Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 00:49:35 Player: Demo Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (150) 750 Value Destroyed (7256) 7256 Prototype IDs (23) 460 Alien Tech Used (2) 400 Bonus (3128) 3128 TOTAL SCORE: 18794 Bonus ------- Pacifist 491 High Alert Combat Kills 1500 Follower Combat Kills 37 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 200/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Rolling (70) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Biometal Heavy Treads Wheel > --- UTILITY (14) ----- Improved Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Quantum Reactor Wheel Wheel Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Wheel Compact Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Improved Medium Armor Plating Advanced Force Field Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle Quantum Rifle Quantum Rifle Enhanced Hardcell Cannon > --- INVENTORY -------- Light Quantum Reactor Reinforced Quantum Reactor Compact Wheel Compact Wheel Advanced Heat Sink Advanced Heat Sink Particle Accelerator High-powered Tractor Beam Advanced Trap Extractor Thief Drone Bay Nova Cannon Nova Cannon Nova Cannon Nova Cannon Nova Cannon Enhanced Hardcell Cannon Micro-nuke Launcher Micro-nuke Launcher [Rating: 137] Favorites ----------- Power Particle Reactor Engine Light Angular Momentum Engine Power Core Cooled Fission Core Reactor Particle Reactor Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Melee Analysis Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Sword Energy Gun Quantum Rifle Energy Cannon Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Hardcell Cannon Launcher Micro-nuke Launcher Impact Weapon Heavy Mace Slashing Weapon Plasma Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . . . 10 . . 2 . . . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 12 | . . . . . 9 . . 1 . . . . 2 . Weapon 2 | . . . . . . . . . . . . . . 2 Parts Attached 171 | 2 . 1 . 9 28 4 . 5 5 3 6 11 19 78 Power 16 | . . . . . 3 . . . . 1 1 2 2 7 Engine 1 | . . . . . 1 . . . . . . . . . Core 3 | . . . . . 2 . . . . 1 . . . . Reactor 12 | . . . . . . . . . . . 1 2 2 7 Propulsion 40 | 2 . . . 1 5 1 . . . 1 3 1 8 18 Treads 7 | 2 . . . . . . . . . . 1 1 2 1 Leg 1 | . . . . . 1 . . . . . . . . . Wheel 30 | . . . . 1 4 1 . . . 1 1 . 6 16 Hover 1 | . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . 1 . . . Utility 80 | . . 1 . 3 17 3 . 5 3 1 2 6 8 31 Device 37 | . . 1 . 1 4 . . 2 2 . 1 4 6 16 Storage 7 | . . . . . . 3 . 1 . 1 . 1 . 1 Processor 12 | . . . . 2 5 . . 1 . . . . . 4 Hackware 6 | . . . . . 1 . . . . . . . 1 4 Protection 18 | . . . . . 7 . . 1 1 . 1 1 1 6 Artifact . | . . . . . . . . . . . . . . . Weapon 35 | . . . . 5 3 . . . 2 . . 2 1 22 Energy Gun 9 | . . . . 2 . . . . . . . . . 7 Energy Cannon 7 | . . . . . . . . . . . . . . 7 Ballistic Gun 4 | . . . . 1 . . . . . . . . . 3 Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 Launcher 4 | . . . . . . . . . . . . 1 1 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 2 1 . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . 2 . . 1 . . Piercing Weapon 2 | . . . . . 1 . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . 1 . . . 1 . 5 . 1 . Parts Lost 94 | . . . . . 7 1 . . 4 1 . 6 21 54 Power 9 | . . . . . . . . . 1 . . 1 2 5 Propulsion 26 | . . . . . 2 . . . 1 1 . 2 5 15 Utility 42 | . . . . . 5 1 . . 2 . . 3 11 20 Weapon 17 | . . . . . . . . . . . . . 3 14 Highest Loss Streak 18 | . . . . . 4 1 . . 2 1 . 5 17 18 To Critical Strikes 2 | . . . . . . . . . 1 . . . 1 . Average Backups 12 | . . . 1 3 4 4 6 10 18 19 19 19 19 14 Power . | . . . . . . . . . . . . . 1 1 Propulsion 1 | . . . . . . . 1 1 1 1 . . . 3 Utility 7 | . . . 1 3 3 2 4 8 13 14 14 15 13 3 Weapon 2 | . . . . . 1 1 1 1 3 3 2 1 2 5 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 33 | . . . . 