Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 15:10:38 Player: MOPO3 Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (738) 738 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1518 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 147/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Treading (560) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Spiked Treads > --- UTILITY (2) ------ Huge Storage Unit Sensor Array > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (25) --- Ion Engine Ion Engine Light Nuclear Core Light Nuclear Core Spiked Treads Wheel Wheel Heat Sink Large Storage Unit Seismic Detector EM Pulse Gun Small Laser Small Laser Beam Cannon Beam Cannon Light Assault Rifle Battle Rifle Subdweller Machine Gun Battle Cannon Mining Laser Scrap Shield Fragment (22) Scrap Shield Fragment (20) Scrap Shield Fragment (6) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Huge Storage Unit Sensor Array > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Wheel Wheel Heat Sink Large Storage Unit Seismic Detector EM Pulse Gun Small Laser Small Laser Beam Cannon Beam Cannon Light Assault Rifle Subdweller Machine Gun Grenade Launcher Mining Laser Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage Huge Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 7 9 1 4 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 4 | . 2 . 2 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 4 . . Device 2 | 1 1 . . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 1 2 Energy Gun 2 | 2 . . . Energy Cannon 1 | . 1 . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 1 5 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Backups 17 | 2 12 17 19 Power 3 | . 2 3 4 Propulsion 2 | 1 2 2 2 Utility 2 | . 2 3 3 Weapon 8 | . 5 8 10 Tool/Special . | . . . . Unused Backups 17 | . 3 . 14 Power 3 | . . . 3 Propulsion 4 | . 2 . 2 Utility 1 | . . . 1 Weapon 9 | . 1 . 8 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 98 100 99 Engine 13 | . 13 14 13 Treads 24 | . 14 28 28 Wheel 3 | . 12 . . Device 13 | . 13 14 14 Storage 14 | . 14 14 14 Energy Gun 4 | . 15 . . Energy Cannon 7 | . 11 14 1 Ballistic Gun 10 | . 1 13 14 Launcher 5 | . . . 12 Peak Build Rating 12 | 7 8 9 12 Average Rating 9 | 5 7 8 11 On Entrance 6 | . 7 8 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 91 | 15 91 90 91 Greatest Support 40 | 26 40 40 40 Greatest Overweight (x) 2 | . 2 2 2 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 6 15 25 25 Most Carried 24 | 4 17 18 24 Average Carried 18 | 2 12 17 22 Final Capacity 25 | 8 25 25 25 Final Carried 23 | 4 17 18 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 713 | 253 248 19 193 Remotely . | . . . . Salvage Created 688 | 13 416 90 169 Parts 58 | 3 26 5 24 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 24 | . 12 2 10 Guns 5 | . 5 . . Cannons 9 | . 7 2 . AOE 10 | . . . 10 Classes Destroyed 7 | 1 4 . 2 Worker 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Turret 1 | . . . 1 Swarmer 8 | . 6 . 2 Grunt 8 | . 6 2 . Subdweller 8 | . . . 8 Best Kill Streak 3 | 1 3 2 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 145 | . 58 20 67 Missed 38 | . 12 2 24 Hits 107 | . 46 18 43 Projectile 107 | . 46 18 43 Damage Taken 1320 | . 523 238 559 Core 252 | . 146 47 59 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 77 | . 77 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 84 | 1 44 10 29 Largest 2 | 2 2 2 1 Hottest 110 | 90 110 110 33 Shots Fired 133 | 2 82 20 29 Gun 56 | 2 44 10 . Cannon 48 | . 38 10 . Launcher 29 | . . . 29 Special . | . . . . Kinetic 11 | . 6 5 . Thermal 92 | 1 76 15 . Explosive 29 | . . . 29 Electromagnetic 1 | 1 . . . Robot Hit Streak 20 | 1 20 4 6 Robot Miss Streak 5 | . 3 5 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 74 | 1 51 11 11 Core Hits 50 | 1 21 5 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2227 | 12 723 208 1284 Guns 406 | 12 337 57 . Cannons 491 | . 386 105 . Explosions 1284 | . . . 1284 Melee . | . . . . Ramming 46 | . . 46 . Kinetic 78 | . 45 33 . Thermal 807 | . 678 129 . Explosive 1284 | . . . 1284 Electromagnetic 12 | 12 . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 54 | . . . 54 Shots 2 | . . . 2 Rammed 5 | . . 5 . Targets Rammed 5 | . . 5 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 547 | 30 547 425 . Average Temperature 169 | 17 165 199 . Received Heat Transfer 468 | . 159 135 174 Effects 12 | . 11 1 . Shutdowns 4 | . 3 1 . Matter Decay 2 | . 2 . . Short Circuit 1 | . 1 . . Damage (minor) 2 | . 2 . . Damage (major) 2 | . 2 . . Damage (core) 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 4 1 . Heat Transferred 2109 | . 1813 296 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 82 | 5 82 40 . Initial 1 | . . 1 . Average 12 | . 22 1 . Influence Increases 440 | 5 325 50 60 Destroy 0b10 Robot/C 340 | . 240 40 60 Destroy 0b10 Robot/NC 15 | 5 10 . . Destroy Leader 62 | . 52 10 . Successful Hack 21 | . 21 . . Destroy Structure 2 | . 2 . . Influence Decreases 400 | 5 320 55 20 Entered New Map 4 | . . 4 . Time Decay 365 | 5 310 50 . Lost Part 31 | . 10 1 20 Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 25 2 14 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . . . 3 Max in Single Turn 3 | . . . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 11 | . 10 . 1 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 28 . 5 Successful 24 | . 19 . 5 Failed 9 | . 9 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 18 | . 