Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.17 @ 21:42:07 Player: Susul Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (307) 307 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1487 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 184/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Light Armor Plating Light Armor Plating > --- WEAPON ----------- Shock Rifle Beam Rifle Particle Gun > --- INVENTORY -------- Datajack [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Light Armor Plating Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 24 | 6 1 13 4 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 6 . Treads 4 | 2 . 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 4 | . . 4 . Utility 5 | 1 1 3 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 9 | 2 . 3 4 Energy Gun 7 | 2 . 3 2 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 2 | . . 2 . Parts Lost 15 | . . 5 10 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility 3 | . . 1 2 Weapon 6 | . . 1 5 Highest Loss Streak 10 | . . 4 10 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 93 89 65 Engine 12 | . 14 13 7 Treads 22 | . 28 21 18 Flight 2 | . . 4 . Device 1 | . . 3 . Storage 10 | . 21 9 . Protection 8 | . . 10 14 Energy Gun 25 | . 28 26 18 Launcher 1 | . . . 5 Peak Build Rating 13 | 6 7 10 13 Average Rating 7 | 3 6 8 9 On Entrance 5 | . 6 7 10 Naked Turns 20 | . . . 20 Heaviest Build 23 | 13 15 19 23 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 5 | . . 5 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 6 8 5 5 Most Carried 5 | 1 1 5 3 Average Carried 1 | . . 1 1 Final Capacity 8 | 8 8 5 5 Final Carried 2 | . 1 2 . Class Distribution -------------------- 67% | Mutant 21% | Scavenger-Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 390 | 177 . 200 13 Remotely . | . . . . Salvage Created 381 | . . 307 74 Parts 40 | . . 24 16 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | . . 8 4 Guns 8 | . . 8 . AOE 4 | . . . 4 Classes Destroyed 6 | . . 3 3 Worker 2 | . . . 2 Builder 1 | . . . 1 Hauler 1 | . . . 1 Swarmer 7 | . . 3 4 Grunt 3 | . . 3 . Sentry 2 | . . 2 . Best Kill Streak 7 | . . 3 7 Combat Bots Only 4 | . . 3 4 Max Kills in Single Turn 2 | . . 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 162 | . . 72 90 Missed 45 | . . 23 22 Damage Taken 1808 | . . 643 1165 Core 571 | . . 169 402 Absorbed by Shields . | . . . . Core Remaining (%) 66 | 100 . 32 . Volleys Fired 40 | . 1 23 16 Largest 2 | . 2 2 1 Hottest 100 | . 90 100 56 Shots Fired 53 | . 2 35 16 Gun 44 | . 2 35 7 Cannon . | . . . . Launcher 9 | . . . 9 Special . | . . . . Kinetic . | . . . . Thermal 40 | . 2 31 7 Explosive 9 | . . . 9 Electromagnetic 4 | . . 4 . Robot Hit Streak 6 | . . 6 2 Robot Miss Streak 11 | . 2 4 11 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 27 | . . 20 7 Core Hits 22 | . . 12 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks 6 | . . . 6 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 774 | . . 289 485 Guns 334 | . . 289 45 Cannons . | . . . . Explosions 440 | . . . 440 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 277 | . . 232 45 Explosive 440 | . . . 440 Electromagnetic 57 | . . 57 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 3 5 5 Average Corruption 4 | . 2 4 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . . 16 2 Message Errors 6 | . . 5 1 Matter Fused 3 | . . 3 . Heat Flow Errors 2 | . . 2 . Energy Discharges 3 | . . 2 1 Data Loss (minor) 2 | . . 2 . Data Loss (major) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 22 | . . . 22 Projectiles . | . . . . Explosions 22 | . . . 22 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 104 | . . . 104 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 250 | . 30 250 51 Average Temperature 66 | . 18 80 19 Received Heat Transfer 627 | . . 207 420 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 779 | . . 594 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 203 | . 30 181 203 Initial 11 | . . 11 7 Average 43 | . 12 48 87 Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 97 Level 1 . | . . . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 4 10 15 Peak Tracking Total 9 | . 2 4 9 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 4 1 . Successful 2 | . 1 1 . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Record 1 | . 1 . . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . . 2 Non-combat . | . . . . Combat 2 | . . . 2 Robot Hacks Applied 3 | . . . 3 parse_system 3 | . . . 3 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1299 | 114 292 645 248 Spaces Moved 833 | 75 180 421 157 Core 78 | 13 . 17 48 Treads 633 | 62 180 282 109 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 122 | . . 122 . Fastest Speed 37 | 50 160 37 50 Average Speed 137 | 140 160 131 128 Slowest Speed 300 | 160 160 300 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 25 | 6 24 55 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 63 | . . . 63 Melee . | . . . . Projectile . | . . . . AOE 63 | . . . 63 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 927 | 81 182 479 185 Wait 8 | . . 8 . Move 830 | 74 179 420 157 Hop . | . . . . Pick Up 8 | 1 1 5 1 Fast Attach 14 | 5 1 8 . Attach 10 | 1 . 5 4 Detach 6 | . . 5 1 Swap . | . . . . Drop 5 | . . 5 . Fire 40 | . 1 23 16 Melee 6 | . . . 6 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 13) 115 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 407 | -10/Materials | Entered Mines 447 | -10/Mines | Learned location of Recycling (-7) 451 | -10/Mines | Discovered new exit (range 5) 715 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 807 | -10/Mines | Core integrity fell below 50% 832 | -10/Mines | Lost 4 parts (1p2n1w) 1052 | -10/Mines | Entered Materials 1052 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1201 | -9/Materials | Crushed by falling debris 1272 | -9/Materials | Discovered new exit (range 16) 1276 | -9/Materials | Core integrity fell below 50% 1292 | -9/Materials | Core integrity fell below 20% 1300 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Keyboard players can use Shift-a~z. >>parse_system Reading system data... K-01 Serf collects debris. EXIT=FOUND Jacked W-16 Scout... Command string: MARK?SECURITY No effect. Jacked Y-45 Defender... Command string: overload_POWER >>parse_system Reading system data... Beam Rifle destroyed. Jacked G-47 Trooper... Command string: disrupt_AREA Command string: SCATTER_TARGETING >>parse_system Reading system data... Datajack destroyed. Critical hit (Burn: +37). 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