2 . . . . . . . . 5 26 Power 8 | . . . . . . . . . . . . . 2 6 Propulsion 9 | . . . . . . . . . . . . . . 9 Utility 10 | . . . . 2 . . . . . . . . 2 6 Weapon 5 | . . . . . . . . . . . . . . 5 Tool/Special 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 84 | . 28 28 28 56 90 94 93 93 93 93 96 91 96 86 Core 1 | . . . . . 2 5 5 5 5 4 5 . . . Reactor 3 | . . . . . . . . . . . 2 8 8 7 Treads 4 | . 28 28 28 18 1 . . . . . 3 3 5 . Wheel 10 | . . . . 9 10 16 17 15 15 15 11 5 6 10 Device 15 | . . . . 7 8 10 10 19 20 20 20 19 24 18 Storage 3 | . . . . . . 7 11 5 5 5 5 5 4 3 Processor 20 | . . . . 10 22 29 29 29 26 26 26 26 22 16 Hackware 4 | . . . . . 4 5 5 5 5 5 5 5 6 6 Protection 6 | . . . . . 23 4 . 1 4 5 5 4 3 4 Energy Gun 1 | . . . . . . . . . . . . . . 4 Energy Cannon 1 | . . . . . . . . . . . . . . 5 Impact Weapon 1 | . . . . 10 2 . . . . . . . . . Slashing Weapon 4 | . . . . . 2 5 5 5 9 10 10 9 8 . Piercing Weapon 1 | . . . . . 4 5 5 5 . . . . . . Peak Build Rating 137 | 2 2 9 2 20 69 66 63 85 90 87 102 107 130 137 Average Rating 82 | 1 2 2 2 13 61 63 61 77 87 86 94 103 117 112 On Entrance 46 | . 2 2 2 2 20 52 63 55 85 80 86 98 105 43 Avg Prop Armor Cover (%) 26 | 41 41 41 41 35 12 . . . . . 8 6 7 27 Naked Turns 16 | . . . . . . . . . . . . . . 16 Heaviest Build 159 | . . . . 4 50 46 44 72 79 75 93 112 120 159 Greatest Support 63 | 3 3 3 3 3 44 48 48 48 48 48 44 44 63 48 Greatest Overweight (x) 9 | . . . . 1 2 . . 1 1 2 2 9 8 7 Average Overweight (x) 1 | . . . . . . . . . 1 1 2 8 4 2 Largest Inventory Capacity 20 | 5 5 5 5 5 5 15 15 20 20 20 20 20 20 20 Average Capacity 14 | 5 5 5 5 5 5 8 15 16 20 20 20 20 20 16 Most Carried 20 | . . 1 1 5 5 6 7 20 20 19 20 20 20 20 Average Carried 12 | . . . 1 3 4 4 6 10 18 19 19 19 19 14 Final Capacity 20 | 5 5 5 5 5 5 15 15 20 20 20 20 20 20 5 Final Carried 20 | . . 1 1 5 5 6 7 20 20 19 20 20 12 4 Class Distribution -------------------- 22% | Gladiator 17% | Scavenger-Gunner 15% | Mutant 15% | Scavenger-Gladiator 11% | Trapper-Gladiator 6% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -4/Factory Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Gladiator | -4/Zhirov Trapper-Gladiator | -3/Proximity Caves Trapper-Gladiator | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Matter Collected 3419 | 162 . 49 . 69 414 50 . 60 83 63 122 225 353 1769 Remotely 774 | . . . . . . . . . . . . . 214 560 Salvage Created 8753 | . . . . . 1382 60 . . 152 153 251 457 1097 5201 Parts 355 | . . . . . 69 1 . . 6 4 2 15 53 205 Haulers Intercepted 5 | . . . . . 1 . . . . . . 1 1 2 Recyclers Shooed 10 | . . . . . 2 . . . . . . . 1 7 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . 4 . . . . . 4 . . 12 . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 96 | . . . . . 17 . . . 1 . . 8 15 55 Melee 26 | . . . . . 12 . . . 1 . . 4 9 . Guns 13 | . . . . . . . . . . . . . . 13 Cannons 27 | . . . . . . . . . . . . . . 27 AOE 23 | . . . . . 5 . . . . . . 4 6 8 Classes Destroyed 17 | . . . . . 10 1 . . 1 . . . 2 3 Worker 18 | . . . . . 2 . . . . . . . 3 13 Builder 10 | . . . . . . . . . . . . . 1 9 Tunneler 1 | . . . . . 1 . . . . . . . . . Hauler 5 | . . . . . 1 . . . . . . 1 1 2 Recycler 15 | . . . . . 4 . . . . . . . 2 9 Minesweeper 2 | . . . . . . . . . 1 . . 1 . . Watcher 3 | . . . . . 1 . . . . . . . . 2 Swarmer 9 | . . . . . 5 . . . . . . . . 4 Saboteur 1 | . . . . . . . . . . . . . . 1 Grunt 37 | . . . . . 5 . . . . . . 6 4 22 Protector 2 | . . . . . . . . . . . . . 2 . Sentry 4 | . . . . . 1 . . . . . . 1 . 2 Hunter 13 | . . . . . 2 . . . . . . . 5 6 Programmer 28 | . . . . . 4 . . . 1 . . 1 4 18 Heavy 1 | . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . 1 Decomposer 3 | . . . . . . . . . . 3 . . . . Packrat 1 | . . . . . . . . . 1 . . . . . Samaritan 3 | . . . . . . 