Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.05.11 @ 20:17:25 Player: Grimbling Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (291) 1455 Value Destroyed (15539) 15539 Prototype IDs (224) 4480 Alien Tech Used (2) 400 Bonus (19658) 19658 TOTAL SCORE: 50832 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 1092 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Friendly Fire -52 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 198/200 System Corruption 33% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Small Battery Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Machine Gun Heavy Machine Gun Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Improved Cooling System Advanced Cooling System Large Storage Unit Experimental Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Improved Armor Integrity Analyzer Layered Heavy Armor Plating Heavy Regenerative Plating Improved Remote Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Fusion Reactor Mini Fusion Reactor Mini Fusion Reactor Armored Heavy Treads Advanced Heat Sink Transdimensional Reconstructor Vortex Shotgun Enhanced Nova Cannon Potential Cannon Null Cannon Tactical Quantum Warhead Plasma Lance [Rating: 202] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Vortex Chain Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Centrium Leg Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Improved Medium Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Launcher Tactical Quantum Warhead Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 19 | . 1 2 2 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Utility 13 | . 1 2 2 . . . . . . 2 . . . . 2 . . . . 1 . 1 2 . Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Parts Attached 251 | 3 6 5 19 14 4 1 1 5 30 6 1 4 9 2 16 1 8 1 . 12 29 26 4 44 Power 35 | . . 1 3 4 . . . 1 5 . . 1 1 . . . . . . . 4 6 1 8 Engine 10 | . . 1 1 3 . . . . 4 . . 1 . . . . . . . . . . . . Core 5 | . . . 2 1 . . . 1 1 . . . . . . . . . . . . . . . Reactor 20 | . . . . . . . . . . . . . 1 . . . . . . . 4 6 1 8 Propulsion 33 | 2 . . 3 2 2 1 . 1 7 . . . 3 . 1 . 1 . . . 3 4 . 3 Treads 28 | 2 . . 3 2 2 1 . . 4 . . . 3 . 1 . 1 . . . 3 4 . 2 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . 1 3 . . . . . . . . . . . . . . . Utility 103 | 1 3 3 9 8 1 . . 2 10 5 . 3 2 2 11 . 4 1 . 9 10 7 3 9 Device 64 | 1 3 1 6 5 1 . . . 3 3 . 2 . 2 9 . 3 . . 7 7 4 1 6 Storage 4 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . 1 Processor 18 | . . 1 2 1 . . . 1 4 1 . . 1 . . . . . . 2 1 2 . 2 Hackware 4 | . . . . . . . . 1 . 1 . . 1 . . . . . . . . 1 . . Protection 13 | . . 1 1 2 . . . . 1 . . 1 . . 2 . 1 1 . . 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 80 | . 3 1 4 . 1 . 1 1 8 1 1 . 3 . 4 1 3 . . 3 12 9 . 24 Energy Gun 58 | . 3 1 4 . 1 . . 1 5 1 1 . 3 . 3 1 3 . . 3 11 4 . 13 Energy Cannon 15 | . . . . . . . . . 2 . . . . . . . . . . . 1 4 . 8 Ballistic Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . 1 . . . . . . . . . 1 . . . . 1 . . 4 2 . 1 Corrupted Parts 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 System Corruption 7 | . . . . . . . . . . . . . 4 . . . . . . . . . . 3 Parts Lost 64 | . . . 3 2 . 4 4 . . . . . . . 1 . . . . . 5 1 . 44 Power 15 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 1 . 11 Propulsion 10 | . . . . . . 2 2 . . . . . . . . . . . . . 1 . . 5 Utility 25 | . . . 1 2 . 1 2 . . . . . . . 1 . . . . . 3 . . 15 Weapon 14 | . . . 1 . . . . . . . . . . . . . . . . . . . . 13 Highest Loss Streak 16 | . . . 2 1 . 4 4 . . . . . . . 1 . . . . . 4 1 . 16 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 89 | . 96 98 99 97 99 81 72 14 90 95 99 100 95 94 92 90 89 89 90 87 89 86 81 61 Engine 2 | . 12 10 1 7 14 7 6 . 4 5 5 8 3 . . . . . . . . . . . Core 1 | . . . 6 4 . . . . 5 5 5 2 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 3 5 5 5 5 5 5 4 8 11 11 7 Treads 15 | . 25 20 16 21 20 15 13 . 20 22 22 22 22 22 17 15 15 15 15 13 11 8 7 3 Device 24 | . 23 19 31 26 28 28 26 . 11 18 22 23 23 22 28 30 29 25 25 25 28 24 23 14 Storage 6 | . 12 10 8 7 7 7 6 . 3 5 5 5 5 5 5 5 5 5 5 4 7 8 7 7 Processor 10 | . . 9 9 7 7 7 6 . 15 12 16 14 11 11 10 10 10 10 10 10 9 10 11 12 Hackware 1 | . . . . . . . . 6 1 2 . . 3 5 5 5 5 5 5 4 1 . . . Protection 5 | . . 9 8 7 7 1 . . 4 5 5 5 5 5 6 5 5 9 10 5 3 4 4 1 Energy Gun 13 | . 23 20 16 14 14 14 11 7 9 11 10 11 15 16 14 15 15 15 15 18 17 11 11 4 Energy Cannon 1 | . . . . . . . . . 5 5 5 5 . . . . . . . . . 4 3 4 Naked Turns 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . Heaviest Build 172 | 19 23 30 38 53 51 51 38 3 64 66 66 74 84 79 93 86 95 95 95 101 109 134 164 172 Greatest Support 160 | 40 40 40 43 63 63 63 40 4 120 120 120 120 120 112 124 124 127 127 127 127 140 160 155 155 Greatest Overweight (x) 6 | . . . . . 1 1 1 . 6 . . . . . . . . . . . 1 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 10 10 10 10 10 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 10 10 10 10 10 10 10 9 5 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 10 10 10 10 10 10 10 10 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 7 7 9 8 9 10 9 9 4 7 14 14 14 14 15 14 14 14 14 15 14 14 14 13 8 Final Capacity 15 | 10 10 10 10 10 10 10 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 10 10 10 10 10 10 5 5 14 15 15 15 15 15 15 15 15 15 15 15 15 15 14 3 Class Distribution -------------------- 20% | Hacker-Skirmisher 17% | Scavenger-Gunner 16% | Scavenger-Skirmisher 13% | Hacker-Gunner 12% | Scavenger-Mutant 11% | Hacker-Mutant 5% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Hacker-Skirmisher | -5/Warlord Hacker-Skirmisher | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Tank | -4/Zhirov Hacker-Tank | -3/Proximity Caves Hacker-Gunner | -3/Research Scavenger-Skirmisher | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 3274 | 230 60 50 180 144 55 . . 