Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.05 @ 22:37:22 Player: Rainynight Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (32) 160 Value Destroyed (1004) 1004 Prototype IDs (21) 420 Alien Tech Used (2) 400 Bonus (370) 370 TOTAL SCORE: 10454 Bonus ------- High Alert Combat Kills 70 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 286/300 Energy 100/100 System Corruption 64% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (8) ------ Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Matter Compressor (146) Dispersion Rifle Enhanced Quantum Rifle Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Drive Cooled Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Medium Storage Unit Gravity Neutralizer Machine Analyzer Enhanced Optical Array Improved Focal Shield Advanced Hacking Suite > --- WEAPON ----------- Compact HERF Cannon Railgun > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Matter Compressor Dispersion Rifle Enhanced Quantum Rifle Advanced Plasma Cannon Molecular Deconstructor [Rating: 152] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Improved Flight Unit Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Improved Cooling System Device Improved Cooling System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Experimental Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Gamma Bomb Array Special Weapon Molecular Deconstructor Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 2 2 . . . . 2 . . 2 2 . 2 Power 3 | . . . . . . 1 . . . . . 1 . . 1 . . . Propulsion 9 | . . 2 . . 2 1 2 . . . . . . . . 1 . 1 Utility 6 | . . . . 2 . . . . . . . 1 . . 1 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 160 | . 1 5 2 28 18 8 5 8 4 13 6 3 2 . 8 4 7 38 Power 24 | . . . . 3 3 2 1 . 1 . . 1 . . 3 . 3 7 Engine 1 | . . . . 1 . . . . . . . . . . . . . . Core 11 | . . . . 2 3 2 1 . 1 . . 1 . . 1 . . . Reactor 12 | . . . . . . . . . . . . . . . 2 . 3 7 Propulsion 76 | . . 4 . 17 11 3 2 5 1 7 6 . . . 2 2 . 16 Treads 2 | . . . . . . . . . . . . . . . . . . 2 Leg 8 | . . . . 8 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . 3 . . . . . . . . . . . . . . Flight 63 | . . 4 . 6 11 3 2 5 1 7 6 . . . 2 2 . 14 Utility 32 | . . . . 3 4 2 2 . . 3 . 2 1 . 3 2 2 8 Device 22 | . . . . 3 3 2 1 . . 1 . 1 1 . 2 1 2 5 Storage 2 | . . . . . . . . . . . . . . . . 1 . 1 Processor 4 | . . . . . 1 . 1 . . . . 1 . . . . . 1 Hackware 1 | . . . . . . . . . . 1 . . . . . . . . Protection 3 | . . . . . . . . . . 1 . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 28 | . 1 1 2 5 . 1 . 3 2 3 . . 1 . . . 2 7 Energy Gun 4 | . . 1 1 . . . . . . . . . . . . . 2 . Energy Cannon 5 | . . . . . . . . . . 1 . . 1 . . . . 3 Ballistic Gun 7 | . . . . 3 . . . 1 1 1 . . . . . . . 1 Ballistic Cannon 4 | . . . . 1 . 1 . 2 . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . . 2 Special Weapon 3 | . . . . . . . . . 1 1 . . . . . . . 1 Impact Weapon 3 | . 1 . 1 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 3 . . . . 1 4 . 1 . . . . 1 . Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . 7 System Corruption 36 | . . . . . . . . . . . . . . . . . . 36 Parts Lost 63 | . . . . 17 1 2 . 2 2 . 1 . . . . 1 1 36 Power 11 | . . . . 2 1 . . . . . . . . . . 1 . 7 Propulsion 28 | . . . . 10 . 1 . 1 1 . 1 . . . . . . 14 Utility 19 | . . . . 3 . 1 . 1 1 . . . . . . . 1 12 Weapon 5 | . . . . 2 . . . . . . . . . . . . . 3 Highest Loss Streak 27 | . . . . 8 1 2 . 2 2 . 1 . . . . 1 1 27 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 85 82 88 63 94 98 91 87 85 86 100 95 94 . 82 70 78 69 Engine 1 | . 14 11 11 1 . . . . . . . . . . . . . . Core 6 | . . . . 3 7 13 11 11 11 11 11 15 15 . 9 . . . Reactor 1 | . . . . . . . . . . . . . . . 3 7 8 8 Leg 4 | . 28 2 . 14 . . . . . . . . . . . . . . Flight 32 | . . 35 44 8 46 45 44 47 52 51 52 47 47 . 35 32 34 27 Device 9 | . . . . 