1 . . . 2 . . . . Best Kill Streak 24 | . . . . . 6 . . . 1 . . 5 10 24 Combat Bots Only 12 | . . . . . 6 . . . 1 . . 4 8 12 Max Kills in Single Turn 7 | . . . . . 4 1 . . 1 1 . 2 3 7 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . . . 2 2 2 Melee 1 | . . . . . 1 . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 1081 | . 8 5 . . 121 20 14 16 34 15 . 92 176 580 Missed 342 | . 3 1 . . 32 9 6 6 6 7 . 36 66 170 Hits 739 | . 5 4 . . 89 11 8 10 28 8 . 56 110 410 Melee 3 | . . . . . . . . . . . . . 3 . Projectile 736 | . 5 4 . . 89 11 8 10 28 8 . 56 107 410 Critical Strikes 40 | . 1 . . . 4 . . 1 1 . . 7 6 20 Actively Blocked 2 | . . . . . . . . . . . . . . 2 Part Disruptions 1 | . . . . . . . . . . . . . 1 . Damage Taken 15361 | . 76 48 . . 1655 76 125 220 568 188 . 850 2678 8877 Core 2545 | . 34 11 . . 209 40 32 24 43 16 . 129 551 1456 Absorbed by Shields 1380 | . . . . . . . . . . . . 461 . 919 Redirected to Shielding 445 | . . . . . 70 11 . . . . . . 151 213 Regen/Repaired (Parts) 59 | . . . . . . . . . . . . . . 59 Core Remaining (%) 77 | 100 . . . 82 . . 71 . . . . 81 51 . Volleys Fired 149 | . . . . . . . . . . . . 6 3 140 Largest 4 | . . . . . . . . . . . . 1 2 4 Hottest 452 | . . . . . . . . . . . . 49 98 452 Shots Fired 436 | . . . . . . . . . . . . 6 6 424 Gun 182 | . . . . . . . . . . . . . . 182 Cannon 223 | . . . . . . . . . . . . . . 223 Launcher 31 | . . . . . . . . . . . . 6 6 19 Special . | . . . . . . . . . . . . . . . Kinetic 104 | . . . . . . . . . . . . . . 104 Thermal 261 | . . . . . . . . . . . . . . 261 Explosive 31 | . . . . . . . . . . . . 6 6 19 Electromagnetic 40 | . . . . . . . . . . . . . . 40 Robot Hit Streak 51 | . . . . . . . . . . . . 6 8 51 Robot Miss Streak 5 | . . . . . . . . . . . . . 2 5 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 419 | . . . . . 39 4 . . 13 5 3 30 44 281 Core Hits 283 | . . . . . 27 1 . . 2 4 2 24 53 170 Critical Kills 7 | . . . . . . . . . . . . . . 7 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 2 Critical Strikes 25 | . . . . . 4 . . . 2 . . 5 4 10 Meltdown 7 | . . . . . . . . . . . . . . 7 Destroy 2 | . . . . . . . . . . . . . . 2 Blast 1 | . . . . . . . . . . . . . . 1 Sever 13 | . . . . . 2 . . . 2 . . 5 4 . Impale 2 | . . . . . 2 . . . . . . . . . Melee Attacks 187 | . . . . . 59 4 . 11 16 9 4 26 54 4 Impact 6 | . . . . . 6 . . . . . . . . . Slashing 151 | . . . . . 30 4 . 8 16 9 4 26 54 . Piercing 30 | . . . . . 23 . . 3 . . . . . 4 Sneak Attacks 29 | . . . . . 10 3 . . 2 5 . 1 8 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . 3 . . . 1 . . 2 4 . Damage Inflicted 29262 | . . . . . 3123 294 . . 738 510 295 2533 5859 15910 Guns 4548 | . . . . . . . . . . . . . . 4548 Cannons 6992 | . . . . . . . . . . . . . . 6992 Explosions 10344 | . . . . . 1116 . . . . . . 1352 3506 4370 Melee 7378 | . . . . . 2007 294 . . 738 510 295 1181 2353 . Ramming . | . . . . . . . . . . . . . . . Kinetic 2115 | . . . . . . . . . . . . . . 2115 Thermal 9436 | . . . . . 771 . . . . . . . . 8665 Explosive 9488 | . . . . . 345 . . . . . . 1352 3506 4285 Electromagnetic 845 | . . . . . . . . . . . . . . 845 Impact 381 | . . . . . 381 . . . . . . . . . Slashing 6350 | . . . . . 979 294 . . 738 510 295 1181 2353 . Piercing 647 | . . . . . 647 . . . . . . . . . Highest Corruption 26 | . . . . . 6 6 6 . 3 3 3 9 4 26 Average Corruption 8 | . . . . . 5 6 6 . 2 3 3 3 1 15 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 140 | . . . . . 15 8 2 . 6 5 4 12 3 85 Message Errors 36 | . . . . . 3 2 . . 2 1 2 4 1 21 Matter Fused 31 | . . . . . 2 1 1 . 3 1 2 3 2 16 Heat Flow Errors 16 | . . . . . 4 1 . . . 2 . 1 . 8 Energy Discharges 12 | . . . . . 1 2 1 . . 1 . 3 . 4 Parts Fused 2 | . . . . . . . . . 1 . . . . 1 Data Loss (minor) 20 | . . . . . 4 1 . . . . . . . 