 5 5 30 6 2 Swap 111 | . 1 2 3 4 13 8 . . . 3 . . 9 . 2 . . . 3 2 . 4 . 11 1 2 2 . . 2 3 3 33 . . Drop 326 | 4 5 2 6 9 56 20 . 4 . 12 8 3 15 1 8 . . . 2 19 5 8 2 27 2 6 . . 16 2 6 9 57 2 10 Fire 561 | 18 9 26 26 53 178 20 . 4 4 17 . 12 15 . 16 . . . 10 22 7 29 2 78 . . . . . . . . 2 13 . Melee 394 | . . . . . . 1 . . . . . . . . . . . . . 13 . 1 . 53 2 18 4 2 13 12 10 28 237 . . Ram 13 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . 4 1 . 5 Kick 9 | 1 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Crush 11 | . . 2 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 168 | . . . . . . . . . . . . . . . . . . . . 167 . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Fac x4) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -6/Waste -6/Factory -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 114 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 9) 273 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 393 | -10/Materials | Entered Mines 481 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 487 | -10/Mines | Found Prototype Device 559 | -10/Mines | Excavation squad dispatched 559 | -10/Mines | A large section of the Mines collapsed 809 | -10/Mines | Excavation squad dispatched 990 | -10/Mines | Discovered new exit (range 7) 1004 | -10/Mines | Entered Materials 1004 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1310 | -9/Materials | Build established: Skirmisher 1612 | -9/Materials | Discovered new exit (range 3) 1642 | -9/Materials | Entered Mines 1692 | -9/Mines | Build established: Scavenger-Gunner 1863 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1864 | -9/Mines | Assembled infested the area 1908 | -9/Mines | Discovered new exit (range 12) 2048 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2181 | -9/Mines | Lost 3 parts (1p1u1w) 2331 | -9/Mines | Discovered new exit (range 12) 2354 | -9/Mines | Found the Drone Emporium 2362 | -9/Mines | Found Prototype Device 2362 | -9/Mines | Identified Thief Drone Bay 2460 | -9/Mines | Build established: Tank 2538 | -9/Mines | Learned Materials terminal intel 2852 | -9/Mines | Entered Materials 2852 | -8/Materials | Evolved 2 slots: Propulsion x2 2853 | -8/Materials | Loaded intel: 12 terminal locations 3031 | -8/Materials | Destroyed 7 combat bots 3032 | -8/Materials | Lost 3 parts (2n1u) 3554 | -8/Materials | Lost 5 parts (1p3n1u) 3827 | -8/Materials | Build established: Scavenger-Gunner 3840 | -8/Materials | Discovered new exit (range 14) 4596 | -8/Materials | Build established: Sprinter 4976 | -8/Materials | Build established: Gunner 5296 | -8/Materials | Build established: Sprinter 6168 | -8/Materials | Identified Exp. Sensor Array 6214 | -8/Materials | Central database locked down 6239 | -8/Materials | Discovered new exit (range 10) 6293 | -8/Materials | Entered Factory 6293 | -7/Factory | Accompanied by 3 allies 6293 | -7/Factory | Evolved 2 slots: Utility x2 6590 | -7/Factory | Identified exit to Factory 6947 | -7/Factory | Sucked down chute 6947 | -7/Factory | Entered Waste 6952 | -7/Waste | Spotted C-40 Crusher 6962 | -7/Waste | EMP discharged 6962 | -7/Waste | Spotted C-40 Crusher 6962 | -7/Waste | Spotted C-40 Crusher 6963 | -7/Waste | Spotted C-40 Crusher 6971 | -7/Waste | Spotted C-40 Crusher 6972 | -7/Waste | Spotted C-40 Crusher 6974 | -7/Waste | Discovered new exit (range 10) 6976 | -7/Waste | Identified exit to Factory 6976 | -7/Waste | Entered Factory 7103 | -7/Factory | Discovered exit to Factory (range 15) 7151 | -7/Factory | Identified exit to Lower Caves 7780 | -7/Factory | Entered Lower Caves 7851 | -7/Lower Caves | Encountered a Warlord checkpoint 7859 | -7/Lower Caves | Discovered new exit (range 14) 7910 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7950 | -7/Lower Caves | Entered another