Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.24 @ 02:56:27 Player: kway_side Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (180) 900 Value Destroyed (4728) 4728 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (586) 586 TOTAL SCORE: 12854 Bonus ------- High Alert Combat Kills 253 Follower Combat Kills 255 Aligned with FarCom 300 Friendly Fire -222 Cogmind --------- Core Integrity 0/1150 Matter 14/300 Energy 99/100 System Corruption 4% Temperature Cool (37) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [Propulsion] Guided Plasma Cannon Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Improved Surge Thruster > --- UTILITY ---------- Medium Storage Unit Triangulator Long-range Terrain Scanner Experimental Propulsion Shielding Experimental Utility Shielding Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Precision Rocket Launcher > --- INVENTORY -------- Cooled VTOL Module Advanced Power Amplifier Authchip [Propulsion] Authchip [Device] Guided Plasma Cannon Mini Smartbomb Launcher Heavy Flail [Rating: 99] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Kinecellerator Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . . Utility 9 | . . . 1 . . . 1 1 . . 2 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 292 | . 24 . 66 8 . 14 46 35 3 1 31 47 17 Power 21 | . 2 . 1 1 . . 3 4 . . 3 2 5 Engine 5 | . 2 . 1 1 . . 1 . . . . . . Core 15 | . . . . . . . 2 4 . . 2 2 5 Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 67 | . 2 . 20 2 . 3 14 8 . . 12 5 1 Treads 36 | . 2 . 17 2 . 3 12 . . . . . . Leg 2 | . . . 2 . . . . . . . . . . Wheel 3 | . . . . . . . 2 . . . . . 1 Hover . | . . . . . . . . . . . . . . Flight 26 | . . . 1 . . . . 8 . . 12 5 . Utility 76 | . 8 . 8 4 . . 7 5 1 . 12 23 8 Device 16 | . 3 . . . . . 3 . . . 1 4 5 Storage 11 | . 3 . 4 . . . . 1 . . . 2 1 Processor 2 | . . . . 2 . . . . . . . . . Hackware 23 | . . . . . . . . 4 1 . 7 9 2 Protection 24 | . 2 . 4 2 . . 4 . . . 4 8 . Artifact . | . . . . . . . . . . . . . . Weapon 128 | . 12 . 37 1 . 11 22 18 2 1 4 17 3 Energy Gun 14 | . 1 . 7 . . . 2 3 . . 1 . . Energy Cannon 17 | . 2 . 4 . . 2 2 4 . . 2 1 . Ballistic Gun 43 | . 3 . 19 1 . 5 12 . . . . 3 . Ballistic Cannon 6 | . 3 . . . . . 2 1 . . . . . Launcher 24 | . 2 . 2 . . 3 2 2 1 . 1 9 2 Special Weapon 5 | . . . 3 . . . . . 1 . . 1 . Impact Weapon 14 | . 1 . 2 . . 1 2 3 . 1 . 3 1 Slashing Weapon 5 | . . . . . . . . 5 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 . . . 2 4 . . 3 7 . Parts Lost 19 | . . . 1 1 . 1 6 1 . . 2 1 6 Power 3 | . . . . . . . . . . . . . 3 Propulsion 7 | . . . 1 . . 1 3 . . . 1 . 1 Utility 4 | . . . . . . . 1 1 . . 1 . 1 Weapon 5 | . . . . 1 . . 2 . . . . 1 1 Highest Loss Streak 5 | . . . 1 1 . 1 5 1 . . 2 1 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 95 99 77 97 97 91 87 92 90 92 79 Engine 6 | . 14 14 11 11 11 11 2 . . . . . . Core 2 | . . . . . . . 6 7 7 7 5 4 4 Treads 20 | . 25 28 31 33 33 32 32 . . . . . . Flight 10 | . . . . . . . . 37 38 38 32 29 22 Device 1 | . 1 . . . . . 5 . . . . 1 6 Storage 10 | . 14 14 15 11 11 11 9 7 7 7 6 5 4 Processor 2 | . . . . 2 11 11 9 . . . . . . Hackware 10 | . . . . . . . . 29 26 30 34 34 27 Protection 10 | . 12 14 13 19 11 11 12 . . . 1 7 8 Energy Gun 1 | . 6 . 1 . . . 1 . . . . . . Energy Cannon 1 | . 3 14 . . . . . . . . . . . Ballistic Gun 9 | . 11 . 17 21 . 19 15 . . . . . . Ballistic Cannon 1 | . 