Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 19:08:29 Player: mix Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (181) 905 Value Destroyed (5086) 5086 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (630) 630 TOTAL SCORE: 13181 Bonus ------- High Alert Combat Kills 330 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 257/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Light Armor Plating Recalibrator Advanced Beam Cannon High-powered Shotgun Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Medium Armor Plating Reactive Plating Reflective Plating Recalibrator > --- WEAPON ----------- Guided Plasma Cannon Heavy Flail > --- INVENTORY -------- Cryofiber Web Improved Heat Sink Hardened Light Armor Plating Improved Light Armor Plating Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon High-powered Shotgun Mini Grenade Launcher Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Reflective Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . 2 . . . 2 . 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . 1 . . 1 . . . . . 2 Utility 3 | . . 2 . . . 1 . . . . . . . . . Weapon 4 | . . . . . . . . 2 . . . 2 . . . Parts Attached 147 | 6 19 40 . 2 . 23 34 8 3 1 5 1 3 . 2 Power 13 | 1 2 4 . . . 2 1 . 1 . 1 . . . 1 Engine 10 | 1 2 4 . . . 1 1 . 1 . . . . . . Core 2 | . . . . . . 1 . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 30 | 2 2 8 . . . 4 9 . 1 . 3 . . . 1 Treads 17 | 2 2 5 . . . 4 2 . . . 2 . . . . Leg 6 | . . 1 . . . . 4 . . . 1 . . . . Wheel 7 | . . 2 . . . . 3 . 1 . . . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 35 | 1 5 12 . . . 9 6 2 . . . . . . . Device 7 | . 1 2 . . . . 2 2 . . . . . . . Storage 4 | 1 2 1 . . . . . . . . . . . . . Processor 1 | . 1 . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 23 | . 1 9 . . . 9 4 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 69 | 2 10 16 . 2 . 8 18 6 1 1 1 1 3 . . Energy Gun 15 | . 3 5 . . . 1 1 5 . . . . . . . Energy Cannon 19 | . . 4 . 1 . 4 8 . 1 . . . 1 . . Ballistic Gun 8 | 2 4 . . . . 1 . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 24 | . 3 7 . 1 . 2 7 1 . 1 1 . 1 . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 3 . . . 1 . . . . . . . . . Parts Lost 41 | . 3 4 . . . 1 9 2 4 6 6 . 1 . 5 Power 7 | . 2 1 . . . . 1 . . 2 1 . . . . Propulsion 15 | . . 3 . . . . 4 1 2 . 3 . . . 2 Utility 9 | . 1 . . . . 1 3 1 1 1 . . 1 . . Weapon 10 | . . . . . . . 1 . 1 3 2 . . . 3 Highest Loss Streak 6 | . 2 2 . . . 1 2 2 3 6 3 . 1 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 95 95 100 100 100 98 88 73 68 45 26 17 26 29 28 Engine 6 | . 11 8 11 11 11 5 8 2 6 4 . . . . . Treads 13 | . 27 16 22 22 22 27 11 9 2 . 2 5 5 5 4 Leg 1 | . . . . . . . 4 . . . . . . . . Wheel 3 | . . 3 . . . . 5 7 9 6 3 . . . 2 Device 7 | . 1 10 11 11 11 9 8 4 13 8 6 5 . . . Storage 8 | . 14 11 11 11 11 9 9 7 6 6 3 . . . . Protection 15 | . 7 22 22 22 22 25 23 9 3 . . . . . . Energy Gun 4 | . 3 7 . . . . . 27 23 11 2 . . . . Energy Cannon 7 | . . 12 . 5 11 9 10 . . 2 . . 3 5 4 Ballistic Gun 1 | . 20 . . . . . . . . . . . 4 5 4 Launcher 5 | . 4 1 22 16 11 7 3 2 . 3 6 5 9 11 8 Peak Build Rating 40 | 6 14 23 21 27 26 35 40 35 40 33 25 16 21 21 29 Average Rating 24 | 4 8 19 21 23 26 31 33 27 35 25 15 10 18 21 24 On Entrance 20 | . 6 14 21 21 26 26 35 30 32 33 21 10 10 21 21 Naked Turns 66 | . . . . . . . . . . . . . . . 