15 Data Loss (major) 3 | . . . . . . . . . . . . 1 . 2 Misfires 3 | . . . . . . . . . . . . . . 3 Alerts 4 | . . . . . 1 1 . . . . . . . 2 Misdirections 5 | . . . . . . . . . . . . . . 5 Weapon Failures 8 | . . . . . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1869 | . . . . . 312 26 . . 133 95 81 165 409 648 Projectiles 480 | . . . . . . . . . . . . . . 480 Explosions 391 | . . . . . 42 . . . . . . 93 88 168 Melee 998 | . . . . . 270 26 . . 133 95 81 72 321 . Knockbacks 8 | . . . . . 3 . . . . . . . . 5 Impact 3 | . . . . . 3 . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . 4 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 147 | . . . . . . . . . . . . . 89 58 Shots 6 | . . . . . . . . . . . . . 4 2 Rammed 1 | . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 273 | . 8 . . . 214 263 . . . 159 . 79 . 273 Average Temperature 82 | . 8 . . . 87 137 . . . 74 . 57 . 80 Received Heat Transfer 1427 | . 57 21 . . 99 36 . 27 21 . . 123 195 848 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 3 . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 5 | . . . . . 3 . . . . . . . . 2 Impact Corruptions 6 | . . . . . 6 . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . . . . 8 Combat Hostiles 6 | . . . . . . . . . . . . . . 6 Parts Melted 35 | . . . . . . . . . . . . . . 35 Heat Transferred 7741 | . . . . . 500 . . . . . . . . 7241 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Maximum Alert Level 4 | . . . . . 2 . . . . . . . . 4 Low Security (%) 67 | 100 100 100 . . 85 . . 100 . . . . 100 28 Level 1 4 | . . . . . 6 . . . . . . . . 8 Level 2 2 | . . . . . 7 . . . . . . . . 2 Level 3 10 | . . . . . . . . . . . . . . 26 Level 4 14 | . . . . . . . . . . . . . . 34 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1256 | . 15 . . . 450 . . 48 . . . . 175 1256 Initial 60 | . . . . . . . . 43 . . . . . 60 Average 305 | . 4 . . . 77 . . 6 . . . . 30 693 Influence Increases 3996 | . 15 . . . 804 . 15 29 65 . . 180 501 2387 Destroy 0b10 Robot/C 1900 | . . . . . 360 . . . 20 . . 160 260 1100 Destroy 0b10 Robot/NC 280 | . . . . . 45 . . . 5 . . 10 45 175 Destroy Leader 324 | . . . . . 64 . . . 10 . . 10 32 208 Allied During Kill 2 | . . . . . 2 . . . . . . . . . Successful Hack 85 | . . . . . 16 . . . . . . . 44 25 Disable Machine 210 | . . . . . 165 . . 15 . . . . . 30 Destroy Structure 895 | . . . . . 152 . . 14 . . . . 90 639 Partial Spotted 15 | . 15 . . . . . . . . . . . . . Lose Combat Pursuer 285 | . . . . . . . 15 . 30 . . . 30 210 Influence Decreases 2746 | . 15 . . . 417 294 39 98 65 . . 180 394 1244 Entered New Map 236 | . . . . . . 144 19 26 . . . . . 47 Time Decay 1546 | . 15 . . . 317 140 20 72 33 . . 160 212 577 Lost Part 854 | . . . . . 70 10 . . 32 . . 20 182 540 Lost Ally 110 | . . . . . 30 . . . . . . . . 80 Squads Dispatched 36 | . . . . . 8 . . 3 . . . . 2 23 Investigation 11 | . . . . . 3 . . 2 . . . . 1 5 Extermination 10 | . . . . . 2 . . 1 . . . . 1 6 Reinforcement 9 | . . . . . 3 . . . . . . . . 6 Assault 3 | . . . . . . . . . . . . . . 3 Garrison 3 | . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Distress Signals 7 | . . . . . . . . . . . . . 1 6 Communications Jammed 34 | . . . . . . . . . . . . . 34 . Distress Signals 34 | . . . . . . . . . . . . . 34 . Times Spotted 200 | . 4 10 . . 26 4 6 2 8 4 . 9 29 98 Peak Tracking Total 20 | . 5 20 . . 9 4 5 2 5 4 . 5 12 12 Tactical Retreats 12 | . . 1 . . . . 1 . 2 . . . 2 6 Traps | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Traps Triggered 1 | . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 8 | . . . . . . . . . 3 3 3 8 8 8 Objects Rigged 9 | . . . . . 9 . . . . . . . . . Exploded 4 | . . . . . 4 . . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Machines Disabled 14 | . . . . . 11 . . 1 . . . . . 2 Max in Single Turn 5 | . . . . . 5 . . 1 . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Machines Accessed 32 | . . 1 . . 6 . . 3 . 1 4 . 5 12 Terminals 11 | . . . . . 3 . . . . 1 . . 3 4 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units 8 | . . . . . 2 . . 2 . . . . 1 3 Scanalyzers 4 | . . . . . . . . . . . . . 1 3 Garrison Access 2 | . . . . . 1 . . 1 . . . . . . Total Hacks 66 | . . 1 . . 11 . . 5 . 1 17 . 11 20 Successful 39 | . . 1 . . 3 . . 3 . 1 17 . 6 8 Failed 25 | . . . . . 8 . . 2 . . . . 4 11 Catastrophic 6 | . . . . . 3 . . . . . . . 1 2 Database Lockouts 2 | . . . . . . . . . . . . . 1 1 Manual 31 | . . . . . 9 . . 2 . . . . 7 13 Terminals 21 | . . . . . 6 . . . . 1 . . 6 8 Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . . . . . 2 Recycling Units 12 | . . . . . 3 . . 2 . . . . 3 4 Scanalyzers 7 | . . . . . . . . . . . . . 2 5 Garrison Access 5 | . . . . . 2 . . 3 . . . . . . Terminal Hacks 21 | . . 1 . . 1 . . . . 1 17 . 1 . Record 6 | . . . . . . . . . . 1 5 . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . Open Door 1 | . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . 1 3 Retrieve Study 4 | . . . . . . . . . . . . . 1 3 Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 13 | . . . . . 2 . . 2 . . . . 4 5 Terminals 6 | . . . . . 1 . . . . . . . 3 2 Botnet 5 | . . . . . . . . . . . . . 3 2 Detonate 1 | . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . 1 Recycling Units 6 | . . . . . 1 . . 2 . . . . 1 2 Fedlink 6 | . . . . . 1 . . 2 . . . . 1 2 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . . . . . 5 . . . . . . . 4 9 Full Trace Events 4 | . . . . . 2 . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . 1 3 Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Total Allies 3 | . . 3 . . . . . . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . . . . . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . . . . Total Orders 6 | . . . . . 2 . . . . . . . . 4 EXPLORE 4 | . . . . . 2 . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . . . . 2 Ally Attacks 19 | . . . . . 13 . . . . . . . . 6 Total Damage 214 | . . . . . 166 . . . . . . . . 48 Kills 1 | . . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Active Infowar (turns) 6574 | . . . . 324 1124 283 57 544 560 397 258 607 793 1627 Optics 601 | . . . . 32 . . . . . . . . . 569 Sensors 2476 | . . . . . . . . 504 556 397 258 3 758 . Terrain 4240 | . . . . 242 389 251 48 457 560 397 258 545 776 317 Traps 775 | . . . . . . . . . . . . . 533 242 Machine Analysis 6574 | . . . . 324 1124 283 57 544 560 397 258 607 793 1627 Jamming 1855 | . . . . . 557 283 57 544 228 . . . 186 . Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . Derelict Logs Recovered 5 | . . 1 2 . . . 1 . 1 . . . . . Drone Launches 12 | . . . . . 4 . . . . . . . . 8 Drone Recoveries 4 | . . . . . 1 . . . . . . . . 3 Exploration | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Turns Passed 7615 | 14 43 374 115 469 1124 283 57 544 560 397 258 607 793 1977 Spaces Moved 5515 | 22 85 555 97 628 791 262 56 445 400 326 176 233 344 1095 Core 1558 | 22 85 555 97 628 . . . . . . . . . 171 Treads 10 | . . . . . . . . . . . . . 10 . Legs . | . . . . . . . . . . . . . . . Wheels 3947 | . . . . . 791 262 56 445 400 326 176 233 334 924 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 90 100 100 100 115 115 126 111 95 50 Average Speed 104 | 50 50 50 50 67 103 100 100 104 115 115 128 210 166 111 Slowest Speed 232 | 50 50 50 50 100 120 100 100 115 115 130 130 225 232 175 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 34 | 3 33 73 9 39 27 51 11 8 56 57 60 41 12 36 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 5 | . . . 1 . . . . 1 . . 3 . . . Known Exits Taken 7 | . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 10 | . . 1 . 6 . 2 . . 1 . . . . . Spaces Dug 56 | . . . . . 10 . . 7 1 . . . 