5 14 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 2 3 6 4 4 Naked Turns 58 | . . . . . . . . . . . . . 58 Heaviest Build 110 | 14 94 94 110 68 63 70 65 60 25 25 24 31 26 Greatest Support 80 | 20 40 40 60 60 60 60 80 80 25 25 35 35 34 Greatest Overweight (x) 10 | . 2 2 10 1 1 1 3 1 . . . 1 4 Average Overweight (x) . | . 1 2 1 1 . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 20 20 20 20 20 10 10 10 10 10 Average Capacity 17 | . 23 25 21 20 20 20 20 10 10 10 10 10 9 Most Carried 25 | . 25 25 25 20 20 20 20 20 10 10 10 10 10 Average Carried 17 | . 18 24 21 19 19 19 19 10 10 9 9 9 8 Final Capacity 25 | 8 25 25 20 20 20 20 20 10 10 10 10 10 5 Final Carried 25 | 6 25 25 20 20 20 20 20 10 10 10 10 10 3 Class Distribution -------------------- 45% | Scavenger-Mutant 23% | Mutant 16% | Hacker-Sprinter 9% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Scout | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Matter Collected 5076 | 200 226 219 1579 82 83 227 993 416 73 . 278 521 179 Remotely . | . . . . . . . . . . . . . . Salvage Created 6238 | . 394 243 2409 116 . 346 1522 255 37 . 218 493 205 Parts 368 | . 39 12 146 8 . 29 75 10 6 . 3 26 14 Haulers Intercepted 12 | . 2 . 6 . . . 4 . . . . . . Recyclers Shooed 14 | . 1 . 7 . . 1 2 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 130 | . 9 7 45 2 . 16 24 5 3 . 1 13 5 Melee 2 | . . . . . . . . . . . . 2 . Guns 64 | . 2 . 34 2 . 9 16 1 . . . . . Cannons 18 | . 3 7 2 . . . 4 1 . . . 1 . AOE 45 | . 4 . 9 . . 7 4 3 3 . . 10 5 Classes Destroyed 14 | . 6 . 7 . . . . . . . . 1 . Worker 4 | . . . 1 . . . 3 . . . . . . Builder 3 | . . . 1 . . . 1 . . . 1 . . Tunneler 1 | . . . 1 . . . . . . . . . . Hauler 12 | . 2 . 6 . . . 4 . . . . . . Recycler 15 | . 1 1 6 . . . 3 . . . 1 2 1 Operator 8 | . 1 . 4 . . . 1 1 . . . . 1 Watcher 7 | . 2 . 2 . . . 1 2 . . . . . Swarmer 49 | . 3 3 10 . . 10 3 4 3 . . 8 5 Cutter 5 | . . . . . . . . . . . . 5 . Grunt 50 | . 6 4 23 . . 4 13 . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Duelist 4 | . . . 1 . . 2 1 . . . . . . Protector 1 | . . . 1 . . . . . . . . . . Sentry 21 | . . . 9 2 . . 7 2 . . 1 . . Best Kill Streak 6 | . 6 3 5 2 . 6 5 3 3 . 1 4 3 Combat Bots Only 6 | . 5 3 5 2 . 6 5 3 3 . 1 4 3 Max Kills in Single Turn 4 | . 4 2 2 1 . 3 3 4 2 . 1 3 2 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 3 | . 3 . 2 . . 3 1 3 2 . . 3 2 Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Damage Taken 7716 | . 348 131 1511 313 . 638 1352 361 . 21 420 773 1848 Core 2064 | . 58 . 121 14 . 58 160 86 . 21 123 273 1150 Absorbed by Shields 40 | . . . . . . . 40 . . . . . . Redirected to Shielding 480 | . . . . . . . . . . . 110 210 160 Regen/Repaired (Parts) 505 | . . . 86 . . . . 29 . . 103 266 21 Core Remaining (%) 76 | 100 . 76 . . . 51 70 . . 84 85 72 . Volleys Fired 378 | . 38 8 159 10 . 27 98 16 2 . 3 13 4 Largest 2 | . 2 2 2 2 . 2 2 2 1 . 1 1 1 Hottest 126 | . 95 95 120 46 . 120 120 126 39 . 120 120 43 Shots Fired 658 | . 72 16 290 20 . 46 174 18 2 . 3 13 4 Gun 536 | . 50 . 270 20 . 38 154 4 . . . . . Cannon 70 | . 19 16 6 . . 3 9 12 . . 3 2 . Launcher 46 | . 3 . 11 . . 5 11 2 2 . . 8 4 Special 6 | . . . 3 . . . . . . . . 3 . Kinetic 513 | . 48 8 252 20 . 38 147 . . . . . . Thermal 66 | . 21 8 9 . . 3 4 16 . . 3 2 . Explosive 42 | . 3 . 11 . . 5 7 2 2 . . 8 4 Electromagnetic 34 | . . . 18 . . . 16 . . . . . . Robot Hit Streak 19 | . 10 6 15 4 . 8 18 19 6 . . 