66 Heaviest Build 68 | 14 36 47 42 51 46 57 68 46 46 40 30 4 21 21 33 Greatest Support 60 | 40 40 40 40 40 40 60 60 42 44 28 28 3 28 28 28 Greatest Overweight (x) 21 | . 4 13 1 1 1 1 21 2 1 9 9 1 6 . 3 Average Overweight (x) 1 | . . 1 1 1 1 . 2 1 1 3 . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 13 | 7 10 15 15 15 15 15 15 15 15 15 10 5 5 5 5 Most Carried 15 | 5 12 15 14 15 15 15 15 14 10 9 9 5 5 5 5 Average Carried 11 | . 6 14 14 14 15 14 13 13 9 8 6 4 5 5 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | . 12 14 14 15 15 15 15 12 9 8 5 5 5 5 5 Class Distribution -------------------- 53% | Mutant 29% | Scavenger-Mutant 8% | Skirmisher 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Matter Collected 2711 | 187 362 666 . . . 257 803 11 95 9 200 2 109 . 10 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6295 | . 344 1885 . . . 1079 2136 39 246 74 256 33 104 . 99 Parts 345 | . 26 114 . . . 54 98 3 11 4 12 2 3 . 18 Haulers Intercepted 15 | . 2 5 . . . 3 5 . . . . . . . . Recyclers Shooed 4 | . . . . . . . 4 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . 7 14 . . . . Prevented 5 | . . . . . . . . . . 4 1 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 117 | . 9 34 . . . 16 31 4 3 3 11 5 1 . . Melee 1 | . . . . . . . 1 . . . . . . . . Guns 17 | . 1 10 . . . 1 . . 3 2 . . . . . Cannons 35 | . . 10 . . . 10 15 . . . . . . . . AOE 62 | . 8 13 . . . 5 14 4 . 1 11 5 1 . . Classes Destroyed 16 | . 7 5 . . . 1 2 . . . 1 . . . . Worker 14 | . . 6 . . . . 3 1 2 . . . . . 2 Builder 13 | . 1 1 . . . 2 6 . 1 . . . . . 2 Tunneler 2 | . 1 . . . . . . . . . . . . . 1 Hauler 15 | . 2 5 . . . 3 5 . . . . . . . . Recycler 9 | . 1 4 . . . . 4 . . . . . . . . Mechanic 2 | . 1 . . . . . 1 . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . Watcher 8 | . . 2 . . . 3 2 . . . . . . . 1 Swarmer 29 | . 6 6 . . . . . 4 . 3 5 5 . . . Grunt 53 | . 3 19 . . . 11 14 . . . 6 . . . . Brawler 2 | . . . . . . . 2 . . . . . . . . Duelist 4 | . . 1 . . . 1 2 . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . Sentry 23 | . . 8 . . . 3 11 . 1 . . . . . . Hunter 5 | . . . . . . 1 1 . 2 . . . 1 . . Samaritan 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 7 | . 7 7 . . . 4 7 4 1 2 4 5 1 . 3 Combat Bots Only 5 | . 3 5 . . . 4 5 4 1 2 4 5 1 . . Max Kills in Single Turn 4 | . 4 3 . . . 3 2 4 1 1 3 3 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 . . . 2 2 4 . 1 3 3 1 . . Melee 1 | . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Hostile Shots Fired 756 | . 41 165 . . 16 56 160 15 66 33 67 6 13 . 118 Missed 220 | . 14 45 . . 3 14 37 3 22 9 29 3 4 . 37 Damage Taken 8679 | . 582 1408 . . 98 648 2366 198 473 422 740 118 93 . 1533 Core 2293 | . 81 236 . . 16 12 247 21 80 33 269 96 39 . 1163 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 259 | . . 30 . . . 20 80 40 89 . . . . . . Core Remaining (%) 70 | 100 67 . . . 37 . 52 97 . . 55 . . 86 . Volleys Fired 403 | . 40 97 . . . 44 137 3 15 11 31 4 8 . 13 Largest 4 | . 2 2 . . . 2 2 4 4 4 1 1 1 . 3 Hottest 236 | . 50 136 . . . 136 136 224 236 236 56 30 75 . 133 Shots Fired 634 | . 71 171 . . . 62 177 6 57 29 31 4 8 . 18 Gun 256 | . 62 92 . . . 1 1 4 56 22 13 . . . 5 Cannon 259 | . . 64 . . . 49 128 . 1 6 . . 4 . 7 Launcher 119 | . 9 15 . . . 12 48 2 . 1 18 4 4 . 6 Special . | . . . . . . . . . . . . . . . . Kinetic 68 | . 62 . . . . 1 . . . . . . . . 5 Thermal 436 | . . 156 . . . 49 129 4 57 28 13 . . . . Explosive 72 | . 9 12 . . . 6 16 2 . . 18 4 3 . 2 Electromagnetic 58 | . . 