Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.22 @ 20:11:00 Player: xack Result: Destroyed by UX-4XG(z) with Makeshift Axe Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (120) 600 Value Destroyed (4383) 4383 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (589) 589 TOTAL SCORE: 11252 Bonus ------- Follower Combat Kills 136 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -447 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (700) Ox13 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Cooled Deuterium Engine Carbon-fiber Leg Flexi-carbon Leg High-capacity Matter Pod (200) Weapon Cycler Cloak of Protection Medium Reactive Plating Focal Shield High-powered Tractor Beam Wave Gun Plasma Cannon Phase Cannon Heavy Plasma Cannon Improved Datajack CR-A16's Pointy Stick Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Recoil Nullifier Improved Kinecellerator Improved Medium Armor Plating > --- WEAPON ----------- Phase Cannon KE Penetrator Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Cooled Deuterium Engine Carbon-fiber Leg Flexi-carbon Leg High-capacity Matter Pod Weapon Cycler Cloak of Protection Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Focal Shield High-powered Tractor Beam Wave Gun Plasma Cannon Phase Cannon Heavy Plasma Cannon Proton Missile Launcher Improved Datajack CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Improved Medium Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 . . . Utility 3 | . . . . . 1 2 . . . . . . . . Weapon 2 | . . . . . 1 . . . . . 1 . . . Parts Attached 185 | 7 10 8 3 1 14 20 3 20 3 18 44 4 15 15 Power 12 | 1 1 1 . . . 4 . . . 1 3 1 . . Engine 11 | 1 1 1 . . . 4 . . . 1 2 1 . . Core 1 | . . . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 31 | 2 3 2 2 . 2 2 . 4 . 1 8 . 2 3 Treads 12 | . . . 2 . 2 2 . 4 . 1 1 . . . Leg 19 | 2 3 2 . . . . . . . . 7 . 2 3 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 64 | 2 2 4 1 1 6 6 3 4 . 7 15 3 4 6 Device 37 | 1 1 3 . 1 3 3 1 3 . 5 9 3 2 2 Storage 4 | 1 1 . 1 . 1 . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . . . Hackware 1 | . . . . . . 1 . . . . . . . . Protection 21 | . . 1 . . 2 2 1 1 . 2 6 . 2 4 Artifact . | . . . . . . . . . . . . . . . Weapon 78 | 2 4 1 . . 6 8 . 12 3 9 18 . 9 6 Energy Gun 6 | 1 1 . . . 3 . . . . 1 . . . . Energy Cannon 13 | . . . . . . 1 . . 1 . 6 . 2 3 Ballistic Gun 3 | 1 1 . . . . . . . . . . . . 1 Ballistic Cannon 30 | . 1 1 . . 3 4 . 6 2 5 5 . 2 1 Launcher 16 | . . . . . . . . 5 . 2 3 . 5 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . 3 . . . 1 4 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . Unidentified Prototypes 5 | . . 1 . . 2 2 . . . . . . . . Corrupted Parts 3 | . . . . . . . . . . . . . . 3 System Corruption 17 | . . . . . . . . . . . . . . 17 Parts Lost 43 | . . 1 . . . . . 2 . 4 11 . 8 17 Power 3 | . . . . . . . . . . 1 1 . . 1 Propulsion 18 | . . . . . . . . 2 . 1 6 . 4 5 Utility 13 | . . . . . . . . . . 1 3 . 3 6 Weapon 9 | . . 1 . . . . . . . 1 1 . 1 5 Highest Loss Streak 12 | . . 1 . . . . . 1 . 1 4 . 6 12 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 98 | . 99 100 100 100 94 100 100 99 79 99 99 100 91 96 Engine 7 | . 14 14 14 14 9 7 7 7 7 6 2 6 6 5 Treads 17 | . . . 18 28 30 30 30 29 30 30 15 . . . Leg 12 | . 28 28 9 . . . . . . . 16 33 25 31 Device 15 | . 