8 10 18 15 11 8 4 5 8 10 . 18 14 16 12 Storage 5 | . 14 11 11 9 7 6 5 2 . . . . . . . 2 4 3 Processor 3 | . . . . . 5 1 1 5 5 5 5 6 5 . 4 4 4 6 Hackware 1 | . . . . . . . . . . 2 5 5 5 . 4 4 4 3 Energy Gun 1 | . 9 8 4 1 . . . . . . . . . . . . 3 3 Ballistic Gun 6 | . 14 11 11 13 7 6 5 5 4 3 5 5 1 . . . . . Ballistic Cannon 1 | . . . . . 7 5 5 1 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 12 13 12 13 20 24 33 33 34 24 35 35 43 35 35 54 64 66 98 Greatest Support 84 | 20 20 16 16 40 30 34 38 42 42 55 46 52 46 52 61 69 72 84 Greatest Overweight (x) 3 | . . . . 3 . . . . . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 10 10 10 Average Capacity 7 | . 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 8 10 9 Most Carried 10 | . 8 8 7 8 8 8 7 8 5 5 5 4 5 5 5 8 10 10 Average Carried 6 | . 7 6 7 7 7 6 5 5 4 4 4 3 4 5 4 6 8 8 Final Capacity 10 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 10 10 5 Final Carried 10 | 6 8 7 7 8 8 7 5 5 5 4 3 4 5 5 5 8 10 5 Class Distribution -------------------- 35% | Sprinter 22% | Mutant 15% | Generator-Sprinter 13% | Scavenger-Sprinter 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Generator-Sprinter | -3/Research Generator-Sprinter | -2/Research Generator-Sprinter | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Matter Collected 2050 | 200 5 63 12 345 100 12 . 171 117 . 169 . 231 . 48 14 . 563 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1572 | . 40 82 . 516 . . . 28 . . 46 . 258 . . . . 602 Parts 68 | . 7 2 . 22 . . . 2 . . 6 . 3 . . . . 26 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 3 . . 3 . 1 . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Combat Hostiles Destroyed 28 | . 3 . . 11 . . . 1 . . 2 . . . . . . 11 Melee 2 | . . . . 1 . . . . . . 1 . . . . . . . Guns 11 | . 3 . . 7 . . . 1 . . . . . . . . . . Cannons 3 | . . . . . . . . . . . 1 . . . . . . 2 AOE 7 | . . . . . . . . . . . . . . . . . . 7 Classes Destroyed 8 | . 1 1 . 4 . . . . . . 1 . . . . . . 1 Hauler 1 | . . . . 1 . . . . . . . . . . . . . . Recycler 3 | . . 1 . 1 . . . . . . . . . . . . . 1 Swarmer 19 | . 3 . . 4 . . . 1 . . 1 . . . . . . 10 Saboteur 1 | . . . . . . . . . . . 1 . . . . . . . Grunt 3 | . . . . 3 . . . . . . . . . . . . . . Sentry 3 | . . . . 3 . . . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | . 3 1 . 5 . . . 1 . . 1 . . . . . . 9 Combat Bots Only 8 | . 3 . . 5 . . . 1 . . 1 . . . . . . 8 Max Kills in Single Turn 4 | . 1 1 . 1 . . . 1 . . 1 . . . . . . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . . 4 Melee 1 | . . . . 1 . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Damage Taken 9047 | . 140 . . 1580 86 269 123 308 92 . 178 41 . 12 96 91 109 5922 Core 2139 | . 23 . . 273 . 115 46 31 . . 17 . . . . . 20 1614 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 113 | . . . . . . . . . . . 10 . . . . . . 103 Regen/Repaired (Parts) 47 | . . . . . . . 47 . . . . . . . . . . . Core Remaining (%) 90 | 100 90 . 100 50 100 86 . . . . 82 . . 100 100 . 98 . Volleys Fired 144 | . 5 3 5 68 . . . 1 1 8 3 . 16 . . . . 34 Largest 2 | . 2 2 1 2 . . . 1 1 1 2 . 1 . . . . 2 Hottest 192 | . 60 60 20 60 . . . 35 35 . 123 . 98 . . . . 192 Shots Fired 213 | . 10 6 5 103 . . . 1 1 8 6 . 16 . . . . 57 Gun 165 | . 10 6 5 103 . . . 1 1 . 3 . . . . . . 36 Cannon 31 | . . . . . . . . . . . 3 . 16 . . . . 12 Launcher 9 | . . . . . . . . . . . . . . . . . . 9 Special 8 | . . . . . . . . . . 8 . . . . . . . . Kinetic 109 | . 5 3 5 91 . . . 1 1 . 3 . . . . . . . Thermal 80 | . 5 3 . 12 . . . . . . . . 16 . . . . 44 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 16 | . . . . . . . . . . . 3 . . . . . . 13 Robot Hit Streak 15 | . 3 7 . 15 . . . 2 . . 4 . 6 . . . . 4 Robot Miss Streak 3 | . 3 1 . 3 . . . . . . 3 . 1 . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 127 | . 