3 . . . 6 32 . . 1 . . 5 . 11 Robot Hit Streak 32 | . 10 14 . . . 32 17 7 5 3 13 3 9 . 10 Robot Miss Streak 6 | . 3 6 . . . 5 4 1 4 6 3 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 397 | . 45 105 . . . 49 118 5 26 11 19 3 6 . 10 Core Hits 259 | . 22 66 . . . 31 71 6 12 4 29 7 2 . 9 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 9 | . . 3 . . . . . . 3 . 2 . 1 . . Burn 8 | . . 3 . . . . . . 3 . 2 . . . . Corrupt 1 | . . . . . . . . . . . . . 1 . . Melee Attacks 10 | . . . . . . . 10 . . . . . . . . Impact 10 | . . . . . . . 10 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16549 | . 1204 3154 . . . 2133 5899 481 444 243 1651 462 232 . 646 Guns 2462 | . 539 1037 . . . 22 . 54 424 149 186 . . . 51 Cannons 4962 | . . 776 . . . 1190 2712 . 20 42 . . 109 . 113 Explosions 8886 | . 658 1335 . . . 886 3004 427 . 52 1465 462 123 . 474 Melee 183 | . . . . . . . 183 . . . . . . . . Ramming 56 | . 7 6 . . . 35 . . . . . . . . 8 Kinetic 612 | . 539 . . . . 22 . . . . . . . . 51 Thermal 6875 | . . 1848 . . . 1221 2931 54 444 191 186 . . . . Explosive 6310 | . 658 952 . . . 452 1557 427 . . 1465 462 123 . 214 Electromagnetic 2513 | . . 348 . . . 403 1228 . . 52 . . 109 . 373 Impact 183 | . . . . . . . 183 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . 25 . . . . . . . . Message Errors 6 | . . . . . . . 6 . . . . . . . . Matter Fused 5 | . . . . . . . 5 . . . . . . . . Heat Flow Errors 2 | . . . . . . . 2 . . . . . . . . Energy Discharges 3 | . . . . . . . 3 . . . . . . . . Parts Fused 2 | . . . . . . . 2 . . . . . . . . Data Loss (major) 3 | . . . . . . . 3 . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . Alerts 3 | . . . . . . . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 368 | . 103 48 . . . 21 116 11 . . 7 38 15 . 9 Projectiles 128 | . . 10 . . . 21 81 . . . . . 15 . 1 Explosions 219 | . 103 38 . . . . 14 11 . . 7 38 . . 8 Melee 21 | . . . . . . . 21 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 1004 | . 194 50 . . . 26 474 58 . 26 92 22 . . 62 Shots 41 | . 5 2 . . . 1 23 2 . 1 3 1 . . 3 Rammed 11 | . 2 2 . . . 5 . . . . . . . . 2 Targets Rammed 11 | . 2 2 . . . 5 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 565 | . 18 545 . . . 565 498 . 8 73 25 . . . 63 Average Temperature 119 | . 5 95 . . . 130 138 . 6 31 9 . . . 25 Received Heat Transfer 2235 | . 111 429 . . . 306 1035 . 36 . 207 . 12 . 99 Effects 28 | . . 8 . . . 5 15 . . . . . . . . Shutdowns 5 | . . 2 . . . 2 1 . . . . . . . . Energy Bleed 7 | . . . . . . 2 5 . . . . . . . . Interference 6 | . . 5 . . . . 1 . . . . . . . . Matter Decay 2 | . . . . . . . 2 . . . . . . . . Short Circuit 3 | . . . . . . 1 2 . . . . . . . . Damage (minor) 3 | . . 1 . . . . 2 . . . . . . . . Damage (major) 2 | . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 3 . . . . . 1 . . Combat Hostiles 2 | . . . . . . . 1 . . . . . 1 . . Parts Fried 3 | . . 1 . . . . 2 . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . Robots Melted 2 | . . 1 . . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Melted 44 | . . 9 . . . 5 18 . 11 1 . . . . . Heat Transferred 14974 | . . 3975 . . . 2648 6094 111 1184 407 555 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 2 . . . 1 5 . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Peak Influence 690 | . 218 690 268 . . 246 669 398 181 . . 279 . . 45 Initial 303 | . . 40 268 . . . 103 303 96 . . 109 . . . Average 312 | . 