Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.29 @ 17:24:07 Player: Delta Epsilon Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (3642) 3642 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (918) 918 TOTAL SCORE: 9845 Bonus ------- High Alert Combat Kills 593 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 447/850 Matter 243/300 Energy 325/325 System Corruption 8% Temperature Cool (0) Movement Treading (320) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads > --- UTILITY (7) ------ Improved Cooling System Cargo Storage Unit Enhanced Optical Array Core Analyzer Hardened Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (30) --- Coolant Injector Heavy Armor Plating Hardened Light Armor Plating Improved Force Field Improved Hacking Suite Improved Hacking Suite Heavy Mass Driver Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Coolant Injector Enhanced Optical Array Transport Network Coupler Core Analyzer Heavy Armor Plating Advanced Powered Armor > --- WEAPON ----------- Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Hardened Light Armor Plating Improved Force Field Heavy Mass Driver [Rating: 82] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Flight Unit Biomechanical Wings Utility Advanced Targeting Computer Device Kinecellerator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Particle Gun Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 5 | . . . . . 2 1 . . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 118 | 7 3 1 . . 55 4 14 2 3 17 12 Power 10 | 1 1 . . . 2 2 1 . . 2 1 Engine 3 | 1 . . . . 2 . . . . . . Core 3 | . 1 . . . . 2 . . . . . Reactor 4 | . . . . . . . 1 . . 2 1 Propulsion 22 | 2 . . . . 12 . 2 2 2 2 . Treads 18 | 2 . . . . 12 . 2 . . 2 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4 | . . . . . . . . 2 2 . . Utility 44 | 2 . . . . 18 2 4 . 1 9 8 Device 16 | 1 . . . . 6 1 3 . . 2 3 Storage 3 | 1 . . . . 1 . . . . . 1 Processor 7 | . . . . . 3 . 1 . 1 . 2 Hackware . | . . . . . . . . . . . . Protection 18 | . . . . . 8 1 . . . 7 2 Artifact . | . . . . . . . . . . . . Weapon 42 | 2 2 1 . . 23 . 7 . . 4 3 Energy Gun 1 | . . . . . 1 . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . Ballistic Cannon 25 | . 2 . . . 13 . 4 . . 4 2 Launcher 11 | . . . . . 9 . 2 . . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . . . 1 1 . Corrupted Parts 5 | . . . . . . . 5 . . . . System Corruption 21 | . . . . . . . 21 . . . . Parts Lost 24 | . 1 . . . 4 . 6 5 3 . 5 Power 4 | . 1 . . . . . 1 1 . . 1 Propulsion 8 | . . . . . 1 . 2 2 2 . 1 Utility 7 | . . . . . 3 . 1 1 1 . 1 Weapon 5 | . . . . . . . 2 1 . . 2 Highest Loss Streak 6 | . 1 . . . 2 . 6 4 3 . 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 97 100 100 100 97 100 64 57 11 46 76 Engine 4 | . 4 . . . 8 7 1 . . . . Core 2 | . 8 14 14 14 . 7 1 . . . . Reactor 2 | . . . . . . . 3 5 . 6 12 Treads 25 | . 28 28 28 28 35 30 13 10 . 11 12 Device 6 | . 14 14 14 14 5 5 10 9 . . 5 Storage 7 | . 14 14 14 14 9 7 1 . . . 3 Processor 10 | . . . . . 11 15 19 19 4 6 14 Protection 7 | . . . . . 8 8 . . . 12 12 Ballistic Gun 1 | . 18 5 14 14 . . . . . . . Ballistic Cannon 13 | . 9 22 14 14 17 15 4 5 . 7 12 Naked Turns . | . . . . . . . . . . . . Heaviest Build 214 | 13 17 18 18 18 78 76 73 35 . 96 214 Greatest Support 140 | 40 40 40 40 40 82 82 82 40 6 140 140 Greatest Overweight (x) 10 | 2 . . . . 