Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.27 @ 23:06:09 Player: Minty Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (211) 1055 Value Destroyed (6939) 6939 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2762) 2762 TOTAL SCORE: 16956 Bonus ------- High Alert Combat Kills 1113 Follower Combat Kills 1592 Met Imprinter 300 Was Imprinted 300 Friendly Fire -543 Cogmind --------- Core Integrity 0/1150 Matter 189/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Target Analyzer Improved Power Shielding Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Heavy Proton Cannon Improved Remote Datajack Gravity Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter Experimental Targeting Computer Advanced Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Improved Power Shielding Layered Medium Armor Plating > --- WEAPON ----------- Improved Arc Projector Light Antimatter Cannon Light Antimatter Cannon > --- INVENTORY -------- High-powered Shock Rifle Heavy Beamcaster Dirty Datajack Power Maul Gravity Flail [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Light Antimatter Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Fac Upp Slots Evolved 12 | . . 2 2 2 2 . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . 1 . 1 . Utility 6 | . . 1 . 2 2 . . . . 1 . . . Weapon 2 | . . 1 . . . . . . . . . 1 . Parts Attached 230 | 9 5 34 28 33 26 3 1 14 9 21 31 12 4 Power 14 | 1 1 2 3 3 2 . . . 1 . 1 . . Engine 6 | 1 1 2 . 2 . . . . . . . . . Core 8 | . . . 3 1 2 . . . 1 . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 40 | 3 1 9 8 6 3 . . . 2 5 3 . . Treads 17 | . . 2 6 . . . . . 1 5 3 . . Leg 3 | . . . . 2 . . . . 1 . . . . Wheel 7 | 3 1 3 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 13 | . . 4 2 4 3 . . . . . . . . Utility 69 | 2 2 10 7 13 10 1 . 8 1 6 6 3 . Device 23 | 1 1 5 2 3 6 . . . . 1 2 2 . Storage 5 | 1 . 2 1 1 . . . . . . . . . Processor 14 | . . . . 2 1 1 . 5 1 3 1 . . Hackware 9 | . . . . 4 3 . . 2 . . . . . Protection 18 | . 1 3 4 3 . . . 1 . 2 3 1 . Artifact . | . . . . . . . . . . . . . . Weapon 107 | 3 1 13 10 11 11 2 1 6 5 10 21 9 4 Energy Gun 30 | 1 1 4 7 5 . . 1 1 1 4 4 . 1 Energy Cannon 12 | . . 3 1 1 . . . . . 2 3 2 . Ballistic Gun 19 | 2 . 1 . 1 6 . . . . . 7 2 . Ballistic Cannon 10 | . . . . . 4 . . . 2 1 1 1 1 Launcher 7 | . . . . 3 . . . 3 . . . 1 . Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon 14 | . . 1 1 1 1 . . 2 . 1 4 2 1 Slashing Weapon 5 | . . 4 . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . 1 . . 2 . . 1 1 2 1 1 Unidentified Prototypes 22 | . . 3 1 4 6 . . 4 . 1 2 1 . Corrupted Parts 1 | . . . 1 . . . . . . . . . . System Corruption 5 | . . . 5 . . . . . . . . . . Parts Lost 96 | . 2 16 10 16 8 . 6 1 2 13 6 13 3 Power 7 | . 1 2 1 1 . . 1 . . 1 . . . Propulsion 31 | . 1 5 6 5 2 . 1 . 2 3 2 4 . Utility 34 | . . 7 2 6 3 . 2 . . 6 2 4 2 Weapon 24 | . . 2 1 4 3 . 2 1 . 3 2 5 1 Highest Loss Streak 9 | . 2 9 3 6 7 . 3 1 1 7 3 7 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 88 88 90 86 91 82 69 68 77 88 58 69 22 Engine 2 | . 12 8 . . 3 . . . . . . . . Core 3 | . . . 8 6 2 6 2 . 2 5 4 3 . Treads 13 | . . 8 28 18 . . . . 3 18 21 13 . Wheel 3 | . 26 10 . . . . . . . . . . . Flight 3 | . . 2 2 1 25 20 13 13 3 . . . . Device 5 | . 6 10 7 8 10 6 2 . . 3 2 7 5 Storage 4 | . 14 10 9 7 . . . . . . . . . Processor 11 | . . . . . 18 21 24 26 34 24 17 20 8 Hackware 3 | . . . . 13 13 13 13 12 4 . . . . Protection 6 | . 7 7 9 6 . . . 5 6 11 . 8 5 Energy Gun 8 | . 7 . 24 17 . . 4 2 1 2 2 4 1 Energy Cannon 1 | . . 14 . 1 . . . . . . . . . Ballistic Gun 2 | . 12 . . . 14 6 . . . . 5 6 . Ballistic Cannon 1 | . . . . . . . . . 8 9 . 