97 370 268 . . 105 493 338 123 . . 226 . . 10 Maximum Alert Level 2 | . 1 2 1 . . 1 2 1 . . . 1 . . . Low Security (%) 34 | 100 91 15 . . 100 87 2 8 100 . . 16 . . 100 Level 1 30 | . 8 46 100 . . 12 17 91 . . . 83 . . . Level 2 35 | . . 37 . . . . 79 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 4 . . . 2 4 . 1 . . 1 . . 3 Investigation 4 | . 1 . . . . . 1 . 1 . . 1 . . . Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 7 | . . 3 . . . 2 . . . . . . . . 2 Assault 3 | . . 1 . . . . 2 . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . 1 . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Distress Signals 13 | . 1 5 . . . 2 3 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 221 | . 19 65 . . 3 22 47 4 4 3 24 9 2 . 19 Peak Tracking Total 11 | . 4 7 . . 3 3 7 4 2 3 8 6 1 . 11 Tactical Retreats 16 | . 2 1 . . . . 5 . . . 5 1 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 13 | . 3 1 . . . . 5 1 . . . 2 . . 1 Indirectly 4 | . . . . . . . 3 . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . Triggered 2 | . . . . . . . . . . 1 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 18 | . 1 5 . . . 2 8 . . . 2 . . . . Max in Single Turn 2 | . 1 2 . . . 1 2 . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 10 | . . 3 . 1 . 1 3 1 1 . . . . . . Terminals 7 | . . 3 . . . 1 2 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Total Hacks 24 | . . 12 . 1 . 3 4 1 3 . . . . . . Successful 11 | . . 4 . 1 . . 3 1 2 . . . . . . Failed 13 | . . 8 . . . 3 1 . 1 . . . . . . Catastrophic 3 | . . 1 . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 17 | . . 12 . 1 . 3 1 . . . . . . . . Terminals 21 | . . 12 . . . 3 3 . 3 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Terminal Hacks 5 | . . . . 1 . . 2 . 2 . . . . . . Record 2 | . . . . . . . . . 2 . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 4 | . . 4 . . . . . . . . . . . . . Terminals 4 | . . 4 . . . . . . . . . . . . . Botnet 3 | . . 3 . . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 7 | . . 3 . . . 1 1 1 1 . . . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Turns Passed 12438 | 60 880 2929 352 494 166 967 2905 438 415 1012 479 172 697 26 446 Spaces Moved 5720 | 36 441 1093 121 205 70 449 809 209 282 432 570 263 440 17 283 Core 1151 | 9 3 28 . . . . 35 . . 125 388 263 174 . 126 Treads 2966 | 27 438 763 121 205 70 449 404 136 . . . . 266 17 70 Legs 136 | . . 14 . . . . 121 . . . 1 . . . . Wheels 1467 | . . 288 . . . . 249 73 282 307 181 . . . 87 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 240 240 240 160 120 130 115 115 50 50 50 160 50 Average Speed 174 | 132 160 217 240 240 240 162 241 195 115 226 71 51 144 160 116 Slowest Speed 1100 | 160 250 700 240 240 240 245 1100 305 115 500 500 100 350 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 81 94 26 60 18 46 89 5 11 66 59 11 52 6 10 Regions Visited 15 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 9 | . . . 1 . . . . . . 4 2 . 2 . . Spaces Dug 38 | . 14 6 . . . . . . . . 12 . 6 . . Terrain Destroyed 530 | . 112 89 . . . 57 137 3 . . 95 14 14 . 9 Melee . | . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . 1 . . . . . . . . . AOE 529 | . 112 89 . . . 56 137 3 . . 95 14 14 . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Upp Upp Fac Total 7522 | 49 538 1480 184 207 69 624 1559 233 336 449 609 296 493 16 380 Wait 1083 | . 11 205 64 . . 77 547 6 36 4 . 12 43 . 