5 6 Robot Miss Streak 11 | . 4 2 3 3 . 2 4 1 . . . 11 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . . . 5 . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . . . Shots Hit Robots 458 | . 46 10 198 12 . 28 126 12 2 . 11 10 3 Core Hits 295 | . 22 10 109 4 . 24 72 12 3 . 2 24 13 Critical Kills 2 | . . . 1 . . . 1 . . . . . . Critical Parts Destroyed 6 | . . . 1 . . . . 1 . . 2 2 . Critical Strikes 11 | . 1 1 2 . . . 1 2 . . 2 2 . Burn 1 | . 1 . . . . . . . . . . . . Destroy 3 | . . . 2 . . . 1 . . . . . . Blast 1 | . . 1 . . . . . . . . . . . Smash 5 | . . . . . . . . 1 . . 2 2 . Sever 1 | . . . . . . . . 1 . . . . . Melee Attacks 199 | . 7 . 20 . . 1 6 64 . . 43 44 14 Impact 151 | . 7 . 20 . . 1 6 16 . . 43 44 14 Slashing 48 | . . . . . . . . 48 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 11 | . . . 2 . . . . 3 . . 4 1 1 Combat Hostiles 1 | . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13558 | . 887 237 4019 236 . 1050 2937 1344 232 . 711 1195 710 Guns 5597 | . 436 . 2700 236 . 421 1756 48 . . . . . Cannons 1329 | . 179 204 52 . . 77 263 382 . . 102 70 . Explosions 4991 | . 267 . 1172 . . 548 918 382 232 . . 912 560 Melee 1563 | . . . 80 . . . . 532 . . 609 213 129 Ramming 78 | . 5 33 15 . . 4 . . . . . . 21 Kinetic 5419 | . 458 114 2480 236 . 421 1710 . . . . . . Thermal 1551 | . 157 90 203 . . 77 370 430 . . 102 122 . Explosive 4313 | . 267 . 1021 . . 548 443 382 232 . . 860 560 Electromagnetic 634 | . . . 220 . . . 414 . . . . . . Impact 1226 | . . . 80 . . . . 195 . . 609 213 129 Slashing 337 | . . . . . . . . 337 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . 1 1 1 1 . . . . . 1 4 Average Corruption 1 | . . . 1 1 1 1 . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 35 | . . . 12 6 6 4 . . . . . 5 2 Message Errors 9 | . . . 3 . . 2 . . . . . 2 2 Matter Fused 10 | . . . 4 3 1 1 . . . . . 1 . Heat Flow Errors 4 | . . . 1 . 2 . . . . . . 1 . Energy Discharges 4 | . . . 2 . 2 . . . . . . . . Data Loss (minor) 2 | . . . . . 1 . . . . . . 1 . Misfires 4 | . . . 2 1 . 1 . . . . . . . Alerts 2 | . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 643 | . . 2 59 . . 28 17 235 . . 113 186 3 Projectiles 63 | . . 2 . . . . 17 29 . . . 15 . Explosions 128 | . . . 39 . . 28 . 47 . . . 11 3 Melee 452 | . . . 20 . . . . 159 . . 113 160 . Knockbacks 8 | . 1 2 . . . . 1 3 . . . 1 . Impact 4 | . . . . . . . . 3 . . . 1 . Kinetic 3 | . 1 1 . . . . 1 . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . Self-Inflicted Damage 633 | . . . 104 . . 99 116 28 . . . 220 66 Shots 15 | . . . 3 . . 3 3 1 . . . 4 1 Rammed 13 | . 1 2 5 . . 1 . . . . . . 4 Targets Rammed 14 | . 1 3 5 . . 1 . . . . . . 4 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . Highest Temperature 327 | . 155 126 258 80 259 168 252 226 . . 204 196 327 Average Temperature 55 | . 32 56 39 36 110 61 47 102 . . 20 62 161 Received Heat Transfer 1954 | . 150 63 546 90 . 126 609 36 . . 90 27 217 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 14 | . . . 1 . . . 2 3 . . 3 5 . Impact Corruptions 12 | . . . 2 . . . . 4 . . 3 3 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . Heat Transferred 3135 | . 518 185 261 . . 160 570 991 . . 240 210 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Peak Influence 1083 | . 222 185 1083 418 . 281 330 252 . . 171 529 387 Initial 418 | . . 60 19 418 . . 98 128 . . 112 77 85 Average 222 | . 94 55 422 341 . 199 170 119 . . 