60 290 70 15 85 96 53 140 30 85 . 41 159 352 480 40 559 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15880 | 203 462 717 855 561 209 143 . 46 1090 389 177 483 . 163 1963 433 433 . 104 1450 2297 2018 318 1366 Parts 593 | 18 27 39 32 21 4 7 . 4 49 11 2 9 . 8 39 16 14 . 6 48 114 49 26 50 Haulers Intercepted 10 | . 1 3 1 . . . . . 1 . . . . . . . . . . 3 . 1 . . Recyclers Shooed 16 | . . 5 . 1 . . . . . 2 . . . . 5 . . . . . 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 210 | . 6 11 14 10 4 4 . 2 7 4 3 8 . 4 28 6 6 . 3 12 26 29 3 20 Guns 149 | . 6 11 12 8 3 4 . 2 1 3 2 4 . 3 16 6 6 . 3 10 22 16 2 9 Cannons 23 | . . . . . . . . . 6 1 1 2 . . . . . . . . . 7 1 5 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Classes Destroyed 22 | 3 3 4 1 2 . 1 . . 1 . . . . . . . 1 . . . 3 2 1 . Worker 15 | 2 . . 2 . . . . . 4 . . . . . 3 . . . . . 3 . 1 . Builder 10 | . . . . . . . . . 7 . . . . . . . . . . 1 2 . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 3 1 . . . . . 1 . . . . . . . . . . 3 . 1 . . Recycler 13 | 1 1 . . . . . . . 4 1 . . . . 2 . . . . 1 1 . . 2 Operator 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . . Watcher 21 | . 2 5 1 2 . . . . 1 . . . . . 3 . . . . 3 1 1 . 2 Swarmer 37 | . . 2 . 2 . 3 . 2 1 . . 1 . 2 7 . 1 . 3 . . 9 . 4 Grunt 72 | . 6 5 7 4 2 . . . 5 . 3 4 . 2 6 5 1 . . 3 10 9 . . Brawler 4 | . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . Duelist 4 | . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . Sentry 24 | . . 3 6 1 1 . . . . 1 . 1 . . 1 . 1 . . 3 . 4 . 2 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hunter 17 | . . . 1 . . . . . . 1 . . . . 3 . . . . 2 5 2 . 3 Programmer 29 | . . . . 1 . . . . 1 2 . . . . 9 1 . . . 4 6 . . 5 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Combat Programmer 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 Striker 4 | . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | 2 3 3 3 4 3 3 . 2 12 2 3 4 . 2 6 3 5 . 3 6 5 8 3 5 Combat Bots Only 8 | . 3 3 3 4 3 3 . 2 3 2 3 4 . 2 5 3 5 . 3 4 4 8 2 5 Max Kills in Single Turn 9 | 1 1 2 1 2 2 1 . 1 9 1 1 1 . 1 1 1 1 . 1 2 2 2 1 2 Gunslinging 1 | . . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Damage Taken 19930 | . 108 230 539 433 210 554 470 8 270 150 144 676 11 116 1079 243 128 . 141 468 2203 1945 119 9685 Core 2577 | . 15 14 20 13 12 37 293 . 23 13 24 79 . 22 71 25 3 . . 45 159 169 . 1540 Absorbed by Shields 656 | . . . . . . . . . . . . . 11 66 210 . . . . . . 73 98 198 Reduced by Siege Mode 875 | . . . . . . . . . . . . . . . . . . . . . 74 . . 801 Regen/Repaired (Parts) 1295 | . . 2 . . . . . . . . . . . . 53 . . . . . 431 730 31 48 Core Remaining (%) 88 | 100 94 96 96 . . . . 49 97 . . . . 86 . . . . 91 . 84 88 . . Volleys Fired 631 | 11 14 50 53 34 14 14 . 2 23 8 8 18 1 8 73 12 18 . 4 39 65 51 10 101 Largest 4 | 1 2 2 2 2 2 2 . 1 3 3 3 3 3 3 3 3 3 . 3 4 4 4 4 4 Hottest 430 | 40 112 112 125 125 149 149 . 65 239 245 245 240 255 255 255 225 282 . 282 376 376 393 315 430 Shots Fired 1680 | 11 28 99 106 68 28 28 . 2 58 22 24 54 3 25 219 37 53 . 14 155 243 190 31 182 Gun 1505 | 11 28 99 106 68 28 28 . 2 39 14 16 36 3 25 219 37 53 . 14 155 243 147 21 113 Cannon 169 | . . . . . . . . . 19 8 8 18 . . . . . . . . . 40 10 66 Launcher 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1648 | 11 28 99 106 68 28 28 . 2 58 22 24 54 3 25 219 37 53 . 14 155 239 187 31 157 Explosive 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Electromagnetic 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 Entropic 8 | . . . . . . . . . . . . . . . . . . . . . 4 . . 4 Robot Hit Streak 56 | 5 10 20 29 27 22 12 . 3 28 19 8 29 2 12 44 18 18 . 21 56 31 31 9 45 Robot Miss Streak 3 | 1 1 2 2 1 1 3 . . 2 2 2 1 1 1 2 1 1 . 2 2 2 2 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 25 | . . 1 2 2 1 2 . . . . . . . 2 6 . . . 2 1 4 2 . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . . . . . . 1 1 . . . 1 1 1 1 . . Shots Hit Robots 1313 | 9 19 76 90 59 28 24 1 2 54 15 20 43 2 19 176 26 30 . 10 115 191 141 20 143 Core Hits 552 | 10 13 29 30 23 10 14 . 2 37 13 9 12 . 8 62 17 13 . 4 36 74 65 9 62 Critical Kills 12 | . . . . . . . . . . . . . . . . . . . . 3 1 3 . 5 Critical Parts Destroyed 12 | . . . . . . . . . 1 . . . . . . . . . . 7 2 . . 2 Critical Strikes 115 | . . 6 10 7 1 . . . 1 . . 3 . 7 43 5 . . . 11 4 6 . 11 Burn 85 | . . 6 10 7 1 . . . . . . 3 . 7 43 5 . . . . 1 2 . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Destroy 16 | . . . . . . . . . . . . . . . . . . . . 11 2 3 . . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Smash 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Melee Attacks 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . Impact 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Slashing 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41335 | 142 321 1221 1543 1155 584 640 61 36 2326 574 553 1198 55 380 4701 651 928 . 