1 . 3 10 . . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 8 8 8 8 20 20 20 5 5 5 30 Average Capacity 15 | 7 8 8 8 8 19 20 8 5 5 5 20 Most Carried 20 | . 4 6 7 8 20 20 20 5 5 5 9 Average Carried 12 | . 1 4 6 7 18 19 8 5 5 4 6 Final Capacity 30 | 8 8 8 8 8 20 20 5 5 5 5 30 Final Carried 20 | . 4 6 7 8 20 20 5 5 5 5 9 Class Distribution -------------------- 83% | Mutant 8% | Hauler-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Matter Collected 4959 | 360 203 260 . . 2447 4 444 1 . 539 701 Remotely 1099 | . . . . . 660 . 439 . . . . Salvage Created 4781 | 170 341 174 . . 1915 . 1041 . . 250 890 Parts 205 | 13 22 6 . . 113 . 3 . . 4 44 Haulers Intercepted 5 | . . . . . 5 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 82 | . 8 3 . . 53 . 5 . . 1 12 Guns 8 | . 8 . . . . . . . . . . Cannons 49 | . . 3 . . 33 . 2 . . 1 10 AOE 25 | . . . . . 20 . 3 . . . 2 Classes Destroyed 19 | 2 2 . . . 12 . 1 . . . 2 Worker 7 | . . . . . 6 . . . . . 1 Builder 3 | . . . . . 2 . . . . . 1 Tunneler 6 | 5 . . . . . . . . . . 1 Hauler 5 | . . . . . 5 . . . . . . Recycler 5 | 1 . 1 . . 2 . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 6 | . 1 . . . 5 . . . . . . Swarmer 10 | . . . . . 10 . . . . . . Grunt 47 | . 8 3 . . 30 . . . . . 6 Brawler 1 | . . . . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . . Protector 1 | . . . . . 1 . . . . . . Sentry 7 | . . . . . 7 . . . . . . Hunter 4 | . . . . . 2 . . . . . 2 Programmer 3 | . . . . . . . . . . . 3 Heavy 1 | . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . 1 Compactor 6 | . . . . . . . 5 . . 1 . Best Kill Streak 9 | 2 6 2 . . 9 . 2 . . 1 7 Combat Bots Only 7 | . 6 2 . . 7 . 2 . . 1 6 Max Kills in Single Turn 5 | 2 1 1 . . 5 . 1 . . 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 1 . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Damage Taken 6130 | . 487 122 . . 2424 . 390 948 368 . 1391 Core 1385 | . 104 34 . . 277 . 90 477 326 . 77 Absorbed by Shields 124 | . . . . . . . 124 . . . . Regen/Repaired (Parts) 196 | . . . . . 196 . . . . . . Core Remaining (%) 53 | 100 . . . 44 49 . . 19 . . . Volleys Fired 297 | 15 37 13 . . 136 3 36 . . 4 53 Largest 2 | 2 2 2 . . 2 2 2 . . 2 2 Hottest 132 | 40 70 70 . . 96 96 72 . . 132 132 Shots Fired 520 | 30 74 26 . . 253 6 44 . . 8 79 Gun 102 | 30 72 . . . . . . . . . . Cannon 362 | . 2 26 . . 233 6 12 . . 8 75 Launcher 52 | . . . . . 20 . 32 . . . . Special 4 | . . . . . . . . . . . 4 Kinetic 464 | 30 74 26 . . 233 6 12 . . 8 75 Thermal 4 | . . . . . . . . . . . 4 Explosive 52 | . . . . . 20 . 32 . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | 6 7 7 . . 13 1 14 . . 2 6 Robot Miss Streak 5 | 4 3 3 . . 5 1 1 . . 3 4 Penetration Max 1 | . . . . . . . 1 . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 291 | 12 46 14 . . 135 1 36 . . 4 43 Core Hits 171 | 6 18 5 . . 107 . 11 1 . 1 22 Critical Kills 15 | . 1 . . . . . 2 . . 1 11 Critical Parts Destroyed 15 | . . . . . . . 2 . . . 13 Critical Strikes 53 | . 1 . . . 12 . 9 . . 3 28 Destroy 41 | . 1 . . . . . 9 . . 3 28 Blast 12 | . . . . . 12 . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11813 | 171 656 263 . . 6119 23 3210 9 11 70 1281 Guns 808 | 171 637 . . . . . . . . . . Cannons 5343 | . 19 263 . . 3938 23 196 . . 70 834 Explosions 5591 | . . . . . 2164 . 3014 . . . 