71 260 153 Maximum Alert Level 3 | . 1 . 3 2 . 1 1 1 . . . 2 1 Low Security (%) 56 | . 88 100 15 . . 37 64 88 . . 100 40 69 Level 1 29 | . 11 . 46 45 . 62 35 11 . . . 42 30 Level 2 10 | . . . 24 54 . . . . . . . 17 . Level 3 3 | . . . 13 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 . 11 . . . 2 9 . . 8 10 4 Investigation 24 | . . . 5 . . . 1 5 . . 7 6 . Extermination 5 | . . . . . . . . 2 . . . 1 2 Reinforcement 15 | . 1 . 5 . . . 1 2 . . 1 3 2 Assault 1 | . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Distress Signals 20 | . 2 . 4 . . . 5 1 . . . 3 5 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 287 | . 19 7 82 2 . 16 38 29 3 1 20 30 40 Peak Tracking Total 14 | . 7 3 6 2 . 4 6 4 3 1 11 11 14 Tactical Retreats 31 | . . . 3 . . . 2 4 . 1 5 9 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Traps Triggered 5 | . 1 . 1 . . . . 1 . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . 6 . Reused 1 | . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Machines Disabled 14 | . . . 4 . . 1 6 . . . . 1 2 Max in Single Turn 5 | . . . 4 . . 1 5 . . . . 1 2 Garrison Access 7 | . . . . . . . 1 3 . . 2 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Machines Accessed 116 | . 6 1 11 1 1 1 11 26 1 1 24 22 10 Terminals 67 | . 5 1 7 . . 1 7 14 . . 13 12 7 Fabricators 15 | . . . . . . . . 5 . . 5 5 . Repair Stations 11 | . 1 . 2 . . . 1 1 . . 2 3 1 Recycling Units 9 | . . . 1 . . . 1 3 . . 1 1 2 Scanalyzers 3 | . . . 1 . . . 1 . . . 1 . . Garrison Access 7 | . . . . . . . 1 3 . . 2 1 . Total Hacks 358 | . 17 2 35 1 1 1 37 64 4 1 75 83 37 Successful 292 | . 9 . 19 1 1 1 24 53 4 1 70 76 33 Failed 64 | . 7 2 16 . . . 13 11 . . 4 7 4 Catastrophic 7 | . 1 . 2 . . . 3 . . . . 1 . Database Lockouts 2 | . 1 . . . . . . . . . 1 . . Manual 173 | . 10 2 21 . 1 1 13 32 . . 29 44 20 Terminals 236 | . 15 2 25 . . 1 21 43 . . 47 51 31 Fabricators 47 | . . . . . . . . 11 . . 17 19 . Repair Stations 28 | . 2 . 5 . . . 2 2 . . 5 10 2 Recycling Units 20 | . . . 3 . . . 4 5 . . 2 2 4 Scanalyzers 12 | . . . 2 . . . 8 . . . 2 . . Garrison Access 8 | . . . . . . . 2 3 . . 2 1 . Terminal Hacks 149 | . 6 . 7 1 1 1 9 27 4 1 36 35 21 Record 10 | . . . . . . . . 1 4 . 3 . 2 Part Schematic 17 | . . . . . . . . 4 . . 7 5 1 Robot Schematic 1 | . . . . . . . . . . . 1 . . Robot Analysis 4 | . 1 . 1 . . . 1 . . . 1 . . Prototype ID Bank 4 | . . . . . . . 1 1 . . . 1 1 Open Door 2 | . . . . 1 . . . . . 1 . . . Open DSF 2 | . . . . . . . . 1 . . 1 . . Level Access Points 5 | . . . . . . 1 . 1 . . 1 1 1 Branch Access Points 1 | . . . . . . . . 1 . . . . . Machine Index 2 | . . . . . . . . . . . . 1 1 Terminal Index 3 | . 1 . . . . . . 1 . . . . 1 Fabricator Index 4 | . . . . . . . . 1 . . 1 . 2 Repair Station Index 1 | . . . . . . . . . . . . 1 . Recycling Unit Index 2 | . . . . . . . . 1 . . . . 1 Alert Level 19 | . 1 . 3 . . . 2 3 . . 2 6 2 Unreport Threat 9 | . . . 1 . . . 1 2 . . 1 4 . Locate Traps 2 | . . . . . . . . . . . 1 1 . Reprogram Traps 1 | . . . . . . . . . . . . 1 . Dispatch Records 4 | . . . . . . . . . . . 1 2 1 Maintenance Status 2 | . 1 . . . . . . . . . . 1 . Investigation Status 3 | . . . . . . . . . . . 2 . 1 Extermination Status 2 | . . . . . . . . . . . 2 . . Reinforcement Status 2 | . . . . . . . . . . . 1 . 1 Assault Status 1 | . . . . . . . . . . . 1 . . Recall Investigation 9 | . . . . . . . . 1 . . 4 4 . Recall Extermination 2 | . . . . . . . . . . . . 