Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.18 @ 23:12:12 Player: russur Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (409) 409 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1459 Bonus ------- None Cogmind --------- Core Integrity 357/400 Matter 272/300 Energy 90/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Sensor Array > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Small Laser Grenade Launcher Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Light Cannon Mining Claw > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Medium Laser Small Laser Grenade Launcher Mining Laser Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 19 | 6 10 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 2 | . 2 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . 1 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 89 | . 90 85 Engine 13 | . 14 9 Leg 29 | . 28 33 Device 6 | . 5 11 Storage 13 | . 14 11 Energy Gun 4 | . 3 10 Ballistic Cannon 12 | . 13 9 Slashing Weapon 8 | . 11 1 Naked Turns . | . . . Heaviest Build 27 | 12 27 25 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | 1 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 10 Average Capacity 9 | 5 9 10 Most Carried 8 | 2 8 8 Average Carried 5 | 1 5 7 Final Capacity 10 | 6 10 10 Final Carried 8 | 2 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 646 | 250 350 46 Remotely . | . . . Salvage Created 615 | . 403 212 Parts 40 | . 28 12 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 7 4 Melee 5 | . 4 1 Guns 2 | . . 2 Cannons 4 | . 3 1 Classes Destroyed 9 | . 7 2 Worker 3 | . 3 . Builder 1 | . 1 . Hauler 1 | . . 1 Recycler 2 | . 2 . Operator 2 | . 1 1 Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 7 | . 4 3 Sentry 1 | . . 1 Best Kill Streak 5 | . 5 3 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 632 | . 340 292 Core 102 | . 59 43 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 76 . Volleys Fired 82 | . 60 22 Largest 2 | . 2 2 Hottest 85 | . 85 85 Shots Fired 104 | . 66 38 Gun 28 | . 6 22 Cannon 76 | . 60 16 Launcher . | . . . Special . | . . . Kinetic 76 | . 60 16 Thermal 28 | . 6 22 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 7 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 67 | . 43 24 Core Hits 27 | . 17 10 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks 15 | . 12 3 Impact . | . . . Slashing 15 | . 12 3 Piercing . | . . . Sneak Attacks 3 | . 3 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1362 | . 1017 345 Guns 249 | . 50 199 Cannons 737 | . 613 124 Explosions . | . . . Melee 376 | . 354 22 Ramming . | . . . Kinetic 737 | . 613 124 Thermal 249 | . 50 199 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 376 | . 354 22 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 85 | . 85 . Projectiles 11 | . 11 . Explosions . | . . . Melee 74 | . 74 . Knockbacks 7 | . 7 . Impact . | . . . Kinetic 7 | . 7 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 99 | . 96 99 Average Temperature 30 | . 24 34 Received Heat Transfer 318 | . 150 168 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 740 | . 148 592 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 242 | . 242 162 Initial 35 | . . 35 Average 89 | . 98 94 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 83 100 Level 1 11 | . 16 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 16 11 Peak Tracking Total 6 | . 5 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 6 2 Successful 2 | . 2 . Failed 6 | . 4 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 2 2 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 789 | 66 559 164 Spaces Moved 379 | 49 254 76 Core 6 | 6 . . Treads . | . . . Legs 373 | 43 254 76 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 135 | 114 143 120 Slowest Speed 150 | 120 150 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 3 54 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 516 | 56 356 104 Wait 12 | . 12 . Move 377 | 48 253 76 Hop . | . . . Pick Up 6 | 2 4 . Fast Attach 11 | 6 5 . Attach 3 | . 1 2 Detach 1 | . 1 . Swap 5 | . 4 1 Drop 4 | . 4 . Fire 82 | . 60 22 Melee 15 | . 12 3 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 617 | -10/Materials | Discovered new exit (range 7) 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 790 | -9/Materials | Self-destructed Last Messages --------------- 00630_ O-16 Technician uses terminal to summon reinforcements. 00630_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 00630_ O-16 Technician locks terminal. 00642_ Connecting with Terminal... 00642_ Current location identified: Materials 00664_ Connecting with Scanalyzer... 00671_ O-16 Technician destroyed. 00684_ U-05 Engineer builds a Door. 00690_ G-34 Mercenary destroyed. 00705_ Acquired 46 matter. 00732_ Ion Engine melted. 00732_ A-02 Transporter destroyed. 00765_ Y-45 Defender destroyed. 00765_ Lgt. Cannon destroyed. 00770_ Lgt. Ion Engine destroyed. 00777_ G-34 Mercenary destroyed. 00788_ U-05 Engineer builds a Door. 00788_ Med. Laser destroyed. 00790_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | """ #??#! 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