Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.12 @ 18:22:46 Player: Erkisth Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (457) 457 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 977 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 268/280 System Corruption 7% Temperature Cool (6) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (8) ---- Cooled Ion Engine Aluminum Leg Wheel Large Storage Unit Targeting Computer ECM Suite Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Wheel Large Storage Unit ECM Suite Improved Light Cannon Grenade Launcher Welding Torch [Rating: 13] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Weapon Improved Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 11 . Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 4 | . 4 . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 4 | . 2 2 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 7 | 1 7 8 Power . | . . 1 Propulsion 1 | . 1 2 Utility 2 | . 2 3 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 6 | . 2 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . 1 . Tool/Special 1 | . 1 . Average Slot Usage (%) 98 | . 97 100 Engine 12 | . 12 14 Leg 27 | . 27 28 Storage 14 | . 14 14 Processor 13 | . 12 14 Ballistic Gun 3 | . 4 . Ballistic Cannon 24 | . 22 27 Peak Build Rating 13 | 6 13 13 Average Rating 11 | 4 10 12 On Entrance 6 | . 6 13 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 13 21 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 4 8 8 Average Carried 7 | 1 7 8 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 731 | 249 405 77 Remotely . | . . . Salvage Created 471 | . 426 45 Parts 30 | . 20 10 Haulers Intercepted 2 | . 2 . Recyclers Shooed 4 | . 3 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 9 6 Cannons 15 | . 9 6 Classes Destroyed 5 | . 4 1 Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . . 6 Grunt 9 | . 9 . Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 50 | . 34 16 Missed 13 | . 7 6 Hits 37 | . 27 10 Projectile 37 | . 27 10 Damage Taken 852 | . 463 389 Core 295 | . 100 195 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 56 | . 40 16 Largest 2 | . 2 2 Hottest 100 | . 100 100 Shots Fired 103 | . 79 24 Gun 2 | . 2 . Cannon 92 | . 76 16 Launcher . | . . . Special 9 | . 1 8 Kinetic 94 | . 78 16 Thermal 9 | . 1 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 4 Robot Miss Streak 8 | . 8 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 46 | . 37 9 Core Hits 21 | . 16 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 3 1 Blast 4 | . 3 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1054 | . 853 201 Guns 12 | . 12 . Cannons 1022 | . 831 191 Explosions . | . . . Melee . | . . . Ramming 20 | . 10 10 Kinetic 1034 | . 843 191 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 34 | . 30 4 Projectiles 34 | . 30 4 Explosions . | . . . Melee . | . . . Knockbacks 8 | . 8 . Impact 1 | . 1 . Kinetic 7 | . 7 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 5 | . 1 4 Kicked 5 | . 1 4 Crushed . | . . . Highest Temperature 107 | . 107 24 Average Temperature 24 | . 29 9 Received Heat Transfer 213 | . 213 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 107 | . 107 71 Initial . | . . . Average 25 | . 30 16 Influence Increases 463 | . 318 145 Destroy 0b10 Robot/C 300 | . 180 120 Destroy 0b10 Robot/NC 25 | . 25 . Destroy Leader 78 | . 58 20 Successful Hack 5 | . 5 . Disable Machine 15 | . 15 . Destroy Structure 10 | . 5 5 Partial Spotted 15 | . 15 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 463 | . 318 145 Time Decay 450 | . 306 144 Lost Part 13 | . 12 1 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 15 6 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 6 | . 6 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 5 | . 5 . Transport Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1770 | . 1200 570 Optics 1716 | . 1146 570 ECM 54 | . 54 . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1872 | 67 1236 569 Spaces Moved 1054 | 48 743 263 Core 5 | 5 . . Treads . | . . . Legs 1049 | 43 743 263 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 152 | 112 142 188 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 52 | 4 96 56 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 3 | . 1 2 Terrain Destroyed 9 | . 3 6 Melee . | . . . Projectile 9 | . 3 6 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1198 | 61 842 295 Wait 37 | . 26 11 Move 1052 | 47 742 263 Hop . | . . . Pick Up 21 | 8 13 . Fast Attach 2 | . 2 . Attach 10 | 6 4 . Detach 1 | . 1 . Swap 8 | . 7 1 Drop 6 | . 6 . Fire 56 | . 40 16 Melee . | . . . Ram . | . . . Kick 5 | . 1 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 4) 507 | -10/Materials | Discovered new exit (range 6) 651 | -10/Materials | Discovered new exit (range 8) 753 | -10/Materials | Discovered new exit (range 16) 936 | -10/Materials | Discovered new exit (range 8) 1304 | -10/Materials | Entered Mines 1306 | -10/Mines | Met a Derelict bent on vengeance 1406 | -10/Mines | Discovered new exit (range 10) 1835 | -10/Mines | Excavation squad dispatched 1835 | -10/Mines | A large section of the Mines collapsed 1874 | -10/Mines | Crushed by falling debris 1874 | -10/Mines | Smashed by cave-in Last Messages --------------- R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Lgt. Assault Rifle. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Lgt. Ion Engine. Acquired derelict log, extracted data. Data stored: Mines entrances (x2). EK-TR4(g): "VENGEANCE!" Acquired derelict log, extracted data. Data stored: Storage entrances (x1). ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. Press '.', 'keypad 5' or scroll the mouse wheel to wait a turn. The unstable cave ceiling collapses. Crushed by falling debris. Aluminum Leg destroyed. System corrupted by crushing effect (+3). Mining Laser destroyed. System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ????????#######??????????????????????? | | ????######"# #??????????????????####? | | ???## # ## #????????????????## ## | | ???# ### ###????####????????# # | | ??# ### #@#???## ##????#### # | | ??# ##?# # #?## ###### # | | ??# #?#;####### ## # | | ??## ##?## ### ###### ### ## | | ???###??## ###### ######## | | ???????# """ #??## | | ??????# """ ######### #### | | ??????# """ #####???????# | | ??????## ####???????????# | | ???????### ##??????????????# | | ?????????## ##???????????????# | | ??????????####????????????????# | | ?????????????????????########## | | ?????????????????????# | | ?????????????????????# # ####### | | ?????????????????????# # #?????## | | ?????????????????????# # #??????# | | ??????????????????#### # #?????# | | ??????????????????# #????# | | ?????????????????## #####???# | | ?????????????????# #???????# | | ?????????????##### ###???????## #### | | ?????????????# #??????????#####??? | | ?????????????# ###################### | | ?????????????# #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorDisassembledLance Manual? 0 Play Time 00:20:05 Cumulative 4.5 hours Start 2025.12.12 @ 18:04:34 End 2025.12.12 @ 18:22:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 57f4a52d-0c57-4768-9701-912d3b1c2ced