4 34 Terrain Destroyed 516 | . . . . . 79 . . 7 1 . . 80 95 254 Melee 26 | . . . . . 10 . . 7 1 . . . 4 4 Projectile 63 | . . . . . . . . . . . . . . 63 AOE 427 | . . . . . 69 . . . . . . 80 91 187 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Total 6763 | 23 84 650 162 672 980 274 57 508 474 339 202 305 491 1542 Wait 500 | . . 94 66 22 81 2 1 30 48 3 . 17 50 86 Move 5501 | 21 84 554 96 627 790 261 55 444 399 325 175 232 343 1095 Hop . | . . . . . . . . . . . . . . . Pick Up 108 | . . . . 6 2 2 . 16 3 . 4 4 10 61 Fast Attach 97 | 2 . 1 . 9 23 2 . 3 . 3 8 5 9 32 Attach 71 | . . . . . 3 2 . 1 2 1 1 4 12 45 Detach 11 | . . 1 . . 2 . 1 . . . . 1 . 6 Swap 68 | . . . . . 11 1 . 2 6 . 2 8 7 31 Drop 96 | . . . . 8 12 . . 4 1 2 9 5 13 42 Fire 149 | . . . . . . . . . . . . 6 3 140 Melee 159 | . . . . . 54 4 . 8 15 5 3 23 43 4 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: Mat / [*Scr]) -7/Scraptown -5/Factory (discovered 5 exits: Fac x4 / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Upp x2 / [Ext]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research (discovered 1 exit: *Acc) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 13) 58 | -10/Materials | Entered Mines 59 | -10/Mines | Assembled infested the area 90 | -10/Mines | Found the Drone Emporium 91 | -10/Mines | Found Prototype Device 91 | -10/Mines | Identified Thief Drone Bay 96 | -10/Mines | Met a Derelict bent on vengeance 117 | -10/Mines | Learned Materials trap positions 132 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 238 | -10/Mines | Discovered new exit (range 5) 245 | -10/Mines | Discovered new exit (range 8) 303 | -10/Mines | Build established: Mutant 380 | -10/Mines | Discovered new exit (range 5) 432 | -10/Mines | Entered Subcaves 432 | -10/Subcaves | Accompanied by 3 allies 433 | -10/Subcaves | Approached by a straggling Scientist 512 | -10/Subcaves | Identified exit to Materials 514 | -10/Subcaves | Learned location of Mines (-10) 547 | -10/Subcaves | Entered Scraptown 547 | -7/Scraptown | Accompanied by 3 allies 586 | -7/Scraptown | Visited UFD Registry 590 | -7/Scraptown | Registered with UFD as "Shadowcircuit" 603 | -7/Scraptown | Visited Bundlers 675 | -7/Scraptown | Visited DA-N13 Charitable Foundation 679 | -7/Scraptown | Found DCF Scrap (29 items) 712 | -7/Scraptown | Visited Junk Repository 749 | -7/Scraptown | Visited Curators Association 770 | -7/Scraptown | Visited Infowarlord's Domain 773 | -7/Scraptown | Found Exp. Terrain Scanner 823 | -7/Scraptown | Visited Science Guys 887 | -7/Scraptown | Visited Research Penetration Think Tank 897 | -7/Scraptown | Discovered new exit (range 26) 931 | -7/Scraptown | Met Optimus 931 | -7/Scraptown | Accepted into 0bPrime 1016 | -7/Scraptown | Entered Factory 1016 | -5/Factory | Accompanied by 3 allies 1016 | -5/Factory | Evolved 10 slots: Propulsion x1, Utility x9 1367 | -5/Factory | P-70 Sage assimilated allied Trooper 1b 1483 | -5/Factory | Build established: Gladiator 1840 | -5/Factory | Discovered new exit (range 46) 1923 | -5/Factory | Build established: Derelict-Gladiator 1952 | -5/Factory | Loaded intel: 8 recycling unit locations 2038 | -5/Factory | Identified exit to Factory 2093 | -5/Factory | Spotted B-75 Beast 2140 | -5/Factory | Entered Upper Caves 2160 | -5/Upper Caves | Lost 4 parts (1n3u) 2355 | -5/Upper Caves | Spotted B-75 Beast 2364 | -5/Upper Caves | Encountered a Warlord checkpoint 2402 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2420 | -5/Upper Caves | Discovered new exit (range 4) 2423 | -5/Upper Caves | Entered another Upper Caves area 2428 | -5/Upper Caves | Learned Factory emergency access door positions 2458 | -5/Upper Caves | Discovered exit to Factory (range 19) 2462 | -5/Upper Caves | Build established: Scavenger-Gladiator 2480 | -5/Upper Caves | Entered Factory 