1 . Impact Weapon 1 | . . 6 . . . . . 3 2 . 1 . . Slashing Weapon 1 | . . 7 . . . . . . 3 1 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 58 | 15 15 45 32 44 26 14 14 17 20 34 38 58 8 Greatest Support 142 | 26 26 40 80 80 24 18 18 12 28 142 101 78 3 Greatest Overweight (x) 5 | . 1 2 3 5 1 . . 1 1 1 4 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 7 | 6 8 13 9 10 5 5 5 5 5 5 5 5 5 Most Carried 15 | 8 8 15 10 10 10 5 5 5 5 5 5 5 5 Average Carried 7 | 2 7 11 9 9 5 4 5 4 4 4 4 4 4 Final Capacity 10 | 8 8 8 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 8 8 8 10 10 4 5 5 5 5 5 5 5 4 Class Distribution -------------------- 32% | Mutant 16% | Tank 7% | Scavenger-Gunner 6% | Scavenger-Tank 6% | Hacker-Sprinter 6% | Hacker-Mutant 5% | Hacker-Tank 5% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Extension Messiah-Gunner | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Fac Upp Matter Collected 4572 | 306 252 415 242 280 961 117 62 150 288 590 571 275 63 Remotely 123 | 123 . . . . . . . . . . . . . Salvage Created 7334 | 92 407 1209 1552 1093 1099 . . . 297 398 657 213 317 Parts 369 | 6 40 61 99 52 44 . . . 11 13 24 11 8 Haulers Intercepted 9 | . . 2 4 2 . . . . . 1 . . . Recyclers Shooed 8 | 1 . . 2 1 3 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . 2 . 21 . . . 11 Prevented 2 | . . . . . . . . . 2 . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Fac Upp Combat Hostiles Destroyed 154 | . 10 26 27 28 17 . . . 15 11 11 5 4 Melee 21 | . . 12 2 1 . . . . 3 1 1 . 1 Guns 65 | . 10 . 22 8 14 . . . . 1 8 2 . Cannons 35 | . . 7 . 1 2 . . . 10 9 1 3 2 AOE 20 | . . . 2 16 1 . . . . . . . 1 Classes Destroyed 21 | 2 5 3 2 3 1 . . . 1 1 3 . . Worker 6 | . . . 3 3 . . . . . . . . . Builder 10 | . 2 1 4 1 1 . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 9 | . . 2 4 2 . . . . . 1 . . . Recycler 7 | 1 . 3 1 . 1 . . . . 1 . . . Mechanic 2 | . . . . 2 . . . . . . . . . Operator 9 | . 1 . 3 1 3 . . . . 1 . . . Drone 2 | . . . . . . . . . 2 . . . . Watcher 11 | . 3 2 2 1 1 . . . . 1 1 . . Swarmer 50 | . 6 10 10 6 1 . . . 10 1 2 4 . Grunt 51 | . 4 6 10 9 12 . . . . 3 4 . 3 Brawler 2 | . . . . . . . . . . . 1 . 1 Duelist 5 | . . 2 . 1 . . . . 2 . . . . Protector 1 | . . . . 1 . . . . . . . . . Sentry 18 | . . 8 4 1 2 . . . 1 1 . 1 . Demolisher 1 | . . . . . . . . . . . 1 . . Hunter 14 | . . . 3 6 . . . . . 3 1 1 . Programmer 8 | . . . . 4 1 . . . . 2 1 . . Heavy 1 | . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 1 . . Fireman 1 | . . . . . . . . . . . 1 . . Best Kill Streak 16 | 1 5 6 7 16 6 . . . 5 3 4 4 2 Combat Bots Only 11 | . 3 5 3 11 5 . . . 5 3 3 4 2 Max Kills in Single Turn 4 | 1 2 1 2 4 2 . . . 2 1 2 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . Exploded 3 | . . . 1 3 1 . . . . . . . 1 Melee 1 | . . 1 1 1 . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Fac Upp Hostile Shots Fired 1296 | . 64 198 129 263 138 1 10 . 52 183 63 140 55 Missed 406 | . 13 56 30 104 77 . 3 . 11 43 19 34 16 Damage Taken 14650 | . 448 1659 1599 2398 1149 20 332 . 783 2521 830 2102 809 Core 3110 | . 75 314 206 293 333 . 111 . 260 249 96 659 514 Absorbed by Shields 131 | . . . . . . . . . . . 131 . . Redirected to Shielding 244 | . . . . . . . . . . 58 116 70 . Ignored by Resistances 35 | . . . . . . . . . . . . 35 . Regen/Repaired (Parts) 88 | . 27 . 61 . . . . . . . . . . Core Remaining (%) 56 | 100 70 21 62 58 . . . . 17 . 65 . . Volleys Fired 442 | 6 43 22 84 62 73 . . . 20 52 42 25 13 Largest 4 | 2 2 3 3 3 3 . . . 2 3 3 4 1 Hottest 223 | 40 40 204 162 169 120 . . . 120 206 174 223 81 Shots Fired 959 | 12 75 63 210 142 170 . . . 36 94 81 63 13 Gun 695 | 12 75 . 210 105 152 . . . 