13 13 14 14 8 15 15 15 15 22 15 20 15 12 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 Hackware 1 | . . . . . . 6 7 7 7 . . . . . Protection 6 | . . . . . 9 7 7 7 7 7 9 6 9 12 Energy Gun 1 | . 13 . . . 5 . . . . . . . . . Energy Cannon 6 | . . . . . . 6 7 7 . 7 13 13 12 12 Ballistic Cannon 15 | . 6 27 28 28 21 12 15 13 2 14 10 13 12 12 Peak Build Rating 70 | 7 8 14 9 9 27 40 40 42 40 41 69 67 66 70 Average Rating 37 | 4 7 9 8 9 21 37 37 36 31 38 54 66 62 63 On Entrance 30 | . 7 8 8 9 9 27 40 37 40 40 38 68 66 60 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 113 | 12 21 25 32 32 65 80 80 83 80 84 113 93 95 97 Greatest Support 103 | 20 20 20 40 40 83 83 83 83 83 83 103 91 91 85 Greatest Overweight (x) 13 | . 1 1 1 . . . . 1 . 1 2 1 1 13 Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 10 12 15 18 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 10 10 11 13 20 20 20 20 20 20 20 20 20 19 Average Carried 16 | 2 6 9 10 11 18 19 20 19 20 19 19 19 17 17 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 10 10 11 12 20 20 20 20 20 20 20 20 18 16 Class Distribution -------------------- 49% | Scavenger-Tank 20% | Tank 17% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 4257 | 230 464 128 . 98 519 484 54 608 . 432 682 46 330 182 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4558 | 24 492 72 . 26 465 413 26 620 . 358 1190 . 490 382 Parts 220 | 4 25 2 . 5 27 25 1 34 . 13 54 . 23 7 Haulers Intercepted 6 | . 2 . . . 4 . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . 1 23 . 13 . . 18 . Prevented 26 | . . . . . . . . 10 . 4 . 2 10 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 92 | . 7 2 . . 7 8 1 19 . 11 19 . 13 5 Guns 6 | . 6 . . . . . . . . . . . . . Cannons 49 | . 1 2 . . 7 8 1 6 . 8 11 . 4 1 AOE 31 | . . . . . . . . 13 . 3 6 . 8 1 Classes Destroyed 14 | 1 6 . . . 2 2 . 1 . 1 . . . 1 Worker 2 | . 1 . . . . 1 . . . . . . . . Builder 5 | . . . . . . 2 . . . . 3 . . . Tunneler 4 | 1 . . . 3 . . . . . . . . . . Hauler 6 | . 2 . . . 4 . . . . . . . . . Recycler 5 | . 1 . . . . 2 . . . . 2 . . . Watcher 6 | . 2 . . . 4 . . . . . . . . . Swarmer 32 | . 3 . . . 2 . . 11 . 5 3 . 8 . Grunt 29 | . 4 2 . . 3 1 . 6 . 4 5 . 4 . Brawler 1 | . . . . . . . . . . 1 . . . . Duelist 3 | . . . . . . . . 1 . 1 1 . . . Sentry 6 | . . . . . 1 2 . 1 . . 1 . 1 . Hunter 7 | . . . . . 1 . . . . . 6 . . . Programmer 9 | . . . . . . 5 1 . . . 3 . . . Butcher 1 | . . . . . . . . . . . . . . 1 Mutant 4 | . . . . . . . . . . . . . . 4 Best Kill Streak 6 | 1 3 2 . 2 5 4 1 4 . 5 6 . 4 5 Combat Bots Only 5 | . 2 2 . . 5 1 1 4 . 5 3 . 4 5 Max Kills in Single Turn 5 | 1 2 2 . 1 1 3 1 3 . 2 5 . 4 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 3 . 2 2 . 4 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Hostile Shots Fired 860 | . 51 10 . . 19 78 2 79 . 66 220 . 83 252 Missed 294 | . 17 1 . . 5 28 2 30 . 22 69 . 18 102 Damage Taken 8534 | . 327 147 . 45 126 365 . 957 . 623 2051 . 1165 2728 Core 1099 | . 41 17 . . 26 51 . 42 . 49 50 . 94 729 Absorbed by Shields 462 | . . . . . 50 150 . 42 . 176 44 . . . Ignored by Resistances 407 | . . . . . . 12 . . . . 289 . 106 . Regen/Repaired (Parts) 29 | . 12 . . . 17 . . . . . . . . . Core Remaining (%) 87 | 100 . . . 76 95 . . . . 79 . . . . Volleys Fired 272 | 2 51 7 . 9 37 31 2 32 . 26 47 1 21 6 Largest 4 | 2 2 2 . 2 3 3 3 3 . 