1 1 Recall Reinforcements 2 | . . . . . . . . . . . 1 . 1 Hauler Manifests 10 | . 1 . 2 . . . 2 2 . . 1 2 . Registered Components 5 | . . . . . . . . 2 . . 1 1 1 Registered Prototypes 2 | . . . . . . . . . . . 1 1 . Zone Layout 15 | . 1 . . . . . 2 5 . . 2 2 3 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 36 | . . . . . . . . 7 . . 14 15 . Network Status 2 | . . . . . . . . . . . 1 1 . Load Schematic 22 | . . . . . . . . 5 . . 8 9 . Build 12 | . . . . . . . . 2 . . 5 5 . Repair Station Hacks 22 | . 1 . 2 . . . 1 2 . . 4 10 2 Scan Component 12 | . 1 . 1 . . . 1 1 . . 2 5 1 Repair 10 | . . . 1 . . . . 1 . . 2 5 1 Recycling Unit Hacks 13 | . . . 2 . . . 1 4 . . 2 2 2 Report Inventory 10 | . . . 1 . . . 1 3 . . 1 2 2 Retrieve Matter 1 | . . . . . . . . 1 . . . . . Retrieve Components 2 | . . . 1 . . . . . . . 1 . . Scanalyzer 12 | . . . 2 . . . 8 . . . 2 . . Insert Component 6 | . . . 1 . . . 4 . . . 1 . . Analyze 6 | . . . 1 . . . 4 . . . 1 . . Garrison Access Hacks 7 | . . . . . . . 1 3 . . 2 1 . Seal Access 7 | . . . . . . . 1 3 . . 2 1 . Unauthorized Hacks 53 | . 2 . 6 . . . 4 10 . . 10 13 8 Terminals 36 | . 2 . 5 . . . 2 5 . . 7 9 6 Track 1 | . . . . . . . . . . . . . 1 Assimilate 9 | . . . . . . . . 1 . . 3 3 2 Botnet 16 | . 1 . 3 . . . 1 3 . . 3 3 2 Operators 10 | . 1 . 2 . . . 1 1 . . 1 3 1 Fabricators 11 | . . . . . . . . 4 . . 3 4 . Recompile 11 | . . . . . . . . 4 . . 3 4 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . . . 1 . . . 2 1 . . . . 2 Monitor 3 | . . . 1 . . . 1 . . . . . 1 Mask 3 | . . . . . . . 1 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 80 | . 5 1 10 . . . 8 19 . . 17 14 6 Full Trace Events 10 | . . . 4 . . . . 1 . . 4 1 . Feedback Events 1 | . . . 1 . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . Robots Built 4 | . . . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . . Total Robot Build Rating 16 | . . . . . . . . 16 . . . . . Part Schematics Acquired 19 | . . . 1 . . . 4 3 . . 6 4 1 Parts Built 11 | . . . . . . . . 1 . . 5 5 . Authchips 9 | . . . . . . . . . . . 4 5 . Time 914 | . . . . . . . . 134 . . 433 347 . Total Part Build Rating 54 | . . . . . . . . 4 . . 21 29 . Parts Repaired 10 | . . . 1 . . . . 1 . . 2 5 1 Time 306 | . . . 16 . . . . 38 . . 60 157 35 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 13 | . . . 10 . . . . . . . 3 . . Parts Scanalyzed 6 | . . . 1 . . . 4 . . . 1 . . Part Schematics Acquired 6 | . . . 1 . . . 4 . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Total Allies 15 | . . . . . . . . 5 . . 2 6 2 Largest Group 5 | . . . . . . . . 5 . . 2 4 1 Highest-Rated Group 115 | . . . . . . . . 58 . . 20 115 26 Highest-Rated Ally 31 | . . . . . . . . 12 . . 10 31 26 Total Orders 3 | . . . . . . . . 2 . . . 1 . ROAM 3 | . . . . . . . . 2 . . . 1 . Ally Attacks 94 | . . . . . . . . 61 . . . 33 . Total Damage 1106 | . . . . . . . . 768 . . . 338 . Kills 11 | . . . . . . . . 7 . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Robot Analysis Total 4 | . 1 . 1 . . . 1 . . . 1 . . Derelict Logs Recovered 5 | . . 1 . . . . . . 2 2 . . . Drone Launches 2 | . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Turns Passed 18508 | . 2630 863 4646 730 493 680 2448 2103 171 222 1170 1495 857 Spaces Moved 18748 | 1 854 256 1528 284 305 213 1090 4871 621 840 2435 3647 1803 Core 143 | . . . . . . . . . . . . . 143 Treads 4200 | . 