Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 20:45:57 Player: DGSTER Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1330) 1330 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3255 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 276/300 Energy 142/160 System Corruption 2% Temperature Warm (124) Movement Walking (185) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg VSS Leg > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Reaction Control System Improved Utility Shielding > --- WEAPON (2) ------- Field Laser Field Laser > --- INVENTORY (15) --- Light Deuterium Engine Light Treads Light Treads Improved Heat Sink Improved Sensor Array Advanced Targeting Computer Weapon Cycler System Shield Field Laser Field Laser Heavy Assault Rifle Heavy Assault Rifle Shock Bomb Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Reaction Control System Improved Utility Shielding Light Armor Plating > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Improved Heat Sink Improved Sensor Array Advanced Targeting Computer Weapon Cycler System Shield Field Laser Field Laser Heavy Assault Rifle Heavy Assault Rifle Shock Bomb Launcher Grenade Launcher [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Signal Interpreter Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 70 | 5 14 17 34 Power 8 | . 2 2 4 Engine 7 | . 2 2 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 20 | 2 5 3 10 Treads 17 | 2 4 3 8 Leg 3 | . 1 . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 1 1 3 11 Device 5 | . . 2 3 Storage 2 | 1 . . 1 Processor 3 | . 1 1 1 Hackware 1 | . . . 1 Protection 5 | . . . 5 Artifact . | . . . . Weapon 26 | 2 6 9 9 Energy Gun 12 | 1 4 3 4 Energy Cannon 1 | . 1 . . Ballistic Gun 10 | 1 1 5 3 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 26 | . 2 9 15 Power 4 | . 1 1 2 Propulsion 7 | . . 3 4 Utility 7 | . . 2 5 Weapon 8 | . 1 3 4 Highest Loss Streak 14 | . 2 5 14 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 85 | . 85 84 86 Engine 9 | . 11 10 6 Treads 18 | . 27 18 12 Leg 2 | . . . 5 Device 9 | . . 9 15 Storage 10 | . 14 11 9 Processor 10 | . 7 13 9 Protection 2 | . . . 6 Energy Gun 10 | . 11 9 10 Ballistic Gun 8 | . 10 9 5 Naked Turns . | . . . . Heaviest Build 39 | 8 13 18 39 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 9 | 7 8 8 12 Most Carried 15 | 5 8 8 15 Average Carried 6 | 2 3 5 9 Final Capacity 15 | 8 8 8 15 Final Carried 14 | 4 4 7 14 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1004 | 250 123 168 463 Remotely . | . . . . Salvage Created 1478 | . 173 404 901 Parts 97 | . 12 34 51 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | . 9 17 19 Melee 4 | . 3 1 . Guns 39 | . 6 16 17 AOE 2 | . . . 2 Classes Destroyed 10 | . 2 1 7 Worker 1 | . . . 1 Builder 1 | . . . 1 Hauler 1 | . . . 1 Recycler 1 | . . . 1 Swarmer 20 | . 6 11 3 Grunt 15 | . 3 4 8 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 7 | . . 2 5 Heavy 1 | . . . 1 Best Kill Streak 7 | . 3 5 7 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 328 | . 63 112 153 Missed 66 | . 11 17 38 Damage Taken 3789 | . 501 901 2387 Core 779 | . 62 164 553 Absorbed by Shields . | . . . . Redirected to Shielding 9 | . . . 9 Core Remaining (%) 78 | 100 75 59 . Volleys Fired 142 | . 23 51 68 Largest 2 | . 2 2 2 Hottest 126 | . 100 106 126 Shots Fired 255 | . 33 95 127 Gun 251 | . 33 95 123 Cannon . | . . . . Launcher 4 | . . . 4 Special . | . . . . Kinetic 106 | . 17 42 47 Thermal 141 | . 12 53 76 Explosive 1 | . . . 1 Electromagnetic 7 | . 4 . 3 Robot Hit Streak 25 | . 8 8 25 Robot Miss Streak 5 | . 3 3 5 Penetration Max . | . . . . Secondary Targets 8 | . 1 4 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 186 | . 22 62 102 Core Hits 124 | . 13 25 86 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 1 5 1 Burn 6 | . 1 5 . Destroy 1 | . . . 1 Melee Attacks 5 | . . 5 . Impact 5 | . . 5 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2826 | . 265 675 1886 Guns 2502 | . 236 669 1597 Cannons . | . . . . Explosions 246 | . . . 246 Melee . | . . . . Ramming 78 | . 