3 4 1 4 4 Hottest 308 | 60 140 75 . 70 128 152 152 152 . 152 308 85 266 219 Shots Fired 639 | 4 97 14 . 18 110 78 7 57 . 57 137 3 45 12 Gun 99 | 4 75 3 . . 15 . . . . . . . . 2 Cannon 488 | . 15 11 . 18 95 78 7 39 . 51 129 3 36 6 Launcher 45 | . . . . . . . . 18 . 6 8 . 9 4 Special 7 | . 7 . . . . . . . . . . . . . Kinetic 335 | 2 39 11 . 18 95 46 4 24 . 30 35 1 24 6 Thermal 211 | 2 28 . . . . 32 3 15 . 21 94 2 12 2 Explosive 16 | . . . . . . . . 11 . 3 1 . 1 . Electromagnetic 77 | . 30 3 . . 15 . . 7 . 3 7 . 8 4 Robot Hit Streak 15 | 2 9 2 . 3 8 7 6 5 . 5 15 4 9 11 Robot Miss Streak 6 | 1 3 3 . 2 6 3 1 4 . 2 5 . 3 . Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 330 | 2 44 6 . 10 57 37 6 26 . 25 85 1 22 9 Core Hits 197 | 1 18 3 . 3 26 15 1 31 . 21 49 . 22 7 Critical Kills 1 | . . . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 12 | . . . . . 3 1 . 1 . 4 1 . 2 . Meltdown 1 | . . . . . . . . . . . . . 1 . Blast 11 | . . . . . 3 1 . 1 . 4 1 . 1 . Melee Attacks 23 | . . . . . . 4 . 3 . 7 9 . . . Impact 20 | . . . . . . 4 . . . 7 9 . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11607 | 25 691 106 . 193 1204 1452 162 1704 . 930 3412 30 1044 654 Guns 904 | 25 543 27 . . 255 . . . . . . . . 54 Cannons 6346 | . 106 79 . 193 917 1026 162 416 . 599 2186 30 504 128 Explosions 4354 | . 40 . . . 32 425 . 1288 . 331 1226 . 540 472 Melee . | . . . . . . . . . . . . . . . Ramming 3 | . 2 . . . . 1 . . . . . . . . Kinetic 3677 | 15 257 79 . 193 917 555 127 200 . 407 461 . 345 121 Thermal 3613 | 10 149 . . . 32 896 35 324 . 192 1725 30 159 61 Explosive 1451 | . . . . . . . . 601 . 178 650 . 22 . Electromagnetic 2863 | . 283 27 . . 255 . . 579 . 153 576 . 518 472 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 4 9 9 9 9 9 2 2 1 17 Average Corruption 5 | . . . . . 1 4 9 9 9 9 1 1 1 2 Corruption Purged 2 | . . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 199 | . . . . . 7 41 11 58 5 57 7 6 4 3 Message Errors 47 | . . . . . 2 9 2 13 2 14 . 2 . 3 Matter Fused 47 | . . . . . 2 4 3 18 1 14 2 . 3 . Heat Flow Errors 25 | . . . . . 1 7 1 8 1 6 1 . . . Energy Discharges 24 | . . . . . . 7 1 6 . 7 1 1 1 . Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 20 | . . . . . 1 6 1 4 1 7 . . . . Data Loss (major) 13 | . . . . . . 4 1 3 . 3 1 1 . . Misfires 13 | . . . . . . 3 1 4 . 2 1 2 . . Alerts 5 | . . . . . . 1 1 1 . 2 . . . . Weapon Failures 4 | . . . . . 1 . . 1 . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 311 | . . . . . 14 157 . 15 . 7 71 . 3 44 Projectiles 116 | . . . . . 14 13 . . . 3 44 . 3 39 Explosions 195 | . . . . . . 144 . 15 . 4 27 . . 5 Melee . | . . . . . . . . . . . . . . . Knockbacks 37 | . . . . 3 7 7 . 3 . 3 9 . 3 2 Impact . | . . . . . . . . . . . . . . . Kinetic 37 | . . . . 3 7 7 . 3 . 3 9 . 3 2 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 89 | . 11 . . . . . . 42 . 14 . . 22 . Shots 7 | . 1 . . . . . . 2 . 1 . . 3 . Rammed 1 | . . . . . . 1 . . . . . . . . Targets Rammed 2 | . 1 . . . . 1 . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 567 | . 120 153 . 27 372 250 234 259 176 262 374 16 567 230 Average Temperature 94 | . 31 75 . 9 105 63 77 69 102 60 147 12 185 113 Received Heat Transfer 1559 | . 90 99 . . 24 70 . 69 . 112 184 . 378 533 Effects 6 | . . . . . 2 . . . . 2 1 . 1 . Shutdowns 1 | . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . 2 . . . . . 1 . . . Interference 2 | . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 1 . . 3 Combat Hostiles 4 | . . . . . . . . . . . 1 . . 3 Parts Fried 13 | . 1 . . . 1 . . . . 1 1 . 3 6 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . . . . . 1 . 1 . Parts Melted 13 | . . . . . . . . . . . 12 . 1 . Heat Transferred 4969 | 25 300 . . . 50 892 37 396 . 259 2653 37 274 46 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . 1 . . 1 . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Peak Influence 347 | 5 151 56 . 59 124 195 . . . . 347 . . . Initial 159 | . 3 16 . . 3 40 . . . . 159 . . . Average 54 | 1 50 26 . 16 42 48 . . . . 100 . . . Maximum Alert Level 1 | . . . . . . . . . . . 1 . . . Low Security (%) 97 | 100 100 100 . 100 100 100 . . . . 89 . . . Level 1 2 | . . . . . . . . . . . 10 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . 1 5 . 1 . . 8 . . . Investigation 4 | . 1 . . . . 1 . . . . 2 . . . Extermination 7 | . . . . . . 4 . . . . 3 . . . Reinforcement 3 | . . . . . 1 . . . . . 2 . . . Assault 1 | . . . . . . . . 1 . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 3 | . 1 . . . . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 158 | . 15 2 . . 19 9 1 24 . 21 25 . 14 28 Peak Tracking Total 20 | . 4 2 . . 4 2 1 11 . 6 4 . 6 20 Tactical Retreats 13 | . 1 . . . 3 . . 3 . 4 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 6 | . 1 . . . 1 3 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 20 | . 2 . . . . 7 . 1 . . 9 . 1 . Max in Single Turn 5 | . 1 . . . . 4 . 1 . . 5 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 33 | . 9 1 2 1 4 7 . . 4 . 4 1 . . Terminals 17 | . 7 . . . 2 4 . . . . 4 . . . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 99 | . 29 1 2 1 9 14 . . 27 . 15 1 . . Successful 69 | . 18 1 2 1 6 6 . . 27 . 7 1 . . Failed 29 | . 10 . . . 3 8 . . . . 8 . . . Catastrophic 5 | . 2 . . . 1 1 . . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 36 | . 18 . 1 . 3 3 . . . . 10 . . 1 Terminals 54 | . 26 . . . 4 9 . . . . 15 . . . Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations 5 | . 2 . . . 3 . . . . . . . . . Recycling Units 4 | . 1 . . . 2 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . Terminal Hacks 53 | . 12 1 2 1 1 3 . . 27 . 5 1 . . Record 16 | . 3 . 1 . . . . . 11 . 1 . . . Part Schematic 9 | . 1 . . . . . . . 8 . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . Prototype ID Bank 6 | . 3 . . . . . . . 3 . . . . . Open Door 3 | . . 1 . 1 . . . . . . . 1 . . Branch Access Points 3 | . 1 . . . . 1 . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . 1 . . . Unreport Threat 3 | . 1 . . . 1 . . . . . 1 . . . Locate Traps 3 | . 1 . . . . 1 . . . . 1 . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . 2 . . . 3 . . . . . . . . . Scan Component 3 | . 1 . . . 2 . . . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 1 . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 3 . . . 1 1 . . . . 2 . . . Terminals 7 | . 3 . . . 1 1 . . . . 2 . . . Botnet 7 | . 3 . . . 1 1 . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . 8 . . . 4 7 . . . . 4 . . . Full Trace Events 2 | . 1 . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 5 . . . . 2 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 1 . . . . . . . 8 . . . . 14 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . Time 58 | . 