689 256 1474 284 305 213 962 17 . . . . . Legs 220 | 1 165 . 54 . . . . . . . . . . Wheels 132 | . . . . . . . 128 . . . . . 4 Hover . | . . . . . . . . . . . . . . Flight 14053 | . . . . . . . . 4854 621 840 2435 3647 1656 Fastest Speed 5 | 120 120 320 160 240 160 160 145 26 26 26 5 5 5 Average Speed 74 | 120 280 320 246 240 161 215 169 26 26 26 23 22 25 Slowest Speed 820 | 120 320 320 820 240 240 240 240 167 26 26 29 91 250 Overloaded Moves 194 | . . . . . . . . . . . 28 78 88 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 70 | . . . . . . . . 33 . 1 10 17 9 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 61 | 2 98 67 86 76 62 32 77 72 71 78 53 56 29 Regions Visited 13 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . 1 . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . 1 . . . . Scrap Searched 15 | . . 1 . 1 . 1 . . 9 3 . . . Spaces Dug 192 | . 12 . 25 . . 1 6 56 . . 28 51 13 Terrain Destroyed 618 | . 31 . 96 . . 55 84 76 25 . 28 193 30 Melee 158 | . 4 . 15 . . 1 6 56 . . 28 35 13 Projectile 5 | . . . 3 . . 1 . 1 . . . . . AOE 455 | . 27 . 78 . . 53 78 19 25 . . 158 17 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Total 22158 | . 998 279 2074 315 308 382 1515 5492 626 841 2949 4207 2172 Wait 2235 | . 35 11 204 4 . 124 217 483 . . 416 424 317 Move 18597 | . 853 255 1527 283 304 212 1089 4805 620 837 2414 3613 1785 Hop 68 | . . . . . . . . 32 . 1 10 16 9 Pick Up 152 | . 29 1 37 3 1 2 22 20 . 1 10 18 8 Fast Attach 78 | . 2 . 11 4 . . 15 12 2 . 13 17 2 Attach 65 | . 2 . 4 2 . 4 9 8 . . 10 15 11 Detach 32 | . 1 . 2 . . 1 2 4 . . 4 10 8 Swap 149 | . 20 . 51 2 . 10 22 15 1 1 8 15 4 Drop 190 | . 10 1 54 7 3 . 34 33 1 1 18 22 6 Fire 378 | . 38 8 159 10 . 27 98 16 2 . 3 13 4 Melee 199 | . 7 . 20 . . 1 6 64 . . 43 44 14 Ram 4 | . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . Crush 10 | . 1 3 5 . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -5/Factory (discovered 6 exits: *Fac x4 / [*Upp] / Ext) -4/Factory (discovered 5 exits: *Res x4 / Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 16) 597 | -10/Materials | Central database locked down 1790 | -10/Materials | Discovered new exit (range 12) 2040 | -10/Materials | Discovered new exit (range 11) 2631 | -10/Materials | Entered Mines 3235 | -10/Mines | Found a hidden stash of uninstalled traps 3449 | -10/Mines | Discovered new exit (range 8) 3459 | -10/Mines | Learned Materials terminal intel 3494 | -10/Mines | Entered Materials 3494 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3495 | -9/Materials | Loaded intel: 12 terminal locations 3989 | -9/Materials | Build established: Scavenger-Mutant 5036 | -9/Materials | Discovered new exit (range 11) 5966 | -9/Materials | Repaired Hvy. Assault Rifle 6365 | -9/Materials | Discovered new exit (range 13) 6828 | -9/Materials | Discovered new exit (range 13) 7128 | -9/Materials | Discovered new exit (range 3) 7276 | -9/Materials | Discovered new exit (range 16) 7494 | -9/Materials | First assault squad dispatched 8140 | -9/Materials | Entered Mines 8169 | -9/Mines | Discovered new exit (range 10) 8254 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8449 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8544 | -9/Mines | Discovered new exit (range 14) 8822 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 8858 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8861 | -9/Mines | Discovered new exit (range 5) 8870 | -9/Mines | Entered