4 19 75 42 1 Cannon 245 | . . 63 . 20 18 . . . 32 74 6 20 12 Launcher 18 | . . . . 17 . . . . . . . 1 . Special 1 | . . . . . . . . . . 1 . . . Kinetic 468 | 12 64 . . . 170 . . . 32 73 57 48 12 Thermal 247 | . . 63 101 68 . . . . 4 7 1 2 1 Explosive 18 | . . . . 17 . . . . . . . 1 . Electromagnetic 193 | . 11 . 109 57 . . . . . 13 3 . . Phasic 32 | . . . . . . . . . . . 20 12 . Robot Hit Streak 16 | 8 9 8 12 10 6 . . . 5 16 13 14 5 Robot Miss Streak 6 | 1 4 2 6 3 6 . . . 2 4 4 4 2 Penetration Max 1 | . . . . . 1 . . . . . 1 . 1 Secondary Targets 11 | . 1 . 4 2 2 . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . 1 . . Shots Hit Robots 693 | 10 43 91 132 95 94 . 7 . 40 71 56 40 14 Core Hits 324 | 3 20 24 56 82 42 . 6 . 17 27 23 15 9 Critical Kills 12 | . . 1 . 1 3 . . . 1 . 3 . 3 Critical Parts Destroyed 26 | 1 . 6 1 . 8 . . . 1 1 3 1 4 Critical Strikes 69 | 1 . 7 7 2 12 . . . 5 12 9 7 7 Burn 7 | . . . 6 . . . . . . 1 . . . Meltdown 2 | . . 1 . 1 . . . . . . . . . Destroy 24 | 1 . . . . 11 . . . . . 5 1 6 Blast 18 | . . . . . 1 . . . 3 10 . 4 . Corrupt 1 | . . . . 1 . . . . . . . . . Smash 13 | . . 6 1 . . . . . 2 1 2 . 1 Intensify 4 | . . . . . . . . . . . 2 2 . Melee Attacks 157 | . . 81 7 2 . . 8 . 22 8 14 7 8 Impact 104 | . . 59 7 2 . . . . 10 7 12 4 3 Slashing 25 | . . 22 . . . . . . 3 . . . . Piercing 28 | . . . . . . . 8 . 9 1 2 3 5 Sneak Attacks 14 | . . 8 1 . . . . . 2 . 1 1 1 Combat Hostiles 3 | . . . . . . . . . 2 . . . 1 Follow-up Attacks 8 | . . 8 . . . . . . . . . . . Damage Inflicted 20812 | 113 586 2939 2755 3957 3329 . 14 . 1410 2672 1594 1186 257 Guns 9079 | 113 586 . 2188 1236 2765 . . . 92 289 1219 567 24 Cannons 5098 | . . 762 . 420 478 . . . 726 1989 37 528 158 Explosions 2655 | . . . 281 2228 86 . . . . 53 . 7 . Melee 3887 | . . 2177 225 63 . . 14 . 592 331 328 82 75 Ramming 93 | . . . 61 10 . . . . . 10 10 2 . Kinetic 8346 | 113 469 . . . 3243 . . . 726 1947 794 896 158 Thermal 3576 | . . 762 1171 1174 86 . . . 92 200 . 67 24 Explosive 2287 | . . . 109 2171 . . . . . . . 7 . Electromagnetic 2029 | . 117 . 1189 539 . . . . . 184 . . . Impact 3300 | . . 1687 225 63 . . . . 532 330 322 76 65 Slashing 527 | . . 490 . . . . . . 37 . . . . Piercing 60 | . . . . . . . 14 . 23 1 6 6 10 Phasic 594 | . . . . . . . . . . . 462 132 . Highest Corruption 6 | . . 3 5 5 4 4 6 6 . 1 1 . . Average Corruption 2 | . . 2 5 3 3 4 4 6 . 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . 4 . . . Effects 38 | . . 11 5 3 2 3 3 1 . 1 9 . . Message Errors 10 | . . 5 . . . 1 1 . . 1 2 . . Matter Fused 4 | . . 1 1 1 . . . . . . 1 . . Heat Flow Errors 7 | . . 1 1 . 1 1 . 1 . . 2 . . Energy Discharges 6 | . . 2 . 1 . 1 . . . . 2 . . Parts Fused 1 | . . . . 1 . . . . . . . . . Data Loss (minor) 5 | . . 2 1 . . . . . . . 2 . . Data Loss (major) 2 | . . . . . . . 2 . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . Weapon Failures 2 | . . . 1 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1636 | . . 537 240 104 65 . . . 285 184 178 43 . Projectiles 155 | . . . . 21 . . . . 46 76 . 12 . Explosions 243 | . . . 95 83 65 . . . . . . . . Melee 1238 | . . 537 145 . . . . . 239 108 178 31 . Knockbacks 35 | . . 5 1 . . . . . 6 17 3 2 1 Impact 10 | . . 4 1 . . . . . 2 1 2 . . Kinetic 21 | . . . . . . . . . 4 14 . 2 1 Secondary 4 | . . 1 . . . . . . . 2 1 . . Self-Inflicted Damage 535 | . . . 242 161 87 . . . . 45 . . . Shots 12 | . . . 4 6 1 . . . . 1 . . . Rammed 31 | . . . 17 4 . . . . . 5 4 1 . Targets Rammed 33 | . . . 19 4 . . . . . 5 4 1 . Kicked . | . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . Highest Temperature 444 | . 43 444 391 305 272 197 . 240 180 417 370 243 24 Average Temperature 112 | . 