26 . . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter 5 | . . . . . 5 . . . . . . . . . Retrieved Components 11 | . 6 . . . . 5 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total Allies 8 | . . 3 . . . . . 2 . . . . . 3 Largest Group 3 | . . 3 2 2 1 . . 2 2 1 . . . 3 Highest-Rated Group 87 | . . 40 24 24 16 . . 48 48 32 . . . 87 Highest-Rated Ally 32 | . . 16 16 16 16 . . 32 32 32 . . . 31 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 31 | . . 3 . 10 . . . . . 18 . . . . Total Damage 612 | . . 44 . 122 . . . . . 446 . . . . Kills 7 | . . . . 3 . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . 2 2 . 3 . . 1 2 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 15974 | 81 1181 735 665 948 1132 2110 363 1617 149 1586 1927 625 531 2324 Spaces Moved 8224 | 53 758 346 390 541 539 1130 220 914 90 850 680 269 285 1159 Core 5 | 3 . . . . . . . . . . . . . 2 Treads 4841 | . . . 275 541 539 1130 220 914 90 850 282 . . . Legs 3378 | 50 758 346 115 . . . . . . . 398 269 285 1157 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 160 160 160 160 160 160 160 160 122 122 122 122 Average Speed 164 | 116 128 190 168 160 160 160 160 163 160 165 183 122 155 190 Slowest Speed 700 | 120 190 190 190 160 160 160 160 240 160 240 260 192 193 700 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 91 77 89 88 36 26 34 88 71 81 20 50 39 85 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 6 | . . . 1 . . . 1 1 1 . . . 1 1 Known Exits Taken 3 | . 1 . . . . 1 . . . . 1 . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 . 1 1 1 1 . 1 1 . Scrap Searched 12 | . . . . 1 . . 4 1 . 2 . 1 2 1 Spaces Dug 31 | . 4 . . . . 4 . . . 10 12 1 . . Terrain Destroyed 245 | . 7 . . . 13 21 1 83 . 30 72 2 16 . Melee 20 | . . . . . . 4 . . . 7 9 . . . Projectile 54 | . 4 . . . 7 4 1 7 . 7 14 2 8 . AOE 171 | . 3 . . . 6 13 . 76 . 16 49 . 8 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total 10103 | 65 860 411 397 606 732 1370 226 977 95 965 1234 565 333 1267 Wait 1226 | . 24 41 1 53 97 149 . 4 . 59 425 282 9 82 Move 8210 | 52 757 345 389 540 538 1129 219 913 89 849 679 268 284 1159 Hop . | . . . . . . . . . . . . . . . Pick Up 95 | 4 8 4 2 2 25 16 . 1 . 5 17 4 4 3 Fast Attach 42 | 7 3 1 . . 7 2 2 3 3 . 10 2 . 2 Attach 41 | . . 1 2 . 3 3 . 1 . 5 12 . 7 7 Detach 3 | . . . . . 1 . . . . . . . . 2 Swap 102 | . 7 6 1 1 4 15 1 16 . 13 22 2 8 6 Drop 85 | . 9 6 2 1 20 20 2 2 3 1 13 6 . . Fire 272 | 2 51 7 . 9 37 31 2 32 . 26 47 1 21 6 Melee 23 | . . . . . . 4 . 3 . 7 9 . . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 16) 459 | -10/Materials | Central database locked down 546 | -10/Materials | Repaired Seismic Detector 612 | -10/Materials | Discovered new exit (range 15) 754 | -10/Materials | Identified exit to Mines 792 | -10/Materials | Discovered new exit (range 15) 1136 | -10/Materials | Build established: Scavenger-Mutant 1263 | -10/Materials | Entered Mines 1511 | -10/Mines | Found the Drone Emporium 1521 | -10/Mines | Found Prototype Device 1521 | -10/Mines | Identified Thief Drone Bay 1695 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1763 | -10/Mines | Identified exit to Materials 1774 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1897 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1979 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1979 | -10/Mines | Discovered new exit (range 5) 1998 | -10/Mines | Entered Exiles 1998 | -10/Exiles | Accompanied by 2 allies 2057 | -10/Exiles | Met 8R-AWN 2086 | -10/Exiles | Met EX-HEX 2139 | -10/Exiles | Met EX-BIN 2162 | -10/Exiles | Aligned with FarCom system 2164 | -10/Exiles | Given EX-Vault access code 2207 | -10/Exiles | Opened EX-Vault 2220 | -10/Exiles | Found Cloak of Protection 2253 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2366 | -10/Exiles | Met EX-DEC 2402 | -10/Exiles | Visited The Gauntlet 2525 | -10/Exiles | Build established: Mutant 2574 | -10/Exiles | Learned location of Zion (-6) 2644 | -10/Exiles | Discovered new exit (range 14) 2663 | -10/Exiles | Left Exiles lab with Cloak of Protection 2663 | -10/Exiles | Entered Mines 2663 | -9/Mines | Accompanied by 2 allies 2693 | -9/Mines | Met a Derelict bent on vengeance 2830 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3593 | -9/Mines | Learned Materials emergency access door positions 3599 | -9/Mines | Discovered new exit (range 9) 3611 | -9/Mines | Entered Materials 3611 | -8/Materials | Accompanied by 1 ally 3611 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3751 | -8/Materials | Discovered new exit (range 15) 3910 | -8/Materials | Repaired Shield Generator 4212 | -8/Materials | Build established: Tank 4685 | -8/Materials | Discovered new exit (range 4) 4743 | -8/Materials | Entered Factory 4743 | -7/Factory | Evolved 2 slots: Utility x2 5430 | -7/Factory | Identified exit to Lower Caves 5888 | -7/Factory | Build established: Mutant 6201 | -7/Factory | Build established: Tank 6853 | -7/Factory | Entered Lower Caves 6895 | -7/Lower Caves | Build established: Scavenger-Tank 6967 | -7/Lower Caves | Learned Factory terminal intel 7205 | -7/Lower Caves | Discovered new exit (range 8) 7216 | -7/Lower Caves | Entered another Lower Caves area 8309 | -7/Lower Caves | Learned Factory non-interactive machine intel 8692 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8795 | -7/Lower Caves | Discovered new exit (range 12) 8833 | -7/Lower Caves | Entered Data Miner 8833 | -7/Data Miner | Accompanied by 2 allies 8833 | -7/Data Miner | Discovered new exit (range 6) 8865 | -7/Data Miner | Met Data Miner 8901 | -7/Data Miner | Learned location of Section 7 (-2) 8901 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8928 | -7/Data Miner | Received God Mode back door access code from Data Miner 8982 | -7/Data Miner | Entered Proximity Caves 8982 | -6/Proximity Caves | Accompanied by 2 allies 8984 | -6/Proximity Caves | Spotter reported a threat 9000 | -6/Proximity Caves | Spotted B-75 Beast 9555 | -6/Proximity Caves | Learned Factory garrison access intel 10353 | -6/Proximity Caves | Learned 4 Factory zone layouts 10379 | -6/Proximity Caves | Learned Factory garrison access intel 10556 | -6/Proximity Caves | Discovered new exit (range 8) 10568 | -6/Proximity Caves | Entered Factory 10568 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10569 | -6/Factory | Identified exit to Factory 10570 | -6/Factory | Loaded intel: 218 non-interactive machine locations 10571 | -6/Factory | Loaded intel: 25 terminal locations 10572 | -6/Factory | Loaded intel: 4 garrison access locations 10630 | -6/Factory | Incoming investigation squad redirected 11353 | -6/Factory | Garrison activated, responded