2480 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2530 | -4/Factory | Loaded intel: 8 recycling unit locations 2530 | -4/Factory | Learned location of Protoforge (-2) 2607 | -4/Factory | Discovered new exit (range 16) 2841 | -4/Factory | Discovered new exit (range 25) 2864 | -4/Factory | Discovered new exit (range 26) 3008 | -4/Factory | Identified exit to Upper Caves 3024 | -4/Factory | Entered Upper Caves 3200 | -4/Upper Caves | Build established: Gladiator 3516 | -4/Upper Caves | Discovered new exit (range 27) 3578 | -4/Upper Caves | Ambushed by wild Derelicts 3582 | -4/Upper Caves | Identified exit to Upper Caves 3584 | -4/Upper Caves | Entered another Upper Caves area 3628 | -4/Upper Caves | Encountered a Warlord checkpoint 3648 | -4/Upper Caves | Discovered new exit (range 23) 3919 | -4/Upper Caves | Build established: Scavenger-Gladiator 3961 | -4/Upper Caves | Discovered new exit (range 12) 3962 | -4/Upper Caves | Spotted B-86 Titan 3980 | -4/Upper Caves | Identified exit to Zhirov 3981 | -4/Upper Caves | Ambushed by research squad 3981 | -4/Upper Caves | Entered Zhirov 3982 | -4/Zhirov | Discovered new exit (range 3) 4006 | -4/Zhirov | Met Zhirov 4029 | -4/Zhirov | Learned location of Quarantine (-2) 4029 | -4/Zhirov | Learned location of Testing (-3) 4029 | -4/Zhirov | Learned location of Command (-1) 4042 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4065 | -4/Zhirov | Found Alien Artifact 4065 | -4/Zhirov | Identified Integrated Dissipator 4065 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 4083 | -4/Zhirov | Found Alien Artifact 4237 | -4/Zhirov | Identified exit to Proximity Caves 4239 | -4/Zhirov | Entered Proximity Caves 4294 | -3/Proximity Caves | Lost 5 parts (1p2n2u) 4299 | -3/Proximity Caves | Found Imp. Powered Armor 4304 | -3/Proximity Caves | Found Imp. Powered Armor 4321 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4769 | -3/Proximity Caves | Discovered new exit (range 24) 4822 | -3/Proximity Caves | Build established: Trapper-Gladiator 4836 | -3/Proximity Caves | Spotted B-86 Titan 4844 | -3/Proximity Caves | Identified exit to Research 4846 | -3/Proximity Caves | Entered Research 4846 | -3/Research | Evolved 2 slots: Utility x2 4847 | -3/Research | Identified exit to Armory 5064 | -3/Research | Loaded intel: 5 recycling unit locations 5146 | -3/Research | Lost 3 parts (1n2u) 5400 | -3/Research | Central database locked down 5610 | -3/Research | Spotted Striker 5610 | -3/Research | Spotted Executioner 5611 | -3/Research | Cargo convoy interrupted 5611 | -3/Research | Spotted Executioner 5620 | -3/Research | Discovered new exit (range 23) 5629 | -3/Research | Identified Transdimensional Reconstructor 5629 | -3/Research | Warped through subspace 5638 | -3/Research | Identified exit to Research 5639 | -3/Research | Entered another Research area 5639 | -2/Research | Evolved 2 slots: Weapon x2 5643 | -2/Research | Destroyed 8 combat bots 5660 | -2/Research | Lost 17 parts (2p3n9u3w) 6265 | -2/Research | Build established: Scavenger-Gunner 6319 | -2/Research | Lost 4 parts (1n3w) 6401 | -2/Research | System corruption reached 10% 6440 | -2/Research | Destroyed 12 combat bots 6443 | -2/Research | Lost 8 parts (1p3n3u1w) 6448 | -2/Research | Loaded intel: 5 recycling unit locations 6540 | -2/Research | Destroyed 7 combat bots 6541 | -2/Research | Lost 11 parts (1p5n3u2w) 6621 | -2/Research | Discovered new exit (range 15) 6639 | -2/Research | First assault squad dispatched 6686 | -2/Research | Identified exit to Access 6878 | -2/Research | Lost 5 parts (1p1n1u2w) 6888 | -2/Research | Destroyed 7 combat bots 6903 | -2/Research | Garrison activated, responded to threat 6997 | -2/Research | Spotted B-90 Cyclops 6998 | -2/Research | Destroyed B-90 Cyclops 7165 | -2/Research | Central database locked down 7346 | -2/Research | Lost 3 parts (1n1u1w) 7440 | -2/Research | Released all parts (9) 7442 | -2/Research | Core integrity fell below 50% 7450 | -2/Research | Spotted B-90 Cyclops 7459 | -2/Research | Core integrity fell below 20% 7470 | -2/Research | Lost 18 parts (2p3n9u4w) 7473 | -2/Research | Lost 3 allies 7616 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07519_ System corrupted: Component data lost. 07519_ Dropped Gamma Rifle. 