413 Melee . | . . . . . . . . . . . . Ramming 37 | . . . . . 17 . . 9 11 . . Kinetic 6151 | 171 656 263 . . 3938 23 196 . . 70 834 Thermal 447 | . . . . . . . . . . . 447 Explosive 5178 | . . . . . 2164 . 3014 . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 65 | . . . . . . . 63 65 1 1 8 Average Corruption 14 | . . . . . . . 35 63 1 1 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 102 | . . . . . . . 21 30 1 4 46 Message Errors 23 | . . . . . . . 5 8 . . 10 Matter Fused 14 | . . . . . . . 4 1 . 1 8 Heat Flow Errors 13 | . . . . . . . 2 2 . 1 8 Energy Discharges 13 | . . . . . . . 2 3 1 . 7 Parts Rejected 2 | . . . . . . . 1 . . . 1 Data Loss (minor) 7 | . . . . . . . . 2 . 1 4 Data Loss (major) 2 | . . . . . . . . 1 . . 1 Misfires 4 | . . . . . . . . . . . 4 Alerts 3 | . . . . . . . 1 . . 1 1 Misdirections 14 | . . . . . . . 1 13 . . . Weapon Failures 7 | . . . . . . . 5 . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 185 | . . . . . 98 . . . . . 87 Projectiles 73 | . . . . . 73 . . . . . . Explosions 106 | . . . . . 19 . . . . . 87 Melee 6 | . . . . . 6 . . . . . . Knockbacks 29 | . 1 . . . 24 1 . . 1 . 2 Impact 1 | . . . . . . . . . 1 . . Kinetic 26 | . 1 . . . 22 1 . . . . 2 Secondary 2 | . . . . . 2 . . . . . . Self-Inflicted Damage 542 | . . . . . 144 . 389 4 5 . . Shots 13 | . . . . . 3 . 10 . . . . Rammed 6 | . . . . . 3 . . 1 2 . . Targets Rammed 6 | . . . . . 3 . . 1 2 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 459 | . 15 153 . . 366 102 169 267 . 459 431 Average Temperature 98 | . 3 67 . . 93 43 71 113 . 133 96 Received Heat Transfer 1749 | . 267 69 . . 765 . . 108 126 . 414 Effects 10 | . . . . . 4 . . . . 6 . Shutdowns 4 | . . . . . . . . . . 4 . Energy Bleed 4 | . . . . . 3 . . . . 1 . Interference 1 | . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 Heat Transferred 311 | . . . . . . . . . . . 311 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Peak Influence 1271 | 30 237 171 . . 1271 574 127 90 60 21 378 Initial 574 | . 19 19 . . . 574 83 . . 21 . Average 306 | 12 153 112 . . 516 450 92 6 26 9 123 Maximum Alert Level 4 | . 1 . . . 4 2 . . . . 1 Low Security (%) 50 | 100 48 100 . 100 25 . 100 100 100 100 65 Level 1 20 | . 51 . . . 20 55 . . . . 34 Level 2 13 | . . . . . 22 44 . . . . . Level 3 10 | . . . . . 23 . . . . . . Level 4 3 | . . . . . 8 . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . Squads Dispatched 22 | . 2 . . . 11 1 . 2 . . 6 Investigation 4 | . 1 . . . 1 . . . . . 2 Extermination 4 | . . . . . . 1 . 1 . . 2 Reinforcement 10 | . 1 . . . 6 . . 1 . . 2 Assault 2 | . . . . . 2 . . . . . . Garrison 2 | . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Distress Signals 4 | . . . . . 3 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 133 | . 12 4 . . 68 1 8 13 5 1 21 Peak Tracking Total 8 | . 5 2 . . 6 1 3 8 4 1 7 Tactical Retreats 11 | . . . . . 4 . 3 3 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Traps Triggered 11 | . . . . . 1 1 . 1 3 . 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Machines Disabled 21 | . . 1 . . 2 1 . . . . 17 Max in Single Turn 13 | . . 1 . . 1 1 . . . . 13 Garrison Access 1 | . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Machines Accessed 18 | . 1 . 1 . 12 1 . . 1 . 2 Terminals 9 | . 1 . . . 8 . . . . . . Fabricators 2 | . . . . . . . . . 1 . 1 Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 Total Hacks 41 | . 