78 Move 5705 | 35 440 1092 120 204 69 448 808 208 281 431 569 262 439 16 283 Hop . | . . . . . . . . . . . . . . . . Pick Up 75 | 7 22 16 . 1 . 12 13 1 1 . 2 . . . . Fast Attach 24 | . 2 8 . . . 2 5 . . . 1 1 3 . 2 Attach 43 | 6 7 5 . . . 3 10 4 3 1 4 . . . . Detach 3 | . . . . . . . 2 . . . . 1 . . . Swap 80 | . 10 27 . 2 . 18 19 4 . . . . . . . Drop 61 | 1 4 28 . . . 15 8 1 . . 1 1 . . 2 Fire 403 | . 40 97 . . . 44 137 3 15 11 31 4 8 . 13 Melee 10 | . . . . . . . 10 . . . . . . . . Ram 3 | . . 1 . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush 8 | . 2 1 . . . 5 . . . . . . . . . Escape Stasis 21 | . . . . . . . . 6 . . . 15 . . . Rewire 2 | . . . . . . . . . . 2 . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / Upp) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 8) 811 | -10/Materials | Discovered new exit (range 15) 941 | -10/Materials | Entered another Materials area 941 | -9/Materials | Evolved 2 slots: Utility x2 2042 | -9/Materials | Build established: Scavenger-Mutant 2229 | -9/Materials | Discovered new exit (range 11) 2405 | -9/Materials | Discovered new exit (range 15) 2825 | -9/Materials | Core integrity fell below 50% 3074 | -9/Materials | Discovered new exit (range 15) 3672 | -9/Materials | Discovered new exit (range 16) 3741 | -9/Materials | First assault squad dispatched 3870 | -9/Materials | Entered Mines 3926 | -9/Mines | Discovered new exit (range 5) 4213 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4213 | -9/Mines | Discovered new exit (range 5) 4222 | -9/Mines | Entered Exiles 4282 | -9/Exiles | Met 8R-AWN 4323 | -9/Exiles | Met EX-HEX 4388 | -9/Exiles | Met EX-BIN 4417 | -9/Exiles | Aligned with FarCom system 4419 | -9/Exiles | Given EX-Vault access code 4474 | -9/Exiles | Opened EX-Vault 4486 | -9/Exiles | Found Gui. Plasma Cannon 4536 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4603 | -9/Exiles | Met EX-DEC 4687 | -9/Exiles | Discovered new exit (range 12) 4716 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 4716 | -9/Exiles | Entered Mines 4846 | -8/Mines | Discovered new exit (range 15) 4882 | -8/Mines | Entered Materials 4882 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5713 | -8/Materials | Build established: Mutant 5772 | -8/Materials | Discovered new exit (range 15) 5839 | -8/Materials | Discovered new exit (range 10) 5849 | -8/Materials | Entered Storage 6380 | -8/Storage | Discovered new exit (range 16) 6438 | -8/Storage | Gui. Plasma Cannon suddenly broke down 6869 | -8/Storage | Garrison activated, responded to threat 6973 | -8/Storage | Identified exit to Recycling 7049 | -8/Storage | First assault squad dispatched 7451 | -8/Storage | Gui. Plasma Cannon suddenly broke down 8754 | -8/Storage | Entered Factory 8754 | -7/Factory | Evolved 2 slots: Weapon x2 9147 | -7/Factory | Discovered new exit (range 10) 9174 | -7/Factory | Discovered new exit (range 12) 9192 | -7/Factory | Entered another Factory area 9192 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9213 | -6/Factory | Build established: Skirmisher 9476 | -6/Factory | Lost 3 parts (1n1u1w) 9600 | -6/Factory | Discovered new exit (range 6) 9607 | -6/Factory | Entered Lower Caves 9608 | -6/Lower Caves | Encountered a Warlord checkpoint 9901 | -6/Lower Caves | Build established: Gunner 10024 | -6/Lower Caves | Lost 6 parts (2p1u3w) 10262 | -6/Lower Caves | Build established: Mutant 10544 | -6/Lower Caves | Discovered new exit (range 8) 10619 | -6/Lower Caves | Entered another Lower Caves area 10819 | -6/Lower Caves | Lost 3 parts (1n2w) 10876 | -6/Lower Caves | Learned location of 1 exit from Factory 10895 | -6/Lower Caves | Attracted the attention of an 0b10 base 10932 | -6/Lower Caves | Lost 3 parts (1p2n) 11052 | -6/Lower Caves | Discovered new exit (range 9) 11098 | -6/Lower Caves | Entered Factory 11098 | -5/Factory | Evolved 2 slots: Weapon x2 11099 | -5/Factory | Identified exit to Upper Caves 11145 | -5/Factory | Spotted B-75 Beast 11270 | -5/Factory | Entered Upper Caves 11294 | -5/Upper Caves | Encountered a Warlord checkpoint 11592 | -5/Upper Caves | Learned Factory emergency access door positions 11629 | -5/Upper Caves | Learned 4 Factory zone layouts 11726 | -5/Upper Caves | Build established: Gunner 11784 | -5/Upper Caves | Discovered new exit (range 16) 11888 | -5/Upper Caves | Spotted B-75 Beast 11967 | -5/Upper Caves | Entered another Upper Caves area 11977 | -5/Upper Caves | Discovered new exit (range 10) 11993 | -5/Upper Caves | Entered Factory 11993 | -4/Factory | Evolved 2 slots: Propulsion x2 11994 | -4/Factory | Identified exit to Upper Caves 11994 | -4/Factory | Identified exit to Research 12297 | -4/Factory | Build established: Skirmisher 12391 | -4/Factory | Core integrity fell below 50% 12399 | -4/Factory | Core integrity fell below 20% 12404 | -4/Factory | Lost 5 parts (2n3w) 12439 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Penetrated by Slug. Slug penetrates K-01 Serf. K-01 Serf destroyed. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Door. Penetrated by Slug. R-10 Processor collects Sml. Matter Pod. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. K-01 Serf cleans the Fusion Modulator. U-05 Engineer works on Matter Pump. P-70 Sage resets U-05 Engineer, system corruption cleaned. U-05 Engineer works on Matter Pump. Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????###+## | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????+????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????#?????# | | ????????????????????????????????????????? #?????# | | ???????????????????????????????????????? # ????# | | ???????????????????????????????????????? #"""??# | | ???????????????????????????????????????" #"T # | | ??????????????????????????????????????"" ?#""" + | | ????????????????????????????????????? ???# # | | ?????????????????+###################+############ | | ???????????# @ k p | | ???????????# | | ?????????? """ | | ???????????#o## """"" | | ??????????????????"""" kA t | | ?????????????????? g####################### | | ????????????????? """ #?????????????????????? | | ?????????????????""""" b #?????????????????????? | | ??????????????????"""" g #?????????????????????? | | ??????????????????? t g #?????????????????????? | | ???????????????????""" +?????????????????????? | | ???????????????????""" #?????????????????????? | | ?????????????????????" #?????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????" A k??????????????????????? | | ???????????????????????w ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 675 Resistance: KI 20 Resistance: TH 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionBarrageKatana Manual? 0 Play Time 01:10:03 Cumulative 70.5 hours Start 2025.03.28 @ 17:48:19 End 2025.03.28 @ 19:08:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 90 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8fe65586-5699-49f3-b391-e3e12b943426