16 175 110 101 96 103 . 121 45 106 110 139 7 Received Heat Transfer 2464 | . 96 447 288 483 261 9 36 . 87 240 238 63 216 Effects 13 | . . 7 6 . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . Energy Bleed 2 | . . 1 1 . . . . . . . . . . Interference 8 | . . 3 5 . . . . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 15 | . . 7 2 1 . . . . 2 . 2 1 . Combat Hostiles 10 | . . 5 1 1 . . . . 2 . 1 . . Parts Fried 33 | . . 6 11 5 . . . . 3 2 6 . . Impact Corruptions 44 | . . 22 4 . . . . . 8 5 4 1 . Robots Melted 3 | . . 2 . 1 . . . . . . . . . Combat Hostiles 3 | . . 2 . 1 . . . . . . . . . Parts Melted 17 | . . 5 7 2 . . . . . 2 1 . . Heat Transferred 7028 | . . 1369 2938 2040 50 . . . 148 346 . 100 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 3 2 . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Fac Upp Peak Influence 1661 | 10 338 556 696 482 809 . . . . 941 1661 1024 . Initial 882 | . 6 57 177 287 189 . . . . 882 439 803 . Average 524 | 4 173 296 432 274 521 . . . . 844 1056 894 . Maximum Alert Level 5 | . 1 2 2 2 3 . . . . 3 5 3 . Low Security (%) 16 | 100 70 22 1 27 7 . . . . . . . . Level 1 33 | . 29 63 48 59 25 . . . . . . . . Level 2 21 | . . 14 49 13 39 . . . . 15 13 . . Level 3 24 | . . . . . 26 . . . . 84 51 100 . Level 4 4 | . . . . . . . . . . . 30 . . Level 5 . | . . . . . . . . . . . 5 . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 6 6 8 6 . 1 . 1 2 6 4 . Investigation 14 | . 1 4 2 3 . . . . . . 3 1 . Extermination 5 | . . . . 2 1 . . . . 1 . 1 . Reinforcement 19 | . 1 2 4 3 5 . . . . 1 1 2 . Assault 4 | . . . . . . . 1 . 1 . 2 . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . Construction Impeded 8 | . . 1 1 3 . . . . . 1 1 1 . Haulers Reinforced 2 | . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Fac Upp Distress Signals 14 | . 1 . 2 . 2 . . . 3 2 3 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 346 | . 18 43 47 37 32 4 14 . 29 35 53 23 11 Peak Tracking Total 12 | . 3 6 7 11 6 4 10 . 5 12 10 9 4 Tactical Retreats 25 | . 1 4 2 . 2 . 3 . 2 . 3 6 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Fac Upp Traps Triggered 4 | . . 2 . 1 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 2 . . . 1 . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Fac Upp Machines Disabled 17 | . . . 4 3 3 . . . . 1 5 1 . Max in Single Turn 2 | . . . 1 2 1 . . . . 1 1 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Fac Upp Machines Accessed 48 | . 6 10 10 6 4 1 . 1 . 3 5 1 1 Terminals 33 | . 5 9 7 3 2 . . . . 1 5 . 1 Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 5 | . 1 1 2 1 . . . . . . . . . Recycling Units 4 | . . . 1 . 1 . . . . 2 . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . Total Hacks 157 | . 14 38 37 30 10 1 . 4 . 5 13 4 1 Successful 93 | . 10 24 25 17 4 1 . 4 . 4 2 1 1 Failed 64 | . 4 14 12 13 6 . . . . 1 11 3 . Catastrophic 9 | . . . . 1 2 . . . . . 5 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 108 | . 14 29 25 22 5 . . . . 2 9 2 . Terminals 123 | . 13 35 30 21 8 . . . . 2 13 . 1 Fabricators 4 | . . . . . . . . . . . . 4 . Repair Stations 11 | . 1 3 4 3 . . . . . . . . . Recycling Units 7 | . . . 3 . 1 . . . . 3 . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . Garrison Access 4 | . . . . 3 1 . . . . . . . . Terminal Hacks 42 | . 1 13 10 9 . 1 . 4 . 1 2 . 1 Record 2 | . . 1 . . . . . . . . . . 1 Part Schematic 4 | . . . . . . . . 4 . . . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . Prototype ID Bank 7 | . . 3 3 1 . . . . . . . . . Open Door 4 | . . . . . . 1 . . . 1 2 . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 4 | . . 1 1 2 . . . . . . . . . Alert Level 5 | . . 