308 4579 6847 5545 610 6377 Guns 33443 | 100 321 1203 1537 1148 584 640 . 36 1004 349 345 739 55 380 4625 651 928 . 308 4577 6670 3829 431 2983 Cannons 4867 | . . . . . . . . . 566 192 208 459 . . . . . . . . . 990 179 2273 Explosions 2587 | . . . . . . . . . 680 . . . . . . . . . . . 86 722 . 1099 Melee 96 | . . . . . . . 61 . 35 . . . . . . . . . . . . . . . Ramming 342 | 42 . 18 6 7 . . . . 41 33 . . . . 76 . . . . 2 91 4 . 22 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 38924 | 100 321 1203 1537 1148 584 640 . 36 2250 541 553 1198 55 380 4625 651 928 . 308 4577 6427 4819 610 5433 Explosive 934 | . . . . . . . . . . . . . . . . . . . . . . 722 . 212 Electromagnetic 428 | . . . . . . . . . . . . . . . . . . . . . . . . 428 Impact 35 | . . . . . . . . . 35 . . . . . . . . . . . . . . . Slashing 61 | . . . . . . . 61 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 611 | . . . . . . . . . . . . . . . . . . . . . 329 . . 282 Highest Corruption 33 | . . . . 1 1 1 1 1 1 1 1 1 4 4 3 3 5 5 5 5 13 . . 33 Average Corruption 5 | . . . . 1 1 1 1 1 1 1 1 1 2 4 2 3 3 5 5 3 8 . . 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 45 | . . . . . . . . . . . . . . . . . . . . . . 45 . . Effects 234 | . . . . 4 3 3 2 1 2 2 6 4 1 12 17 8 13 4 13 17 59 . . 63 Message Errors 48 | . . . . 1 . 2 1 . . . . . . 1 7 1 7 1 2 5 10 . . 10 Matter Fused 54 | . . . . 3 2 . . 1 . 1 5 3 1 3 . . 2 1 2 5 10 . . 15 Heat Flow Errors 31 | . . . . . . 1 . . 1 . . . . 3 . 1 1 1 5 3 8 . . 7 Energy Discharges 29 | . . . . . 1 . . . . . . . . 4 2 1 2 1 . . 9 . . 9 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Data Loss (minor) 24 | . . . . . . . . . 1 1 1 1 . . 1 4 . . 1 1 6 . . 7 Data Loss (major) 10 | . . . . . . . . . . . . . . . 1 . . . 1 . 3 . . 5 Misfires 17 | . . . . . . . . . . . . . . 1 3 1 . . 2 1 6 . . 3 Alerts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 12 | . . . . . . . . . . . . . . . 3 . 1 . . 2 5 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 429 | . . . . . . . 51 . 247 11 . . . . 1 . . . . . 14 15 . 90 Projectiles 121 | . . . . . . . . . 5 11 . . . . . . . . . . . 15 . 90 Explosions 207 | . . . . . . . . . 207 . . . . . . . . . . . . . . . Melee 101 | . . . . . . . 51 . 35 . . . . . 1 . . . . . 14 . . . Knockbacks 5 | 1 . . . . . . . . 1 . . . . . 2 . . . . . . . . 1 Impact 5 | 1 . . . . . . . . 1 . . . . . 2 . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 110 | . . . . . . . . . . . . . . . . . . . . . 17 92 . 1 Shots 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 . . Rammed 29 | . . 2 1 3 . . . . 3 4 . . . . 4 . . . . 1 8 1 . 2 Targets Rammed 52 | 19 . 2 1 3 . . . . 5 4 . . . . 6 . . . . 1 8 1 . 2 Kicked 19 | 19 . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . 2 . . . . . 2 . . . . . . . . . Highest Temperature 389 | 20 276 153 318 6 2 67 . . 328 36 57 101 15 139 54 . . . . 116 389 96 . 338 Average Temperature 66 | 20 102 44 68 6 2 35 . . 121 14 26 44 10 29 19 . . . . 57 106 39 . 133 Received Heat Transfer 3170 | . 75 114 396 177 123 120 . . 180 18 111 288 . 36 98 96 100 . . 51 341 269 . 577 Effects 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . 5 . . 3 Total Turns 211 | . . . . . . . . . . . . . . . . . . . . . 67 . . 144 Longest Duration 71 | . . . . . . . . . . . . . . . . . . . . . 26 . . 71 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 4 Impact Corruptions 3 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . Robots Melted 38 | . . . 2 2 1 . . . 1 . . 2 . 1 13 . . . . 2 4 5 . 5 Combat Hostiles 35 | . . . 2 2 1 . . . . . . 2 . 1 12 . . . . 2 4 4 . 5 Parts Melted 189 | . 1 7 9 11 2 2 . . 8 5 6 8 . 2 55 6 2 . 1 9 23 27 3 2 Heat Transferred 60787 | 225 691 3256 4107 2701 1314 1281 . 74 3280 860 947 2342 126 1628 13375 1800 1110 . 370 4329 7043 5365 777 3786 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Peak Influence 433 | 30 236 243 137 120 . . . . 306 145 . . . . 433 . . . . 241 374 388 299 230 Initial 101 | . 14 . 4 1 . . . . 24 53 . . . . 36 . . . . . 101 56 78 12 Average 81 | 12 79 83 48 30 . . . . 56 59 . . . . 131 . . . . 63 137 103 90 56 Maximum Alert Level 2 | . 1 1 . . . . . . 1 . . . . . 2 . . . . 1 1 1 1 1 Low Security (%) 88 | 100 83 81 100 100 . . . . 95 100 . . . . 69 . . . . 96 77 77 94 96 Level 1 11 | . 16 18 . . . . . . 4 . . . . . 28 . . . . 3 22 22 5 3 Level 2 . | . . . . . . . . . . . . . . . 1 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . . 1 1 1 . . . . 4 3 . . . . 8 . . . . 1 8 5 4 4 Investigation 4 | . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . Extermination 12 | . . . . 1 . . . . 2 1 . . . . 3 . . . . 1 1 . 1 2 Reinforcement 9 | . . 1 1 . . . . . . . . . . . . . . . . . 4 1 . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . . . . . 3 . . . . . . . 3 . Intercept 9 | . . . . . . . . . . 2 . . . . 2 . . . . . 2 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 22 | . 1 2 . . . . . . . 1 . . 1 . . . . . . 2 1 12 1 1 Communications Jammed 92 | . . . . . . . . . . . . . . . 3 . . . . 8 72 9 . . Distress Signals 92 | . . . . . . . . . . . . . . . 3 . . . . 8 72 9 . . Times Spotted 340 | . 12 22 19 14 4 4 4 2 12 9 3 10 21 8 42 7 6 . 3 18 36 35 9 40 Peak Tracking Total 8 | . 4 3 3 4 3 3 4 1 4 3 3 7 8 3 5 3 1 . 3 3 6 6 5 8 Tactical Retreats 16 | . 1 2 1 1 . . . . . . . 2 . . 1 1 . . . 1 . 