Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.11.24 @ 13:22:43 // Halloween2020/ForbiddenLore Player: HawkeyeFierce Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (226) 226 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (94) 94 TOTAL SCORE: 1525 Bonus ------- Follower Combat Kills 94 Cogmind --------- Core Integrity 337/400 Matter 257/300 Energy 100/100 System Corruption 7% Temperature Cool (101) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Sensor Array Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Cryofiber Web Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Targeting Computer Improved ECM Suite > --- WEAPON ----------- EM Pulse Gun Beam Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Cryofiber Web Improved Heat Sink High-capacity Storage Unit Grenade Launcher Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 3 | . 1 . 2 Power . | . . . . Propulsion 1 | . 1 . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 20 | 7 6 3 4 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 3 1 . Treads 2 | 2 . . . Leg 4 | . 3 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 1 1 2 Device 3 | 1 . 1 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 2 . 2 Energy Gun 3 | 2 1 . . Energy Cannon 2 | . 1 . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 3 | . . . 3 Average Slot Usage (%) 99 | . 98 100 97 Engine 11 | . 12 12 10 Leg 34 | . 33 37 30 Device 13 | . 12 12 20 Storage 11 | . 12 12 10 Processor 1 | . . . 10 Energy Gun 15 | . 22 12 8 Energy Cannon 7 | . 1 12 4 Naked Turns . | . . . . Heaviest Build 49 | 18 43 48 49 Greatest Support 40 | 40 40 35 35 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 12 | 8 12 12 12 Average Capacity 11 | 7 11 12 12 Most Carried 12 | 7 12 12 11 Average Carried 11 | 3 11 11 10 Final Capacity 12 | 8 12 12 12 Final Carried 12 | 7 12 12 10 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 330 | 187 143 . . Remotely . | . . . . Salvage Created 435 | . 273 162 . Parts 27 | . 17 10 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 6 | . 5 1 . Guns 4 | . 3 1 . Cannons 2 | . 2 . . Classes Destroyed 6 | . 4 2 . Tunneler 3 | . . 3 . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Watcher 2 | . 2 . . Swarmer 3 | . 2 1 . Grunt 3 | . 3 . . Best Kill Streak 3 | . 3 2 . Combat Bots Only 2 | . 2 1 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 687 | . 78 39 570 Core 91 | . 16 12 63 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 . 88 . Volleys Fired 40 | . 18 11 11 Largest 2 | . 2 2 1 Hottest 100 | . 100 100 100 Shots Fired 69 | . 36 22 11 Gun 43 | . 32 11 . Cannon 21 | . 4 11 6 Launcher . | . . . . Special 5 | . . . 5 Kinetic . | . . . . Thermal 40 | . 18 11 11 Explosive . | . . . . Electromagnetic 29 | . 18 11 . Robot Hit Streak 8 | . 8 7 . Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 35 | . 25 10 . Core Hits 17 | . 12 5 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 543 | . 406 137 . Guns 391 | . 298 93 . Cannons 108 | . 71 37 . Explosions 33 | . 33 . . Melee . | . . . . Ramming 11 | . 4 7 . Kinetic . | . . . . Thermal 268 | . 231 37 . Explosive . | . . . . Electromagnetic 264 | . 171 93 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . 3 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 2 | . 1 1 . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 159 | . 159 117 101 Average Temperature 40 | . 47 39 27 Received Heat Transfer 57 | . 57 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 642 | . 568 74 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 156 | . 156 112 54 Initial 42 | . . 42 8 Average 45 | . 63 45 18 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 14 4 5 Peak Tracking Total 5 | . 5 2 2 Tactical Retreats 6 | . 2 1 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 8 | . 8 . . Reused 2 | . 2 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 2 . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 8 | . 7 1 . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 26 1 . Successful 20 | . 19 1 . Failed 7 | . 7 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 26 | . 26 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 17 1 . Part Schematic 1 | . 1 . . Robot Analysis 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Emergency Access Points 2 | . 2 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 2 | . 2 . . Patrol Status 1 | . 1 . . Transport Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Registered Prototypes 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 4 | . . 4 . Largest Group 4 | . . 4 2 Highest-Rated Group 71 | . . 71 24 Highest-Rated Ally 31 | . . 31 16 Total Orders 2 | . . 2 . STAY 1 | . . 1 . FOLLOW 1 | . . 1 . Ally Attacks 30 | . . 14 16 Total Damage 380 | . . 202 178 Kills 4 | . . 3 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2251 | 116 789 1000 346 Spaces Moved 1252 | 65 466 615 106 Core 7 | 7 . . . Treads 99 | 58 41 . . Legs 1146 | . 425 615 106 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 150 150 150 Average Speed 150 | 148 151 150 150 Slowest Speed 180 | 160 180 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . 3 . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 44 | 5 66 95 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 1 | . . 1 . Spaces Dug 4 | . . . 4 Terrain Destroyed 8 | . 4 . 4 Melee . | . . . . Projectile 4 | . . . 4 AOE 4 | . 4 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1540 | 85 513 671 271 Wait 196 | . 13 34 149 Move 1243 | 64 465 608 106 Hop 3 | . . 3 . Pick Up 26 | 14 7 4 1 Fast Attach 1 | . 1 . . Attach 11 | 7 1 . 3 Detach . | . . . . Swap 8 | . 4 3 1 Drop 10 | . 3 7 . Fire 40 | . 18 11 11 Melee . | . . . . Ram . | . . . . Kick 2 | . 1 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 117 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Evolved 1 slot: Propulsion x1 288 | -10/Materials | Identified exit to Mines 288 | -10/Materials | Discovered exit to Mines (range 15) 308 | -10/Materials | Build established: Hacker-Mutant 676 | -10/Materials | Identified exit to Materials 676 | -10/Materials | Discovered exit to Materials (range 10) 906 | -10/Materials | Entered Mines 1011 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1213 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1297 | -10/Mines | Found a hidden stash of uninstalled traps 1592 | -10/Mines | Learned location of 1 exit from Materials 1596 | -10/Mines | Received a Mining Laser from a helpful Derelict 1645 | -10/Mines | Discovered exit to Materials (range 13) 1692 | -10/Mines | Discovered exit to Materials (range 14) 1754 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1906 | -10/Mines | Entered Materials 1906 | -9/Materials | Accompanied by 2 allies 1906 | -9/Materials | Evolved 2 slots: Utility x2 1907 | -9/Materials | Identified exit to Materials 2202 | -9/Materials | Crushed by falling debris 2251 | -9/Materials | Crushed by falling debris 2252 | -9/Materials | Self-destructed Last Messages --------------- 02048_ Acquired Hrd. Light Armor Plating. 02065_ U-05 Engineer builds a Wall. 02178_ U-05 Engineer lays Concrete. 02182_ T-07 Excavator is excavating. 02183_ U-05 Engineer lays Concrete. 02202_ The unstable cave ceiling collapses. 02202_ Crushed by falling debris. 02202_ EM Pulse Gun destroyed. 02202_ System corrupted by crushing effect (+1). 02202_ Mining Laser destroyed. 02202_ System corrupted by crushing effect (+1). 02209_ 8OD2OXSMXPW5PJOXM#YFIPYH6L