4 5 . 94 . . . 1 . . 2 . 12 . . . . 9 Core Hits 65 | . 3 2 . 26 . . . 1 . . 1 . 2 . . . . 30 Critical Kills 1 | . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . 4 . . . . . . . . . . . . . . Critical Strikes 5 | . . . . 4 . . . . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 Smash 4 | . . . . 4 . . . . . . . . . . . . . . Melee Attacks 57 | . 19 . 13 25 . . . . . . . . . . . . . . Impact 57 | . 19 . 13 25 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 2620 | . 37 48 . 938 . . . 29 . . 32 . 402 . . . . 1134 Guns 716 | . 37 48 . 602 . . . 29 . . . . . . . . . . Cannons 775 | . . . . . . . . . . . 32 . 402 . . . . 341 Explosions 780 | . . . . . . . . . . . . . . . . . . 780 Melee 336 | . . . . 336 . . . . . . . . . . . . . . Ramming 13 | . . . . . . . . . . . . . . . . . . 13 Kinetic 606 | . 17 25 . 535 . . . 29 . . . . . . . . . . Thermal 734 | . 20 23 . 67 . . . . . . . . 402 . . . . 222 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 931 | . . . . . . . . . . . 32 . . . . . . 899 Impact 336 | . . . . 336 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 63 | . . . . . . . . . . . . . . . . . . 63 Average Corruption 36 | . . . . . . . . . . . . . . . . . . 36 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 19 | . . . . . . . . . . . . . . . . . . 19 Message Errors 2 | . . . . . . . . . . . . . . . . . . 2 Matter Fused 5 | . . . . . . . . . . . . . . . . . . 5 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . 6 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 176 | . . . . 58 . . . . . . . . 101 . . . . 17 Projectiles 106 | . . . . . . . . . . . . . 101 . . . . 5 Explosions 12 | . . . . . . . . . . . . . . . . . . 12 Melee 58 | . . . . 58 . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 27 | . . . . . . . . . . . . . . . . . . 27 Shots 3 | . . . . . . . . . . . . . . . . . . 3 Rammed 3 | . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 169 | . 40 36 2 37 24 10 . . . 92 52 85 16 . 20 9 69 169 Average Temperature 29 | . 20 17 1 15 8 7 . . . 34 23 36 6 . 11 9 33 50 Received Heat Transfer 492 | . . . . 378 6 12 . 9 12 . 30 9 . . . . 9 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fried 11 | . . . . 4 . . . . . . . . . . . . . 7 Impact Corruptions 6 | . . . . 6 . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 1150 | . 50 50 . 150 . . . . . . . . 600 . . . . 300 Parts Sabotaged 3 | . . . . . . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Peak Influence 767 | . 84 46 17 231 129 158 182 . . . . 167 . . 124 99 226 767 Initial 122 | . . 35 17 6 9 58 77 . . . . 122 . . 64 69 49 17 Average 144 | . 48 39 17 142 60 65 119 . . . . 134 . . 84 84 80 384 Maximum Alert Level 3 | . . . . 1 . . . . . . . . . . . . 1 3 Low Security (%) 77 | . 100 100 100 57 100 100 100 . . . . 100 . . 100 100 97 37 Level 1 12 | . . . . 42 . . . . . . . . . . . . 3 5 Level 2 9 | . . . . . . . . . . . . . . . . . . 53 Level 3 . | . . . . . . . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . . 1 2 3 . . . . 1 . . . . . . 5 Investigation 7 | . . . . 1 2 1 . . . . . . . . . . . 3 Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 4 | . . . . . . 2 . . . . . . . . . . . 2 Assault 1 | . . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Distress Signals 11 | . . . 1 2 . 1 . . . . . . . . . 1 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 205 | . 3 . 2 23 5 19 10 26 2 . 12 3 . 5 6 4 17 68 Peak Tracking Total 25 | . 3 . 2 10 2 16 7 21 2 . 10 4 . 5 5 4 12 25 Tactical Retreats 33 | . . . . 4 3 2 1 5 1 . 4 1 . . 1 . 1 10 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Traps Triggered 1 | . . . . 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Machines Disabled 2 | . . . . . . . . . 2 . . . . . . . . . Max in Single Turn 2 | . . . . . . . . . 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Machines Accessed 28 | . 