Exiles 8917 | -9/Exiles | Met 8R-AWN 8944 | -9/Exiles | Met EX-HEX 8992 | -9/Exiles | Met EX-BIN 9011 | -9/Exiles | Aligned with FarCom system 9013 | -9/Exiles | Given EX-Vault access code 9051 | -9/Exiles | Opened EX-Vault 9063 | -9/Exiles | Found Gui. Plasma Cannon 9099 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9146 | -9/Exiles | Met EX-DEC 9175 | -9/Exiles | Build established: Mutant 9344 | -9/Exiles | Discovered new exit (range 14) 9363 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 9363 | -9/Exiles | Entered Mines 9604 | -8/Mines | Identified exit to Materials 9679 | -8/Mines | Build established: Scavenger-Mutant 10043 | -8/Mines | Entered Materials 10043 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10244 | -8/Materials | Lost 5 parts (2n1u2w) 11273 | -8/Materials | Discovered new exit (range 4) 12215 | -8/Materials | Discovered new exit (range 8) 12491 | -8/Materials | Entered Factory 12491 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12819 | -7/Factory | Build established: Hacker-Sprinter 12909 | -7/Factory | Identified exit to Factory 13113 | -7/Factory | Fabricated S-27 Virus (x4) 13247 | -7/Factory | Fabricated Cld. VTOL Module? 13526 | -7/Factory | Identified exit to Lower Caves 13619 | -7/Factory | Repaired Lgt. Nuclear Core 14295 | -7/Factory | Cargo convoy interrupted 14594 | -7/Factory | Entered Lower Caves 14711 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 14720 | -7/Lower Caves | Learned 8 Factory zone layouts 14720 | -7/Lower Caves | Learned Research emergency access door positions 14720 | -7/Lower Caves | Learned Armory terminal intel 14745 | -7/Lower Caves | Discovered new exit (range 3) 14765 | -7/Lower Caves | Entered another Lower Caves area 14767 | -7/Lower Caves | Discovered exit to Factory (range 7) 14844 | -7/Lower Caves | Spotted B-75 Beast 14957 | -7/Lower Caves | Learned Factory trap positions 14958 | -7/Lower Caves | Encountered a Warlord checkpoint 14961 | -7/Lower Caves | Learned Factory terminal intel 14987 | -7/Lower Caves | Entered Factory 14987 | -6/Factory | Evolved 2 slots: Utility x2 14988 | -6/Factory | Identified exit to DSF 14989 | -6/Factory | Loaded intel: 89 trap records 14990 | -6/Factory | Loaded intel: 26 terminal locations 15005 | -6/Factory | Discovered new exit (range 6) 15075 | -6/Factory | Repaired Imp. Flight Unit 15097 | -6/Factory | Discovered new exit (range 5) 15302 | -6/Factory | Fabricated Cld. VTOL Module (x1) 15342 | -6/Factory | Spotted B-75 Beast 15378 | -6/Factory | Identified exit to Factory 15414 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 15538 | -6/Factory | Build established: Wizard-Sprinter 15646 | -6/Factory | Repaired Enh. Nuclear Core 15667 | -6/Factory | Discovered new exit (range 14) 15734 | -6/Factory | Central database locked down 15820 | -6/Factory | Fabricated Cld. VTOL Module (x1) 15852 | -6/Factory | Fabricated Cld. VTOL Module (x1) 15973 | -6/Factory | Build established: Hacker-Sprinter 15992 | -6/Factory | Fabricated Cld. VTOL Module? 16157 | -6/Factory | Entered another Factory area 16157 | -5/Factory | Evolved 2 slots: Utility x2 16158 | -5/Factory | Identified exit to Extension 16174 | -5/Factory | Found Prototype Launcher 16174 | -5/Factory | Identified Scatter Rocket Array 16274 | -5/Factory | Allied Derelicts emerged from ambush trap array 16336 | -5/Factory | Identified exit to Factory 16515 | -5/Factory | Discovered new exit (range 15) 16588 | -5/Factory | Build established: Wizard-Sprinter 16601 | -5/Factory | Fabricated Exp. Propulsion Shielding? 