1 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 11 | . 2 . 1 2 . . . . 2 . . . . . . . . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . 2 . . . . 18 . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 40 | . 2 . . . . . . . 22 2 . . . . 1 . 1 . . . 9 2 . 1 Max in Single Turn 20 | . 1 . . . . . . . 20 . . . . . 1 . 1 . . . 4 1 . 1 Garrison Access 5 | . . . . 1 . . . . . . . . . . 1 . . . . 1 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 82 | . 3 4 5 7 . . 4 . 8 4 1 1 11 . 10 . 1 4 1 4 6 2 4 2 Terminals 35 | . 3 3 4 4 . . . . 4 2 . . . . 3 . . . 1 2 2 2 3 2 Fabricators 6 | . . . . 1 . . . . 1 1 . . . . 3 . . . . . . . . . Repair Stations 5 | . . 1 . . . . . . . . . . . . 2 . . . . 1 1 . . . Recycling Units 4 | . . . . . . . . . 3 . . . . . 1 . . . . . . . . . Scanalyzers 5 | . . . 1 1 . . . . . 1 . . . . . . . . . . 2 . . . Garrison Access 5 | . . . . 1 . . . . . . . . . . 1 . . . . 1 1 . 1 . Total Hacks 226 | . 12 23 18 16 . . 29 . 17 9 1 1 17 . 25 . 1 13 1 8 19 5 8 3 Successful 173 | . 11 16 13 11 . . 29 . 7 8 1 1 17 . 19 . 1 13 1 3 15 1 4 2 Failed 53 | . 1 7 5 5 . . . . 10 1 . . . . 6 . . . . 5 4 4 4 1 Catastrophic 4 | . . . . . . . . . 1 . . . . . . . . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 5 9 11 6 . . . . 11 5 . . 1 . 10 . . . . 3 7 2 . . Terminals 106 | . 12 20 13 9 . . . . 12 3 . . . . 13 . . . 1 3 7 5 5 3 Fabricators 14 | . . . . 2 . . . . 2 4 . . . . 6 . . . . . . . . . Repair Stations 13 | . . 3 . . . . . . . . . . . . 4 . . . . 3 3 . . . Recycling Units 4 | . . . . . . . . . 3 . . . . . 1 . . . . . . . . . Scanalyzers 17 | . . . 5 2 . . . . . 2 . . . . . . . . . . 8 . . . Garrison Access 10 | . . . . 3 . . . . . . . . . . 1 . . . . 2 1 . 3 . Terminal Hacks 102 | . 9 8 4 3 . . 29 . 1 1 1 1 17 . 5 . 1 13 1 1 1 1 3 2 Record 33 | . . . . . . . 11 . . . . . 15 . . . . 5 1 . . 1 . . Part Schematic 13 | . . . . . . . 9 . . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 2 1 . 1 . . 3 . . . . . . . . . . 4 . . . . . . Open Door 10 | . . . . . . . . . . . 1 1 2 . . . 1 . . . 1 . 3 1 Branch Access Points 5 | . . . . 1 . . . . 1 1 . . . . 1 . . . . 1 . . . . Emergency Access Points 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 9 | . 2 3 2 1 . . . . . . . . . . 1 . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 2 1 . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 12 | . . . . 2 . . . . 2 2 . . . . 6 . . . . . . . . . Load Schematic 6 | . . . . 1 . . . . 1 1 . . . . 3 . . . . . . . . . Build 6 | . . . . 1 . . . . 1 1 . . . . 3 . . . . . . . . . Repair Station Hacks 9 | . . 2 . . . . . . . . . . . . 4 . . . . 1 2 . . . Scan Component 5 | . . 1 . . . . . . . . . . . . 2 . . . . 1 1 . . . Repair 4 | . . 1 . . . . . . . . . . . . 2 . . . . . 1 . . . Recycling Unit Hacks 4 | . . . . . . . . . 3 . . . . . 1 . . . . . . . . . Retrieve Components 4 | . . . . . . . . . 3 . . . . . 1 . . . . . . . . . Scanalyzer 16 | . . . 5 2 . . . . . 2 . . . . . . . . . . 7 . . . Insert Component 9 | . . . 2 1 . . . . . 1 . . . . . . . . . . 5 . . . Analyze 7 | . . . 3 1 . . . . . 1 . . . . . . . . . . 2 . . . Garrison Access Hacks 5 | . . . . 1 . . . . . . . . . . 1 . . . . 1 1 . 1 . Seal Access 5 | . . . . 1 . . . . . . . . . . 1 . . . . 1 1 . 1 . Unauthorized Hacks 25 | . 2 6 4 3 . . . . 1 3 . . . . 2 . . . . . 4 . . . Terminals 21 | . 2 5 4 3 . . . . 1 1 . . . . 2 . . . . . 3 . . . Track 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 15 | . 2 3 4 3 . . . . 1 . . . . . 2 . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Used 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 41 | . 3 4 4 5 . . . . 5 1 . . . . 7 . . . 1 3 4 2 1 1 Full Trace Events 4 | . . . . . . . . . 2 . . . . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 6 . . . . . . . . . . . . . 3 . . . Robots Built 4 | . . . . . . . . . 2 . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 202 | . . . . . . . . . 152 . . . . . 50 . . . . . . . . . Total Robot Build Rating 20 | . . . . . . . . . 10 . . . . . 10 . . . . . . . . . Part Schematics Acquired 26 | . . . 2 1 . . 9 . . 1 . . . . . . . 4 . . 9 . . . Parts Built 3 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 378 | . . . . 36 . . . . . 95 . . . . 247 . . . . . . . . . Total Part Build Rating 11 | . . . . 6 . . . . . . . . . . 5 . . . . . . . . . Parts Repaired 4 | . . 1 . . . . . . . . . . . . 2 . . . . . 1 . . . Time 94 | . . 26 . . . . . . . . . . . . 50 . . . . . 18 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . 9 . . . . . 3 . . . . . . . . . Parts Scanalyzed 6 | . . . 2 1 . . . . . 1 . . . . . . . . . . 2 . . . Part Schematics Acquired 6 | . . . 2 1 . . . . . 1 . . . . . . . . . . 2 . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 15 | . . . . . . . . . 2 4 . . 4 . 2 . . . . . . . 3 . Largest Group 6 | . . . . . . . . . 2 6 1 . 4 4 4 . . . . . . . 3 . Highest-Rated Group 374 | . . . . . . . . . 82 195 23 . 231 231 231 . . . . . . . 374 . Highest-Rated Ally 131 | . . . . . . . . . 41 41 23 . 68 68 68 . . . . . . . 131 . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Ally Attacks 106 | . . . . . . . . . 8 30 . . 5 13 19 . . . . . . . 31 . Total Damage 4086 | . . . . . . . . . 378 783 . . 351 628 698 . . . . . . . 1248 . Kills 27 | . . . . . . . . . 5 3 . . 3 4 6 . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Robot Analysis Total 128 | . . . . . . . 