18 . . Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 . 5 Record 5 | . . . 5 Part Schematic 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 11 . . Terminals 11 | . 11 . . Botnet 6 | . 6 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 62 | . 62 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 4679 | 23 1337 1186 2133 Sensors 4548 | . 1229 1186 2133 Seismic 131 | 23 108 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4746 | 64 1363 1186 2133 Spaces Moved 1619 | 52 697 259 611 Core 1 | 1 . . . Treads 1227 | . 357 259 611 Legs . | . . . . Wheels 391 | 51 340 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 320 320 Average Speed 241 | 89 139 320 337 Slowest Speed 340 | 100 320 320 340 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 4 98 59 33 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 130 | . . . 130 Melee . | . . . . Projectile . | . . . . AOE 130 | . . . 130 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2311 | 63 1009 588 651 Wait 543 | . 231 312 . Move 1616 | 51 696 258 611 Hop . | . . . . Pick Up 30 | 4 18 2 6 Fast Attach 10 | 7 3 . . Attach 5 | . 1 1 3 Detach . | . . . . Swap 11 | . 9 . 2 Drop 7 | . 7 . . Fire 84 | 1 44 10 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . . 5 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 321 | -10/Materials | Repaired Broken Beam Cannon 348 | -10/Materials | Repaired Sensor Array 532 | -10/Materials | Discovered new exit (range 16) 666 | -10/Materials | Core integrity fell below 50% 1033 | -10/Materials | Discovered new exit (range 4) 1127 | -10/Materials | Discovered new exit (range 15) 1428 | -10/Materials | Entered Mines 1517 | -10/Mines | Discovered new exit (range 9) 1550 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1592 | -10/Mines | Learned Materials non-interactive machine intel 1846 | -10/Mines | Learned Materials emergency access door positions 2569 | -10/Mines | Discovered new exit (range 15) 2614 | -10/Mines | Entered Subcaves 2615 | -10/Subcaves | Approached by a straggling Scientist 2805 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2807 | -10/Subcaves | Core integrity fell below 20% 2986 | -10/Subcaves | Discovered new exit (range 14) 3415 | -10/Subcaves | Visited Clippyterm 3425 | -10/Subcaves | Learned Research security intel 3425 | -10/Subcaves | Learned Factory stockpile data 4081 | -10/Subcaves | Discovered new exit (range 7) 4169 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4735 | -10/Subcaves | Discovered new exit (range 14) 4747 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 04487_ Acquired 23 matter. 6G-IXF(c): "I think it's somewhere east of here" 04513_ The unstable cave ceiling collapses. 04527_ Subatomizers dissect the Sub. Optics, destroying it. 04528_ The unstable cave ceiling collapses. 04539_ Subatomizers dissect the Sub. Optics. 6G-IXF(c): "I think it's somewhere east of here" 04592_ The unstable cave ceiling collapses. 04601_ Subatomizers dissect the Disposable Heat Sink, destroying it. 6G-IXF(c): "I think it's somewhere east of here" 04616_ Subatomizers dissect the Sub. Machine Gun. 6G-IXF(c): "I think it's somewhere east of here" 04735_ EXIT=FOUND 04737_ Ion Engine destroyed. 04739_ Machine disabled. 04739_ S-10 Pest destroyed. 04740_ Rocket Launcher destroyed. 04742_ Lgt. Treads destroyed. 04743_ Flight Unit fries itself beyond repair. 04744_ Autobeam Turret destroyed. Map ----- +----------------------------------------------------+ | ?????????# ####?????????????????????? | | ?????????# ### ### ## #????????????????????????? | | ?????????##??###?########????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | ##???????????????#####????????????????????????? | | ## ##??????????##### ? #????????????????????????? | | ### ##???????### # ## ##?????????? #?????????? | | #?# ##???#### ##"#### ##??### #????????? | | #?## ##### # ## ##??## # s #????????? | | "#??# # ######???# @ <#????????? | | "#?# # ### ###????????# t #????????? | | ### ##### ###??????????######### #?????????? | | ?# #?### #????????????????????????? #?????????? | | ?# ??# ###??????????????????????????????????????? | | ?# ?##"##????????????????????????????????????????? | | ## ## ##?????????????????????????????????????????? | | ### ##??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | ##?#########????????????????????????????????? | | ####"# # # #????????????????????????????????? | | " #????????????????????????????????? | | ######????????????????????????????????? | | # < #?????????????????????????????????????? | | #" "##?????????????????????????????????????? | | ##"" "#??????????????????????????????????????? | | ?# " "#??????????????????????????????????????? | | ###" ##??????????????????????????????????????? | | ###""#"""#??????????????????????????????????????? | | #?########??????????????????????????????????????? | | ##? #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | ] # #???????????????????????????????????????????? | | *# ##??????????????????????????????????????????? | | # # ##??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- Sml. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 41% | -10/Materials | Broken Sensor Array | 10% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningArcsightBlade Manual? 0 Play Time 00:18:34 Cumulative 27.8 hours Start 2026.09.17 @ 14:51:51 End 2026.09.17 @ 15:10:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07423efe-b424-455f-a770-d459adcbed19