Lower Caves area 7958 | -7/Lower Caves | Discovered exit to Factory (range 10) 8033 | -7/Lower Caves | Learned Factory security intel 8182 | -7/Lower Caves | Found Alien Artifact 8182 | -7/Lower Caves | Identified Core Expander 8182 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 8295 | -7/Lower Caves | Discovered new exit (range 14) 8295 | -7/Lower Caves | Learned Factory security intel 8375 | -7/Lower Caves | Entered Zion 8387 | -7/Zion | System corruption cleaned by Quarantine Array 8421 | -7/Zion | Discovered new exit (range 16) 8464 | -7/Zion | Received a visual enhancement algorithm 8485 | -7/Zion | Learned location of Data Miner (-6) 8516 | -7/Zion | Gained Derelict followers 8535 | -7/Zion | Learned Factory garrison access intel 8536 | -7/Zion | Learned 4 Factory zone layouts 8544 | -7/Zion | Given A8's code to call for help 8581 | -7/Zion | Found GAL Module 8604 | -7/Zion | Found CR-A16's Pointy Stick 8694 | -7/Zion | Build established: Derelict-Sprinter 8697 | -7/Zion | Imprinted 8699 | -7/Zion | Declared Zion's savior 8935 | -7/Zion | Entered Proximity Caves 8935 | -6/Proximity Caves | Accompanied by 9 allies 8949 | -6/Proximity Caves | Learned 8 Factory zone layouts 9112 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9393 | -6/Proximity Caves | Discovered exit to Factory (range 5) 9469 | -6/Proximity Caves | Entered Factory 9469 | -6/Factory | Accompanied by 3 allies 9469 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9470 | -6/Factory | Identified exit to Factory 9472 | -6/Factory | Loaded intel: 4 garrison access locations 9597 | -6/Factory | Zion Light squad teleported in 9622 | -6/Factory | Spotted B-75 Beast 9735 | -6/Factory | Zion Light squad teleported in 9773 | -6/Factory | Found Prototype Protection 9773 | -6/Factory | Identified Zio. Weapon Casing 9935 | -6/Factory | Discovered exit to Factory (range 13) 9961 | -6/Factory | Garrison activated, responded to threat 9998 | -6/Factory | Manually triggered Chute Trap 9998 | -6/Factory | Sucked down chute 9998 | -6/Factory | Entered Waste 9998 | -6/Waste | Met up with 1 ally sucked down the chute earlier 10006 | -6/Waste | Warlord forces began an assault 10032 | -6/Waste | Spotted C-40 Crusher 10050 | -6/Waste | Build established: Hacker-Sprinter 10061 | -6/Waste | Spotted C-40 Crusher 10062 | -6/Waste | Allies destroyed C-40 Crusher 10062 | -6/Waste | Spotted C-40 Crusher 10063 | -6/Waste | Spotted C-40 Crusher 10063 | -6/Waste | Allies destroyed C-40 Crusher 10066 | -6/Waste | Allies destroyed C-40 Crusher 10091 | -6/Waste | Spotted C-40 Crusher 10093 | -6/Waste | Allies destroyed C-40 Crusher 10111 | -6/Waste | Discovered new exit (range 10) 10179 | -6/Waste | Entered Factory 10179 | -6/Factory | Accompanied by 14 allies 10188 | -6/Factory | Zion Light squad teleported in 10200 | -6/Factory | Garrison activated, responded to threat 10276 | -6/Factory | Zion Hacker squad teleported in 10287 | -6/Factory | Garrison activated, responded to threat 10293 | -6/Factory | Found Zio. Weapon Casing 10393 | -6/Factory | Retrieved Zion intel report: Trap Installations 10523 | -6/Factory | Discovered new exit (range 12) 10529 | -6/Factory | Identified exit to Lower Caves 10539 | -6/Factory | Entered Lower Caves 10545 | -6/Lower Caves | Identified exit to Lower Caves 10619 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10621 | -6/Lower Caves | Entered Data Miner 10621 | -6/Data Miner | Discovered new exit (range 6) 10626 | -6/Data Miner | Met Data Miner 10630 | -6/Data Miner | Learned location of Section 7 (-2) 10630 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10633 | -6/Data Miner | Received God Mode back door access code from Data Miner 10639 | -6/Data Miner | Entered Proximity Caves 10754 | -5/Proximity Caves | Discovered exit to