128 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 1 . . 2 . . 3 1 . 1 . 1 . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . 3 . 8 . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . Decoded 0b10 Intel 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . Traps 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Emergency Access 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 21088 | 184 385 816 1409 1227 609 504 153 176 892 849 683 657 1268 615 1811 608 762 282 501 1164 1575 1822 510 1626 Spaces Moved 11376 | 95 186 388 743 658 349 269 107 351 735 412 407 367 756 355 740 321 370 163 288 522 657 1018 263 856 Core 683 | . . . . . . . 22 275 1 . . . . . . . . . . . . . . 385 Treads 10172 | 48 186 388 743 658 349 269 85 . 386 412 407 367 756 355 740 321 370 163 288 522 657 1018 263 421 Legs 97 | 47 . . . . . . . . . . . . . . . . . . . . . . . 50 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 424 | . . . . . . . . 76 348 . . . . . . . . . . . . . . . Fastest Speed 28 | 120 160 160 160 160 160 160 50 35 28 160 160 160 160 165 165 173 170 170 170 170 155 145 152 50 Average Speed 152 | 140 160 160 160 160 160 160 138 46 98 160 160 160 160 165 168 173 171 170 170 170 159 150 179 144 Slowest Speed 350 | 160 160 160 160 160 240 240 240 50 350 160 160 160 165 165 173 173 173 170 170 170 270 225 237 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 40 37 49 16 61 50 78 53 16 12 61 60 92 51 20 46 43 62 45 14 52 36 8 24 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 33 | . . . . . . . 29 . . . . . 1 . . . . 3 . . . . . . Known Exits Taken 24 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . 1 . 5 . . 2 . . 3 . 1 1 . 2 . . . . . Spaces Dug 18 | . . . . . . . . . . . . . . . 1 . 6 . . 6 . 3 2 . Terrain Destroyed 212 | . . . . . . . . . 41 2 2 6 . . 1 . 19 . 2 12 20 79 3 25 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Projectile 86 | . . . . . . . . . . 2 2 6 . . . . 19 . 2 12 9 20 3 11 AOE 125 | . . . . . . . . . 41 . . . . . . . . . . . 11 59 . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 13752 | 133 248 485 861 764 370 310 110 358 840 583 420 399 817 368 1134 349 461 169 291 704 1032 1183 282 1081 Wait 1068 | 1 30 29 23 41 . 26 . . 15 139 . . . . 279 8 52 . . 115 232 47 . 31 Move 11352 | 94 185 387 742 657 348 268 106 350 734 411 406 366 755 354 739 320 369 162 287 521 656 1017 262 856 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 106 | . 5 4 6 5 . 1 . . 11 6 2 3 5 1 6 4 3 2 . 4 12 9 1 16 Fast Attach 136 | 1 4 4 6 4 2 . . 4 22 4 1 3 7 . 8 . 7 2 . 7 14 20 4 12 Attach 77 | 2 2 . 6 7 . 1 . 1 5 1 . . . . 3 . 1 . . 3 13 3 . 29 Detach 71 | 3 4 . 5 4 . . . 1 10 2 . 2 5 . 1 . 1 . . 3 12 5 2 11 Swap 40 | . . 1 7 3 2 . 1 . 3 1 . 1 2 2 5 1 . . . 2 2 3 . 4 Drop 171 | 2 4 6 12 6 3 . 2 . 11 7 3 6 14 3 13 4 10 3 . 9 18 27 3 5 Fire 631 | 11 14 50 53 34 14 14 . 2 23 8 8 18 1 8 73 12 18 . 4 39 65 51 10 101 Melee 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 19 | 19 . . . . . . . . . . . . . . . . . . . . . . . . Crush 32 | . . 2 1 3 . . . . 5 4 . . . . 6 . . . . 1 8 1 . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 45 | . . 2 . . 1 . . . . . . . 28 . . . . . . . . . . 14 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / Qua) -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 185 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Evolved 1 slot: Utility x1 318 | -10/Materials | Build established: Hacker-Mutant 513 | -10/Materials | Identified exit to Mines 513 | -10/Materials | Discovered exit to Mines (range 11) 566 | -10/Materials | Identified exit to Materials 566 | -10/Materials | Discovered exit to Materials (range 3) 570 | -10/Materials | Entered another Materials area 570 | -9/Materials | Evolved 2 slots: Utility x2 994 | -9/Materials | Repaired Sensor Array 1301 | -9/Materials | Identified exit to Materials 1301 | -9/Materials | Discovered exit to Materials (range 8) 1386 | -9/Materials | Entered another Materials area 1386 | -8/Materials | Evolved 2 slots: Utility x2 1916 | -8/Materials | Build established: Scavenger-Mutant 2647 | -8/Materials | Identified exit to Factory 2647 | -8/Materials | Discovered exit to Factory (range 5) 2795 | -8/Materials | Entered Factory 2795 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3517 | -7/Factory | Fabricated Imp. Terrain Scanner (x2) 3782 | -7/Factory | Identified exit to Lower Caves 3896 | -7/Factory | Build established: Hacker-Mutant 4022 | -7/Factory | Entered Lower Caves 4023 | -7/Lower Caves | Encountered a Warlord checkpoint 4158 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4183 | -7/Lower Caves | Learned Factory interactive machine intel 4296 | -7/Lower Caves | Build established: Scavenger-Skirmisher 4606 | -7/Lower Caves | Identified exit to Lower Caves 4606 | -7/Lower Caves | Discovered exit to Lower Caves (range 16) 4631 | -7/Lower Caves | Entered another Lower Caves area 4632 | -7/Lower Caves | Encountered a Warlord checkpoint 4697 | -7/Lower Caves | Spotted B-75 Beast 4748 | -7/Lower Caves | Destroyed B-75 Beast 4769 | -7/Lower Caves | Lost 4 parts (1p2n1u) 5069 | -7/Lower Caves | Identified exit to Data Miner 5069 | -7/Lower Caves | Discovered exit to Data Miner (range 16) 5135 | -7/Lower Caves | Entered Data Miner 5135 | -7/Data Miner | Identified exit to Proximity Caves 5135 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 5166 | -7/Data