3 . 1 . 30 2 . . 1 . 4 Successful 23 | . 1 . 1 . 19 . . . 1 . 1 Failed 17 | . 2 . . . 10 2 . . . . 3 Catastrophic 3 | . . . . . 1 . . . . . 2 Database Lockouts 1 | . . . . . 1 . . . . . . Manual 25 | . 3 . 1 . 19 2 . . . . . Terminals 25 | . 3 . . . 22 . . . . . . Fabricators 3 | . . . . . . . . . 1 . 2 Repair Stations 2 | . . . . . 2 . . . . . . Recycling Units 5 | . . . . . 3 2 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 2 Terminal Hacks 10 | . 1 . 1 . 8 . . . . . . Robot Analysis 3 | . 1 . . . 2 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . 1 Network Status 2 | . . . . . . . . . 1 . 1 Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 6 | . . . . . 6 . . . . . . Terminals 4 | . . . . . 4 . . . . . . Track 1 | . . . . . 1 . . . . . . Botnet 3 | . . . . . 3 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . Reject 1 | . . . . . 1 . . . . . . Mask 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . 8 1 . . . . 2 Full Trace Events 4 | . 1 . . . 1 . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 38 | . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Total Allies 2 | . . 2 . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . Highest-Rated Group 41 | . . 41 41 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 18 | . . 18 . . . . . . . . . Total Damage 212 | . . 212 . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Robot Analysis Total 3 | . 1 . . . 2 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Turns Passed 11305 | 272 460 481 454 158 4920 895 427 429 279 928 1602 Spaces Moved 6517 | 143 204 266 284 95 2301 523 272 403 667 660 699 Core 287 | 21 . . . . . . 120 100 46 . . Treads 5331 | 122 204 266 284 95 2301 523 152 173 . 512 699 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 899 | . . . . . . . . 130 621 148 . Fastest Speed 37 | 50 160 160 160 160 160 163 50 37 40 40 160 Average Speed 146 | 152 160 160 160 160 166 163 118 102 40 133 203 Slowest Speed 550 | 160 160 160 160 160 250 163 200 550 50 160 320 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 7 32 53 70 33 90 8 86 16 13 97 18 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 25 | . . . . . 25 . . . . . . Terrain Destroyed 474 | . . . . . 275 . 118 . . . 81 Melee . | . . . . . . . . . . . . Projectile 90 | . . . . . 88 . 2 . . . . AOE 384 | . . . . . 187 . 116 . . . 81 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Total 7716 | 164 264 295 284 102 3136 562 325 411 673 701 799 Wait 662 | . 13 14 . 3 574 26 . 6 1 2 23 Move 6502 | 142 203 265 283 94 2300 523 271 396 667 659 699 Hop 3 | . . . . . . . . 3 . . . Pick Up 54 | . 4 2 1 3 33 3 . . . 3 5 Fast Attach 59 | 7 3 . . . 10 2 9 2 3 15 8 Attach 17 | . . . . . 9 2 2 . . 2 2 Detach 16 | . 2 . . . 6 . 3 . . 3 2 Swap 42 | . . 1 . . 36 . 3 . . . 2 Drop 53 | . 2 . . 2 29 3 1 1 . 10 5 Fire 297 | 15 37 13 . . 136 3 36 . . 4 53 Melee . | . . . . . . . . . . . . Ram 5 | . . . . . . . . 3 2 . . Kick . | . . . . . . . . . . . . Crush 3 | . . . . . 