Factory (range 7) 10759 | -5/Proximity Caves | Entered Factory 10759 | -5/Factory | Evolved 2 slots: Utility x2 10781 | -5/Factory | Zion hero teleported in (7V-RTL) 10812 | -5/Factory | Zion Light squad teleported in 10854 | -5/Factory | Found Prototype Device 10854 | -5/Factory | Identified 7V-RTL's Ultimate Field 10859 | -5/Factory | Found Adv. Powered Armor 10913 | -5/Factory | Retrieved Zion intel report: Emergency Access 10916 | -5/Factory | Discovered new exit (range 6) 10916 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 10917 | -5/Factory | Identified exit to Extension 11027 | -5/Factory | Entered Extension 11027 | -5/Extension | Accompanied by 4 allies (7V-RTL) 11106 | -5/Extension | Rescued a captive Derelict 11106 | -5/Extension | Rescued a captive Derelict 11115 | -5/Extension | Rescued a captive Derelict 11325 | -5/Extension | Incoming investigation squad redirected 11433 | -5/Extension | Spotted B-75 Beast 11447 | -5/Extension | Allies destroyed B-75 Beast 11448 | -5/Extension | Spotted B-75 Beast 11459 | -5/Extension | Allies destroyed B-75 Beast 11483 | -5/Extension | Found Adv. Powered Armor 11495 | -5/Extension | Found Zio. Weapon Casing 11497 | -5/Extension | Found Zio. Weapon Casing 11509 | -5/Extension | Retrieved Zion intel report: Trap Installations 11526 | -5/Extension | Rescued a captive Derelict 11527 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 11566 | -5/Extension | Retrieved Zion intel report: Component Schematics 11595 | -5/Extension | Retrieved Zion intel report: Active Garrisons 11639 | -5/Extension | Rescued a captive Derelict 11643 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/0 11645 | -5/Extension | Retrieved Zion intel report: Prototype Stockpiles 11646 | -5/Extension | Retrieved Zion intel report: Guard Positions 11652 | -5/Extension | Retrieved Zion intel report: Main Access 11652 | -5/Extension | Identified exit to Factory 11660 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 11660 | -5/Extension | Rescued a captive Derelict 11663 | -5/Extension | Rescued a captive Derelict 11764 | -5/Extension | Build established: Scavenger-Sprinter 11818 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 11837 | -5/Extension | Rescued A7 11932 | -5/Extension | Discovered new exit (range 6) 12007 | -5/Extension | Entered Cetus 12007 | -5/Cetus | Accompanied by 6 allies (A7) 12012 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12029 | -5/Cetus | Spotted Cetus Guard 12030 | -5/Cetus | Spotted Cetus Guard 12030 | -5/Cetus | Spotted Cetus Guard 12044 | -5/Cetus | Allies destroyed Cetus Guard 12053 | -5/Cetus | Retrieved Zion intel report: Prototype Schematics 12053 | -5/Cetus | Started Cetus Manufacturing Module 12065 | -5/Cetus | Destroyed A7 12067 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 12078 | -5/Cetus | Manufactured an Enhanced Grunt 12103 | -5/Cetus | Manufactured an Enhanced Grunt 12111 | -5/Cetus | Discovered new exit (range 15) 12128 | -5/Cetus | Manufactured an Enhanced Grunt 12153 | -5/Cetus | Manufactured an Enhanced Grunt 12178 | -5/Cetus | Manufactured an Enhanced Grunt 12180 | -5/Cetus | Entered Archives 12180 | -5/Archives | Accompanied by 6 allies 12235 | -5/Archives | Discovered new exit (range 16) 12282 | -5/Archives | Discovered new exit (range 15) 12533 | -5/Archives | Build established: Scavenger-Tank 12627 | -5/Archives | Entered Hub_04(d) 12627 | -5/Hub_04(d) | Accompanied by 4 allies 12653 | -5/Hub_04(d) | Discovered exit to Factory (range 14) 12680 | -5/Hub_04(d) | Network Hub disabled 12696 | -5/Hub_04(d) | Incoming investigation squad redirected 12708 | -5/Hub_04(d) | Entered Factory 12708 | -4/Factory | Evolved 2 slots: Propulsion x2 12793 | -4/Factory | Repaired Gravmag System 12905 | -4/Factory | Found Prototype Processor 12905 | -4/Factory | Identified Exp. Signal Interpreter 12933 | -4/Factory | Retrieved Zion intel report: Active Terminals 12989 | -4/Factory | Fabricated Cmb. Gravmag System? 