Miner | Met Data Miner 5214 | -7/Data Miner | Learned location of Section 7 (-2) 5214 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5241 | -7/Data Miner | Received God Mode back door access code from Data Miner 5263 | -7/Data Miner | Interfaced with the Data Conduit 5278 | -7/Data Miner | Released all parts (5) 5288 | -7/Data Miner | Core integrity fell below 50% 5288 | -7/Data Miner | Entered Proximity Caves 5308 | -6/Proximity Caves | Lost 4 parts (2n2u) 5311 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 5420 | -6/Proximity Caves | Learned Factory stockpile data 5459 | -6/Proximity Caves | Identified exit to Factory 5459 | -6/Proximity Caves | Discovered exit to Factory (range 10) 5464 | -6/Proximity Caves | Entered Factory 5464 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5466 | -6/Factory | Loaded intel: 258 machine locations 5467 | -6/Factory | Loaded intel: 51 interactive machine locations 6139 | -6/Factory | Build established: Hacker-Skirmisher 6196 | -6/Factory | Fabricated H-66 Slayer? 6258 | -6/Factory | Identified exit to Factory 6258 | -6/Factory | Discovered exit to Factory (range 13) 6286 | -6/Factory | Identified exit to Lower Caves 6286 | -6/Factory | Identified exit to Extension 6356 | -6/Factory | Entered another Factory area 6356 | -5/Factory | Accompanied by 2 allies 6356 | -5/Factory | Evolved 2 slots: Utility x2 6357 | -5/Factory | Loaded intel: 245 machine locations 6797 | -5/Factory | Build established: Hacker-Gunner 6882 | -5/Factory | Identified exit to Upper Caves 7187 | -5/Factory | Intercept squad dispatched 7203 | -5/Factory | Spotted Tracker 7205 | -5/Factory | Entered Upper Caves 7205 | -5/Upper Caves | Accompanied by 1 ally 7217 | -5/Upper Caves | Learned Factory terminal intel 7277 | -5/Upper Caves | Build established: Scavenger-Gunner 7416 | -5/Upper Caves | Learned 4 Factory zone layouts 7517 | -5/Upper Caves | Learned location of 2 exits from Factory 7868 | -5/Upper Caves | Identified exit to Upper Caves 7868 | -5/Upper Caves | Discovered exit to Upper Caves (range 12) 7888 | -5/Upper Caves | Entered another Upper Caves area 8149 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8275 | -5/Upper Caves | Learned Factory trap positions 8529 | -5/Upper Caves | Identified exit to Warlord 8529 | -5/Upper Caves | Discovered exit to Warlord (range 10) 8545 | -5/Upper Caves | Entered Warlord 8630 | -5/Warlord | System corruption cleaned by Quarantine Array 8671 | -5/Warlord | Build established: Scavenger-Skirmisher 8899 | -5/Warlord | Met Warlord 8913 | -5/Warlord | Warlord's base attacked by MAIN.C 8917 | -5/Warlord | Opened Warlord's prototype stash 8932 | -5/Warlord | Found Vortex Chain Reactor 8948 | -5/Warlord | Found Prototype Hackware 8948 | -5/Warlord | Identified System Mapper 8953 | -5/Warlord | Found Exp. Target Analyzer 9109 | -5/Warlord | Learned Quarantine emergency access door positions 9111 | -5/Warlord | Learned 4 Research zone layouts 9113 | -5/Warlord | Learned Testing security intel 9113 | -5/Warlord | Learned Factory fabricator intel 9221 | -5/Warlord | Build established: Hacker-Skirmisher 9263 | -5/Warlord | Warlord forces counterattacked 9344 | -5/Warlord | Found Prototype Energy Gun 9347 | -5/Warlord | Found Prototype Energy Gun 9588 | -5/Warlord | Warlord base infiltrated, sounded retreat 9738 | -5/Warlord | Spotted Striker 9740 | -5/Warlord | Identified exit to Proximity Caves 9740 | -5/Warlord | Discovered exit to Proximity Caves (range 15) 9740 | -5/Warlord | Spotted Striker 9740 | -5/Warlord | Spotted Executioner 9746 | -5/Warlord | Allies destroyed Striker 9755 | -5/Warlord | Allies destroyed Striker 9813 | -5/Warlord | Spotted Striker 9813 | -5/Warlord | Entered Proximity Caves 9813 | -4/Proximity Caves | Accompanied by 4 allies 10390 | -4/Proximity Caves | Identified exit to Factory 10390 | -4/Proximity Caves | Discovered exit to Factory (range 13) 10428 | -4/Proximity Caves | Entered Factory 10428 | -4/Factory | Accompanied by 4 allies 10428 | -4/Factory | Evolved 2 slots: Utility x2 10429 | -4/Factory | Identified exit to Research 10430 | -4/Factory | Identified exit to Upper Caves 10432 | -4/Factory | Loaded intel: 72 trap records 10433 | -4/Factory | Loaded intel: 256 machine locations 10434 | -4/Factory | Loaded intel: 26 terminal locations 10435 | -4/Factory | Loaded intel: 6 fabricator locations 10674 | -4/Factory | Fabricated Adv. Sensor Array (x1) 10735 | -4/Factory | Build established: Hacker-Gunner 11392 | -4/Factory | Intercept squad dispatched 11394 | -4/Factory | Spotted Tracker 11406 | -4/Factory | Garrison activated, responded to threat 11407 | -4/Factory | Destroyed Tracker 11416 | -4/Factory | Fabricated H-66 Slayer? 