Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 21:04:20 // AFD2020/Player2 Player: Minty Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (597) 597 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 1664 Bonus ------- Follower Combat Kills 450 Friendly Fire -123 Cogmind --------- Core Integrity 0/250 Matter 118/300 Energy 223/225 System Corruption 0% Temperature Cool (9) Movement Rolling (95) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Engine Construct > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Armored Scrap Engine > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Small Storage Unit Seismic Detector Salvage Targeting Computer Multitool Makeshift Hammer Peak State ------------ > --- POWER ------------ Engine Construct > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Armored Scrap Engine > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Small Storage Unit Seismic Detector Salvage Targeting Computer Multitool Makeshift Hammer [Rating: 28] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Spiked Treads Treads Spiked Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Makeshift Kinetic Plating Weapon Barrage Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 48 | . 5 38 5 Power 5 | . . 5 . Engine 5 | . . 5 . Core . | . . . . Reactor . | . . . . Propulsion 15 | . 2 13 . Treads 3 | . . 3 . Leg . | . . . . Wheel 12 | . 2 10 . Hover . | . . . . Flight . | . . . . Utility 6 | . 1 3 2 Device 3 | . . 2 1 Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 22 | . 2 17 3 Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 7 | . 1 4 2 Ballistic Cannon 2 | . . 2 . Launcher 6 | . . 6 . Special Weapon 3 | . 1 2 . Impact Weapon 3 | . . 2 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 8 | . . 8 . Power 1 | . . 1 . Propulsion 4 | . . 4 . Utility 2 | . . 2 . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 96 94 78 Engine 13 | . 14 13 11 Treads 12 | . . 14 . Wheel 12 | . 28 10 26 Device 7 | . . 7 13 Storage 13 | . 24 14 . Protection 4 | . . 4 . Energy Cannon 2 | . . 3 . Ballistic Gun 14 | . 23 13 23 Ballistic Cannon 3 | . . 4 . Launcher 3 | . . 4 . Special Weapon 1 | . 4 1 . Impact Weapon 1 | . . 1 2 Naked Turns . | . . . . Heaviest Build 28 | 13 15 28 19 Greatest Support 40 | 20 20 40 30 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 7 | . 8 8 5 Most Carried 8 | . 8 8 8 Average Carried 7 | . 4 7 4 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 8 5 Scrap Engine Consumption 10 | . . . 10 Constructs Created 1 | . . . 1 Class Distribution -------------------- 51% | Mutant 40% | Derelict-Mutant 7% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Construct | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1042 | 200 52 682 108 Remotely . | . . . . Salvage Created 552 | . 49 478 25 Parts 43 | . 7 36 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 23 | . . 23 . Prevented 1 | . . 1 . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 15 | . . 15 . Melee 1 | . . 1 . Guns 6 | . . 6 . AOE 8 | . . 8 . Classes Destroyed 7 | . 2 5 . Builder 2 | . 1 . 1 Tunneler 1 | . 1 . . Turret 2 | . . 2 . Swarmer 5 | . . 5 . Artisan 2 | . . 2 . Cobbler 2 | . . 2 . Subdweller 10 | . . 10 . Best Kill Streak 6 | . 2 6 1 Combat Bots Only 4 | . . 4 . Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 88 | . . 80 8 Missed 30 | . . 27 3 Damage Taken 1416 | . . 1297 119 Core 142 | . . 98 44 Absorbed by Shields . | . . . . Ignored by Resistances 31 | . . 31 . Core Remaining (%) 100 | 100 . . . Volleys Fired 96 | . 8 82 6 Largest 2 | . 2 2 2 Hottest 120 | . 100 120 46 Shots Fired 173 | . 11 151 11 Gun 111 | . 6 94 11 Cannon 32 | . . 32 . Launcher 15 | . . 15 . Special 15 | . 5 10 . Kinetic 132 | . 6 115 11 Thermal 26 | . 5 21 . Explosive 15 | . . 15 . Electromagnetic . | . . . . Robot Hit Streak 8 | . 3 8 5 Robot Miss Streak 4 | . 1 3 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 101 | . 4 91 6 Core Hits 38 | . 2 36 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . . 3 . Meltdown 1 | . . 1 . Smash 2 | . . 2 . Melee Attacks 5 | . . 4 1 Impact 5 | . . 4 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 1 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2426 | . 53 2170 203 Guns 755 | . 29 647 79 Cannons 395 | . . 395 . Explosions 851 | . . 851 . Melee 328 | . . 204 124 Ramming 1 | . . 1 . Kinetic 987 | . 29 879 79 Thermal 259 | . 24 235 . Explosive 851 | . . 851 . Electromagnetic . | . . . . Impact 328 | . . 204 124 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 180 | . . 78 102 Projectiles . | . . . . Explosions . | . . . . Melee 180 | . . 78 102 Knockbacks 3 | . . 3 . Impact 1 | . . 1 . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 75 | . . 75 . Shots 5 | . . 5 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 271 | . 100 271 17 Average Temperature 56 | . 52 62 10 Received Heat Transfer 725 | . . 698 27 Effects 3 | . . 3 . Energy Bleed 1 | . . 1 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions 3 | . . 2 1 Robots Melted 1 | . . 1 . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 422 | . 50 372 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Peak Influence 346 | . 18 . 346 Initial 156 | . . . 156 Average 179 | . 8 . 263 Maximum Alert Level 1 | . . . 1 Low Security (%) 40 | . 100 . 11 Level 1 59 | . . . 88 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . . 31 3 Peak Tracking Total 3 | . . 3 1 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . . 2 1 Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged 1 | . . . 1 Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 4 | . . 