Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.02 @ 00:22:16 // Winter2021/Sauler Player: MTF Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1409) 1409 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (247) 247 TOTAL SCORE: 4486 Bonus ------- Follower Combat Kills 106 Aligned with FarCom 300 Friendly Fire -159 Cogmind --------- Core Integrity 0/550 Matter 172/300 Energy 90/100 System Corruption 0% Temperature Cool (27) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Advanced Treads Armored Huge Wheel Improved Flight Unit Improved Flight Unit Improved Cooling System Large Storage Unit Improved Sensor Array Signal Interpreter Trap Reconfigurator Chronowheel Improved EM Pulse Cannon Firepult Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun > --- INVENTORY -------- Advanced Treads Advanced Treads Armored Huge Wheel Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Improved Cooling System Large Storage Unit High-capacity Matter Pod Improved Sensor Array Signal Interpreter Light Armor Plating Trap Reconfigurator Chronowheel Improved EM Pulse Cannon Firepult Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Mini Grenade Launcher Signal Generator [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Light Armor Plating Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon Firepult Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 46 | 1 9 3 . 6 27 Power 1 | . . . . . 1 Engine 1 | . . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | . 2 . . 3 9 Treads 8 | . 2 . . . 6 Leg 4 | . . . . 2 2 Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 11 | 1 3 . . 2 5 Device 1 | 1 . . . . . Storage 2 | . 1 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 8 | . 2 . . 1 5 Artifact . | . . . . . . Weapon 20 | . 4 3 . 1 12 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 12 | . 2 2 . . 8 Ballistic Cannon . | . . . . . . Launcher 7 | . 2 1 . 1 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 17 | . 1 1 1 1 13 Power 1 | . . . . . 1 Propulsion 6 | . . . 1 . 5 Utility 6 | . 1 . . 1 4 Weapon 4 | . . 1 . . 3 Highest Loss Streak 11 | . 1 1 1 1 11 Average Slot Usage (%) 94 | . 100 100 100 85 80 Engine 13 | . 14 14 14 14 8 Treads 19 | . 27 28 28 . 15 Wheel 3 | . . . . 12 8 Device 1 | . 5 . . . . Storage 13 | . 14 14 14 14 9 Protection 13 | . 8 14 14 13 20 Ballistic Gun 25 | . 27 28 28 26 14 Naked Turns . | . . . . . . Heaviest Build 108 | 14 31 31 30 92 108 Greatest Support 64 | 20 40 40 40 28 64 Greatest Overweight (x) 26 | . . . 1 3 26 Average Overweight (x) 1 | . . . . 2 3 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 17 | 8 12 15 15 24 25 Most Carried 25 | 7 9 10 15 25 25 Average Carried 13 | 6 6 9 11 22 23 Final Capacity 25 | 8 15 15 15 25 25 Final Carried 25 | 6 8 10 15 25 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1264 | 242 410 46 16 180 370 Remotely . | . . . . . . Salvage Created 1533 | 82 567 36 . 227 621 Parts 111 | 4 28 5 . 26 48 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 5 | . 2 1 . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | . 9 3 . 6 18 Guns 17 | . 7 1 . 2 7 AOE 18 | . 2 2 . 4 10 Classes Destroyed 15 | 2 5 1 . 2 5 Worker 5 | . 2 . . . 3 Builder 1 | . . . . . 1 Tunneler 8 | 1 . . . 6 1 Hauler 2 | . 2 . . . . Recycler 2 | 1 1 . . . . Operator 1 | . 1 . . . . Watcher 3 | . 2 . . . 1 Swarmer 9 | . . 3 . . 6 Grunt 21 | . 9 . . 5 7 Brawler 1 | . . . . 1 . Sentry 1 | . . . . . 1 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Assembled 1 | . . . . 1 . Best Kill Streak 14 | 2 3 3 . 9 14 Combat Bots Only 8 | . 3 3 . 4 8 Max Kills in Single Turn 6 | 1 1 2 . 3 6 Gunslinging . | . . . . . . Exploded 4 | . 1 2 . 2 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3491 | . 584 22 34 167 2684 Core 661 | . 48 . . 53 560 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 . . . 59 . Volleys Fired 165 | 8 82 3 1 28 43 Largest 2 | 2 2 2 2 2 2 Hottest 250 | 40 40 40 40 40 250 Shots Fired 309 | 16 160 5 2 49 77 Gun 288 | 16 156 4 2 42 68 Cannon 1 | . . . . . 1 Launcher 20 | . 4 1 . 7 8 Special . | . . . . . . Kinetic 288 | 16 156 4 2 42 68 Thermal 1 | . . . . . 