2 1 2 . . . . . . . . . Unreport Threat 3 | . . 1 . 2 . . . . . . . . . Locate Traps 3 | . . 2 1 . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . 1 1 . . . . . . . . . Refit 2 | . . . 1 1 . . . . . . . . . Recycling Unit Hacks 7 | . . . 3 . 1 . . . . 3 . . . Process 1 | . . . 1 . . . . . . . . . . Report Inventory 4 | . . . 1 . 1 . . . . 2 . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 40 | . 9 11 11 7 2 . . . . . . . . Terminals 38 | . 8 11 10 7 2 . . . . . . . . Track 2 | . . 1 . 1 . . . . . . . . . Botnet 13 | . 3 4 4 2 . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . Skim 22 | . 5 6 6 3 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . Patch 2 | . 1 . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 5 10 9 5 2 . . . . 1 3 1 1 Full Trace Events 12 | . . 4 1 3 . . . . . . 3 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . 152 . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 155 | . . . 155 . . . . . . . . . . Retrieved Matter 155 | . . . 155 . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 1 1 6 . . Allies Hacked 2 | . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Fac Upp Total Allies 34 | . . . . . . . 1 4 4 6 17 2 . Largest Group 15 | . . . . . . . 1 4 5 5 15 1 . Highest-Rated Group 831 | . . . . . . . 22 151 181 124 831 49 . Highest-Rated Ally 159 | . . . . . . . 22 38 38 30 159 49 . Zionite Dispatches 4 | . . . . . . . . . . 1 2 1 . Heavy 1 | . . . . . . . . . . . 1 . . Fire 2 | . . . . . . . . . . 1 1 . . Trap Resupply 1 | . . . . . . . . . . . . 1 . Total Orders 1 | . . . . . . . . . . . . 1 . DROP 1 | . . . . . . . . . . . . 1 . Ally Attacks 234 | . . . . . . . 3 . 52 31 146 2 . Total Damage 6656 | . . . . . . . 51 . 760 326 5421 98 . Kills 51 | . . . . . . . . . 8 8 34 1 . Allies Corrupted 3 | . . . . . . . . . . . 2 1 . Allies Melted 2 | . . . . . . . . . . 1 1 . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Fac Upp Robot Analysis Total 2 | . . 2 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . 9 . . . Items 9 | . . . . . . . . . . 9 . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Fac Upp Turns Passed 8859 | 120 673 994 1682 1069 478 73 106 586 586 790 1006 432 264 Spaces Moved 6228 | 92 286 593 822 491 715 211 261 994 426 349 448 319 221 Core 519 | 5 . 4 . 4 . . . . 26 6 78 175 221 Treads 2393 | . . 156 767 438 . . . . 175 343 370 144 . Legs 9 | . . . . 3 . . . . 6 . . . . Wheels 696 | 87 286 323 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2611 | . . 110 55 46 715 211 261 994 219 . . . . Fastest Speed 26 | 50 80 37 31 26 26 30 30 34 34 50 50 50 50 Average Speed 93 | 86 85 108 155 161 27 30 33 34 91 162 143 101 79 Slowest Speed 330 | 90 95 240 280 330 96 30 34 101 190 166 250 240 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 21 | . . 1 . 1 18 . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 56 53 61 11 15 40 47 85 60 13 58 12 44 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 5 | . 1 2 . . . . . 2 . . . . . Known Exits Taken 11 | . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched 14 | . . . . . . 2 3 4 1 . . . 4 Spaces Dug 6 | . . . . . 2 . . . . . 1 3 . Terrain Destroyed 358 | . . . 36 128 131 . . . 12 20 7 23 1 Melee 4 | . . . . . . . . . . . 1 3 . Projectile 161 | . . . . 1 110 . . . 12 17 6 14 1 AOE 193 | . . . 36 127 21 . . . . 3 . 6 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Ext Fac Upp Total 8174 | 116 639 763 1043 636 822 218 280 1233 564 464 726 376 294 Wait 876 | 1 300 12 47 17 13 2 12 209 70 14 129 5 45 Move 6176 | 91 285 590 821 488 681 210 258 993 425 348 447 318 221 Hop 18 | . . 1 . 1 15 . 1 . . . . . . Pick Up 63 | 8 3 16 15 10 2 2 . 2 . 2 . 