16604 | -5/Factory | Repaired Cld. VTOL Module 16695 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 16979 | -5/Factory | Fabricated Adv. Hacking Suite? 17173 | -5/Factory | Repaired Exp. Propulsion Shielding? 17275 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 17346 | -5/Factory | Fabricated Lrn. Terrain Scanner? 17486 | -5/Factory | Repaired Cld. VTOL Module 17527 | -5/Factory | Repaired Exp. Utility Shielding 17547 | -5/Factory | Repaired Lgt. Nuclear Core 17652 | -5/Factory | Entered another Factory area 17652 | -4/Factory | Evolved 2 slots: Utility x2 17653 | -4/Factory | Identified exit to Armory 17934 | -4/Factory | Repaired Cld. VTOL Module? 18132 | -4/Factory | Build established: Wizard-Scout 18210 | -4/Factory | Identified exit to Research 18401 | -4/Factory | Released all parts (15) 18486 | -4/Factory | Core integrity fell below 50% 18502 | -4/Factory | Core integrity fell below 20% 18509 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 18499_ K-01 Serf collects debris. 18500_ P-70 Sage resets P-70 Sage, system corruption cleaned. 18500_ U-05 Engineer lays Concrete. 18501_ U-05 Engineer builds a Wall. 18501_ Nuclear Reactor explodes. 18501_ Recycling Unit disabled. 18501_ U-05 Engineer lays Concrete. 18501_ U-05 Engineer builds a Door. 18501_ U-05 Engineer builds a Wall. 18501_ Penetrated by Slug. 18501_ Imp. Fusion Compressor destroyed. 18502_ The unstable cave ceiling collapses. 18502_ Slug penetrates Door. 18502_ U-05 Engineer lays Concrete. 18503_ K-01 Serf collects debris. 18504_ U-05 Engineer lays Concrete. 18504_ Critical hit (Burn: +37). 18504_ Penetrated by Slug. 18505_ U-05 Engineer lays Concrete. 18509_ Critical hit (Burn: +50). 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""" """ ############# | | ?# !! # #???????????# | | ?# ! # #?????????? # % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 35 Energy Capacity 300 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 90 Evasion (%) 68 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 64 Defensive Hacking 14 Authchip Count 5 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Hacked Imp. Propulsion Shielding | -7/Factory | Hacked Datajack | -7/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Field Propulsion Drive | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Thermal Shield | -6/Factory | Hacked Cloaking Device | -6/Factory | Scanalyzed Exp. Propulsion Shielding | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Mni. Smartbomb Launcher | -5/Factory | Hacked Lrn. Terrain Scanner | -5/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -6/Factory | Hacked Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory | Authchip Imp. Hacking Suite | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Exp. Propulsion Shielding | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Mni. Smartbomb Launcher | x1 | -5/Factory | Authchip Lrn. Terrain Scanner | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Quantum Hacking Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed DataCoordinationInitializer Manual? 0 Play Time 07:49:18 Cumulative 122.0 hours Start 2022.05.21 @ 21:11:47 End 2022.05.24 @ 02:56:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe2e508a-5685-43fc-82c4-1fe2b18d48c2