12999 | -4/Factory | First assault squad dispatched 13024 | -4/Factory | Incoming assault squad redirected 13046 | -4/Factory | Fabricated Cmb. Gravmag System? 13142 | -4/Factory | Incoming investigation squad redirected 13190 | -4/Factory | Destroyed 7 combat bots 13223 | -4/Factory | Incoming assault squad redirected 13227 | -4/Factory | Incoming assault squad redirected 13323 | -4/Factory | Repaired Adv. Powered Armor 13357 | -4/Factory | Repaired Adv. Powered Armor 13438 | -4/Factory | Retrieved Zion intel report: Guard Positions 13487 | -4/Factory | Fabricated Cmb. Gravmag System? 13520 | -4/Factory | Incoming assault squad redirected 13725 | -4/Factory | Incoming assault squad redirected 13747 | -4/Factory | Fabricated Cmb. Gravmag System? 13845 | -4/Factory | Spotted B-86 Titan 13948 | -4/Factory | Terminal network hard line cut 14026 | -4/Factory | Incoming assault squad redirected 14046 | -4/Factory | System corruption reached 10% 14109 | -4/Factory | Discovered new exit (range 7) 14115 | -4/Factory | Identified exit to Research 14147 | -4/Factory | Cargo convoy interrupted 14172 | -4/Factory | Lost 3 parts (3u) 14172 | -4/Factory | High security lockdown imminent 14244 | -4/Factory | Sucked down chute 14244 | -4/Factory | Entered Waste 14244 | -4/Waste | The area was eerily silent 14357 | -4/Waste | Discovered new exit (range 16) 14387 | -4/Waste | Entered Factory 14404 | -4/Factory | Build established: Machinist-Mutant 14423 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 14497 | -4/Factory | Discovered new exit (range 12) 14503 | -4/Factory | Identified exit to Upper Caves 14552 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 14637 | -4/Factory | First assault squad dispatched 14660 | -4/Factory | Incoming assault squad redirected 14721 | -4/Factory | Entered Upper Caves 14745 | -4/Upper Caves | Encountered a Warlord checkpoint 14891 | -4/Upper Caves | Learned Armory terminal intel 14891 | -4/Upper Caves | Learned Armory stockpile data 15030 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15064 | -4/Upper Caves | Discovered new exit (range 9) 15069 | -4/Upper Caves | Entered another Upper Caves area 15153 | -4/Upper Caves | Discovered exit to Research (range 6) 15243 | -4/Upper Caves | Spotted B-86 Titan 15260 | -4/Upper Caves | Learned Research trap positions 15297 | -4/Upper Caves | Lost 4 parts (1n3u) 15324 | -4/Upper Caves | Discovered new exit (range 6) 15326 | -4/Upper Caves | Entered Warlord 15420 | -4/Warlord | System corruption cleaned by Quarantine Array 15549 | -4/Warlord | Found Prototype Device 15549 | -4/Warlord | Identified Minesniffer Drone Bay 15552 | -4/Warlord | Found Minesniffer Drone Bay 15554 | -4/Warlord | Found Minesniffer Drone Bay 15555 | -4/Warlord | Found Minesniffer Drone Bay 15557 | -4/Warlord | Found Minesniffer Drone Bay 15627 | -4/Warlord | Visited the Vortex Lab 15645 | -4/Warlord | Warlord's base attacked by MAIN.C 15759 | -4/Warlord | Learned Research stockpile data 15759 | -4/Warlord | Learned Quarantine stockpile data 15760 | -4/Warlord | Learned 4 Command zone layouts 15760 | -4/Warlord | Learned Factory terminal intel 15760 | -4/Warlord | Learned Factory recycling unit intel 15760 | -4/Warlord | Learned Research terminal intel 15760 | -4/Warlord | Learned Research recycling unit intel 15778 | -4/Warlord | Rebuked by Warlord 15783 | -4/Warlord | Opened Warlord's prototype stash 15790 | -4/Warlord | Found Prototype Device 15790 | -4/Warlord | Identified Exp. Cloaking Device 15794 | -4/Warlord | Found Prototype Device 15794 | -4/Warlord | Identified System Purifier 15799 | -4/Warlord | Found Prototype Reactor 15807 | -4/Warlord | Found Prototype Hackware 15807 | -4/Warlord | Identified Ghost Barrier 15984 | -4/Warlord | Met EX-DEC 15995 | -4/Warlord | Warlord forces counterattacked 16320 | -4/Warlord | Warlord base infiltrated, sounded retreat 16426 | -4/Warlord | Spotted Striker 16426 | -4/Warlord | Spotted Executioner 16430 | -4/Warlord | Core integrity fell below 50% 16518 | -4/Warlord | Spotted Striker 16523 | -4/Warlord | Spotted Executioner 16523 | -4/Warlord | Spotted B-90 Cyclops 16534 | -4/Warlord | Spotted Striker 16537 | -4/Warlord | Spotted Striker 16546 | -4/Warlord | Spotted Executioner 16547 | -4/Warlord | Spotted Striker 16547 | -4/Warlord | Spotted Striker 16562 | -4/Warlord | Spotted Executioner 16563 | -4/Warlord | Discovered new exit (range 12) 16567 | -4/Warlord | Entered Proximity Caves 16622 | -3/Proximity Caves | Lost 4 parts (1n2u1w) 16637 | -3/Proximity Caves | Spotted B-86 Titan 16751 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16754 | -3/Proximity Caves | Build established: Scavenger-Mutant 16976 | -3/Proximity Caves | Core integrity fell below 20% 17065 | -3/Proximity Caves | Discovered exit to Research (range 11) 17072 | -3/Proximity Caves | Entered Research 17072 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17073 | -3/Research | Loaded intel: 80 trap records 17073 | -3/Research | Identified Vortex Chain Reactor 17075 | -3/Research | Loaded intel: 18 terminal locations 17076 | -3/Research | Loaded intel: 4 recycling unit locations 17201 | -3/Research | Found Prototype Device 17201 | -3/Research | Identified EM Dispersion Field 17241 | -3/Research | Discovered new exit (range 10) 17246 | -3/Research | Identified exit to Research 17303 | -3/Research | Discovered new exit (range 2) 17316 | -3/Research | Retrieved Zion intel report: Emergency Access 17353 | -3/Research | Entered Testing 17434 | -3/Testing | Found Prototype Reactor 17434 | -3/Testing | Identified Zero-point Reactor 17436 | -3/Testing | Found Zero-point Reactor 17476 | -3/Testing | Retrieved Zion intel report: Trap Installations 17559 | -3/Testing | Retrieved Zion intel report: Emergency Access 17573 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 17638 | -3/Testing | Spotted Striker 17660 | -3/Testing | Incoming investigation squad redirected 17776 | -3/Testing | Discovered exit to Research (range 3) 17777 | -3/Testing | Entered Research 17777 | -2/Research | Evolved 2 slots: Utility x2 17800 | -2/Research | Lost 4 parts (2n2u) 17871 | -2/Research | Zion Defense Resupply teleported in 17964 | -2/Research | Discovered new exit (range 11) 17970 | -2/Research | Identified exit to Access 18236 | -2/Research | Zion Zionite Resupply teleported in 18240 | -2/Research | Found Zio. Weapon Casing 18400 | -2/Research | Lost 5 parts (3n2u) 18406 | -2/Research | Zion Heavy Resupply teleported in 18662 | -2/Research | Lost 6 parts (1p3n2u) 18727 | -2/Research | Spotted B-90 Cyclops 18772 | -2/Research | Found Prototype Launcher 18772 | -2/Research | Identified Tactical Quantum Warhead 18774 | -2/Research | Found Tactical Quantum Warhead 18775 | -2/Research | Found Tactical Quantum Warhead 18776 | -2/Research | Found Tactical Quantum Warhead 18778 | -2/Research | Found Tactical Quantum Warhead 18913 | -2/Research | Discovered exit to Access (range 33) 18915 | -2/Research | Found Exp. Sensor Array 18996 | -2/Research | Retrieved Zion intel report: Active Garrisons 19093 | -2/Research | Terminal network hard line cut 19122 | -2/Research | Found Prototype Processor 19122 | -2/Research | Identified Exp. Melee Analysis Suite 19779 | -2/Research | Build established: Scavenger-Scout 19926 | -2/Research | Crushed by falling debris 20027 | -2/Research | First assault squad dispatched 20103 | -2/Research | Garrison activated, responded to threat 20152 | -2/Research | Destroyed 11 combat bots 20295 | -2/Research | Incoming assault squad redirected 20366 | -2/Research | Incoming assault squad redirected 20445 | -2/Research | Spotted B-90 Cyclops 20516 | -2/Research | Spotted B-90 Cyclops 20555 | -2/Research | Incoming assault squad redirected 20644 | -2/Research | High security lockdown imminent 20724 | -2/Research | High security lockdown engaged 20746 | -2/Research | Discovered exit to Access (range 6) 20750 | -2/Research | Spotted B-90 Cyclops 20796 | -2/Research | Released all parts (17) 20804 | -2/Research | Core integrity fell below 50% 20815 | -2/Research | Lost 5 parts (2p1n2u) 20840 | -2/Research | Discovered new exit (range 15) 20847 | -2/Research | Core integrity fell below 20% 20848 | -2/Research | Entered Quarantine 21072 | -2/Quarantine | Discovered exit to Access (range 4) 21083 | -2/Quarantine | Build established: Mutant 21089 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 21108 | -2/Quarantine | Entered Access 21108 | -1/Access | Evolved 2 slots: Power x2 21290 | -1/Access | System corruption reached 10% 21314 | -1/Access | Zion hero teleported in (ME-RLN) 21341 | -1/Access | Incoming investigation squad redirected 21357 | -1/Access | P-80 Master assimilated allied L-61 Swordsman 21358 | -1/Access | First assault squad dispatched 21385 | -1/Access | Incoming assault squad redirected 21424 | -1/Access | Self-destructed Last Messages --------------- 21407_ Biometal Heavy Treads destroyed. 21407_ Penetrated by Slug. 21408_ Slug penetrates H-88 Terminator. 21409_ Detecting system override signal. 21415_ Acquired Prototype Energy Gun. 21415_ Identified Adv. Plasma Rifle. 21417_ Dropped Adv. Plasma Rifle. 21419_ Slammed into P-80 Master. 21419_ Biometal Heavy Treads destroyed. 21420_ Slammed into P-80 Master. 21421_ Penetrated by Slug. 21421_ P-80 Master suffers critical hit (Destroy). 21421_ P-80 Master destroyed. 21421_ Penetrated by Slug. 21421_ Critical hit (Destroy). 21421_ Biometal Heavy Treads destroyed. 21422_ Slammed into H-88 Terminator. 21423_ Slug penetrates Wall. 21423_ Penetrated by Slug. 21423_ Slammed into H-88 Terminator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#######???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #????#######????????????????? | | ???????????????# #????# #????????????????? | | ???????????????#[[[ *###### #????????????????? | | ???????????????#[[ [/php@h +????????????????? | | ???????????????#[[ ###p##h #????????????????? | | ???????????????# ## # #????????????????? | | ???????????????# ## ## ##????????????????? | | ???????????????# ##!!!## #?????????????????? | | ???????????????# ##!! ## #?????????????????? | | ???????????????# ##!! ## #?????????????????? | | ???????????????######## ## #?????????????????? | | ??????????????????????# ## #?????????????????? | | ??????????????????????###### ##????????????????? | | ??????????????????????????# #????????????????? | | ???????????# ############## #????????????????? | | ???????????# =%= +????????????????? | | ????????????+#+#######! ] #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# ###????????????????? | | ?????????????????????# =#??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????#!*! #??????????????????? | | ?????????????????????#%= #??????????????????? | | ?????????????????????#"###### #??????????????????? | | ???????????????????? ?????# #??????? ?????????? | | ???????????????????= ?????# #????? ??????????? | | ??????????????????# ????