2 1 Fast Attach 109 | 7 1 12 13 15 8 3 1 15 5 11 14 3 1 Attach 51 | . 2 10 6 9 7 . . . 1 1 9 3 3 Detach 46 | . . 8 4 9 3 . . 6 2 3 8 2 1 Swap 72 | 2 2 12 9 9 12 . . . 3 9 8 6 . Drop 70 | 1 3 10 18 10 8 1 . 8 . 6 . 4 1 Fire 442 | 6 43 22 84 62 73 . . . 20 52 42 25 13 Melee 146 | . . 70 7 2 . . 8 . 22 8 14 7 8 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 33 | . . . 19 4 . . . . . 5 4 1 . Escape Stasis . | . . . . . . . . . . . . . . Rewire 72 | . . . . . . . . . 16 5 51 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / Sto x2 / Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 4) 467 | -10/Materials | Identified exit to Mines 487 | -10/Materials | Discovered new exit (range 15) 581 | -10/Materials | Learned Storage stockpile data 622 | -10/Materials | Learned location of Recycling (-7) 652 | -10/Materials | Learned location of 1 exit from Storage 670 | -10/Materials | Learned location of 1 exit from Storage 679 | -10/Materials | Learned Storage security intel 697 | -10/Materials | Learned location of 1 exit from Recycling 794 | -10/Materials | Entered another Materials area 794 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 795 | -9/Materials | Identified exit to Materials 795 | -9/Materials | Identified exit to Mines 1242 | -9/Materials | Lost 3 parts (1p2u) 1341 | -9/Materials | Lost 3 parts (1n1u1w) 1508 | -9/Materials | Loaded intel: 2 recycling unit locations 1676 | -9/Materials | Core integrity fell below 50% 1725 | -9/Materials | Lost 9 parts (1p4n3u1w) 1734 | -9/Materials | Learned location of Zion (-6) 1788 | -9/Materials | Entered another Materials area 1788 | -8/Materials | Evolved 2 slots: Propulsion x2 1900 | -8/Materials | Lost 3 parts (3n) 2251 | -8/Materials | Discovered new exit (range 9) 2643 | -8/Materials | Build established: Tank 3005 | -8/Materials | Learned location of 1 exit from Lower Caves 3052 | -8/Materials | Learned Factory garrison access intel 3089 | -8/Materials | Learned 4 Recycling zone layouts 3117 | -8/Materials | Identified exit to Factory 3134 | -8/Materials | Learned Factory stockpile data 3142 | -8/Materials | Learned 2 Storage zone layouts 3470 | -8/Materials | Entered Factory 3470 | -7/Factory | Evolved 2 slots: Utility x2 3471 | -7/Factory | Identified exit to Factory 3471 | -7/Factory | Identified exit to Storage 3471 | -7/Factory | Identified exit to Lower Caves 3473 | -7/Factory | Loaded intel: 4 garrison access locations 3784 | -7/Factory | Build established: Hacker-Tank 3900 | -7/Factory | Lost 5 parts (2n1u2w) 4447 | -7/Factory | Cargo convoy interrupted 4500 | -7/Factory | Destroyed 11 combat bots 4507 | -7/Factory | Lost 6 parts (1p2n3u) 4525 | -7/Factory | Found Prototype Hackware 4539 | -7/Factory | Entered another Factory area 4539 | -6/Factory | Evolved 2 slots: Utility x2 4539 | -6/Factory | Identified Exp. System Shield 4572 | -6/Factory | Discovered new exit (range 16) 4653 | -6/Factory | Identified exit to Lower Caves 4717 | -6/Factory | Discovered new exit (range 16) 4729 | -6/Factory | Identified exit to Factory 4811 | -6/Factory | Build established: Hacker-Sprinter 5017 | -6/Factory | Entered Lower Caves 5018 | -6/Lower Caves | Identified exit to Lower Caves 5035 | -6/Lower Caves | Lost 7 parts (2n3u2w) 5051 | -6/Lower Caves | Learned 4 Factory zone layouts 5085 | -6/Lower Caves | Encountered a Warlord checkpoint 5087 | -6/Lower Caves | Learned Factory terminal intel 5090 | -6/Lower Caves | Entered another Lower Caves area 5100 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5132 | -6/Lower Caves | Lost 3 parts (1n2w) 5134 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5138 | -6/Lower Caves | Core integrity fell