1 1 . 2 3 2 1 1 . 9 . . . . . 1 3 4 Terminals 15 | . 1 1 . 2 1 2 . . . . . . . . . 1 3 4 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 92 | . 1 3 . 4 9 4 3 1 . 48 . . . . . 3 9 7 Successful 65 | . 1 1 . 1 4 . 2 1 . 48 . . . . . . 7 . Failed 27 | . . 2 . 3 5 4 1 . . . . . . . . 3 2 7 Catastrophic 9 | . . 1 . 1 2 1 . . . . . . . . . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 28 | . . 2 . 3 1 3 . . 1 . . . . . . 1 11 6 Terminals 34 | . 1 3 . 4 3 4 . . . . . . . . . 3 9 7 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . . . . . . . . Recycling Units 6 | . . . . . 6 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 57 | . 1 1 . . 1 . . 1 . 48 . . . . . . 5 . Record 36 | . . . . . . . . . . 36 . . . . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . . Robot Analysis 5 | . . 1 . . . . . . . 4 . . . . . . . . Prototype ID Bank 5 | . . . . . 1 . . . . 4 . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . 2 . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . 2 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . 1 . . . . . . . . . . . . 2 . Terminals 3 | . . . . 1 . . . . . . . . . . . . 2 . Assimilate 2 | . . . . . . . . . . . . . . . . . 2 . Botnet 1 | . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . 1 . 1 3 2 1 . . . . . . . . 1 2 4 Full Trace Events 7 | . . . . 1 2 1 . . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . Time 60 | . . . . . . . 60 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Total Allies 3 | . . . 1 . . . . . . . . . . . . . 2 . Largest Group 2 | . . . 1 . . . . . . . . . . . . . 2 . Highest-Rated Group 52 | . . . 31 . . . . . . . . . . . . . 52 . Highest-Rated Ally 31 | . . . 31 . . . . . . . . . . . . . 26 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 2 | . . . 2 . . . . . . . . . . . . . . . Total Damage 20 | . . . 20 . . . . . . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Robot Analysis Total 5 | . . 1 . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . 2 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Turns Passed 2624 | . 178 33 86 516 222 92 148 192 166 112 106 44 98 1 142 49 100 339 Spaces Moved 6715 | 1 86 55 96 272 702 315 376 771 718 320 466 153 358 13 622 160 458 773 Core 30 | . . . . . . . . . . . . . . . . . . 30 Treads 7 | . . . . . . . . . . . . . . . . . . 7 Legs 220 | 1 86 . . 133 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . 13 . . . . . . . . . . . . . . Flight 6445 | . . 55 96 126 702 315 376 771 718 320 466 153 358 13 622 160 458 736 Fastest Speed 7 | 120 120 31 31 29 24 21 18 13 13 7 12 8 12 8 8 8 11 8 Average Speed 23 | 120 120 31 31 86 26 21 20 20 18 17 16 12 16 8 16 16 16 20 Slowest Speed 260 | 120 120 31 31 260 27 24 21 21 21 27 95 15 18 8 19 19 17 250 Overloaded Moves 118 | . . . . . . . . . . 1 . 10 . 13 34 7 31 22 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 114 | . . . 1 2 8 9 12 4 3 5 2 11 . . 9 4 16 28 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 32 | 2 17 9 20 35 22 12 17 76 79 63 73 5 53 5 20 8 64 31 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . . . . 3 2 . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . . . . . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . Scrap Searched 7 | . . . . . . . . 2 4 . 1 . . . . . . . Spaces Dug 3 | . 3 . . . . . . . . . . . . . . . . . Terrain Destroyed 9 | . 3 . . . . . . . . . 1 . 4 . . . . 1 Melee 3 | . 3 . . . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . . 1 . 4 . . . . 1 AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Tes Acc Total 7321 | . 120 63 122 413 728 330 433 805 745 356 485 165 377 12 656 177 464 870 Wait 220 | . . . 8 9 4 11 60 12 18 3 11 18 1 . 22 13 9 21 Move 6485 | . 85 54 93 267 685 298 353 762 711 309 461 133 357 12 603 151 427 724 Hop 98 | . . . 1 2 8 7 10 4 3 5 2 8 . . 9 4 14 21 Pick Up 49 | . 