Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 23:37:03

Player: WetterLettuce

Result: Destroyed by L-31 Rogue with Katana

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (35)      175
Value Destroyed (804)      804
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (49)                 49
              TOTAL SCORE: 1968

 Bonus
-------
High Alert Combat Kills    49

 Cogmind 
---------
Core Integrity             0/400
Matter                     300/300
Energy                     95/100
System Corruption          12%
Temperature                Cool (0)
Movement                   Core (100) Ox1
Location                   -9/Materials

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (4) ------
        Visual Processing Unit
        Signal Interpreter
        Targeting Computer
        ECM Suite
>       --- WEAPON (2) -------
  Heavy Hammer
>       --- INVENTORY (5) ----
        Beam Rifle
  Light Assault Rifle
        Datajack

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
>          --- PROPULSION -------
           Wheel
           Wheel
>          --- UTILITY ----------
     Small Storage Unit
           Sensor Array
           Signal Interpreter
           ECM Suite
>          --- WEAPON -----------
     Heavy Assault Rifle
           Autogun
>          --- INVENTORY --------
           Ion Engine
     Light Nuclear Core
           Wheel
           Wheel
           Targeting Computer
     Light Armor Plating
           Rocket Launcher
           Datajack
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Small Storage Unit
  Device                   Sensor Array
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               Beam Rifle
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Launcher                 Rocket Launcher
  Impact Weapon            Heavy Hammer