below 50% 5139 | -6/Lower Caves | Learned 4 Factory zone layouts 5193 | -6/Lower Caves | Lost 3 parts (1p2u) 5194 | -6/Lower Caves | Discovered new exit (range 5) 5196 | -6/Lower Caves | Identified exit to Zion 5196 | -6/Lower Caves | Entered Zion 5206 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5219 | -6/Zion | System corruption cleaned by Quarantine Array 5283 | -6/Zion | Met Imprinter 5289 | -6/Zion | Imprinted 5291 | -6/Zion | Declared Zion's savior 5340 | -6/Zion | Found Prototype Launcher 5340 | -6/Zion | Identified Gui. Missile Launcher 5411 | -6/Zion | Build established: Hacker-Mutant 5470 | -6/Zion | Found GAL Module 5506 | -6/Zion | Found Prototype Processor 5506 | -6/Zion | Identified Exp. Melee Analysis Suite 5517 | -6/Zion | Found Prototype Processor 5517 | -6/Zion | Identified Exp. Targeting Computer 5618 | -6/Zion | Discovered new exit (range 11) 5625 | -6/Zion | Given A8's code to call for help 5629 | -6/Zion | Identified exit to Proximity Caves 5782 | -6/Zion | Entered Proximity Caves 5782 | -5/Proximity Caves | Accompanied by 4 allies 5845 | -5/Proximity Caves | Spotter reported a threat 5911 | -5/Proximity Caves | Spotter reported a threat 5931 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5964 | -5/Proximity Caves | Spotter reported a threat 6026 | -5/Proximity Caves | Spotter reported a threat 6045 | -5/Proximity Caves | Lost 4 allies 6116 | -5/Proximity Caves | Spotter reported a threat 6142 | -5/Proximity Caves | Core integrity fell below 20% 6331 | -5/Proximity Caves | Build established: Mutant 6359 | -5/Proximity Caves | Discovered exit to Factory (range 8) 6368 | -5/Proximity Caves | Entered Factory 6368 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6369 | -5/Factory | Identified exit to Upper Caves 6370 | -5/Factory | Loaded intel: 28 terminal locations 6668 | -5/Factory | Search patrols dispatched 6821 | -5/Factory | Spotted B-75 Beast 6828 | -5/Factory | Discovered new exit (range 6) 6848 | -5/Factory | Destroyed B-75 Beast 6887 | -5/Factory | Zion Fire squad teleported in 7031 | -5/Factory | Lost 4 allies 7105 | -5/Factory | Lost 7 parts (2n4u1w) 7146 | -5/Factory | Cargo convoy interrupted 7157 | -5/Factory | Identified exit to Extension 7158 | -5/Factory | Entered Extension 7164 | -5/Extension | Disrupted transfer network 7176 | -5/Extension | Enhanced Grunt warped into view, answering call for help 7181 | -5/Extension | Enhanced Grunt warped into view, answering call for help 7186 | -5/Extension | Lost 3 parts (1p2w) 7208 | -5/Extension | Zion Heavy squad teleported in 7267 | -5/Extension | Zion Fire squad teleported in 7301 | -5/Extension | Rescued A7 7639 | -5/Extension | Lost 3 parts (1n2w) 7767 | -5/Extension | Rescued a captive Derelict 7772 | -5/Extension | Spotted B-75 Beast 7826 | -5/Extension | Spotted B-75 Beast 7831 | -5/Extension | Destroyed B-75 Beast 7837 | -5/Extension | Allies destroyed B-75 Beast 8058 | -5/Extension | First assault squad dispatched 8068 | -5/Extension | Found Prototype Protection 8068 | -5/Extension | Identified Zio. Weapon Casing 8110 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8110 | -5/Extension | Discovered new exit (range 16) 8124 | -5/Extension | Discovered new exit (range 15) 8136 | -5/Extension | Lost 13 allies 8156 | -5/Extension | Identified exit to Cetus 8162 | -5/Extension | Identified exit to Factory 8164 | -5/Extension | Entered Factory 8164 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8234 | -4/Factory | Discovered new exit (range 16) 8263 | -4/Factory | Identified exit to Upper Caves 8379 | -4/Factory | Lost 3 parts (1n2w) 8459 | -4/Factory | Spotted B-86 Titan 8500 | -4/Factory | Zion Trap Resupply teleported in 8520 | -4/Factory | Lost 7 parts (3n1u3w) 8524 | -4/Factory | Discovered exit to Upper Caves (range 15) 8596 | -4/Factory | Entered Upper Caves 8597 | -4/Upper Caves | Core integrity fell below 50% 8601 | -4/Upper Caves | Learned 4 Research zone layouts 8781 | -4/Upper Caves | Core integrity fell below 20% 8860 | -4/Upper Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08789_ G-67 Veteran suffers critical hit (Destroy). 