## ##?? " ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Coolant Potential 200 Energy Generation 75 Energy Capacity 1520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 9 Armor Coverage 800 Resistance: KI 30 Resistance: EM 75 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 20 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 24 Defensive Hacking 33 Item Schematics ----------------- Lgt. Assault Rifle | -8/Materials | Hacked Mni. Drone Bay | -7/Factory | Hacked Launcher Loader | -7/Factory | Hacked Riot Gun | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Hvy. Gatling Laser | -5/Extension | Z-intel Enh. Fission Core | -5/Extension | Z-intel Impact Mace | -5/Extension | Z-intel Gravity Neutralizing Apparatus | -5/Extension | Z-intel Fusion Reactor | -5/Extension | Z-intel Exp. Propulsion Shielding | -5/Extension | Z-intel Cld. Nuclear Pulse Thruster | -5/Extension | Z-intel Cld. Cesium-ion Thruster | -5/Extension | Z-intel Med. Storage Unit | -5/Extension | Z-intel Linear Gravjet | -5/Extension | Z-intel Imp. Focal Shield | -5/Extension | Z-intel Weapon Shielding | -5/Extension | Z-intel Recalibrator | -5/Extension | Z-intel Imp. Remote Datajack | -5/Extension | Z-intel Imp. Recalibrator | -5/Extension | Z-intel Adv. Drone Bay | -5/Extension | Z-intel Variable Charge Gun | -5/Extension | Z-intel Hcp. Matter Pod | -5/Extension | Z-intel Plasma Cutter | -5/Extension | Z-intel Melee Analysis Suite | -5/Extension | Z-intel Imp. Energy Well | -5/Extension | Z-intel Antimatter Cannon | -5/Extension | Z-intel Thunder Hammer | -5/Extension | Z-intel Ionic Axe | -5/Extension | Z-intel Exp. Heat Sink | -5/Extension | Z-intel Tesla Bomb Launcher | -5/Extension | Z-intel Hvy. Deuterium Engine | -5/Extension | Z-intel F-cell Engine | -5/Extension | Z-intel Hvy. Proton Cannon | -5/Extension | Z-intel Imp. Airjet | -5/Extension | Z-intel Imp. Matter Compressor | -5/Extension | Z-intel Com. Ion Cannon | -5/Cetus | Z-intel Shock Maul | -5/Cetus | Z-intel Enh. Armored Leg | -5/Cetus | Z-intel Enh. Nuclear Core | -5/Cetus | Z-intel Imp. Heavy Machine Gun | -5/Cetus | Z-intel Thermal Defense Suite | -5/Cetus | Z-intel Lgt. Neutrino Core | -5/Cetus | Z-intel Cld. Fission Core | -5/Cetus | Z-intel Tri-rail Accelerator | -5/Cetus | Z-intel Enh. Force Rifle | -5/Cetus | Z-intel Exp. Signal Interpreter | -4/Factory | Z-intel Inertial Stasis Machine | -4/Factory | Z-intel Lgt. Antimatter Cannon | -4/Factory | Z-intel Imp. KE Penetrator | -4/Factory | Z-intel Imp. Thermal Defense Suite | -4/Factory | Z-intel Vibroblade | -4/Factory | Z-intel Lrn. Phase Cannon | -4/Factory | Z-intel Molecular Scythe | -4/Factory | Z-intel Prc. Rocket Launcher | -4/Factory | Z-intel Enh. Coil Gun | -3/Testing | Z-intel Cld. Impulse Thruster | -3/Testing | Z-intel Prc. Energy Filter | -3/Testing | Z-intel Exp. Field Recycling Unit | -3/Testing | Z-intel Centrium Heavy Armor Plating | -3/Testing | Z-intel Cld. Field Propulsion Drive | -3/Testing | Z-intel Exp. Thermal Defense Suite | -3/Testing | Z-intel Adv. Myomer Leg | -3/Testing | Z-intel Hvy. Dispersion Rifle | -3/Testing | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free R-06 Scavenger | -5/Extension | Z-intel H-66 Slayer | -5/Extension | Z-intel A-15 Conveyor | -5/Extension | Z-intel O-32 Director | -4/Factory | Z-intel G-67 Veteran | -4/Factory | Z-intel R-10 Processor | -4/Factory | Z-intel M-30 Cleanser | -4/Factory | Z-intel T-07 Excavator | -4/Factory | Z-intel Fabricated ------------ Cmb. Gravmag System | x2 | -4/Factory Cmb. Gravmag System | x2 | -4/Factory Cmb. Gravmag System | x2 | -4/Factory Cmb. Gravmag System | x2 | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyMakeshiftSheargun Manual? 0 Play Time 03:28:47 Cumulative 2237.3 hours Start 2021.09.21 @ 04:04:13 End 2021.09.21 @ 08:00:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2689 Rogue 2681 Adventurer 0 Explorer 8 Win Type - Total 261 Types 47/32/95/3/3/5/73/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b3faad0-2433-492b-817c-f7f998b18c23