to threat 11380 | -6/Factory | Lost 3 parts (2n1w) 11796 | -6/Factory | Identified exit to Lower Caves 11887 | -6/Factory | Lost 4 parts (1n3u) 12111 | -6/Factory | Build established: Tank 12495 | -6/Factory | Entered Lower Caves 12554 | -6/Lower Caves | Encountered a Warlord checkpoint 13104 | -6/Lower Caves | Discovered new exit (range 9) 13120 | -6/Lower Caves | Entered another Lower Caves area 13158 | -6/Lower Caves | Build established: Scavenger-Tank 13212 | -6/Lower Caves | Discovered exit to Factory (range 3) 13304 | -6/Lower Caves | Attracted the attention of an 0b10 base 13389 | -6/Lower Caves | Lost 6 parts (3n3u) 13632 | -6/Lower Caves | Discovered new exit (range 11) 13651 | -6/Lower Caves | Entered Zion 13753 | -6/Zion | Discovered new exit (range 13) 13880 | -6/Zion | Gained Derelict followers 13913 | -6/Zion | System corruption cleaned by Quarantine Array 13930 | -6/Zion | System corruption reached 10% 13948 | -6/Zion | System corruption cleaned by Quarantine Array 14092 | -6/Zion | Found CR-A16's Pointy Stick 14224 | -6/Zion | Received a hallucinogenic algorithm 14416 | -6/Zion | Loaded intel: 5 derelict terminal locations 14485 | -6/Zion | Identified exit to Deep Caves 15818 | -6/Zion | Rebuked by Imprinter 15845 | -6/Zion | Attacked by Zionites 15910 | -6/Zion | Lost 5 parts (2u3w) 15965 | -6/Zion | Core integrity fell below 50% 15974 | -6/Zion | Core integrity fell below 20% 15975 | -6/Zion | Destroyed by UX-4XG(z) with Makeshift Axe Last Messages --------------- Twisted Machinery. 15941_ Critical hit (Burn: +37). 15942_ Flexi-carbon Leg destroyed. 15943_ 34-OL1(z) pulls a Mak. Sword out of the Twisted Machinery. 15944_ Critical hit (Burn: +37). 15944_ 86-1EY(z) destroyed. 15944_ Imp. Medium Armor Plating destroyed. 15945_ KE Penetrator destroyed. 15946_ Recoil Nullifier destroyed. 15949_ Imp. Titanium Leg destroyed. 15951_ Carbon-fiber Leg destroyed. 15952_ Imp. Medium Armor Plating destroyed. 1A-SG7(z) bursts out of the Twisted Machinery. 15958_ Carbon-fiber Leg destroyed. 15960_ Magnetic Acceleration Cannon destroyed. 15969_ LM-JMZ(z) destroyed. 15973_ GC-OH3(z) overheating. 15974_ Critical hit (Burn: +37). 15974_ GC-OH3(z) overheating. 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""##"" | | ????????????????????#" "" %/""""""" | | ????????????????????#"" "" *""""""" | | ????????????????????#""!!## """ " """" | | ????????????????????# #### """ """# | | ????????????????????##?###" "#" """" """# | | ???????????????????????#""" """" ""#" """# | | ???????????????????????#""" """ """" ""## | | ???????????????????????#"" """" """# | | ???????????????????????#"" " [ """" | | ???????????????????????##"""" %/ "" [% #"" | | ???????????????????????""##"" "" """ | | ??????????????????????##"#"" " """ | | ???????????????????????#?#"" "" | | ????????????????????????#"" ""# " """ | | ????????????????????????##" """#""" """ | | ????????????????????????#"" """##""" """ """ | | ????????????????????????##" ""###"" " #""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Phase Shifter | -6/Zion | Archive Lance | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowMasterArray Manual? 0 Play Time 02:21:53 Cumulative 86.4 hours Start 2025.01.21 @ 23:09:43 End 2025.01.22 @ 20:11:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adf3a4e1-2a33-4eb7-8926-63b275570952