08789_ Destroyed Adv. Heat Sink. 08789_ G-67 Veteran knocked back. 08791_ HV Slug penetrates G-67 Veteran. 08791_ G-67 Veteran suffers critical hit (Destroy). 08791_ G-67 Veteran destroyed. 08791_ HV Slug penetrates Wall. 08793_ G-67 Veteran suffers critical hit (Destroy). 08793_ Destroyed Unknown Leg. 08795_ HV Slug penetrates G-67 Veteran. 08795_ HV Slug penetrates Wall. 08797_ HV Slug penetrates G-67 Veteran. 08799_ HV Slug penetrates Wall. 08800_ Hvy. Mace fries itself beyond repair. 08800_ Hyp. Mass Driver destroyed. 08802_ Imp. Treads fries itself beyond repair. 08817_ G-67 Veteran suffers critical hit (Smash). 08817_ G-67 Veteran destroyed. 08824_ Plasma Rifle fries itself beyond repair. 08826_ Adv. Heat Sink fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????###?????????????????????##????????????????? | | ?####### #???????????????????### ##??????????????? | | ## ######??????????????# #??????????????? | | # ## ####??####????? #??????????????? | | ?# #?## ##????? #??????????????? | | ??# #??# #?????# ##???????????? ? | | ???# ##### #??????# #?????????? ? | | ???### ## #??????? #??????#?? ? | | ?????# #???????# ##???? ## #?? | | ?????## ##???????# #??? #??? | | ??????### ###??????# %#?? #???? | | ????????# gg ######## #?# #????? | | ????????# ## % ## #??????? | | ??####### #### % % #???????? | | ??# ## #??# ### @######% [ ###???????? | | ??# #??###?# ##????# ##?????????? | | ### #??????# #?????# #??????????? | | # ##?????# #?????# ##??????????? | | #?????# ## #????# ###???????????? | | #????# ### #???# ##?????????????? | | #????# #?####???# #??????????????? | | ##????# ?????????# #??????????????? | | ##### ###???## ?????????# #??????????????? | | ???## ####?####?????????# ??????????????? | | ???# #??????????????# ??????????????? | | ???## # #???????####??? ??????????????? | | ????### ### #??????# ### ??????????????? | | ??????# #?# #???### # ??????????????? | | ??????# #?# ##### #? #??????????????? | | ??????# ?# #????##????????????? | | ?????? ##% #?????????? ????????????? | | ?????? ######### ##?????###??# ?????????#### | | ????? ##???????# ##??##?## ##?# ????????? | | ????? ####????????# ##?# ### ### ????????? | | ????? ????????????# ### ## ## ###??????? | | ???? ????????????# # #??????? | | ????#?????????????# ## #??????? | | ?????????????????## ######## ## # ##??????# | | ????????????????## #"""" "" # ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 185 Corruption Block 13 Armor Coverage 600 Resistance: TH 20 Power Shielding 66 Weapon Shielding 100 Evasion (%) 74 Targeting Accuracy 24 Melee Accuracy 20 Target Analysis 11 Recoil Reduction 5 Offensive Hacking 21 Defensive Hacking 26 Item Schematics ----------------- Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Barrage Gun | -6/Zion | Free Arc Thrower | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingSlugFocus Manual? 0 Play Time 01:21:51 Cumulative 821.2 hours Start 2024.07.27 @ 21:24:18 End 2024.07.27 @ 23:06:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 973 Rogue 694 Adventurer 124 Explorer 155 Win Type - Total 34 Types 27/0/5/1/0/0/0/1/0 Lore% 61 Gallery% 87 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f514d3d2-522f-47ce-b66f-1f44471e8489