29 6 43 Kinetic 868 | . 78 251 539 Thermal 1602 | . 126 418 1058 Explosive 34 | . . . 34 Electromagnetic 244 | . 32 . 212 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 2 Average Corruption 1 | . . 2 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 19 | . . 12 7 Message Errors 5 | . . 4 1 Matter Fused 5 | . . 2 3 Heat Flow Errors 3 | . . 3 . Energy Discharges 4 | . . 3 1 Parts Rejected 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 68 | . . . 68 Shots 4 | . . . 4 Rammed 33 | . 17 6 10 Targets Rammed 40 | . 20 7 13 Kicked 3 | . . . 3 Crushed 4 | . 3 1 . Highest Temperature 292 | . 292 254 159 Average Temperature 75 | . 108 89 46 Received Heat Transfer 1029 | . 96 177 756 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 5 1 Heat Transferred 3688 | . 444 1517 1727 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 307 | . 174 307 266 Initial 74 | . . 20 74 Average 99 | . 36 154 101 Maximum Alert Level 1 | . . 1 1 Low Security (%) 89 | 100 100 79 90 Level 1 10 | . . 20 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 81 | . 15 33 33 Peak Tracking Total 8 | . 3 8 6 Tactical Retreats 5 | . . 4 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 5 1 4 Terminals 9 | . 5 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 39 | . 18 1 20 Successful 20 | . 8 . 12 Failed 19 | . 10 1 8 Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 35 | . 18 1 16 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 16 | . 8 . 8 Record 6 | . 4 . 2 Prototype ID Bank 1 | . . . 1 Terminal Index 1 | . 1 . . Alert Level 3 | . 1 . 2 Unreport Threat 1 | . . . 1 Locate Traps 3 | . 1 . 2 Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 5 1 4 Full Trace Events 3 | . 2 . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3412 | 67 895 1068 1382 Spaces Moved 1691 | 44 481 525 641 Core 18 | 16 2 . . Treads 1463 | 28 479 525 431 Legs 210 | . . . 210 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 160 105 Average Speed 159 | 120 159 160 162 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 76 45 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 12 | . . 1 11 Melee 1 | . . 1 . Projectile . | . . . . AOE 11 | . . . 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2152 | 59 565 655 873 Wait 83 | . 12 20 51 Move 1688 | 43 480 524 641 Hop . | . . . . Pick Up 89 | 10 12 22 45 Fast Attach . | . . . . Attach 48 | 5 8 11 24 Detach 2 | . . . 2 Swap 22 | . 6 6 10 Drop 33 | 1 4 9 19 Fire 142 | . 23 51 68 Melee 5 | . . 5 . Ram . | . . . . Kick 3 | . . . 3 Crush 37 | . 20 7 10 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 506 | -10/Materials | Identified exit to Mines 663 | -10/Materials | Discovered new exit (range 7) 674 | -10/Materials | Identified exit to Materials 868 | -10/Materials | Discovered exit to Materials (range 5) 963 | -10/Materials | Entered another Materials area 963 | -9/Materials | Evolved 2 slots: Utility x2 963 | -9/Materials | Discovered new exit (range 7) 975 | -9/Materials | Identified exit to Mines 1303 | -9/Materials | Lost 5 parts (2n1u2w) 1593 | -9/Materials | Discovered exit to Mines (range 16) 1599 | -9/Materials | Lost 3 parts (1p1n1w) 1873 | -9/Materials | Build established: Scavenger-Mutant 2001 | -9/Materials | Discovered new exit (range 8) 2010 | -9/Materials | Identified exit to Materials 2031 | -9/Materials | Entered another Materials area 2031 | -8/Materials | Evolved 2 slots: Utility x2 2716 | -8/Materials | Discovered new exit (range 12) 2732 | -8/Materials | Identified exit to Factory 2970 | -8/Materials | Core integrity fell below 50% 2999 | -8/Materials | Lost 14 parts (2p4n4u4w) 3209 | -8/Materials | Build established: Mutant 3224 | -8/Materials | Core integrity fell below 20% 3250 | -8/Materials | Found Prototype Device 3413 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- H-61 Shepherd destroyed. U-05 Engineer lays Concrete. Acquired 5 matter. Acquired Prototype Device. Dropped Prototype Device. Acquired 9 matter. Acquired Grenade Launcher. Acquired Weapon Cycler. U-05 Engineer builds a Wall. F%0VRCDX