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  2    | .   .   2   
  Weapon                   .    | .   .   .   
Parts Attached             35   | 6   2   27  
  Power                    4    | 1   .   3   
    Engine                 3    | 1   .   2   
    Core                   1    | .   .   1   
    Reactor                .    | .   .   .   
  Propulsion               8    | 2   .   6   
    Treads                 1    | .   .   1   
    Leg                    2    | 2   .   .   
    Wheel                  5    | .   .   5   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  9    | 1   1   7   
    Device                 3    | .   1   2   
    Storage                1    | 1   .   .   
    Processor              3    | .   .   3   
    Hackware               .    | .   .   .   
    Protection             2    | .   .   2   
    Artifact               .    | .   .   .   
  Weapon                   14   | 2   1   11  
    Energy Gun             1    | .   .   1   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          9    | 2   1   6   
    Ballistic Cannon       .    | .   .   .   
    Launcher               2    | .   .   2   
    Special Weapon         .    | .   .   .   
    Impact Weapon          1    | .   .   1   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  2    | .   .   2   
Parts Lost                 18   | .   .   18  
  Power                    3    | .   .   3   
  Propulsion               6    | .   .   6   
  Utility                  4    | .   .   4   
  Weapon                   5    | .   .   5   
  Highest Loss Streak      8    | .   .   8   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     81   | .   88  77  
  Engine                   10   | .   14  8   
  Treads                   1    | .   .   1   
  Leg                      10   | .   28  .   
  Wheel                    7    | .   .   11  
  Device                   7    | .   3   10  
  Storage                  10   | .   14  9   
  Processor                8    | .   .   13  
  Protection               2    | .   .   4   
  Ballistic Gun            18   | .   28  12  
  Impact Weapon            1    | .   .   2   
Peak Build Rating          13   | 6   8   13  
  Average Rating           8    | 4   6   9   
  On Entrance              4    | .   6   8   
Naked Turns                .    | .   .   .   
Heaviest Build             23   | 12  13  23  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  4    | 3   .   4   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   8   7   
  Most Carried             8    | 2   8   8   
  Average Carried          6    | 1   5   6   
  Final Capacity           8    | 8   8   5   
  Final Carried            8    | 2   8   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           863  | 195 93  575 
  Remotely                 .    | .   .   .   
Salvage Created            793  | .   132 661 
  Parts                    56   | .   9   47  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           2    | .   .   2   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  31   | .   5   26  
  Melee                    4    | .   .   4   
  Guns                     15   | .   5   10  
  AOE                      10   | .   .   10  
Classes Destroyed          7    | .   2   5   
  Builder                  1    | .   .   1   
  Tunneler                 1    | .   .   1   
  Operator                 1    | .   .   1   
  Watcher                  1    | .   .   1   
  Swarmer                  16   | .   3   13  
  Grunt                    8    | .   2   6   
  Sentry                   7    | .   .   7   
Best Kill Streak           10   | .   3   10  
  Combat Bots Only         9    | .   3   9   
Max Kills in Single Turn   2    | .   1   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   .   2   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        203  | .    26   177  
  Missed                   51   | .    5    46   
Damage Taken               2051 | .    195  1856 
  Core                     452  | .    52   400  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         89   | 100  79   .    
Volleys Fired              70   | .    14   56   
  Largest                  2    | .    2    2    
  Hottest                  56   | .    40   56   
Shots Fired                113  | .    28   85   
  Gun                      99   | .    28   71   
  Cannon                   .    | .    .    .    
  Launcher                 14   | .    .    14   
  Special                  .    | .    .    .    
  Kinetic                  95   | .    28   67   
  Thermal                  4    | .    .    4    
  Explosive                14   | .    .    14   
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         7    | .    7    7    
  Robot Miss Streak        4    | .    3    4    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           90   | .    18   72   
  Core Hits                47   | .    10   37   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 5    | .    .    5    
  Critical Strikes         5    | .    .    5    
    Destroy                1    | .    .    1    
    Smash                  4    | .    .    4    
Melee Attacks              21   | .    .    21   
  Impact                   21   | .    .    21   
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            1    | .    .    1    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2383 | .    151  2232 
  Guns                     730  | .    151  579  
  Cannons                  .    | .    .    .    
  Explosions               1107 | .    .    1107 
  Melee                    541  | .    .    541  
  Ramming                  5    | .    .    5    
  Kinetic                  702  | .    151  551  
  Thermal                  28   | .    .    28   
  Explosive                1107 | .    .    1107 
  Electromagnetic          .    | .    .    .    
  Impact                   541  | .    .    541  
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         12   | .    .    12   
  Average Corruption       10   | .    .    10   
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  21   | .    .    21   
    Message Errors         7    | .    .    7    
    Matter Fused           2    | .    .    2    
    Heat Flow Errors       4    | .    .    4    
    Energy Discharges      2    | .    .    2    
    Data Loss (minor)      2    | .    .    2    
    Data Loss (major)      3    | .    .    3    
    Misfires               1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            188  | .    .    188  
  Projectiles              .    | .    .    .    
  Explosions               42   | .    .    42   
  Melee                    146  | .    .    146  
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      42   | .    .    42   
  Shots                    2    | .    .    2    
  Rammed                   1    | .    .    1    
Targets Rammed             1    | .    .    1    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        201  | .    18   201  
  Average Temperature      26   | .    9    27   
  Received Heat Transfer   477  | .    48   429  
Siege Activations          .    | .    .    .    
Robots Corrupted           2    | .    .    2    
  Combat Hostiles          2    | .    .    2    
  Parts Fried              8    | .    .    8    
  Impact Corruptions       7    | .    .    7    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         74   | .    .    74   
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             465  | .   135 465 
  Initial                  .    | .   .   .   
  Average                  175  | .   72  246 
Maximum Alert Level        2    | .   .   2   
  Low Security (%)         64   | 100 100 42  
  Level 1                  25   | .   .   41  
  Level 2                  9    | .   .   16  
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   1   3   
  Investigation            1    | .   .   1   
  Extermination            .    | .   .   .   
  Reinforcement            3    | .   1   2   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           4    | .   .   4   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              40   | .   6   34  
  Peak Tracking Total      7    | .   3   7   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            1    | .   .   1   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          13   | .   5   8   
  Terminals                10   | .   4   6   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          3    | .   1   2   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                25   | .   9   16  
  Successful               14   | .   5   9   
  Failed                   11   | .   4   7   
    Catastrophic           2    | .   1   1   
  Database Lockouts        .    | .   .   .   
  Manual                   12   | .   4   8   
  Terminals                20   | .   6   14  
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          5    | .   3   2   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             9    | .   3   6   
  Branch Access Points     1    | .   1   .   
  Alert Level              4    | .   1   3   
  Unreport Threat          1    | .   .   1   
  Surveillance Status      1    | .   .   1   
  Registered Components    1    | .   1   .   
  Zone Layout              1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       4    | .   2   2   
  Report Inventory         3    | .   1   2   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   .   1   
  Terminals                1    | .   .   1   
    Assimilate             1    | .   .   1   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         9    | .   4   5   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     6    | .   6   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               1337 | 55  470 812 
Spaces Moved               873  | 38  339 496 
  Core                     111  | 12  .   99  
  Treads                   49   | .   .   49  
  Legs                     373  | 26  339 8   
  Wheels                   340  | .   .   340 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 80  
  Average Speed            114  | 118 120 110 
  Slowest Speed            250  | 200 120 250 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       1    | .   .   1   
Exploration Rate (%)       38   | 4   67  45  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          88   | .   .   88  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      88   | .   .   88  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      1076 | 45  381 650 
  Wait                     42   | .   17  25  
  Move                     871  | 37  338 496 
  Hop                      .    | .   .   .   
  Pick Up                  21   | 2   8   11  
  Fast Attach              16   | 6   .   10  
  Attach                   12   | .   1   11  
  Detach                   1    | .   .   1   
  Swap                     8    | .   1   7   
  Drop                     13   | .   2   11  
  Fire                     70   | .   14  56  
  Melee                    21   | .   .   21  
  Ram                      1    | .   .   1   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / *Min)
-9/Materials