11436 | -4/Factory | Spotted Combat Programmer 11450 | -4/Factory | Destroyed Combat Programmer 11879 | -4/Factory | Build established: Hacker-Skirmisher 11885 | -4/Factory | Repaired Adv. Sensor Array 12004 | -4/Factory | Repaired Adv. Heat Sink 12239 | -4/Factory | Entered Upper Caves 12467 | -4/Upper Caves | Learned Research stockpile data 12777 | -4/Upper Caves | Encountered a Warlord checkpoint 12783 | -4/Upper Caves | Identified exit to Upper Caves 12783 | -4/Upper Caves | Discovered exit to Upper Caves (range 13) 12847 | -4/Upper Caves | Entered another Upper Caves area 13229 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 13449 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13594 | -4/Upper Caves | Identified exit to Zhirov 13594 | -4/Upper Caves | Discovered exit to Zhirov (range 10) 13609 | -4/Upper Caves | Entered Zhirov 13609 | -4/Zhirov | Identified exit to Proximity Caves 13609 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 13640 | -4/Zhirov | Met Zhirov 13685 | -4/Zhirov | Found Alien Artifact 13685 | -4/Zhirov | Identified Integrated Dissipator 13685 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13716 | -4/Zhirov | Found Alien Artifact 13822 | -4/Zhirov | Build established: Hacker-Tank 13845 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13891 | -4/Zhirov | Entered Proximity Caves 14380 | -3/Proximity Caves | Discovered exit to Research (range 7) 14392 | -3/Proximity Caves | Entered Research 14392 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14395 | -3/Research | Loaded intel: 136 machine locations 14434 | -3/Research | Identified exit to Research 14434 | -3/Research | Discovered exit to Research (range 11) 14810 | -3/Research | Found Tactical Quantum Warhead 15069 | -3/Research | Build established: Hacker-Gunner 15227 | -3/Research | Spotted B-86 Titan 15293 | -3/Research | Identified exit to Armory 15293 | -3/Research | Identified exit to Testing 15376 | -3/Research | Found Exp. Thermal Shield 15379 | -3/Research | Found Exp. Targeting Computer 15556 | -3/Research | Entered Testing 15557 | -3/Testing | Loaded intel: 63 machine locations 15576 | -3/Testing | Identified Vortex Shotgun (x2) 15770 | -3/Testing | Found Prototype Device 15770 | -3/Testing | Identified Exp. Hardlight Generator 15962 | -3/Testing | Scanned by Researcher 15983 | -3/Testing | Found Prototype Energy Cannon 15983 | -3/Testing | Identified Potential Cannon 16200 | -3/Testing | Found Prototype Energy Cannon 16227 | -3/Testing | Intercept squad dispatched 16233 | -3/Testing | Spotted Tracker 16246 | -3/Testing | Destroyed Tracker 16252 | -3/Testing | Spotted Combat Programmer 16270 | -3/Testing | Destroyed Combat Programmer 16296 | -3/Testing | Lost 4 parts (1p1n2u) 16313 | -3/Testing | Found Prototype Protection 16313 | -3/Testing | Identified Hvy. Regenerative Plating 16569 | -3/Testing | Spotted Striker 16575 | -3/Testing | Spotted Striker 16577 | -3/Testing | Build established: Scavenger-Skirmisher 16605 | -3/Testing | Repaired Adv. Cooling System 16726 | -3/Testing | Destroyed Striker 16758 | -3/Testing | Destroyed Striker 16778 | -3/Testing | Spotted Alpha 7 16781 | -3/Testing | System corruption reached 10% 16825 | -3/Testing | Destroyed Alpha 7 16837 | -3/Testing | Found Prototype Energy Gun 16837 | -3/Testing | Identified Enh. Gamma Rifle 16895 | -3/Testing | Stole the SGEMP Prototype 17092 | -3/Testing | Discovered exit to Research (range 9) 17131 | -3/Testing | Entered Research 17131 | -2/Research | Warlord forces began assault on 0b10 17131 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17132 | -2/Research | Identified exit to Quarantine 17133 | -2/Research | Loaded intel: 117 machine locations 17241 | -2/Research | Research machine network offline 17854 | -2/Research | Met up with Warlord 17921 | -2/Research | Found Exp. Core Analyzer 18003 | -2/Research | Borebot progress halted 18167 | -2/Research | Spotted Executioner 18167 | -2/Research | Spotted Executioner 18180 | -2/Research | Destroyed Executioner 18190 | -2/Research | Destroyed Executioner 18199 | -2/Research | Borebot progress halted 18214 | -2/Research | Build established: Scavenger-Gunner 18225 | -2/Research | Spotted B-90 Cyclops 18312 | -2/Research | Spotted B-90 Cyclops 18314 | -2/Research | Destroyed B-90 Cyclops 18336 | -2/Research | Identified Null Cannon 18395 | -2/Research | Borebot progress halted 18512 | -2/Research | Spotted Striker 18514 | -2/Research | Destroyed Striker 18595 | -2/Research | Destroyed 8 combat bots 18947 | -2/Research | Identified exit to Access 18947 | -2/Research | Discovered exit to Access (range 3) 18953 | -2/Research | Entered Access 18953 | -1/Access | Evolved 2 slots: Utility x2 18954 | -1/Access | Loaded intel: 117 machine locations 18954 | -1/Access | Loaded intel: 76 trap records 18954 | -1/Access | Identified exit to Surface 18954 | -1/Access | Discovered exit to Surface (range 58) 18954 | -1/Access | Identified exit to Command 18954 | -1/Access | Discovered exit to Command (range 80) 18954 | -1/Access | Loaded intel: 117 machine locations 18955 | -1/Access | Delivered the SGEMP Prototype to Zhirov 18955 | -1/Access | Zhirov transferred Access data 19108 | -1/Access | Garrison activated, responded to threat 19255 | -1/Access | Found Adv. Powered Armor 19271 | -1/Access | Found Molecular Scythe 19463 | -1/Access | Entered Command 19463 | -1/Command | Accompanied by 2 allies (incl. Zhirov, Perun) 19464 | -1/Command | Zhirov warped through subspace 19464 | -1/Command | Loaded intel: 65 machine locations 19715 | -1/Command | Spotted M Guard 19715 | -1/Command | Spotted M Guard 19715 | -1/Command | Spotted Combat Programmer 19716 | -1/Command | Spotted Combat Programmer 19726 | -1/Command | Destroyed Combat Programmer 19762 | -1/Command | Destroyed Combat Programmer 19783 | -1/Command | Destroyed M Guard 19784 | -1/Command | System corruption reached 10% 19794 | -1/Command | Destroyed M Guard 19794 | -1/Command | All MAIN.C guards destroyed 19824 | -1/Command | Lost 11 parts (3p2n4u2w) 20345 | -1/Command | Lost 6 parts (1p2u3w) 20506 | -1/Command | Met MAIN.C 20522 | -1/Command | 0b10 Conduit disabled 20656 | -1/Command | Lost 16 parts (4p1n7u4w) 20775 | -1/Command | Core integrity fell below 50% 20796 | -1/Command | Build established: Scavenger-Mutant 20894 | -1/Command | Spotted Alpha 7 20894 | -1/Command | Spotted Striker 20900 | -1/Command | Identified Transdimensional Reconstructor 20900 | -1/Command | Failed to warp due to unstable space 20901 | -1/Command | Spotted Executioner 20901 | -1/Command | Spotted Executioner 20919 | -1/Command | Destroyed Striker 20924 | -1/Command | Destroyed Executioner 20929 | -1/Command | Spotted B-99 Colossus 20969 | -1/Command | System corruption reached 30% 21010 | -1/Command | Lost 6 parts (2p1n1u2w) 21027 | -1/Command | Core integrity fell below 20% 21089 | -1/Command | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 21023_ Slug penetrates Wall. 21023_ Penetrated by Slug. 21023_ Critical hit (Destroy). 21023_ Centrium Leg destroyed. 21026_ Penetrated by Slug. 21034_ Acquired Tactical Quantum Warhead. 21041_ Penetrated by Slug. 21042_ Slug penetrates H-88 Terminator. 21044_ Slug penetrates Wall. 21045_ Penetrated by Slug. 21047_ System corrupted: Matter fused (-10). 21056_ K-01 Serf cleans the Terminal. 21068_ System corrupted: Matter fused (-5). 21074_ Triggered Gamma Bomb Trap. 21074_ A bubble of electromagnetic force engulfs the area. 21074_ Door malfunctions. 21086_ Triggered Gamma Bomb Trap. 21086_ A bubble of electromagnetic force engulfs the area. 21089_ Penetrated by Slug. 21089_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | " ""+"####???????# """" #????????????? | | # """" #????????????? | | # """" #????????????? | | + #????????????? | | ?# #????????????? | | ######"#### ####?# #????????????? | | ?????##???? #??#?# #????????????? | | //+??????????? #??# # #????????????? | | ????????????? #??# # #????????????? | | ?????????????? #??# ##/###########????????????? | | ??????????????? ???# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ########???????????????? | | ?????????????????????# + #???????????????? | | ?????????????????????#### # #???????????????? | | ????????????????????????# # #???????????????? | | ????????????????????????# / #???????????????? | | ????????????????????????# # #???????????????? | | ????????????????????????# # #???????????????? | | ????????????????????????# ########???????????????? | | ????????????????????????# #??????????????????????? | | """"????????????????????# #??????????????????????? | | ???"????????????????????# #??????????????????????? | | ""?"????????????????????# #??????????????????????? | | "??"????????????????????# #??????????????????????? | | ???"???????????????????##@##?????????????????????? | | """"???????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????## ##?????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????#############?# #??????????????????????? | | ??????????#"""""""""""#?# #??????????????????????? | | ########### """"T"""" ###h#??????????????????????? | | #??????????????????????? | | ####### #??????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | #######+## #??????????????????????? | | # #??????????????????????? | | # ####???????????????????? | | + #???????????????????? | | #### ##### #???????????????????? | | #??# #???# #???????????????????? | | #### ###?# #???????????????????? | | ## #?############???????????????????? | | ## "" #????????????????????????????????? | | """" + T" #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 210 Energy Generation 65 Energy Capacity 1225 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 2000 Resistance: KI 60 Resistance: TH 65 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Targeting Accuracy 12 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 40 Defensive Hacking 11 Item Schematics ----------------- Imp. Terrain Scanner | -8/Materials | Scanalyzed Great Axe | -8/Materials | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Adv. Sensor Array | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Quantum Rifle | -3/Testing | Scanalyzed Spectral Analyzer | -3/Testing | Archive Thermal Defense Suite | -3/Testing | Archive Adv. KE Penetrator | -3/Testing | Archive Cld. Impulse Thruster | -3/Testing | Archive Energy Mantle | -3/Testing | Archive Centrium Light Armor Plating | -3/Testing | Archive Adv. Energy Well | -3/Testing | Archive Lgt. Antimatter Reactor | -3/Testing | Scanalyzed Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-06 Scavenger | -3/Testing | Archive C-55 Analyst | -3/Testing | Archive E-15 Imp | -3/Testing | Archive Fabricated ------------ Imp. Terrain Scanner | x2 | -7/Factory H-66 Slayer | x2 | -6/Factory Adv. Sensor Array | x1 | -4/Factory H-66 Slayer | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Corridor Of Doom Special Delivery Unlimited Data Challenges ------------ None Game ------ Seed RiotKineticSubcomponent Manual? 0 Play Time 03:14:33 Cumulative 139.5 hours Start 2022.05.11 @ 00:19:15 End 2022.05.11 @ 20:17:25 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 39 Rogue 0 Adventurer 1 Explorer 38 Win Type - Total 10 Types 5/0/2/3/0/0/0/0/0 Lore% 71 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/X11 Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 7744d648-347f-42ab-b5e8-2290834d58bd