3 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 273 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 700 | -10/Materials | Discovered new exit (range 7) 733 | -10/Materials | Entered Mines 770 | -10/Mines | Learned location of Zion (-7) 838 | -10/Mines | Core integrity fell below 50% 1022 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1206 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1206 | -10/Mines | Discovered new exit (range 5) 1214 | -10/Mines | Entered Exiles 1214 | -10/Exiles | Accompanied by 2 allies 1244 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1258 | -10/Exiles | Met 8R-AWN 1280 | -10/Exiles | Met EX-HEX 1339 | -10/Exiles | Met EX-DEC 1406 | -10/Exiles | Met EX-BIN 1429 | -10/Exiles | Aligned with FarCom system 1430 | -10/Exiles | Given EX-Vault access code 1474 | -10/Exiles | Opened EX-Vault 1488 | -10/Exiles | Found PSU Rigger 1524 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1654 | -10/Exiles | Discovered new exit (range 10) 1668 | -10/Exiles | Left Exiles lab with PSU Rigger 1668 | -10/Exiles | Entered Mines 1701 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1811 | -9/Mines | Discovered new exit (range 6) 1826 | -9/Mines | Entered Materials 1826 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2618 | -8/Materials | Discovered new exit (range 5) 3116 | -8/Materials | Garrison activated, responded to threat 3639 | -8/Materials | Discovered new exit (range 4) 4462 | -8/Materials | Discovered new exit (range 7) 4642 | -8/Materials | Central database locked down 5465 | -8/Materials | Repaired Hrd. Medium Armor Plating 6226 | -8/Materials | First assault squad dispatched 6329 | -8/Materials | Core integrity fell below 50% 6336 | -8/Materials | Sterilization system engaged 6336 | -8/Materials | Non-combat units ordered to evacuate 6355 | -8/Materials | Destroyed 7 combat bots 6436 | -8/Materials | Combat units ordered to evacuate 6636 | -8/Materials | Ambient heat levels rising (+10) 6746 | -8/Materials | Entered Factory 6746 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6976 | -7/Factory | Discovered new exit (range 15) 7641 | -7/Factory | Sucked down chute 7641 | -7/Factory | Entered Waste 7656 | -7/Waste | EMP discharged 7671 | -7/Waste | Spotted C-40 Crusher 7677 | -7/Waste | Destroyed C-40 Crusher 7685 | -7/Waste | Spotted C-40 Crusher 7692 | -7/Waste | Spotted C-40 Crusher 7704 | -7/Waste | Destroyed C-40 Crusher 7707 | -7/Waste | Spotted C-40 Crusher 7714 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7716 | -7/Waste | Destroyed C-40 Crusher 7730 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7733 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7738 | -7/Waste | Spotted C-40 Crusher 7740 | -7/Waste | Spotted C-40 Crusher 7756 | -7/Waste | EMP discharged 7756 | -7/Waste | System corruption reached 10% 7764 | -7/Waste | Lost 6 parts (1p2n1u2w) 7813 | -7/Waste | Destroyed C-40 Crusher 7821 | -7/Waste | Destroyed C-40 Crusher 7840 | -7/Waste | System corruption reached 30% 7856 | -7/Waste | EMP discharged 7956 | -7/Waste | EMP discharged 8021 | -7/Waste | Discovered new exit (range 12) 8056 | -7/Waste | EMP discharged 8068 | -7/Waste | Entered Factory 8427 | -7/Factory | Lost 4 parts (1p1n1u1w) 8431 | -7/Factory | Core integrity fell below 50% 8485 | -7/Factory | Discovered new exit (range 9) 8497 | -7/Factory | Core integrity fell below 20% 8497 | -7/Factory | Entered another Factory area 8497 | -6/Factory | Evolved 2 slots: Utility x2 8520 | -6/Factory | Spotted B-75 Beast 8624 | -6/Factory | Lost 3 parts (2n1u) 8776 | -6/Factory | Sucked down chute 8776 | -6/Factory | Entered Waste 8776 | -6/Waste | The area was eerily silent 8780 | -6/Waste | Found Adv. Powered Armor 8891 | -6/Waste | Discovered new exit (range 22) 9480 | -6/Waste | A Compactor rumbled back to life 9491 | -6/Waste | Spotted C-40 Crusher 9521 | -6/Waste | Destroyed C-40 Crusher 9704 | -6/Waste | Entered Factory 9778 | -6/Factory | Build established: Scavenger-Mutant 9994 | -6/Factory | Discovered new exit (range 21) 10600 | -6/Factory | Build established: Hauler-Mutant 10851 | -6/Factory | Spotted B-75 Beast 10927 | -6/Factory | Destroyed B-75 Beast 11306 | -6/Factory | Self-destructed Last Messages --------------- 6 records found: (52,142) - Idle (69,19) - Idle (147,165) - Loaded: A-15 Conveyor (39,195) - Idle (147,74) - Idle (131,150) - Idle 11263_ ALERT: Suspicious activity at Fabricator F002. Dispatching Investigation squad. 11287_ Hvy. Treads destroyed. 11288_ K-01 Serf cleans the Fabricator. 11292_ Hyp. Mass Driver destroyed. 11294_ K-01 Serf cleans the Fabricator. 11296_ Critical hit (Burn: +37). 11302_ Triggered Tesla Bomb Trap. 11302_ A bubble of electromagnetic force engulfs the area. 11302_ Tesla Bomb Trap short circuited. 11302_ A bubble of electromagnetic force engulfs the area. 11304_ Adv. Powered Armor destroyed. 11305_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????########??????????????????????????? | | ???????????????# #??????????????????????????? | | ???????????????# !!!#?????????#????????????????? | | ???????????????# !!!#???????? #????????????????? | | ???????????????# !! #??????? !#????????????????? | | ???????????????# ! #?????? ?????????????????? | | ???????????????# #????? ??????????????????? | | ?????????########## ######## ######## #??????????? | | ?????????# g g ^ #??????????? | | ?????????# g ##?????????????????? | | ?????????# R """ @ #??????????????????? | | ?????????# """ +??????????????????? | | ?????????# " " #??????????????????? | | ########## "g"F" u #??????????????????? | | " """g +??????????????????? | | ########## " g p###########??????????????????? | | ?????????# " k #????????????????????????????? | | ?????????# " #????????????????????????????? | | ?????????# " #????????????????????????????? | | ?????????# " #????????????????????????????? | | ????????? " #????????????????????????????? | | ????????## #????????????????????????????? | | ?????????# " " " #????????????????????????????? | | ?????????# " " " #????????????????????????????? | | ?????????# " " " ???????????????????????????? | | ?????????# " " " ??????????????????????????? | | ????????? " " " ?????????????????????????? | | ????????? " " " ?????????????????????????? | | ????????? " " " ????????????????????????????? | | ????????? " ? " ????????????????????????????? | | ???????? " ??"???????????????????????????????? | | ????? ??????????????????????????????????? | | ??? ??????????????????????????????????? | | #####???? ???????????????????????????????????? | | ????????? ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 37 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 1500 Evasion (%) 62 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Quantum Hacking Sniper Tank Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed OmegaHypervelocityThruster Manual? 0 Play Time 01:05:16 Cumulative 46.0 hours Start 2023.01.29 @ 16:09:09 End 2023.01.29 @ 17:24:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fac6404c-68ad-4a64-9deb-ab8a81384b37