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
    3 | -11/Scrapyard | Discovered new exit (range 15)
   56 | -11/Scrapyard | Entered Materials
  285 | -10/Materials | Identified exit to Mines
  304 | -10/Materials | Build established: Mutant
  360 | -10/Materials | Discovered new exit (range 16)
  520 | -10/Materials | Discovered new exit (range 6)
  526 | -10/Materials | Entered another Materials area
  526 | -9/Materials  | Evolved 2 slots: Utility x2
  916 | -9/Materials  | Destroyed 9 combat bots
  930 | -9/Materials  | Lost 4 parts (3n1w)
  975 | -9/Materials  | Crushed by falling debris
  975 | -9/Materials  | System corruption reached 10%
 1026 | -9/Materials  | Lost 8 parts (1p2n2u3w)
 1079 | -9/Materials  | Core integrity fell below 50%
 1202 | -9/Materials  | Core integrity fell below 20%
 1221 | -9/Materials  | Lost 4 parts (1p2u1w)
 1338 | -9/Materials  | Destroyed by L-31 Rogue with Katana

 Last Messages 
---------------
Acquired 25 matter.
Sneak attack on O-16 Technician.
Destroyed Datajack.
O-16 Technician system corrupted by crushing
  effect.
Hover Unit fried. <x2>
O-16 Technician destroyed.
ADPTDIGH5 IFG3B/UTZYW/K<
System corrupted: Component data lost.
Connecting with Terminal...
>>Alert(Purge)
Purged threat record, alert level lowered.
>>Alert(Check)
Current Alert Level: 1-Q
System corrupted: Component data lost.
KBN&FBBWC5E3X|4C6SRK&18UIN1#87
G-34 Mercenary destroyed.
Lgt. Nuclear Core destroyed.
R-06 Scavenger collects Aluminum Leg.
Lgt. Treads destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          14
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                18
Robot Scan Range           14
Terrain Scan Density       10
ECM Strength               1
Armor Coverage             225
Evasion (%)                55
Targeting Accuracy         5
Recoil Reduction           1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              NeutronFireAutobeam
  Manual?         0
Play Time         00:19:26
  Cumulative      31.3 hours
  Start           2025.01.29 @ 23:15:54
  End             2025.01.29 @ 23:37:03
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          40
  Rogue           40
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             37
Gallery%          33
Achievement%      27
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 2cb81bbf-d528-4c90-82c3-a44986b3cced