1 Explosive 20 | . 4 1 . 7 8 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 8 13 4 2 10 11 Robot Miss Streak 4 | 1 4 1 1 1 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 197 | 13 98 3 1 32 50 Core Hits 122 | 4 38 3 . 25 52 Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed 3 | . 3 . . . . Critical Strikes 5 | . 4 . . 1 . Destroy 5 | . 4 . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4656 | 133 1375 108 8 990 2042 Guns 2207 | 133 1119 20 8 245 682 Cannons 23 | . . . . . 23 Explosions 2405 | . 239 84 . 745 1337 Melee . | . . . . . . Ramming 21 | . 17 4 . . . Kinetic 2207 | 133 1119 20 8 245 682 Thermal 287 | . . . . . 287 Explosive 2141 | . 239 84 . 745 1073 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 25 | . . . . 16 9 Projectiles . | . . . . . . Explosions 25 | . . . . 16 9 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 125 | . . . . 3 122 Shots 7 | . . . . 1 6 Rammed 3 | . 2 1 . . . Targets Rammed 3 | . 2 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 342 | . 61 6 6 51 342 Average Temperature 47 | . 12 4 4 11 98 Received Heat Transfer 1311 | . 351 . . 96 864 Effects 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . . . 3 Heat Transferred 2000 | . . . . . 2000 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 311 | 10 169 151 . 186 311 Initial 46 | . 6 46 . . 33 Average 75 | 6 84 111 . 38 87 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 88 Level 1 2 | . . . . . 11 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 . . 1 7 Investigation 3 | . 1 . . 1 1 Extermination . | . . . . . . Reinforcement 5 | . 1 . . . 4 Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 6 | . . . . . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 18 3 1 12 35 Peak Tracking Total 14 | . 3 3 2 3 14 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 4 | . . 3 . . 1 Max in Single Turn 3 | . . 3 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 13 | . 5 . 2 1 5 Terminals 9 | . 4 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 41 | . 16 . 2 1 22 Successful 26 | . 9 . 2 1 14 Failed 15 | . 7 . . . 8 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 31 | . 12 . 1 . 18 Terminals 37 | . 15 . . . 22 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 7 . 2 1 9 Record 1 | . . . 1 . . Robot Analysis 6 | . 4 . . . 2 Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . . . 1 . Machine Index 1 | . . . . . 1 Unreport Threat 2 | . . . . . 2 Locate Traps 2 | . 1 . . . 1 Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 1 | . . . . . 1 Zone Layout 2 | . 1 . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 2 . . . 5 Terminals 6 | . 1 . . . 5 Track 1 | . . . . . 1 Assimilate 1 | . . . . . 1 Botnet 2 | . . . . . 2 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 . . . 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 40 | . . . . 40 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 21 | . . . . 21 . Total Damage 241 | . . . . 241 . Kills 6 | . . . . 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 6 | . 4 . . . 2 Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3429 | 45 974 428 767 733 482 Spaces Moved 1792 | 18 449 258 436 421 210 Core 2 | . . . . . 2 Treads 1132 | . 431 258 436 3 4 Legs 56 | 18 18 . . 20 . Wheels 602 | . . . . 398 204 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 115 | 120 120 160 160 115 145 Average Speed 156 | 120 158 160 160 150 158 Slowest Speed 1350 | 120 160 160 240 260 1350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 2 87 61 70 88 25 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug 7 | . . . . . 7 Terrain Destroyed 146 | . 33 . . 56 57 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 145 | . 33 . . 56 56 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2159 | 27 564 267 504 480 317 Wait 94 | . 14 . 64 5 11 Move 1787 | 17 448 257 435 420 210 Hop . | . . . . . . Pick Up 33 | 1 5 3 4 14 6 Fast Attach 12 | . 1 . . 1 10 Attach 17 | 1 1 1 . 3 11 Detach 9 | . . . . 2 7 Swap 17 | . 7 2 . 2 6 Drop 22 | . 4 . . 5 13 Fire 165 | 8 82 3 1 28 43 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . 2 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 15) 178 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 739 | -10/Materials | Discovered new exit (range 8) 820 | -10/Materials | Discovered new exit (range 13) 1020 | -10/Materials | Entered Mines 1035 | -10/Mines | Learned Materials non-interactive machine intel 1036 | -10/Mines | Met a Derelict bent on vengeance 1304 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1304 | -10/Mines | Discovered new exit (range 5) 1448 | -10/Mines | Entered Exiles 1472 | -10/Exiles | Discovered new exit (range 15) 1492 | -10/Exiles | Met 8R-AWN 1516 | -10/Exiles | Met EX-HEX 1640 | -10/Exiles | Met EX-DEC 1670 | -10/Exiles | Learned location of Zion (-7) 1859 | -10/Exiles | Met EX-BIN 1941 | -10/Exiles | Aligned with FarCom system 1942 | -10/Exiles | Given EX-Vault access code 1979 | -10/Exiles | Opened EX-Vault 1989 | -10/Exiles | Found Chronowheel 1993 | -10/Exiles | Found Firepult 1997 | -10/Exiles | Found Trap Reconfigurator 2028 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2047 | -10/Exiles | Exiles lab attacked by MAIN.C 2132 | -10/Exiles | Discovered new exit (range 10) 2213 | -10/Exiles | Attacked by the Exiles 2215 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, Chronowheel, Firepult 2215 | -10/Exiles | Entered Mines 2268 | -9/Mines | Met a Derelict shopkeep closing up shop 2325 | -9/Mines | Learned Materials non-interactive machine intel 2403 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2460 | -9/Mines | Discovered new exit (range 10) 2483 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2610 | -9/Mines | Found a hidden stash of uninstalled traps 2723 | -9/Mines | Discovered new exit (range 6) 2792 | -9/Mines | Excavation squad dispatched 2792 | -9/Mines | A large section of the Mines collapsed 2825 | -9/Mines | Met a Derelict testing a Signal Generator 2829 | -9/Mines | Found Signal Generator 2948 | -9/Mines | Entered Materials 2948 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2949 | -8/Materials | Loaded intel: 35 non-interactive machine locations 3375 | -8/Materials | Garrison activated, responded to threat 3400 | -8/Materials | Destroyed 8 combat bots 3418 | -8/Materials | Core integrity fell below 50% 3428 | -8/Materials | Core integrity fell below 20% 3430 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03415_ Adv. Treads destroyed. 03416_ Dropped Signal Generator. 03416_ K-01 Serf collects debris. 03416_ Arm. Treads destroyed. 03418_ K-01 Serf collects debris. 03419_ Critical hit (Burn: +37). 03419_ K-01 Serf collects debris. 03425_ Signal Generator broadcasts a burst of procedurally generated transmissions. 03425_ ALERT: Intercepting significant anomalous signal. Dispatching assault force. 03425_ Knocked back. 03427_ Critical hit (Burn: +37). 03428_ Signal Generator broadcasts a burst of procedurally generated transmissions. 03428_ ALERT: Intercepting significant anomalous signal. Redirecting assault force. 03428_ K-01 Serf collects debris. 03428_ U-05 Engineer builds a Door. 03429_ Knocked back. 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" *%= #????????###+### #?????? | | ???# """ "????????# = ## #?????? | | ???????""" % ????????# = ## #?????? | | ???????""" ???????# ## [ #?????? | | ??????? # % ???????# ""## #?####? | | ??????? ?## #####"??????# "" # # ! | | ??????+#??# ????? ??????# T" # # | | ?????????? #?????""?????# "" ## ###### """ | | ????????? ???????R?????# ""## ##??????""""" | | ???????? ?????????????#] ######??????""""" | | ?????????? ?????????????######???????????""""" | | ????????????? ????????????????????????????????""" | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityBlastLog Manual? 0 Play Time 00:29:56 Cumulative 1124.4 hours Start 2022.01.01 @ 23:13:53 End 2022.01.02 @ 00:22:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 365 Rogue 365 Adventurer 0 Explorer 0 Win Type - Total 62 Types 13/17/11/3/1/2/12/2/1 Lore% 95 Gallery% 96 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec6fb275-22d5-4cea-a43c-fb0981096efa