6 1 . 4 4 3 . 5 2 4 1 1 1 . 3 2 5 7 Fast Attach 76 | . . . . 22 5 2 2 5 2 9 1 2 . . 5 2 2 17 Attach 45 | . . 2 . 3 2 6 1 . 1 4 3 1 . . 1 1 3 17 Detach 28 | . . . . 2 1 3 1 4 1 1 . 2 . . . 2 1 10 Swap 41 | . 1 3 2 3 11 . 2 3 1 2 2 . 2 . 2 1 2 4 Drop 75 | . 4 . . 8 8 . 4 9 5 11 1 . . . 11 1 1 12 Fire 144 | . 5 3 5 68 . . . 1 1 8 3 . 16 . . . . 34 Melee 57 | . 19 . 13 25 . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 16) 179 | -10/Materials | Entered another Materials area 179 | -9/Materials | Evolved 2 slots: Propulsion x2 208 | -9/Materials | Discovered new exit (range 6) 212 | -9/Materials | Entered Mines 215 | -9/Mines | Received a Mining Laser from a helpful Derelict 232 | -9/Mines | Excavation squad dispatched 232 | -9/Mines | A large section of the Mines collapsed 253 | -9/Mines | Met a Derelict bent on vengeance 289 | -9/Mines | Learned Materials emergency access door positions 291 | -9/Mines | Discovered new exit (range 7) 298 | -9/Mines | Entered Materials 298 | -8/Materials | Evolved 2 slots: Utility x2 460 | -8/Materials | Lost 6 parts (1p2n2u1w) 673 | -8/Materials | Lost 8 parts (1p6n1w) 770 | -8/Materials | Build established: Scavenger-Mutant 812 | -8/Materials | Discovered new exit (range 4) 814 | -8/Materials | Entered Factory 814 | -7/Factory | Evolved 2 slots: Propulsion x2 1032 | -7/Factory | Discovered new exit (range 16) 1036 | -7/Factory | Entered another Factory area 1036 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1125 | -6/Factory | Discovered new exit (range 12) 1128 | -6/Factory | Entered another Factory area 1128 | -5/Factory | Evolved 2 slots: Propulsion x2 1204 | -5/Factory | Repaired Imp. VTOL Module 1257 | -5/Factory | Discovered new exit (range 9) 1276 | -5/Factory | Entered Upper Caves 1287 | -5/Upper Caves | Learned Factory trap positions 1400 | -5/Upper Caves | Identified exit to Upper Caves 1468 | -5/Upper Caves | Entered another Upper Caves area 1472 | -5/Upper Caves | Discovered new exit (range 8) 1473 | -5/Upper Caves | Encountered a Warlord checkpoint 1514 | -5/Upper Caves | Build established: Sprinter 1569 | -5/Upper Caves | Spotted B-75 Beast 1581 | -5/Upper Caves | Learned 8 Factory zone layouts 1620 | -5/Upper Caves | Discovered new exit (range 11) 1625 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 1628 | -5/Upper Caves | Found Prototype Special Weapon 1628 | -5/Upper Caves | Identified Molecular Deconstructor 1634 | -5/Upper Caves | Entered Zhirov 1634 | -5/Zhirov | Discovered new exit (range 3) 1670 | -5/Zhirov | Met Zhirov 1682 | -5/Zhirov | Learned location of Quarantine (-3) 1682 | -5/Zhirov | Learned location of Testing (-2) 1682 | -5/Zhirov | Learned location of Command (-1) 1683 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1720 | -5/Zhirov | Found Alien Artifact 1720 | -5/Zhirov | Identified Integrated Dissipator 1720 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 1723 | -5/Zhirov | Found Alien Artifact 1723 | -5/Zhirov | Identified Transdimensional Reconstructor 1723 | -5/Zhirov | Warped through subspace 1746 | -5/Zhirov | Entered Proximity Caves 1753 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 1821 | -4/Proximity Caves | Spotted B-86 Titan 1849 | -4/Proximity Caves | Discovered new exit (range 6) 1852 | -4/Proximity Caves | Entered Factory 1852 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1854 | -4/Factory | Loaded intel: 103 trap records 1857 | -4/Factory | Found Prototype Processor 1857 | -4/Factory | Identified Exp. Signal Interpreter 1870 | -4/Factory | Discovered new exit (range 14) 1896 | -4/Factory | Entered Upper Caves 1907 | -4/Upper Caves | Spotted B-86 Titan 1968 | -4/Upper Caves | Encountered a Warlord checkpoint 1991 | -4/Upper Caves | Discovered new exit (range 13) 1994 | -4/Upper Caves | Entered another Upper Caves area 1995 | -4/Upper