07519_ Acquired Enh. Nova Cannon. 07538_ System corrupted: Component data lost. 07539_ Acquired Enh. Force Lance. 07541_ Discarded Cmb. Antigrav System. 07555_ System corrupted: Component data lost. 07559_ Acquired Imp. Utility Shielding. 07562_ U-05 Engineer builds a Wall. 07564_ Slug penetrates Wall. 07570_ System corrupted: Component data lost. 07570_ Slug penetrates Wall. 07572_ Slug penetrates Door. 07572_ Slug penetrates Wall. 07587_ System corrupted: Component data lost. 07592_ Acquired Unknown Device. 07592_ Identified Adv. Coolant Injector. 07593_ Slug penetrates Wall. 07594_ Dropped Adv. Coolant Injector. 07611_ System corrupted: Heat flow error (+119). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????##?????? | | ???????????????????????????????????????### ##????? | | ???????????????????????????????????#??? +????? | | ???????????????????????????????????# ?? #????? | | ???????????????????????????????????# "" #????? | | ???????????????????????????????????# """ +????? | | ???????????????????????????????????# "R #????? | | ???????????????????????????????????# """ #???## | | ???????????????????????????????????# "" #???#] | | ?????????????????????#####?????????? #???# | | ?????????????????????# ???????????? ?????# | | ?????????????????????# ??????????##+######## | | ?????????????????????# """ ????????# + | | ?????????????????????? """?????????# ##### # | | ??????????????????????? """?????????# #???# # | | ??????????????????????? ?????????# #???# + | | ???????????????????????? ??????????# #???# # | | ????????????## ?????????? s ??????????# #???# ## | | ????????????# ! ########/############ #???# | | ????????????? " kss #???# ## | | ??????????????"T s #???# #? | | ????????????# #???# +? | | ????????????# ####### ###############???# #? | | ????????????????????????#@ #?????????????????# #? | | ????????????????????????# #?????????????????# +? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# ????????????????? ?? | | ????????????????????????+ ???????????????? ?? | | ????????????????????????# ??????????????? ?? | | ????????????????????????## ##### ?????????????? ?? | | ?????????????????????????# #????? ????????????? ?? | | ?????????????????????????# #?????? #??????????? ?? | | ?????????????????????????# #???????#??????????? ?? | | ?????????????????????????#+#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 164 Coolant Potential 100 Energy Generation 54 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 14 Power Amplification 30 Armor Coverage 900 Resistance: EX 25 Core Shielding 30 Power Shielding 66 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 50 Targeting Accuracy 24 Melee Accuracy 12 Target Analysis 6 Recoil Reduction 2 Particle Charging 30 Force Boost 20 Salvage Targeting 3 Offensive Hacking 56 Trap Extractor Capacity 8 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Micro-nuke Launcher | -3/Research | Hacked Wheel | -2/Research | Hacked Com. Wheel | -2/Research | Hacked Nova Cannon | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerSchematicLeg Manual? 0 Play Time 01:12:19 Cumulative 379.7 hours Start 2025.11.06 @ 23:39:36 End 2025.11.07 @ 00:49:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 340 Rogue 340 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 84 Gallery% 83 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd8f6681-f522-4b97-b407-f9e07f312989