1 3 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . . 2 8 Successful 9 | . . 2 7 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . . . 3 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . . . 7 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Record 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . . . 4 Report Inventory 2 | . . . 2 Retrieve Components 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . . 3 Terminals 1 | . . . 1 Sabotage 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Tunnel 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . . . 5 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 64 | . 54 64 64 Highest-Rated Ally 64 | . 54 64 64 Total Orders . | . . . . Ally Attacks 76 | . . 64 12 Total Damage 1838 | . 12 1571 255 Kills 20 | . 1 16 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 2242 | . 95 1951 196 Spaces Moved 1526 | 1 58 1302 165 Core . | . . . . Treads 536 | . . 536 . Legs 2 | 1 1 . . Wheels 988 | . 57 766 165 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 80 80 95 Average Speed 116 | 120 81 121 95 Slowest Speed 190 | 120 190 160 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 2 8 90 31 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 9 | . . 9 . Spaces Dug . | . . . . Terrain Destroyed 76 | . . 76 . Melee . | . . . . Projectile 3 | . . 3 . AOE 73 | . . 73 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 1782 | . 87 1495 200 Wait 58 | . 1 51 6 Move 1523 | . 57 1301 165 Hop . | . . . . Pick Up 16 | . 8 5 3 Fast Attach 16 | . 1 12 3 Attach 9 | . 2 5 2 Detach 9 | . 2 1 6 Swap 23 | . 2 21 . Drop 26 | . 6 12 8 Fire 96 | . 8 82 6 Melee 5 | . . 4 1 Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 5) 96 | -10/Materials | Entered Subcaves 99 | -10/Subcaves | Learned Materials trap positions 123 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 124 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 131 | -10/Subcaves | Discovered new exit (range 10) 312 | -10/Subcaves | Build established: Mutant 376 | -10/Subcaves | Visited Clippyterm 493 | -10/Subcaves | Core integrity fell below 50% 800 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 801 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1003 | -10/Subcaves | Disturbed a concealed Subdweller 1222 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1267 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1321 | -10/Subcaves | Build established: Derelict-Mutant 1554 | -10/Subcaves | Discovered new exit (range 7) 1756 | -10/Subcaves | Core integrity fell below 20% 1756 | -10/Subcaves | Discovered new exit (range 13) 1850 | -10/Subcaves | A Subdweller sparked back to life 1859 | -10/Subcaves | Ambushed by Subdweller buried in earth 1901 | -10/Subcaves | Found Prototype Device 1901 | -10/Subcaves | Identified Power Bank 1902 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 2047 | -10/Subcaves | Entered Recycling 2052 | -9/Recycling | Found Scrap Engine 2243 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- >>Force(Tunnel) DISCOVERED[-10/Mines] 02185_ Arm. Scrap Engine consumes Imp. Ion Engine. 02207_ Destroyed Welding Torch. 02207_ U-05 Engineer destroyed. 02213_ Acquired 28 matter. 02217_ Sub. Monowheel shoots sparks and powers down. 02221_ Dropped Broken Sub. Monowheel. 02222_ U-05 Engineer builds a Wall. 02223_ Arm. Scrap Engine consumes Broken Sub. Monowheel. 02240_ Connecting with Terminal... 02240_ Compression Vault explodes. >>Force(Sabotage) SYSTEM_VULNERABLE[Compression Vault] NETWORK_OVERLOAD COORDINATES_RETRIEVED 02240_ Compression Vault explodes. 02240_ U-05 Engineer lays Concrete. 02240_ Y-45 Defender springs to life. 02241_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????###?????????????? | | ????????????????????????????????? #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????###########?# #?????????????? | | ?????????????????????# """T""" #?# ###???????????? | | ?????????????????????# @ ### ! #???????????? | | ???????????????# @ !!#???######### | | ???????????????# ## !#?? | | ???????????????# ## ###?? | | ???????????????# ## +? | | ???????????????# Y ## #? | | ???????????????# ### # | | ???????????????# + #### # | | ?????????????? u + | | ????????????? # | | ?????????????? # | | ??????????????#+################## #? | | ????????????????????????????????## #? | | ?????????????????????????????????# ! #?? | | ?????????????????????????????????# #??######+### | | ?????????????????????????????????# ###?????? #?? | | ?????????????????????????????????# #?????? #?? | | ?????????????????????????????????# #?????? #?? | | ?????????????????????????????????# #?????? #?? | | ?????????????????????????????????# ###??#### #?? | | ?????????????????????????????????# #????# #?? | | ?????????????????????????????????+ #????# #?? | | ?????????????????????????????????# ###### #?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Resistance: KI 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | . 5 12 1 Parts Lost . | . . . . Damage Taken 947 | . . 820 127 Core 121 | . . 104 17 Player 2/Cogmind (%) 46 | . . 51 27 Absorbed by Shields . | . . . . Damage Inflicted 1838 | . 12 1571 255 Player 2/Cogmind (%) 43 | . 18 41 55 Combat Hostiles Destroyed 17 | . . 15 2 Player 2/Cogmind (%) 53 | . . 50 100 Game ------ Seed ConstructScanStorm Manual? 0 Play Time 00:15:28 Cumulative 705.6 hours Start 2024.04.03 @ 20:49:22 End 2024.04.03 @ 21:04:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 745 Rogue 470 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bbff347-de65-48b5-b5b6-00a21641b0db