Caves | Discovered new exit (range 14) 1995 | -4/Upper Caves | Entered Research 1995 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2071 | -3/Research | Spotted B-86 Titan 2120 | -3/Research | Discovered new exit (range 20) 2137 | -3/Research | Entered another Research area 2137 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2150 | -2/Research | Spotted B-90 Cyclops 2166 | -2/Research | Discovered new exit (range 5) 2186 | -2/Research | Entered Testing 2195 | -2/Testing | Spotted PL-VWH2YS8Q6H 2251 | -2/Testing | Spotted Alpha 7 2253 | -2/Testing | Spotted IC-T1W(K) 2253 | -2/Testing | Spotted 7T-Z0W(K) 2266 | -2/Testing | Found Prototype Processor 2275 | -2/Testing | Identified exit to Access 2286 | -2/Testing | Entered Access 2286 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2307 | -1/Access | Build established: Generator-Sprinter 2414 | -1/Access | Found Gamma Bomb Array 2430 | -1/Access | Found Corrupted Gamma Bomb Array 2438 | -1/Access | System corruption reached 10% 2456 | -1/Access | Lost 6 parts (1p2n3u) 2461 | -1/Access | System corruption reached 30% 2471 | -1/Access | Destroyed 8 combat bots 2507 | -1/Access | Lost 3 parts (2n1u) 2532 | -1/Access | Spotted B-99 Colossus 2536 | -1/Access | Search patrols dispatched 2604 | -1/Access | Core integrity fell below 50% 2609 | -1/Access | Core integrity fell below 20% 2625 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02607_ Penetrated by Slug. 02607_ P-80 Master resets P-80 Master, system corruption cleaned. 02607_ K-01 Serf collects debris. 02607_ U-05 Engineer lays Concrete. 02607_ Penetrated by Slug. 02608_ Acquired Xenon Bombardment Thruster. 02608_ U-05 Engineer lays Concrete. 02609_ Slug penetrates Earth. 02609_ U-05 Engineer lays Concrete. 02610_ Xenon Bombardment Thruster destroyed. 02610_ Slug penetrates Wall. 02615_ Penetrated by Slug. 02615_ Slug penetrates Wall. 02616_ System corrupted: Matter fused (-9). 02616_ Acquired Lgt. Quantum Reactor. 02617_ U-05 Engineer lays Concrete. 02619_ Penetrated by Slug. 02619_ Slug penetrates Wall. 02619_ Penetrated by Slug. 02620_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | Y????????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #???????????####################?????????????? | | ############# @ u ????????? | | # % s ####???????????????? | | # p ## #??????????????????? | | + ## ##########??????????????????? | | # ## #???????????????????????????? | | # # #???????????????????????????? | | ##### ## ## #???????????????????????????? | | ### +???????????????????????????? | | # # #???????????????????????????? | | # #???????????????????????????? | | *| % #???????????????????????????? | | ===[[ ! #???????????????????????????? | | !%=%== #???????????????????????????? | | |#%/### #???????????????????????????? | | # [*# #???????????????????????????? | | #=!!# #???????????????????????????? | | #[ #???????????????????????????? | | ?#[ #???????????????????????????? | | ?# ## #???????????????????????????? | | ?# ## ##???????????????????????????? | | ?#= ## #????????????????????????????? | | ###### #????????????????????????????? | | #????????????????????????????? | | ##+### #????##########??????????????? | | ?????# #????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 81 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 12 Base Temperature (-) 200 Resistance: KI 25 Core Shielding 40 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 81 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Armchair Analyst More Power To You Rockin' Loadout Speed Demon Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed GrenadeDynamicFemtoactuators Manual? 0 Play Time 02:11:08 Cumulative 52.4 hours Start 2022.04.05 @ 19:33:22 End 2022.04.05 @ 22:37:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1246903d-a64f-4e7f-b936-cbbb401afd5b